Steam Fort 0.5
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#include "gui/gui.hpp"
#include "ui.hpp"
#include "main.hpp"
#include "designation.hpp"
#include <iostream>
Functions | |
void | setVisibleDesignation (bool visible) |
Show/hide designation menu. | |
void | markClb (Widget *w, void *data) |
Start designating things. | |
void | buildDesignationUI () |
Build designation user interface. | |
void | designation (TCOD_mouse_t *mouse) |
Designate selected resources. | |
Variables | |
Container * | marksmenu = new Container(0, 0, 100, 75) |
VBox * | markmenu = new VBox(60, 2, 1) |
int | designtype = NONE |
int | started [2] |
void buildDesignationUI | ( | ) |
Build designation user interface.
void designation | ( | TCOD_mouse_t * | mouse | ) |
Designate selected resources.
mouse | Mouse information. |
void markClb | ( | Widget * | w, |
void * | data | ||
) |
Start designating things.
w | Unused. |
data | Type of designation (trees, rocks, etc) |
void setVisibleDesignation | ( | bool | visible | ) |
Show/hide designation menu.
visible | If true, show menu, otherwise hide. |
int designtype = NONE |
VBox* markmenu = new VBox(60, 2, 1) |
Container* marksmenu = new Container(0, 0, 100, 75) |
int started[2] |