Registered by Keith Hammond

A high fidelity game engine to be used for first person simulation games, e.g. military first person shooters.

Created using open technologies. Some of the libraries used: SDL2, OpenGL 3.3, OpenAL, DevIL and OGG Vorbis/Theora.

Project information

Maintainer:
Keith Hammond
Driver:
Keith Hammond
Licence:
I don't know yet

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trunk series is the current focus of development.

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