--- wesnoth-1.2.6.orig/config.guess +++ wesnoth-1.2.6/config.guess @@ -0,0 +1,1516 @@ +#! /bin/sh +# Attempt to guess a canonical system name. +# Copyright (C) 1992, 1993, 1994, 1995, 1996, 1997, 1998, 1999, +# 2000, 2001, 2002, 2003, 2004, 2005, 2006 Free Software Foundation, +# Inc. + +timestamp='2007-03-06' + +# This file is free software; you can redistribute it and/or modify it +# under the terms of the GNU General Public License as published by +# the Free Software Foundation; either version 2 of the License, or +# (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, but +# WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +# General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program; if not, write to the Free Software +# Foundation, Inc., 51 Franklin Street - Fifth Floor, Boston, MA +# 02110-1301, USA. +# +# As a special exception to the GNU General Public License, if you +# distribute this file as part of a program that contains a +# configuration script generated by Autoconf, you may include it under +# the same distribution terms that you use for the rest of that program. + + +# Originally written by Per Bothner . +# Please send patches to . Submit a context +# diff and a properly formatted ChangeLog entry. +# +# This script attempts to guess a canonical system name similar to +# config.sub. If it succeeds, it prints the system name on stdout, and +# exits with 0. Otherwise, it exits with 1. +# +# The plan is that this can be called by configure scripts if you +# don't specify an explicit build system type. + +me=`echo "$0" | sed -e 's,.*/,,'` + +usage="\ +Usage: $0 [OPTION] + +Output the configuration name of the system \`$me' is run on. + +Operation modes: + -h, --help print this help, then exit + -t, --time-stamp print date of last modification, then exit + -v, --version print version number, then exit + +Report bugs and patches to ." + +version="\ +GNU config.guess ($timestamp) + +Originally written by Per Bothner. +Copyright (C) 1992, 1993, 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, 2003, 2004, 2005 +Free Software Foundation, Inc. + +This is free software; see the source for copying conditions. There is NO +warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE." + +help=" +Try \`$me --help' for more information." + +# Parse command line +while test $# -gt 0 ; do + case $1 in + --time-stamp | --time* | -t ) + echo "$timestamp" ; exit ;; + --version | -v ) + echo "$version" ; exit ;; + --help | --h* | -h ) + echo "$usage"; exit ;; + -- ) # Stop option processing + shift; break ;; + - ) # Use stdin as input. + break ;; + -* ) + echo "$me: invalid option $1$help" >&2 + exit 1 ;; + * ) + break ;; + esac +done + +if test $# != 0; then + echo "$me: too many arguments$help" >&2 + exit 1 +fi + +trap 'exit 1' 1 2 15 + +# CC_FOR_BUILD -- compiler used by this script. Note that the use of a +# compiler to aid in system detection is discouraged as it requires +# temporary files to be created and, as you can see below, it is a +# headache to deal with in a portable fashion. + +# Historically, `CC_FOR_BUILD' used to be named `HOST_CC'. We still +# use `HOST_CC' if defined, but it is deprecated. + +# Portable tmp directory creation inspired by the Autoconf team. + +set_cc_for_build=' +trap "exitcode=\$?; (rm -f \$tmpfiles 2>/dev/null; rmdir \$tmp 2>/dev/null) && exit \$exitcode" 0 ; +trap "rm -f \$tmpfiles 2>/dev/null; rmdir \$tmp 2>/dev/null; exit 1" 1 2 13 15 ; +: ${TMPDIR=/tmp} ; + { tmp=`(umask 077 && mktemp -d "$TMPDIR/cgXXXXXX") 2>/dev/null` && test -n "$tmp" && test -d "$tmp" ; } || + { test -n "$RANDOM" && tmp=$TMPDIR/cg$$-$RANDOM && (umask 077 && mkdir $tmp) ; } || + { tmp=$TMPDIR/cg-$$ && (umask 077 && mkdir $tmp) && echo "Warning: creating insecure temp directory" >&2 ; } || + { echo "$me: cannot create a temporary directory in $TMPDIR" >&2 ; exit 1 ; } ; +dummy=$tmp/dummy ; +tmpfiles="$dummy.c $dummy.o $dummy.rel $dummy" ; +case $CC_FOR_BUILD,$HOST_CC,$CC in + ,,) echo "int x;" > $dummy.c ; + for c in cc gcc c89 c99 ; do + if ($c -c -o $dummy.o $dummy.c) >/dev/null 2>&1 ; then + CC_FOR_BUILD="$c"; break ; + fi ; + done ; + if test x"$CC_FOR_BUILD" = x ; then + CC_FOR_BUILD=no_compiler_found ; + fi + ;; + ,,*) CC_FOR_BUILD=$CC ;; + ,*,*) CC_FOR_BUILD=$HOST_CC ;; +esac ; set_cc_for_build= ;' + +# This is needed to find uname on a Pyramid OSx when run in the BSD universe. +# (ghazi@noc.rutgers.edu 1994-08-24) +if (test -f /.attbin/uname) >/dev/null 2>&1 ; then + PATH=$PATH:/.attbin ; export PATH +fi + +UNAME_MACHINE=`(uname -m) 2>/dev/null` || UNAME_MACHINE=unknown +UNAME_RELEASE=`(uname -r) 2>/dev/null` || UNAME_RELEASE=unknown +UNAME_SYSTEM=`(uname -s) 2>/dev/null` || UNAME_SYSTEM=unknown +UNAME_VERSION=`(uname -v) 2>/dev/null` || UNAME_VERSION=unknown + +# Note: order is significant - the case branches are not exclusive. + +case "${UNAME_MACHINE}:${UNAME_SYSTEM}:${UNAME_RELEASE}:${UNAME_VERSION}" in + *:NetBSD:*:*) + # NetBSD (nbsd) targets should (where applicable) match one or + # more of the tupples: *-*-netbsdelf*, *-*-netbsdaout*, + # *-*-netbsdecoff* and *-*-netbsd*. For targets that recently + # switched to ELF, *-*-netbsd* would select the old + # object file format. This provides both forward + # compatibility and a consistent mechanism for selecting the + # object file format. + # + # Note: NetBSD doesn't particularly care about the vendor + # portion of the name. We always set it to "unknown". + sysctl="sysctl -n hw.machine_arch" + UNAME_MACHINE_ARCH=`(/sbin/$sysctl 2>/dev/null || \ + /usr/sbin/$sysctl 2>/dev/null || echo unknown)` + case "${UNAME_MACHINE_ARCH}" in + armeb) machine=armeb-unknown ;; + arm*) machine=arm-unknown ;; + sh3el) machine=shl-unknown ;; + sh3eb) machine=sh-unknown ;; + sh5el) machine=sh5le-unknown ;; + *) machine=${UNAME_MACHINE_ARCH}-unknown ;; + esac + # The Operating System including object format, if it has switched + # to ELF recently, or will in the future. + case "${UNAME_MACHINE_ARCH}" in + arm*|i386|m68k|ns32k|sh3*|sparc|vax) + eval $set_cc_for_build + if echo __ELF__ | $CC_FOR_BUILD -E - 2>/dev/null \ + | grep __ELF__ >/dev/null + then + # Once all utilities can be ECOFF (netbsdecoff) or a.out (netbsdaout). + # Return netbsd for either. FIX? + os=netbsd + else + os=netbsdelf + fi + ;; + *) + os=netbsd + ;; + esac + # The OS release + # Debian GNU/NetBSD machines have a different userland, and + # thus, need a distinct triplet. However, they do not need + # kernel version information, so it can be replaced with a + # suitable tag, in the style of linux-gnu. + case "${UNAME_VERSION}" in + Debian*) + release='-gnu' + ;; + *) + release=`echo ${UNAME_RELEASE}|sed -e 's/[-_].*/\./'` + ;; + esac + # Since CPU_TYPE-MANUFACTURER-KERNEL-OPERATING_SYSTEM: + # contains redundant information, the shorter form: + # CPU_TYPE-MANUFACTURER-OPERATING_SYSTEM is used. + echo "${machine}-${os}${release}" + exit ;; + *:OpenBSD:*:*) + UNAME_MACHINE_ARCH=`arch | sed 's/OpenBSD.//'` + echo ${UNAME_MACHINE_ARCH}-unknown-openbsd${UNAME_RELEASE} + exit ;; + *:ekkoBSD:*:*) + echo ${UNAME_MACHINE}-unknown-ekkobsd${UNAME_RELEASE} + exit ;; + *:SolidBSD:*:*) + echo ${UNAME_MACHINE}-unknown-solidbsd${UNAME_RELEASE} + exit ;; + macppc:MirBSD:*:*) + echo powerpc-unknown-mirbsd${UNAME_RELEASE} + exit ;; + *:MirBSD:*:*) + echo ${UNAME_MACHINE}-unknown-mirbsd${UNAME_RELEASE} + exit ;; + alpha:OSF1:*:*) + case $UNAME_RELEASE in + *4.0) + UNAME_RELEASE=`/usr/sbin/sizer -v | awk '{print $3}'` + ;; + *5.*) + UNAME_RELEASE=`/usr/sbin/sizer -v | awk '{print $4}'` + ;; + esac + # According to Compaq, /usr/sbin/psrinfo has been available on + # OSF/1 and Tru64 systems produced since 1995. I hope that + # covers most systems running today. This code pipes the CPU + # types through head -n 1, so we only detect the type of CPU 0. + ALPHA_CPU_TYPE=`/usr/sbin/psrinfo -v | sed -n -e 's/^ The alpha \(.*\) processor.*$/\1/p' | head -n 1` + case "$ALPHA_CPU_TYPE" in + "EV4 (21064)") + UNAME_MACHINE="alpha" ;; + "EV4.5 (21064)") + UNAME_MACHINE="alpha" ;; + "LCA4 (21066/21068)") + UNAME_MACHINE="alpha" ;; + "EV5 (21164)") + UNAME_MACHINE="alphaev5" ;; + "EV5.6 (21164A)") + UNAME_MACHINE="alphaev56" ;; + "EV5.6 (21164PC)") + UNAME_MACHINE="alphapca56" ;; + "EV5.7 (21164PC)") + UNAME_MACHINE="alphapca57" ;; + "EV6 (21264)") + UNAME_MACHINE="alphaev6" ;; + "EV6.7 (21264A)") + UNAME_MACHINE="alphaev67" ;; + "EV6.8CB (21264C)") + UNAME_MACHINE="alphaev68" ;; + "EV6.8AL (21264B)") + UNAME_MACHINE="alphaev68" ;; + "EV6.8CX (21264D)") + UNAME_MACHINE="alphaev68" ;; + "EV6.9A (21264/EV69A)") + UNAME_MACHINE="alphaev69" ;; + "EV7 (21364)") + UNAME_MACHINE="alphaev7" ;; + "EV7.9 (21364A)") + UNAME_MACHINE="alphaev79" ;; + esac + # A Pn.n version is a patched version. + # A Vn.n version is a released version. + # A Tn.n version is a released field test version. + # A Xn.n version is an unreleased experimental baselevel. + # 1.2 uses "1.2" for uname -r. + echo ${UNAME_MACHINE}-dec-osf`echo ${UNAME_RELEASE} | sed -e 's/^[PVTX]//' | tr 'ABCDEFGHIJKLMNOPQRSTUVWXYZ' 'abcdefghijklmnopqrstuvwxyz'` + exit ;; + Alpha\ *:Windows_NT*:*) + # How do we know it's Interix rather than the generic POSIX subsystem? + # Should we change UNAME_MACHINE based on the output of uname instead + # of the specific Alpha model? + echo alpha-pc-interix + exit ;; + 21064:Windows_NT:50:3) + echo alpha-dec-winnt3.5 + exit ;; + Amiga*:UNIX_System_V:4.0:*) + echo m68k-unknown-sysv4 + exit ;; + *:[Aa]miga[Oo][Ss]:*:*) + echo ${UNAME_MACHINE}-unknown-amigaos + exit ;; + *:[Mm]orph[Oo][Ss]:*:*) + echo ${UNAME_MACHINE}-unknown-morphos + exit ;; + *:OS/390:*:*) + echo i370-ibm-openedition + exit ;; + *:z/VM:*:*) + echo s390-ibm-zvmoe + exit ;; + *:OS400:*:*) + echo powerpc-ibm-os400 + exit ;; + arm:RISC*:1.[012]*:*|arm:riscix:1.[012]*:*) + echo arm-acorn-riscix${UNAME_RELEASE} + exit ;; + arm:riscos:*:*|arm:RISCOS:*:*) + echo arm-unknown-riscos + exit ;; + SR2?01:HI-UX/MPP:*:* | SR8000:HI-UX/MPP:*:*) + echo hppa1.1-hitachi-hiuxmpp + exit ;; + Pyramid*:OSx*:*:* | MIS*:OSx*:*:* | MIS*:SMP_DC-OSx*:*:*) + # akee@wpdis03.wpafb.af.mil (Earle F. Ake) contributed MIS and NILE. + if test "`(/bin/universe) 2>/dev/null`" = att ; then + echo pyramid-pyramid-sysv3 + else + echo pyramid-pyramid-bsd + fi + exit ;; + NILE*:*:*:dcosx) + echo pyramid-pyramid-svr4 + exit ;; + DRS?6000:unix:4.0:6*) + echo sparc-icl-nx6 + exit ;; + DRS?6000:UNIX_SV:4.2*:7* | DRS?6000:isis:4.2*:7*) + case `/usr/bin/uname -p` in + sparc) echo sparc-icl-nx7; exit ;; + esac ;; + sun4H:SunOS:5.*:*) + echo sparc-hal-solaris2`echo ${UNAME_RELEASE}|sed -e 's/[^.]*//'` + exit ;; + sun4*:SunOS:5.*:* | tadpole*:SunOS:5.*:*) + echo sparc-sun-solaris2`echo ${UNAME_RELEASE}|sed -e 's/[^.]*//'` + exit ;; + i86pc:SunOS:5.*:*) + echo i386-pc-solaris2`echo ${UNAME_RELEASE}|sed -e 's/[^.]*//'` + exit ;; + sun4*:SunOS:6*:*) + # According to config.sub, this is the proper way to canonicalize + # SunOS6. Hard to guess exactly what SunOS6 will be like, but + # it's likely to be more like Solaris than SunOS4. + echo sparc-sun-solaris3`echo ${UNAME_RELEASE}|sed -e 's/[^.]*//'` + exit ;; + sun4*:SunOS:*:*) + case "`/usr/bin/arch -k`" in + Series*|S4*) + UNAME_RELEASE=`uname -v` + ;; + esac + # Japanese Language versions have a version number like `4.1.3-JL'. + echo sparc-sun-sunos`echo ${UNAME_RELEASE}|sed -e 's/-/_/'` + exit ;; + sun3*:SunOS:*:*) + echo m68k-sun-sunos${UNAME_RELEASE} + exit ;; + sun*:*:4.2BSD:*) + UNAME_RELEASE=`(sed 1q /etc/motd | awk '{print substr($5,1,3)}') 2>/dev/null` + test "x${UNAME_RELEASE}" = "x" && UNAME_RELEASE=3 + case "`/bin/arch`" in + sun3) + echo m68k-sun-sunos${UNAME_RELEASE} + ;; + sun4) + echo sparc-sun-sunos${UNAME_RELEASE} + ;; + esac + exit ;; + aushp:SunOS:*:*) + echo sparc-auspex-sunos${UNAME_RELEASE} + exit ;; + # The situation for MiNT is a little confusing. The machine name + # can be virtually everything (everything which is not + # "atarist" or "atariste" at least should have a processor + # > m68000). The system name ranges from "MiNT" over "FreeMiNT" + # to the lowercase version "mint" (or "freemint"). Finally + # the system name "TOS" denotes a system which is actually not + # MiNT. But MiNT is downward compatible to TOS, so this should + # be no problem. + atarist[e]:*MiNT:*:* | atarist[e]:*mint:*:* | atarist[e]:*TOS:*:*) + echo m68k-atari-mint${UNAME_RELEASE} + exit ;; + atari*:*MiNT:*:* | atari*:*mint:*:* | atarist[e]:*TOS:*:*) + echo m68k-atari-mint${UNAME_RELEASE} + exit ;; + *falcon*:*MiNT:*:* | *falcon*:*mint:*:* | *falcon*:*TOS:*:*) + echo m68k-atari-mint${UNAME_RELEASE} + exit ;; + milan*:*MiNT:*:* | milan*:*mint:*:* | *milan*:*TOS:*:*) + echo m68k-milan-mint${UNAME_RELEASE} + exit ;; + hades*:*MiNT:*:* | hades*:*mint:*:* | *hades*:*TOS:*:*) + echo m68k-hades-mint${UNAME_RELEASE} + exit ;; + *:*MiNT:*:* | *:*mint:*:* | *:*TOS:*:*) + echo m68k-unknown-mint${UNAME_RELEASE} + exit ;; + m68k:machten:*:*) + echo m68k-apple-machten${UNAME_RELEASE} + exit ;; + powerpc:machten:*:*) + echo powerpc-apple-machten${UNAME_RELEASE} + exit ;; + RISC*:Mach:*:*) + echo mips-dec-mach_bsd4.3 + exit ;; + RISC*:ULTRIX:*:*) + echo mips-dec-ultrix${UNAME_RELEASE} + exit ;; + VAX*:ULTRIX*:*:*) + echo vax-dec-ultrix${UNAME_RELEASE} + exit ;; + 2020:CLIX:*:* | 2430:CLIX:*:*) + echo clipper-intergraph-clix${UNAME_RELEASE} + exit ;; + mips:*:*:UMIPS | mips:*:*:RISCos) + eval $set_cc_for_build + sed 's/^ //' << EOF >$dummy.c +#ifdef __cplusplus +#include /* for printf() prototype */ + int main (int argc, char *argv[]) { +#else + int main (argc, argv) int argc; char *argv[]; { +#endif + #if defined (host_mips) && defined (MIPSEB) + #if defined (SYSTYPE_SYSV) + printf ("mips-mips-riscos%ssysv\n", argv[1]); exit (0); + #endif + #if defined (SYSTYPE_SVR4) + printf ("mips-mips-riscos%ssvr4\n", argv[1]); exit (0); + #endif + #if defined (SYSTYPE_BSD43) || defined(SYSTYPE_BSD) + printf ("mips-mips-riscos%sbsd\n", argv[1]); exit (0); + #endif + #endif + exit (-1); + } +EOF + $CC_FOR_BUILD -o $dummy $dummy.c && + dummyarg=`echo "${UNAME_RELEASE}" | sed -n 's/\([0-9]*\).*/\1/p'` && + SYSTEM_NAME=`$dummy $dummyarg` && + { echo "$SYSTEM_NAME"; exit; } + echo mips-mips-riscos${UNAME_RELEASE} + exit ;; + Motorola:PowerMAX_OS:*:*) + echo powerpc-motorola-powermax + exit ;; + Motorola:*:4.3:PL8-*) + echo powerpc-harris-powermax + exit ;; + Night_Hawk:*:*:PowerMAX_OS | Synergy:PowerMAX_OS:*:*) + echo powerpc-harris-powermax + exit ;; + Night_Hawk:Power_UNIX:*:*) + echo powerpc-harris-powerunix + exit ;; + m88k:CX/UX:7*:*) + echo m88k-harris-cxux7 + exit ;; + m88k:*:4*:R4*) + echo m88k-motorola-sysv4 + exit ;; + m88k:*:3*:R3*) + echo m88k-motorola-sysv3 + exit ;; + AViiON:dgux:*:*) + # DG/UX returns AViiON for all architectures + UNAME_PROCESSOR=`/usr/bin/uname -p` + if [ $UNAME_PROCESSOR = mc88100 ] || [ $UNAME_PROCESSOR = mc88110 ] + then + if [ ${TARGET_BINARY_INTERFACE}x = m88kdguxelfx ] || \ + [ ${TARGET_BINARY_INTERFACE}x = x ] + then + echo m88k-dg-dgux${UNAME_RELEASE} + else + echo m88k-dg-dguxbcs${UNAME_RELEASE} + fi + else + echo i586-dg-dgux${UNAME_RELEASE} + fi + exit ;; + M88*:DolphinOS:*:*) # DolphinOS (SVR3) + echo m88k-dolphin-sysv3 + exit ;; + M88*:*:R3*:*) + # Delta 88k system running SVR3 + echo m88k-motorola-sysv3 + exit ;; + XD88*:*:*:*) # Tektronix XD88 system running UTekV (SVR3) + echo m88k-tektronix-sysv3 + exit ;; + Tek43[0-9][0-9]:UTek:*:*) # Tektronix 4300 system running UTek (BSD) + echo m68k-tektronix-bsd + exit ;; + *:IRIX*:*:*) + echo mips-sgi-irix`echo ${UNAME_RELEASE}|sed -e 's/-/_/g'` + exit ;; + ????????:AIX?:[12].1:2) # AIX 2.2.1 or AIX 2.1.1 is RT/PC AIX. + echo romp-ibm-aix # uname -m gives an 8 hex-code CPU id + exit ;; # Note that: echo "'`uname -s`'" gives 'AIX ' + i*86:AIX:*:*) + echo i386-ibm-aix + exit ;; + ia64:AIX:*:*) + if [ -x /usr/bin/oslevel ] ; then + IBM_REV=`/usr/bin/oslevel` + else + IBM_REV=${UNAME_VERSION}.${UNAME_RELEASE} + fi + echo ${UNAME_MACHINE}-ibm-aix${IBM_REV} + exit ;; + *:AIX:2:3) + if grep bos325 /usr/include/stdio.h >/dev/null 2>&1; then + eval $set_cc_for_build + sed 's/^ //' << EOF >$dummy.c + #include + + main() + { + if (!__power_pc()) + exit(1); + puts("powerpc-ibm-aix3.2.5"); + exit(0); + } +EOF + if $CC_FOR_BUILD -o $dummy $dummy.c && SYSTEM_NAME=`$dummy` + then + echo "$SYSTEM_NAME" + else + echo rs6000-ibm-aix3.2.5 + fi + elif grep bos324 /usr/include/stdio.h >/dev/null 2>&1; then + echo rs6000-ibm-aix3.2.4 + else + echo rs6000-ibm-aix3.2 + fi + exit ;; + *:AIX:*:[45]) + IBM_CPU_ID=`/usr/sbin/lsdev -C -c processor -S available | sed 1q | awk '{ print $1 }'` + if /usr/sbin/lsattr -El ${IBM_CPU_ID} | grep ' POWER' >/dev/null 2>&1; then + IBM_ARCH=rs6000 + else + IBM_ARCH=powerpc + fi + if [ -x /usr/bin/oslevel ] ; then + IBM_REV=`/usr/bin/oslevel` + else + IBM_REV=${UNAME_VERSION}.${UNAME_RELEASE} + fi + echo ${IBM_ARCH}-ibm-aix${IBM_REV} + exit ;; + *:AIX:*:*) + echo rs6000-ibm-aix + exit ;; + ibmrt:4.4BSD:*|romp-ibm:BSD:*) + echo romp-ibm-bsd4.4 + exit ;; + ibmrt:*BSD:*|romp-ibm:BSD:*) # covers RT/PC BSD and + echo romp-ibm-bsd${UNAME_RELEASE} # 4.3 with uname added to + exit ;; # report: romp-ibm BSD 4.3 + *:BOSX:*:*) + echo rs6000-bull-bosx + exit ;; + DPX/2?00:B.O.S.:*:*) + echo m68k-bull-sysv3 + exit ;; + 9000/[34]??:4.3bsd:1.*:*) + echo m68k-hp-bsd + exit ;; + hp300:4.4BSD:*:* | 9000/[34]??:4.3bsd:2.*:*) + echo m68k-hp-bsd4.4 + exit ;; + 9000/[34678]??:HP-UX:*:*) + HPUX_REV=`echo ${UNAME_RELEASE}|sed -e 's/[^.]*.[0B]*//'` + case "${UNAME_MACHINE}" in + 9000/31? ) HP_ARCH=m68000 ;; + 9000/[34]?? ) HP_ARCH=m68k ;; + 9000/[678][0-9][0-9]) + if [ -x /usr/bin/getconf ]; then + sc_cpu_version=`/usr/bin/getconf SC_CPU_VERSION 2>/dev/null` + sc_kernel_bits=`/usr/bin/getconf SC_KERNEL_BITS 2>/dev/null` + case "${sc_cpu_version}" in + 523) HP_ARCH="hppa1.0" ;; # CPU_PA_RISC1_0 + 528) HP_ARCH="hppa1.1" ;; # CPU_PA_RISC1_1 + 532) # CPU_PA_RISC2_0 + case "${sc_kernel_bits}" in + 32) HP_ARCH="hppa2.0n" ;; + 64) HP_ARCH="hppa2.0w" ;; + '') HP_ARCH="hppa2.0" ;; # HP-UX 10.20 + esac ;; + esac + fi + if [ "${HP_ARCH}" = "" ]; then + eval $set_cc_for_build + sed 's/^ //' << EOF >$dummy.c + + #define _HPUX_SOURCE + #include + #include + + int main () + { + #if defined(_SC_KERNEL_BITS) + long bits = sysconf(_SC_KERNEL_BITS); + #endif + long cpu = sysconf (_SC_CPU_VERSION); + + switch (cpu) + { + case CPU_PA_RISC1_0: puts ("hppa1.0"); break; + case CPU_PA_RISC1_1: puts ("hppa1.1"); break; + case CPU_PA_RISC2_0: + #if defined(_SC_KERNEL_BITS) + switch (bits) + { + case 64: puts ("hppa2.0w"); break; + case 32: puts ("hppa2.0n"); break; + default: puts ("hppa2.0"); break; + } break; + #else /* !defined(_SC_KERNEL_BITS) */ + puts ("hppa2.0"); break; + #endif + default: puts ("hppa1.0"); break; + } + exit (0); + } +EOF + (CCOPTS= $CC_FOR_BUILD -o $dummy $dummy.c 2>/dev/null) && HP_ARCH=`$dummy` + test -z "$HP_ARCH" && HP_ARCH=hppa + fi ;; + esac + if [ ${HP_ARCH} = "hppa2.0w" ] + then + eval $set_cc_for_build + + # hppa2.0w-hp-hpux* has a 64-bit kernel and a compiler generating + # 32-bit code. hppa64-hp-hpux* has the same kernel and a compiler + # generating 64-bit code. GNU and HP use different nomenclature: + # + # $ CC_FOR_BUILD=cc ./config.guess + # => hppa2.0w-hp-hpux11.23 + # $ CC_FOR_BUILD="cc +DA2.0w" ./config.guess + # => hppa64-hp-hpux11.23 + + if echo __LP64__ | (CCOPTS= $CC_FOR_BUILD -E - 2>/dev/null) | + grep __LP64__ >/dev/null + then + HP_ARCH="hppa2.0w" + else + HP_ARCH="hppa64" + fi + fi + echo ${HP_ARCH}-hp-hpux${HPUX_REV} + exit ;; + ia64:HP-UX:*:*) + HPUX_REV=`echo ${UNAME_RELEASE}|sed -e 's/[^.]*.[0B]*//'` + echo ia64-hp-hpux${HPUX_REV} + exit ;; + 3050*:HI-UX:*:*) + eval $set_cc_for_build + sed 's/^ //' << EOF >$dummy.c + #include + int + main () + { + long cpu = sysconf (_SC_CPU_VERSION); + /* The order matters, because CPU_IS_HP_MC68K erroneously returns + true for CPU_PA_RISC1_0. CPU_IS_PA_RISC returns correct + results, however. */ + if (CPU_IS_PA_RISC (cpu)) + { + switch (cpu) + { + case CPU_PA_RISC1_0: puts ("hppa1.0-hitachi-hiuxwe2"); break; + case CPU_PA_RISC1_1: puts ("hppa1.1-hitachi-hiuxwe2"); break; + case CPU_PA_RISC2_0: puts ("hppa2.0-hitachi-hiuxwe2"); break; + default: puts ("hppa-hitachi-hiuxwe2"); break; + } + } + else if (CPU_IS_HP_MC68K (cpu)) + puts ("m68k-hitachi-hiuxwe2"); + else puts ("unknown-hitachi-hiuxwe2"); + exit (0); + } +EOF + $CC_FOR_BUILD -o $dummy $dummy.c && SYSTEM_NAME=`$dummy` && + { echo "$SYSTEM_NAME"; exit; } + echo unknown-hitachi-hiuxwe2 + exit ;; + 9000/7??:4.3bsd:*:* | 9000/8?[79]:4.3bsd:*:* ) + echo hppa1.1-hp-bsd + exit ;; + 9000/8??:4.3bsd:*:*) + echo hppa1.0-hp-bsd + exit ;; + *9??*:MPE/iX:*:* | *3000*:MPE/iX:*:*) + echo hppa1.0-hp-mpeix + exit ;; + hp7??:OSF1:*:* | hp8?[79]:OSF1:*:* ) + echo hppa1.1-hp-osf + exit ;; + hp8??:OSF1:*:*) + echo hppa1.0-hp-osf + exit ;; + i*86:OSF1:*:*) + if [ -x /usr/sbin/sysversion ] ; then + echo ${UNAME_MACHINE}-unknown-osf1mk + else + echo ${UNAME_MACHINE}-unknown-osf1 + fi + exit ;; + parisc*:Lites*:*:*) + echo hppa1.1-hp-lites + exit ;; + C1*:ConvexOS:*:* | convex:ConvexOS:C1*:*) + echo c1-convex-bsd + exit ;; + C2*:ConvexOS:*:* | convex:ConvexOS:C2*:*) + if getsysinfo -f scalar_acc + then echo c32-convex-bsd + else echo c2-convex-bsd + fi + exit ;; + C34*:ConvexOS:*:* | convex:ConvexOS:C34*:*) + echo c34-convex-bsd + exit ;; + C38*:ConvexOS:*:* | convex:ConvexOS:C38*:*) + echo c38-convex-bsd + exit ;; + C4*:ConvexOS:*:* | convex:ConvexOS:C4*:*) + echo c4-convex-bsd + exit ;; + CRAY*Y-MP:*:*:*) + echo ymp-cray-unicos${UNAME_RELEASE} | sed -e 's/\.[^.]*$/.X/' + exit ;; + CRAY*[A-Z]90:*:*:*) + echo ${UNAME_MACHINE}-cray-unicos${UNAME_RELEASE} \ + | sed -e 's/CRAY.*\([A-Z]90\)/\1/' \ + -e y/ABCDEFGHIJKLMNOPQRSTUVWXYZ/abcdefghijklmnopqrstuvwxyz/ \ + -e 's/\.[^.]*$/.X/' + exit ;; + CRAY*TS:*:*:*) + echo t90-cray-unicos${UNAME_RELEASE} | sed -e 's/\.[^.]*$/.X/' + exit ;; + CRAY*T3E:*:*:*) + echo alphaev5-cray-unicosmk${UNAME_RELEASE} | sed -e 's/\.[^.]*$/.X/' + exit ;; + CRAY*SV1:*:*:*) + echo sv1-cray-unicos${UNAME_RELEASE} | sed -e 's/\.[^.]*$/.X/' + exit ;; + *:UNICOS/mp:*:*) + echo craynv-cray-unicosmp${UNAME_RELEASE} | sed -e 's/\.[^.]*$/.X/' + exit ;; + F30[01]:UNIX_System_V:*:* | F700:UNIX_System_V:*:*) + FUJITSU_PROC=`uname -m | tr 'ABCDEFGHIJKLMNOPQRSTUVWXYZ' 'abcdefghijklmnopqrstuvwxyz'` + FUJITSU_SYS=`uname -p | tr 'ABCDEFGHIJKLMNOPQRSTUVWXYZ' 'abcdefghijklmnopqrstuvwxyz' | sed -e 's/\///'` + FUJITSU_REL=`echo ${UNAME_RELEASE} | sed -e 's/ /_/'` + echo "${FUJITSU_PROC}-fujitsu-${FUJITSU_SYS}${FUJITSU_REL}" + exit ;; + 5000:UNIX_System_V:4.*:*) + FUJITSU_SYS=`uname -p | tr 'ABCDEFGHIJKLMNOPQRSTUVWXYZ' 'abcdefghijklmnopqrstuvwxyz' | sed -e 's/\///'` + FUJITSU_REL=`echo ${UNAME_RELEASE} | tr 'ABCDEFGHIJKLMNOPQRSTUVWXYZ' 'abcdefghijklmnopqrstuvwxyz' | sed -e 's/ /_/'` + echo "sparc-fujitsu-${FUJITSU_SYS}${FUJITSU_REL}" + exit ;; + i*86:BSD/386:*:* | i*86:BSD/OS:*:* | *:Ascend\ Embedded/OS:*:*) + echo ${UNAME_MACHINE}-pc-bsdi${UNAME_RELEASE} + exit ;; + sparc*:BSD/OS:*:*) + echo sparc-unknown-bsdi${UNAME_RELEASE} + exit ;; + *:BSD/OS:*:*) + echo ${UNAME_MACHINE}-unknown-bsdi${UNAME_RELEASE} + exit ;; + *:FreeBSD:*:*) + case ${UNAME_MACHINE} in + pc98) + echo i386-unknown-freebsd`echo ${UNAME_RELEASE}|sed -e 's/[-(].*//'` ;; + amd64) + echo x86_64-unknown-freebsd`echo ${UNAME_RELEASE}|sed -e 's/[-(].*//'` ;; + *) + echo ${UNAME_MACHINE}-unknown-freebsd`echo ${UNAME_RELEASE}|sed -e 's/[-(].*//'` ;; + esac + exit ;; + i*:CYGWIN*:*) + echo ${UNAME_MACHINE}-pc-cygwin + exit ;; + *:MINGW*:*) + echo ${UNAME_MACHINE}-pc-mingw32 + exit ;; + i*:windows32*:*) + # uname -m includes "-pc" on this system. + echo ${UNAME_MACHINE}-mingw32 + exit ;; + i*:PW*:*) + echo ${UNAME_MACHINE}-pc-pw32 + exit ;; + *:Interix*:[3456]*) + case ${UNAME_MACHINE} in + x86) + echo i586-pc-interix${UNAME_RELEASE} + exit ;; + EM64T | authenticamd) + echo x86_64-unknown-interix${UNAME_RELEASE} + exit ;; + esac ;; + [345]86:Windows_95:* | [345]86:Windows_98:* | [345]86:Windows_NT:*) + echo i${UNAME_MACHINE}-pc-mks + exit ;; + i*:Windows_NT*:* | Pentium*:Windows_NT*:*) + # How do we know it's Interix rather than the generic POSIX subsystem? + # It also conflicts with pre-2.0 versions of AT&T UWIN. Should we + # UNAME_MACHINE based on the output of uname instead of i386? + echo i586-pc-interix + exit ;; + i*:UWIN*:*) + echo ${UNAME_MACHINE}-pc-uwin + exit ;; + amd64:CYGWIN*:*:* | x86_64:CYGWIN*:*:*) + echo x86_64-unknown-cygwin + exit ;; + p*:CYGWIN*:*) + echo powerpcle-unknown-cygwin + exit ;; + prep*:SunOS:5.*:*) + echo powerpcle-unknown-solaris2`echo ${UNAME_RELEASE}|sed -e 's/[^.]*//'` + exit ;; + *:GNU:*:*) + # the GNU system + echo `echo ${UNAME_MACHINE}|sed -e 's,[-/].*$,,'`-unknown-gnu`echo ${UNAME_RELEASE}|sed -e 's,/.*$,,'` + exit ;; + *:GNU/*:*:*) + # other systems with GNU libc and userland + echo ${UNAME_MACHINE}-unknown-`echo ${UNAME_SYSTEM} | sed 's,^[^/]*/,,' | tr '[A-Z]' '[a-z]'``echo ${UNAME_RELEASE}|sed -e 's/[-(].*//'`-gnu + exit ;; + i*86:Minix:*:*) + echo ${UNAME_MACHINE}-pc-minix + exit ;; + arm*:Linux:*:*) + echo ${UNAME_MACHINE}-unknown-linux-gnu + exit ;; + avr32*:Linux:*:*) + echo ${UNAME_MACHINE}-unknown-linux-gnu + exit ;; + cris:Linux:*:*) + echo cris-axis-linux-gnu + exit ;; + crisv32:Linux:*:*) + echo crisv32-axis-linux-gnu + exit ;; + frv:Linux:*:*) + echo frv-unknown-linux-gnu + exit ;; + ia64:Linux:*:*) + echo ${UNAME_MACHINE}-unknown-linux-gnu + exit ;; + m32r*:Linux:*:*) + echo ${UNAME_MACHINE}-unknown-linux-gnu + exit ;; + m68*:Linux:*:*) + echo ${UNAME_MACHINE}-unknown-linux-gnu + exit ;; + mips:Linux:*:*) + eval $set_cc_for_build + sed 's/^ //' << EOF >$dummy.c + #undef CPU + #undef mips + #undef mipsel + #if defined(__MIPSEL__) || defined(__MIPSEL) || defined(_MIPSEL) || defined(MIPSEL) + CPU=mipsel + #else + #if defined(__MIPSEB__) || defined(__MIPSEB) || defined(_MIPSEB) || defined(MIPSEB) + CPU=mips + #else + CPU= + #endif + #endif +EOF + eval "`$CC_FOR_BUILD -E $dummy.c 2>/dev/null | sed -n ' + /^CPU/{ + s: ::g + p + }'`" + test x"${CPU}" != x && { echo "${CPU}-unknown-linux-gnu"; exit; } + ;; + mips64:Linux:*:*) + eval $set_cc_for_build + sed 's/^ //' << EOF >$dummy.c + #undef CPU + #undef mips64 + #undef mips64el + #if defined(__MIPSEL__) || defined(__MIPSEL) || defined(_MIPSEL) || defined(MIPSEL) + CPU=mips64el + #else + #if defined(__MIPSEB__) || defined(__MIPSEB) || defined(_MIPSEB) || defined(MIPSEB) + CPU=mips64 + #else + CPU= + #endif + #endif +EOF + eval "`$CC_FOR_BUILD -E $dummy.c 2>/dev/null | sed -n ' + /^CPU/{ + s: ::g + p + }'`" + test x"${CPU}" != x && { echo "${CPU}-unknown-linux-gnu"; exit; } + ;; + or32:Linux:*:*) + echo or32-unknown-linux-gnu + exit ;; + ppc:Linux:*:*) + echo powerpc-unknown-linux-gnu + exit ;; + ppc64:Linux:*:*) + echo powerpc64-unknown-linux-gnu + exit ;; + alpha:Linux:*:*) + case `sed -n '/^cpu model/s/^.*: \(.*\)/\1/p' < /proc/cpuinfo` in + EV5) UNAME_MACHINE=alphaev5 ;; + EV56) UNAME_MACHINE=alphaev56 ;; + PCA56) UNAME_MACHINE=alphapca56 ;; + PCA57) UNAME_MACHINE=alphapca56 ;; + EV6) UNAME_MACHINE=alphaev6 ;; + EV67) UNAME_MACHINE=alphaev67 ;; + EV68*) UNAME_MACHINE=alphaev68 ;; + esac + objdump --private-headers /bin/sh | grep ld.so.1 >/dev/null + if test "$?" = 0 ; then LIBC="libc1" ; else LIBC="" ; fi + echo ${UNAME_MACHINE}-unknown-linux-gnu${LIBC} + exit ;; + parisc:Linux:*:* | hppa:Linux:*:*) + # Look for CPU level + case `grep '^cpu[^a-z]*:' /proc/cpuinfo 2>/dev/null | cut -d' ' -f2` in + PA7*) echo hppa1.1-unknown-linux-gnu ;; + PA8*) echo hppa2.0-unknown-linux-gnu ;; + *) echo hppa-unknown-linux-gnu ;; + esac + exit ;; + parisc64:Linux:*:* | hppa64:Linux:*:*) + echo hppa64-unknown-linux-gnu + exit ;; + s390:Linux:*:* | s390x:Linux:*:*) + echo ${UNAME_MACHINE}-ibm-linux + exit ;; + sh64*:Linux:*:*) + echo ${UNAME_MACHINE}-unknown-linux-gnu + exit ;; + sh*:Linux:*:*) + echo ${UNAME_MACHINE}-unknown-linux-gnu + exit ;; + sparc:Linux:*:* | sparc64:Linux:*:*) + echo ${UNAME_MACHINE}-unknown-linux-gnu + exit ;; + vax:Linux:*:*) + echo ${UNAME_MACHINE}-dec-linux-gnu + exit ;; + x86_64:Linux:*:*) + echo x86_64-unknown-linux-gnu + exit ;; + xtensa:Linux:*:*) + echo xtensa-unknown-linux-gnu + exit ;; + i*86:Linux:*:*) + # The BFD linker knows what the default object file format is, so + # first see if it will tell us. cd to the root directory to prevent + # problems with other programs or directories called `ld' in the path. + # Set LC_ALL=C to ensure ld outputs messages in English. + ld_supported_targets=`cd /; LC_ALL=C ld --help 2>&1 \ + | sed -ne '/supported targets:/!d + s/[ ][ ]*/ /g + s/.*supported targets: *// + s/ .*// + p'` + case "$ld_supported_targets" in + elf32-i386) + TENTATIVE="${UNAME_MACHINE}-pc-linux-gnu" + ;; + a.out-i386-linux) + echo "${UNAME_MACHINE}-pc-linux-gnuaout" + exit ;; + coff-i386) + echo "${UNAME_MACHINE}-pc-linux-gnucoff" + exit ;; + "") + # Either a pre-BFD a.out linker (linux-gnuoldld) or + # one that does not give us useful --help. + echo "${UNAME_MACHINE}-pc-linux-gnuoldld" + exit ;; + esac + # Determine whether the default compiler is a.out or elf + eval $set_cc_for_build + sed 's/^ //' << EOF >$dummy.c + #include + #ifdef __ELF__ + # ifdef __GLIBC__ + # if __GLIBC__ >= 2 + LIBC=gnu + # else + LIBC=gnulibc1 + # endif + # else + LIBC=gnulibc1 + # endif + #else + #if defined(__INTEL_COMPILER) || defined(__PGI) || defined(__SUNPRO_C) || defined(__SUNPRO_CC) + LIBC=gnu + #else + LIBC=gnuaout + #endif + #endif + #ifdef __dietlibc__ + LIBC=dietlibc + #endif +EOF + eval "`$CC_FOR_BUILD -E $dummy.c 2>/dev/null | sed -n ' + /^LIBC/{ + s: ::g + p + }'`" + test x"${LIBC}" != x && { + echo "${UNAME_MACHINE}-pc-linux-${LIBC}" + exit + } + test x"${TENTATIVE}" != x && { echo "${TENTATIVE}"; exit; } + ;; + i*86:DYNIX/ptx:4*:*) + # ptx 4.0 does uname -s correctly, with DYNIX/ptx in there. + # earlier versions are messed up and put the nodename in both + # sysname and nodename. + echo i386-sequent-sysv4 + exit ;; + i*86:UNIX_SV:4.2MP:2.*) + # Unixware is an offshoot of SVR4, but it has its own version + # number series starting with 2... + # I am not positive that other SVR4 systems won't match this, + # I just have to hope. -- rms. + # Use sysv4.2uw... so that sysv4* matches it. + echo ${UNAME_MACHINE}-pc-sysv4.2uw${UNAME_VERSION} + exit ;; + i*86:OS/2:*:*) + # If we were able to find `uname', then EMX Unix compatibility + # is probably installed. + echo ${UNAME_MACHINE}-pc-os2-emx + exit ;; + i*86:XTS-300:*:STOP) + echo ${UNAME_MACHINE}-unknown-stop + exit ;; + i*86:atheos:*:*) + echo ${UNAME_MACHINE}-unknown-atheos + exit ;; + i*86:syllable:*:*) + echo ${UNAME_MACHINE}-pc-syllable + exit ;; + i*86:LynxOS:2.*:* | i*86:LynxOS:3.[01]*:* | i*86:LynxOS:4.0*:*) + echo i386-unknown-lynxos${UNAME_RELEASE} + exit ;; + i*86:*DOS:*:*) + echo ${UNAME_MACHINE}-pc-msdosdjgpp + exit ;; + i*86:*:4.*:* | i*86:SYSTEM_V:4.*:*) + UNAME_REL=`echo ${UNAME_RELEASE} | sed 's/\/MP$//'` + if grep Novell /usr/include/link.h >/dev/null 2>/dev/null; then + echo ${UNAME_MACHINE}-univel-sysv${UNAME_REL} + else + echo ${UNAME_MACHINE}-pc-sysv${UNAME_REL} + fi + exit ;; + i*86:*:5:[678]*) + # UnixWare 7.x, OpenUNIX and OpenServer 6. + case `/bin/uname -X | grep "^Machine"` in + *486*) UNAME_MACHINE=i486 ;; + *Pentium) UNAME_MACHINE=i586 ;; + *Pent*|*Celeron) UNAME_MACHINE=i686 ;; + esac + echo ${UNAME_MACHINE}-unknown-sysv${UNAME_RELEASE}${UNAME_SYSTEM}${UNAME_VERSION} + exit ;; + i*86:*:3.2:*) + if test -f /usr/options/cb.name; then + UNAME_REL=`sed -n 's/.*Version //p' /dev/null >/dev/null ; then + UNAME_REL=`(/bin/uname -X|grep Release|sed -e 's/.*= //')` + (/bin/uname -X|grep i80486 >/dev/null) && UNAME_MACHINE=i486 + (/bin/uname -X|grep '^Machine.*Pentium' >/dev/null) \ + && UNAME_MACHINE=i586 + (/bin/uname -X|grep '^Machine.*Pent *II' >/dev/null) \ + && UNAME_MACHINE=i686 + (/bin/uname -X|grep '^Machine.*Pentium Pro' >/dev/null) \ + && UNAME_MACHINE=i686 + echo ${UNAME_MACHINE}-pc-sco$UNAME_REL + else + echo ${UNAME_MACHINE}-pc-sysv32 + fi + exit ;; + pc:*:*:*) + # Left here for compatibility: + # uname -m prints for DJGPP always 'pc', but it prints nothing about + # the processor, so we play safe by assuming i386. + echo i386-pc-msdosdjgpp + exit ;; + Intel:Mach:3*:*) + echo i386-pc-mach3 + exit ;; + paragon:*:*:*) + echo i860-intel-osf1 + exit ;; + i860:*:4.*:*) # i860-SVR4 + if grep Stardent /usr/include/sys/uadmin.h >/dev/null 2>&1 ; then + echo i860-stardent-sysv${UNAME_RELEASE} # Stardent Vistra i860-SVR4 + else # Add other i860-SVR4 vendors below as they are discovered. + echo i860-unknown-sysv${UNAME_RELEASE} # Unknown i860-SVR4 + fi + exit ;; + mini*:CTIX:SYS*5:*) + # "miniframe" + echo m68010-convergent-sysv + exit ;; + mc68k:UNIX:SYSTEM5:3.51m) + echo m68k-convergent-sysv + exit ;; + M680?0:D-NIX:5.3:*) + echo m68k-diab-dnix + exit ;; + M68*:*:R3V[5678]*:*) + test -r /sysV68 && { echo 'm68k-motorola-sysv'; exit; } ;; + 3[345]??:*:4.0:3.0 | 3[34]??A:*:4.0:3.0 | 3[34]??,*:*:4.0:3.0 | 3[34]??/*:*:4.0:3.0 | 4400:*:4.0:3.0 | 4850:*:4.0:3.0 | SKA40:*:4.0:3.0 | SDS2:*:4.0:3.0 | SHG2:*:4.0:3.0 | S7501*:*:4.0:3.0) + OS_REL='' + test -r /etc/.relid \ + && OS_REL=.`sed -n 's/[^ ]* [^ ]* \([0-9][0-9]\).*/\1/p' < /etc/.relid` + /bin/uname -p 2>/dev/null | grep 86 >/dev/null \ + && { echo i486-ncr-sysv4.3${OS_REL}; exit; } + /bin/uname -p 2>/dev/null | /bin/grep entium >/dev/null \ + && { echo i586-ncr-sysv4.3${OS_REL}; exit; } ;; + 3[34]??:*:4.0:* | 3[34]??,*:*:4.0:*) + /bin/uname -p 2>/dev/null | grep 86 >/dev/null \ + && { echo i486-ncr-sysv4; exit; } ;; + m68*:LynxOS:2.*:* | m68*:LynxOS:3.0*:*) + echo m68k-unknown-lynxos${UNAME_RELEASE} + exit ;; + mc68030:UNIX_System_V:4.*:*) + echo m68k-atari-sysv4 + exit ;; + TSUNAMI:LynxOS:2.*:*) + echo sparc-unknown-lynxos${UNAME_RELEASE} + exit ;; + rs6000:LynxOS:2.*:*) + echo rs6000-unknown-lynxos${UNAME_RELEASE} + exit ;; + PowerPC:LynxOS:2.*:* | PowerPC:LynxOS:3.[01]*:* | PowerPC:LynxOS:4.0*:*) + echo powerpc-unknown-lynxos${UNAME_RELEASE} + exit ;; + SM[BE]S:UNIX_SV:*:*) + echo mips-dde-sysv${UNAME_RELEASE} + exit ;; + RM*:ReliantUNIX-*:*:*) + echo mips-sni-sysv4 + exit ;; + RM*:SINIX-*:*:*) + echo mips-sni-sysv4 + exit ;; + *:SINIX-*:*:*) + if uname -p 2>/dev/null >/dev/null ; then + UNAME_MACHINE=`(uname -p) 2>/dev/null` + echo ${UNAME_MACHINE}-sni-sysv4 + else + echo ns32k-sni-sysv + fi + exit ;; + PENTIUM:*:4.0*:*) # Unisys `ClearPath HMP IX 4000' SVR4/MP effort + # says + echo i586-unisys-sysv4 + exit ;; + *:UNIX_System_V:4*:FTX*) + # From Gerald Hewes . + # How about differentiating between stratus architectures? -djm + echo hppa1.1-stratus-sysv4 + exit ;; + *:*:*:FTX*) + # From seanf@swdc.stratus.com. + echo i860-stratus-sysv4 + exit ;; + i*86:VOS:*:*) + # From Paul.Green@stratus.com. + echo ${UNAME_MACHINE}-stratus-vos + exit ;; + *:VOS:*:*) + # From Paul.Green@stratus.com. + echo hppa1.1-stratus-vos + exit ;; + mc68*:A/UX:*:*) + echo m68k-apple-aux${UNAME_RELEASE} + exit ;; + news*:NEWS-OS:6*:*) + echo mips-sony-newsos6 + exit ;; + R[34]000:*System_V*:*:* | R4000:UNIX_SYSV:*:* | R*000:UNIX_SV:*:*) + if [ -d /usr/nec ]; then + echo mips-nec-sysv${UNAME_RELEASE} + else + echo mips-unknown-sysv${UNAME_RELEASE} + fi + exit ;; + BeBox:BeOS:*:*) # BeOS running on hardware made by Be, PPC only. + echo powerpc-be-beos + exit ;; + BeMac:BeOS:*:*) # BeOS running on Mac or Mac clone, PPC only. + echo powerpc-apple-beos + exit ;; + BePC:BeOS:*:*) # BeOS running on Intel PC compatible. + echo i586-pc-beos + exit ;; + SX-4:SUPER-UX:*:*) + echo sx4-nec-superux${UNAME_RELEASE} + exit ;; + SX-5:SUPER-UX:*:*) + echo sx5-nec-superux${UNAME_RELEASE} + exit ;; + SX-6:SUPER-UX:*:*) + echo sx6-nec-superux${UNAME_RELEASE} + exit ;; + SX-7:SUPER-UX:*:*) + echo sx7-nec-superux${UNAME_RELEASE} + exit ;; + SX-8:SUPER-UX:*:*) + echo sx8-nec-superux${UNAME_RELEASE} + exit ;; + SX-8R:SUPER-UX:*:*) + echo sx8r-nec-superux${UNAME_RELEASE} + exit ;; + Power*:Rhapsody:*:*) + echo powerpc-apple-rhapsody${UNAME_RELEASE} + exit ;; + *:Rhapsody:*:*) + echo ${UNAME_MACHINE}-apple-rhapsody${UNAME_RELEASE} + exit ;; + *:Darwin:*:*) + UNAME_PROCESSOR=`uname -p` || UNAME_PROCESSOR=unknown + case $UNAME_PROCESSOR in + unknown) UNAME_PROCESSOR=powerpc ;; + esac + echo ${UNAME_PROCESSOR}-apple-darwin${UNAME_RELEASE} + exit ;; + *:procnto*:*:* | *:QNX:[0123456789]*:*) + UNAME_PROCESSOR=`uname -p` + if test "$UNAME_PROCESSOR" = "x86"; then + UNAME_PROCESSOR=i386 + UNAME_MACHINE=pc + fi + echo ${UNAME_PROCESSOR}-${UNAME_MACHINE}-nto-qnx${UNAME_RELEASE} + exit ;; + *:QNX:*:4*) + echo i386-pc-qnx + exit ;; + NSE-?:NONSTOP_KERNEL:*:*) + echo nse-tandem-nsk${UNAME_RELEASE} + exit ;; + NSR-?:NONSTOP_KERNEL:*:*) + echo nsr-tandem-nsk${UNAME_RELEASE} + exit ;; + *:NonStop-UX:*:*) + echo mips-compaq-nonstopux + exit ;; + BS2000:POSIX*:*:*) + echo bs2000-siemens-sysv + exit ;; + DS/*:UNIX_System_V:*:*) + echo ${UNAME_MACHINE}-${UNAME_SYSTEM}-${UNAME_RELEASE} + exit ;; + *:Plan9:*:*) + # "uname -m" is not consistent, so use $cputype instead. 386 + # is converted to i386 for consistency with other x86 + # operating systems. + if test "$cputype" = "386"; then + UNAME_MACHINE=i386 + else + UNAME_MACHINE="$cputype" + fi + echo ${UNAME_MACHINE}-unknown-plan9 + exit ;; + *:TOPS-10:*:*) + echo pdp10-unknown-tops10 + exit ;; + *:TENEX:*:*) + echo pdp10-unknown-tenex + exit ;; + KS10:TOPS-20:*:* | KL10:TOPS-20:*:* | TYPE4:TOPS-20:*:*) + echo pdp10-dec-tops20 + exit ;; + XKL-1:TOPS-20:*:* | TYPE5:TOPS-20:*:*) + echo pdp10-xkl-tops20 + exit ;; + *:TOPS-20:*:*) + echo pdp10-unknown-tops20 + exit ;; + *:ITS:*:*) + echo pdp10-unknown-its + exit ;; + SEI:*:*:SEIUX) + echo mips-sei-seiux${UNAME_RELEASE} + exit ;; + *:DragonFly:*:*) + echo ${UNAME_MACHINE}-unknown-dragonfly`echo ${UNAME_RELEASE}|sed -e 's/[-(].