Card game rule needs fixing in Baker's Game

Bug #237785 reported by MiriamP
6
Affects Status Importance Assigned to Milestone
GNOME Games
Fix Released
Low
gnome-games (Ubuntu)
Fix Released
Low
Ubuntu Desktop Bugs

Bug Description

I love AisleRiot Solitaire, and the absolute selection of solitaire games is staggering. However, AisleRiot states on the rules page for Baker's Game: "Empty spaces in the Tableau can only be filled with a King or a build starting with a King." I'm pretty sure this is incorrect. Baker's Game is challenging enough if any card may be played on an empty slot in the Tableau, but if only Kings may be put there, it's darn near impossible.

http://www.semicolon.com/Solitaire/Rules/BakersGame.html states that "Tableaus build down in suit. Top cards of tableaus are available for play on other tableaus, on foundations, or on the reserves. Any available card may be played to an empty tableau."

and

http://mypatience.net/Rules.aspx?gameId=38 says: "Tableau: Build down in suit. The top card of each pile can be moved to the foundations, reserves or to the tableau. Packed sequence of cards (cards that are sorted down in suit) may be moved to another tableau pile only if there is enough empty cells to move the cards one by one using cells and empty piles as a temporary storage for holding cards. Any card or packed sequence can be moved to an empty pile."

As of now, I refuse to even attempt to play Baker's Game in AisleRiot, as it is impossible to win. Please change the written rules (and the code, obviously, to allow it to be played the real way) to reflect the actual rules! Thank you!

ProblemType: Bug
Architecture: i386
Date: Thu Jun 5 19:49:23 2008
DistroRelease: Ubuntu 8.04
NonfreeKernelModules: nvidia
Package: gnome-games 1:2.22.1.1-0ubuntu3
PackageArchitecture: i386
ProcEnviron:
 PATH=/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/bin/X11:/usr/games
 LANG=en_US.UTF-8
 SHELL=/bin/bash
SourcePackage: gnome-games
Uname: Linux 2.6.24-18-generic i686

Tags: apport-bug
Revision history for this message
MiriamP (miriam-peromsik) wrote :
Revision history for this message
Nick Ellery (nick.ellery) wrote :

Bug packaged to gnome-games.

Revision history for this message
Nick Ellery (nick.ellery) wrote :

Thanks for your bug report. Can you please go to System > About GNOME, and provide your GNOME version, as well as your Aisleriot version, you can be found in the actual application. Thanks!

Changed in gnome-games:
status: New → Incomplete
Revision history for this message
Nick Ellery (nick.ellery) wrote :

This bug has been forwarded upstream to bugzilla.gnome.org
You can track it here: http://bugzilla.gnome.org/show_bug.cgi?id=536913

The version information is still necessary, so please post that ASAP.

Revision history for this message
Pedro Villavicencio (pedro) wrote :

thanks for sent this upstream Nick, there's no need to leave this as incomplete if you ask for the version of the package because you can find that information in the Dependencies.txt attachment and in the description of this report (Package field). marking this as triaged, thanks again.

Changed in gnome-games:
assignee: nobody → desktop-bugs
importance: Undecided → Low
status: Incomplete → Triaged
Revision history for this message
Nick Ellery (nick.ellery) wrote :

Thank you for taking care of that. I'll get that information and add it to the upstream report now.

Changed in gnome-games:
status: Unknown → New
Revision history for this message
MiriamP (miriam-peromsik) wrote :

So was all the info in there or not? Gnome version 2.22.2, AisleRiot version 2.22.1.1
but it was a problem in past versions too, I just never bothered to complain before.

Revision history for this message
Nick Ellery (nick.ellery) wrote :

Yes, there was necessary information in the end. You can track the upstream bug in the above link, and please feel free to add any information you would like to it.

Changed in gnome-games:
status: New → Confirmed
Revision history for this message
Pedro Villavicencio (pedro) wrote :

fixed upstream, thanks for reporting!.

Changed in gnome-games:
status: Triaged → Fix Committed
Changed in gnome-games:
status: Confirmed → Fix Released
Revision history for this message
Launchpad Janitor (janitor) wrote :

This bug was fixed in the package gnome-games - 1:2.25.5-0ubuntu1

---------------
gnome-games (1:2.25.5-0ubuntu1) jaunty; urgency=low

  * New upstream release (LP: #298331, #280755, #237785, #194938, #189734,
    #262932)
  * debian/patches/01_lpi.patch:
    - adapt to new upstream version
    - remove old LPI implementation for gnothello (depending on libgnomeui)
      to use GtkBuilder
    - add Launchpad integration for glchess (using glade) and gnome-sudoku (using
      GtkBuilder) (LP: #155269)
  * debian/patches/02_desktop-path.patch: adapt to new .desktop upstream version
  * debian/patches/70_autotools.patch:
   - run autoreconf in jaunty (libtool 2.2.6) to update the configure and a
     bunch of files
  * debian/gnome-cards-data.install: take the whole gnome-games-common directory as
    being only used for card games. theme-install.ini is now in gnome-cards-data
    package.
  * debian/control.in:
   - remove libgnome* dependencies
   - bump libgtk2.0-dev prereq to 2.14.0
   - add python-launchpad-integration dependency to satisfy glchess and
     gnome-soduko python games LPI
   - regenerate debian/control

 -- Didier Roche <email address hidden> Wed, 21 Jan 2009 21:44:02 +0100

Changed in gnome-games:
status: Fix Committed → Fix Released
Changed in gnome-games:
importance: Unknown → Low
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