Lucade Studios initial-integration
The target of this milestone is to complete the 4 components currently in development, and link them together in the Lucade Engine core. These components are:
1. Networking (Kazade)
2. Physics (Caste)
3. Sound (Sean Hodges)
4. Input (Davidson)
The target for this release is to display a simple application which has two balls on a plane. There should be two clients and a single server. Each client should be able to control the ball and when the balls collide a sound should be played by both clients. This will be a good test of all 4 components before moving on to the next stage.
Milestone information
- Active:
- Yes. Drivers can target bugs and blueprints to this milestone.
Activities
- Assigned to you:
- No blueprints or bugs assigned to you.
- Assignees:
- 1 Caste, 2 Kazade, 1 Sean Hodges
- Blueprints:
- 2 Unknown, 2 Started, 1 Good progress
- Bugs:
- No bugs are targeted to this milestone.
5 blueprints and 0 bugs targeted
Blueprint | Priority | Assignee | Delivery | |
---|---|---|---|---|
A physics engine for box and sphere bodies | A physics engine for box and sphere bodies | 5 Essential | Caste | 5 Started |
Implement a sound system using OpenAL | Implement a sound system using OpenAL | 5 Essential | Sean Hodges | 5 Started |
Implement an event driven Input handling system using SDL 1.3 | Implement an event driven Input handling system using SDL 1.3 | 5 Essential | Kazade | 0 Unknown |
Design and build a network API | Design and build a network API | 5 Essential | 7 Good progress | |
Design and build a camera management API | Design and build a camera management API | 3 Medium | Kazade | 0 Unknown |