[needs-packaging] 3D FPS Game Blood Frontier

Bug #323424 reported by Marcus Granado
30
This bug affects 6 people
Affects Status Importance Assigned to Milestone
Ubuntu
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Nominated for Karmic by Alexander Maslov
Nominated for Lucid by Alexander Maslov

Bug Description

http://apps.sourceforge.net/mediawiki/bloodfrontier/index.php?title=Home

Blood Frontier is a Free and Open Source game, using SDL and OpenGL which allows it to be ported to many platforms; you can download it for both PC (Windows, Linux, BSD) and Mac. You can also obtain it through our subversion repository and live on the bleeding edge of development. (Download: All Files, Windows, Linux, Mac OSX, or via Subversion)

The game is a single-player and multi-player first-person shooter, built as a total conversion of Cube Engine 2, which lends itself toward a balanced gameplay, completely at the control of map makers, while maintaining a general theme of tactics and low gravity. In a true open source "by the people for the people" nature, it tries to work closely with the gaming and open source communities to provide a better overall experience, taking all sorts of feedback from your average player, to your seasoned developer, aiming to create a story-driven game environment that is flexible, fun, easy to use, and pleasing to the eye.

http://apps.sourceforge.net/mediawiki/bloodfrontier/index.php?title=Download

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License
http://apps.sourceforge.net/mediawiki/bloodfrontier/index.php?title=License
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From bloodfrontier
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Blood Frontier is based on the Sauerbraten game engine, both of which are covered under the ZLIB license. You may use the source code so long as you obey this license. This software is Open Source Initiative approved Open Source Software. Open Source Initiative Approved is a trademark of the Open Source Initiative.

    * http://www.opensource.org/licenses/zlib-license.php

Blood Frontier, Copyright (C) 2006-2009

    * Tony "Acord" Cord
    * Quinton "Quin" Reeves
    * Lee "Eihrul" Salzman

Sauerbraten (Cube Engine 2), Copyright (C) 2001-2009

    * Wouter "aardappel" van Oortmerssen
    * Lee "Eihrul" Salzman

This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions:

    * The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
    * Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
    * This notice may not be removed or altered from any source distribution.

The License covers the source code, the included enet network library is covered by an MIT-style License, which is however compatible with the above License for all practical purposes. Game media included in the game (maps, textures, sounds, models etc.) are NOT covered by this License, and may have individual copyrights and distribution restrictions (see individual readmes). Any Screenshots or other advertising material for Blood Frontier are in the public domain.
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Regarding the game media artwork license:

http://apps.sourceforge.net/mediawiki/bloodfrontier/index.php?title=Home
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The main adventure component of Blood Frontier will always be Free and Open Source Software, and you can contribute to it too. The only restriction is that currently you are free to distribute but not copy or reuse the artwork without permission. This project will eventually release its assests under an as-yet undetermined open source license, once it reaches full version. For a full list of people who have contributed see the Credits. For licensing information, please see the License.
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I attached the readme.txt license files in the artwork data folder. They basically say what is stated above.

description: updated
Revision history for this message
Patrick Kilgore (patrick-kilgore) wrote :

Please place the programs specific license in the description please, thanks!

Revision history for this message
Marcus Granado (mrc-gran) wrote :
description: updated
Revision history for this message
Marcus Granado (mrc-gran) wrote :

added license in the description

Revision history for this message
pinzia (pinzia) wrote :
Revision history for this message
Martin Erik Werner (arand) wrote :

The game has now been forked into "Red Eclipse" and BF seems to have quietly died with all active main developers and community moving to RE.

...Just an fyi, RE might be more relevant to package (once there is an initial beta).

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