Stellarium 0.10.4

Minor bug fix

Milestone information

Fabien Chéreau
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1 treaves
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10 Fix Released

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Release notes 

This release fixes some critical bugs from 0.10.3 especially on windows. It also add support for MacOSX packages.


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Bug fix release.
Fixed unpredictable openGL related crashes on win32.
Fixed run on MacOSX Tiger/Leopard/Snow Leopard.
Disable OpenGL shaders by default for stars and atmosphere. User activate it by setting use_glshaders = true in the [main] section of the config.ini
Fixed the handling of the Qt -graphicssystem parameter. Now it is ignored if it is not used properly.
Improved OpenGLES2 support (not finished yet).
Added Qt widgets flags on the main windows to avoid filling background (this boosted the program a lot on linux).

0 blueprints and 10 bugs targeted

Bug report Importance Assignee Status
514285 #514285 random crashes and weird behaviour on Windows (0.10.3. and SVN). Driver issue? 2 Critical   10 Fix Released
514545 #514545 Stars and planets are not visible in version 0.10.3 2 Critical   10 Fix Released
514608 #514608 Twinkle creates visual disaster 2 Critical   10 Fix Released
519058 #519058 NO display on lucid 3 High   10 Fix Released
484341 #484341 Does not load with Mac OSX 10.6.2 - fragmented pixellated splash screen 4 Medium   10 Fix Released
490807 #490807 Star catalog update progress bar shows corruption on Mac (OS X 10.6.1) 5 Low   10 Fix Released
491255 #491255 Upon starting program Windows desktop disintegrated into pixellated pattern 5 Low   10 Fix Released
514506 #514506 small ocular plugin bugs in 0.10.3 5 Low treaves  10 Fix Released
515049 #515049 0.10.3 crashes but not 0.10.2 1 Undecided   10 Fix Released
526279 #526279 Wrong version number in the Windows installer 1 Undecided   10 Fix Released
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