Uses of Class
org.syphr.prom.PropertyException

Uses of PropertyException in org.syphr.prom
 

Methods in org.syphr.prom that throw PropertyException
 void PropertiesManager.reload()
          Reload the current values of all properties.

This method will block and wait for the properties to be loaded.
 void ManagedProperty.resetProperty()
          Delegate to PropertiesManager.resetProperty(Enum).
 void PropertiesManager.resetProperty(T property)
          Reset the given property to its default value.
 void PropertiesManager.save()
          Save the current values of all properties.

This method will block and wait for the properties to be saved.
<E extends Enum<E>>
void
ManagedProperty.saveProperty(E value)
          Delegate to PropertiesManager.saveProperty(Enum, Enum).
 void ManagedProperty.saveProperty(Object value)
          Delegate to PropertiesManager.saveProperty(Enum, Object).
 void ManagedProperty.saveProperty(String value)
          Delegate to PropertiesManager.saveProperty(Enum, String).
<E extends Enum<E>>
void
PropertiesManager.saveProperty(T property, E value)
          Save the given property using an Enum constant.
 void PropertiesManager.saveProperty(T property, Object value)
          Save the given property using an object's string representation.
 void PropertiesManager.saveProperty(T property, String value)
          Modify the value of the given property and save all properties to permanent storage.

This method will block and wait for the properties to be loaded if they have not been already.
<E extends Enum<E>>
void
ManagedProperty.setProperty(E value)
          Delegate to PropertiesManager.setProperty(Enum, Enum).
 void ManagedProperty.setProperty(Object value)
          Delegate to PropertiesManager.setProperty(Enum, Object).
 void ManagedProperty.setProperty(String value)
          Delegate to PropertiesManager.setProperty(Enum, String).
<E extends Enum<E>>
void
PropertiesManager.setProperty(T property, E value)
          Set the given property using an Enum constant.
 void PropertiesManager.setProperty(T property, Object value)
          Set the given property using an object's string representation.
 void PropertiesManager.setProperty(T property, String value)
          Set the given property using a string.
 



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