Registered 2012-11-17 by Acces

We started with the C++ CVS code that DeFrog so wisely ported over to C++.NET. We've located and fixed some bugs in the original and CVS code (as well as our own), and added a host of new features and improvements, as well as externalizing key bits of data to xml.
1.13 is really more of an upgrade to the base game engine than a total conversion. So while we've added new resolutions, improved AI, weather effects and new items, we have left the original maps and quests intact. 1.13 has been structured in such a way that it can be used as a baseline for creating new mods.

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Maintainer:
Acces
Driver:
Not yet selected
Licence:
Creative Commons - No Rights Reserved

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