uncleared mine tiles same color as cleared tiles

Bug #48371 reported by Matt Endebrock
46
This bug affects 4 people
Affects Status Importance Assigned to Milestone
GNOME Games
Fix Released
Medium
gnome-games (Ubuntu)
Triaged
Medium
Ubuntu Desktop Bugs

Bug Description

Binary package hint: gnome-games

All mine tiles appear white. In the previous release, the uncleared tiles appeared blue.

Revision history for this message
Matt Endebrock (mendebrock) wrote :

Don't know that this matters, but I use Kubuntu and upgraded to Dapper by editing the repo sources.list

Revision history for this message
Daniel Holbach (dholbach) wrote :

Thanks for your bug report. Can you elaborate where the bug is? Can you make a screenshot of the issue? Might this be theme related?

Changed in gnome-games:
assignee: nobody → desktop-bugs
status: Unconfirmed → Needs Info
Revision history for this message
Uphaar Agrawalla (uphaar) wrote :

Related to bug #35281 perhaps?

Revision history for this message
Matt Endebrock (mendebrock) wrote :

After some digging and playing with the settings, it looks like this bug depends on the GTK style settings in the user preferences.
The default setting (System Settings->Appearance->GTK Styles and Fonts) is to use the KDE styles. This setting results in uncleared tiles appearing the same color as cleared tiles (white for me). Use of the "QT" Style also results in all white tiles. If the preference is switched to use "Raleigh" (Use another style->Raleigh, **and** GMines is restarted), however, the uncleared tiles appear blue and the cleared tiles appear white. I took some screenshots showing my setup; as soon as I figure out how to load the pictures I'll add them here.

Revision history for this message
Matt Endebrock (mendebrock) wrote : GMines appearance with Defaults

Screenshot of Desktop showing GMines appearance in Kubuntu Dapper with Default Appearance Settings (also shown in Desktop)

Revision history for this message
Matt Endebrock (mendebrock) wrote : GMines appearance with Raleigh Style

Screenshot of Desktop showing GMines with "Raleigh" style applied.

Revision history for this message
Daniel Holbach (dholbach) wrote :

Can somebody from the Kubuntu team enlighten me, what's going on here? To me this looks like some KDE related issue.

Changed in gnome-games:
status: Needs Info → Unconfirmed
Revision history for this message
Richard Hoelscher (rahga) wrote :

You see those dashed-line in area of the Default screenshot? That's one of the things gnomine does to differentiate between cleared and uncleared in the case of really bad themes.

For what it's worth, we've got
http://bugzilla.gnome.org/show_bug.cgi?id=112571
open upstream.

Changed in gnome-games:
status: Unconfirmed → Confirmed
Changed in gnome-games:
status: Unknown → In Progress
Áron Sisak (asisak)
Changed in gnome-games:
status: Confirmed → Triaged
Revision history for this message
eli@kiwa.ca (eli-kiwa) wrote :

eli

Changed in gnome-games:
importance: Unknown → Medium
Revision history for this message
Chad Cloman (waoi-public) wrote :

I am seeing this problem in Ubuntu 12.10 with the Unity shell. The buttons are white and the cleared spaces are a light gray. While not the same color, they are similar enough to cause me problems.

After reading the comments above, I tried changing the Unity theme and found that the two "High Contrast" themes gave me enough contrast to play the game, but everything looked ugly. The other two available themes, Ambience and Radiance, both had the original issue of white on light gray. The styles mentioned above (Raleigh, QT, etc.) do not exist in Unity, so I was not able to do that workaround.

I would like to suggest that, rather than using the theme/style colors for the play area, that we be given the ability to set a color scheme from a selection of schemes.

Changed in gnome-games:
status: In Progress → Confirmed
Changed in gnome-games:
status: Confirmed → Fix Released
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