--- castle-combat-0.8.1.dfsg.1.orig/debian/patches/00list
+++ castle-combat-0.8.1.dfsg.1/debian/patches/00list
@@ -0,0 +1,7 @@
+10-sys_path.dpatch
+11-common_paths.dpatch
+12-rules_path.dpatch
+13-main_remove_magic.dpatch
+14-rules_typo.dpatch
+15-gamephase_typo.dpatch
+16-no_sound_device.dpatch
--- castle-combat-0.8.1.dfsg.1.orig/debian/patches/13-main_remove_magic.dpatch
+++ castle-combat-0.8.1.dfsg.1/debian/patches/13-main_remove_magic.dpatch
@@ -0,0 +1,15 @@
+#! /bin/sh /usr/share/dpatch/dpatch-run
+## 13-main_remove_magic.dpatch by
+##
+## All lines beginning with `## DP:' are a description of the patch.
+## DP: No description.
+
+@DPATCH@
+diff -urNad castle-combat-0.8.0~/src/main.py castle-combat-0.8.0/src/main.py
+--- castle-combat-0.8.0~/src/main.py 2005-10-03 10:38:06.000000000 -0500
++++ castle-combat-0.8.0/src/main.py 2005-12-08 15:56:02.000000000 -0600
+@@ -1,4 +1,3 @@
+-#!/usr/bin/pythonw
+ import pygame
+ from pygame.locals import *
+ import common
--- castle-combat-0.8.1.dfsg.1.orig/debian/patches/12-rules_path.dpatch
+++ castle-combat-0.8.1.dfsg.1/debian/patches/12-rules_path.dpatch
@@ -0,0 +1,19 @@
+#! /bin/sh /usr/share/dpatch/dpatch-run
+## 12-rules_path.dpatch by
+##
+## All lines beginning with `## DP:' are a description of the patch.
+## DP: No description.
+
+@DPATCH@
+diff -urNad castle-combat-0.8.0~/src/menu.py castle-combat-0.8.0/src/menu.py
+--- castle-combat-0.8.0~/src/menu.py 2005-12-08 14:32:39.000000000 -0600
++++ castle-combat-0.8.0/src/menu.py 2005-12-08 15:43:04.000000000 -0600
+@@ -112,7 +112,7 @@
+ def help():
+ from webbrowser import open
+ from os.path import abspath
+- file = "file://" + abspath("data/doc/rules.html")
++ file = "file:///usr/share/games/castle-combat/data/doc/rules.html"
+ print file
+ open(file, new=True)
+
--- castle-combat-0.8.1.dfsg.1.orig/debian/patches/11-common_paths.dpatch
+++ castle-combat-0.8.1.dfsg.1/debian/patches/11-common_paths.dpatch
@@ -0,0 +1,31 @@
+#! /bin/sh /usr/share/dpatch/dpatch-run
+## 11-common_paths.dpatch by
+##
+## All lines beginning with `## DP:' are a description of the patch.
+## DP: No description.
+
+@DPATCH@
+diff -urNad castle-combat-0.8.0~/src/common.py castle-combat-0.8.0/src/common.py
+--- castle-combat-0.8.0~/src/common.py 2005-12-08 14:22:51.000000000 -0600
++++ castle-combat-0.8.0/src/common.py 2005-12-08 15:41:24.000000000 -0600
+@@ -10,7 +10,7 @@
+ block_size = 20
+ field_size = array((40, 30))
+ #data_path = "../data"
+-data_path = "data"
++data_path = "/usr/share/games/castle-combat/data"
+
+ ###### Exceptions ######
+
+@@ -164,9 +164,9 @@
+ screen = pygame.display.set_mode((800, 600))
+ global backbuffer
+ global font
+- font = pygame.font.Font(os.path.join(data_path, 'colourba.ttf'), 34)
++ font = pygame.font.Font('/usr/share/fonts/truetype/ttf-bitstream-vera/VeraSeBd.ttf', 22)
+ global small_font
+- small_font = pygame.font.Font(os.path.join(data_path, 'colourba.ttf'), 24)
++ small_font = pygame.font.Font('/usr/share/fonts/truetype/ttf-bitstream-vera/VeraSeBd.ttf', 14)
+
+ def info(string):
+ from widget import WidgetState
--- castle-combat-0.8.1.dfsg.1.orig/debian/patches/16-no_sound_device.dpatch
+++ castle-combat-0.8.1.dfsg.1/debian/patches/16-no_sound_device.dpatch
@@ -0,0 +1,20 @@
+#! /bin/sh /usr/share/dpatch/dpatch-run
+## 16-no_sound_device.dpatch by
+##
+## All lines beginning with `## DP:' are a description of the patch.
