Registered
by
Mak Nazečić-Andrlon
Catom is an open source 2D isometric RTS game engine written in C++.
Our primary goal is to build a fast and modular cross-platform engine with easy implementation and a powerful feature set. If you're interested in helping, submit some patches, have some fun, and join the team! Also, please report any bugs you find to the bugtracker!
Join us on Freenode in #catom!
View full history Series and milestones
Loading graph...
trunk series is the current focus of development.
All bugs Latest bugs reported
All blueprints Latest blueprints
-
OpenGL texture paging
Registered -
Global lighting
Registered -
OpenGL3 implementation of VideoDriver
Registered