Clarify "X player teams" map filter
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
widelands |
Fix Released
|
Low
|
cghislai |
Bug Description
(Yes, I know this is far too late for build17)
A while back, we got some metadata to filter the map selection. Which is great, though the UI for selection probably needs some polish. (That's a separate issue though)
However, I find the "X player teams" check boxes slightly confusing, especially when I tried to translate them. Do they signal the number of teams, or the number of players which can be in each team? Is it maps made for 3 teams, or maps for teams with 3 players?
Looking at the elemental files the actual tag is "Xteams" which suggest it represents the number of teams. If this is correct, I would suggest changing it to "For X teams" or something as player seems a bit redundant.
Related branches
- SirVer: Approve
-
Diff: 1269 lines (+309/-216)36 files modifiedsrc/chat.h (+6/-0)
src/constants.h (+1/-1)
src/debugconsole.cc (+4/-0)
src/gamecontroller.cc (+31/-3)
src/logic/building.cc (+6/-0)
src/logic/building.h (+5/-0)
src/logic/production_program.cc (+2/-2)
src/logic/productionsite.cc (+1/-1)
src/logic/trainingsite.cc (+1/-6)
src/network/internet_gaming.cc (+8/-1)
src/network/internet_gaming.h (+3/-0)
src/network/netclient.cc (+9/-0)
src/network/netclient.h (+1/-0)
src/network/nethost.cc (+7/-0)
src/save_handler.cc (+10/-2)
src/timestring.cc (+15/-0)
src/timestring.h (+5/-0)
src/ui_basic/progressbar.cc (+9/-12)
src/ui_basic/table.cc (+11/-22)
src/ui_fsmenu/loadgame.cc (+3/-8)
src/ui_fsmenu/loadreplay.cc (+3/-8)
src/ui_fsmenu/mapselect.cc (+3/-3)
src/wlapplication.cc (+7/-5)
src/wui/building_ui.cc (+8/-1)
src/wui/buildingwindow.cc (+5/-46)
src/wui/buildingwindow.h (+0/-1)
src/wui/fieldaction.cc (+1/-43)
src/wui/game_main_menu_save_game.cc (+20/-13)
src/wui/game_main_menu_save_game.h (+1/-1)
src/wui/game_message_menu.cc (+5/-13)
src/wui/interactive_base.cc (+64/-0)
src/wui/interactive_base.h (+3/-0)
src/wui/interactive_player.cc (+13/-10)
src/wui/interactive_player.h (+3/-0)
src/wui/productionsitewindow.cc (+34/-13)
src/wui/productionsitewindow.h (+1/-1)
Changed in widelands: | |
status: | New → Confirmed |
Changed in widelands: | |
assignee: | nobody → cghislai (charlyghislain) |
Changed in widelands: | |
status: | Confirmed → In Progress |
Changed in widelands: | |
status: | In Progress → Fix Committed |
I understand it that X player teams stands for X players in every team. That means that the number of players has to be a multiple of that number. For a 3 player team, 6 players on a balanced maps are needed. The play then 3vs3. It is a kind of continuation of the 1vs1 mode (where a "team" consists of only one player).
I think the names could be clarified to "teams of X", then it would be clear.