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src
SystemMatrixException.h
Go to the documentation of this file.
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/*****************************************************************************
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*
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* Copyright (c) 2003-2013 by University of Queensland
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* http://www.uq.edu.au
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*
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* Primary Business: Queensland, Australia
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* Licensed under the Open Software License version 3.0
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* http://www.opensource.org/licenses/osl-3.0.php
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*
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* Development until 2012 by Earth Systems Science Computational Center (ESSCC)
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* Development since 2012 by School of Earth Sciences
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*
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*****************************************************************************/
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#if !defined escript_SystemMatrixException_20040608_H
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#define escript_SystemMatrixException_20040608_H
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#include "
system_dep.h
"
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#include "esysUtils/EsysException.h"
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namespace
escript
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{
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class
SystemMatrixException
:
public
esysUtils::EsysException
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{
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protected
:
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typedef
EsysException
Parent
;
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public
:
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ESCRIPT_DLL_API
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SystemMatrixException
() :
Parent
() {
updateMessage
();}
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ESCRIPT_DLL_API
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SystemMatrixException
(
const
char
*cstr) :
Parent
(cstr) {
updateMessage
();}
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ESCRIPT_DLL_API
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SystemMatrixException
(
const
std::string &str) :
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Parent
(str) {
updateMessage
();}
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ESCRIPT_DLL_API
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SystemMatrixException
(
const
SystemMatrixException
&other) :
Parent
(other)
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{
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updateMessage
();
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}
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ESCRIPT_DLL_API
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inline
SystemMatrixException
&
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operator=
(
const
SystemMatrixException
&other )
THROW
(
NO_ARG
)
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{
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Parent::operator=
(other);
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updateMessage
();
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return
*
this
;
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}
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ESCRIPT_DLL_API
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virtual
~SystemMatrixException
()
THROW
(
NO_ARG
) {}
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ESCRIPT_DLL_API
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virtual
const
std::string &
exceptionName
()
const
;
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private
:
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//
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// the exception name is immutable and class-wide.
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// Inheritor note; you need one of these too.
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// and an overloaded exceptionName() in your .cpp implementation file.
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static
const
std::string
exceptionNameValue
;
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};
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}
// end of namespace
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#endif
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