*//'` + exit ;; + *:*VMS:*:*) + UNAME_MACHINE=`(uname -p) 2>/dev/null` + case "${UNAME_MACHINE}" in + A*) echo alpha-dec-vms ; exit ;; + I*) echo ia64-dec-vms ; exit ;; + V*) echo vax-dec-vms ; exit ;; + esac ;; + *:XENIX:*:SysV) + echo i386-pc-xenix + exit ;; + i*86:skyos:*:*) + echo ${UNAME_MACHINE}-pc-skyos`echo ${UNAME_RELEASE}` | sed -e 's/ .*$//' + exit ;; + i*86:rdos:*:*) + echo ${UNAME_MACHINE}-pc-rdos + exit ;; +esac + +#echo '(No uname command or uname output not recognized.)' 1>&2 +#echo "${UNAME_MACHINE}:${UNAME_SYSTEM}:${UNAME_RELEASE}:${UNAME_VERSION}" 1>&2 + +eval $set_cc_for_build +cat >$dummy.c < +# include +#endif +main () +{ +#if defined (sony) +#if defined (MIPSEB) + /* BFD wants "bsd" instead of "newsos". Perhaps BFD should be changed, + I don't know.... */ + printf ("mips-sony-bsd\n"); exit (0); +#else +#include + printf ("m68k-sony-newsos%s\n", +#ifdef NEWSOS4 + "4" +#else + "" +#endif + ); exit (0); +#endif +#endif + +#if defined (__arm) && defined (__acorn) && defined (__unix) + printf ("arm-acorn-riscix\n"); exit (0); +#endif + +#if defined (hp300) && !defined (hpux) + printf ("m68k-hp-bsd\n"); exit (0); +#endif + +#if defined (NeXT) +#if !defined (__ARCHITECTURE__) +#define __ARCHITECTURE__ "m68k" +#endif + int version; + version=`(hostinfo | sed -n 's/.*NeXT Mach \([0-9]*\).*/\1/p') 2>/dev/null`; + if (version < 4) + printf ("%s-next-nextstep%d\n", __ARCHITECTURE__, version); + else + printf ("%s-next-openstep%d\n", __ARCHITECTURE__, version); + exit (0); +#endif + +#if defined (MULTIMAX) || defined (n16) +#if defined (UMAXV) + printf ("ns32k-encore-sysv\n"); exit (0); +#else +#if defined (CMU) + printf ("ns32k-encore-mach\n"); exit (0); +#else + printf ("ns32k-encore-bsd\n"); exit (0); +#endif +#endif +#endif + +#if defined (__386BSD__) + printf ("i386-pc-bsd\n"); exit (0); +#endif + +#if defined (sequent) +#if defined (i386) + printf ("i386-sequent-dynix\n"); exit (0); +#endif +#if defined (ns32000) + printf ("ns32k-sequent-dynix\n"); exit (0); +#endif +#endif + +#if defined (_SEQUENT_) + struct utsname un; + + uname(&un); + + if (strncmp(un.version, "V2", 2) == 0) { + printf ("i386-sequent-ptx2\n"); exit (0); + } + if (strncmp(un.version, "V1", 2) == 0) { /* XXX is V1 correct? */ + printf ("i386-sequent-ptx1\n"); exit (0); + } + printf ("i386-sequent-ptx\n"); exit (0); + +#endif + +#if defined (vax) +# if !defined (ultrix) +# include +# if defined (BSD) +# if BSD == 43 + printf ("vax-dec-bsd4.3\n"); exit (0); +# else +# if BSD == 199006 + printf ("vax-dec-bsd4.3reno\n"); exit (0); +# else + printf ("vax-dec-bsd\n"); exit (0); +# endif +# endif +# else + printf ("vax-dec-bsd\n"); exit (0); +# endif +# else + printf ("vax-dec-ultrix\n"); exit (0); +# endif +#endif + +#if defined (alliant) && defined (i860) + printf ("i860-alliant-bsd\n"); exit (0); +#endif + + exit (1); +} +EOF + +$CC_FOR_BUILD -o $dummy $dummy.c 2>/dev/null && SYSTEM_NAME=`$dummy` && + { echo "$SYSTEM_NAME"; exit; } + +# Apollos put the system type in the environment. + +test -d /usr/apollo && { echo ${ISP}-apollo-${SYSTYPE}; exit; } + +# Convex versions that predate uname can use getsysinfo(1) + +if [ -x /usr/convex/getsysinfo ] +then + case `getsysinfo -f cpu_type` in + c1*) + echo c1-convex-bsd + exit ;; + c2*) + if getsysinfo -f scalar_acc + then echo c32-convex-bsd + else echo c2-convex-bsd + fi + exit ;; + c34*) + echo c34-convex-bsd + exit ;; + c38*) + echo c38-convex-bsd + exit ;; + c4*) + echo c4-convex-bsd + exit ;; + esac +fi + +cat >&2 < in order to provide the needed +information to handle your system. + +config.guess timestamp = $timestamp + +uname -m = `(uname -m) 2>/dev/null || echo unknown` +uname -r = `(uname -r) 2>/dev/null || echo unknown` +uname -s = `(uname -s) 2>/dev/null || echo unknown` +uname -v = `(uname -v) 2>/dev/null || echo unknown` + +/usr/bin/uname -p = `(/usr/bin/uname -p) 2>/dev/null` +/bin/uname -X = `(/bin/uname -X) 2>/dev/null` + +hostinfo = `(hostinfo) 2>/dev/null` +/bin/universe = `(/bin/universe) 2>/dev/null` +/usr/bin/arch -k = `(/usr/bin/arch -k) 2>/dev/null` +/bin/arch = `(/bin/arch) 2>/dev/null` +/usr/bin/oslevel = `(/usr/bin/oslevel) 2>/dev/null` +/usr/convex/getsysinfo = `(/usr/convex/getsysinfo) 2>/dev/null` + +UNAME_MACHINE = ${UNAME_MACHINE} +UNAME_RELEASE = ${UNAME_RELEASE} +UNAME_SYSTEM = ${UNAME_SYSTEM} +UNAME_VERSION = ${UNAME_VERSION} +EOF + +exit 1 + +# Local variables: +# eval: (add-hook 'write-file-hooks 'time-stamp) +# time-stamp-start: "timestamp='" +# time-stamp-format: "%:y-%02m-%02d" +# time-stamp-end: "'" +# End: --- wesnoth-1.2.6.orig/debian/wesnoth.links +++ wesnoth-1.2.6/debian/wesnoth.links @@ -0,0 +1 @@ +usr/share/man/man6/wesnoth.6.gz usr/share/man/man6/wesnoth-nolog.6.gz --- wesnoth-1.2.6.orig/debian/wesnoth.docs +++ wesnoth-1.2.6/debian/wesnoth.docs @@ -0,0 +1,2 @@ +README +MANUAL* --- wesnoth-1.2.6.orig/debian/control +++ wesnoth-1.2.6/debian/control @@ -0,0 +1,167 @@ +Source: wesnoth +Section: games +Priority: optional +Maintainer: Ubuntu MOTU Developers +XSBC-Original-Maintainer: Isaac Clerencia +Build-Depends: cdbs (>= 0.4.23-1.1), debhelper (>= 4.2.21), libsdl-image1.2-dev, libfreetype6-dev, libsdl-mixer1.2-dev, libsdl-net1.2-dev, libfribidi-dev, python-dev (>= 2.3), libsdl1.2-dev +Standards-Version: 3.7.2 +Uploaders: Cyril Bouthors , Gerfried Fuchs + +Package: wesnoth +Architecture: any +Depends: ${shlibs:Depends}, wesnoth-data (= ${source:Version}) +Description: fantasy turn-based strategy game + Battle for control of villages, using variety of units which have advantages + and disadvantages in different types of terrains and against different types + of attacks. Units gain experience and advance levels, and are carried over + from one scenario to the next campaign. + . + Battle for Wesnoth home: http://www.wesnoth.org/ + +Package: wesnoth-all +Architecture: any +Depends: wesnoth (= ${source:Version}), wesnoth-data (= ${source:Version}), wesnoth-music (= ${source:Version}), wesnoth-editor (= ${source:Version}), wesnoth-httt (= ${source:Version}), wesnoth-tsg (= ${source:Version}), wesnoth-trow (= ${source:Version}), wesnoth-ttb (= ${source:Version}), wesnoth-ei (= ${source:Version}), wesnoth-utbs (= ${source:Version}) +Description: Wesnoth meta-package + This package depends on all the wesnoth packages (including all the campaings). + . + Battle for control of villages, using variety of units which have advantages + and disadvantages in different types of terrains and against different types + of attacks. Units gain experience and advance levels, and are carried over + from one scenario to the next campaign. + . + URL: http://www.wesnoth.org/ + +Package: wesnoth-data +Architecture: all +Depends: ttf-dejavu +Recommends: wesnoth-music, wesnoth-httt, wesnoth-trow, wesnoth-utbs, wesnoth-ttb, wesnoth-tsg, wesnoth-ei +Suggests: ttf-sazanami-gothic +Description: data files for Wesnoth + This package contains the sound files and graphics for Wesnoth. + . + Battle for control of villages, using variety of units which have advantages + and disadvantages in different types of terrains and against different types + of attacks. Units gain experience and advance levels, and are carried over + from one scenario to the next campaign. + . + URL: http://www.wesnoth.org/ + +Package: wesnoth-music +Architecture: all +Replaces: wesnoth-data (<< 0.7.5) +Description: music files for Wesnoth + This package contains the music files for Wesnoth. + . + Battle for control of villages, using variety of units which have advantages + and disadvantages in different types of terrains and against different types + of attacks. Units gain experience and advance levels, and are carried over + from one scenario to the next campaign. + . + URL: http://www.wesnoth.org/ + +Package: wesnoth-server +Architecture: any +Depends: ${shlibs:Depends}, lsb-base +Description: multiplayer network server for Wesnoth + This package contains the multiplayer network server for Wesnoth. + . + Battle for control of villages, using variety of units which have advantages + and disadvantages in different types of terrains and against different types + of attacks. Units gain experience and advance levels, and are carried over + from one scenario to the next campaign. + . + URL: http://www.wesnoth.org/ + +Package: wesnoth-editor +Architecture: any +Depends: ${shlibs:Depends}, wesnoth-data (= ${source:Version}), ttf-dejavu +Description: map editor for Wesnoth + This package contains the map editor for Wesnoth. + . + Battle for control of villages, using variety of units which have advantages + and disadvantages in different types of terrains and against different types + of attacks. Units gain experience and advance levels, and are carried over + from one scenario to the next campaign. + . + URL: http://www.wesnoth.org/ + +Package: wesnoth-httt +Architecture: all +Depends: wesnoth +Replaces: wesnoth-data (<< 0.9.1) +Description: Heir to the Throne official campaign for Wesnoth + This package contains the Heir to the Throne campaign for Wesnoth. + . + Battle for control of villages, using variety of units which have advantages + and disadvantages in different types of terrains and against different types + of attacks. Units gain experience and advance levels, and are carried over + from one scenario to the next campaign. + . + URL: http://www.wesnoth.org/ + +Package: wesnoth-tsg +Architecture: all +Depends: wesnoth +Description: The South Guard official campaign for Wesnoth + This package contains The South Guard campaign for Wesnoth. + . + Battle for control of villages, using variety of units which have advantages + and disadvantages in different types of terrains and against different types + of attacks. Units gain experience and advance levels, and are carried over + from one scenario to the next campaign. + . + URL: http://www.wesnoth.org/ + +Package: wesnoth-trow +Architecture: all +Depends: wesnoth +Replaces: wesnoth-data (<< 0.9.1) +Description: The Rise of Wesnoth official campaign for Wesnoth + This package contains the Rise of Wesnoth campaign for Wesnoth. + . + Battle for control of villages, using variety of units which have advantages + and disadvantages in different types of terrains and against different types + of attacks. Units gain experience and advance levels, and are carried over + from one scenario to the next campaign. + . + URL: http://www.wesnoth.org/ + +Package: wesnoth-ttb +Architecture: all +Depends: wesnoth +Description: A Tale of Two Brothers official campaign for Wesnoth + This package contains A Tale of Two Brothers campaign for Wesnoth. + . + Battle for control of villages, using variety of units which have advantages + and disadvantages in different types of terrains and against different types + of attacks. Units gain experience and advance levels, and are carried over + from one scenario to the next campaign. + . + URL: http://www.wesnoth.org/ + +Package: wesnoth-ei +Architecture: all +Depends: wesnoth +Replaces: wesnoth-data (<< 0.9.1) +Description: Eastern Invasion official campaign for Wesnoth + This package contains the Eastern Invasion campaign for Wesnoth. + . + Battle for control of villages, using variety of units which have advantages + and disadvantages in different types of terrains and against different types + of attacks. Units gain experience and advance levels, and are carried over + from one scenario to the next campaign. + . + URL: http://www.wesnoth.org/ + +Package: wesnoth-utbs +Architecture: all +Depends: wesnoth +Description: Under the Burning Suns official campaign for Wesnoth + This package contains the Under the Burning Suns campaign for Wesnoth. + . + Battle for control of villages, using variety of units which have advantages + and disadvantages in different types of terrains and against different types + of attacks. Units gain experience and advance levels, and are carried over + from one scenario to the next campaign. + . + URL: http://www.wesnoth.org/ --- wesnoth-1.2.6.orig/debian/wesnoth-editor.install +++ wesnoth-1.2.6/debian/wesnoth-editor.install @@ -0,0 +1,8 @@ +debian/tmp/usr/games/wesnoth_editor +debian/tmp/usr/share/man/man6/wesnoth_editor.6 +debian/tmp/usr/share/man/*/man6/wesnoth_editor.6 +debian/tmp/usr/share/games/wesnoth/data/themes/editor.cfg +debian/tmp/usr/share/games/wesnoth/images/editor +debian/wesnoth_editor-icon.xpm /usr/share/pixmaps +icons/wesnoth_editor.desktop /usr/share/applications +icons/wesnoth_editor-icon.png /usr/share/games/wesnoth/images --- wesnoth-1.2.6.orig/debian/README.Debian +++ wesnoth-1.2.6/debian/README.Debian @@ -0,0 +1,4 @@ +If this Wesnoth version gets into Debian Sarge, it will be soon out-of-date, +and official servers won't work anymore. To avoid this, there exists a Wesnoth +server on wesnoth.debian.net tracking Sarge Wesnoth version where you will be +able to play multiplayer Wesnoth games with other Debian Sarge users. --- wesnoth-1.2.6.orig/debian/changelog +++ wesnoth-1.2.6/debian/changelog @@ -0,0 +1,767 @@ +wesnoth (1.2.6-1ubuntu2.4) gutsy-security; urgency=low + + * SECURITY UPDATE: + + CVE-2007-6201: Unspecified vulnerability in Wesnoth before 1.2.8 allows + attackers to cause a denial of service (hang) via a "faulty add-on" and + possibly execute other commands via unknown vectors related to the turn_cmd + option. + * debian/patches/CVE-2007-6201.patch: + - Applied patch by upstream + - Link 1: http://svn.gna.org/viewcvs/wesnoth/branches/1.2/src/playsingle_controller.cpp?r2=21907&rev=21907&r1=16732&dir_pagestart=100 + - Link 2: http://svn.gna.org/viewcvs/wesnoth/branches/1.2/src/preferences.cpp?r2=21907&rev=21907&r1=18008&dir_pagestart=100 + * References: + CVE-2007-6201 + http://sourceforge.net/project/shownotes.php?release_id=557098 + + -- Stephan Hermann Tue, 04 Dec 2007 13:22:16 +0100 + +wesnoth (1.2.6-1ubuntu2.2) gutsy-security; urgency=low + + * SECURITY UPDATE: Do not allow '../' in file paths. It allowed others + to view the content of files in the remote computers. + * debian/patches/CVE-2007-5742: added, taken from upstream SVN r21904. + * References: + CVE-2007-5742. + LP: #172783. + + -- Emilio Pozuelo Monfort Sun, 02 Dec 2007 21:30:03 +0100 + +wesnoth (1.2.6-1ubuntu2.1) gutsy-security; urgency=low + + * SECURITY UPDATE: Fix insecure truncate of a multibyte chat message that + can lead to invalid utf-8 and throw an uncaught exception. Both wesnoth + client and server are affected. + * debian/patches/CVE-2007-3917: added, taken from Debian. + * References: + CVE-2007-3917. + LP: #158414. + + -- Emilio Pozuelo Monfort Mon, 29 Oct 2007 21:19:33 +0100 + +wesnoth (1.2.6-1ubuntu2) gutsy; urgency=low + + * debian/rules: + - Build with --enable-dummy-locales. + * debian/wesnoth-data.install: + - Install the locales (LP: #113361). + + -- Emilio Pozuelo Monfort Fri, 14 Sep 2007 23:45:25 +0200 + +wesnoth (1.2.6-1ubuntu1) gutsy; urgency=low + + * Merge from debian unstable, remaining changes: + - Changed maintainer to MOTU + - Created wesnoth-all metapackage. + - Added libsdl1.2-dev to Build-deps. + + -- Luke Yelavich Thu, 16 Aug 2007 15:54:42 +1000 + +wesnoth (1.2.6-1) unstable; urgency=low + + * New upstream release + * Added binNMU patch from Lior Kaplan, closes: #432974 + * Removed debian/patches/gcc-4.3-fix.patch again, got incorporated upstream. + * Install the wesnoth_editor desktop file, closes: #423439 + * Moved wesnoth-editor in the menu to Games/Tools. + * Generated wesnoth_editor-icon.xpm for the menu entry and reduced + wesnoth-icon.xpm to 32x32 as per menu policy recommended. + + -- Gerfried Fuchs Sun, 29 Jul 2007 15:02:19 +0200 + +wesnoth (1.2.5-1ubuntu1) gutsy; urgency=low + + * Merge from debian unstable, remaining changes: + - Changed maintainer to MOTU + - Created wesnoth-all metapackage. + - Added libsdl1.2-dev to Build-deps. + + -- Luke Yelavich Mon, 9 Jul 2007 11:05:21 +1000 + +wesnoth (1.2.5-1) unstable; urgency=low + + * New upstream release + * Add myself to Co-Maintainers. :) + * Added watch file. + * Updated config.{guess,sub}. + * Added debian/patches/gcc-4.3-fix.patch from Martin Michlmayr, + closes: #417764 + * wmlxgettext got removed from bin_SCRIPTS with good reasoning so we won't + install it anymore. + + -- Gerfried Fuchs Mon, 02 Jul 2007 23:19:34 +0200 + +wesnoth (1.2.4-1ubuntu1) gutsy; urgency=low + + * Merge from debian unstable, remaining changes: + * debian/control + - removed wesnoth-server from the wesnoth-all deps. + + -- Luke Yelavich Fri, 29 Jun 2007 12:21:17 +1000 + +wesnoth (1.2.4-1) unstable; urgency=low + + * New upstream release + + -- Isaac Clerencia Sat, 14 Apr 2007 18:17:20 +0200 + +wesnoth (1.2.4-0ubuntu1) gutsy; urgency=low + + * New upstream release + * debian/control + - removed wesnoth-server from the wesnoth-all deps (LP: #107541) + + -- Emilio Pozuelo Monfort Thu, 19 Apr 2007 13:10:05 +0200 + +wesnoth (1.2.3-1) experimental; urgency=low + + * New upstream release + + -- Isaac Clerencia Tue, 20 Mar 2007 11:20:35 +0100 + +wesnoth (1.2.3-0ubuntu1) feisty; urgency=low + + * New upstream release (UVF LP: #94132) + + -- Emilio Pozuelo Monfort Tue, 20 Mar 2007 17:27:45 +0100 + +wesnoth (1.2.2-1) experimental; urgency=low + + * New upstream release + + -- Isaac Clerencia Wed, 21 Feb 2007 13:59:26 +0100 + +wesnoth (1.2.2-0ubuntu1) feisty; urgency=low + + * New upstream release (UVF LP: #90407) + * debian/control + - Changed maintainer to MOTU + - Created wesnoth-all metapackage (LP: #82436) + - Added libsdl1.2-dev to Build-deps (fix FTBFS) + + -- Emilio Pozuelo Monfort Wed, 14 Mar 2007 23:10:08 +0100 + +wesnoth (1.2.1-1) experimental; urgency=low + + * New upstream release + + -- Isaac Clerencia Thu, 18 Jan 2007 08:31:34 +0100 + +wesnoth (1.2-1) unstable; urgency=low + + * New upstream release + + -- Isaac Clerencia Sun, 24 Dec 2006 11:42:08 +0100 + +wesnoth (1.1.14-1) unstable; urgency=low + + * New upstream release + + -- Isaac Clerencia Sun, 17 Dec 2006 16:12:33 +0100 + +wesnoth (1.1.13-1) experimental; urgency=low + + * New upstream release + + -- Isaac Clerencia Mon, 4 Dec 2006 08:11:18 +0100 + +wesnoth (1.1.12-1) unstable; urgency=high + + * Urgency high as it fixes a grave (crash) bug and a bunch of other + bugs reported to upstream (it's mainly a bugfix release) + In addition, it will be compatible to play multiplayer with + the upcoming 1.2 stable version, while 1.1.11 isn't + * New upstream release + * Fixes crash when opening contributors page, closes: #393563 + * Adds a (hidden, as we are in string freeze) option to set the + frequency for music, closes: #357786 + + -- Isaac Clerencia Thu, 9 Nov 2006 13:28:37 +0100 + +wesnoth (1.1.11-1) unstable; urgency=low + + * New upstream release + + -- Isaac Clerencia Wed, 4 Oct 2006 09:38:25 +0200 + +wesnoth (1.1.10-1) unstable; urgency=low + + * New upstream release, + closes: #385564 , segfault in Bay of Pearls when grabbing trident + * Move Depends: ttf-dejavu to wesnoth-data, closes: #386461 + * Add symlink for Japanese font, closes: #385347 + + -- Isaac Clerencia Thu, 21 Sep 2006 08:05:06 +0200 + +wesnoth (1.1.9-1) unstable; urgency=low + + * New upstream release + * Link wesnoth-icon.png from /usr/share/icons/, closes: #327822 + * Use -f when removing pidfile in init.d script, so wesnothd stop doesn't + fail when wesnothd is stopped, closes: #369673, #381601 + + -- Isaac Clerencia Sat, 26 Aug 2006 10:21:12 +0200 + +wesnoth (1.1.8-1) unstable; urgency=low + + * New upstream release, + closes: #374830: wesnoth crash when selecting 'Campaign' and no campaign + package is installed + * Install all files in images/maps/ into wesnoth-data package, + closes: #377290 + + -- Isaac Clerencia Wed, 26 Jul 2006 08:54:02 +0200 + +wesnoth (1.1.7-1) unstable; urgency=low + + * New upstream release (1.1.6 was skipped upstream) + * Bump Standard-Versions to 3.7.2, no changes required + * Keep wesnoth-data campaign recommendations up to date + + -- Isaac Clerencia Wed, 21 Jun 2006 14:45:22 +0200 + +wesnoth (1.1.5-1) unstable; urgency=low + + * New upstream release + + -- Isaac Clerencia Fri, 9 Jun 2006 18:33:49 +0200 + +wesnoth (1.1.4-1) unstable; urgency=low + + * New upstream release + + -- Isaac Clerencia Tue, 30 May 2006 11:48:11 +0200 + +wesnoth (1.1.3-1) unstable; urgency=low + + * New upstream release: + * fixes crash when opening Menu -> Help -> Contributors, closes: #366433 + + -- Isaac Clerencia Wed, 24 May 2006 13:28:34 +0200 + +wesnoth (1.1.2-1) unstable; urgency=low + + * New upstream release, including two new campaigns (and thus, two new + packages) + * Include a copy of the GPL in a "Wesnoth help" format, to display it + correctly in game. + + -- Isaac Clerencia Wed, 22 Mar 2006 08:02:24 +0100 + +wesnoth (1.1.1-3) unstable; urgency=low + + * Include factions/ dir and other missing stuff in wesnoth-data, fixes + several problems + + -- Isaac Clerencia Thu, 9 Feb 2006 09:48:33 +0100 + +wesnoth (1.1.1-2) unstable; urgency=low + + * Revert wesnoth init.d --background change, as it breaks more things + than it fixes + + -- Isaac Clerencia Wed, 8 Feb 2006 09:02:12 +0100 + +wesnoth (1.1.1-1) unstable; urgency=low + + * New upstream release + * new campaigns: "Two Brothers" and recovered "The Dark Hordes" + * turn limit clock displayed correctly now, closes: #349143 + * Use --daemon wesnoth option instead of --background start-stop-daemon + option to get wesnothd in the background + * Change campaign install files to follow the much nicer directory + structure + * Removed amd64 patch already applied upstream + + -- Isaac Clerencia Tue, 7 Feb 2006 09:34:07 +0100 + +wesnoth (1.1-2) unstable; urgency=low + + * Install missing .cfg files which caused a problem with team colors and + also closes: #337834 (missing test scenario file) + * Apply patch from upstream to fix build in amd64, according to patch + submitter the game might segfault later but it's an improvement anyway, + closes: #345960 + * Enable fribidi support (--with-fribidi flag and libfribidi-dev b-d) + + -- Isaac Clerencia Fri, 6 Jan 2006 13:52:33 +0100 + +wesnoth (1.1-1) unstable; urgency=low + + * New upstream release + * Add python-dev to Build-Depends to enable Python API + + -- Isaac Clerencia Mon, 2 Jan 2006 18:38:45 +0100 + +wesnoth (1.0.2-1) unstable; urgency=low + + * New upstream release + + -- Isaac Clerencia Sun, 20 Nov 2005 14:11:03 +0100 + +wesnoth (1.0.1-1) unstable; urgency=low + + * New upstream release + * Disable libzipios++ support, fixes the "user campaigns appear twice" bug, + closes: #329378 + + -- Isaac Clerencia Wed, 19 Oct 2005 22:29:57 +0200 + +wesnoth (1.0-1) unstable; urgency=low + + * New upstream release (1.0) + + -- Isaac Clerencia Sun, 2 Oct 2005 14:09:27 +0200 + +wesnoth (0.99+1.0rc1-1) unstable; urgency=low + + * New upstream release. Please note that: + * 1.0 versions have stripped uncomplete translations, + they will be restored in the 1.1 series + * The Dark Hordes campaign has been removed from the official tarball, + but it can still be found on the campaign server + * Suggest: ttf-sazanami-gothic, as it's required to play in Japanese + * Remove Suggests: ttf-arphic-gkai00mp, as Chinese translation has been + dropped upstream temporarily (see above) + * Drop the wesnoth-tdh package, as it's no longer supplied upstream + (see above) + + -- Isaac Clerencia Tue, 20 Sep 2005 00:23:24 +0200 + +wesnoth (0.9.7-1) unstable; urgency=low + + * New upstream release + + -- Isaac Clerencia Thu, 8 Sep 2005 09:42:08 +0200 + +wesnoth (0.9.6-1) unstable; urgency=low + + * New upstream release + * Switched packaging to CDBS + * Replace the old link for ttf-bitstream-vera with one to ttf-dejavu in + wesnoth-data.links + * Fix icon not being included in the package + + -- Isaac Clerencia Sun, 14 Aug 2005 12:21:07 +0200 + +wesnoth (0.9.5-1) unstable; urgency=low + + * New upstream release + * Update to policy 3.6.2, no changes required + * Adapt wesnoth-server init-script to LSB and depend on lsb-base + * Depend on ttf-dejavu font instead of ttf-bitstream-vera + * Don't force users to have a campaign installed, closes: #312568 + + -- Isaac Clerencia Tue, 9 Aug 2005 10:59:47 +0200 + +wesnoth (0.9.4-1) unstable; urgency=low + + * New upstream release + + -- Isaac Clerencia Sat, 23 Jul 2005 13:04:46 +0200 + +wesnoth (0.9.3-1) unstable; urgency=low + + * New upstream release + + -- Isaac Clerencia Wed, 29 Jun 2005 23:01:04 +0200 + +wesnoth (0.9.2-1) unstable; urgency=low + + * New upstream release, + closes: #303799: wesnoth may lock when connecting to server + closes: #306932: glitches in the french translation + * Added replaces to campaigns packages, closes: #308358 + + -- Isaac Clerencia Mon, 6 Jun 2005 00:14:37 +0200 + +wesnoth (0.9.1-1) unstable; urgency=low + + * New upstream release, + closes: #303796, no help for silver mage + closes: #297500, resizing wesnoth doesn't work well + * Moved campaign translations to the right package + * Make campaigns provide wesnoth-campaign- + + -- Isaac Clerencia Mon, 25 Apr 2005 10:42:12 +0200 + +wesnoth (0.9.0-4) unstable; urgency=low + + * Add a patch for an important upstream bug involving the Dark Adept unit + and other units + * Add dpatch as build-depends + + -- Isaac Clerencia Tue, 12 Apr 2005 08:17:54 +0200 + +wesnoth (0.9.0-3) unstable; urgency=low + + * Fix wesnoth-editor, wesnoth-data lacked wesnoth-editor.zip after switching + to zipios + + -- Isaac Clerencia Mon, 11 Apr 2005 22:30:08 +0200 + +wesnoth (0.9.0-2) unstable; urgency=low + + * Re-add translations to the packages, they were forgotten when moving + from dh_movefiles to dh_install + + -- Isaac Clerencia Mon, 11 Apr 2005 19:53:27 +0200 + +wesnoth (0.9.0-1) unstable; urgency=low + + * New upstream release: + closes: #303801: wesnoth: in-game help GUI isn't very responsive + + * Enable zipios support again + * Use dh_install instead of dh_movefiles + * Split campaigns in different packages + + -- Isaac Clerencia Sun, 10 Apr 2005 15:21:57 +0200 + +wesnoth (0.8.11-1) unstable; urgency=low + + * New upstream release + + -- Isaac Clerencia Sun, 20 Feb 2005 11:30:20 +0100 + +wesnoth (0.8.10-1) unstable; urgency=low + + * New upstream release + * Removed zipios support (it's still buggy) + + -- Isaac Clerencia Sun, 6 Feb 2005 17:00:30 +0100 + +wesnoth (0.8.9-1) unstable; urgency=low + + * New upstream release + * Add zipios and zip Build-Depends + * Add README.Debian about wesnoth.debian.net + + -- Isaac Clerencia Wed, 26 Jan 2005 10:08:20 +0100 + +wesnoth (0.8.8-1) unstable; urgency=low + + * New upstream release, closes: #287058 + * Improved init.d DESCription + * Moved /usr/games/wmlxgettext to /usr/bin/wesnothml-xgettext + * Added man page for wesnoth-nolog (link to wesnoth man page) + + -- Isaac Clerencia Sun, 5 Dec 2004 13:06:03 +0100 + +wesnoth (0.8.7-1) unstable; urgency=low + + * New upstream release + * Changed Depend: on libsdl-ttf2.0-0 to libfreetype6 as now Wesnoth provides + a patched libsdl-ttf2 version in the tarball + + -- Isaac Clerencia Mon, 1 Nov 2004 15:10:23 +0100 + +wesnoth (0.8.5-1) unstable; urgency=high + + * New upstream release. + * Added a wesnoth-nolog commands that just calls wesnoth with + output and error redirected to /dev/null, this is now the command called + from the menu, closes: #274802. + * Changed official server to wesnoth.debian.net. It will become the Sarge + server, running the Sarge version. Priority high because this is the + version targeted for Sarge (cross your fingers, please). + + -- Isaac Clerencia Tue, 5 Oct 2004 21:51:12 +0200 + +wesnoth (0.8.4-1) unstable; urgency=low + + * New upstream release + * Modified call to configure in debian/rules to follow some new + parameters in upstream configure + * Added a line in clean target to remove .mo files created during configure + * Use DESTDIR to make sure that it doesn't touch anything in the root + filesystem when the package is built, closes: #271356 + + -- Isaac Clerencia Sat, 11 Sep 2004 21:28:26 +0200 + +wesnoth (0.8.3-1) unstable; urgency=low + + * New upstream release, closes: #269078 + * Modified debian/rules to add po files to wesnoth-data, as Wesnoth has + switched from ITS (Incompatible Translation System) to gettext + + -- Isaac Clerencia Fri, 27 Aug 2004 20:11:06 +0200 + +wesnoth (0.8.2-1) unstable; urgency=low + + * New upstream release, including fixes for several DoS vulnerabilities + in wesnothd + + -- Isaac Clerencia Sun, 15 Aug 2004 22:36:28 +0200 + +wesnoth (0.8.1-2) unstable; urgency=low + + * Fix FTBFS bug caused by an autoconf test which relied on + SDL_mixer private symbols (stripped in last SDL_mixer upload) + + -- Isaac Clerencia Fri, 6 Aug 2004 13:05:41 +0200 + +wesnoth (0.8.1-1) unstable; urgency=low + + * New upstream release + * Upstream unit selection bug fixed, closes: #234998 + * Patched with a CVS code snippet to fix a "packet of death" bug in + wesnothd + + -- Isaac Clerencia Tue, 3 Aug 2004 12:51:16 +0200 + +wesnoth (0.8-1) unstable; urgency=low + + * New upstream release + + -- Isaac Clerencia Fri, 2 Jul 2004 15:43:29 +0200 + +wesnoth (0.7.11-1) unstable; urgency=low + + * New upstream release + + -- Isaac Clerencia Mon, 28 Jun 2004 20:59:04 +0200 + +wesnoth (0.7.10-1) unstable; urgency=low + + * New upstream release, closes: #254237 + + -- Isaac Clerencia Mon, 21 Jun 2004 02:23:15 +0200 + +wesnoth (0.7.9-1) unstable; urgency=low + + * New upstream release + + -- Isaac Clerencia Sat, 12 Jun 2004 00:51:26 +0200 + +wesnoth (0.7.8-1) unstable; urgency=low + + * New upstream release + * Removed --enable-gnome and copied the .desktop file by hand + + -- Isaac Clerencia Fri, 28 May 2004 01:13:00 +0200 + +wesnoth (0.7.7-1) unstable; urgency=low + + * New upstream release + + -- Isaac Clerencia Thu, 20 May 2004 01:08:16 +0200 + +wesnoth (0.7.6-2) unstable; urgency=low + + * Fixed FTBFS bug in alpha, ia64 and s390 + + -- Isaac Clerencia Tue, 11 May 2004 23:29:51 +0200 + +wesnoth (0.7.6-1) unstable; urgency=low + + * New upstream release + + -- Isaac Clerencia Tue, 4 May 2004 10:32:47 +0200 + +wesnoth (0.7.5-1) unstable; urgency=low + + * New upstream release + * Upstream packed without --posix, closes: #245079 + + -- Isaac Clerencia Sat, 24 Apr 2004 22:28:53 +0200 + +wesnoth (0.7.3-2) unstable; urgency=low + + * Changed some descriptions + * wesnoth-data split into wesnoth-data and wesnoth-music + + -- Isaac Clerencia Sat, 24 Apr 2004 20:28:38 +0200 + +wesnoth (0.7.3-1) unstable; urgency=low + + * New upstream release + + -- Isaac Clerencia Sun, 18 Apr 2004 15:45:57 +0200 + +wesnoth (0.7.2-1) unstable; urgency=low + + * New upstream release + + -- Isaac Clerencia Thu, 8 Apr 2004 21:31:52 +0200 + +wesnoth (0.7.1-2) unstable; urgency=low + + * Changed short and long descriptions + * Use dh_install and dh_movefiles instead of directly copying/moving + files from rules + * Added support for noopt and nostrip for DEB_BUILD_OPTIONS + * Removed clean from "make clean distclean" in rules clean target because + distclean already calls clean target in Makefile + * Added support for cross compilation + * Wrapped some lines in debian/rules to 80 chars + * Changed several MANUAL entries in wesnoth.docs to MANUAL* + + -- Isaac Clerencia Mon, 5 Apr 2004 20:19:27 +0200 + +wesnoth (0.7.1-1) unstable; urgency=low + + * New upstream release + * Added --enable-gnome in configuration to install .desktop files correctly + * Changed Priority from extra to optional, closes: #239155 + * Now wesnoth-data is built in binary-indep, closes: #241063 + + -- Isaac Clerencia Sun, 4 Apr 2004 00:49:52 +0200 + +wesnoth (0.7-1) unstable; urgency=low + + * New upstream release + * Switched Maintainer and Co-maintainer roles + * Added .desktop file + + -- Isaac Clerencia Fri, 19 Mar 2004 21:39:52 +0100 + +wesnoth (0.6.99.5-1) unstable; urgency=low + + * New upstream release + Units no longer get healed when saving, closes: #234974 + * Moved data from /usr/share/games/wesnoth-data to /usr/share/games/wesnoth + * Added lintian override for menu icon in wesnoth-data for wesnoth package + + -- Isaac Clerencia Mon, 15 Mar 2004 21:16:24 +0100 + +wesnoth (0.6.99.4-1) unstable; urgency=low + + * New upstream release + * Added menu icon to wesnoth-data, closes: #232913 + * Updated Standards-Version to 3.6.1 + + -- Isaac Clerencia Sat, 21 Feb 2004 21:08:18 +0100 + +wesnoth (0.6.99.3-3) unstable; urgency=low + + * Added Isaac Clerencia in the Uploaders field in + debian/control + + * Added menu entry for wesnoth-editor on Ben Armstrong (SynrG) advice. + + -- Cyril Bouthors Wed, 18 Feb 2004 21:56:37 +0100 + +wesnoth (0.6.99.3-2) unstable; urgency=low + + * Moved Vera.ttf symlink from wesnoth to wesnoth-data; bug reported from + Gerfried Fuchs (Rhonda). + + -- Cyril Bouthors Sat, 14 Feb 2004 12:14:17 +0100 + +wesnoth (0.6.99.3-1) unstable; urgency=low + + * New upstream release (closes: #232571). + + -- Cyril Bouthors Fri, 13 Feb 2004 21:46:11 +0100 + +wesnoth (0.6.99.2-3) unstable; urgency=low + + * wesnoth-editor: typo (closes: #226769). + + * wesnoth: fixed lintian error. + + -- Cyril Bouthors Thu, 12 Feb 2004 00:58:55 +0100 + +wesnoth (0.6.99.2-2) unstable; urgency=low + + * wesnoth-data: replaced Vera.ttf by a symlink. Added dependency to + ttf-bitstream-vera (closes: #231757). + + -- Cyril Bouthors Sun, 8 Feb 2004 21:15:17 +0100 + +wesnoth (0.6.99.2-1) unstable; urgency=low + + * New upstream release (closes: #230547). + + -- Cyril Bouthors Thu, 5 Feb 2004 12:07:21 +0100 + +wesnoth (0.6.99.1-1) unstable; urgency=low + + * New upstream release (closes: #224460). + + -- Cyril Bouthors Thu, 29 Jan 2004 02:24:00 +0100 + +wesnoth (0.6.1-3) unstable; urgency=low + + * Added wesnoth_editor (closes: #224810). + + -- Cyril Bouthors Thu, 25 Dec 2003 16:41:16 +0100 + +wesnoth (0.6.1-2) unstable; urgency=low + + * wesnoth-data: moved files from /usr/share/wesnoth-data to + /usr/share/games/wesnoth-data (closes: #224289). + + -- Cyril Bouthors Wed, 17 Dec 2003 18:43:18 +0100 + +wesnoth (0.6.1-1) unstable; urgency=low + + * New upstream release + + -- Cyril Bouthors Tue, 16 Dec 2003 14:49:13 +0100 + +wesnoth (0.6-2) unstable; urgency=low + + * The red wine release. + + -- Cyril Bouthors Sat, 13 Dec 2003 00:02:10 +0100 + +wesnoth (0.6-1) unstable; urgency=low + + * New upstream release + * Run wesnothd as nobody + + -- Cyril Bouthors Fri, 12 Dec 2003 14:24:51 +0100 + +wesnoth (0.5.1-3) unstable; urgency=low + + * Fixed dependency (closes: #220862, #217508, #217526). + + -- Cyril Bouthors Sat, 29 Nov 2003 03:43:42 +0100 + +wesnoth (0.5.1-2) unstable; urgency=low + + * Added dependency to wesnoth-data with explicit version number. + * Better description thanks to Benjamin Drieur, our cosmetic assistant ;-) + + -- Cyril Bouthors Fri, 14 Nov 2003 03:31:48 +0100 + +wesnoth (0.5.1-1) unstable; urgency=low + + * New upstream release + + -- Cyril Bouthors Mon, 10 Nov 2003 02:20:16 +0100 + +wesnoth (0.5-2) unstable; urgency=low + + * Fixed init.d for wesnoth-server + + -- Cyril Bouthors Mon, 10 Nov 2003 02:03:37 +0100 + +wesnoth (0.5-1) unstable; urgency=low + + * New upstream release (closes: #217561). + + -- Cyril Bouthors Mon, 3 Nov 2003 13:25:49 +0100 + +wesnoth (0.4.8-3) unstable; urgency=low + + * Added Debian menu entry so it appears in everybody's window managers + under the Games menu (closes: #217606). + + -- Cyril Bouthors Sun, 26 Oct 2003 11:27:11 +0100 + +wesnoth (0.4.8-2) unstable; urgency=low + + * Added dependency to wesnoth-data (closes: #217212). + + * Removed README (closes: #217213). + + -- Cyril Bouthors Sat, 25 Oct 2003 16:14:21 +0200 + +wesnoth (0.4.8-1) unstable; urgency=low + + * Initial Release. + + -- Cyril Bouthors Tue, 14 Oct 2003 14:10:24 +0200 + --- wesnoth-1.2.6.orig/debian/wesnoth-icon.xpm +++ wesnoth-1.2.6/debian/wesnoth-icon.xpm @@ -0,0 +1,294 @@ +/* XPM */ +static char *wesnoth-icon[] = { +/* columns rows colors chars-per-pixel */ +"32 32 256 2", +" c black", +". c #0606070708080000", +"X c #0707080808080000", +"o c #0808070705050000", +"O c #0B0B080807070000", +"+ c #0C0C0B0B0B0B0000", +"@ c #09090E0E16160000", +"# c #0606101016160000", +"$ c #0A0A121217170000", +"% c #0B0B14141B1B0000", +"& c #0E0E18181D1D0000", +"* c #12120D0D06060000", +"= c #12120E0E0A0A0000", +"- c #141411110C0C0000", +"; c #1B1B14140C0C0000", +": c gray8", +"> c #131317171C1C0000", +", c #151519191C1C0000", +"< c #1818171717170000", +"1 c #1919181817170000", +"2 c gray11", +"3 c #0E0E151521210000", +"4 c #1111151526260000", +"5 c #111114142A2A0000", +"6 c #12121B1B24240000", +"7 c #15151B1B2B2B0000", +"8 c #19191B1B2D2D0000", +"9 c #1B1B1D1D32320000", +"0 c #1515202024240000", +"q c #161621212A2A0000", +"w c #1C1C232323230000", +"e c #1A1A24242A2A0000", +"r c #1C1C202031310000", +"t c #242418180E0E0000", +"y c #20201B1B13130000", +"u c #20201E1E1E1E0000", +"i c #252522221A1A0000", +"p c #2C2C222215150000", +"a c #2C2C252519190000", +"s c #35352A2A1E1E0000", +"d c #3C3C2A2A1A1A0000", +"f c #333326261B1B0000", +"g c gray14", +"h c #202025252C2C0000", +"j c #2828262624240000", +"k c #2C2C2A2A26260000", +"l c #2D2D2B2B2A2A0000", +"z c #2222242435350000", +"x c #2A2A2B2B33330000", +"c c #2B2B2C2C3C3C0000", +"v c #2424292936360000", +"b c #2B2B30302E2E0000", +"n c #2727303037370000", +"m c #2D2D353535350000", +"M c #2D2D35353B3B0000", +"N c #2E2E3A3A39390000", +"B c #2D2D3B3B31310000", +"V c #30302F2F2F2F0000", +"C c #3C3C2F2F20200000", +"Z c #30302B2B31310000", +"A c #343433332E2E0000", +"S c #3B3B313121210000", +"D c #3B3B36362C2C0000", +"F c #3434353534340000", +"G c #333336363D3D0000", +"H c #34343D3D36360000", +"J c #32323A3A3B3B0000", +"K c #3D3D3B3B35350000", +"L c #3B3B3B3B3C3C0000", +"P c #2E2E2D2D42420000", +"I c #2D2D383841410000", +"U c #3131343445450000", +"Y c #33333B3B43430000", +"T c #36363C3C49490000", +"R c #3E3E3F3F40400000", +"E c #3A3A42423D3D0000", +"W c #3535404047470000", +"Q c #3737414148480000", +"! 