Nux

Restore OpenGL default line width and point size

Bug #937444 reported by Jay Taoko
6
This bug affects 1 person
Affects Status Importance Assigned to Milestone
Nux
Fix Released
High
Jay Taoko
Unity
Fix Released
High
Jay Taoko
nux (Ubuntu)
Fix Released
Undecided
Unassigned
unity (Ubuntu)
Fix Released
Undecided
Unassigned

Bug Description

In embedded mode, the external system may change the OpenGL states related to line width and point size. Restore them before doing any rendering.
And illustration of this problem is shown in the attached picture. The lines should be 1 pixel large, but they are actually 2 pixels.

Revision history for this message
Jay Taoko (jaytaoko) wrote :
Changed in unity:
importance: Undecided → High
milestone: none → 5.6.0
Jay Taoko (jaytaoko)
Changed in nux:
status: New → Fix Committed
Changed in unity:
assignee: nobody → Jay Taoko (jaytaoko)
status: New → Fix Committed
Changed in nux:
status: Fix Committed → Fix Released
Changed in unity:
status: Fix Committed → Fix Released
Revision history for this message
Launchpad Janitor (janitor) wrote :

This bug was fixed in the package nux - 2.6.0-0ubuntu1

---------------
nux (2.6.0-0ubuntu1) precise; urgency=low

  * New upstream release.
    - Restore OpenGL default line width and point size (LP: #937444)
    - [unity-5.6] can't enter accents (^o->) in the dash since recent updates
      (LP: #944674)
    - SetEnableView / ViewEnable / ViewDisable give inverted results
      (LP: #938823)
  * debian/control:
    - build-dep on libibus-1.0-dev for ibus support
 -- Didier Roche <email address hidden> Mon, 12 Mar 2012 11:45:31 +0100

Changed in nux (Ubuntu):
status: New → Fix Released
Changed in unity (Ubuntu):
status: New → Fix Released
To post a comment you must log in.
This report contains Public information  
Everyone can see this information.

Other bug subscribers

Remote bug watches

Bug watches keep track of this bug in other bug trackers.