+## DP: No description.
+
+@DPATCH@
+diff -urNad 0.8.1-1/src/sound.py /tmp/dpep.iLbGGB/0.8.1-1/src/sound.py
+--- 0.8.1-1/src/sound.py 2006-06-21 02:12:21.000000000 -0500
++++ /tmp/dpep.iLbGGB/0.8.1-1/src/sound.py 2006-06-21 12:59:40.000000000 -0500
+@@ -30,6 +30,9 @@
+ play_music()
+
+ def sound_off():
++ if not pygame.mixer.get_init():
++ return
++
+ # effects
+ cannon = DummySound()
+ wall_hit = DummySound()
--- castle-combat-0.8.1.dfsg.1.orig/debian/patches/14-rules_typo.dpatch
+++ castle-combat-0.8.1.dfsg.1/debian/patches/14-rules_typo.dpatch
@@ -0,0 +1,37 @@
+#! /bin/sh /usr/share/dpatch/dpatch-run
+## 14-rules_typo.dpatch by
+##
+## All lines beginning with `## DP:' are a description of the patch.
+## DP: No description.
+
+@DPATCH@
+diff -urNad castle-combat-0.8.0~/data/doc/rules.html castle-combat-0.8.0/data/doc/rules.html
+--- castle-combat-0.8.0~/data/doc/rules.html 2005-12-09 19:19:23.000000000 -0600
++++ castle-combat-0.8.0/data/doc/rules.html 2005-12-09 19:31:45.000000000 -0600
+@@ -18,7 +18,7 @@
+ You have to build castle walls, which allows you to place
+ cannons inside these walls. Your goal is to destroy the enemy's
+ castles by shooting down his castle walls with your cannons.
+- The game is seperated into three phases. You can perform different
++ The game is separated into three phases. You can perform different
+ actions in each of the phases.
+
+
+@@ -26,7 +26,7 @@
+
+ Build walls around as many castles as possible. In order to survive
+ you have to enclose at least one castle. Try to avoid building walls
+- on the houses, or angry grunts will try to damage your wills with
++ on the houses, or angry grunts will try to damage your walls with
+ their tanks!
+
+
+@@ -64,7 +64,7 @@
+
+ Coding and Graphics: Karl Bartel (comments are always welcome)
+ Music: Crystal Crew
+- Fonts: Larabie Fonts (font readme)
++ Fonts: This game originally used Larabie Fonts (font readme) The Debian package uses a Bitstream Vera font.
+
+ Links
+
--- castle-combat-0.8.1.dfsg.1.orig/debian/patches/10-sys_path.dpatch
+++ castle-combat-0.8.1.dfsg.1/debian/patches/10-sys_path.dpatch
@@ -0,0 +1,19 @@
+#! /bin/sh /usr/share/dpatch/dpatch-run
+## 10-sys_path.dpatch by
+##
+## All lines beginning with `## DP:' are a description of the patch.
+## DP: No description.
+
+@DPATCH@
+diff -urNad castle-combat-0.8.0~/castle-combat.py castle-combat-0.8.0/castle-combat.py
+--- castle-combat-0.8.0~/castle-combat.py 2005-12-08 15:38:38.000000000 -0600
++++ castle-combat-0.8.0/castle-combat.py 2005-12-08 15:39:24.000000000 -0600
+@@ -1,6 +1,6 @@
+-#!/usr/bin/python
++#!/usr/bin/env python
+ import sys
+-sys.path.append('src')
++sys.path.append('/usr/share/games/castle-combat/scripts')
+
+ print "Castle-Combat requires pygame and twisted. If the game doesn't start up correctly, please verify that these are installed."
