supertux2 crashed with SIGSEGV
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
supertux (Ubuntu) |
Expired
|
Medium
|
Unassigned |
Bug Description
Binary package hint: supertux
i think i told it to either quit or to not be full screen. then it crashed.
ProblemType: Crash
Architecture: i386
Date: Wed Jan 16 15:07:40 2008
DistroRelease: Ubuntu 8.04
ExecutablePath: /usr/games/
NonfreeKernelMo
Package: supertux 0.3.1d-0ubuntu1
PackageArchitec
ProcCmdline: supertux2
ProcCwd: /home/richard
ProcEnviron:
PATH=/
LANG=C
SHELL=/bin/bash
Signal: 11
SourcePackage: supertux
StacktraceTop:
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Title: supertux2 crashed with SIGSEGV
Uname: Linux DarkMageZ 2.6.24-3-generic #1 SMP Thu Jan 3 23:30:29 UTC 2008 i686 GNU/Linux
UserGroups: adm admin audio cdrom dialout dip floppy lpadmin netdev plugdev powerdev scanner video
SegvAnalysis:
Segfault happened at: 0x80f324e <_ZNSt8ios_
PC (0x080f324e) ok
source "0x20(%eax)" (0x00000020) not located in a known VMA region (needed readable region)!
destination "%edx" ok
SegvReason: reading NULL VMA
StacktraceTop: Menu::is_ toggled (this=0x0, id=0) at src/gui/ menu.cpp: 758 :menu_action (this=0x8e61b80, item=0x8f6b590) menu.cpp: 412 :update_ gamelogic (this=0x8652998,
OptionsMenu:
Menu::update (this=0x8e61b80) at src/gui/
TitleScreen::update (this=0x879c240,
MainLoop: