Copied from
debian sid in
Primary Archive for Debian GNU/Linux
Changelog
bsdgames (2.17-28) unstable; urgency=medium
* hack: Fix segv when 'i' (inventory) done after load from saved game.
Not all name information was saved or recovered leaving pointers to
nothing.
Thanks to Richard Henschel <email address hidden>
* Make choice of c compiler more flexible to help cross building.
Thanks to Helmut Grohne <email address hidden> (Closes: #897048)
-- Dr. Tobias Quathamer <email address hidden> Sat, 28 Apr 2018 15:14:43 +0200