In[168]:=

FlatTissue-example_1.gif

FlatTissue-example_2.gif

Create a tissue

In[169]:=

FlatTissue-example_3.gif

In[170]:=

FlatTissue-example_4.gif

Out[170]=

FlatTissue-example_5.gif

The tissue object has a list of vertics, followed by a list of edges, followed by a list of cells as edge numbers.

In[171]:=

FlatTissue-example_6.gif

Out[171]=

FlatTissue-example_7.gif

Convert to a FlatTissue

The flat tissue only has vertices and cells as vertex numbers

In[172]:=

FlatTissue-example_8.gif

Out[172]=

FlatTissue-example_9.gif

Compare the cells in the FlatTissue with the Vertex Numbers in the original tissue

In[173]:=

FlatTissue-example_10.gif

Out[173]=

FlatTissue-example_11.gif

In[174]:=

FlatTissue-example_12.gif

Out[174]=

FlatTissue-example_13.gif

Convert the flat tissue back to the original and compare

In[175]:=

FlatTissue-example_14.gif

In[176]:=

FlatTissue-example_15.gif

Out[176]=

FlatTissue-example_16.gif

Spikey Created with Wolfram Mathematica 8.0