Steam Fort 0.5

src/magic.hpp

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00001 /*********************************************************************
00002  * Copyright 2011 Bartek thindil Jasicki
00003  *
00004  *  This file is part of Steam Fort.
00005  *
00006  *  Steam Fort is free software: you can redistribute it and/or modify
00007  * it under the terms of the GNU General Public License as published by
00008  * the Free Software Foundation, either version 3 of the License, or
00009  * (at your option) any later version.
00010  *
00011  * Steam Fort is distributed in the hope that it will be useful,
00012  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00013  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014  * GNU General Public License for more details.
00015  *
00016  * You should have received a copy of the GNU General Public License
00017  * along with Steam Fort.  If not, see <http://www.gnu.org/licenses/>.
00018 *********************************************************************/
00019 #ifndef MAGIC_HPP
00020 #define MAGIC_HPP
00021 #include <string>
00022 
00026 typedef enum SpellTypes
00027   {
00028     DAMAGE,
00029     HEALING
00030   } SPELLTYPE;
00031 
00035 typedef enum SpellTargets
00036   {
00037     SELF,
00038     ENEMY
00039   } SPELLTARGET;
00040 
00044 struct Spell
00045 {
00049   std::string name;
00053   int type;
00057   int target;
00061   std::string dice;
00065   int effect;
00069   int cost;
00073   int memory;
00077   int range;
00078 };
00079 
00080 void buildSpellsUI();
00081 void setVisibleSpells(bool visible);
00082 int find_spell(std::string name);
00083 void magic_target(int sdindex);
00084 void cast_spells();
00085 
00086 #endif
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