diff -Nru kodi-game-libretro-bsnes-mercury-accuracy-0.94.0.5/appveyor.yml kodi-game-libretro-bsnes-mercury-accuracy-0.94.0.10/appveyor.yml --- kodi-game-libretro-bsnes-mercury-accuracy-0.94.0.5/appveyor.yml 2013-05-31 22:59:22.000000000 +0000 +++ kodi-game-libretro-bsnes-mercury-accuracy-0.94.0.10/appveyor.yml 2013-05-31 22:59:22.000000000 +0000 @@ -14,10 +14,16 @@ CONFIGURATION: Release - GENERATOR: "Visual Studio 15 Win64" CONFIGURATION: Release + - GENERATOR: "Visual Studio 15 Win64" + CONFIG: Release + WINSTORE: -DCMAKE_SYSTEM_NAME=WindowsStore -DCMAKE_SYSTEM_VERSION="10.0.17763.0" + - GENERATOR: "Visual Studio 15 ARM" + CONFIG: Release + WINSTORE: -DCMAKE_SYSTEM_NAME=WindowsStore -DCMAKE_SYSTEM_VERSION="10.0.17763.0" build_script: - cd .. - - git clone --branch Leia --depth=1 https://github.com/xbmc/xbmc.git + - git clone --branch master --depth=1 https://github.com/xbmc/xbmc.git - mklink /j xbmc\project\BuildDependencies\msys64 C:\msys64 - cd %app_id% - mkdir build @@ -25,5 +31,5 @@ - mkdir -p definition\%app_id% - echo %app_id% %APPVEYOR_BUILD_FOLDER% %APPVEYOR_REPO_COMMIT% > definition\%app_id%\%app_id%.txt - SET PATH=C:\Program Files (x86)\CMake\bin;C:\msys64\bin;C:\msys64\usr\bin;%PATH% - - cmake -T host=x64 -G "%GENERATOR%" -DADDONS_TO_BUILD=%app_id% -DCMAKE_BUILD_TYPE=%CONFIGURATION% -DADDONS_DEFINITION_DIR=%APPVEYOR_BUILD_FOLDER%/build/definition -DADDON_SRC_PREFIX=../.. -DCMAKE_INSTALL_PREFIX=../../xbmc/addons -DPACKAGE_ZIP=1 ../../xbmc/cmake/addons + - cmake -T host=x64 -G "%GENERATOR%" %WINSTORE% -DADDONS_TO_BUILD=%app_id% -DCMAKE_BUILD_TYPE=%CONFIGURATION% -DADDONS_DEFINITION_DIR=%APPVEYOR_BUILD_FOLDER%/build/definition -DADDON_SRC_PREFIX=../.. -DCMAKE_INSTALL_PREFIX=../../xbmc/addons -DPACKAGE_ZIP=1 ../../xbmc/cmake/addons - cmake --build . --config %CONFIGURATION% --target %app_id% diff -Nru kodi-game-libretro-bsnes-mercury-accuracy-0.94.0.5/debian/changelog kodi-game-libretro-bsnes-mercury-accuracy-0.94.0.10/debian/changelog --- kodi-game-libretro-bsnes-mercury-accuracy-0.94.0.5/debian/changelog 2013-05-31 22:59:22.000000000 +0000 +++ kodi-game-libretro-bsnes-mercury-accuracy-0.94.0.10/debian/changelog 2013-05-31 22:59:22.000000000 +0000 @@ -1,4 +1,4 @@ -kodi-game-libretro-bsnes-mercury-accuracy (0.94.0.5-1~bionic) bionic; urgency=low +kodi-game-libretro-bsnes-mercury-accuracy (0.94.0.10-1~bionic) bionic; urgency=low [ kodi ] * autogenerated dummy changelog diff -Nru kodi-game-libretro-bsnes-mercury-accuracy-0.94.0.5/depends/common/bsnes-mercury-accuracy/bsnes-mercury-accuracy.txt kodi-game-libretro-bsnes-mercury-accuracy-0.94.0.10/depends/common/bsnes-mercury-accuracy/bsnes-mercury-accuracy.txt --- kodi-game-libretro-bsnes-mercury-accuracy-0.94.0.5/depends/common/bsnes-mercury-accuracy/bsnes-mercury-accuracy.txt 2013-05-31 22:59:22.000000000 +0000 +++ kodi-game-libretro-bsnes-mercury-accuracy-0.94.0.10/depends/common/bsnes-mercury-accuracy/bsnes-mercury-accuracy.txt 2013-05-31 22:59:22.000000000 +0000 @@ -1 +1 @@ -bsnes-mercury-accuracy