, including all inherited members.
AddObserver(DrawObserver *_observer) (defined in Observable< DrawObserver >) | Observable< DrawObserver > | [inline] |
AddRef() (defined in RefObject) | RefObject | [inline] |
DrawItem(wxDC &dc, wxCoord x, wxCoord open, wxCoord high, wxCoord low, wxCoord close) | OHLCBarRenderer | [virtual] |
DrawLegendSymbol(wxDC &dc, wxRect rcSymbol, size_t serie) | Renderer | [virtual] |
DrawObject() (defined in DrawObject) | DrawObject | [inline] |
FIRE_WITH_THIS(NeedRedraw) (defined in DrawObject) | DrawObject | [protected] |
GetBarPen() | OHLCBarRenderer | [inline] |
GetSerieColour(size_t serie) | Renderer | [virtual] |
GetSerieSymbol(size_t serie) | Renderer | [virtual] |
Observable() (defined in Observable< DrawObserver >) | Observable< DrawObserver > | [inline] |
Observer typedef (defined in Observable< DrawObserver >) | Observable< DrawObserver > | |
observers (defined in Observable< DrawObserver >) | Observable< DrawObserver > | [protected] |
OHLCBarRenderer() (defined in OHLCBarRenderer) | OHLCBarRenderer | |
OHLCRenderer() (defined in OHLCRenderer) | OHLCRenderer | |
OIt (defined in Observable< DrawObserver >) | Observable< DrawObserver > | |
RefCount() (defined in RefObject) | RefObject | [inline] |
RefObject() (defined in RefObject) | RefObject | [inline] |
RemoveObserver(DrawObserver *_observer) (defined in Observable< DrawObserver >) | Observable< DrawObserver > | [inline] |
Renderer() (defined in Renderer) | Renderer | |
SetBarPen(wxPen barPen) | OHLCBarRenderer | [inline] |
SetSerieColour(size_t serie, wxColour *color) | Renderer | [virtual] |
SetSerieSymbol(size_t serie, Symbol *symbol) | Renderer | [virtual] |
Unref() (defined in RefObject) | RefObject | [inline] |
~DrawObject() (defined in DrawObject) | DrawObject | [inline, virtual] |
~OHLCBarRenderer() (defined in OHLCBarRenderer) | OHLCBarRenderer | [virtual] |
~OHLCRenderer() (defined in OHLCRenderer) | OHLCRenderer | [virtual] |
~RefObject() (defined in RefObject) | RefObject | [inline, virtual] |
~Renderer() (defined in Renderer) | Renderer | [virtual] |