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110 of 21 releases

0.2.3 release from the 0.2 series released 2019-03-21

Release information
Release notes:

libopenshot
---------------
Bumping version to 0.2.3 (SO 17)
Integration of resvg SVG library (optional during build) (#185)
Improved Keyframe Performance (#197)
MP3 Special Handling & Missing Frame Refactor (#196)
Fix default sizes on readers without MAX_WIDTH and MAX_HEIGHT settings (#188)
Adding new settings class to be used for changing realtime settings used by libopenshot, such as scaling mode for preview vs final render, or hardware decode, etc... (#183)
Integrate Constant Rate Factor (CRF) for FFmpegWriter (#186)
Improving cache performance by preventing the cache from getting behind the currently displaying frame # (#179)
Set video bit rate to 0 if an invalid bit rate detected (which happens when using crf) (#191)
Invalid SetMaxSize Logic and Invalid CRF q settings in FFmpegWri...

File Description Downloads
download icon libopenshot-0.2.3.tar.gz (md5) libopenshot source code 127
last downloaded 2 days ago
download icon libopenshot-audio-0.1.8.tar.gz (md5) libopenshot-audio source code 13
last downloaded 2 days ago
Total downloads: 140

0.2.0 release from the 0.2 series released 2018-07-01

File Description Downloads
download icon libopenshot-audio-0.1.6.tar.gz (md5) libopenshot-audio source code 72
last downloaded 9 weeks ago
download icon libopenshot-0.2.0.tar.gz (md5) libopenshot source code 219
last downloaded 4 days ago
Total downloads: 291

0.1.9 release from the 0.1 series released 2017-11-12

Release information
Release notes:

Better stability and smoother previews

Changelog:

More experimental critical sections trying to prevent race conditions on high CPU core systems
Additional omp critical sections around adding frame images
Experimental codec lookup by name in FFmpegWriter, which should solve a few issues (such as xvid support). Thanks Peter!
Fixing regression (I think) with rotation origin. Things should always rotate around the center of an object (until I add in keyframable origin points)
Setting timebase on video stream in FFmpegWriter... a bit experimental
Improving playback smoothness on high framerate videos, especially when the video frames need to jump forward to keep up with the audio
Removing throw statements from header files (thanks Peter)
Reducing # of scale operations to 1 per layer on the timeline.
Fixing 16 thread limit on FFmpegReader
Fixing a cast from long to int64_t
Big update! Updating all "long int" frame number types to int64_t, so all 3 OSes will produce the same depth and precision on frame numbers.
Removing variable bitrate support (for now), since it causes more problems than it solves.

File Description Downloads
download icon libopenshot-0.1.9.tar.gz (md5) libopenshot source code 147
last downloaded 24 weeks ago
download icon libopenshot-audio-0.1.5.tar.gz (md5) libopenshot-audio source code 67
last downloaded 46 weeks ago
Total downloads: 214

0.1.8 release from the 0.1 series released 2017-09-06

Release information
Release notes:

Greatly improved stability

Changelog:

 - Bumping version to 0.1.8 (SO version 13)
 - Prevent crashes related to too many threads (on 24+ thread systems)
 - Migrating tr1 to std, adding C++11 support to build scripts, fixing crash in FFmpegReader (caused by shared_ptr, buffer, and last_video_frame corruption). Much improved stability with this change. Thanks to Craig and Peter for the help!
 - Fixing crash on Ubuntu build server
 - Fixed a strange bug related to exporting image sequences. The filename property was not being set on the AVFormatContext. Also fixed a bug when exporting to JPEG image sequences related to max_b_frames and certain codecs.
 - Fixing issue with incorrect image size caches, which results in blurry/smudgy scaling on certain things.
 - Fix issue with loading time curves that are never processed (i.e. have no values)
 - Adding additional locks when adding/changing audio data. Reducing FrameMapper to a single frame at a Fixing crash on Time keyframes where it would sometimes calculate an invalid frame number.
 - Fixing audio pops when stacking multiple clips with different offsets (pretty big issue for some people, just depending on your source framerates and position/start of clips).
 - Removing nested OMP processing from FrameMapper. Adding lock inside time mapping (to prevent crashes when speeding up/slowing down clips). Adding omp critial lock to Frame GetAudioChannelsCount() and GetAudioSamplesCount() methods.