https://github.com/libretro/bsnes-mercury/archive/4a382621da58ae6da850f1bb003ace8b5f67968c.zip +bsnes-mercury-accuracy https://github.com/libretro/bsnes-mercury/archive/dd320a3c98ba39fdd9d2536835cdf1264ca7cafb.zip diff -Nru kodi-game-libretro-bsnes-mercury-accuracy-0.94.0.5/depends/common/bsnes-mercury-accuracy/CMakeLists.txt kodi-game-libretro-bsnes-mercury-accuracy-0.94.0.10/depends/common/bsnes-mercury-accuracy/CMakeLists.txt --- kodi-game-libretro-bsnes-mercury-accuracy-0.94.0.5/depends/common/bsnes-mercury-accuracy/CMakeLists.txt 2013-05-31 22:59:22.000000000 +0000 +++ kodi-game-libretro-bsnes-mercury-accuracy-0.94.0.10/depends/common/bsnes-mercury-accuracy/CMakeLists.txt 2013-05-31 22:59:22.000000000 +0000 @@ -7,7 +7,7 @@ string(TOUPPER ${PROJECT_NAME} PROJECT_NAME_UC) -set(LIBRETRO_BINARY_DIR out) +set(LIBRETRO_BINARY_DIR .) set(LIBRETRO_SONAME bsnes_mercury_accuracy_libretro${CMAKE_SHARED_LIBRARY_SUFFIX}) set(LIBRETRO_JNISONAME libretro_bsnes_mercury_accuracy${CMAKE_SHARED_LIBRARY_SUFFIX}) @@ -17,11 +17,11 @@ if(CORE_SYSTEM_NAME STREQUAL windows) find_package(MinGW REQUIRED) - set(BUILD_COMMAND ${MINGW_MAKE} -j$ENV{NUMBER_OF_PROCESSORS} -C . -f Makefile platform=win profile=accuracy ${LIBRETRO_DEBUG} GIT_VERSION=) + set(BUILD_COMMAND ${MINGW_MAKE} -j$ENV{NUMBER_OF_PROCESSORS} -C . -f Makefile platform=win PROFILE=accuracy ${LIBRETRO_DEBUG} GIT_VERSION=) elseif(CORE_SYSTEM_NAME STREQUAL linux) - set(BUILD_COMMAND $(MAKE) -C . -f Makefile profile=accuracy platform=unix ${LIBRETRO_DEBUG} GIT_VERSION=) + set(BUILD_COMMAND $(MAKE) -C . -f Makefile PROFILE=accuracy platform=unix ${LIBRETRO_DEBUG} GIT_VERSION=) elseif(CORE_SYSTEM_NAME STREQUAL osx) - set(BUILD_COMMAND $(MAKE) -C . -f Makefile profile=accuracy platform=osx ${LIBRETRO_DEBUG} GIT_VERSION=) + set(BUILD_COMMAND $(MAKE) -C . -f Makefile PROFILE=accuracy platform=osx ${LIBRETRO_DEBUG} GIT_VERSION=) elseif(CORE_SYSTEM_NAME STREQUAL ios OR CORE_SYSTEM_NAME STREQUAL darwin_embedded) if(CORE_PLATFORM_NAME STREQUAL ios) set(LIBRETRO_SONAME bsnes_mercury_accuracy_libretro_ios${CMAKE_SHARED_LIBRARY_SUFFIX}) @@ -30,10 +30,10 @@ else() set(PLATFORM ios) endif() - set(BUILD_COMMAND IOSSDK=${CMAKE_OSX_SYSROOT} $(MAKE) -C . -f Makefile profile=accuracy platform=${PLATFORM} ${LIBRETRO_DEBUG} GIT_VERSION=) + set(BUILD_COMMAND IOSSDK=${CMAKE_OSX_SYSROOT} $(MAKE) -C . -f Makefile PROFILE=accuracy platform=${PLATFORM} ${LIBRETRO_DEBUG} GIT_VERSION=) elseif(CORE_PLATFORM_NAME STREQUAL tvos) set(LIBRETRO_SONAME bsnes_mercury_accuracy_libretro_tvos${CMAKE_SHARED_LIBRARY_SUFFIX}) - set(BUILD_COMMAND IOSSDK=${CMAKE_OSX_SYSROOT} $(MAKE) -C . -f Makefile profile=accuracy platform=tvos-arm64 ${LIBRETRO_DEBUG} GIT_VERSION=) + set(BUILD_COMMAND IOSSDK=${CMAKE_OSX_SYSROOT} $(MAKE) -C . -f Makefile PROFILE=accuracy platform=tvos-arm64 ${LIBRETRO_DEBUG} GIT_VERSION=) endif() elseif(CORE_SYSTEM_NAME STREQUAL android) if(NOT NDKROOT) @@ -47,12 +47,12 @@ message(FATAL_ERROR "${PROJECT_NAME} needs Android ${CPU} build command in CMakeLists.txt!") endif() set(BUILD_COMMAND GNUMAKE=$(MAKE) ${NDKROOT}/ndk-build -C target-libretro/jni APP_ABI=${PLATFORM} V7NEONOPTIMIZATION=1 GIT_VERSION= - NDK_LIBS_OUT=${PROJECT_SOURCE_DIR}/${LIBRETRO_BINARY_DIR} profile=accuracy ${LIBRETRO_DEBUG} V=1 + NDK_LIBS_OUT=${PROJECT_SOURCE_DIR}/${LIBRETRO_BINARY_DIR} PROFILE=accuracy ${LIBRETRO_DEBUG} V=1 && cp ${PROJECT_SOURCE_DIR}/${LIBRETRO_BINARY_DIR}/${PLATFORM}/${LIBRETRO_JNISONAME} ${PROJECT_SOURCE_DIR}/${LIBRETRO_BINARY_DIR}/${LIBRETRO_SONAME}) elseif(CORE_SYSTEM_NAME STREQUAL rbpi) message(FATAL_ERROR "${PROJECT_NAME} needs RPi build command in CMakeLists.txt!") elseif(CORE_SYSTEM_NAME STREQUAL freebsd) - set(BUILD_COMMAND $(MAKE) -C . -f Makefile profile=accuracy platform=unix ${LIBRETRO_DEBUG} GIT_VERSION=) + set(BUILD_COMMAND $(MAKE) -C . -f Makefile PROFILE=accuracy platform=unix ${LIBRETRO_DEBUG} GIT_VERSION=) else() message(FATAL_ERROR "${PROJECT_NAME} - Unknown system: ${CORE_SYSTEM_NAME}") endif() diff -Nru kodi-game-libretro-bsnes-mercury-accuracy-0.94.0.5/game.libretro.bsnes-mercury-accuracy/addon.xml.in kodi-game-libretro-bsnes-mercury-accuracy-0.94.0.10/game.libretro.bsnes-mercury-accuracy/addon.xml.in --- kodi-game-libretro-bsnes-mercury-accuracy-0.94.0.5/game.libretro.bsnes-mercury-accuracy/addon.xml.in 2013-05-31 22:59:22.000000000 +0000 +++ kodi-game-libretro-bsnes-mercury-accuracy-0.94.0.10/game.libretro.bsnes-mercury-accuracy/addon.xml.in 2013-05-31 22:59:22.000000000 +0000 @@ -1,8 +1,8 @@ + version="0.94.0.10" + provider-name="byuu, Alcaro"> diff -Nru kodi-game-libretro-bsnes-mercury-accuracy-0.94.0.5/Jenkinsfile kodi-game-libretro-bsnes-mercury-accuracy-0.94.0.10/Jenkinsfile --- kodi-game-libretro-bsnes-mercury-accuracy-0.94.0.5/Jenkinsfile 2013-05-31 22:59:22.000000000 +0000 +++ kodi-game-libretro-bsnes-mercury-accuracy-0.94.0.10/Jenkinsfile 2013-05-31 22:59:22.000000000 +0000 @@ -1 +1 @@ -buildPlugin(version: "Leia", platforms: ["android-armv7", "android-aarch64", "ios-armv7", "ios-aarch64", "osx-x86_64", "ubuntu-ppa", "windows-i686", "windows-x86_64"]) +buildPlugin(version: "Matrix") diff -Nru kodi-game-libretro-bsnes-mercury-accuracy-0.94.0.5/.travis.yml kodi-game-libretro-bsnes-mercury-accuracy-0.94.0.10/.travis.yml --- kodi-game-libretro-bsnes-mercury-accuracy-0.94.0.5/.travis.yml 2013-05-31 22:59:22.000000000 +0000 +++ kodi-game-libretro-bsnes-mercury-accuracy-0.94.0.10/.travis.yml 2013-05-31 22:59:22.000000000 +0000 @@ -22,7 +22,7 @@ sudo: required compiler: clang - os: osx - osx_image: xcode9 + osx_image: xcode10.2 # # The addon source is automatically checked out in $TRAVIS_BUILD_DIR, @@ -30,7 +30,7 @@ # before_script: - cd $TRAVIS_BUILD_DIR/.. - - git clone --branch Leia --depth=1 https://github.com/xbmc/xbmc.git + - git clone --branch master --depth=1 https://github.com/xbmc/xbmc.git - cd ${app_id} && mkdir build && cd build - mkdir -p definition/${app_id} - echo ${app_id} $TRAVIS_BUILD_DIR $TRAVIS_COMMIT > definition/${app_id}/${app_id}.txt