Steam Fort 0.5
|
00001 /********************************************************************* 00002 * Copyright 2011 Bartek thindil Jasicki 00003 * 00004 * This file is part of Steam Fort. 00005 * 00006 * Steam Fort is free software: you can redistribute it and/or modify 00007 * it under the terms of the GNU General Public License as published by 00008 * the Free Software Foundation, either version 3 of the License, or 00009 * (at your option) any later version. 00010 * 00011 * Steam Fort is distributed in the hope that it will be useful, 00012 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00013 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00014 * GNU General Public License for more details. 00015 * 00016 * You should have received a copy of the GNU General Public License 00017 * along with Steam Fort. If not, see <http://www.gnu.org/licenses/>. 00018 *********************************************************************/ 00019 #ifndef MAGIC_HPP 00020 #define MAGIC_HPP 00021 #include <string> 00022 00026 typedef enum SpellTypes 00027 { 00028 DAMAGE, 00029 HEALING 00030 } SPELLTYPE; 00031 00035 typedef enum SpellTargets 00036 { 00037 SELF, 00038 ENEMY 00039 } SPELLTARGET; 00040 00044 struct Spell 00045 { 00049 std::string name; 00053 int type; 00057 int target; 00061 std::string dice; 00065 int effect; 00069 int cost; 00073 int memory; 00077 int range; 00078 }; 00079 00080 void buildSpellsUI(); 00081 void setVisibleSpells(bool visible); 00082 int find_spell(std::string name); 00083 void magic_target(int sdindex); 00084 void cast_spells(); 00085 00086 #endif