News and announcements

Web Support, Shaders, ECON, IDE Customization

Written for Ecere by Jerome St-Louis on 2016-08-04

Check out the latest improvements to the Ecere SDK with v. 0.44.15
The 3D engine finally supports environment and normal mapping & Phong shading.
Read about ECON at http://ec-lang.org/econ/

Updated on 2016-08-05. Read more

Ecere SDK 0.44.10 - 64 bit, faster, better compiler

Written for Ecere by Jerome St-Louis on 2014-08-08

After over a year of polishing to our new 64 bit enabled SDK, we're very happy to present to you the official version 0.44.10 of the Ecere SDK.

This new version offers tremendous compiler performance improvements, many compiler bug fixes, improved samples with all resources required to build included, improved Linux user interface, improved C99 compatibility, Clang support, improved 3DS models visualization capabilities, and our new unique embedded Rubber Duck Debugging functionality!

The Windows Installer has also been improved and will welcome you right away with language options to switch to your native tongue.

We'd also like to invite you to check out our new websites:

http://ec-lang.org/ for the eC programming language
http://ecere.org/ for the Cross-Platform SDK and IDE

Updated on 2014-08-08. Read more

Ecere Cross-Platform SDK 0.44 is released

Written for Ecere by Jerome St-Louis on 2012-03-09

The first complete open-source release of the Ecere Cross-Platform SDK, 0.44 "Ryoan-ji", has just been released.
There is a new Windows installer and Ubuntu PPA available from our homepage:
http://ecere.com/
See the README at https://github.com/ecere/sdk#readme

Updated on 2012-03-10. Read more

13 of 3 results