+
--- castle-combat-0.8.1.dfsg.1.orig/debian/patches/15-gamephase_typo.dpatch
+++ castle-combat-0.8.1.dfsg.1/debian/patches/15-gamephase_typo.dpatch
@@ -0,0 +1,19 @@
+#! /bin/sh /usr/share/dpatch/dpatch-run
+## 15-gamephase_typo.dpatch by
+##
+## All lines beginning with `## DP:' are a description of the patch.
+## DP: No description.
+
+@DPATCH@
+diff -urNad 0.8.1-1/src/gamephases.py /tmp/dpep.E49BOf/0.8.1-1/src/gamephases.py
+--- 0.8.1-1/src/gamephases.py 2006-06-21 02:18:20.000000000 -0500
++++ /tmp/dpep.E49BOf/0.8.1-1/src/gamephases.py 2006-06-21 02:23:57.000000000 -0500
+@@ -239,7 +239,7 @@
+ self.actions = battle_actions
+ self.next_phase = lambda: AnnouncePhase(BuildPhase)
+ remove_garbage()
+- self.announce_surface = common.font.render("Shoot at your enemey's walls!", True, (0,0,0))
++ self.announce_surface = common.font.render("Shoot at your enemy's walls!", True, (0,0,0))
+ Phase.__init__(self)
+ game.field.draw_backbuffer(draw_cannons=False)
+
--- castle-combat-0.8.1.dfsg.1.orig/debian/control
+++ castle-combat-0.8.1.dfsg.1/debian/control
@@ -0,0 +1,23 @@
+Source: castle-combat
+Section: games
+Priority: optional
+Maintainer: John Lightsey
+Build-Depends: dpatch, debhelper (>= 5.0.37.2), python, python-central (>= 0.5)
+XS-Python-Version: >= 2.3
+Standards-Version: 3.7.2.0
+
+Package: castle-combat
+Architecture: all
+Depends: ${python:Depends}, python-twisted, python-pygame, ttf-bitstream-vera, python-numeric-ext
+Provides: castle-combat-data
+Replaces: castle-combat-data (<< 0.8.0)
+Conflicts: castle-combat-data (<< 0.8.0)
+XB-Python-Version: ${python:Versions}
+Description: game where the player builds one castle and destroys others
+ A clone of the old DOS game Rampart. Up to four players (or
+ more in future versions) build castle walls, place cannons
+ inside these walls, and shoot at the walls of their enemy(s). If
+ a player can't complete a wall around any castle, the player loses.
+ The last surviving player wins.
+ .
+ Homepage: http://www.linux-games.com/castle-combat/
--- castle-combat-0.8.1.dfsg.1.orig/debian/dirs
+++ castle-combat-0.8.1.dfsg.1/debian/dirs
@@ -0,0 +1,2 @@
+usr/games
+usr/share/games/castle-combat
--- castle-combat-0.8.1.dfsg.1.orig/debian/compat
+++ castle-combat-0.8.1.dfsg.1/debian/compat
@@ -0,0 +1 @@
+5
--- castle-combat-0.8.1.dfsg.1.orig/debian/menu
+++ castle-combat-0.8.1.dfsg.1/debian/menu
@@ -0,0 +1,5 @@
+?package(castle-combat):needs="X11" section="Games/Strategy" \
+ title="Castle Combat" command="/usr/games/castle-combat" \
+ icon="/usr/share/pixmaps/castle-combat-32.xpm" \
+ icon32x32="/usr/share/pixmaps/castle-combat-32.xpm" \
+ icon16x16="/usr/share/pixmaps/castle-combat-16.xpm"
--- castle-combat-0.8.1.dfsg.1.orig/debian/castle-combat.6
+++ castle-combat-0.8.1.dfsg.1/debian/castle-combat.6
@@ -0,0 +1,35 @@
+.\" This manpage has been automatically generated by docbook2man-spec
+.\" from a DocBook document. docbook2man-spec can be found at:
+.\"
+.\" Please send any bug reports, improvements, comments, patches,
+.\" etc. to Steve Cheng .
