Hive system 0.90a
pre-release for 0.90, the first beta version
Milestone information
- Project:
- Hive system
- Series:
- trunk
- Version:
- 0.90a
- Released:
- Registrant:
- Sjoerd de Vries
- Release registered:
- Active:
- No. Drivers cannot target bugs and blueprints to this milestone.
Activities
- Assigned to you:
- No blueprints or bugs assigned to you.
- Assignees:
- No users assigned to blueprints and bugs.
- Blueprints:
- No blueprints are targeted to this milestone.
- Bugs:
- No bugs are targeted to this milestone.
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Release notes
0.90a is a pre-release of 0.90, the first beta version of the hive system.
This version requires Spyder 3.2
This is a pre-release, because the hive system is basically feature-complete, but documentation and tutorials are lagging severely behind. This will be updated in the coming weeks.
- Module "libcontext" is now ~20x faster in starting up your hive, and is now in beta
- Module "bee" received many small bug fixes, and is now in beta
- Module "dragonfly" (standard node library) is still in alpha, many nodes are still needed
- Module "hiveguilib" (the GUI) is now beta-ish: while it received many new features, there is still a lot of work to be done in terms of usability: undo, layout and general appearance. Also, it is still running only under Qt, not under Blender.
Major new features:
- Libcontext has received a large overhaul, and hives will start up much faster. For medium-sized hives (Tetris), the difference is about 20x.
- HiveGUI's hivemaps are now first-class citizens. You can now instantiate a hivemap inside a hivemap, parametrize it, and make connections to it as to a worker. The parent hivemap can again be instantiated as a node within another hivemap, etc., to any level.
- A completely visual hivemap implementation of Tetris, no Python code outside the modifiers. This will be the starting of a visual-oriented tutorial. The Tetris implementation can be found in bee/tutorial and in the tutorial.tgz
- Support for hierarchical data block workers. You can connect now not only to antenna/output "house", but also to "house.floor" and "house.
- Support for adding drones and attributes to hivemaps.
- Spydermaps, editable with a new SpydermapGUI, for defining arbitrary data and parameters. Spydermaps are embeddable inside hivemaps.
Changelog
0 blueprints and 0 bugs targeted
There are no feature specifications or bug tasks targeted to this milestone. The project's maintainer, driver, or bug supervisor can target specifications and bug tasks to this milestone to track the things that are expected to be completed for the release.