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-Variation preview now has layers of different depths, to better show off what each xform is actually doing.
-Highlight triangle corners when hovering over them with mouse.
-Small preview now uses multiple threads on systems with more than 2 cores.
-Allow unicode paths for favorite scripts.
-Fixed several bugs that occurred when manipulating flames with non-black backgrounds.
-Small alpha values in palette produced by smooth interpolation (due to rounding errors) are now ignored.
-Fixed bug where some error messages were being cut short.
-Fixed bug where starting a script while the canvas was being manipulated led to an inconsistent program state.
-Added gradient browser, which is able to load .ugr, .map, .xml and .flame files.
-Preview renders are now cached, so the same images aren't rendered over and over again.
-Added anim tab, where flame time and related attributes can be set. Also added a script to create interpolated animation sequences using those attributes.
-Increased size of small preview to better fill the available space.
-Fixed a bug that made it impossible to change some of the configuration settings.
-Added space requirement of output image to memory calculation in render dialog.
-Installer now displays the correct version.
-Various small fixes.
-Triangles on Canvas are now translucent.
-Disable GUI interaction while a script is running.
-Added list of recent flames and scripts to respective menus.
-Added list of favorite scripts with hotkeys for quick execution.
-Added script for Ubuntu that automatically installs all dependencies.
-Avoid crash when rendering on 64-bit Unix systems.
-Rotate buttons in xform tab now take into account world pivot.
-Xform tab now updates correctly when selecting post transforms.
-Recovery after a crash now brings fr0st back to its exact previous state, including full undo/redo history.
-Script input dialog now checks for invalid input and raises an error.
-Render dialog no longer displays flame names in status bar when rendering, since this could lead to overlapping text on some systems.
-Many, many more...
Stable release of the 1.0 series
Second beta release.
-Flame coloring is now passed correctly to flam4.
-Imported scripts are now reloaded on each run.
-Remember last open flame and render dir.
-Fixed a bug in version check that messed up chaos values.
-changed flam3 batch size, making for faster rendering on some systems.
-Limit displayed length of flame name in render progress bar.
-File selection of render dialog is now in save mode.
-Update previews after changing quality settings.
-Many small bugfixes.
This is the first beta release.