+.TH "CASTLE-COMBAT" "6" "2005-12-08" "castle-combat 0.8.0" ""
+.SH NAME
+castle-combat \- enclose land and destroy your opponent's castle
+.SH SYNOPSIS
+.sp
+\fBcastle-combat\fR
+.SH "DESCRIPTION"
+.PP
+\fBcastle-combat\fR is a game. Up to four players (or
+more in future versions) build castle walls, place cannons
+inside these walls, and shoot at the walls of their enemy(s). If
+a player can't build a complete wall around a castles, the player
+loses. The last surviving player wins.
+.SH "OPTIONS"
+.PP
+None.
+.SH "USAGE"
+.PP
+\fBcastle-combat\fR
+.SH "CAVEATS"
+.PP
+None.
+.SH "BUGS"
+.PP
+None.
+.SH "AUTHOR"
+.PP
+Karl Bartel (Original author)
+.PP
+Clint Adams (Manpage author)
--- castle-combat-0.8.1.dfsg.1.orig/debian/rules
+++ castle-combat-0.8.1.dfsg.1/debian/rules
@@ -0,0 +1,109 @@
+#!/usr/bin/make -f
+
+define checkdir
+ test -f debian/rules
+endef
+
+DEB_HOST_GNU_TYPE ?= $(shell dpkg-architecture -qDEB_HOST_GNU_TYPE)
+DEB_BUILD_GNU_TYPE ?= $(shell dpkg-architecture -qDEB_BUILD_GNU_TYPE)
+
+ifeq ($(DEB_BUILD_GNU_TYPE), $(DEB_HOST_GNU_TYPE))
+ confflags += --build $(DEB_HOST_GNU_TYPE)
+else
+ confflags += --build $(DEB_BUILD_GNU_TYPE) --host $(DEB_HOST_GNU_TYPE)
+endif
+
+CFLAGS = -Wall -g
+INSTALL = install
+INSTALL_FILE = $(INSTALL) -p -o root -g root -m 644
+INSTALL_PROGRAM = $(INSTALL) -p -o root -g root -m 755
+INSTALL_SCRIPT = $(INSTALL) -p -o root -g root -m 755
+INSTALL_DIR = $(INSTALL) -p -d -o root -g root -m 755
+
+ifneq (,$(findstring alpha,$(DEB_BUILD_GNU_TYPE)))
+ CFLAGS += -mieee
+endif
+
+ifneq (,$(findstring noopt,$(DEB_BUILD_OPTIONS)))
+ CFLAGS += -O0
+else
+ CFLAGS += -O2
+endif
+
+ifeq (,$(findstring nostrip,$(DEB_BUILD_OPTIONS)))
+ INSTALL_PROGRAM += -s
+endif
+
+include /usr/share/dpatch/dpatch.make
+
+configure: configure-stamp
+configure-stamp: patch
+ $(checkdir)
+
+ # No configuration necessary for this package
+
+ touch configure-stamp
+
+build: configure-stamp build-stamp
+build-stamp:
+ $(checkdir)
+
+ #No compilation necessary for this package
+
+ touch build-stamp
+
+clean: clean1 unpatch
+clean1: checkroot
+ rm -f build-stamp configure-stamp debian/files
+ rm -f debian/castle-combat.substvars
+ rm -rf debian/castle-combat
+ dh_clean
+
+install: build checkroot
+ rm -f debian/castle-combat.substvars
+ rm -rf debian/castle-combat
+ $(INSTALL_DIR) debian/castle-combat debian/castle-combat/usr/games \
+ debian/castle-combat/usr/share/games/castle-combat \
+ debian/castle-combat/usr/share/games/castle-combat/data \
+ debian/castle-combat/usr/share/games/castle-combat/data/gfx \
+ debian/castle-combat/usr/share/games/castle-combat/data/sound \
+ debian/castle-combat/usr/share/games/castle-combat/data/doc \