File Description Downloads
download icon libopenshot-audio-0.1.4.tar.gz (md5) libopenshot-audio source code 25
last downloaded 54 weeks ago
download icon libopenshot-0.1.8.tar.gz (md5) libopenshot source code 78
last downloaded 53 weeks ago
Total downloads: 103

0.1.7 release from the 0.1 series released 2017-05-31

Release information
Release notes:

Stability improvements

Changelog:

- Bumping release to 0.1.7 (so version 12)
- Fixing regression where source readers could have their info.has_video and info.has_audio set to an invalid state... causing crashes and freezes.
- Fixing another small issue when changing profiles
- Fixing a bug when changing project Profiles... we were not correctly reinitializing the FrameMapper
- Moving checked_count erase command inside lock protection, to prevent crash

File Description Downloads
download icon libopenshot-0.1.7.tar.gz (md5) libopenshot source code 116
last downloaded 53 weeks ago
download icon libopenshot-audio-0.1.4.tar.gz (md5) libopenshot-audio source code 28
last downloaded 32 weeks ago
Total downloads: 144

0.1.6 release from the 0.1 series released 2017-05-19

Release information
Release notes:

-New release! Bumping version to 0.1.6
-Fixing Timeline::SetJSON to use a lock, and reopen the reader if already open. This fixes an issue when trying to open another project while the current project is being accessed (i.e. during playback).
-Adding additional lock on ClearAllCache method, to prevent crash
-Fixing a data type issues with max()
-Big improvement with handling invalid video and audio timestamps, defaulting to more sane values (when huge crazy timestamps are detected). Also fixing a bug when disabling video/audio tracks on FrameMappers. Also adding additional bail-out code when stuck searching for a video/audio packet that probably doesn't exist. Added improved "checked" handling, and once 1 frame is detected as invalid, clean out any other invalid ones as well.
-Fixing u...

File Description Downloads
download icon libopenshot-0.1.6.tar.gz (md5) libopenshot Source Code 35
last downloaded 36 weeks ago
download icon libopenshot-audio-0.1.4.tar.gz (md5) libopenshot-audio Source Code 13
last downloaded 54 weeks ago
Total downloads: 48

0.1.5 release from the 0.1 series released 2017-05-10

Release information
Release notes:

Minor changes to build scripts, no API changes

File Description Downloads
download icon libopenshot-0.1.5.tar.gz (md5) libopenshot source code 44
last downloaded 54 weeks ago
download icon libopenshot-audio-0.1.4.tar.gz (md5) libopenshot-audio source code 10
last downloaded 53 weeks ago
Total downloads: 54

0.1.4 release from the 0.1 series released 2017-03-30

Release information
Release notes:

Improvements to audio, stability, and playback performance

Changelog:

