Banshee silently crashes during play
Bug #883023 reported by
David Ramalho
This bug affects 11 people
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Banshee |
Unknown
|
High
|
|||
banshee (Ubuntu) |
Invalid
|
Undecided
|
Unassigned | ||
Oneiric |
Invalid
|
Undecided
|
Unassigned | ||
Precise |
Invalid
|
Undecided
|
Unassigned | ||
mono-zeroconf (Ubuntu) |
Fix Released
|
Undecided
|
Unassigned | ||
Oneiric |
Fix Released
|
Undecided
|
Unassigned | ||
Precise |
Fix Released
|
Undecided
|
Unassigned |
Bug Description
Banshee crashes when a DAAP server vanishes.
Test case:
1. Start up Banshee and make sure the DAAP extension is enabled.
2. Start up a DAAP server, e.g. Tangerine. This can be done on a separate machine to avoid touching Banshee (especially because Tangerine runs the CollectionIndexer).
3. Wait until the DAAP server appears in Banshee.
4. Close the DAAP server (killall -SIGINT tangerine/^C)
5. Banshee crashes.
Changed in banshee (Ubuntu): | |
status: | New → Triaged |
Changed in banshee: | |
importance: | Unknown → High |
status: | Unknown → New |
Changed in banshee: | |
status: | New → Incomplete |
Changed in mono-zeroconf (Ubuntu): | |
status: | New → Triaged |
Changed in banshee: | |
status: | Incomplete → Unknown |
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My bug (879065) was marked as a dupe of this one.
Here is my banshee --debug output from that bug.