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  • Widelands is a strategy game aiming for gameplay similar to Settlers II by BlueByte. In this game, you start out on a small piece of land with nothing more than a few of useful resources. Using those, you can build yourself an empire with many thousands of inhabitants. On your way towards this goal, you will have to build up an economic infrastructure, explore the lands around you and face enemies who are trying to rule the world just like you do. Official mirror of https://github.com/widelands/widelands Help translate the game: https://wl.widelands.org/wiki/TranslatingWidelands/
    Registered by Dan O'Huiginn on 2007-03-23
  • joined on 2010-12-26, with 0 karma
120 of 735 other pages matching "widelands"
  • The Widelands Development Team is proud to announce the immediate availability of Widelands Build 19. Widelands is a free, cross-platform strategy game in which players control the fate of a small tribe that can grow into a big empire, in a style of play that is unique in the open source world.
  • The Widelands Development Team is proud to announce the immediate availability of the release candidate 1 of build 16 of Widelands. Widelands is a free, cross-platform strategy game in which players control the fate of a small tribe that can grow into a big empire, in a style of play that is unique in the open source world.
  • The Widelands Development Team is proud to announce the immediate availability of build 18 of Widelands. Widelands is a free, cross-platform strategy game in which players control the fate of a small tribe that can grow into a big empire, in a style of play that is unique in the open source world.
  • The Widelands Development Team is proud to announce the immediate availability of build 18 of Widelands. Widelands is a free, cross-platform strategy game in which players control the fate of a small tribe that can grow into a big empire, in a style of play that is unique in the open source world.
  • The Widelands Development Team is proud to announce the immediate availability of Widelands Build 20. Widelands is a free, cross-platform economy strategy game in which players control the fate of a small tribe that can grow into a big empire, in a style of play that is unique in the open source ...
  • Widelands need a trade system. My proposal is that every player that wants to trade must build one or more "Trade Center" or "Market". This building need a "Trader" (carrier + donkey) to work. At markets, player must select an amount of one good to trade (export), and what goods want in change (import). When goods to export arrives to market, then trader get goods and start to walk towards ...
  • The widelands website is a bunch of applications for the django web framework. It is developed in the open here on launchpad. We have moved to GitHub at https:/ /github. com/widelands/ widelands-website
  • Currently only scenario specific buildings are defined in Widelands. They were implemented to support me telling the story of empire04. so kicking out the worker does not solve it and this is intended. The AI in Widelands is mainly considered poor and therefore some efforts are taken to improve the AI.
  • In Widelands, as long as you are the first to have military influence over an area you'll own it. As soon as you loose military influence (i.e. no occupied military buildings that conquer this land) it can be taken by any other having military influence.
  • As the title says, how can I test the game with the latest translations? At present, I stay up to date by downloading new revisions and compiling the trunk. This part works without problems. In addition to testing the latest version, I would now like to be able to check which parts of the translations are missing, or even worse, wrong. I have downloaded the branch containing the latest ...
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  • Immer wieder fallen mir einzelne Wörter auf, die falsch geschrieben sind oder ein Leerzeichen fehlt (Kleinigkeiten halt). Leider habe ich noch keine Möglichkeit gefunden, diese dann in den 'Translations' zu suchen, - und alles durchklicken wäre wohl ziemlich irrational! Oder gibts so was wie eine Volltextsuche in Launchpad bzw. nur in Widelands?
  • The Widelands Development Team is proud to announce the immediate availability of build 17 of Widelands. Widelands is a free, cross-platform strategy game in which players control the fate of a small tribe that can grow into a big empire, in a style of play that is unique in the open source world.
  • Build 15 of widelands, featuring new user goodies and a lot of bug fixes
  • It's time to implement ships in widelands. I see 2 kind of ship features. 1 - waterways. here carrier (with small boats) can transport goods over shallow water of a limited length
  • If I understand correctly, Opinion should no longer be used for Widelands bugs, and should instead be marked as Incomplete when a discussion is needed? Should older bugs be converted as well? P.S. Posting here instead of creating a new question, to keep the information in one place.
  • I recently played the atlantean campaign map on Win32 using a tr18 pre-release build (6695). I had previously played through it on TR16 on a linux system. On the windows system this map was VERY slow and choppy (in other words, not very responsive to clicks, sometimes resulting in flag non/misplacement and other frustrations) and this choppiness began with the flooding and got progressively worse.
  • While reviewing the conf files of numerous graphic objects, I note that some, but not all, farm "field" and "resi_x" pngs as well as the "ashes", "destroyed_building" and "ship_construction" graphics contain a "pictures=" parameter that references a single image file. (For example the parameter is found in the conf files for the empire field0, field0s and field0t objects, but not in the field1 ...
  • The Widelands Development Team. Everybody actively contributing to and developing for widelands.
  • Currently Widelands paints mouse cursor manually which is bad for user experience - at 25 FPS the cursor lags behind the actual mouse position and the user gets impression that there's "something wrong" with the mouse. SDL since v2 supports color cursors (SDL_CreateColo rCursor) so we can
120 of 735 other pages matching "widelands"