Registered 2007-11-24 by Fluxus-maintainers

Fluxus is a scheme programming environment allowing to code 3D animations reacting to external input in real time.

Fluxus reads live audio or OSC network messages which can be used as a source of animation data for realtime performances or installations. Keyboard or mouse input can also be read for simple games development, and a physics engine is included for realtime simulations of rigid body dynamics.

The built in scheme code editor runs on top of the renderer (see screenshots), which means you can edit the scripts while they are running. As well as making live coding possible, it's also gives you a very fast feedback way of experimenting or learning about graphics and animation.

Fluxus lends itself to procedural modelling and animation. There is an expermental procedural modelling tool, and full support for texturing, basic material properties and hardware shading.

Project information

Maintainer:
Fluxus-maintainers
Driver:
Not yet selected
Licence:
GNU GPL v2

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trunk series is the current focus of development.

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