Cyphesis 0.5.15

Implement basic entity persistence.
Add terrain features.
Add support for Mercator forests.
Players can now create their own roads. The script API has been made much simpler. It is now trivial to run multiple servers on one machine. Memory usage has been reduced. A huge number of bugs have been fixed.

Milestone information

Project:
Cyphesis
Series:
trunk
Version:
0.5.15
Released:
 
Registrant:
Al Riddoch
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Release notes 

A new task and tool have been added that allows players to lay down roads across the terrain. Configuration options have been added to allow multiple instances of the server to be configured from a single configuration source, and the server now arranges it's listen sockets so they are automatically assigned to new instances when they are first run. The inheritance tree for entity classes has been refactored so the memory footprint of objects in the NPC memory maps has been significantly reduced. This also fixes a long term performance issue with memory maps, and a fatal bug.

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