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UXUXUXo 2 O ; d d y UXUXUX < < < F 2 UXUX", +"UXX , o UXUXUXUXUXUX+ F @ o X o + UXUXUXUXUXUX+ 2 @ UX", +"UXUX UXUXUXUXUXUXUXUXUX. - 2 : UXUXUXUXUXUXUXUX o UXUX" +}; --- wesnoth-1.2.6.orig/debian/watch +++ wesnoth-1.2.6/debian/watch @@ -0,0 +1,3 @@ +version=2 +# Site/Directory Pattern Version Script +http://heanet.dl.sourceforge.net/sourceforge/wesnoth/ wesnoth-([\d]+\.[\d]*[02468](?:\.[\d\.]*)?)\.tar\.(?:bz2|gz) debian uupdate --- wesnoth-1.2.6.orig/debian/wesnoth-editor.menu +++ wesnoth-1.2.6/debian/wesnoth-editor.menu @@ -0,0 +1,7 @@ +?package(wesnoth-editor): \ + needs="X11" \ + section="Games/Tools" \ + title="Battle for Wesnoth Editor" \ + longtitle="Map editor for the Battle for Wesnoth" \ + command="/usr/games/wesnoth_editor" \ + icon="/usr/share/pixmaps/wesnoth_editor-icon.xpm" --- wesnoth-1.2.6.orig/debian/wesnoth-server.dirs +++ wesnoth-1.2.6/debian/wesnoth-server.dirs @@ -0,0 +1,2 @@ +usr/games +usr/share/man/man6 --- wesnoth-1.2.6.orig/debian/wesnoth.dirs +++ wesnoth-1.2.6/debian/wesnoth.dirs @@ -0,0 +1,4 @@ +usr/share/lintian/overrides +usr/share/applications +usr/share/pixmaps +usr/bin/ --- wesnoth-1.2.6.orig/debian/wesnoth-server.install +++ wesnoth-1.2.6/debian/wesnoth-server.install @@ -0,0 +1,3 @@ +debian/tmp/usr/games/wesnothd +debian/tmp/usr/share/man/man6/wesnothd.6 +debian/tmp/usr/share/man/*/man6/wesnothd.6 --- wesnoth-1.2.6.orig/debian/wesnoth.menu +++ wesnoth-1.2.6/debian/wesnoth.menu @@ -0,0 +1,7 @@ +?package(wesnoth): \ + needs="X11" \ + section="Games/Strategy" \ + title="Battle for Wesnoth" \ + longtitle="Battle for Wesnoth is a fantasy turn-based strategy game" \ + command="/usr/games/wesnoth-nolog" \ + icon="/usr/share/pixmaps/wesnoth-icon.xpm" --- wesnoth-1.2.6.orig/debian/wesnoth-server.init.d +++ wesnoth-1.2.6/debian/wesnoth-server.init.d @@ -0,0 +1,75 @@ +#! /bin/sh +# + +PATH=/usr/local/sbin:/usr/local/bin:/sbin:/bin:/usr/sbin:/usr/bin +DAEMON=/usr/games/wesnothd +DAEMON_OPTS= +NAME=wesnothd +DESC="Wesnoth server" +PIDFILE=/var/run/$NAME.pid + +test -x $DAEMON || exit 5 + +. /lib/lsb/init-functions + +# Include wesnothd defaults if available +if [ -f /etc/default/$NAME ] ; then + . /etc/default/$NAME +fi + +set -e + +wesnoth_start() { + start-stop-daemon --start --quiet --pidfile $PIDFILE --oknodo \ + --background --exec $DAEMON --make-pidfile --chuid nobody \ + -- $DAEMON_OPTS > /dev/null 2> /dev/null || return 1 + return 0 +} + +wesnoth_stop() { + start-stop-daemon --stop --quiet --pidfile $PIDFILE \ + --oknodo --exec $DAEMON || return 1 + rm -f $PIDFILE + return 0 +} + +case "$1" in + start) + log_begin_msg "Starting $DESC: $NAME" + wesnoth_start + log_end_msg $? + ;; + stop) + log_begin_msg "Stopping $DESC: $NAME" + wesnoth_stop + log_end_msg $? + ;; + reload) + ;; + + restart|force-reload) + log_begin_msg "Restarting $DESC: $NAME" + wesnoth_stop && sleep 1 && wesnoth_start + log_end_msg $? + ;; + status) + if [ -s "$PIDFILE" ]; then + if kill -0 `cat $PIDFILE` 2> /dev/null; then + log_success_msg "Wesnoth server is running" + exit 0 + else + log_failure_msg "$PIDFILE exists but Wesnoth server is not running" + exit 1 + fi + else + log_success_msg "Wesnoth server is not running." + exit 3 + fi + ;; + *) + log_success_msg "Usage: $0 {start|stop|status|restart|force-reload}" >&2 + exit 2 + ;; +esac + +exit 0 --- wesnoth-1.2.6.orig/debian/wesnoth-nolog +++ wesnoth-1.2.6/debian/wesnoth-nolog @@ -0,0 +1,2 @@ +#!/bin/sh +wesnoth > /dev/null 2> /dev/null --- wesnoth-1.2.6.orig/debian/wesnoth-data.links +++ wesnoth-1.2.6/debian/wesnoth-data.links @@ -0,0 +1,4 @@ +usr/share/fonts/truetype/ttf-dejavu/DejaVuSans.ttf usr/share/games/wesnoth/fonts/DejaVuSans.ttf +usr/share/fonts/truetype/ttf-dejavu/DejaVuSans.ttf usr/share/games/wesnoth/fonts/DejaVuSans.ttf +/usr/share/fonts/truetype/sazanami/sazanami-gothic.ttf usr/share/games/wesnoth/fonts/sazanami-gothic.ttf +usr/share/games/wesnoth/images/wesnoth-icon.png usr/share/icons/wesnoth-icon.png --- wesnoth-1.2.6.orig/debian/wesnoth-httt.install +++ wesnoth-1.2.6/debian/wesnoth-httt.install @@ -0,0 +1,3 @@ +debian/tmp/usr/share/games/wesnoth/data/campaigns/Heir_To_The_Throne.cfg +debian/tmp/usr/share/games/wesnoth/data/campaigns/Heir_To_The_Throne +debian/tmp/usr/share/locale/*/LC_MESSAGES/wesnoth-httt.mo --- wesnoth-1.2.6.orig/debian/wesnoth-editor.dirs +++ wesnoth-1.2.6/debian/wesnoth-editor.dirs @@ -0,0 +1,5 @@ +usr/games +usr/share/games/wesnoth/images +usr/share/man/man6 +usr/share/applications +usr/share/pixmaps --- wesnoth-1.2.6.orig/debian/wesnoth.install +++ wesnoth-1.2.6/debian/wesnoth.install @@ -0,0 +1,6 @@ +debian/tmp/usr/games/wesnoth +debian/wesnoth-nolog /usr/games +debian/tmp/usr/share/man/man6/wesnoth.6 +debian/tmp/usr/share/man/*/man6/wesnoth.6 +debian/overrides/wesnoth /usr/share/lintian/overrides +icons/wesnoth.desktop /usr/share/applications --- wesnoth-1.2.6.orig/debian/rules +++ wesnoth-1.2.6/debian/rules @@ -0,0 +1,29 @@ +#!/usr/bin/make -f + +include /usr/share/cdbs/1/rules/debhelper.mk +include /usr/share/cdbs/1/class/autotools.mk +include /usr/share/cdbs/1/rules/simple-patchsys.mk + +DEB_CONFIGURE_EXTRA_FLAGS := --bindir=/usr/games --with-localedir=/usr/share/locale --with-fifodir=/var/run/wesnothd --with-datadir-name=wesnoth --datadir=/usr/share/games --enable-editor --enable-server --enable-python --with-fribidi --enable-dummy-locales +DEB_INSTALL_CHANGELOGS_ALL := changelog + +common-install-arch:: + DESTDIR=$(CURDIR)/debian/tmp/ \ + $(MAKE) install-exec + + DESTDIR=$(CURDIR)/debian/tmp/ \ + $(MAKE) -C doc/man install + +common-install-indep:: + DESTDIR=$(CURDIR)/debian/tmp/ \ + $(MAKE) install-data-local \ + datadir=/usr/share \ + pkgdatadir=/usr/share/games/wesnoth + + DESTDIR=$(CURDIR)/debian/tmp/ \ + $(MAKE) -C po install \ + localedir=/usr/share/locale + +clean:: + find po -name "*.gmo" -exec rm -f {} \; + find po -name "stamp-po" -exec rm -f {} \; --- wesnoth-1.2.6.orig/debian/wesnoth-tsg.install +++ wesnoth-1.2.6/debian/wesnoth-tsg.install @@ -0,0 +1,3 @@ +debian/tmp/usr/share/games/wesnoth/data/campaigns/The_South_Guard.cfg +debian/tmp/usr/share/games/wesnoth/data/campaigns/The_South_Guard +debian/tmp/usr/share/locale/*/LC_MESSAGES/wesnoth-tsg.mo --- wesnoth-1.2.6.orig/debian/wesnoth-ttb.install +++ wesnoth-1.2.6/debian/wesnoth-ttb.install @@ -0,0 +1,3 @@ +debian/tmp/usr/share/games/wesnoth/data/campaigns/Two_Brothers.cfg +debian/tmp/usr/share/games/wesnoth/data/campaigns/Two_Brothers +debian/tmp/usr/share/locale/*/LC_MESSAGES/wesnoth-tb.mo --- wesnoth-1.2.6.orig/debian/patches/CVE-2007-3917.patch +++ wesnoth-1.2.6/debian/patches/CVE-2007-3917.patch @@ -0,0 +1,59 @@ +diff -Nur wesnoth-1.2/src/display.cpp wesnoth-1.2.new/src/display.cpp +--- wesnoth-1.2/src/display.cpp 2006-11-05 18:20:46.000000000 +0100 ++++ wesnoth-1.2.new/src/display.cpp 2007-10-03 12:28:11.000000000 +0200 +@@ -2356,7 +2356,15 @@ + msg = message; + action = false; + } +- msg = font::word_wrap_text(msg,font::SIZE_SMALL,mapx()*3/4); ++ ++ try { ++ // We've had a joker who send an invalid utf-8 message to crash clients ++ // so now catch the exception and ignore the message. ++ msg = font::word_wrap_text(msg,font::SIZE_SMALL,mapx()*3/4); ++ } catch (utils::invalid_utf8_exception&) { ++ LOG_STREAM(err, engine) << "Invalid utf-8 found, chat message is ignored.\n"; ++ return; ++ } + + int ypos = chat_message_x; + for(std::vector::const_iterator m = chat_messages_.begin(); m != chat_messages_.end(); ++m) { +diff -Nur wesnoth-1.2/src/map_label.cpp wesnoth-1.2.new/src/map_label.cpp +--- wesnoth-1.2/src/map_label.cpp 2006-09-09 14:10:31.000000000 +0200 ++++ wesnoth-1.2.new/src/map_label.cpp 2007-10-03 12:28:11.000000000 +0200 +@@ -88,10 +88,14 @@ + + void map_labels::set_label(const gamemap::location& loc, const std::string& str, const SDL_Color colour) + { +- std::string text = str; +- if(text.size() > max_label_size) { +- text.resize(max_label_size); ++ // The actual data is wide_strings so test in wide_string mode ++ // also cutting a wide_string at an arbritary place gives odd ++ // problems. ++ wide_string tmp = utils::string_to_wstring(str); ++ if(tmp.size() > max_label_size) { ++ tmp.resize(max_label_size); + } ++ std::string text = utils::wstring_to_string(tmp); + + const label_map::iterator current_label = labels_.find(loc); + if(current_label != labels_.end()) { +diff -Nur wesnoth-1.2/src/server/server.cpp wesnoth-1.2.new/src/server/server.cpp +--- wesnoth-1.2/src/server/server.cpp 2006-10-26 17:07:17.000000000 +0200 ++++ wesnoth-1.2.new/src/server/server.cpp 2007-10-03 12:38:39.000000000 +0200 +@@ -78,9 +78,11 @@ + void truncate_message(t_string& str) + { + const size_t max_message_length = 240; +- std::string newstr = str.str(); +- newstr.resize(minimum(str.size(),max_message_length)); +- str = newstr; ++ // The string send can contain utf-8 so truncate as wide_string otherwise ++ // an corrupted utf-8 string can be returned. ++ wide_string newstr = utils::string_to_wstring(str.str()); ++ newstr.resize(minimum(newstr.size(),max_message_length)); ++ str = utils::wstring_to_string(newstr); + } + + } --- wesnoth-1.2.6.orig/debian/patches/CVE-2007-5742.patch +++ wesnoth-1.2.6/debian/patches/CVE-2007-5742.patch @@ -0,0 +1,11 @@ +--- wesnoth-1.2.6/src/serialization/preprocessor.cpp 2006-06-11 22:42:17.000000000 +0200 ++++ wesnoth-1.2.6/src/serialization/preprocessor.cpp.new 2007-12-02 21:28:27.000000000 +0100 +@@ -657,6 +657,8 @@ + LOG_CF << "ignoring reference to '" << newfilename << "'\n"; + } else + #endif ++ // Ignore filenames with '..' in them. ++ if (newfilename.find("..") == std::string::npos) + { + #ifndef USE_ZIPIOS + //if the filename begins with a '~', then look --- wesnoth-1.2.6.orig/debian/patches/CVE-2007-6201.patch +++ wesnoth-1.2.6/debian/patches/CVE-2007-6201.patch @@ -0,0 +1,34 @@ +diff -Nur wesnoth-1.2.6/src/playsingle_controller.cpp wesnoth-1.2.6.new/src/playsingle_controller.cpp +--- wesnoth-1.2.6/src/playsingle_controller.cpp 2007-04-10 19:54:07.000000000 +0200 ++++ wesnoth-1.2.6.new/src/playsingle_controller.cpp 2007-12-04 13:21:13.196802130 +0100 +@@ -479,10 +479,6 @@ + gui::show_dialog(*gui_,NULL,"",_("It is now your turn"),gui::MESSAGE); + } + +- const std::string& turn_cmd = preferences::turn_cmd(); +- if(turn_cmd.empty() == false) { +- system(turn_cmd.c_str()); +- } + + //execute gotos - first collect gotos in a list + std::vector gotos; +diff -Nur wesnoth-1.2.6/src/preferences.cpp wesnoth-1.2.6.new/src/preferences.cpp +--- wesnoth-1.2.6/src/preferences.cpp 2007-06-02 09:48:47.000000000 +0200 ++++ wesnoth-1.2.6.new/src/preferences.cpp 2007-12-04 13:20:34.194579505 +0100 +@@ -409,16 +409,6 @@ + prefs["turn_bell"] = (ison ? "yes" : "no"); + } + +-const std::string& turn_cmd() +-{ +- return prefs["turn_cmd"]; +-} +- +-void set_turn_cmd(const std::string& cmd) +-{ +- prefs["turn_cmd"] = cmd; +-} +- + bool message_bell() + { + return prefs["message_bell"] != "no"; --- wesnoth-1.2.6.orig/debian/wesnoth-trow.install +++ wesnoth-1.2.6/debian/wesnoth-trow.install @@ -0,0 +1,3 @@ +debian/tmp/usr/share/games/wesnoth/data/campaigns/The_Rise_Of_Wesnoth.cfg +debian/tmp/usr/share/games/wesnoth/data/campaigns/The_Rise_Of_Wesnoth +debian/tmp/usr/share/locale/*/LC_MESSAGES/wesnoth-trow.mo --- wesnoth-1.2.6.orig/debian/wesnoth-music.install +++ wesnoth-1.2.6/debian/wesnoth-music.install @@ -0,0 +1 @@ +debian/tmp/usr/share/games/wesnoth/music --- wesnoth-1.2.6.orig/debian/compat +++ wesnoth-1.2.6/debian/compat @@ -0,0 +1 @@ +4 --- wesnoth-1.2.6.orig/debian/copyright +++ wesnoth-1.2.6/debian/copyright @@ -0,0 +1,28 @@ +This package was debianized by Cyril Bouthors on +Tue, 14 Oct 2003 14:10:24 +0200. + +It was downloaded from http://www.wesnoth.org/ + +Upstream Author: David White + +Note that there are far more contributors in Wesnoth that the ones listed here. + +Copyright (C) 2003,2004,2005 David White +Copyright (C) 2005 Guillaume Melquiond +Copyright (C) 2005 Philippe Plantier +Copyright (C) 2005 Yann Dirson +Copyright (C) 2005 Isaac Clerencia + +License: + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2 of the License, or + (at your option) any later version. + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License + for more details. + + On Debian systems, the complete text of the GNU General Public + License can be found in /usr/share/common-licenses/GPL file. --- wesnoth-1.2.6.orig/debian/wesnoth-ei.install +++ wesnoth-1.2.6/debian/wesnoth-ei.install @@ -0,0 +1,3 @@ +debian/tmp/usr/share/games/wesnoth/data/campaigns/Eastern_Invasion.cfg +debian/tmp/usr/share/games/wesnoth/data/campaigns/Eastern_Invasion +debian/tmp/usr/share/locale/*/LC_MESSAGES/wesnoth-ei.mo --- wesnoth-1.2.6.orig/debian/overrides/wesnoth-data +++ wesnoth-1.2.6/debian/overrides/wesnoth-data @@ -0,0 +1 @@ +wesnoth-data: extra-license-file usr/share/games/wesnoth/data/COPYING.txt --- wesnoth-1.2.6.orig/debian/overrides/wesnoth +++ wesnoth-1.2.6/debian/overrides/wesnoth @@ -0,0 +1 @@ +wesnoth: menu-icon-missing /usr/share/pixmaps/wesnoth-icon.xpm --- wesnoth-1.2.6.orig/debian/wesnoth-editor.links +++ wesnoth-1.2.6/debian/wesnoth-editor.links @@ -0,0 +1 @@ +usr/share/games/wesnoth/images/wesnoth_editor-icon.png usr/share/icons/wesnoth_editor-icon.png --- wesnoth-1.2.6.orig/debian/wesnoth-data.install +++ wesnoth-1.2.6/debian/wesnoth-data.install @@ -0,0 +1,36 @@ +debian/tmp/usr/share/games/wesnoth/locales +debian/tmp/usr/share/games/wesnoth/data/factions/ +debian/tmp/usr/share/games/wesnoth/data/languages/ +debian/tmp/usr/share/games/wesnoth/data/themes/default.cfg +debian/tmp/usr/share/games/wesnoth/data/themes/dfool.cfg +debian/tmp/usr/share/games/wesnoth/data/themes/experimental.cfg +debian/tmp/usr/share/games/wesnoth/data/themes/macros.cfg +debian/tmp/usr/share/games/wesnoth/data/terrain-graphics +debian/tmp/usr/share/games/wesnoth/data/units +debian/tmp/usr/share/games/wesnoth/data/*.cfg +debian/tmp/usr/share/games/wesnoth/data/COPYING.txt +debian/tmp/usr/share/games/wesnoth/images/wesnoth-icon.png +debian/tmp/usr/share/games/wesnoth/images/attacks +debian/tmp/usr/share/games/wesnoth/images/buttons +debian/tmp/usr/share/games/wesnoth/images/cursors +debian/tmp/usr/share/games/wesnoth/images/cursors-bw +debian/tmp/usr/share/games/wesnoth/images/maps/ +debian/tmp/usr/share/games/wesnoth/images/halo +debian/tmp/usr/share/games/wesnoth/images/misc +debian/tmp/usr/share/games/wesnoth/images/help +debian/tmp/usr/share/games/wesnoth/images/items +debian/tmp/usr/share/games/wesnoth/images/portraits/ +debian/tmp/usr/share/games/wesnoth/images/icons +debian/tmp/usr/share/games/wesnoth/images/terrain +debian/tmp/usr/share/games/wesnoth/images/projectiles +debian/tmp/usr/share/games/wesnoth/images/units +debian/tmp/usr/share/games/wesnoth/data/scenarios/multiplayer +debian/tmp/usr/share/games/wesnoth/data/maps/multiplayer +debian/tmp/usr/share/games/wesnoth/sounds +debian/tmp/usr/share/games/wesnoth/data/tutorial +debian/tmp/usr/share/locale/*/LC_MESSAGES/wesnoth.mo +debian/tmp/usr/share/locale/*/LC_MESSAGES/wesnoth-tutorial.mo +debian/tmp/usr/share/locale/*/LC_MESSAGES/wesnoth-lib.mo +debian/tmp/usr/share/locale/*/LC_MESSAGES/wesnoth-editor.mo +debian/wesnoth-icon.xpm /usr/share/pixmaps +debian/overrides/wesnoth-data /usr/share/lintian/overrides --- wesnoth-1.2.6.orig/debian/wesnoth-data.dirs +++ wesnoth-1.2.6/debian/wesnoth-data.dirs @@ -0,0 +1 @@ +usr/share/pixmaps --- wesnoth-1.2.6.orig/debian/wesnoth_editor-icon.xpm +++ wesnoth-1.2.6/debian/wesnoth_editor-icon.xpm @@ -0,0 +1,225 @@ +/* XPM */ +static char *wesnoth_editor-icon[] = { +/* columns rows colors chars-per-pixel */ +"32 32 187 2", +" c black", +". c #0808070706060000", +"X c #0A0A090907070000", +"o c #0D0D0C0C0B0B0000", +"O c #11110C0C06060000", +"+ c #11110F0F0C0C0000", +"@ c #131311110E0E0000", +"# c #181814140D0D0000", +"$ c #1414131311110000", +"% c #1818171713130000", +"& c #1D1D1A1A15150000", +"* c #1C1C1C1C1B1B0000", +"= c #1F1F20201F1F0000", +"- c #25251D1D14140000", +"; 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O # n i XXXXXXXXXXXXXX", +"XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX. + # i ..1.k.^ . XXXXXXXXXXXX", +"XXXXXXXXXXXXXXXXXXXXXXXX # > @ 3 ] y.7.r.r.K.9.W # XXXXXXXXXXXX", +"XXXXXXXXXXXXXXXXXX . @ g 8.K.s.T. X XW.u.u.W.K.u.r XXXXXXXXXXXX", +"XXXXXXXXXX. o 5 g M %.8.!.'.^.~.'..X}.K.i.i.K.u.z.l XXXXXXXXXX", +"XXXXX o 3 ! 7.U./.^.'.^.!.!.E.W.^.|.'.d.0.K.W.k.Q.` : XXXXXXXXXX", +"$ p U -.:.K.Y.~.~.~.^.E.E.W.E.W.W.^.^.' ( k.Q.^.'.w.r XX . XXXX", +"p V.H.A.M.5.x.x.!.!.^.(.~.!.~.W.E.E.E.r.i.K.Q.{.{.f.< XX& i O XX", +"$ .G.V.-.O.=.x.b.b.b.Y.E.E.^.!.E.E.E.^.).'.].].^.[.X.5 6 - - . ", +"X U Z.M.-.-.#.=.4.X.*.e.b.E.~.^.!.m.n.W.`.^.~.^.(.}.U.J M # * . ", +". D M.C.-.M.V.:.{ P R $.d.n.~.E.b.l.v.E.E.W.~.(.'.Q.F.v > - o XX", +"XXp M.A.M.V.M.M.-.-.M.#.1.g.E.E.m.E.v.v.E.!.~.(.{.L.R 2 X % XX", +"XX2 -.V.C.C.M.-.-.>.V.M.! <.b.E.E.W.x.v.Y.!.(.'.|.S.i + @ X XX", +"XXX V -.M.M.>.-.#.>.M.M.@.~ z.2.Q l.b.g.b.!.'.{.{.{ 1 + & XXXX", +"XXXX7 E R { +.@.#.@.{ @.M.@.$.G _ I.b.l.Y.!.'.|.P.x o ; 8 O XXXX", +"XXXX% F @.{ U L Y { +.O.-.#.! 4.b.Y.l.l.b.^.^.'.[ * + 0 k : XXXX", +"XXXXXX4 M.M.-.@.@.-.M.>.#.#.@.o.w.p.j.l.b.~.'.P.s o ; n &.f XX", +"XXXXXX+ >.A.M.-.-.-.M.M.+.@.>.#.| } 2.x.g.m.^.! ; @ 0 o./.X.o XX", +"XXXXXX+ #.Z.M.-.#.+.{ Y R >.M.M.M.:.{ *.p.j.a.p + ; Z P. XL.: XX", +"XXXXXX+ #.V.-.+.U b b d A >.M.V.C.V.B.{ X.q.J * + w ;._.{.a.y ", +"XXXXXXo E A.M.A d Y M.R v -.M.N.V.M.-.@.R G w o ; N D.{.[.] 5 . ", +"XXXXXXXXw M.V.E x O.Z.@.v +.O.M.M.:. .R L i * # u $.Q.{.T.P 9 . ", +"XXXXXXXX$ +.A.M.V A M.#.v { [ M.M.N.M.R B 6 + > M t.U./.f.G t ", +"XXXXXXXX m H.H.E b U U b L D M.M.V.M.-.V * % u / 3.` ) H r # ", +"XXXXXXXXXX$ { J.M.F m p D m > m +.C.C.@.w $ > h z e - + . XXXX", +"XXXXXXXXXXX K Z.M.@.#.D E 9 X 8 o.M.D = $ - , # XXXXXXXXXX", +"XXXXXXXXXX g ,.M.V.>.:.D o XX u n p * X . XXXXXXXXXXXXXX", +"XXXXXXXXXXXX% Y M.M.M.O.3 XXXXXXXX w V $ . XXXXXXXXXXXXXXXXXX", +"XXXXXXXXXXXX. B ,.6.,.S X XXXXXXXXX U c X XXXXXXXXXXXXXXXXXXXX", +"XXXXXXXXXXXX a [ I g & XXXXXXXXq T 2 XXXXXXXXXXXXXXXXXXXXXX", +"XXXXXXXXXXXXXXX - o XXXXXXXXXXXXo + . XXXXXXXXXXXXXXXXXXXXXX", +"XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX" +}; --- wesnoth-1.2.6.orig/debian/wesnoth-music.dirs +++ wesnoth-1.2.6/debian/wesnoth-music.dirs @@ -0,0 +1 @@ +usr/share/games/wesnoth/ --- wesnoth-1.2.6.orig/debian/wesnoth-utbs.install +++ wesnoth-1.2.6/debian/wesnoth-utbs.install @@ -0,0 +1,3 @@ +debian/tmp/usr/share/games/wesnoth/data/campaigns/Under_the_Burning_Suns.cfg +debian/tmp/usr/share/games/wesnoth/data/campaigns/Under_the_Burning_Suns +debian/tmp/usr/share/locale/*/LC_MESSAGES/wesnoth-utbs.mo --- wesnoth-1.2.6.orig/po/wesnoth-tb/wesnoth-tb.pot +++ wesnoth-1.2.6/po/wesnoth-tb/wesnoth-tb.pot @@ -32,8 +32,11 @@ #: data/campaigns/Two_Brothers.cfg:18 msgid "" -"A Black Mage is threatening the local village and its inhabitants. When their leader Bjarn sends for aid from his brother Arne, he is victorious, but Bjarn himself is kidnapped. Can you rescue him?\n" -"A very short campaign, made for beginners on easy and challenging for pros on hard." +"A Black Mage is threatening the local village and its inhabitants. When " +"their leader Bjarn sends for aid from his brother Arne, he is victorious, " +"but Bjarn himself is kidnapped. Can you rescue him?\n" +"A very short campaign, made for beginners on easy and challenging for pros " +"on hard." msgstr "" #: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:4 @@ -44,27 +47,51 @@ msgid "Slay the Black Mage" msgstr "" -#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:45 data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:64 data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:416 data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:554 data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:70 data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:313 data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:471 data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:55 data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:201 +#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:45 +#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:64 +#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:416 +#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:554 +#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:70 +#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:313 +#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:471 +#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:55 +#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:201 msgid "Death of Arne" msgstr "" -#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:49 data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:68 data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:420 data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:558 data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:74 data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:317 data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:475 data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:63 data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:209 +#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:49 +#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:68 +#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:420 +#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:558 +#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:74 +#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:317 +#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:475 +#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:63 +#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:209 msgid "Turns run out" msgstr "" -#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:64 data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:85 data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:95 data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:78 +#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:64 +#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:85 +#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:95 +#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:78 msgid "Arne" msgstr "" -#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:73 data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:483 +#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:73 +#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:483 msgid "Bjarn" msgstr "" -#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:84 data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:96 data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:108 +#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:84 +#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:96 +#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:108 msgid "Peasant" msgstr "" -#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:120 data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:132 data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:144 +#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:120 +#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:132 +#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:144 msgid "Villager" msgstr "" @@ -85,11 +112,19 @@ msgstr "" #: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:226 -msgid "In a remote part of Wesnoth, people lived their lives working hard and caring for each other, but not knowing much about the world outside. One day, however, their peaceful world was shattered, as an evil mage came to the region, spreading havoc and despair." +msgid "" +"In a remote part of Wesnoth, people lived their lives working hard and " +"caring for each other, but not knowing much about the world outside. One " +"day, however, their peaceful world was shattered, as an evil mage came to " +"the region, spreading havoc and despair." msgstr "" #: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:230 -msgid "Bjarn, the local mage of the village, was the man who saw best how to deal with this threat. He asked the help of his brother Arne, leader of a mercenary band of horsemen, and outfitted several of the villagers with gear from the armory." +msgid "" +"Bjarn, the local mage of the village, was the man who saw best how to deal " +"with this threat. He asked the help of his brother Arne, leader of a " +"mercenary band of horsemen, and outfitted several of the villagers with gear " +"from the armory." msgstr "" #: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:235 @@ -97,7 +132,10 @@ msgstr "" #: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:240 -msgid "An evil mage, two days ride north, is posing a threat to our livelihoods. He is terrorizing our countryside. I've already called the village to arms and now it's up to you to lead them." +msgid "" +"An evil mage, two days ride north, is posing a threat to our livelihoods. He " +"is terrorizing our countryside. I've already called the village to arms and " +"now it's up to you to lead them." msgstr "" #: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:245 @@ -105,19 +143,27 @@ msgstr "" #: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:250 -msgid "After a short journey the small band of troops is close to the hideout of the evil mage." +msgid "" +"After a short journey the small band of troops is close to the hideout of " +"the evil mage." msgstr "" #: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:254 -msgid "I will attempt to sneak through the forest. If I can slay the evil one while he is off his guard, the battle will be over in one stroke!" +msgid "" +"I will attempt to sneak through the forest. If I can slay the evil one while " +"he is off his guard, the battle will be over in one stroke!" msgstr "" #: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:266 -msgid "Bjarn should have been in position by now. I wonder if anything's happened to him?" +msgid "" +"Bjarn should have been in position by now. I wonder if anything's happened " +"to him?" msgstr "" #: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:275 -msgid "This is worrying. What's happened to Bjarn? I suppose we must slay the dark sorcerer ourselves." +msgid "" +"This is worrying. What's happened to Bjarn? I suppose we must slay the dark " +"sorcerer ourselves." msgstr "" #: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:291 @@ -137,7 +183,9 @@ msgstr "" #: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:309 -msgid "Sir, he's been kidnapped! I just saw some men running off with him. They looked like friends of this one." +msgid "" +"Sir, he's been kidnapped! I just saw some men running off with him. They " +"looked like friends of this one." msgstr "" #: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:313 @@ -145,11 +193,14 @@ msgstr "" #: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:327 -msgid "Ha, so you thought to send a mage around and stab me in the back? Well, I have news for you. We've kidnapped him!" +msgid "" +"Ha, so you thought to send a mage around and stab me in the back? Well, I " +"have news for you. We've kidnapped him!" msgstr "" #: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:331 -msgid "What? Bjarn kidnapped? And the black mage still ravages the land? Noooo!" +msgid "" +"What? Bjarn kidnapped? And the black mage still ravages the land? Noooo!" msgstr "" #: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:344 @@ -160,7 +211,10 @@ msgid "That wasn't so hard!" msgstr "" -#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:369 data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:620 data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:488 data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:256 +#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:369 +#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:620 +#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:488 +#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:256 msgid "Everything is lost now that I am dead..." msgstr "" @@ -177,7 +231,9 @@ msgstr "" #: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:211 -msgid "The kidnappers fled north through the forest, and Arne made to follow them, although his horsemen would be at a disadvantage." +msgid "" +"The kidnappers fled north through the forest, and Arne made to follow them, " +"although his horsemen would be at a disadvantage." msgstr "" #: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:215 @@ -197,7 +253,9 @@ msgstr "" #: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:233 -msgid "Those men had some great arguments persuading me to not allow you to enter this forest. Any further, and you will die." +msgid "" +"Those men had some great arguments persuading me to not allow you to enter " +"this forest. Any further, and you will die." msgstr "" #: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:237 @@ -225,15 +283,22 @@ msgstr "" #: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:339 -msgid "Hah! You got me alright, but what does that help? No harm telling you now, I suppose. Your precious mage is safely locked away in our dungeons. I was set up to be a decoy." +msgid "" +"Hah! You got me alright, but what does that help? No harm telling you now, I " +"suppose. Your precious mage is safely locked away in our dungeons. I was set " +"up to be a decoy." msgstr "" #: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:343 -msgid "Nooo! Tricked again. Tell us where he is and we shall spare your miserable life." +msgid "" +"Nooo! Tricked again. Tell us where he is and we shall spare your miserable " +"life." msgstr "" #: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:348 -msgid "Three days ride to the northeast, in a deserted castle. The passwords to the guards are Sithrak and Eleben." +msgid "" +"Three days ride to the northeast, in a deserted castle. The passwords to the " +"guards are Sithrak and Eleben." msgstr "" #: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:352 @@ -245,7 +310,11 @@ msgstr "" #: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:376 -msgid "Greetings, I am Brena. I saw you fighting the foul undead. I like nothing better than smashing those foul skeletons and their ilk. Though I came too late to help in this fight, I would like to aid you in your forthcoming endeavours." +msgid "" +"Greetings, I am Brena. I saw you fighting the foul undead. I like nothing " +"better than smashing those foul skeletons and their ilk. Though I came too " +"late to help in this fight, I would like to aid you in your forthcoming " +"endeavours." msgstr "" #: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:380 @@ -269,7 +338,9 @@ msgstr "" #: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:405 -msgid "Take this, then, for I see that you are on a quest. My comrades will help you whenever you call for them." +msgid "" +"Take this, then, for I see that you are on a quest. My comrades will help " +"you whenever you call for them." msgstr "" #: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:421 @@ -285,11 +356,16 @@ msgstr "" #: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:457 -msgid "You foolish human, you killed me but you won't be able to reach the undead. I fulfilled the pact and will be reanimated soon to be a Lord of their armies." +msgid "" +"You foolish human, you killed me but you won't be able to reach the undead. " +"I fulfilled the pact and will be reanimated soon to be a Lord of their " +"armies." msgstr "" #: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:461 -msgid "Hurry, we have to track them down. Maybe we can still get them. They have to be in the north!" +msgid "" +"Hurry, we have to track them down. Maybe we can still get them. They have to " +"be in the north!" msgstr "" #: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:467 @@ -312,7 +388,14 @@ msgid "Rotharik" msgstr "" -#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:127 data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:135 data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:144 data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:152 data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:306 data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:314 data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:322 data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:331 +#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:127 +#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:135 +#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:144 +#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:152 +#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:306 +#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:314 +#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:322 +#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:331 msgid "Guard" msgstr "" @@ -320,12 +403,16 @@ msgid "Knago-Brek" msgstr "" -#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:179 data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:188 data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:198 data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:207 +#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:179 +#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:188 +#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:198 +#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:207 msgid "Castle Guard" msgstr "" #: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:233 -msgid "Arne arrived at the castle and was immediately challenged by some guards." +msgid "" +"Arne arrived at the castle and was immediately challenged by some guards." msgstr "" #: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:237 @@ -361,11 +448,15 @@ msgstr "" #: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:292 -msgid "Haha! We not kill people for long time. Weapon wants blood. We now kill humans!!" +msgid "" +"Haha! We not kill people for long time. Weapon wants blood. We now kill " +"humans!!" msgstr "" #: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:296 -msgid "I knew that we had to fight to free my brother! Come on men, lets kill some orcs." +msgid "" +"I knew that we had to fight to free my brother! Come on men, lets kill some " +"orcs." msgstr "" #: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:339 @@ -417,7 +508,9 @@ msgstr "" #: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:405 -msgid "It must be the key to the cell they're holding Bjarn in! I will take the key. I can't wait to see my brother. Come on, let's free him." +msgid "" +"It must be the key to the cell they're holding Bjarn in! I will take the " +"key. I can't wait to see my brother. Come on, let's free him." msgstr "" #: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:412 @@ -445,7 +538,10 @@ msgstr "" #: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:538 -msgid "The damn Dark Sorcerer Rotharik has imprisoned me behind this magical barrier. You must get the key from him to free me. You can only open it with the key." +msgid "" +"The damn Dark Sorcerer Rotharik has imprisoned me behind this magical " +"barrier. You must get the key from him to free me. You can only open it with " +"the key." msgstr "" #: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:550 @@ -457,7 +553,9 @@ msgstr "" #: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:592 -msgid "Oh it was nothing, a few elves, one or two dark sorcerers, a bunch of orcs and some undead. Really just a day's work for us mercenaries." +msgid "" +"Oh it was nothing, a few elves, one or two dark sorcerers, a bunch of orcs " +"and some undead. Really just a day's work for us mercenaries." msgstr "" #: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:597 @@ -480,7 +578,8 @@ msgid "Find out what is happening in the village" msgstr "" -#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:59 data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:205 +#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:59 +#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:205 msgid "Death of Bjarn" msgstr "" @@ -493,11 +592,15 @@ msgstr "" #: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:148 -msgid "There. Your village is just across those hills, and already I see men coming to greet us!" +msgid "" +"There. Your village is just across those hills, and already I see men coming " +"to greet us!" msgstr "" #: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:153 -msgid "No. They are fleeing from something. We have to find out what is happening over here!" +msgid "" +"No. They are fleeing from something. We have to find out what is happening " +"over here!" msgstr "" #: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:158 @@ -505,7 +608,9 @@ msgstr "" #: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:163 -msgid "We should go there and talk to Councillor Hoban. Maybe he knows what is going on here." +msgid "" +"We should go there and talk to Councillor Hoban. Maybe he knows what is " +"going on here." msgstr "" #: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:175 @@ -517,15 +622,21 @@ msgstr "" #: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:184 -msgid "In the time you have been away a looting band of orcs took over this region. There was noone here to stop them." +msgid "" +"In the time you have been away a looting band of orcs took over this region. " +"There was noone here to stop them." msgstr "" #: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:188 -msgid "The orcish Warlord wants to enslave us. We will not be able to hold out for long." +msgid "" +"The orcish Warlord wants to enslave us. We will not be able to hold out for " +"long." msgstr "" #: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:192 -msgid "Be careful, he is responsible for the deaths of many of us. Very few remain who can bear arms, but I will send them to aid you in battle." +msgid "" +"Be careful, he is responsible for the deaths of many of us. Very few remain " +"who can bear arms, but I will send them to aid you in battle." msgstr "" #: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:197 @@ -537,11 +648,16 @@ msgstr "" #: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:224 -msgid "So much has been destroyed. We will have a hard time fixing the damage the orcs and the undead caused. I hope this does not happen again." +msgid "" +"So much has been destroyed. We will have a hard time fixing the damage the " +"orcs and the undead caused. I hope this does not happen again." msgstr "" #: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:229 -msgid "I have to leave you now. My men and I are needed by others, too. But should you ever face another grim foe, send me a messenger. I'll come as fast as I can, little brother." +msgid "" +"I have to leave you now. My men and I are needed by others, too. But should " +"you ever face another grim foe, send me a messenger. I'll come as fast as I " +"can, little brother." msgstr "" #: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:241 @@ -555,4 +671,3 @@ #: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:273 msgid "I was too weak to protect these people. Oh why did this happen to me?!?" msgstr "" - --- wesnoth-1.2.6.orig/po/wesnoth-utbs/wesnoth-utbs.pot +++ wesnoth-1.2.6/po/wesnoth-utbs/wesnoth-utbs.pot @@ -14,7 +14,9 @@ msgid "Under the Burning Suns" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/units/Desert_Hunter.cfg:5 data/campaigns/Under_the_Burning_Suns/units/Nym_Hunter.cfg:4 data/campaigns/Under_the_Burning_Suns.cfg:18 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Hunter.cfg:5 +#: data/campaigns/Under_the_Burning_Suns/units/Nym_Hunter.cfg:4 +#: data/campaigns/Under_the_Burning_Suns.cfg:18 msgid "Desert Hunter" msgstr "" @@ -26,11 +28,15 @@ msgid "(Challenging)" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/units/Nym_Sentinel.cfg:4 data/campaigns/Under_the_Burning_Suns/units/Desert_Sentinel.cfg:4 data/campaigns/Under_the_Burning_Suns.cfg:19 +#: data/campaigns/Under_the_Burning_Suns/units/Nym_Sentinel.cfg:4 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Sentinel.cfg:4 +#: data/campaigns/Under_the_Burning_Suns.cfg:19 msgid "Desert Sentinel" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/units/Nym_Prowler.cfg:4 data/campaigns/Under_the_Burning_Suns/units/Desert_Prowler.cfg:4 data/campaigns/Under_the_Burning_Suns.cfg:20 +#: data/campaigns/Under_the_Burning_Suns/units/Nym_Prowler.cfg:4 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Prowler.cfg:4 +#: data/campaigns/Under_the_Burning_Suns.cfg:20 msgid "Desert Prowler" msgstr "" @@ -39,34 +45,66 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns.cfg:22 -msgid "In the distant future a small band of elves struggles to survive amidst the ruins of fallen empires. Lead your people out of the desert on an epic journey to find a new home." +msgid "" +"In the distant future a small band of elves struggles to survive amidst the " +"ruins of fallen empires. Lead your people out of the desert on an epic " +"journey to find a new home." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:7 data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:8 +#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:7 +#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:8 msgid "Speaking with the Fishes" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:43 data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:472 data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:809 +#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:43 +#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:472 +#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:809 msgid "Melusand" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:64 -msgid "Chapter 10: The merfolk helped us pilot our ships deep out into the ocean. Some of the younger elves were actually quite adept at climbing the rigging and steering the ships. Me, I mostly stayed in the captain's quarters and tried to avoid getting seasick. The sea reminded me of being out in the vast desert, with only the stars at night to guide my way. Still, without the merfolk's help we would have been hopelessly lost." +msgid "" +"Chapter 10: The merfolk helped us pilot our ships deep out into the ocean. " +"Some of the younger elves were actually quite adept at climbing the rigging " +"and steering the ships. Me, I mostly stayed in the captain's quarters and " +"tried to avoid getting seasick. The sea reminded me of being out in the vast " +"desert, with only the stars at night to guide my way. Still, without the " +"merfolk's help we would have been hopelessly lost." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:68 -msgid "That afternoon three of the merfolk sat in a circle and performed their ritual to determine the location of their master. Apparently it was a success for they steered us straight towards the setting sun." +msgid "" +"That afternoon three of the merfolk sat in a circle and performed their " +"ritual to determine the location of their master. Apparently it was a " +"success for they steered us straight towards the setting sun." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:72 -msgid "The next morning we reached our destination. It wasn't even an island, just a sandbar sticking out above the water. We lowered down a longboat and the merfolk pulled us to shore, none of us being very skilled with the oars." +msgid "" +"The next morning we reached our destination. It wasn't even an island, just " +"a sandbar sticking out above the water. We lowered down a longboat and the " +"merfolk pulled us to shore, none of us being very skilled with the oars." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:76 -msgid "In the water around the sand bar were a large number of merfolk guards. Standing alone on top of the sand was one of the oldest merfolk I have ever seen. She beckoned to us and we approached..." -msgstr "" - -#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:145 data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:155 data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:165 data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:175 data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:185 data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:195 data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:495 data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:516 data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:537 data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:558 data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:579 data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:600 +msgid "" +"In the water around the sand bar were a large number of merfolk guards. " +"Standing alone on top of the sand was one of the oldest merfolk I have ever " +"seen. She beckoned to us and we approached..." +msgstr "" + +#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:145 +#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:155 +#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:165 +#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:175 +#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:185 +#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:195 +#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:495 +#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:516 +#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:537 +#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:558 +#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:579 +#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:600 msgid "Merfolk Guard" msgstr "" @@ -75,19 +113,28 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:228 -msgid "Greetings. I'm afraid I am at a disadvantage, for you know my name and I do not know yours." +msgid "" +"Greetings. I'm afraid I am at a disadvantage, for you know my name and I do " +"not know yours." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:233 -msgid "I am known as Melusand. I am what you might call a high priest among my people." +msgid "" +"I am known as Melusand. I am what you might call a high priest among my " +"people." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:239 msgid "This is--" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:259 data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:274 -msgid "No, you don't have to introduce yourselves. I already know who you are and why you have been journeying all this way. And I must say, $ally_name, that your recent actions and indeed your presence with these fine folk is a credit to your race." +#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:259 +#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:274 +msgid "" +"No, you don't have to introduce yourselves. I already know who you are and " +"why you have been journeying all this way. And I must say, $ally_name, that " +"your recent actions and indeed your presence with these fine folk is a " +"credit to your race." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:265 @@ -99,7 +146,9 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:292 -msgid "No, you don't have to introduce yourselves. I already know who you are and why you have been journeying all this way." +msgid "" +"No, you don't have to introduce yourselves. I already know who you are and " +"why you have been journeying all this way." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:303 @@ -111,7 +160,13 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:313 -msgid "I have been watching your progress with great interest, but I could not contact you directly. That is why I sent out my most trusted followers to find you. I apologize for the difficulty of arranging a meeting. Oh, and I hope you do not mind my guards. But her spies are everywhere and I had to be certain that we could converse without being overheard. Besides, it never hurts to be too careful." +msgid "" +"I have been watching your progress with great interest, but I could not " +"contact you directly. That is why I sent out my most trusted followers to " +"find you. I apologize for the difficulty of arranging a meeting. Oh, and I " +"hope you do not mind my guards. But her spies are everywhere and I had to be " +"certain that we could converse without being overheard. Besides, it never " +"hurts to be too careful." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:319 @@ -119,11 +174,18 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:324 -msgid "Perhaps I should start at the beginning. Make yourselves comfortable, for this may take a while. I want to tell you a tale, it is a story of the fall of what you refer to as 'The Golden Age'." +msgid "" +"Perhaps I should start at the beginning. Make yourselves comfortable, for " +"this may take a while. I want to tell you a tale, it is a story of the fall " +"of what you refer to as 'The Golden Age'." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:329 -msgid "A long time ago there was a great empire of humans known as the Empire of Wesnoth. They lived peacefully alongside elves and dwarves, and drove the dark powers deep under the earth. It was a time of peace, light, and prosperity for all." +msgid "" +"A long time ago there was a great empire of humans known as the Empire of " +"Wesnoth. They lived peacefully alongside elves and dwarves, and drove the " +"dark powers deep under the earth. It was a time of peace, light, and " +"prosperity for all." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:335 @@ -131,43 +193,133 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:340 -msgid "This will go much faster if you don't interrupt me. Now, as I was saying the Empire of Wesnoth was very learned in the magical arts and had vast repositories of knowledge. Back then there was only one sun in the sky, the sun you call Sela. But the king decreed that he would raise a second sun into the heavens, to lengthen their days and shorten the darkness. All the mages, sorcerers and wise men came together and cast a mountain into the sky and made it glow as bright as the sun. They sent this second sun, who you call Naia, hurling through the sky so that there was only a few hours of dark each night. Though some had called the attempt foolish, it was a resounding success and stood as a tribute to the power and might of the humans. The golden age glowed brighter than ever and the many believed that they had dispelled evil and darkness forever." +msgid "" +"This will go much faster if you don't interrupt me. Now, as I was saying the " +"Empire of Wesnoth was very learned in the magical arts and had vast " +"repositories of knowledge. Back then there was only one sun in the sky, the " +"sun you call Sela. But the king decreed that he would raise a second sun " +"into the heavens, to lengthen their days and shorten the darkness. All the " +"mages, sorcerers and wise men came together and cast a mountain into the sky " +"and made it glow as bright as the sun. They sent this second sun, who you " +"call Naia, hurling through the sky so that there was only a few hours of " +"dark each night. Though some had called the attempt foolish, it was a " +"resounding success and stood as a tribute to the power and might of the " +"humans. The golden age glowed brighter than ever and the many believed that " +"they had dispelled evil and darkness forever." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:345 -msgid "But with their prosperity and power, over the generations the humans grew arrogant. One day a young descendant of the original king decreed that darkness should be abolished altogether from the land, so that light and goodness would shine forth everywhere. But the people had grown lazy and complacent and the ranks of mages who still trained hard to harness the magical arts had decreased greatly. Still the king believed he was all-powerful and would not listen to the mages' protests. So, seeking to duplicate their ancestors' previous success, the mages tried to lift a second mountain into the sky. But a great evil befell them that day; their power failed and the mountain crashed down onto the humans capital, crushing all within it. In an instant the center of the Empire of Wesnoth was utterly destroyed." +msgid "" +"But with their prosperity and power, over the generations the humans grew " +"arrogant. One day a young descendant of the original king decreed that " +"darkness should be abolished altogether from the land, so that light and " +"goodness would shine forth everywhere. But the people had grown lazy and " +"complacent and the ranks of mages who still trained hard to harness the " +"magical arts had decreased greatly. Still the king believed he was all-" +"powerful and would not listen to the mages' protests. So, seeking to " +"duplicate their ancestors' previous success, the mages tried to lift a " +"second mountain into the sky. But a great evil befell them that day; their " +"power failed and the mountain crashed down onto the humans capital, crushing " +"all within it. In an instant the center of the Empire of Wesnoth was utterly " +"destroyed." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:350 -msgid "The king and his family were all killed, and soon petty warlords tore apart the empire as all the known lands fell into chaos. Elves and Dwarves were drawn into the conflicts, Orcs and Trolls spread forth from the dark places, and chaos and darkness swallowed the lands." +msgid "" +"The king and his family were all killed, and soon petty warlords tore apart " +"the empire as all the known lands fell into chaos. Elves and Dwarves were " +"drawn into the conflicts, Orcs and Trolls spread forth from the dark places, " +"and chaos and darkness swallowed the lands." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:355 -msgid "The two suns, a monument to the power and hubris of the fallen Empire of Wesnoth, scorched the earth. The fields dried up, forests died, and swamps turned into mud-cracked plains. Since then the path of the second sun has shifted in the sky, creating the long dark that you are so familiar with every other night. And much evil has spread forth across the lands. The mages of the Empire of Wesnoth still haunt their domains as the undead lords that plague your sands. The surviving humans have descended into barbarity and squalor. Orcs cover the lands killing each other and any that fall into their grasp. The dwarves and trolls hide in their tunnels, in the dark, fighting an endless war. I do not mean to offend your friend, but the majority of them care little for the fate of the surface dwellers. And without their forests the elves have mostly died out, another victim of the chaos and evil that dominates our lands." +msgid "" +"The two suns, a monument to the power and hubris of the fallen Empire of " +"Wesnoth, scorched the earth. The fields dried up, forests died, and swamps " +"turned into mud-cracked plains. Since then the path of the second sun has " +"shifted in the sky, creating the long dark that you are so familiar with " +"every other night. And much evil has spread forth across the lands. The " +"mages of the Empire of Wesnoth still haunt their domains as the undead lords " +"that plague your sands. The surviving humans have descended into barbarity " +"and squalor. Orcs cover the lands killing each other and any that fall into " +"their grasp. The dwarves and trolls hide in their tunnels, in the dark, " +"fighting an endless war. I do not mean to offend your friend, but the " +"majority of them care little for the fate of the surface dwellers. And " +"without their forests the elves have mostly died out, another victim of the " +"chaos and evil that dominates our lands." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:360 -msgid "What can we merfolk do? We see much with our magics, but we do not have the numbers, nor the power, to bring back order to the domains of the land dwellers. And even the sea is not free from the darkness; we struggle to survive against the naga and far worse things that have crept forth from the dark places. We are barely holding our own in the waters, but you saw how ill-suited we were when we went ashore." +msgid "" +"What can we merfolk do? We see much with our magics, but we do not have the " +"numbers, nor the power, to bring back order to the domains of the land " +"dwellers. And even the sea is not free from the darkness; we struggle to " +"survive against the naga and far worse things that have crept forth from the " +"dark places. We are barely holding our own in the waters, but you saw how " +"ill-suited we were when we went ashore." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:365 -msgid "You are probably wondering why I know all this history. Far out in the sea is a string of islands that was once colonized by some humans from the Empire of Wesnoth. During the Golden Age ships traveled often to the mainland carrying trade goods and news. Apparently the colony was led by a group of mages who wanted a safe place to perform their experiments. Protected by their magic and their isolation, these colonists held out longer than most after the fall of the empire. What happened to them we do not know for certain, but many years ago my people discovered the ruins of their settlements. While exploring the ruins we found a library full of letters and several journals. With our magics and knowledge we were able to decipher the writings and thus we could piece together the history of the end of the Golden Age." +msgid "" +"You are probably wondering why I know all this history. Far out in the sea " +"is a string of islands that was once colonized by some humans from the " +"Empire of Wesnoth. During the Golden Age ships traveled often to the " +"mainland carrying trade goods and news. Apparently the colony was led by a " +"group of mages who wanted a safe place to perform their experiments. " +"Protected by their magic and their isolation, these colonists held out " +"longer than most after the fall of the empire. What happened to them we do " +"not know for certain, but many years ago my people discovered the ruins of " +"their settlements. While exploring the ruins we found a library full of " +"letters and several journals. With our magics and knowledge we were able to " +"decipher the writings and thus we could piece together the history of the " +"end of the Golden Age." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:370 -msgid "The islands seemed lush and bountiful so we decided to settle in the shallow waters. But we discovered that the largest island was a strange and sinister place. The interior of the island was choked with a thick jungle, and at the center we could see several tall rocky peaks. On the tallest peak was build some sort of stronghold and occasionally at night we saw strange lights emanating from it. We sent several expeditions into the jungle to explore the building, but none ever returned. Soon afterwards merfolk sleeping on the shores would disappear at night, leaving only bloody trails leading into the dense jungle. It was clear that something was lurking in the jungle, but we knew not what. Our priests felt a strange presence that they could not understand, and darkness clouded our attempts at scrying." +msgid "" +"The islands seemed lush and bountiful so we decided to settle in the shallow " +"waters. But we discovered that the largest island was a strange and sinister " +"place. The interior of the island was choked with a thick jungle, and at the " +"center we could see several tall rocky peaks. On the tallest peak was build " +"some sort of stronghold and occasionally at night we saw strange lights " +"emanating from it. We sent several expeditions into the jungle to explore " +"the building, but none ever returned. Soon afterwards merfolk sleeping on " +"the shores would disappear at night, leaving only bloody trails leading into " +"the dense jungle. It was clear that something was lurking in the jungle, but " +"we knew not what. Our priests felt a strange presence that they could not " +"understand, and darkness clouded our attempts at scrying." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:375 -msgid "The island was declared cursed, and we stayed as far away from it as we could. Some said we should flee the islands, but the waters were great for hunting, and the cursed naga who often raided our settlements did not trouble us here. So we remained and told ourselves that if we kept our distance everything would be okay." +msgid "" +"The island was declared cursed, and we stayed as far away from it as we " +"could. Some said we should flee the islands, but the waters were great for " +"hunting, and the cursed naga who often raided our settlements did not " +"trouble us here. So we remained and told ourselves that if we kept our " +"distance everything would be okay." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:380 -msgid "But then that night came, I still remember it, as if it was yesterday. As the sun set a darkness spread forth from the tower, blotting out the moon and stars. From the sea came harsh battle cries and a great host of naga appeared from out of the depths. Even worse, from that large island the bodies of long-dead humans rose again and marched through the water, killing soundlessly. We were not prepared for such a powerful assault, and we were forced to flee for our lives. Indeed we were lucky to save as many as we did." +msgid "" +"But then that night came, I still remember it, as if it was yesterday. As " +"the sun set a darkness spread forth from the tower, blotting out the moon " +"and stars. From the sea came harsh battle cries and a great host of naga " +"appeared from out of the depths. Even worse, from that large island the " +"bodies of long-dead humans rose again and marched through the water, killing " +"soundlessly. We were not prepared for such a powerful assault, and we were " +"forced to flee for our lives. Indeed we were lucky to save as many as we did." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:385 -msgid "In hindsight I blame the humans. With their experiments I think they woke something, something evil. Years later, we still suffer from the legacy of their cursed arrogance and hubris. Something festers on that island, corrupting all that it touches. Since we fled, those islands have become a haven to dark and terrible things. Naga prowl the seas, and undead and other horrors lurk in that twisted jungle. The few creatures that we have captured alive speak of a dark goddess, one they serve blindly unto death. It seems that she has taken control of the humans you saw as well." +msgid "" +"In hindsight I blame the humans. With their experiments I think they woke " +"something, something evil. Years later, we still suffer from the legacy of " +"their cursed arrogance and hubris. Something festers on that island, " +"corrupting all that it touches. Since we fled, those islands have become a " +"haven to dark and terrible things. Naga prowl the seas, and undead and other " +"horrors lurk in that twisted jungle. The few creatures that we have captured " +"alive speak of a dark goddess, one they serve blindly unto death. It seems " +"that she has taken control of the humans you saw as well." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:391 @@ -175,15 +327,24 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:396 -msgid "She has many names. We call her the Eater of Souls. But in the old tongue her name is Yechnagoth." +msgid "" +"She has many names. We call her the Eater of Souls. But in the old tongue " +"her name is Yechnagoth." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:1109 data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:402 +#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:1109 +#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:402 msgid "No!" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:407 -msgid "Yes, I thought that name would be familiar to you. Always is she looking for new followers. I believe that it is she who appeared unto your people in the guise of your god. But her lust for even greater power may be her undoing. For she underestimated your strength of will; you are not as easily controlled as those she dominated before. She brought you here to be her followers, but I believe that you may be just the ones who can destroy her." +msgid "" +"Yes, I thought that name would be familiar to you. Always is she looking for " +"new followers. I believe that it is she who appeared unto your people in the " +"guise of your god. But her lust for even greater power may be her undoing. " +"For she underestimated your strength of will; you are not as easily " +"controlled as those she dominated before. She brought you here to be her " +"followers, but I believe that you may be just the ones who can destroy her." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:413 @@ -191,35 +352,65 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:418 -msgid "Years of battle have taken their toll; my people are few in number and have not the strength to strike at her alone. But I see in you a strength and determination that gives me hope. With your help we may have a chance." +msgid "" +"Years of battle have taken their toll; my people are few in number and have " +"not the strength to strike at her alone. But I see in you a strength and " +"determination that gives me hope. With your help we may have a chance." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:423 -msgid "You must realize that if she is not stopped, who knows how far her pestilence might spread? I have scryed far and wide and there are few that have the strength to stand up to such a force. If we do not, who will?" +msgid "" +"You must realize that if she is not stopped, who knows how far her " +"pestilence might spread? I have scryed far and wide and there are few that " +"have the strength to stand up to such a force. If we do not, who will?" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:429 -msgid "How can we trust you? How do we know you aren't servants of Yechnagoth, sent to trick us?" +msgid "" +"How can we trust you? How do we know you aren't servants of Yechnagoth, sent " +"to trick us?" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:434 -msgid "If you knew anything about us you would not ask such a question! The idea is an anathema to all that we stand for! You saw how my brethren risked life and limb to find you and protect you and your kind against the humans. You saw how the humans treated us in return. Are not our actions proof enough?" +msgid "" +"If you knew anything about us you would not ask such a question! The idea is " +"an anathema to all that we stand for! You saw how my brethren risked life " +"and limb to find you and protect you and your kind against the humans. You " +"saw how the humans treated us in return. Are not our actions proof enough?" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:439 -msgid "Because in the end, I'm afraid you just have to trust us. If we wanted to capture you we could have already. But we are not here to force you to do anything. Feel free to leave if you want, we can take you back to land. But you will find few friends among the wilds north of the mountains, and the humans will be searching for you. Eloh's reach is long and her vengeance is terrible." +msgid "" +"Because in the end, I'm afraid you just have to trust us. If we wanted to " +"capture you we could have already. But we are not here to force you to do " +"anything. Feel free to leave if you want, we can take you back to land. But " +"you will find few friends among the wilds north of the mountains, and the " +"humans will be searching for you. Eloh's reach is long and her vengeance is " +"terrible." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:444 -msgid "Indeed, that is what she is expecting. Like the few others that have resisted her for a time, she expects you to flee from her, to run away as far as you can. Long has it been since she has been seriously attacked; it is the one thing she not will be anticipating. I doubt that she even considers your kind a threat, but we have a real chance here to show her that there is still power in the known lands that she does not control." +msgid "" +"Indeed, that is what she is expecting. Like the few others that have " +"resisted her for a time, she expects you to flee from her, to run away as " +"far as you can. Long has it been since she has been seriously attacked; it " +"is the one thing she not will be anticipating. I doubt that she even " +"considers your kind a threat, but we have a real chance here to show her " +"that there is still power in the known lands that she does not control." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:450 -msgid "You have given us much to think about. But we cannot make such an important decision in an instant. Please give us time to talk among ourselves and discuss this matter." +msgid "" +"You have given us much to think about. But we cannot make such an important " +"decision in an instant. Please give us time to talk among ourselves and " +"discuss this matter." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:455 -msgid "Of course. We will withdraw to the shallows and give you some privacy. But do not ponder for too long, for we do not have a lot of time. I will return ere long." +msgid "" +"Of course. We will withdraw to the shallows and give you some privacy. But " +"do not ponder for too long, for we do not have a lot of time. I will return " +"ere long." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:610 @@ -235,23 +426,37 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:636 -msgid "I'm still not sure I trust her. What if she's just trying to get you all to fight her war for her?" +msgid "" +"I'm still not sure I trust her. What if she's just trying to get you all to " +"fight her war for her?" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:646 -msgid " $ally_name not sure if he trust fish lady. What if she just want you elves to fight her war for her?" +msgid "" +" $ally_name not sure if he trust fish lady. What if she just want you elves " +"to fight her war for her?" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:655 -msgid "The point is, it's not her fight, it's our fight too. I for one believe her tale. With all the power that Melusand says Yechnagoth has, how do we know that Yechnagoth wasn't the one who rained those rocks down upon our village all those weeks ago? What if this is all just part of a plot to turn our people into a group of mindless followers?" +msgid "" +"The point is, it's not her fight, it's our fight too. I for one believe her " +"tale. With all the power that Melusand says Yechnagoth has, how do we know " +"that Yechnagoth wasn't the one who rained those rocks down upon our village " +"all those weeks ago? What if this is all just part of a plot to turn our " +"people into a group of mindless followers?" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:661 -msgid "Whether this was all planned or not, what's important is what should we do with ourselves now? We have a duty to protect our people." +msgid "" +"Whether this was all planned or not, what's important is what should we do " +"with ourselves now? We have a duty to protect our people." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:667 -msgid "No, no, no! Too much blood has been spilled. This has gone on way too far for us to just end it now and walk away. You saw what she did to Keratur and Tanstafaal, their blood is on my hands and I will have vengeance!" +msgid "" +"No, no, no! Too much blood has been spilled. This has gone on way too far " +"for us to just end it now and walk away. You saw what she did to Keratur and " +"Tanstafaal, their blood is on my hands and I will have vengeance!" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:673 @@ -259,7 +464,13 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:679 -msgid "I admit that Melusand does have a point. We cannot return under the mountains the way we came, the humans will be heavily guarding that path for sure by now. We could ask the merfolk to return us back to the coasts to the north or south of where we came, but I do not know these lands at all. We would be wandering aimlessly through the wilderness. Oh, if only we did have Eloh to guide us. We need her now more than ever." +msgid "" +"I admit that Melusand does have a point. We cannot return under the " +"mountains the way we came, the humans will be heavily guarding that path for " +"sure by now. We could ask the merfolk to return us back to the coasts to the " +"north or south of where we came, but I do not know these lands at all. We " +"would be wandering aimlessly through the wilderness. Oh, if only we did have " +"Eloh to guide us. We need her now more than ever." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:685 @@ -267,7 +478,14 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:691 -msgid "I know! I know! Would you like me to kill myself as punishment, or step down as leader? Imagine how I feel. I heard her voice, it was just as you had told us since we were children, Zhul. The voice of our god, speaking to us for the first time since the olden days. And I believed, I wanted to believe so badly, that I could take our people away from the horror and the death. I see them now whenever I sleep, I see their faces, all of our brethren who have died on the accursed journey. Oh, I wish none of this had ever happened!" +msgid "" +"I know! I know! Would you like me to kill myself as punishment, or step down " +"as leader? Imagine how I feel. I heard her voice, it was just as you had " +"told us since we were children, Zhul. The voice of our god, speaking to us " +"for the first time since the olden days. And I believed, I wanted to believe " +"so badly, that I could take our people away from the horror and the death. I " +"see them now whenever I sleep, I see their faces, all of our brethren who " +"have died on the accursed journey. Oh, I wish none of this had ever happened!" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:697 @@ -275,43 +493,82 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:703 -msgid "Many who have seen dark times wish they could go back and remake the past. But that is not in our power, all we can do now is do what seems right in the time that is allotted to us. Do not succumb to despair Kaleh, or else Yechnagoth has already won." +msgid "" +"Many who have seen dark times wish they could go back and remake the past. " +"But that is not in our power, all we can do now is do what seems right in " +"the time that is allotted to us. Do not succumb to despair Kaleh, or else " +"Yechnagoth has already won." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:717 -msgid "Yes, remember boy, the fight is not yet lost while we still draw breath." +msgid "" +"Yes, remember boy, the fight is not yet lost while we still draw breath." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:727 -msgid " Do not give up yet, little one. The battle is not yet lost while we still fight." +msgid "" +" Do not give up yet, little one. The battle is not yet lost while we still " +"fight." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:736 -msgid "You are right. I believe Melusand, strange as her tale sounds. From all I have seen Yechnagoth truly is a scourge on this earth, and I would gladly give up my life for a chance to destroy her once and for all. But this is not a choice that I can make for all of our people." +msgid "" +"You are right. I believe Melusand, strange as her tale sounds. From all I " +"have seen Yechnagoth truly is a scourge on this earth, and I would gladly " +"give up my life for a chance to destroy her once and for all. But this is " +"not a choice that I can make for all of our people." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:742 -msgid "She should be made to pay for all that she has done to our people, and if I should die in the attempt, then so be it. I will not leave your side now, Kaleh." +msgid "" +"She should be made to pay for all that she has done to our people, and if I " +"should die in the attempt, then so be it. I will not leave your side now, " +"Kaleh." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:748 -msgid "As strange as it may sound, there are some things in this world that are more important than the fate of our people. Years from now the suns shall rise anew, a seed will grow into a flower, a child will be born. And I believe that if Yechnagoth is victorious then all that is good and beautiful will be corrupted and twisted and destroyed. This is a harsh world that we live in, but there is beauty and goodness in it, and no matter what may happen to us, I would gladly give my life to see that beauty and goodness survive." +msgid "" +"As strange as it may sound, there are some things in this world that are " +"more important than the fate of our people. Years from now the suns shall " +"rise anew, a seed will grow into a flower, a child will be born. And I " +"believe that if Yechnagoth is victorious then all that is good and beautiful " +"will be corrupted and twisted and destroyed. This is a harsh world that we " +"live in, but there is beauty and goodness in it, and no matter what may " +"happen to us, I would gladly give my life to see that beauty and goodness " +"survive." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:762 -msgid "Even in the deepest tunnels underground we could not forever escape Yechnagoth's power if she remains unchecked. Against such evil I am sure my king would give you a whole army of dwarves, but I am afraid you only have me. Still, I will do what I can to see her destroyed." +msgid "" +"Even in the deepest tunnels underground we could not forever escape " +"Yechnagoth's power if she remains unchecked. Against such evil I am sure my " +"king would give you a whole army of dwarves, but I am afraid you only have " +"me. Still, I will do what I can to see her destroyed." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:772 -msgid "Even in deepest tunnels my people could not escape Yechnagoth's power forever if she is not stopped. Against such evil I am sure the Great Leader would give you whole army of trolls, but I am afraid you only have $ally_name. Still, $ally_name will do what he can to see her destroyed." +msgid "" +"Even in deepest tunnels my people could not escape Yechnagoth's power " +"forever if she is not stopped. Against such evil I am sure the Great Leader " +"would give you whole army of trolls, but I am afraid you only have " +"$ally_name. Still, $ally_name will do what he can to see her destroyed." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:781 -msgid "Then it is decided. Still in this matter we cannot speak for all our people. Those who go on this quest may never return, and this battle is certainly no place for the young or the elderly. Let all who are afraid or cannot fight stay behind with the merfolk. I will ask Melusand to arrange that if we fail, they be taken far away from here, that they might live out their lives in what peace they can find." +msgid "" +"Then it is decided. Still in this matter we cannot speak for all our people. " +"Those who go on this quest may never return, and this battle is certainly no " +"place for the young or the elderly. Let all who are afraid or cannot fight " +"stay behind with the merfolk. I will ask Melusand to arrange that if we " +"fail, they be taken far away from here, that they might live out their lives " +"in what peace they can find." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:787 -msgid "That is very compassionate of you, but I doubt that many of our surviving people will wish to stay behind. You are our leader Kaleh, and where you go, we will follow." +msgid "" +"That is very compassionate of you, but I doubt that many of our surviving " +"people will wish to stay behind. You are our leader Kaleh, and where you go, " +"we will follow." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:792 @@ -323,15 +580,28 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:827 -msgid "Yes we have. Yechnagoth has played us like fools. We have all lost loved ones because of her machinations. Her arrogance will not go unchallenged; we will aid you in your cause." +msgid "" +"Yes we have. Yechnagoth has played us like fools. We have all lost loved " +"ones because of her machinations. Her arrogance will not go unchallenged; we " +"will aid you in your cause." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:832 -msgid "Excellent. Due to our limited numbers, we cannot mount a full frontal assault against all her forces. Instead a sneak attack may allow us to bypass her defenses and strike at her heart. There are many among my people who yearn to strike against the Eater of Souls. I will help orchestrate an attack on one of the outmost northern islands to create a diversion. I also want to thank you for rescuing my brethren from the humans. They owe you their lives and they wish to return their debt of gratitude. They have volunteered to guide and escort you to your destination." +msgid "" +"Excellent. Due to our limited numbers, we cannot mount a full frontal " +"assault against all her forces. Instead a sneak attack may allow us to " +"bypass her defenses and strike at her heart. There are many among my people " +"who yearn to strike against the Eater of Souls. I will help orchestrate an " +"attack on one of the outmost northern islands to create a diversion. I also " +"want to thank you for rescuing my brethren from the humans. They owe you " +"their lives and they wish to return their debt of gratitude. They have " +"volunteered to guide and escort you to your destination." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:837 -msgid "Although her magic has clouded the isles from my scrying, it is the largest island, which we call Zocthanol Isle, where I sense the strongest power." +msgid "" +"Although her magic has clouded the isles from my scrying, it is the largest " +"island, which we call Zocthanol Isle, where I sense the strongest power." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:843 @@ -339,15 +609,33 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:848 -msgid "Because Zocthanol means accursed in our tongue. Anyway, it is there that I think you will find the source of the corruption. We will not be able to continue our attack for long, but it should give you enough time to slip through the outer defenses and reach Zocthanol Isle. You must explore the island, find the source of the darkness that infests it and destroy it before the rest of Yechnagoth's minions have time to return." +msgid "" +"Because Zocthanol means accursed in our tongue. Anyway, it is there that I " +"think you will find the source of the corruption. We will not be able to " +"continue our attack for long, but it should give you enough time to slip " +"through the outer defenses and reach Zocthanol Isle. You must explore the " +"island, find the source of the darkness that infests it and destroy it " +"before the rest of Yechnagoth's minions have time to return." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:853 -msgid "And on a related subject I can offer you a glimmer of hope in this dark time. I know that you have been searching for a home for your people. These corrupted islands were once rich and bountiful. If this darkness can truly be destroyed, then such a place might be the home you have been looking for. And I promise you that if you help us, we will help you adapt to these new lands. But that is talk for another day." +msgid "" +"And on a related subject I can offer you a glimmer of hope in this dark " +"time. I know that you have been searching for a home for your people. These " +"corrupted islands were once rich and bountiful. If this darkness can truly " +"be destroyed, then such a place might be the home you have been looking for. " +"And I promise you that if you help us, we will help you adapt to these new " +"lands. But that is talk for another day." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:858 -msgid "Before you go I have one thing to give you. I'm afraid that where you are going my magical power will be of little help. However I want you to have these brooches. They are made from the rarest shells that are found in our waters and I have blessed them with the power of the Sea God. As long as you wear them I will be able to track your progress. You may find that they protect you in other ways as well." +msgid "" +"Before you go I have one thing to give you. I'm afraid that where you are " +"going my magical power will be of little help. However I want you to have " +"these brooches. They are made from the rarest shells that are found in our " +"waters and I have blessed them with the power of the Sea God. As long as you " +"wear them I will be able to track your progress. You may find that they " +"protect you in other ways as well." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:864 @@ -363,51 +651,128 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:882 -msgid "We go into this darkness knowing that perhaps none of us will return alive. But I cannot ask all my people to go with me against their will. This battle is also no place for our children or our elders. I ask that you protect those that we leave behind, and should the fight go ill, please take them as far away from here as possible. At the least perhaps they can get some peace and happiness in the distant wilds." +msgid "" +"We go into this darkness knowing that perhaps none of us will return alive. " +"But I cannot ask all my people to go with me against their will. This battle " +"is also no place for our children or our elders. I ask that you protect " +"those that we leave behind, and should the fight go ill, please take them as " +"far away from here as possible. At the least perhaps they can get some peace " +"and happiness in the distant wilds." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:887 -msgid "I will do as you ask. It is only fair. But if if this battle goes ill I do not think there will be many safe places left in the known lands." +msgid "" +"I will do as you ask. It is only fair. But if if this battle goes ill I do " +"not think there will be many safe places left in the known lands." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:893 -msgid "Before we leave, there's one thing I don't understand. When he first met Kaleh, Esanoo said this all concerned Yechnagoth and Yanqui. We know about Yechnagoth, but who is Yanqui?" +msgid "" +"Before we leave, there's one thing I don't understand. When he first met " +"Kaleh, Esanoo said this all concerned Yechnagoth and Yanqui. We know about " +"Yechnagoth, but who is Yanqui?" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:899 -msgid "I remember when Yechnagoth was posing as Eloh, she said she was the slayer of the demon lord Yanqui." +msgid "" +"I remember when Yechnagoth was posing as Eloh, she said she was the slayer " +"of the demon lord Yanqui." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:905 -msgid "I wonder where Yechnagoth heard of the story of the demon lord Yanqui. It is a sad tale and has not been told for ages, but perhaps now is the right time." +msgid "" +"I wonder where Yechnagoth heard of the story of the demon lord Yanqui. It is " +"a sad tale and has not been told for ages, but perhaps now is the right time." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:911 -msgid "It all started in the years before the Great Fall. The elves of Wesmere Forest were masters of the arcane magics. They valued knowledge above all else and specialized in divination, seeking to scry out the secrets of the other races. In their scrying they attracted the notice of the Demon Yanqui." +msgid "" +"It all started in the years before the Great Fall. The elves of Wesmere " +"Forest were masters of the arcane magics. They valued knowledge above all " +"else and specialized in divination, seeking to scry out the secrets of the " +"other races. In their scrying they attracted the notice of the Demon Yanqui." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:917 -msgid "Yanqui appeared to them in the guise of a beautiful elven youth and told them that a great darkness was coming, which would destroy all the knowledge that they had collected. He said if they worshiped him as a god he would protect them and reveal unto them knowledge and magics that they could only dream of. But he wanted more; he demanded a blood sacrifice of one elf a month. Some of the elves were revolted, but most were tempted by the prospect of even greater power, and so they bowed down and worshipped him as their god. Those few who protested his ascendancy were the first to be thrown into jails and sacrificed." +msgid "" +"Yanqui appeared to them in the guise of a beautiful elven youth and told " +"them that a great darkness was coming, which would destroy all the knowledge " +"that they had collected. He said if they worshiped him as a god he would " +"protect them and reveal unto them knowledge and magics that they could only " +"dream of. But he wanted more; he demanded a blood sacrifice of one elf a " +"month. Some of the elves were revolted, but most were tempted by the " +"prospect of even greater power, and so they bowed down and worshipped him as " +"their god. Those few who protested his ascendancy were the first to be " +"thrown into jails and sacrificed." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:923 -msgid "And so as the rest of the lands succumbed to darkness and chaos, Wesmere Forest was one of the few islands of peace and safety. But Yanqui played upon the elves' fears and demanded more from his followers. He declared that all other elves were heretics and did not deserve life. So the Wesmere elves gave sanctuary to refugees, and then they turned them over to their dark priests, who sacrificed them on Yanqui's bloody altars. Yanqui feasted on these sacrifices and grew stronger and more powerful. He wanted even more. When no more refugees came, the priests ordered raiding parties to go out and bring back any poor souls they could find. When no more elves could be found they preyed upon humans, dwarves, orcs, anyone they could find in the nearby lands." +msgid "" +"And so as the rest of the lands succumbed to darkness and chaos, Wesmere " +"Forest was one of the few islands of peace and safety. But Yanqui played " +"upon the elves' fears and demanded more from his followers. He declared that " +"all other elves were heretics and did not deserve life. So the Wesmere elves " +"gave sanctuary to refugees, and then they turned them over to their dark " +"priests, who sacrificed them on Yanqui's bloody altars. Yanqui feasted on " +"these sacrifices and grew stronger and more powerful. He wanted even more. " +"When no more refugees came, the priests ordered raiding parties to go out " +"and bring back any poor souls they could find. When no more elves could be " +"found they preyed upon humans, dwarves, orcs, anyone they could find in the " +"nearby lands." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:929 -msgid "By this point most of the other forests had been burned, and Eloh was leading our people south across the plains. We were surprised to find the Wesmere Forest still standing, and even more surprised when an elvish raiding party came out of the forest and attacked us at night, stealing several of our children. Eloh, in her wisdom, revealed in a dream the terrible things that happened in that dark forest. We were appalled at the depths to which our brethren had sunk, and though we were loath to attack our own kind, we decided that we could not let these abominable practices continue. We vowed to avenge the sacrifice of our children, and we attacked with all our might." +msgid "" +"By this point most of the other forests had been burned, and Eloh was " +"leading our people south across the plains. We were surprised to find the " +"Wesmere Forest still standing, and even more surprised when an elvish " +"raiding party came out of the forest and attacked us at night, stealing " +"several of our children. Eloh, in her wisdom, revealed in a dream the " +"terrible things that happened in that dark forest. We were appalled at the " +"depths to which our brethren had sunk, and though we were loath to attack " +"our own kind, we decided that we could not let these abominable practices " +"continue. We vowed to avenge the sacrifice of our children, and we attacked " +"with all our might." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:935 -msgid "Driven on by their dark priests and by their fear of Yanqui's wrath, the Wesmere elves fought stubbornly against our superior numbers. The fighting was horrible indeed; that once beautiful forest was drenched in blood, and corpses littered the sunny glades. The battle cumulated with Yanqui himself appearing in his true form above the forest. He flew over the land, raining down fire on defenders and attackers alike, delighting in the death and destruction. We had not the power to combat one as strong as him, and we called out to Eloh to save us in our hour of need. In a great avatar of light she appeared and they battled back and forth above the burning forest. In the end she beheaded him and smote his body down upon the earth." +msgid "" +"Driven on by their dark priests and by their fear of Yanqui's wrath, the " +"Wesmere elves fought stubbornly against our superior numbers. The fighting " +"was horrible indeed; that once beautiful forest was drenched in blood, and " +"corpses littered the sunny glades. The battle cumulated with Yanqui himself " +"appearing in his true form above the forest. He flew over the land, raining " +"down fire on defenders and attackers alike, delighting in the death and " +"destruction. We had not the power to combat one as strong as him, and we " +"called out to Eloh to save us in our hour of need. In a great avatar of " +"light she appeared and they battled back and forth above the burning forest. " +"In the end she beheaded him and smote his body down upon the earth." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:941 -msgid "By this point the entire forest was being engulfed by flame, and friend and foe alike fled from the inferno. With the death of their god the Wesmere elves surrendered and begged for forgiveness, telling us the entire sorry story. We took pity on them and cared for them as best we could, but we were afraid that some of the devout priests might try to secretly continue the worship of Yanqui. For Eloh told us that she had not killed Yanqui, but merely banished him from this world. We did not want to risk Yanqui ever dividing our people again. So we decided that the dark priests who organized the sacrifices must be executed, but that all others who renounced Yanqui might be saved. " +msgid "" +"By this point the entire forest was being engulfed by flame, and friend and " +"foe alike fled from the inferno. With the death of their god the Wesmere " +"elves surrendered and begged for forgiveness, telling us the entire sorry " +"story. We took pity on them and cared for them as best we could, but we were " +"afraid that some of the devout priests might try to secretly continue the " +"worship of Yanqui. For Eloh told us that she had not killed Yanqui, but " +"merely banished him from this world. We did not want to risk Yanqui ever " +"dividing our people again. So we decided that the dark priests who organized " +"the sacrifices must be executed, but that all others who renounced Yanqui " +"might be saved. " msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:947 -msgid "Our priests also declared that Yanqui's name and his story were forbidden knowledge, to speak of him meant death. Their constant vigilance was rewarded; in a few generations only the high priests knew of the tale, and so it was passed down to me. Though these measures may seem harsh, I believe they were justified. If Yanqui was ever summoned back I don't think we could have survived another schism. And so the story of Yanqui was passed down from generation to generation to remind us guardians of knowledge of the folly of valuing knowledge higher than the welfare of our people." +msgid "" +"Our priests also declared that Yanqui's name and his story were forbidden " +"knowledge, to speak of him meant death. Their constant vigilance was " +"rewarded; in a few generations only the high priests knew of the tale, and " +"so it was passed down to me. Though these measures may seem harsh, I believe " +"they were justified. If Yanqui was ever summoned back I don't think we could " +"have survived another schism. And so the story of Yanqui was passed down " +"from generation to generation to remind us guardians of knowledge of the " +"folly of valuing knowledge higher than the welfare of our people." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:953 @@ -415,18 +780,41 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:959 -msgid "Foolish girl! Do not ask such a question. Trust me, it is better not to know. Knowledge can be a terrible weight, and not one that I would want a youth such as yourself to bear. Treasure the beautiful things in this life and pry not into the darker secrets. Eloh forgive me, I have probably told you too much already, but in these dark times I felt that you should know a little bit of the truth." +msgid "" +"Foolish girl! Do not ask such a question. Trust me, it is better not to " +"know. Knowledge can be a terrible weight, and not one that I would want a " +"youth such as yourself to bear. Treasure the beautiful things in this life " +"and pry not into the darker secrets. Eloh forgive me, I have probably told " +"you too much already, but in these dark times I felt that you should know a " +"little bit of the truth." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:964 -msgid "That is very interesting. In truth, I'd never heard of Yanqui before when I told Esanoo to mention him to you, Kaleh. Let me explain. When Eloh appeared to you, I was able to use my powers to eavesdrop on your conversation. I did not know how much you suspected, but I did not want to cause panic by openly revealing who was actually speaking to you. I had hoped to convince you to come here so I could reveal the truth to you in person. That's why I made those elusive references to Yechnagoth and Yanqui, hoping that Kaleh would make the connection between Eloh and Yechnagoth, and be curious enough to seek me out. My mistake was that I did not realize that Yechnagoth would move so fast. I am sorry that discovering her true identity carried such a high price for your people." +msgid "" +"That is very interesting. In truth, I'd never heard of Yanqui before when I " +"told Esanoo to mention him to you, Kaleh. Let me explain. When Eloh appeared " +"to you, I was able to use my powers to eavesdrop on your conversation. I did " +"not know how much you suspected, but I did not want to cause panic by openly " +"revealing who was actually speaking to you. I had hoped to convince you to " +"come here so I could reveal the truth to you in person. That's why I made " +"those elusive references to Yechnagoth and Yanqui, hoping that Kaleh would " +"make the connection between Eloh and Yechnagoth, and be curious enough to " +"seek me out. My mistake was that I did not realize that Yechnagoth would " +"move so fast. I am sorry that discovering her true identity carried such a " +"high price for your people." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/10_Fish.cfg:969 -msgid "And now I must bid you farewell. The merfolk you rescued will help show you the path to the island, and I must go orchestrate our diversion. We will begin our attack at the end of the next long night, so by dawn the large island should be left relatively unguarded. I will pray for our success, with luck we shall all meet again." +msgid "" +"And now I must bid you farewell. The merfolk you rescued will help show you " +"the path to the island, and I must go orchestrate our diversion. We will " +"begin our attack at the end of the next long night, so by dawn the large " +"island should be left relatively unguarded. I will pray for our success, " +"with luck we shall all meet again." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:11 data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:12 +#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:11 +#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:12 msgid "The Battle for Zocthanol Isle" msgstr "" @@ -443,26 +831,68 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:314 -msgid "Chapter 11: Our boats slipped softly through the water, shrouded in the predawn darkness. At this moment the merfolk would be launching their diversionary attack, but the fact that we had not encountered any resistance was still eerily disturbing. Ahead of us, the large island loomed, dark and menacing." +msgid "" +"Chapter 11: Our boats slipped softly through the water, shrouded in the " +"predawn darkness. At this moment the merfolk would be launching their " +"diversionary attack, but the fact that we had not encountered any resistance " +"was still eerily disturbing. Ahead of us, the large island loomed, dark and " +"menacing." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:318 -msgid "In the end, almost all of my people decided to join in this final battle. I was surprised. They had gone through so much and yet they still had faith in me. Looking around at them, I could not help noticing how many familiar faces were missing. Barely a fourth of those who set out with us on our journey had survived. If I had known it would be this bad would I have ever left in the first place? I thought Eloh was protecting us and guiding our steps, but in truth it was all me. For better or for worse I have no one to blame but myself." +msgid "" +"In the end, almost all of my people decided to join in this final battle. I " +"was surprised. They had gone through so much and yet they still had faith in " +"me. Looking around at them, I could not help noticing how many familiar " +"faces were missing. Barely a fourth of those who set out with us on our " +"journey had survived. If I had known it would be this bad would I have ever " +"left in the first place? I thought Eloh was protecting us and guiding our " +"steps, but in truth it was all me. For better or for worse I have no one to " +"blame but myself." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:322 -msgid "But Zhul is right, if we came all this way just for a chance to help the merfolk defeat Yechnagoth then our journey was not in vain. We were searching for a new home, safe from all the horrors and death of the desert, but now this struggle seems more important. Could these islands possibly become a home for my people? It is a prospect too wonderful to dare to hope for. But in the end that is not what is driving me. All I care about is vengeance upon her that did this to us. Garak, Keratur, Tanstafaal, all those poor souls we left behind in our village and the many who have marked our path with their blood, they all shall be avenged." +msgid "" +"But Zhul is right, if we came all this way just for a chance to help the " +"merfolk defeat Yechnagoth then our journey was not in vain. We were " +"searching for a new home, safe from all the horrors and death of the desert, " +"but now this struggle seems more important. Could these islands possibly " +"become a home for my people? It is a prospect too wonderful to dare to hope " +"for. But in the end that is not what is driving me. All I care about is " +"vengeance upon her that did this to us. Garak, Keratur, Tanstafaal, all " +"those poor souls we left behind in our village and the many who have marked " +"our path with their blood, they all shall be avenged." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:326 -msgid "This conflict is greater than just us. These lands were once places of beauty and hope. The great empires may be gone, but still people struggle to survive. As bad as it all seems, there is still some beauty and light left, hidden away. I will not let it all be swallowed by a second darkness. I do not care what happens to me, but I pray to Eloh (if she is even listening) that if I die, then I die making these lands a better place. Please may this not all be in vain..." +msgid "" +"This conflict is greater than just us. These lands were once places of " +"beauty and hope. The great empires may be gone, but still people struggle to " +"survive. As bad as it all seems, there is still some beauty and light left, " +"hidden away. I will not let it all be swallowed by a second darkness. I do " +"not care what happens to me, but I pray to Eloh (if she is even listening) " +"that if I die, then I die making these lands a better place. Please may this " +"not all be in vain..." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:570 msgid "Trapped Merman" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:185 data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:251 data/campaigns/Under_the_Burning_Suns/scenarios/12_Final.cfg:341 data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:736 data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:670 data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:286 data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:281 data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:297 data/campaigns/Under_the_Burning_Suns/scenarios/7_2_TrollInterlude.cfg:94 data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:467 data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:891 data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:907 data/campaigns/Under_the_Burning_Suns/scenarios/7_1_DwarfInterlude.cfg:94 data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:807 +#: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:185 +#: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:251 +#: data/campaigns/Under_the_Burning_Suns/scenarios/12_Final.cfg:341 +#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:736 +#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:670 +#: data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:286 +#: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:281 +#: data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:297 +#: data/campaigns/Under_the_Burning_Suns/scenarios/7_2_TrollInterlude.cfg:94 +#: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:467 +#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:891 +#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:907 +#: data/campaigns/Under_the_Burning_Suns/scenarios/7_1_DwarfInterlude.cfg:94 +#: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:807 msgid "Starting Objectives:" msgstr "" @@ -470,7 +900,14 @@ msgid "Kaleh must capture a keep" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:742 data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:1333 data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:1485 data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:1592 data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:1631 data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:680 data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:1320 data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:3682 +#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:742 +#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:1333 +#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:1485 +#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:1592 +#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:1631 +#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:680 +#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:1320 +#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:3682 msgid "Death of Kaleh, Nym, Zhul" msgstr "" @@ -487,35 +924,59 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:821 -msgid "Fog and darkness cloud this place, but we can use it to our advantage. The other ships will be safe hidden out in the deep water." +msgid "" +"Fog and darkness cloud this place, but we can use it to our advantage. The " +"other ships will be safe hidden out in the deep water." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:827 -msgid "We should find a fort before we land the rest of our people. I do not like the idea of landing everyone without a fort to protect us. Shrouded by the fog, they will be safe for the moment. Once we find a place to rally our people, we can bring the rest of them in and start fighting in earnest." +msgid "" +"We should find a fort before we land the rest of our people. I do not like " +"the idea of landing everyone without a fort to protect us. Shrouded by the " +"fog, they will be safe for the moment. Once we find a place to rally our " +"people, we can bring the rest of them in and start fighting in earnest." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:832 -msgid "I think there were some human ruins in the southwestern part of the island. If you explore the land to the west, then we will swim through the shallows and see what we can find." +msgid "" +"I think there were some human ruins in the southwestern part of the island. " +"If you explore the land to the west, then we will swim through the shallows " +"and see what we can find." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:838 -msgid "That is a good plan. First find a fort, then we can explore the rest of the island." +msgid "" +"That is a good plan. First find a fort, then we can explore the rest of the " +"island." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:890 -msgid "Ugh. That jungle seems dark and foreboding. Do you see those eyes? There are things staring at us from the depths of the jungle, but I can't tell what they are. As much as I love plants and trees, I don't like the look of it." +msgid "" +"Ugh. That jungle seems dark and foreboding. Do you see those eyes? There are " +"things staring at us from the depths of the jungle, but I can't tell what " +"they are. As much as I love plants and trees, I don't like the look of it." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:896 -msgid "Indeed. It seems much more open to the south. The merfolk mentioned that there were human ruins to the southwest. Maybe we should explore there first. I don't think I want to hack through the jungle until we have more elves at our side." +msgid "" +"Indeed. It seems much more open to the south. The merfolk mentioned that " +"there were human ruins to the southwest. Maybe we should explore there " +"first. I don't think I want to hack through the jungle until we have more " +"elves at our side." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:926 -msgid "I don't get it. All we see are ruins, bones, some sand and patches of grass. I thought we would be attacked the moment we set foot on this island. Where is everybody?" +msgid "" +"I don't get it. All we see are ruins, bones, some sand and patches of grass. " +"I thought we would be attacked the moment we set foot on this island. Where " +"is everybody?" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:932 -msgid "That's what worries me. I keep thinking that something is going to jump out from behind the next rock or stone wall and attack, but everything is silent. Too silent." +msgid "" +"That's what worries me. I keep thinking that something is going to jump out " +"from behind the next rock or stone wall and attack, but everything is " +"silent. Too silent." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:982 @@ -523,14 +984,18 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:988 -msgid "Paugh! Little one, you are not worth our time. We are the Quenoth Elves! Flee and trouble us no longer or we will squash you like a bug." +msgid "" +"Paugh! Little one, you are not worth our time. We are the Quenoth Elves! " +"Flee and trouble us no longer or we will squash you like a bug." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:993 msgid "No, you are not The One. You no command Boyicht. Attack!" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:999 data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:1000 data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:1002 +#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:999 +#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:1000 +#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:1002 msgid "Fanatical Saurian" msgstr "" @@ -542,16 +1007,22 @@ msgid "I say good riddance. He creeped me out." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:1083 data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:1113 +#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:1083 +#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:1113 msgid "Naga Leader" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:1155 -msgid "I have captured the keep. This castle is somewhat ruined, but it will serve our purposes. Now, I wonder where the merfolk are?" +msgid "" +"I have captured the keep. This castle is somewhat ruined, but it will serve " +"our purposes. Now, I wonder where the merfolk are?" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:1240 -msgid "Fear not, here we are! We have explored the southern half of the island. And except for those lizards you found, and some abandoned villages, it seem to be empty. We captured those villages for you, to help support your troops." +msgid "" +"Fear not, here we are! We have explored the southern half of the island. And " +"except for those lizards you found, and some abandoned villages, it seem to " +"be empty. We captured those villages for you, to help support your troops." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:1252 @@ -559,26 +1030,54 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:1263 -msgid "Now that you have found a fortress to protect your people, we can bring in the other ships." +msgid "" +"Now that you have found a fortress to protect your people, we can bring in " +"the other ships." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:1296 -msgid "Good, now we can start recruiting and recalling our warriors. Of course with so few people left, training new warriors will be very difficult and expensive. But if we lose this battle, then what use will gold be to us?" +msgid "" +"Good, now we can start recruiting and recalling our warriors. Of course with " +"so few people left, training new warriors will be very difficult and " +"expensive. But if we lose this battle, then what use will gold be to us?" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:1302 -msgid "Now that we've set up a base of operations we should make our way to the black citadel in the mountains at the center of the island. I bet it's somewhere in the middle of that dark jungle." +msgid "" +"Now that we've set up a base of operations we should make our way to the " +"black citadel in the mountains at the center of the island. I bet it's " +"somewhere in the middle of that dark jungle." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:1307 -msgid "In our exploration we found a group of reinforcements, who were sent to help you, compliments of Melusand. You can recruit them into service at your base, if you wish. We may not be much use to you on land, but we will protect you against any threats from the water." +msgid "" +"In our exploration we found a group of reinforcements, who were sent to help " +"you, compliments of Melusand. You can recruit them into service at your " +"base, if you wish. We may not be much use to you on land, but we will " +"protect you against any threats from the water." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:1313 msgid "Thank you. I'm sure the reinforcements will be very useful." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:1077 data/campaigns/Under_the_Burning_Suns/scenarios/12_Final.cfg:1441 data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:1327 data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:1479 data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:1586 data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:1625 data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:1310 data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:3672 data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:2757 data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:1610 data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:1652 data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:3169 data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:3263 data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:4957 data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:5734 data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:5890 data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:251 +#: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:1077 +#: data/campaigns/Under_the_Burning_Suns/scenarios/12_Final.cfg:1441 +#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:1327 +#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:1479 +#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:1586 +#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:1625 +#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:1310 +#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:3672 +#: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:2757 +#: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:1610 +#: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:1652 +#: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:3169 +#: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:3263 +#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:4957 +#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:5734 +#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:5890 +#: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:251 msgid "New Objectives:" msgstr "" @@ -594,40 +1093,70 @@ msgid "I will slaughter you all and bathe in your blood!" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:1422 data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:1453 -msgid "We've reached what looks like the citadel, but it is surrounded by a huge perfectly smooth obsidian wall. I can't find any way to get in." +#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:1422 +#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:1453 +msgid "" +"We've reached what looks like the citadel, but it is surrounded by a huge " +"perfectly smooth obsidian wall. I can't find any way to get in." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:1428 data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:1459 -msgid "Are you sure? Search carefully. The orc and skeleton must have been guarding some sort of entrance." +#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:1428 +#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:1459 +msgid "" +"Are you sure? Search carefully. The orc and skeleton must have been guarding " +"some sort of entrance." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:1433 data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:1464 data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:1540 data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:1571 -msgid "Wait a minute. There's a tiny outline of a door in the stone. But there's no way to open it. All I see are what look like two tiny keyholes in the stone. Now I wonder where we might find the right keys?" +#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:1433 +#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:1464 +#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:1540 +#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:1571 +msgid "" +"Wait a minute. There's a tiny outline of a door in the stone. But there's no " +"way to open it. All I see are what look like two tiny keyholes in the stone. " +"Now I wonder where we might find the right keys?" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:1439 data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:1546 -msgid "Hey, what about the two keys that we found on the bodies of the undead and orc leaders?" +#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:1439 +#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:1546 +msgid "" +"Hey, what about the two keys that we found on the bodies of the undead and " +"orc leaders?" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:1470 data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:1577 -msgid "I have an idea. I bet Eloh has given them to those she trusts most. And one orc and one skeleton were guarding the door. The keys must be being held by one of each faction. I bet the leaders would be in charge of such valuable objects." +#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:1470 +#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:1577 +msgid "" +"I have an idea. I bet Eloh has given them to those she trusts most. And one " +"orc and one skeleton were guarding the door. The keys must be being held by " +"one of each faction. I bet the leaders would be in charge of such valuable " +"objects." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:1481 data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:1588 +#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:1481 +#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:1588 msgid "Defeat enemy leaders, find both keys" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:1529 data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:1560 -msgid "We've reached what looks like the citadel, but it is surrounded by a huge perfectly smooth obsidian wall. I can't find any entrances or exits." +#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:1529 +#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:1560 +msgid "" +"We've reached what looks like the citadel, but it is surrounded by a huge " +"perfectly smooth obsidian wall. I can't find any entrances or exits." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:1535 data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:1566 -msgid "There's got to be something here. The orc and skeleton must have been guarding some sort of entrance." +#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:1535 +#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:1566 +msgid "" +"There's got to be something here. The orc and skeleton must have been " +"guarding some sort of entrance." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:1621 -msgid "We've found both keys. Now we just have to take them and open the door to the black citadel. I tire of all this bloodshed. Wherever Yechnagoth hides, we will find her and make her pay for all she has done." +msgid "" +"We've found both keys. Now we just have to take them and open the door to " +"the black citadel. I tire of all this bloodshed. Wherever Yechnagoth hides, " +"we will find her and make her pay for all she has done." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:1627 @@ -639,11 +1168,15 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:1671 -msgid "Look, I found a gold key on a chain around his neck. This must be one of the keys needed to enter the black citadel." +msgid "" +"Look, I found a gold key on a chain around his neck. This must be one of the " +"keys needed to enter the black citadel." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:1680 -msgid "Look, I found a gold key on a chain around his neck. I wonder what this key is for? I bet it will become useful eventually. I'll keep it just in case." +msgid "" +"Look, I found a gold key on a chain around his neck. I wonder what this key " +"is for? I bet it will become useful eventually. I'll keep it just in case." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:1721 @@ -651,11 +1184,15 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:1740 -msgid "Look, I found an iron key on a chain around his neck. This must be one of the keys needed to enter the black citadel." +msgid "" +"Look, I found an iron key on a chain around his neck. This must be one of " +"the keys needed to enter the black citadel." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:1749 -msgid "Look, I found an iron key on a chain around his neck. I wonder what this key is for? I bet it will become useful eventually. I'll keep it just in case." +msgid "" +"Look, I found an iron key on a chain around his neck. I wonder what this key " +"is for? I bet it will become useful eventually. I'll keep it just in case." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:1824 @@ -675,7 +1212,9 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:1868 -msgid "A sea serpent! That thing must be 20 cubits long! It must have been living among the wreckage of that ship. I shudder to think what it was feasting on." +msgid "" +"A sea serpent! That thing must be 20 cubits long! It must have been living " +"among the wreckage of that ship. I shudder to think what it was feasting on." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:1890 @@ -683,11 +1222,15 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:1903 -msgid "Thank you. I got captured by the naga and have been trapped here for ages, I don't know how long. So close to the water, but so far. I don't think I could have lasted much longer. It was horrible." +msgid "" +"Thank you. I got captured by the naga and have been trapped here for ages, I " +"don't know how long. So close to the water, but so far. I don't think I " +"could have lasted much longer. It was horrible." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:1908 -msgid "Well, help us get revenge on the naga. We are here to destroy Yechnagoth." +msgid "" +"Well, help us get revenge on the naga. We are here to destroy Yechnagoth." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:1913 @@ -695,19 +1238,28 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:1934 -msgid "I found a chest in the hold of this wrecked ship. It looks like sunken treasure!" +msgid "" +"I found a chest in the hold of this wrecked ship. It looks like sunken " +"treasure!" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:1952 -msgid "We've run out of time! The forces that the merfolk helped distract have returned and will surely kill us all." +msgid "" +"We've run out of time! The forces that the merfolk helped distract have " +"returned and will surely kill us all." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/12_Final.cfg:558 data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:1973 data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:1055 data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:5263 +#: data/campaigns/Under_the_Burning_Suns/scenarios/12_Final.cfg:558 +#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:1973 +#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:1055 +#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:5263 msgid "Eloh" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:1988 -msgid "So I see that you have finally slain both of my lieutenants. I wondered how long it would take you." +msgid "" +"So I see that you have finally slain both of my lieutenants. I wondered how " +"long it would take you." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:1995 @@ -715,7 +1267,10 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:2000 -msgid "Did you really think something as simple as a pair of keys was needed to enter and leave my sanctum? The entire thing was just a charade to see how much trouble you would go through on your pathetic little quest." +msgid "" +"Did you really think something as simple as a pair of keys was needed to " +"enter and leave my sanctum? The entire thing was just a charade to see how " +"much trouble you would go through on your pathetic little quest." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:2005 @@ -727,11 +1282,20 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:2016 -msgid "Is that what you want? I suppose I do owe Kaleh a personal audience, after all I have put him through. Well here's your chance. Come to me boy, and prove that you have what it takes. All you others, stay away unless you want a slow and painful death. I will deal with you later." +msgid "" +"Is that what you want? I suppose I do owe Kaleh a personal audience, after " +"all I have put him through. Well here's your chance. Come to me boy, and " +"prove that you have what it takes. All you others, stay away unless you want " +"a slow and painful death. I will deal with you later." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:2034 -msgid "I must go and end this. But first I want to thank you all for your faith in me throughout this long journey. If I do not prevail than please flee this place with the merfolk and find somewhere where you can have peace and safety. My last wish is that no matter what happens you all live long and fruitful lives. Don't let our sacrifices be forgotten..." +msgid "" +"I must go and end this. But first I want to thank you all for your faith in " +"me throughout this long journey. If I do not prevail than please flee this " +"place with the merfolk and find somewhere where you can have peace and " +"safety. My last wish is that no matter what happens you all live long and " +"fruitful lives. Don't let our sacrifices be forgotten..." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:2040 @@ -739,7 +1303,9 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:2046 -msgid "I must. Too many others have died because of my actions. I couldn't face losing you, Nym. Now it is time for me to finish it, alone." +msgid "" +"I must. Too many others have died because of my actions. I couldn't face " +"losing you, Nym. Now it is time for me to finish it, alone." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:2052 @@ -763,34 +1329,56 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:2099 -msgid "I've saved his sorry ass all this way, I'm not going to let him go and let himself get killed now." +msgid "" +"I've saved his sorry ass all this way, I'm not going to let him go and let " +"himself get killed now." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:2105 -msgid "Nymphtessa, my darling, you have always been a rebel. But eventually you must learn to respect your leaders' decisions. Kaleh has made his choice, and if Eloh wills it he will prevail. You see how all our losses weigh upon him. He would not want us to disobey him and sacrifice our lives too." +msgid "" +"Nymphtessa, my darling, you have always been a rebel. But eventually you " +"must learn to respect your leaders' decisions. Kaleh has made his choice, " +"and if Eloh wills it he will prevail. You see how all our losses weigh upon " +"him. He would not want us to disobey him and sacrifice our lives too." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:2111 -msgid "I don't care! Do you think I'm going to let him go in there and fight alone? He'll be slaughtered! He needs our help. Without us he never would have even made it out of the desert. The rest of you can just sit on your hands and pray, but I'm going in there!" +msgid "" +"I don't care! Do you think I'm going to let him go in there and fight alone? " +"He'll be slaughtered! He needs our help. Without us he never would have even " +"made it out of the desert. The rest of you can just sit on your hands and " +"pray, but I'm going in there!" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:2134 -msgid "Curse that girl! She'll be the death of me. But still she doesn't stand a chance without me. Kaleh is one thing, but Nym needs my protection. All right, I'm going in. The rest of you stand guard, if we don't come out in half a hour then flee the island with the merfolk." +msgid "" +"Curse that girl! She'll be the death of me. But still she doesn't stand a " +"chance without me. Kaleh is one thing, but Nym needs my protection. All " +"right, I'm going in. The rest of you stand guard, if we don't come out in " +"half a hour then flee the island with the merfolk." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:2158 -msgid "I've followed that boy this far, I'm not going to just let him march in there without me. Besides, whoever heard of a dwarf being afraid of going underground? I just hope they save some of the fighting for me." +msgid "" +"I've followed that boy this far, I'm not going to just let him march in " +"there without me. Besides, whoever heard of a dwarf being afraid of going " +"underground? I just hope they save some of the fighting for me." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:2168 -msgid " $ally_name not going to just sit here while Kaleh does all the fighting. Kaleh will need strong fighter like $ally_name. Other elves may be scared, but $ally_name fear no dark place. $ally_name just hope there still something to smash when he gets there." +msgid "" +" $ally_name not going to just sit here while Kaleh does all the fighting. " +"Kaleh will need strong fighter like $ally_name. Other elves may be scared, " +"but $ally_name fear no dark place. $ally_name just hope there still " +"something to smash when he gets there." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:2349 msgid "What's that strange screeching sound coming from the jungle?" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:2415 data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:2487 +#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:2415 +#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Island.cfg:2487 msgid "Nocturnal Pest" msgstr "" @@ -802,19 +1390,23 @@ msgid "They must be nocturnal." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/12_Final.cfg:7 data/campaigns/Under_the_Burning_Suns/scenarios/12_Final.cfg:8 +#: data/campaigns/Under_the_Burning_Suns/scenarios/12_Final.cfg:7 +#: data/campaigns/Under_the_Burning_Suns/scenarios/12_Final.cfg:8 msgid "The Final Confrontation" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/12_Final.cfg:162 -msgid "Chapter 12: True strength is not measured in might or knowledge, but in how much you will sacrifice for those you love." +msgid "" +"Chapter 12: True strength is not measured in might or knowledge, but in how " +"much you will sacrifice for those you love." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/12_Final.cfg:343 msgid "Defeat the false Eloh" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/12_Final.cfg:347 data/campaigns/Under_the_Burning_Suns/scenarios/12_Final.cfg:1447 +#: data/campaigns/Under_the_Burning_Suns/scenarios/12_Final.cfg:347 +#: data/campaigns/Under_the_Burning_Suns/scenarios/12_Final.cfg:1447 msgid "Death of Kaleh" msgstr "" @@ -831,18 +1423,24 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/12_Final.cfg:532 -msgid "Aye, there's still life in the boy. But where is the foul creature that did this to him?" +msgid "" +"Aye, there's still life in the boy. But where is the foul creature that did " +"this to him?" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/12_Final.cfg:542 -msgid "The little one is not dead yet. But where is evil lady that did this to him?" +msgid "" +"The little one is not dead yet. But where is evil lady that did this to him?" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/12_Final.cfg:575 -msgid "So, the elf's puny friends think they can save him. But you are too late. He is already mine!" +msgid "" +"So, the elf's puny friends think they can save him. But you are too late. He " +"is already mine!" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/12_Final.cfg:627 data/campaigns/Under_the_Burning_Suns/scenarios/12_Final.cfg:637 +#: data/campaigns/Under_the_Burning_Suns/scenarios/12_Final.cfg:627 +#: data/campaigns/Under_the_Burning_Suns/scenarios/12_Final.cfg:637 msgid "Nym, Zhul, $ally_name , you shouldn't have." msgstr "" @@ -851,7 +1449,9 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/12_Final.cfg:657 -msgid "Your struggles were mildly entertaining, but futile in the end. For I am powerful beyond your imagining, and this is the seat of my power!" +msgid "" +"Your struggles were mildly entertaining, but futile in the end. For I am " +"powerful beyond your imagining, and this is the seat of my power!" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/12_Final.cfg:663 @@ -859,7 +1459,9 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/12_Final.cfg:669 -msgid "Is that what you think? I shall prove you wrong. Look out upon your people and despair!" +msgid "" +"Is that what you think? I shall prove you wrong. Look out upon your people " +"and despair!" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/12_Final.cfg:681 @@ -895,14 +1497,19 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/12_Final.cfg:866 -msgid "I have crossed deserts, mountains, and oceans and watched my people bleed every step of the way. I did not come all this way to give up now. I am tired of being called boy; I am Kalehssar, the leader of my people and I will fight you until my dying breath!" +msgid "" +"I have crossed deserts, mountains, and oceans and watched my people bleed " +"every step of the way. I did not come all this way to give up now. I am " +"tired of being called boy; I am Kalehssar, the leader of my people and I " +"will fight you until my dying breath!" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/12_Final.cfg:872 msgid "I command you to stop this foolishness!" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:886 data/campaigns/Under_the_Burning_Suns/scenarios/12_Final.cfg:878 +#: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:886 +#: data/campaigns/Under_the_Burning_Suns/scenarios/12_Final.cfg:878 msgid "Never!" msgstr "" @@ -915,7 +1522,9 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/12_Final.cfg:896 -msgid "So be it. You choose death? Then you shall receive it from those you hold most dear. Kill the unbelievers, let none survive!" +msgid "" +"So be it. You choose death? Then you shall receive it from those you hold " +"most dear. Kill the unbelievers, let none survive!" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/12_Final.cfg:901 @@ -927,7 +1536,9 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/12_Final.cfg:1108 -msgid "What the heck? That central creature just hit me with some sort of slime. It hurts and I, I'm stuck!" +msgid "" +"What the heck? That central creature just hit me with some sort of slime. It " +"hurts and I, I'm stuck!" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/12_Final.cfg:1117 @@ -943,22 +1554,28 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/12_Final.cfg:1149 -msgid "Nonsense. Unlike that fool, I do not care about petty things like revenge. Nor do I depend on mortals to enact my will. No, I shall destroy you myself!" +msgid "" +"Nonsense. Unlike that fool, I do not care about petty things like revenge. " +"Nor do I depend on mortals to enact my will. No, I shall destroy you myself!" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/12_Final.cfg:1188 data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:4373 +#: data/campaigns/Under_the_Burning_Suns/scenarios/12_Final.cfg:1188 +#: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:4373 msgid "Huh? What happened?" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/12_Final.cfg:1194 -msgid "Her spell has been broken. But I don't think we have won yet. Come aid us!" +msgid "" +"Her spell has been broken. But I don't think we have won yet. Come aid us!" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/12_Final.cfg:1199 msgid "Yes priestess." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/12_Final.cfg:1258 data/campaigns/Under_the_Burning_Suns/scenarios/12_Final.cfg:1710 data/campaigns/Under_the_Burning_Suns/scenarios/12_Final.cfg:1748 +#: data/campaigns/Under_the_Burning_Suns/scenarios/12_Final.cfg:1258 +#: data/campaigns/Under_the_Burning_Suns/scenarios/12_Final.cfg:1710 +#: data/campaigns/Under_the_Burning_Suns/scenarios/12_Final.cfg:1748 msgid "Yechnagoth" msgstr "" @@ -979,7 +1596,11 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/12_Final.cfg:1437 -msgid "It must have some sort of weak point. Look at those pulsing spires, I thought they were stone, but they seem to be alive. Maybe if we destroy them it will weaken the creature. No matter what horrors appear, we must keep attacking it. We can't stop now!" +msgid "" +"It must have some sort of weak point. Look at those pulsing spires, I " +"thought they were stone, but they seem to be alive. Maybe if we destroy them " +"it will weaken the creature. No matter what horrors appear, we must keep " +"attacking it. We can't stop now!" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/12_Final.cfg:1443 @@ -987,7 +1608,10 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/12_Final.cfg:1588 -msgid "That central body is healing faster than we can damage it. It's almost as if our attacks are doing no damage at all. We got to try another tactic, and fast!" +msgid "" +"That central body is healing faster than we can damage it. It's almost as if " +"our attacks are doing no damage at all. We got to try another tactic, and " +"fast!" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/12_Final.cfg:1698 @@ -995,7 +1619,9 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/12_Final.cfg:1721 -msgid "I think we're finally doing some damage. We must attack the central body, while it remains vulnerable!" +msgid "" +"I think we're finally doing some damage. We must attack the central body, " +"while it remains vulnerable!" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/12_Final.cfg:1858 @@ -1023,18 +1649,24 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/12_Final.cfg:1934 -msgid "Ugh. I'm covered in blood and guts, and this nasty blue stuff. I don't know what in the nine hells we were fighting, but she doesn't smell any better dead than she did alive." +msgid "" +"Ugh. I'm covered in blood and guts, and this nasty blue stuff. I don't know " +"what in the nine hells we were fighting, but she doesn't smell any better " +"dead than she did alive." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/12_Final.cfg:1944 -msgid "Ugh. $ally_name is covered in blood and guts and nasty blue goo. Whatever creature was, she doesn't smell any better dead than she did alive." +msgid "" +"Ugh. $ally_name is covered in blood and guts and nasty blue goo. Whatever " +"creature was, she doesn't smell any better dead than she did alive." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/12_Final.cfg:1974 msgid "Let's get out of here." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:7 data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:8 +#: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:7 +#: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:8 msgid "Epilogue" msgstr "" @@ -1043,95 +1675,309 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:103 -msgid "I stumbled out into the daylight, scarcely believing that we were victorious. Looking out over the island it took me a moment to realize what had changed. The fetid darkness had lifted from the land and I saw the suns shining brightly for what seemed like the first time in ages. Gazing across the bright green trees and sparkling ocean I realized that once this had been a place of beauty. Several of our brethren were waiting for me and I was overjoyed to discover that they were no longer the mindless slaves I had seen before. They too had broken free from their enchantment." +msgid "" +"I stumbled out into the daylight, scarcely believing that we were " +"victorious. Looking out over the island it took me a moment to realize what " +"had changed. The fetid darkness had lifted from the land and I saw the suns " +"shining brightly for what seemed like the first time in ages. Gazing across " +"the bright green trees and sparkling ocean I realized that once this had " +"been a place of beauty. Several of our brethren were waiting for me and I " +"was overjoyed to discover that they were no longer the mindless slaves I had " +"seen before. They too had broken free from their enchantment." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:109 -msgid "Indeed with Yechnagoth's death it seems that all of her minions reverted to their original chaotic tendencies. Luckily we had already destroyed most of the island's foul inhabitants, and lacking their former discipline we had no trouble exterminating the remaining orcs and undead. The naga too fled before us, and they have not bothered us since. For once we seemed to be safe from imminent danger." +msgid "" +"Indeed with Yechnagoth's death it seems that all of her minions reverted to " +"their original chaotic tendencies. Luckily we had already destroyed most of " +"the island's foul inhabitants, and lacking their former discipline we had no " +"trouble exterminating the remaining orcs and undead. The naga too fled " +"before us, and they have not bothered us since. For once we seemed to be " +"safe from imminent danger." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:115 -msgid "A few days later Melusand herself appeared and she declared the cleansing of this island a miracle. We made a pact between elf and merfolk and vowed to live together in peace and prosperity. Melusand blessed the island, and named it 'Quenoth Isle' in honor of our people. The merfolk have been very helpful in teaching us how to adapt to this strange land, though I still have trouble getting used to being surrounded by water. It used to be more precious than gold. Still, I could hardly imagine a better home for my people. Between the bounty of the sea and the many fruits of the jungle there is no shortage of food. We are isolated from the chaos on the mainland and the merfolk guard the waters. Melusand says now is a time for peace and prosperity. Part of me didn't think we would survive our journey, there were so many close calls. Coming here almost does seem like a miracle. If only I could forget the price we paid..." +msgid "" +"A few days later Melusand herself appeared and she declared the cleansing of " +"this island a miracle. We made a pact between elf and merfolk and vowed to " +"live together in peace and prosperity. Melusand blessed the island, and " +"named it 'Quenoth Isle' in honor of our people. The merfolk have been very " +"helpful in teaching us how to adapt to this strange land, though I still " +"have trouble getting used to being surrounded by water. It used to be more " +"precious than gold. Still, I could hardly imagine a better home for my " +"people. Between the bounty of the sea and the many fruits of the jungle " +"there is no shortage of food. We are isolated from the chaos on the mainland " +"and the merfolk guard the waters. Melusand says now is a time for peace and " +"prosperity. Part of me didn't think we would survive our journey, there were " +"so many close calls. Coming here almost does seem like a miracle. If only I " +"could forget the price we paid..." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:131 -msgid "If you had told me at the start of our journey the price I was to pay in blood, I do not know if I would have had the strength to take that first step. I suppose I should have known that my friends would not let me confront Yechnagoth alone. And it is only through Eloh's grace and a good bit of luck that none of them died in that bloody battle. But so many others that I grew up with were not so lucky. Why did so many of us have to die? I wish I could go back and do it all over again." +msgid "" +"If you had told me at the start of our journey the price I was to pay in " +"blood, I do not know if I would have had the strength to take that first " +"step. I suppose I should have known that my friends would not let me " +"confront Yechnagoth alone. And it is only through Eloh's grace and a good " +"bit of luck that none of them died in that bloody battle. But so many others " +"that I grew up with were not so lucky. Why did so many of us have to die? I " +"wish I could go back and do it all over again." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:158 -msgid "If you had told me at the start of our journey the price I was to pay in blood, I do not know if I would have had the strength to take that first step. I suppose I should have known that my friends would not let me confront Yechnagoth alone. But I would gladly give up my life today if I could bring Nym back. She followed me faithfully and fought by my side for so long, to lose her at the end... I wish I could go back and do it all over again." +msgid "" +"If you had told me at the start of our journey the price I was to pay in " +"blood, I do not know if I would have had the strength to take that first " +"step. I suppose I should have known that my friends would not let me " +"confront Yechnagoth alone. But I would gladly give up my life today if I " +"could bring Nym back. She followed me faithfully and fought by my side for " +"so long, to lose her at the end... I wish I could go back and do it all over " +"again." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:175 -msgid "If you had told me at the start of our journey the price I was to pay in blood, I do not know if I would have had the strength to take that first step. I suppose I should have known that my friends would not let me confront Yechnagoth alone. But I would gladly give up my life today if I could bring Zhul back. She followed me faithfully and fought by my side for so long, to lose her at the end... I wish I could go back and do it all over again." +msgid "" +"If you had told me at the start of our journey the price I was to pay in " +"blood, I do not know if I would have had the strength to take that first " +"step. I suppose I should have known that my friends would not let me " +"confront Yechnagoth alone. But I would gladly give up my life today if I " +"could bring Zhul back. She followed me faithfully and fought by my side for " +"so long, to lose her at the end... I wish I could go back and do it all over " +"again." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:192 -msgid "If you had told me at the start of our journey the price I was to pay in blood, I do not know if I would have had the strength to take that first step. I suppose I should have known that my friends would not let me confront Yechnagoth alone. But I would gladly give up my life today if I could bring $ally_name back. He left his homeland to fight faithfully by my side, and then to lose him at the end... I wish I could go back and do it all over again." +msgid "" +"If you had told me at the start of our journey the price I was to pay in " +"blood, I do not know if I would have had the strength to take that first " +"step. I suppose I should have known that my friends would not let me " +"confront Yechnagoth alone. But I would gladly give up my life today if I " +"could bring $ally_name back. He left his homeland to fight faithfully by my " +"side, and then to lose him at the end... I wish I could go back and do it " +"all over again." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:213 -msgid "If you had told me at the start of our journey the price I was to pay in blood, I do not know if I would have had the strength to take that first step. I suppose I should have known that my friends would not let me confront Yechnagoth alone. But I would gladly give up my life today if I could bring any one of them back. They followed me faithfully and fought by my side for so long, to lose them at the end... I wish I could go back and do it all over again." +msgid "" +"If you had told me at the start of our journey the price I was to pay in " +"blood, I do not know if I would have had the strength to take that first " +"step. I suppose I should have known that my friends would not let me " +"confront Yechnagoth alone. But I would gladly give up my life today if I " +"could bring any one of them back. They followed me faithfully and fought by " +"my side for so long, to lose them at the end... I wish I could go back and " +"do it all over again." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:238 -msgid "Although I believe that our battle in the black citadel was our finest hour, I am still haunted by Nym's death in that dark place. And so every morning at sunrise I come out to the southeastern tip of the island and look out upon the waters, upon the world that we sacrificed so much to preserve. I remind myself what Zhul said, and they all believed, that despite all the death and fighting we saw in our journey, this world was a beautiful and good enough place that Nym was willing to sacrifice her life to save it. Looking out over the waters, and back upon the prosperity of my people, I tell myself it was worth it. But sometimes that seems a small consolation." +msgid "" +"Although I believe that our battle in the black citadel was our finest hour, " +"I am still haunted by Nym's death in that dark place. And so every morning " +"at sunrise I come out to the southeastern tip of the island and look out " +"upon the waters, upon the world that we sacrificed so much to preserve. I " +"remind myself what Zhul said, and they all believed, that despite all the " +"death and fighting we saw in our journey, this world was a beautiful and " +"good enough place that Nym was willing to sacrifice her life to save it. " +"Looking out over the waters, and back upon the prosperity of my people, I " +"tell myself it was worth it. But sometimes that seems a small consolation." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:255 -msgid "Although I believe that our battle in the black citadel was our finest hour, I am still haunted by Zhul's death in that dark place. And so every morning at sunrise I come out to the southeastern tip of the island and look out upon the waters, upon the world that we sacrificed so much to preserve. I remind myself what Zhul said, and they all believed, that despite all the death and fighting we saw in our journey, this world was a beautiful and good enough place that Zhul was willing to sacrifice her life to save it. Looking out over the waters, and back upon the prosperity of my people, I tell myself it was worth it. But sometimes that seems a small consolation." +msgid "" +"Although I believe that our battle in the black citadel was our finest hour, " +"I am still haunted by Zhul's death in that dark place. And so every morning " +"at sunrise I come out to the southeastern tip of the island and look out " +"upon the waters, upon the world that we sacrificed so much to preserve. I " +"remind myself what Zhul said, and they all believed, that despite all the " +"death and fighting we saw in our journey, this world was a beautiful and " +"good enough place that Zhul was willing to sacrifice her life to save it. " +"Looking out over the waters, and back upon the prosperity of my people, I " +"tell myself it was worth it. But sometimes that seems a small consolation." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:272 -msgid "Although I believe that our battle in the black citadel was our finest hour, I am still haunted by the death of $ally_name in that dark place. And so every morning at sunrise I come out to the southeastern tip of the island and look out upon the waters, upon the world that we sacrificed so much to preserve. I remind myself what Zhul said, and they all believed, that despite all the death and fighting we saw in our journey, this world was a beautiful and good enough place that $ally_name was willing to sacrifice his life to save it. Looking out over the waters, and back upon the prosperity of my people, I tell myself it was worth it. But when I think of the desperate war that his people are probably still fighting underground, it seems a small consolation." +msgid "" +"Although I believe that our battle in the black citadel was our finest hour, " +"I am still haunted by the death of $ally_name in that dark place. And so " +"every morning at sunrise I come out to the southeastern tip of the island " +"and look out upon the waters, upon the world that we sacrificed so much to " +"preserve. I remind myself what Zhul said, and they all believed, that " +"despite all the death and fighting we saw in our journey, this world was a " +"beautiful and good enough place that $ally_name was willing to sacrifice his " +"life to save it. Looking out over the waters, and back upon the prosperity " +"of my people, I tell myself it was worth it. But when I think of the " +"desperate war that his people are probably still fighting underground, it " +"seems a small consolation." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:292 -msgid "Although I believe that our battle in the black citadel was our finest hour, I am still haunted by my friends' deaths in that dark place. And so every morning at sunrise I come out to the southeastern tip of the island and look out upon the waters, upon the world that we sacrificed so much to preserve. I remind myself what Zhul said, and they all believed, that despite all the death and fighting we saw in our journey, this world was a beautiful and good enough place that they were willing to sacrifice their lives to save it. Looking out over the waters, and back upon the prosperity of my people, I tell myself it was worth it. But I still miss each one of them horribly." +msgid "" +"Although I believe that our battle in the black citadel was our finest hour, " +"I am still haunted by my friends' deaths in that dark place. And so every " +"morning at sunrise I come out to the southeastern tip of the island and look " +"out upon the waters, upon the world that we sacrificed so much to preserve. " +"I remind myself what Zhul said, and they all believed, that despite all the " +"death and fighting we saw in our journey, this world was a beautiful and " +"good enough place that they were willing to sacrifice their lives to save " +"it. Looking out over the waters, and back upon the prosperity of my people, " +"I tell myself it was worth it. But I still miss each one of them horribly." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:310 -msgid "We carried Nym to a small island to the north which had a single peak with a beautiful view of the surrounding islands. It seemed to me to be a lookout that Nym would appreciate. So I and a few others climbed to the top of the peak and dug a grave for Nym so that she might always look down upon us and see all that we accomplished with her gift. For she gave us the gift of life, and every day I strive to make the most use of it I can. I will always remember her. Nym, who was with me ever since I was a child and during every step of the journey, who was always faithful, but never hesitated to speak her mind, who managed to crack a joke no matter how grim the situation. How I miss her laugh, her smile, her..." +msgid "" +"We carried Nym to a small island to the north which had a single peak with a " +"beautiful view of the surrounding islands. It seemed to me to be a lookout " +"that Nym would appreciate. So I and a few others climbed to the top of the " +"peak and dug a grave for Nym so that she might always look down upon us and " +"see all that we accomplished with her gift. For she gave us the gift of " +"life, and every day I strive to make the most use of it I can. I will always " +"remember her. Nym, who was with me ever since I was a child and during every " +"step of the journey, who was always faithful, but never hesitated to speak " +"her mind, who managed to crack a joke no matter how grim the situation. How " +"I miss her laugh, her smile, her..." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:328 -msgid "Zhul's funeral was a huge ceremony, like those she told us about from ages ago. I led a procession of our few remaining priestesses and all of the faithful around the entire island, so that she might see all that she had given to us. Being a priestess of the desert sands we buried her in one of the large beaches at the northwest end of the island. At the final battle she was one of the oldest elves left and I suppose I should thank Eloh that she did not die during our journey. She was my guide and my faith and my link to the past. I am sorry that she did not live to see the fruits of her labors, but I hope that she is with Eloh now, in a better place." +msgid "" +"Zhul's funeral was a huge ceremony, like those she told us about from ages " +"ago. I led a procession of our few remaining priestesses and all of the " +"faithful around the entire island, so that she might see all that she had " +"given to us. Being a priestess of the desert sands we buried her in one of " +"the large beaches at the northwest end of the island. At the final battle " +"she was one of the oldest elves left and I suppose I should thank Eloh that " +"she did not die during our journey. She was my guide and my faith and my " +"link to the past. I am sorry that she did not live to see the fruits of her " +"labors, but I hope that she is with Eloh now, in a better place." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:360 data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:370 -msgid "I am saddened by the death of $ally_name, but by saving my life in the end he did fulfill his life debt to me. I think he also would have been glad to have died in battle. I considered leading an expedition to go back and return his body to his people, but my fellow elves have been weakened by our long journey and I do not want to risk losing any more. Instead I searched all across the islands and at last in the rocky outcroppings to the northwest I found a series of caves. They were not as deep as his homeland but I thought $ally_name would have appreciated being laid to rest under some solid rock. And so we buried him with much honor and will long remember the service that his kind has done for our people." +#: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:360 +#: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:370 +msgid "" +"I am saddened by the death of $ally_name, but by saving my life in the end " +"he did fulfill his life debt to me. I think he also would have been glad to " +"have died in battle. I considered leading an expedition to go back and " +"return his body to his people, but my fellow elves have been weakened by our " +"long journey and I do not want to risk losing any more. Instead I searched " +"all across the islands and at last in the rocky outcroppings to the " +"northwest I found a series of caves. They were not as deep as his homeland " +"but I thought $ally_name would have appreciated being laid to rest under " +"some solid rock. And so we buried him with much honor and will long remember " +"the service that his kind has done for our people." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:392 -msgid "Although I am not as devout as Zhul is, I thank Eloh every day that Nym survived that horrible battle in the Black Citadel. No one has been more enthusiastic than she in embracing our life among the islands. She delights in swimming and sailing among the shallows and spends so much time in the water that sometimes I think she is half mermaid herself. Her sparkling laugh and quick wit are a daily gift to us. She entertains the children with thrilling (though often slightly embellished) tales of our great journey, and at times when I get moody, she reminds me what a joy it is to be alive in this great land. She is a living testament to the fact that even though we were born among the sands we can thrive anywhere we have the will to live." +msgid "" +"Although I am not as devout as Zhul is, I thank Eloh every day that Nym " +"survived that horrible battle in the Black Citadel. No one has been more " +"enthusiastic than she in embracing our life among the islands. She delights " +"in swimming and sailing among the shallows and spends so much time in the " +"water that sometimes I think she is half mermaid herself. Her sparkling " +"laugh and quick wit are a daily gift to us. She entertains the children with " +"thrilling (though often slightly embellished) tales of our great journey, " +"and at times when I get moody, she reminds me what a joy it is to be alive " +"in this great land. She is a living testament to the fact that even though " +"we were born among the sands we can thrive anywhere we have the will to live." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:410 -msgid "The oldest of the surviving elves, Zhul is moving slower now, but she still has that sparkle in her eye. Despite the hardships of our journey and Yechnagoth's deceptions, our victory has only strengthened her faith. She will be as quick as always to correct the error of your ways if you ever express a disbelief in the powers of Eloh. She told me recently that all the trials and triumphs of our journey were but parts of Eloh's great plan for us, and this new home is our reward. She is spending her time now teaching a whole new generation of priestesses and telling all the old stories to the children so that they won't be forgotten. She has started designing a sacred grove in the jungle for Eloh, as our people did in the olden times. I am still not quite used to seeing so many trees, but perhaps, as some people say, it is a sign that the peace and prosperity of old has come again." +msgid "" +"The oldest of the surviving elves, Zhul is moving slower now, but she still " +"has that sparkle in her eye. Despite the hardships of our journey and " +"Yechnagoth's deceptions, our victory has only strengthened her faith. She " +"will be as quick as always to correct the error of your ways if you ever " +"express a disbelief in the powers of Eloh. She told me recently that all the " +"trials and triumphs of our journey were but parts of Eloh's great plan for " +"us, and this new home is our reward. She is spending her time now teaching a " +"whole new generation of priestesses and telling all the old stories to the " +"children so that they won't be forgotten. She has started designing a sacred " +"grove in the jungle for Eloh, as our people did in the olden times. I am " +"still not quite used to seeing so many trees, but perhaps, as some people " +"say, it is a sign that the peace and prosperity of old has come again." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:437 -msgid "By saving my life, $ally_name fulfilled his life debt to me, but we convinced him to hang around for a while and revel in the celebrations that we held after our great victory. We celebrated for days and days, thanking Eloh and the merfolk's god, and delighting in the bounty and beauty of our new home. Afterwards we set to work building new dwellings for our people. $ally_name stayed to help us with the construction, he was the hardest worker among us. But after a while he came to me and told me that he had to return to his own people. $ally_name said his time with us had been like a wonderful dream, and he promised he would remember us always, but his people needed him and he had to go back home. He said that someday he would return and visit us again, but I doubt I shall ever see him again in life. All the same I treasure the memory of him and his kind, and I will long remember his steadfast loyalty and all that he did to aid us in our struggle." +msgid "" +"By saving my life, $ally_name fulfilled his life debt to me, but we " +"convinced him to hang around for a while and revel in the celebrations that " +"we held after our great victory. We celebrated for days and days, thanking " +"Eloh and the merfolk's god, and delighting in the bounty and beauty of our " +"new home. Afterwards we set to work building new dwellings for our people. " +"$ally_name stayed to help us with the construction, he was the hardest " +"worker among us. But after a while he came to me and told me that he had to " +"return to his own people. $ally_name said his time with us had been like a " +"wonderful dream, and he promised he would remember us always, but his people " +"needed him and he had to go back home. He said that someday he would return " +"and visit us again, but I doubt I shall ever see him again in life. All the " +"same I treasure the memory of him and his kind, and I will long remember his " +"steadfast loyalty and all that he did to aid us in our struggle." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:447 -msgid "By saving my life, $ally_name fulfilled his life debt to me, but we convinced him to hang around for a while and revel in the celebrations that we held after our great victory. We celebrated for days and days, thanking Eloh and the merfolk's god, and delighting in the bounty and beauty of our new home. And afterwards we set to work building new dwellings for our people. $ally_name stayed to help us with the construction, he was the hardest worker among us. But after a while he came to me and told me that he had to return to his own people. $ally_name said his time with us had been like a wonderful dream, and he promised he would remember us always, but his people needed him and he had to go back home. He said that someday he would return and visit us again, but I doubt I shall ever see him again in life. All the same I treasure the memory of him and his kind, and I will long remember his steadfast loyalty and all that he did to aid us in our struggle. " +msgid "" +"By saving my life, $ally_name fulfilled his life debt to me, but we " +"convinced him to hang around for a while and revel in the celebrations that " +"we held after our great victory. We celebrated for days and days, thanking " +"Eloh and the merfolk's god, and delighting in the bounty and beauty of our " +"new home. And afterwards we set to work building new dwellings for our " +"people. $ally_name stayed to help us with the construction, he was the " +"hardest worker among us. But after a while he came to me and told me that he " +"had to return to his own people. $ally_name said his time with us had been " +"like a wonderful dream, and he promised he would remember us always, but his " +"people needed him and he had to go back home. He said that someday he would " +"return and visit us again, but I doubt I shall ever see him again in life. " +"All the same I treasure the memory of him and his kind, and I will long " +"remember his steadfast loyalty and all that he did to aid us in our " +"struggle. " msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:483 data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:493 -msgid "And I will always remember $ally_name who died along our journey. A braver warrior I have never seen, and though he was taken from us too soon, I am glad for the short time that I knew him." +#: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:483 +#: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:493 +msgid "" +"And I will always remember $ally_name who died along our journey. A braver " +"warrior I have never seen, and though he was taken from us too soon, I am " +"glad for the short time that I knew him." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:506 -msgid "So much has happened since we left the desert, but looking back upon our journey I do not want to forget Garak and his sacrifice. I doubt that we would have made it out of the sands alive if it was not for his strength and guidance. I remember how he used to smile when charging into battle, and how he would pray over the bodies of his fallen friends afterwards. I think of him sometimes, buried in the sands with his fellow warriors. I think he would have been proud of us. He was both a great warrior and a great teacher. He will be remembered." +msgid "" +"So much has happened since we left the desert, but looking back upon our " +"journey I do not want to forget Garak and his sacrifice. I doubt that we " +"would have made it out of the sands alive if it was not for his strength and " +"guidance. I remember how he used to smile when charging into battle, and how " +"he would pray over the bodies of his fallen friends afterwards. I think of " +"him sometimes, buried in the sands with his fellow warriors. I think he " +"would have been proud of us. He was both a great warrior and a great " +"teacher. He will be remembered." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:512 -msgid "As for the Black Citadel, after much discussion we decided to go back to the ancient rituals for purifying unclean land, with fire. We filled the entire structure with wood and oil and set the place ablaze to make sure that any remnants of Yechnagoth's infestation would be purged by holy fire. We then tore the citadel down, stone by stone. I was tempted to save the stones for construction in the future, but I did not know what foul magics might still linger in them, and I did not want to take any chances. So with the help of the merfolk, we carried the stones far out into the water and cast them down to the bottom of the ocean. Once the last stone had been removed, we decided that no matter what we built or grew around it, that area would be left bare as a reminder of the evil that once dwelt here and all those who gave their lives to destroy it." +msgid "" +"As for the Black Citadel, after much discussion we decided to go back to the " +"ancient rituals for purifying unclean land, with fire. We filled the entire " +"structure with wood and oil and set the place ablaze to make sure that any " +"remnants of Yechnagoth's infestation would be purged by holy fire. We then " +"tore the citadel down, stone by stone. I was tempted to save the stones for " +"construction in the future, but I did not know what foul magics might still " +"linger in them, and I did not want to take any chances. So with the help of " +"the merfolk, we carried the stones far out into the water and cast them down " +"to the bottom of the ocean. Once the last stone had been removed, we decided " +"that no matter what we built or grew around it, that area would be left bare " +"as a reminder of the evil that once dwelt here and all those who gave their " +"lives to destroy it." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:518 -msgid "It has been several years since the events that I chronicle here, and I'm not quite as spry and limber as I used to be, so I decided it was about time that I write this all down lest something happen to me. My one wish is that our descendants do not forget all those who made the ultimate sacrifice so that there might be a future for our people. Looking at the ruins of the ancient empires, I know that time erases all things. We have forgotten so much about the Golden Age. Do not let our story suffer the same fate. For as long as the tales of those now departed are still told, in some sense they are still alive and still with us. Honor those who have died. Remember our mistakes so you will not repeat them. And most of all, treasure every day, for it is a gift, from us to you." +msgid "" +"It has been several years since the events that I chronicle here, and I'm " +"not quite as spry and limber as I used to be, so I decided it was about time " +"that I write this all down lest something happen to me. My one wish is that " +"our descendants do not forget all those who made the ultimate sacrifice so " +"that there might be a future for our people. Looking at the ruins of the " +"ancient empires, I know that time erases all things. We have forgotten so " +"much about the Golden Age. Do not let our story suffer the same fate. For as " +"long as the tales of those now departed are still told, in some sense they " +"are still alive and still with us. Honor those who have died. Remember our " +"mistakes so you will not repeat them. And most of all, treasure every day, " +"for it is a gift, from us to you." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:579 @@ -1151,39 +1997,76 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:603 -msgid "Well, your timing was perfect. Zhul is dedicating the new grove to Eloh, and you know there'll be one heck of a celebration afterwards." +msgid "" +"Well, your timing was perfect. Zhul is dedicating the new grove to Eloh, and " +"you know there'll be one heck of a celebration afterwards." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:609 -msgid "I suppose we wouldn't want to miss that. I wonder if they will still have any of that wine left from last year?" +msgid "" +"I suppose we wouldn't want to miss that. I wonder if they will still have " +"any of that wine left from last year?" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:615 msgid "We'll just have to find out. Come on!" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:622 data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:676 +#: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:622 +#: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:676 msgid "THE END" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:7 data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:8 +#: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:7 +#: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:8 msgid "The Morning After" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:51 -msgid "Note: This campaign is probably not the best one for beginners. It changes certain Wesnoth standards, such as the elves' stats and the day/night cycle. This campaign emphasizes role-playing elements and tends to have longer scenarios with changing objectives. For these reasons I strongly suggest that you occasionally save your game mid-scenario, so you won't lose all your progress if you get stuck and have to start over." +msgid "" +"Note: This campaign is probably not the best one for beginners. It changes " +"certain Wesnoth standards, such as the elves' stats and the day/night cycle. " +"This campaign emphasizes role-playing elements and tends to have longer " +"scenarios with changing objectives. For these reasons I strongly suggest " +"that you occasionally save your game mid-scenario, so you won't lose all " +"your progress if you get stuck and have to start over." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:55 -msgid "This is the chronicle of the journey of the Quenoth elves from their homeland in the Great Southern Desert. I write this story so that our descendants may know of our travels, and remember the sacrifices we made." +msgid "" +"This is the chronicle of the journey of the Quenoth elves from their " +"homeland in the Great Southern Desert. I write this story so that our " +"descendants may know of our travels, and remember the sacrifices we made." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:59 -msgid "Chapter 1: I, Kaleh, grew up amidst the shifting sands, under our two suns Sela and Naia. It was a land of hot dry days and cold nights, of roaming horrors, where water was more valuable than gold. We had lived among the sands ever since the forests fell eons ago. It was a hard savage land, but we were tougher still, and we managed to survive settled around a rare oasis. We had heavily fortified our village against any marauders and we were the biggest encampment we knew of. My uncle, Tanuil, led us for many years, and trained us to be self-sufficient and strong against all enemies. A people struggling in an ocean of sand, we thought we were ready for anything. All that changed one fateful night, when the sky rained fire..." +msgid "" +"Chapter 1: I, Kaleh, grew up amidst the shifting sands, under our two suns " +"Sela and Naia. It was a land of hot dry days and cold nights, of roaming " +"horrors, where water was more valuable than gold. We had lived among the " +"sands ever since the forests fell eons ago. It was a hard savage land, but " +"we were tougher still, and we managed to survive settled around a rare " +"oasis. We had heavily fortified our village against any marauders and we " +"were the biggest encampment we knew of. My uncle, Tanuil, led us for many " +"years, and trained us to be self-sufficient and strong against all enemies. " +"A people struggling in an ocean of sand, we thought we were ready for " +"anything. All that changed one fateful night, when the sky rained fire..." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:63 -msgid "I remember that night as if it were yesterday. I was not prone to dreaming, but as I slept I had a strange vision. I didn't have long to ponder it though, because I was woken in the dark by the sound of deafening crashes, splintering wood and shouting elves. That night the sky rained flaming rocks, boulders bigger than you could imagine. They smote the landscape like lightning bolts, setting fire to whatever could burn and crushing houses, walls, and elves. There was nowhere to hide, nowhere to go for protection. I was so afraid, I thought that if I tried to flee I would be smashed, so I hid and prayed to Eloh. I never prayed before as hard as I did that night. I heard cries and screams outside, but I could not force myself to move. And somehow, eventually the thin yellow tendrils of a sickly dawn stole over the horizon, as if Naia herself were shocked by the devastation she saw." +msgid "" +"I remember that night as if it were yesterday. I was not prone to dreaming, " +"but as I slept I had a strange vision. I didn't have long to ponder it " +"though, because I was woken in the dark by the sound of deafening crashes, " +"splintering wood and shouting elves. That night the sky rained flaming " +"rocks, boulders bigger than you could imagine. They smote the landscape like " +"lightning bolts, setting fire to whatever could burn and crushing houses, " +"walls, and elves. There was nowhere to hide, nowhere to go for protection. I " +"was so afraid, I thought that if I tried to flee I would be smashed, so I " +"hid and prayed to Eloh. I never prayed before as hard as I did that night. I " +"heard cries and screams outside, but I could not force myself to move. And " +"somehow, eventually the thin yellow tendrils of a sickly dawn stole over the " +"horizon, as if Naia herself were shocked by the devastation she saw." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:72 @@ -1194,11 +2077,16 @@ msgid "Nym" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:187 data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:1080 +#: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:187 +#: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:1080 msgid "Rescue Surviving Elves" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:191 data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:1088 data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:287 data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:2768 data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:824 +#: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:191 +#: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:1088 +#: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:287 +#: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:2768 +#: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:824 msgid "Death of Kaleh, Nym, Garak or Zhul" msgstr "" @@ -1211,7 +2099,9 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:300 -msgid "Yes, come on out already. The storm has passed. With the morning light Naia has ended the terrible night." +msgid "" +"Yes, come on out already. The storm has passed. With the morning light Naia " +"has ended the terrible night." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:305 @@ -1219,27 +2109,46 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:310 -msgid "I already told you, the sky is clear and empty. Now come quickly, silly, others may need our help." +msgid "" +"I already told you, the sky is clear and empty. Now come quickly, silly, " +"others may need our help." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:315 -msgid "What's happened? Oh Eloh, the craters are everywhere, everything is gone, ruined. I can hardly recognize our village. I didn't think it could be this bad." +msgid "" +"What's happened? Oh Eloh, the craters are everywhere, everything is gone, " +"ruined. I can hardly recognize our village. I didn't think it could be this " +"bad." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:320 -msgid "C'mon Kaleh, we have to go see if anyone is hurt or needs help. I think I hear people calling from the south. Now is not a time for fear, we must be strong. After all you are the nephew of Tanuil, our leader, and you must answer to the call of duty. Perhaps in the light of day things won't be as bad as you think. Let's explore the village and see who else has survived the night." +msgid "" +"C'mon Kaleh, we have to go see if anyone is hurt or needs help. I think I " +"hear people calling from the south. Now is not a time for fear, we must be " +"strong. After all you are the nephew of Tanuil, our leader, and you must " +"answer to the call of duty. Perhaps in the light of day things won't be as " +"bad as you think. Let's explore the village and see who else has survived " +"the night." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:325 -msgid "Wait, our keep is just to the east. Our leader Tanuil must surely be recruiting others to help deal with the devastation. Perhaps we should go to the keep, before we explore the rest of the village." +msgid "" +"Wait, our keep is just to the east. Our leader Tanuil must surely be " +"recruiting others to help deal with the devastation. Perhaps we should go to " +"the keep, before we explore the rest of the village." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:345 -msgid "Tanuil's keep, our beautiful fortress, it is destroyed. How will we summon our people to battle?" +msgid "" +"Tanuil's keep, our beautiful fortress, it is destroyed. How will we summon " +"our people to battle?" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:349 -msgid "We must rally those survivors we can find amidst the rubble. It doesn't look like anyone survived, but at least we can thank Eloh it was a quick death. But come on, we can't dwell on the dead, we must help the living." +msgid "" +"We must rally those survivors we can find amidst the rubble. It doesn't look " +"like anyone survived, but at least we can thank Eloh it was a quick death. " +"But come on, we can't dwell on the dead, we must help the living." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:353 @@ -1262,27 +2171,38 @@ msgid "Seela" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:427 data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:513 +#: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:427 +#: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:513 msgid "Kaleh, Nym, help us!" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:431 data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:517 data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:788 data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:7431 +#: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:431 +#: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:517 +#: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:788 +#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:7431 msgid "What in Uria's name is that?" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:435 data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:521 -msgid "It came out of the stones that fell from the sky. I know not what it is, but more seem to be emerging from the craters. If we don't stop them there will be nothing left of our village or our people." +#: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:435 +#: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:521 +msgid "" +"It came out of the stones that fell from the sky. I know not what it is, but " +"more seem to be emerging from the craters. If we don't stop them there will " +"be nothing left of our village or our people." