// license:BSD-3-Clause
// copyright-holders:Nicola Salmoria
#include "emu.h"

void mgakuen2_decode(UINT8 *src, UINT8 *dst, int size);
void pang_decode(UINT8 *src, UINT8 *dst, int size);
void cworld_decode(UINT8 *src, UINT8 *dst, int size);
void hatena_decode(UINT8 *src, UINT8 *dst, int size);
void spang_decode(UINT8 *src, UINT8 *dst, int size);
void spangj_decode(UINT8 *src, UINT8 *dst, int size);
void sbbros_decode(UINT8 *src, UINT8 *dst, int size);
void marukin_decode(UINT8 *src, UINT8 *dst, int size);
void qtono1_decode(UINT8 *src, UINT8 *dst, int size);
void qsangoku_decode(UINT8 *src, UINT8 *dst, int size);
void block_decode(UINT8 *src, UINT8 *dst, int size);
void wof_decode(UINT8 *src, UINT8 *dst);
void dino_decode(UINT8 *src, UINT8 *dst);
void punisher_decode(UINT8 *src, UINT8 *dst);
void slammast_decode(UINT8 *src, UINT8 *dst);