+ debian/castle-combat/usr/share/games/castle-combat/scripts
+ $(INSTALL_SCRIPT) castle-combat.py debian/castle-combat/usr/games/castle-combat
+ for FILE in `ls src | grep "\.py$$"` ; do $(INSTALL_FILE) src/$$FILE debian/castle-combat/usr/share/games/castle-combat/scripts/$$FILE ; done
+ for FILE in `ls data/gfx` ; do $(INSTALL_FILE) data/gfx/$$FILE debian/castle-combat/usr/share/games/castle-combat/data/gfx/$$FILE ; done
+ for FILE in `ls data/doc` ; do $(INSTALL_FILE) data/doc/$$FILE debian/castle-combat/usr/share/games/castle-combat/data/doc/$$FILE ; done
+ for FILE in `ls data/sound` ; do $(INSTALL_FILE) data/sound/$$FILE debian/castle-combat/usr/share/games/castle-combat/data/sound/$$FILE ; done
+ #$(INSTALL_FILE) data/font_read_me.html debian/castle-combat/usr/share/games/castle-combat/data/font_read_me.html
+ $(INSTALL_DIR) debian/castle-combat/usr/share/man/man6/
+ $(INSTALL_FILE) debian/castle-combat.6 debian/castle-combat/usr/share/man/man6/castle-combat.6
+ $(INSTALL_DIR) debian/castle-combat/usr/share/pixmaps/
+ $(INSTALL_FILE) debian/castle-combat-16.xpm debian/castle-combat/usr/share/pixmaps/castle-combat-16.xpm
+ $(INSTALL_FILE) debian/castle-combat-32.xpm debian/castle-combat/usr/share/pixmaps/castle-combat-32.xpm
+
+
+# Build architecture-dependent files here.
+binary-arch: build install
+ # Nothing to do
+
+# Build architecture-dependent files here.
+binary-indep: build install checkroot
+ dh_testdir
+ dh_testroot
+ dh_installdocs -i README TODO
+ dh_installchangelogs -i
+ dh_installmenu -i
+ dh_pycentral -i
+ dh_compress -i
+ dh_fixperms -i
+ dh_installdeb -i
+ dh_gencontrol -i
+ dh_md5sums -i
+ dh_builddeb -i
+
+binary: binary-indep binary-arch
+.PHONY: build clean binary-indep binary-arch binary install configure
+
+checkroot:
+ $(checkdir)
+ test root = "`whoami`"
--- castle-combat-0.8.1.dfsg.1.orig/debian/docs
+++ castle-combat-0.8.1.dfsg.1/debian/docs
@@ -0,0 +1,2 @@
+README
+TODO
--- castle-combat-0.8.1.dfsg.1.orig/debian/castle-combat-32.xpm
+++ castle-combat-0.8.1.dfsg.1/debian/castle-combat-32.xpm
@@ -0,0 +1,103 @@
+/* XPM */
+static char *castle[]={
+"32 32 68 2",
+".# c None",
+"Qt c None",
+"## c #008000",
+".3 c #008800",
+".0 c #008c00",
+".9 c #009000",
+".6 c #009400",
+"#a c #009800",
+".W c #009c00",
+".7 c #00a000",
+".V c #00a400",
+".8 c #00a800",
+".T c #00ac00",
+"#b c #00b000",
+".Z c #00b400",
+"#. c #00b900",
+".2 c #00bb00",
+".Y c #00bc00",
+".U c #00bd00",
+".X c #00be00",
+".1 c #00bf00",
+".h c #00c000",
+".S c #00c300",
+".m c #00cc00",
+".r c #00d000",
+".E c #00d100",
+".P c #00d200",
+".u c #00d300",
+".w c #00d400",
+".z c #00d500",
+".q c #00d600",
