Steam Fort 0.5
|
Functions | |
void | update_map_mob (int x, int y, int mob) |
Function update map when mob value was changed. | |
void | update_map_item (int x, int y, int item, bool remove) |
Function update map when item value was changed. |
void update_map_item | ( | int | x, |
int | y, | ||
int | item, | ||
bool | remove | ||
) |
Function update map when item value was changed.
x | X-axis position on map. |
y | Y-axis position on map. |
item | Index of item. |
remove | If true, remove item, otherwise add item. Default false. |
void update_map_mob | ( | int | x, |
int | y, | ||
int | mob | ||
) |
Function update map when mob value was changed.
x | X-axis position on map. |
y | Y-axis position on map. |
mob | Index of mob. |