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Interface Summary | |
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ActionHandler | This interface allows to create a bridge between an action and an object that want to be aware about events on actions (such as creation or deletion of an action). |
Class Summary | |
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Action | An action is based on the command design pattern: it is an object that encapsulates information to execute a task and to undo/redo it if necessary. |
ActionsRegistry | A register of actions. |
Enum Summary | |
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Action.ActionStatus | Defines the different state of the action. |
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