+".O c #00da00",
+".B c #00dd00",
+".K c #00e000",
+".N c #00e100",
+".J c #00e600",
+".G c #00e800",
+".x c #00e900",
+".n c #00ea00",
+".R c #00ec00",
+".F c #00ef00",
+".p c #00f000",
+".M c #00f200",
+".I c #00f700",
+".t c #00f800",
+".y c #00fb00",
+".v c #00ff00",
+".k c #1aee1a",
+".Q c #1fd900",
+".L c #2cae00",
+".D c #303030",
+".H c #31ac00",
+".C c #36aa00",
+".A c #3ba200",
+".s c #3fa600",
+".g c #4cff4c",
+".e c #53ff53",
+".a c #585858",
+".f c #6fff6f",
+".j c #70fc70",
+".l c #70ff70",
+".i c #7bff7b",
+".d c #7effa3",
+".4 c #808000",
+".b c #a0a0a0",
+".5 c #c0c000",
+".o c #c0ffc0",
+".c c #c3c3c3",
+"QtQtQtQtQtQtQtQtQtQtQtQtQtQtQtQtQtQtQtQtQtQtQtQtQtQtQtQtQtQtQtQt",
+"QtQtQtQtQtQtQtQtQtQtQtQtQtQtQtQtQtQtQtQtQtQtQtQtQtQtQtQtQtQtQtQt",
+"QtQtQtQtQtQtQtQtQtQtQtQtQtQtQtQtQtQtQtQtQtQtQtQtQtQtQtQtQtQtQtQt",
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+"Qt.#.#.M.h.N.O.q.B.P.Q.a.a.a.a.a.a.D.D.D.D.a.a.a.a.a.a.R.h.S.#Qt",
+"Qt.#.#.#.T.U.U.V.W.X.Y.Z.0.1.2.h.3.4.5.4.5.4.h.U.U.T.6.1.2.#.#Qt",
+"Qt.#.#.#.#.#.7.U.U.8.9.U.U#.##.U.U.5.4.4.5.4.5.4#a.U.U#b.#.#.#Qt",
+"Qt.#.#.#.#.#.#.#.v.h##.h############.5.4.4.5.4.5.4##.h.#.#.#.#Qt",
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+"QtQt.#.#.#.#.#.#.#.#.#.#.#.#.#.#.#.#.#.#.#.#.#.#.#.#.#.#.#.#.#Qt"};
--- castle-combat-0.8.1.dfsg.1.orig/debian/castle-combat-16.xpm
+++ castle-combat-0.8.1.dfsg.1/debian/castle-combat-16.xpm
@@ -0,0 +1,48 @@
+/* XPM */
+static char *castle[]={
+"16 16 29 1",
+"d c None",
+". c None",
+"e c #008000",
+"z c #008e00",
+"x c #009200",
+"y c #00a800",
+"o c #00bc00",
+"w c #00bd00",
+"f c #00c000",
+"u c #00c900",
+"n c #00cd00",
+"m c #00cf00",
+"l c #00e700",
+"j c #00f600",
+"k c #00ff00",
+"v c #01a001",
+"A c #01b001",
+"p c #07c900",
+"i c #303030",
+"h c #3ca600",
+"q c #409000",
+"r c #409e00",
+"g c #4f9d00",
+"# c #585858",
+"s c #808000",
+"b c #808080",
+"c c #a0a0a0",
+"t c #c0c000",
+"a c #c3c3c3",
+"................",
+"..##.....##.....",
+".##a#...##a#....",
+".##a###.##a###..",
+".##a##a###a##a#.",
+".#####a#b####a#.",
+".##b##a######a#.",
+".##b##a#cccc#a#.",
+"de#b##a#aaaa#a#d",
+"ffg###a#aaaa#a#f",
+"fefh##a#ciic#a#j",
+"kflfe###ciic###e",
+".fmnopqrestfrquk",
+"..fvwxyzfetsfyA.",
+"................",
+"................"};
--- castle-combat-0.8.1.dfsg.1.orig/debian/changelog
+++ castle-combat-0.8.1.dfsg.1/debian/changelog
@@ -0,0 +1,201 @@
+castle-combat (0.8.1.dfsg.1-0.1build1) feisty; urgency=low
+
+ * No-change upload for newer python version.
+ Closes: lp#74659, lp#69655.
+
+ -- Stefan Potyra Thu, 1 Feb 2007 05:17:37 +0100
+
+castle-combat (0.8.1.dfsg.1-0.1) unstable; urgency=low
+
+ * Non-maintainer upload.
