can't drag/move window if it's semi-maximized by Ctrl+Super+Left/Right

Bug #1602628 reported by dinamic
14
This bug affects 3 people
Affects Status Importance Assigned to Milestone
Canonical System Image
Fix Committed
Medium
Michał Sawicz
Ubuntu UX
New
Undecided
Unassigned
unity8 (Ubuntu)
Fix Released
Medium
Lukáš Tinkl

Bug Description

ubuntu 16.10
can't drag/move window if it's semi-maximized

open random app, semi-miaximize left or rigt (CTRL SUPER + Left or Right), try to move the window by draggin' it from the title bar.

Related branches

Michał Sawicz (saviq)
Changed in unity8 (Ubuntu):
status: New → Triaged
importance: Undecided → Medium
Changed in unity8 (Ubuntu):
assignee: nobody → Lukáš Tinkl (lukas-kde)
Revision history for this message
Daniel van Vugt (vanvugt) wrote :

Semi-maximization works, and windows are still draggable if you use the traditional middle/right click on the maximize button.

What you're doing though isn't really semi-maximize. Ctrl+Super+Left/Right means to fill half the screen. So it might be an intentional design decision that state is not movable.

I know this is different to how it works in Unity7, but it might not be a bug.

Changed in unity8 (Ubuntu):
status: Triaged → Incomplete
summary: - can't drag/move window if it's semi-maximized
+ can't drag/move window if it's semi-maximized by Ctrl+Super+Left/Right
Revision history for this message
dinamic (dinamic6661) wrote :

@vanvugt that's what it's called in both unity7 and unity8 "keyboard shortcuts". long pres the "super key"

please see the attached screenshot

tags: added: unity8-desktop
Changed in unity8 (Ubuntu):
status: Incomplete → In Progress
Michał Sawicz (saviq)
Changed in canonical-devices-system-image:
status: New → In Progress
assignee: nobody → Michał Sawicz (saviq)
milestone: none → backlog
importance: Undecided → Medium
Revision history for this message
dinamic (dinamic6661) wrote :
Revision history for this message
Launchpad Janitor (janitor) wrote :
Download full text (3.3 KiB)

This bug was fixed in the package unity8 - 8.14+16.10.20160922-0ubuntu1

---------------
unity8 (8.14+16.10.20160922-0ubuntu1) yakkety; urgency=medium

  [ Albert Astals Cid ]
  * LVWPH: update clipItem height when list height changes (LP:
    #1606935)
  * Put the touchdown shape inside a loader
  * No need for the touchdown in the card for the cardtool
  * Add bottom gradient to the Show Less floating button
  * Remove artShapeSize from non cardtool cards
  * LVWPH: Fix case in which header was shown incorrectly
  * LVWPH: Fix items cut on top in the dash (or at least some instances
    of it)
  * Reduce calls to CardCreatorCache.getCardComponent while the
    component is being created (LP: #1615675)
  * Dash::test_cardIconStyle change compare into tryCompareFunction
  * Make PreviewActionsTest::test_comboButton more stable
  * Adapt onShiftedContentXChanged to work when the content changes very
    abruptly
  * Make tryGenericScopeView show the scope correctly
  * Make sure the spinner does not get too close to the title text (LP:
    #1597392)
  * Show "Pull to refresh" in white when overlaid in low luminance
    colors (LP: #1596849)
  * Make test_Shell non ultra slow again (LP: #1597366)
  * Improve findChild calls inside tryCompareFunction.

  [ Andrea Cimitan ]
  * override some Qt Components definitions so we can have sane default
    values for flick speeds
  * Elide the label text inside recent searches panel (LP: #1611796)
  * Add a PreviewSingleton module to store some data for previews (LP:
    #1595235)
  * Use PreviewSingleton for PreviewRatingInput and PreviewCommentInput
    (LP: #1595235)
  * rework GenericScopeView PullToRefresh test
  * use mouseFlick instead touchFlick for manage_dash_move_current
  * add a couple of waiting tricks for a flaky dash test

  [ Daniel d'Andrada ]
  * Set progress bar indeterminate when processing signal received. (LP:
    #1249349)
  * Implement cursor confinement (LP: #1590099)

  [ Josh Arenson ]
  * Add a frontend to the sessions model and enable a session chooser in
    the greeter.

  [ Lukáš Tinkl ]
  * Implement edge maximizing (aka window snapping) (LP: #1602628)
  * On the PC platform (as opposed to running on $devices), use the
    "mute" action instead of silent mode
  * Respect Fitt's law wrt the window control buttons in panel (LP:
    #1611959)
  * Fix 2 failing color-related tests

  [ Marco Trevisan (Treviño) ]
  * Indicators, mocks: add fake indicators menuitem to populate mocks
    with different menu types
  * IndicatorsClient: use PageHeader and ListItemLayout's

  [ Michael Terry ]
  * Support launching apps inside a unity8 session from the greeter and
    support emergency dialing inside the greeter.
  * Fix tryShell to actually show appropriate backgrounds for each mock
    user.
  * Add an indicator to the greeter when a user is logged in (only shown
    if we have more than one user)
  * Hide the greeter OSK if indicators are open and don't show the edge
    tutorial during an emergency call.
  * Switch from lockscreen PIN pad to a passcode entry box that uses the
    OSK.
  * Use the default system wallpaper instead of our custom one.
  * Update look of infographi...

Read more...

Changed in unity8 (Ubuntu):
status: In Progress → Fix Released
Changed in canonical-devices-system-image:
status: In Progress → Fix Committed
To post a comment you must log in.
This report contains Public information  
Everyone can see this information.

Other bug subscribers

Bug attachments

Remote bug watches

Bug watches keep track of this bug in other bug trackers.