Unoccupied helmsmithy animation contains a person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
widelands |
Fix Released
|
Wishlist
|
Nasenbaer | ||
widelands (Debian) |
Fix Released
|
Unknown
|
Bug Description
Steps to reproduce:
1. Play a game as barbarians.
2. Build a helmsmithy.
Actual result:
After building the helmsmithy, it will remain unoccupied until a worker comes along and starts producing helms. However, the animation shows a person reading the paper in the building, while the information show it is not yet occupied.
Expected result:
When the building has not yet been occupied by a worker, this should be consistent with the graphical representation. At first when I discovered this, I wondered why the smith was reading the paper instead of working. Then I realized the building was still unoccupied so he didn't work because he wasn't there yet. So who's the guy with the paper? While I think the animation is great, it seems a bit strange when the building is empty.
Widelands bzr rev 5563 on Ubuntu 10.04.
Changed in widelands: | |
milestone: | none → build17-rc1 |
Changed in widelands (Debian): | |
status: | Unknown → Confirmed |
Changed in widelands: | |
assignee: | nobody → Nasenbaer (nasenbaer) |
Changed in widelands (Debian): | |
status: | Fix Released → Confirmed |
Changed in widelands (Debian): | |
status: | Confirmed → Fix Released |
Example of unoccupied helmsmithy.