+ * New upstream version name for DFSG-free Debian version. Note that this is
+ the same upstream version as previously, but with the undistributable font
+ removed. (Closes: 393752)
+ * Removed dh_python, not longer necessary.
+
+ -- Ana Beatriz Guerrero Lopez Sun, 29 Oct 2006 21:33:53 +0100
+
+castle-combat (0.8.1-2) unstable; urgency=low
+
+ * Convert to updated Python policy
+ Thanks to Matthias Klose for patch
+ closes: #377325
+ * Added dependency on python-numeric-ext
+
+ -- John Lightsey Thu, 13 Jul 2006 16:22:00 -0600
+
+castle-combat (0.8.1-1) unstable; urgency=low
+
+ * New upstream release
+ * Rewrote 16-no_sound_device.dpatch
+
+ -- John Lightsey Wed, 21 Jun 2006 02:28:00 -0600
+
+castle-combat (0.8.0-3) unstable; urgency=low
+
+ * Added patch to eliminate crash when no sound device is available.
+ closes: #369551
+ * Updated Depends line in debian/control to prepare for
+ Python2.4 migration.
+ * Changed Build-Depends-Indep to Build-Depends in debian/control
+ * Updated standards version to 3.7.2.0
+ * Updated dates in debian/copyright
+
+ -- John Lightsey Wed, 07 Jun 2006 15:10:00 -0600
+
+castle-combat (0.8.0-2) unstable; urgency=low
+
+ * Changed dependency on ttf-larabie-straight (non-free) to
+ ttf-bitstream-vera (main) and updated font path in patch 11
+
+ -- John Lightsey Fri, 09 Dec 2005 19:16:00 -0600
+
+castle-combat (0.8.0-1) unstable; urgency=low
+
+ * new upstream release
+ - up to date version
+ closes: #342190
+ - game has been rewritten from scratch in python
+ which should fix stability problems
+ closes: #220895
+ - castle-combat netcode has been rewritten to use
+ python-twisted and should no longer force the player to
+ wait on sockets after crashes
+ closes: #220896
+ * castle-combat-data has been merged back into castle-combat,
+ eliminating circular dependency problems
+ closes: #339918
+ * gender specific language removed from package descriptions
+ closes: #342188
+ * updated maintainer email in debian/control and debian/copyright
+ * debian/rules updated
+ * debian specific changes now cleanly separated into debian/patches
+ using dpatch
+ * added 16x16 and 32x32 menu icons
+ * castle-combat manpage updated
+ * castle-combat-server manpage removed
+ * updated standards version to 3.6.2.0
+
+ -- John Lightsey Thu, 08 Dec 2005 10:48:00 -0600
+
+castle-combat (0.7.4-5) unstable; urgency=low
+
+ * moved graphics and sound files into castle-combat-data package
+ closes: #233330
+ * updated license text in debian/copyright
+ * updated descriptions in debian/control
+
+ -- John Lightsey Wed, 18 Feb 2004 01:06:05 -0600
+
+castle-combat (0.7.4-4) unstable; urgency=low
+
+ * New Maintainer
+ Thanks to Clint Adams for his past work on castle-combat
+ closes: #224293
+ * updated debian/copyright
+ * updated debian/control
+ * fixed unsigned char problems on ppc
+ src/build.c
+ src/game.c
+ src/game.h
+ * added -mieee to alpha CFLAGS to fix floating point exceptions
+ * fixed debian/rules to handle DEB_BUILD_OPTIONS=nostrip properly
+ * fixed several minor gcc 3.3 warnings
+
+ -- John Lightsey Wed, 7 Jan 2004 11:29:12 -0600
+
+castle-combat (0.7.4-3) unstable; urgency=high
+
+ * Patch from Steve Kemp to fix unbounded use of HOME. closes: #220217.
+ * Remove debian/files on clean target. closes: #218347.
+
+ -- Clint Adams Sat, 15 Nov 2003 10:48:43 -0500
+
+castle-combat (0.7.4-2) unstable; urgency=medium
+
+ * Use modern config.{guess,sub}. Should fix build problems on
+ ia64 (closes: #217978) and hppa (closes: #218113).
