Chunky 1.0.6

Bug fixes and proper gamma correction.

Milestone information

Project:
Chunky
Series:
1.0
Version:
1.0.6
Released:
 
Registrant:
Jesper Öqvist
Release registered:
Active:
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Assignees:
1 Jesper Öqvist
Blueprints:
No blueprints are targeted to this milestone.
Bugs:
1 Fix Released

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File Description Downloads
download icon Chunky-1.0.6.zip (md5) Binaries 130
last downloaded 40 weeks ago
download icon Chunky-1.0.6.tar.gz (md5) Source Code 16
last downloaded 40 weeks ago
Total downloads: 146

Release notes 

A bug that caused "dead pixels" was fixed in this version.

This release also includes a more correct gamma model. Textures are decoded from sRGB to a linear color space for rendering. The output colors are now more perceptually correct when using gamma correction.

The user interface has been altered and now uses the system look and feel. This makes Chunky look more native.

Changelog 

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    * Implemented proper gamma correction (textures are decoded from
      sRGB to a linear color space for rendering, then encode back to sRGB
      using gamma correction)
    * Use the system look and feel. Makes Chunky look more native.
    * Fixed corrupt normal causing "dead pixels" - bug in rendering code for
      falling water
    * Pressing enter when editing either canvas width or height will instantly
      update the canvas size
    * Changing the scene name field now directly updates the scene name,
      without requiring the scene to be manually saved
    * The default scene name is now the same as the current world's name
    * Added water height option to Render tab which affects the water generated
      in "Water World" mode
    * Added a slider for sun intensity under the Sun tab in the Render Controls
      dialog

0 blueprints and 1 bug targeted

Bug report Importance Assignee Status
1013112 #1013112 Dead pixels when rendering falling water 3 High Jesper Öqvist  10 Fix Released
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