Ion Cannon Ripple Effect¶
[Warhead]►Ripple.Radius=
(integer, scale unknown)This generates a visual shockwave when the warhead detonates, identical to the one produced by Tiberian Sun‘s Ion Cannon. It is recommended that you don’t set Radius above 79. Note that this is a visual effect only.
Below are listed some results of modifying the tag values.
Ripple.Radius=1
- Forget it, nothing.Ripple.Radius=5
- Target cell, only voxel ripplingRipple.Radius=8
- Target cell, both voxel and SHP rippling.Ripple.Radius=10
- 1 cell radiusRipple.Radius=15
- 2 cell radiusRipple.Radius=20
- 3 cell radiusRipple.Radius=25
- 3 cell radiusRipple.Radius=28
- 3 cell unit-rippling, 4 cell terrain rippling radiusRipple.Radius=30
and onwards - 3 cell unit-rippling, 5 cell terrain-rippling radius
New in version 0.1.