dash initial icons states

Bug #638857 reported by Christian Giordano
14
This bug affects 2 people
Affects Status Importance Assigned to Milestone
Ayatana Design
Fix Released
High
Unassigned
Unity
Fix Released
Low
Neil J. Patel
unity (Ubuntu)
Fix Released
Undecided
Unassigned

Bug Description

At the moment the initial category icons in the dash don't react on mouse hover (they should behave as normal icons behave in Ubuntu, brighten them up) and, because the keyboard navigation is not implemented, they don't have a select/focus state (they should behave as the theme specifies).

Related branches

Changed in ayatana-design:
importance: Undecided → High
summary: - dash icons states
+ dash initial icons states
Neil J. Patel (njpatel)
Changed in unity:
assignee: nobody → Neil J. Patel (njpatel)
importance: Undecided → Low
milestone: none → 2010-09-22
status: New → Triaged
Revision history for this message
Neil J. Patel (njpatel) wrote :

Due to time constraints, I'm unable to make them behave like the icons in Nautilus, but I can make them behave like the other buttons in the dash and so have done that, so they at least give feedback to the user of their state.

Changed in unity:
status: Triaged → Fix Committed
Revision history for this message
Mark Shuttleworth (sabdfl) wrote : Re: [Bug 638857] Re: dash initial icons states

Thanks Neil, that's put to rest for Maverick :-)

Revision history for this message
Launchpad Janitor (janitor) wrote :
Download full text (3.7 KiB)

This bug was fixed in the package unity - 0.2.42-0ubuntu1

---------------
unity (0.2.42-0ubuntu1) maverick; urgency=low

  * New upstream release:
    - "Applications" and "Files & Folders" tooltips are not translatable
      (LP: #644215)
    - Fix inactive menus are accessible on switching to a window (LP: #604505)
    - Fix wrong launcher tile label/quicklist x position (LP: #631446)
    - Fix highlighted items in quicklist have different widths (LP: #643315)
    - In migration tool, being safe when people are using crazy caracters in
      desktop file (LP: #644114, #635156)
    - Detect if 3D acceleration support is provided. Otherwise, prompt for
      logout and change default session (LP: #614088)
    - Fix quicklist shows hidden menu items (LP: #641543)
    - Fix removing launchers via dnd fails (LP: #643434)
    - Better launcher auto-scroll performances (LP: #640560)
    - Make the insensitive state of the forward- and back-button more obvious by
      decreasing their opacity, thus users don't assume they are actually
      clickable. (LP: #638285)
    - Fix some dialogs aren't maximized but are undecorated (LP: #628822)
    - Fix some menus don't go away when window closes (LP: #640557)
    - Fixes bug where the wrong icon where at times associated with a tile in
      the places view. (LP: #642935)
    - Speedup icon loading (LP: #641246)
    - Make trash menu items in Unity are either not translatable or translations
      are not loaded (LP: #645038)
    - Fix using dnd on launcher makes focus not work out of the unity ui
      (LP: #637123)
    - Multi-monitor support (LP: #637123)
    - Enable/disable super key by a gconf key (LP: #632581)
    - Remove glow on fold (LP: #619344)
    - Ensure we dont map windows when expose is active (LP: #599766)
    - take new indicator API for action for top-level dropdown menu item not
      activated (LP: #637692)
    - Make the home buttons reactive (LP: #638857)
    - Add red tint when search fails (LP: #607821)
    - New (and final!) UI adjustement, but UNE isn't in the doc as seen with
      the doc team (LP: #627009)
    - Single-touches on the launcher are usually interpreted as a drag
      (LP: #641328)
    - URI activation in global view (LP: #612562)
    - Clicking a Place icon while viewing the same place in the Dash should
      return to the Home screen of that place and clear the search (LP: #607829)
    - Fix mutter crashed with SIGSEGV in g_type_check_instance() (LP: #641561)
    - Fix panel and menu item font colors don't match (LP: #637480)
    - Fix indicators have orange color (LP: #632975)
    - Fix inactive menus are accessible on switching to a window (LP: #604505)
    - Use semi-transparent rectangle around launcher-icon (LP: #643388)
    - Fix mutter crashes when closing pop-up dialog (LP: #642669)
    - Change launcher icon reference size loading (LP: #641669)
    - Fix mutter crashing in mumble start (LP: #641335)
    - Fix clicking on a category from CoFs does not directly take you to the
      desired category (LP: #638402)
    - Fix some menus don't go away when window closes (LP: #640557)
    - Launchers should act like if the application was not focussed ...

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Changed in unity (Ubuntu):
status: New → Fix Released
Changed in ayatana-design:
status: New → Fix Released
Omer Akram (om26er)
Changed in unity:
status: Fix Committed → Fix Released
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