Registered 2010-02-14 by Mirco Müller

An example demonstrating how to use cairo to generate a texture-image to be displayed via OpenGL. It uses SDL as the "glue" to the windowing system. Furthermore it adds a nice (radial) blur on the cairo-side. This is intentionally not done via OpenGL-shaders.

Project information

Maintainer:
Mirco Müller
Driver:
Mirco Müller
Licence:
GNU GPL v3

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Bazaar
Programming languages:
C

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