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#include "qv4booleanobject_p.h"
#include "qv4string_p.h"

using namespace QV4;

DEFINE_OBJECT_VTABLE(BooleanCtor);
DEFINE_OBJECT_VTABLE(BooleanObject);

void Heap::BooleanCtor::init(QV4::ExecutionContext *scope)
{
    Heap::FunctionObject::init(scope, QStringLiteral("Boolean"));
}

void BooleanCtor::construct(const Managed *, Scope &scope, CallData *callData)
{
    bool n = callData->argc ? callData->args[0].toBoolean() : false;
    scope.result = Encode(scope.engine->newBooleanObject(n));
}

void BooleanCtor::call(const Managed *, Scope &scope, CallData *callData)
{
    bool value = callData->argc ? callData->args[0].toBoolean() : 0;
    scope.result = Encode(value);
}

void BooleanPrototype::init(ExecutionEngine *engine, Object *ctor)
{
    Scope scope(engine);
    ScopedObject o(scope);
    ctor->defineReadonlyProperty(engine->id_length(), Primitive::fromInt32(1));
    ctor->defineReadonlyProperty(engine->id_prototype(), (o = this));
    defineDefaultProperty(QStringLiteral("constructor"), (o = ctor));
    defineDefaultProperty(engine->id_toString(), method_toString);
    defineDefaultProperty(engine->id_valueOf(), method_valueOf);
}

void BooleanPrototype::method_toString(const BuiltinFunction *, Scope &scope, CallData *callData)
{
    bool result;
    if (callData->thisObject.isBoolean()) {
        result = callData->thisObject.booleanValue();
    } else {
        const BooleanObject *thisObject = callData->thisObject.as<BooleanObject>();
        if (!thisObject)
            THROW_TYPE_ERROR();
        result = thisObject->value();
    }

    scope.result = scope.engine->newString(QLatin1String(result ? "true" : "false"));
}

void BooleanPrototype::method_valueOf(const BuiltinFunction *, Scope &scope, CallData *callData)
{
    if (callData->thisObject.isBoolean()) {
        scope.result = callData->thisObject.asReturnedValue();
        return;
    }

    const BooleanObject *thisObject = callData->thisObject.as<BooleanObject>();
    if (!thisObject)
        THROW_TYPE_ERROR();

    scope.result = Encode(thisObject->value());
}
