org.malai.interaction
Class KeyPressureTransition

java.lang.Object
  extended by org.malai.interaction.Transition
      extended by org.malai.interaction.KeyboardTransition
          extended by org.malai.interaction.KeyPressureTransition
All Implemented Interfaces:
ITransition
Direct Known Subclasses:
EscapeKeyPressureTransition, KeyInteraction.KeyInteractionKeyPressedTransition, KeysPressure.KeysPressureKeyPressedTransition

public class KeyPressureTransition
extends KeyboardTransition

This transition corresponds to a pressure of a key of a keyboard.

This file is part of Malai.
Copyright (c) 2009-2012 Arnaud BLOUIN

Malai is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version.
Malai is distributed without any warranty; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.

06/01/2010

Since:
0.1
Author:
Arnaud BLOUIN

Field Summary
 
Fields inherited from class org.malai.interaction.KeyboardTransition
key, source
 
Fields inherited from class org.malai.interaction.Transition
hid, inputState, outputState
 
Constructor Summary
KeyPressureTransition(SourceableState inputState, TargetableState outputState)
          Transition.Transition(SourceableState, TargetableState)
 
Method Summary
 
Methods inherited from class org.malai.interaction.KeyboardTransition
getKey, getSource, setKey, setSource
 
Methods inherited from class org.malai.interaction.Transition
action, getHid, getInputState, getOutputState, isGuardRespected, setHid, toString
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
 

Constructor Detail

KeyPressureTransition

public KeyPressureTransition(SourceableState inputState,
                             TargetableState outputState)
Transition.Transition(SourceableState, TargetableState)