ddae58f Jonathan Thomas on 3/30/17 at 4:15 PM Bumping version to 0.1.4 (SO 11).
b3ca56b Jonathan Thomas on 3/27/17 at 1:51 AM Another attempted fix for audio device management. Moving CloseAudioDevice() call to only invoke when quiting OpenShot, and only initializing the JUCE audio manager 1 time. This fixes a audio freeze in Windows when the preview window launches.
57dc7bc Jonathan Thomas on 3/26/17 at 12:49 PM Fixing broken gravity for GRAVITY_BOTTOM_LEFT
6fe901f Jonathan Thomas on 3/21/17 at 2:38 PM Refactoring closing of audio devices
3193ee9 Jonathan Thomas on 3/21/17 at 10:56 AM Wrapping AudioDeviceManager in singleton wrapper, to ensure only a single instance can be created. This solves lots of weird issues with the preview dialog.
e084f65 Jonathan Thomas on 3/21/17 at 12:45 AM Adding TODO for libopenshot related to audioDeviceManager
97ec629 Jonathan Thomas on 3/15/17 at 2:06 AM Adding frame number display options to a clip, which can be super useful when debugging issues. Options include: None, Clip, Timeline, or Both. Also improving missing frame detection, to have less false positives (i.e. flickering 1st frame)
905fbf4 Jonathan Thomas on 3/14/17 at 11:42 AM Allow Timeline to use smaller frame/image sizes based on MaxSize (huge performance gain for previewing videos)
210d00c Jonathan Thomas on 3/11/17 at 12:51 AM Fixing big regression finding the correct starting frame for a clip... oops.
ec65ca3 Jonathan Thomas on 3/10/17 at 12:51 AM Fixing invalid cache after editing effect in a clip, and frame accuracy (converting timestamps into frame numbers). This makes frame by frame editing much better.
bd85f11 Jonathan Thomas on 3/5/17 at 4:34 AM Adding a lock when updating the JSON of a Timeline (or remapping it), so nobody can request frames while everything is changing. Seems much more stable during live preview.
289e659 Jonathan Thomas on 2/19/17 at 1:29 AM Fixed a bug when caching a mask size (a regression from some of our speed improvements)
dc25576 Jonathan Thomas on 2/4/17 at 10:01 PM Removing transform handles, since I will instead implement that in Python rather this library. Also, refactoring a bit of the clip transforms, to keep the rotation center correct.
85ac4bf Jonathan Thomas on 1/24/17 at 6:39 PM Updating references to frame number / position to long int, there were still quite a few old "int" declarations, which limits the length of frame number. Also, updated precision of KeyFrames to use double (instead of float) for higher precision, which fixed lots of issues with very long videos (since our FrameMapper used a KeyFrame object to create a map to new frames)
f30d701 Jonathan Thomas on 1/23/17 at 11:53 PM Fixing small bug with audio PTS detection, when seeking on really long video files (which would reset the last_frame to -1, and then detect a huge # of incorrect missing frames)
6f28c6f Jonathan Thomas on 1/19/17 at 3:29 PM Tweaking logic when detecting a final frame, and adding more logging to CheckWorkingFrames
90a7818 Jonathan Thomas on 1/12/17 at 12:53 AM (committed by GitHub) Merge pull request #47 from nlsnho/audio-fix-1
47a63af Nelson Ho on 1/7/17 at 7:29 PM Updated test expectations for new audio sample rate fixes for proper number of samples per frame, even for the first output frame.
2cbb722 Nelson Ho on 1/7/17 at 4:59 PM fix logic for location.sample_start and location.frame update, fixes audio gaps
c33e6fa Nelson Ho on 1/7/17 at 4:34 PM Fix AudioLocation::is_near function to handle a corner case where the two frames have different samples_per_frame, and sample_start is at the samples_per_frame limit.
c9b74ec Nelson Ho on 1/6/17 at 7:48 PM Added fixes for audio sample distribution to clean up missing or extra audio samples that were at frame boundaries
5b7e94b Jonathan Thomas on 12/29/16 at 6:01 PM Fixing incorrect placement of a selection handle.

File Description Downloads
download icon libopenshot-audio-0.1.2.tar.gz (md5) libopenshot-audio Source Code 44
last downloaded 53 weeks ago
download icon libopenshot-0.1.4.tar.gz (md5) libopenshot Source Code 99
last downloaded 54 weeks ago
Total downloads: 143

0.1.3 release from the 0.1 series released 2016-12-21

Release information
Release notes:

Improved performance and stability

File Description Downloads
download icon libopenshot-0.1.3.tar.gz (md5) libopenshot Source Code 758
last downloaded 53 weeks ago
download icon libopenshot-audio-0.1.2.tar.gz (md5) libopenshot-audio Source Code 55
last downloaded 53 weeks ago
Total downloads: 813

0.1.2 release from the 0.1 series released 2016-08-30

Release information
Release notes:
File Description Downloads
download icon libopenshot-0.1.2.tar.gz (md5) libopenshot Source Code 852
last downloaded 54 weeks ago
download icon libopenshot-audio-0.1.2.tar.gz (md5) libopenshot-audio Source Code 143
last downloaded 54 weeks ago
Total downloads: 995

110 of 21 releases