Steam Fort 0.5
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addmob(bool start) | Mobile | |
ais | Mobile | |
carries | Mobile | |
ch | Mobile | |
color | Mobile | |
deletemob() | Mobile | |
description | Mobile | |
equipment | Mobile | |
flying | Mobile | |
gainexp(int amount) | Mobile | |
generatename() | Mobile | |
generatepath(int x1, int y1, int range=1) | Mobile | |
generatestats(int newlevel=-1) | Mobile | |
inventory | Mobile | |
location | Mobile | |
loot | Mobile | |
Mobile() | Mobile | |
Mobile(char c, TCODColor col, int t) | Mobile | |
movestep(float time, int mindex) | Mobile | |
name | Mobile | |
path | Mobile | |
setmob(int x1, int y1, int mindex=-1, bool start=false) | Mobile | |
setworktime(float time, int stat=-2) | Mobile | |
spells | Mobile | |
stats | Mobile | |
taken | Mobile | |
target | Mobile | |
targettype | Mobile | |
type | Mobile | |
walktime | Mobile | |
work | Mobile | |
workstage | Mobile | |
worktime | Mobile | |
x | Mobile | |
y | Mobile |