+
+ -- Clint Adams Wed, 29 Oct 2003 08:48:30 -0500
+
+castle-combat (0.7.4-1) unstable; urgency=low
+
+ * New upstream release. closes: #217884.
+ * Bump Standards-Version to 3.6.1.
+
+ -- Clint Adams Mon, 27 Oct 2003 19:08:46 -0500
+
+castle-combat (0.7.3-2) unstable; urgency=medium
+
+ * Apply patch from Steve Kemp to fix local buffer overflow
+ vulnerability. closes: #203228.
+ * Bump Standards-Version to 3.6.0.
+ * Stop using debhelper.
+
+ -- Clint Adams Sun, 3 Aug 2003 11:06:43 -0400
+
+castle-combat (0.7.3-1) unstable; urgency=low
+
+ * New upstream release.
+ * This supposedly works around the mysterious invisible wall bug.
+ closes: #181441.
+
+ -- Clint Adams Sun, 13 Apr 2003 12:39:59 -0400
+
+castle-combat (0.7.2-5) unstable; urgency=low
+
+ * Refer to /usr/share/common-licenses in copyright file.
+
+ -- Clint Adams Sun, 2 Feb 2003 01:58:45 -0500
+
+castle-combat (0.7.2-4) unstable; urgency=low
+
+ * Fix char signedness problems. closes: #176272.
+ * Change build-dep from libpng2-dev to libpng12-0-dev.
+
+ -- Clint Adams Wed, 15 Jan 2003 21:40:02 -0500
+
+castle-combat (0.7.2-3) unstable; urgency=low
+
+ * Update to Standards-Version 3.5.8.
+ * Support 'noopt'.
+
+ -- Clint Adams Tue, 19 Nov 2002 21:38:59 -0500
+
+castle-combat (0.7.2-2) unstable; urgency=medium
+
+ * Add manpages for castle-combat and castle-combat-server.
+ closes: bug#130014.
+
+ -- Clint Adams Sun, 10 Mar 2002 10:37:31 -0500
+
+castle-combat (0.7.2-1) unstable; urgency=low
+
+ * New upstream version.
+ * This allows longer server names in the "join game" menu.
+ closes: bug#135439.
+
+ -- Clint Adams Thu, 7 Mar 2002 08:10:51 -0500
+
+castle-combat (0.7.1-1) unstable; urgency=medium
+
+ * New upstream version. closes: bug#130011.
+
+ -- Clint Adams Mon, 21 Jan 2002 12:33:31 -0500
+
+castle-combat (0.7.0-2) unstable; urgency=low
+
+ * Fix typo in rules file allowing crazy stray include file through.
+ closes: bug#128186.
+
+ -- Clint Adams Tue, 8 Jan 2002 10:08:48 -0500
+
+castle-combat (0.7.0-1) unstable; urgency=low
+
+ * Initial Release. closes: bug#92652.
+
+ -- Clint Adams Mon, 24 Dec 2001 14:08:42 -0500
+
+Local variables:
+mode: debian-changelog
+End:
--- castle-combat-0.8.1.dfsg.1.orig/debian/copyright
+++ castle-combat-0.8.1.dfsg.1/debian/copyright
@@ -0,0 +1,27 @@
+Author: Karl Bartel
+
+ Copyright (C) 2001-2005 Karl Bartel
+
+ This program is free software; you can redistribute it and/or
+ modify it under the terms of the GNU General Public License
+ as published by the Free Software Foundation; either version 2
+ of the License, or (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+This package was debianized by Clint Adams on
+Mon, 24 Dec 2001 14:08:42 -0500 and is currently maintained by
+John Lightsey
+
+It was downloaded from http://www.linux-games.com/castle-combat/
+
+The Debian specific changes are Copyright (c) 2003-2006 John Lightsey,
+and (c) 2002, 2003 Clint Adams; they are distributed under the terms
+of the GNU General Public License, version 2 or later.
+
+On Debian systems, the complete text of the GNU
+General Public License can be found in
+/usr/share/common-licenses/GPL