Steam Fort 0.5
Functions | Variables

src/designation.cpp File Reference

#include "gui/gui.hpp"
#include "ui.hpp"
#include "main.hpp"
#include "designation.hpp"
#include <iostream>

Functions

void setVisibleDesignation (bool visible)
 Show/hide designation menu.
void markClb (Widget *w, void *data)
 Start designating things.
void buildDesignationUI ()
 Build designation user interface.
void designation (TCOD_mouse_t *mouse)
 Designate selected resources.

Variables

Container * marksmenu = new Container(0, 0, 100, 75)
VBox * markmenu = new VBox(60, 2, 1)
int designtype = NONE
int started [2]

Function Documentation

void buildDesignationUI ( )

Build designation user interface.

void designation ( TCOD_mouse_t *  mouse)

Designate selected resources.

Parameters:
mouseMouse information.
void markClb ( Widget *  w,
void *  data 
)

Start designating things.

Parameters:
wUnused.
dataType of designation (trees, rocks, etc)
void setVisibleDesignation ( bool  visible)

Show/hide designation menu.

Parameters:
visibleIf true, show menu, otherwise hide.

Variable Documentation

int designtype = NONE
VBox* markmenu = new VBox(60, 2, 1)
Container* marksmenu = new Container(0, 0, 100, 75)
int started[2]
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