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:439 data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:525 +#: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:439 +#: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:525 msgid "To battle, my friends! There are still those left who can fight." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:448 data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:534 +#: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:448 +#: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:534 msgid "There are more of our people fighting the mud monsters!" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:452 data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:538 +#: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:452 +#: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:538 msgid "Then let's join the battle!" msgstr "" @@ -1298,7 +2218,13 @@ msgid "Raynor" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:566 data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:569 data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:571 data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:574 data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:577 data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:579 data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:582 +#: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:566 +#: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:569 +#: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:571 +#: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:574 +#: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:577 +#: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:579 +#: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:582 msgid "Rocky Horror" msgstr "" @@ -1315,7 +2241,9 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:604 -msgid "This is our training ground. And look, there is Garak, the captain of the guard. He and his fighters have survived the night!" +msgid "" +"This is our training ground. And look, there is Garak, the captain of the " +"guard. He and his fighters have survived the night!" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:609 @@ -1327,7 +2255,10 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:641 -msgid "Thanks for the help. I am glad to see that so many have survived the night. But there's no time to talk, we must save the rest of our people and crush any other of these earthen abominations back into the earth." +msgid "" +"Thanks for the help. I am glad to see that so many have survived the night. " +"But there's no time to talk, we must save the rest of our people and crush " +"any other of these earthen abominations back into the earth." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:662 @@ -1335,15 +2266,21 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:666 -msgid "Hmmmm. Some of the druids that worship on the island may still be alive. We should go check." +msgid "" +"Hmmmm. Some of the druids that worship on the island may still be alive. We " +"should go check." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:670 -msgid "Be careful. The bridge is broken, so we'll have to wade through the shallow water." +msgid "" +"Be careful. The bridge is broken, so we'll have to wade through the shallow " +"water." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:696 -msgid "The great tree! It has been buried under the rocks. Our most holy sanctuary, defiled. Oh, Eloh, what shall we do?" +msgid "" +"The great tree! It has been buried under the rocks. Our most holy sanctuary, " +"defiled. Oh, Eloh, what shall we do?" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:701 @@ -1371,7 +2308,10 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:734 -msgid "There's no time to stand on ceremony. I'm fine. I'm afraid only a few of us survived, but we will lend you what skills we have. Show me to those who need healing." +msgid "" +"There's no time to stand on ceremony. I'm fine. I'm afraid only a few of us " +"survived, but we will lend you what skills we have. Show me to those who " +"need healing." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:739 @@ -1379,7 +2319,10 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:744 -msgid "All things of this world come to an end, but the power of Eloh endures. A new one shall grow in its place. Come now, let us see to the needs of our people." +msgid "" +"All things of this world come to an end, but the power of Eloh endures. A " +"new one shall grow in its place. Come now, let us see to the needs of our " +"people." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:783 @@ -1387,11 +2330,15 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:793 -msgid "I felt a great darkness in this lake, but I knew not what it was. The falling rocks must have woken it from its sleep." +msgid "" +"I felt a great darkness in this lake, but I knew not what it was. The " +"falling rocks must have woken it from its sleep." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:798 -msgid "Protect the priestesses, we shall send this monstrosity back to the depths it came from!" +msgid "" +"Protect the priestesses, we shall send this monstrosity back to the depths " +"it came from!" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:827 @@ -1402,31 +2349,46 @@ msgid "Maybe they're hiding in the stables. Let's go check." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:863 data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:936 +#: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:863 +#: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:936 msgid "I think I see movement in the stables. Is anyone there?" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:866 data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:902 +#: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:866 +#: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:902 msgid "Naru" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:870 data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:943 +#: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:870 +#: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:943 msgid "Is it safe to come out? I was so scared." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:875 data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:948 +#: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:875 +#: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:948 msgid "Where are all the other horses?" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:880 data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:953 -msgid "A hunting party left just yesterday, so unless the rocks fell all over the land, many of the horses have probably survived. The few that remained here were scared by the falling rocks and fled into the night. It took all my skill to calm Yasi and keep him from running." +#: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:880 +#: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:953 +msgid "" +"A hunting party left just yesterday, so unless the rocks fell all over the " +"land, many of the horses have probably survived. The few that remained here " +"were scared by the falling rocks and fled into the night. It took all my " +"skill to calm Yasi and keep him from running." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:885 data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:958 -msgid "We'll need your help in checking to see if the outer settlements are okay. Who knows what kinds of damage they suffered in the night? And perhaps some of the people out in the desert have been able to round up some of the loose horses." +#: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:885 +#: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:958 +msgid "" +"We'll need your help in checking to see if the outer settlements are okay. " +"Who knows what kinds of damage they suffered in the night? And perhaps some " +"of the people out in the desert have been able to round up some of the loose " +"horses." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:890 data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:963 +#: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:890 +#: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:963 msgid "Well, let's hope that hunting party comes back soon." msgstr "" @@ -1434,11 +2396,13 @@ msgid "Hey Naru, the rocks have stopped falling. You can come out now!" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:906 data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:977 +#: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:906 +#: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:977 msgid "Oh, thank Eloh, I thought they would never stop." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:939 data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:973 +#: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:939 +#: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:973 msgid "Nisa" msgstr "" @@ -1446,28 +2410,46 @@ msgid "Hey Nisa, the rocks have stopped falling. You can come out now!" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:996 data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:1007 +#: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:996 +#: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:1007 msgid "Xanthos" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:1047 -msgid "This place reeks of the stench of death, I could smell it from miles away. Oh how I love it, it is the smell of power, the inevitable triumph of death over life. Puny elves, I shall use the corpses of your families to create an army of undead! All shall bow down before Xanthos the Necromancer!" +msgid "" +"This place reeks of the stench of death, I could smell it from miles away. " +"Oh how I love it, it is the smell of power, the inevitable triumph of death " +"over life. Puny elves, I shall use the corpses of your families to create an " +"army of undead! All shall bow down before Xanthos the Necromancer!" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:1052 -msgid "His timing couldn't be worse. I know that undead cultists often prey on small targets, but they haven't had the guts to attack us for years. Why has Eloh heaped so much misfortune upon us?" +msgid "" +"His timing couldn't be worse. I know that undead cultists often prey on " +"small targets, but they haven't had the guts to attack us for years. Why has " +"Eloh heaped so much misfortune upon us?" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:1057 -msgid "Have some more faith girl, the goddess does not give us more than we can handle. With Eloh's grace we shall yet triumph over this pretender." +msgid "" +"Have some more faith girl, the goddess does not give us more than we can " +"handle. With Eloh's grace we shall yet triumph over this pretender." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:1062 -msgid "Bah, I've fought these dark cultists before. They can be killed just like anyone else, and our elvish hunters can easily decimate their skeleton armies." +msgid "" +"Bah, I've fought these dark cultists before. They can be killed just like " +"anyone else, and our elvish hunters can easily decimate their skeleton " +"armies." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:1067 -msgid "I have heard of your kind, foul necromancer. You travel the sands, daring to bring back and enslave those who have passed on. But we will prove to you that death is not all-powerful. You shall not desecrate the bodies of my kith and kin! You shall learn to fear the wrath of Eloh and the Quenoth elves!" +msgid "" +"I have heard of your kind, foul necromancer. You travel the sands, daring to " +"bring back and enslave those who have passed on. But we will prove to you " +"that death is not all-powerful. You shall not desecrate the bodies of my " +"kith and kin! You shall learn to fear the wrath of Eloh and the Quenoth " +"elves!" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:1084 @@ -1483,15 +2465,23 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:1145 -msgid "The necromancer is dead, but I don't think we've explored the entire village. There may still be elves that need rescuing. We should go back and check. " +msgid "" +"The necromancer is dead, but I don't think we've explored the entire " +"village. There may still be elves that need rescuing. We should go back and " +"check. " msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:1177 -msgid "We've explored the village and I think we've rescued the last of the survivors." +msgid "" +"We've explored the village and I think we've rescued the last of the " +"survivors." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:1213 -msgid "Some of our people felt crowded in the village, and wanted to live out on the open sands. They thought they could flee to the safety of our walls if danger came. I shudder to think what has happened to them." +msgid "" +"Some of our people felt crowded in the village, and wanted to live out on " +"the open sands. They thought they could flee to the safety of our walls if " +"danger came. I shudder to think what has happened to them." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:1229 @@ -1519,31 +2509,50 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:1246 -msgid "Yes, and we could certainly use your help. A necromancer has been attacking us, he intends to use our fallen comrades as fodder for his evil magics. Where have you been?" +msgid "" +"Yes, and we could certainly use your help. A necromancer has been attacking " +"us, he intends to use our fallen comrades as fodder for his evil magics. " +"Where have you been?" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:1251 -msgid "We were out far in the sands, searching for prey and roaming orcs. As soon as we saw the rock storm we raced back as fast as we could. I only wish we could have come sooner." +msgid "" +"We were out far in the sands, searching for prey and roaming orcs. As soon " +"as we saw the rock storm we raced back as fast as we could. I only wish we " +"could have come sooner." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:1256 msgid "No use crying over spilt water. But we're sure glad you're here now." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:1306 data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:1396 data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:1483 data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:1569 -msgid "Oh good, some elves have survived in this outer settlement. They've agreed to help us search for other survivors." +#: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:1306 +#: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:1396 +#: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:1483 +#: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:1569 +msgid "" +"Oh good, some elves have survived in this outer settlement. They've agreed " +"to help us search for other survivors." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:1309 msgid "Lrea" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:1317 data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:1406 data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:1493 data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:1582 +#: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:1317 +#: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:1406 +#: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:1493 +#: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:1582 msgid "The encampment is empty. I wonder what happened to the inhabitants?" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:1329 data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:1418 data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:1504 data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:1593 -msgid "This encampment has been abandoned. There are signs of a struggle and a few bloodstains but nothing else. I fear for those elves who lived out here." +#: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:1329 +#: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:1418 +#: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:1504 +#: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:1593 +msgid "" +"This encampment has been abandoned. There are signs of a struggle and a few " +"bloodstains but nothing else. I fear for those elves who lived out here." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:1399 @@ -1575,19 +2584,30 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:1650 -msgid "Our village is in ruins. The walls that were built by our ancestors over generations have been demolished in a space of hours. Most of our dwellings are destroyed. And the great tree itself is no more. One thing is obvious, we cannot stay here." +msgid "" +"Our village is in ruins. The walls that were built by our ancestors over " +"generations have been demolished in a space of hours. Most of our dwellings " +"are destroyed. And the great tree itself is no more. One thing is obvious, " +"we cannot stay here." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:1655 -msgid "You are a fool to despair. This has always been our home. The water here is good, we know this land. We can rebuild; Eloh willing, we can thrive again." +msgid "" +"You are a fool to despair. This has always been our home. The water here is " +"good, we know this land. We can rebuild; Eloh willing, we can thrive again." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:1660 -msgid "Think for a moment. Who else has seen the rock storm? What other foes are coming to pick over the remains of our people? There is no mercy in the desert, and we have many enemies who would seek to gain in our time of weakness." +msgid "" +"Think for a moment. Who else has seen the rock storm? What other foes are " +"coming to pick over the remains of our people? There is no mercy in the " +"desert, and we have many enemies who would seek to gain in our time of " +"weakness." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:1665 -msgid "Impudent girl, you should not speak so to your elders, or to your betters." +msgid "" +"Impudent girl, you should not speak so to your elders, or to your betters." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:1670 @@ -1595,42 +2615,79 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:1675 -msgid "Peace, please calm yourselves. In chaos there is nothing but death and destruction. Even in this time of trial we must show our fortitude, and follow our laws. Without laws we are like beasts in the desert, fighting over scraps of meat. Among the survivors Kaleh is by heritage the closest relative to Tanuil and thus our leader. What say you Kaleh?" +msgid "" +"Peace, please calm yourselves. In chaos there is nothing but death and " +"destruction. Even in this time of trial we must show our fortitude, and " +"follow our laws. Without laws we are like beasts in the desert, fighting " +"over scraps of meat. Among the survivors Kaleh is by heritage the closest " +"relative to Tanuil and thus our leader. What say you Kaleh?" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:1680 -msgid "Last night, before the rock storm, I heard a voice in my sleep. It sounded like sweet music, and somehow I knew it was Eloh. I still remember her exact words: 'You must be strong, young elf, for you enter a time of peril. The home you know will be destroyed, and you must lead your people to a new land. To the north you will find salvation and peace. Cross the desert and head to the mountains. Fear not, for I will guide you and protect you.' I'm not sure why I'm the one she chose to appeal to, but if this is her will, I will see it done. Our home is gone and the desert is a harsh place. If Eloh has prepared a new home for us, then I will lead us there." +msgid "" +"Last night, before the rock storm, I heard a voice in my sleep. It sounded " +"like sweet music, and somehow I knew it was Eloh. I still remember her exact " +"words: 'You must be strong, young elf, for you enter a time of peril. The " +"home you know will be destroyed, and you must lead your people to a new " +"land. To the north you will find salvation and peace. Cross the desert and " +"head to the mountains. Fear not, for I will guide you and protect you.' I'm " +"not sure why I'm the one she chose to appeal to, but if this is her will, I " +"will see it done. Our home is gone and the desert is a harsh place. If Eloh " +"has prepared a new home for us, then I will lead us there." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:1685 -msgid "I fear what dangers lurk in the harsh sands and beyond to the north, but because you are our leader, I will follow your counsel." +msgid "" +"I fear what dangers lurk in the harsh sands and beyond to the north, but " +"because you are our leader, I will follow your counsel." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:1690 -msgid "Then let us collect what supplies we can from the wreckage and head north with great haste. Our home is protection no longer, we must find a new haven for our people." +msgid "" +"Then let us collect what supplies we can from the wreckage and head north " +"with great haste. Our home is protection no longer, we must find a new haven " +"for our people." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:1695 -msgid "What about the bodies of the dead? We can't leave them to be torn by crows or desecrated by other dark mages." +msgid "" +"What about the bodies of the dead? We can't leave them to be torn by crows " +"or desecrated by other dark mages." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:1700 -msgid "I agree, we should not forget our dead. We should build a huge pyre and burn them with proper ceremony, so that the smoke may carry them on to the next realm." +msgid "" +"I agree, we should not forget our dead. We should build a huge pyre and burn " +"them with proper ceremony, so that the smoke may carry them on to the next " +"realm." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:1705 -msgid "Kaleh, I don't want to tarry longer than necessary, but I agree that we must see to the dead before we leave. Garak, you and your men start collecting our dead. Nym, help me find oil and wood so that we may build a pyre." +msgid "" +"Kaleh, I don't want to tarry longer than necessary, but I agree that we must " +"see to the dead before we leave. Garak, you and your men start collecting " +"our dead. Nym, help me find oil and wood so that we may build a pyre." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:1710 -msgid "And so it was done. The dead were laid reverently on top of what little wood we could find. But the fire was big enough to burn the bodies to ashes and speed their souls to the hereafter. I remember at the time that the death of so many of our people was not the best omen for the start of such a large journey. They were the first of our people to die in this great endeavor, but they were to be far from the last." +msgid "" +"And so it was done. The dead were laid reverently on top of what little wood " +"we could find. But the fire was big enough to burn the bodies to ashes and " +"speed their souls to the hereafter. I remember at the time that the death of " +"so many of our people was not the best omen for the start of such a large " +"journey. They were the first of our people to die in this great endeavor, " +"but they were to be far from the last." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg:1735 -msgid "What's that to the north? It looks like even more undead! The rock storm must have attracted other necromancers. There's no way we can defeat them all. We've run out of time. There's no escape. Eloh save us!" +msgid "" +"What's that to the north? It looks like even more undead! The rock storm " +"must have attracted other necromancers. There's no way we can defeat them " +"all. We've run out of time. There's no escape. Eloh save us!" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:7 data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:8 +#: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:7 +#: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:8 msgid "Across the Harsh Sands" msgstr "" @@ -1639,35 +2696,76 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:56 -msgid "Chapter 2: When I was fifteen I went on my first raid, against an orcish incursion to the west. A large band of orcs under some new banner had come out of the northern foothills and were rampaging across the sands, killing anything they could get their filthy hands on." +msgid "" +"Chapter 2: When I was fifteen I went on my first raid, against an orcish " +"incursion to the west. A large band of orcs under some new banner had come " +"out of the northern foothills and were rampaging across the sands, killing " +"anything they could get their filthy hands on." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:60 -msgid "Sneaking amidst the dunes we crept up to their camp and ambushed them at dawn. To a young boy the fighting was overwhelming: crashing blades, blood, battle cries, friend and foe struggling back and forth. The orcs rallied around their leader, their greater numbers countering our superior skill at combat. It was my father who finally fought his way to the foul orc leader and slew him on the ochre sand, stained with blood. The surviving orcs, showing their true colors, fled from the battlefield. It seemed a glorious victory, and I hardly noticed our elven brethren lying dead in the sand." +msgid "" +"Sneaking amidst the dunes we crept up to their camp and ambushed them at " +"dawn. To a young boy the fighting was overwhelming: crashing blades, blood, " +"battle cries, friend and foe struggling back and forth. The orcs rallied " +"around their leader, their greater numbers countering our superior skill at " +"combat. It was my father who finally fought his way to the foul orc leader " +"and slew him on the ochre sand, stained with blood. The surviving orcs, " +"showing their true colors, fled from the battlefield. It seemed a glorious " +"victory, and I hardly noticed our elven brethren lying dead in the sand." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:64 -msgid "I was giddy on the journey back home, my heart pumping with elation and pride. I had fought my first battle; now I was a man like my father. Then one night during the long dark a harsh wind came up, moaning and howling around our tents. By dawn it had only gotten worse; I wondered if some dark god was trying to avenge the massacre of the orcs. I'd seen sandstorms before, but I had never experienced one like this. I hid in my tent praying to Eloh as if my life depended on it. The air grew thick with sand, and everything grew dark and hazy..." +msgid "" +"I was giddy on the journey back home, my heart pumping with elation and " +"pride. I had fought my first battle; now I was a man like my father. Then " +"one night during the long dark a harsh wind came up, moaning and howling " +"around our tents. By dawn it had only gotten worse; I wondered if some dark " +"god was trying to avenge the massacre of the orcs. I'd seen sandstorms " +"before, but I had never experienced one like this. I hid in my tent praying " +"to Eloh as if my life depended on it. The air grew thick with sand, and " +"everything grew dark and hazy..." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:68 -msgid "The next thing I remember, someone was bending over me shaking me awake. I was half buried in sand, and I felt weak but alive. Our equipment was scattered across the dunes or buried in the sand. Looking around I only saw a few of my companions, who were digging in the sand, fervently hoping to find other survivors. I dug furiously at the sand with my bare hands and yelled until I was hoarse, but try as I might, I could not find my father. They told me he had been swallowed by the sand, but I would not be consoled. In one instant my world crumbled; I never looked at the sands quite the same way again. I learned that day that the desert can be fickle and fierce, and death is always lurking just over the horizon." +msgid "" +"The next thing I remember, someone was bending over me shaking me awake. I " +"was half buried in sand, and I felt weak but alive. Our equipment was " +"scattered across the dunes or buried in the sand. Looking around I only saw " +"a few of my companions, who were digging in the sand, fervently hoping to " +"find other survivors. I dug furiously at the sand with my bare hands and " +"yelled until I was hoarse, but try as I might, I could not find my father. " +"They told me he had been swallowed by the sand, but I would not be consoled. " +"In one instant my world crumbled; I never looked at the sands quite the same " +"way again. I learned that day that the desert can be fickle and fierce, and " +"death is always lurking just over the horizon." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:72 -msgid "Now I journeyed out again across the sands, but this time it was not just myself, but my entire people that I had to protect. They were depending on my judgment, and I was only too aware of the weight on my narrow shoulders. Thinking of the last time we had gone out in force, I made a silent prayer to my father to watch over us. There was nowhere to go but north." +msgid "" +"Now I journeyed out again across the sands, but this time it was not just " +"myself, but my entire people that I had to protect. They were depending on " +"my judgment, and I was only too aware of the weight on my narrow shoulders. " +"Thinking of the last time we had gone out in force, I made a silent prayer " +"to my father to watch over us. There was nowhere to go but north." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:94 msgid "Thorn" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:283 data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:2760 +#: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:283 +#: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:2760 msgid "Kaleh Must Reach the Northern Edge of the Desert" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:506 -msgid "I have crossed these sands long ago, when I was a youth, and we went on a great raid against a foul necromancer who was hiding out in one of the ruins, creating an army of undead. It was a nasty battle, especially after nightfall, but all his magics couldn't save him when we cut off his head. Ah, those were the days..." +msgid "" +"I have crossed these sands long ago, when I was a youth, and we went on a " +"great raid against a foul necromancer who was hiding out in one of the " +"ruins, creating an army of undead. It was a nasty battle, especially after " +"nightfall, but all his magics couldn't save him when we cut off his head. " +"Ah, those were the days..." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:511 @@ -1675,42 +2773,82 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:516 -msgid "Do you see that brown spot sticking up on the northern horizon? That's Pinnacle Rock. It's the highest land for miles around, and has a spring at its base, or did the last time I camped there. If we make it to Pinnacle Rock we will be just a few miles from the edge of the mountains." +msgid "" +"Do you see that brown spot sticking up on the northern horizon? That's " +"Pinnacle Rock. It's the highest land for miles around, and has a spring at " +"its base, or did the last time I camped there. If we make it to Pinnacle " +"Rock we will be just a few miles from the edge of the mountains." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:521 -msgid "But between here and there is a particularly barren stretch of the sands, with only a few oases and watering holes. Luckily I think there used to be an old caravan route leading north, which went from oasis to oasis. The oases aren't easy to find but occasionally the sands blow away, revealing old stone roads that lead from oasis to oasis. Once the path must have formed a great thoroughfare for commerce. " +msgid "" +"But between here and there is a particularly barren stretch of the sands, " +"with only a few oases and watering holes. Luckily I think there used to be " +"an old caravan route leading north, which went from oasis to oasis. The " +"oases aren't easy to find but occasionally the sands blow away, revealing " +"old stone roads that lead from oasis to oasis. Once the path must have " +"formed a great thoroughfare for commerce. " msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:526 -msgid "I believe that there was once a great empire in these lands, long ago, before the sands came." +msgid "" +"I believe that there was once a great empire in these lands, long ago, " +"before the sands came." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:531 -msgid "I've seen the ancient remains of stone castles and markers in the sands. The paths of the ancients may serve us yet again. If we follow the paths from oasis to oasis, we may be able to survive the thirst and heat of the desert. But there are worse dangers in these sands than thirst." +msgid "" +"I've seen the ancient remains of stone castles and markers in the sands. The " +"paths of the ancients may serve us yet again. If we follow the paths from " +"oasis to oasis, we may be able to survive the thirst and heat of the desert. " +"But there are worse dangers in these sands than thirst." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:536 -msgid "Unfortunately, because of our hasty flight from our village, we are short on waterskins and rations. We'll have enough if we move quickly and eat as little as possible, but we won't last long in the wastes if we can't find more sources of water. As it is, between the heat of the day and the cold of the night, this journey will be hard on our people." +msgid "" +"Unfortunately, because of our hasty flight from our village, we are short on " +"waterskins and rations. We'll have enough if we move quickly and eat as " +"little as possible, but we won't last long in the wastes if we can't find " +"more sources of water. As it is, between the heat of the day and the cold of " +"the night, this journey will be hard on our people." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:551 -msgid "During the daytime (Dawn, Morning, Mid-day, Afternoon, and Dusk) at the end of each your turns, every unit in a sand, road, rubble or sand dune hex will take $temp_damage damage. While dehydration can severely damage your units, it will never lower them below 1 hit point. Also, at the start of your turn, each unit in an oasis (shallow water) hex will gain 8 hit points." +msgid "" +"During the daytime (Dawn, Morning, Mid-day, Afternoon, and Dusk) at the end " +"of each your turns, every unit in a sand, road, rubble or sand dune hex will " +"take $temp_damage damage. While dehydration can severely damage your units, " +"it will never lower them below 1 hit point. Also, at the start of your turn, " +"each unit in an oasis (shallow water) hex will gain 8 hit points." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:558 -msgid "The other shamans and I can provide minor healing to ease the exhaustion and dehydration of the desert journey. But oases like the one next to us are the key to our survival; their fresh water will heal our people much faster and better than any of our powers." +msgid "" +"The other shamans and I can provide minor healing to ease the exhaustion and " +"dehydration of the desert journey. But oases like the one next to us are the " +"key to our survival; their fresh water will heal our people much faster and " +"better than any of our powers." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:563 -msgid "Also Kaleh, be careful you don't recruit too many guards to go with us. I doubt we're going to find any other villages out in the sands, so the income that we have right now is all we're going to get. Remember that as our people get more experienced they often require more support, so we don't want to run out of supplies halfway across the desert." +msgid "" +"Also Kaleh, be careful you don't recruit too many guards to go with us. I " +"doubt we're going to find any other villages out in the sands, so the income " +"that we have right now is all we're going to get. Remember that as our " +"people get more experienced they often require more support, so we don't " +"want to run out of supplies halfway across the desert." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:568 msgid "Well, the sooner we reach Pinnacle Rock, the better. Onwards!" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:892 data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:893 data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:894 data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:903 data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:904 data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:915 +#: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:892 +#: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:893 +#: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:894 +#: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:903 +#: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:904 +#: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:915 msgid "Scorpion" msgstr "" @@ -1723,15 +2861,29 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:1011 -msgid "The scorpions were devouring some poor person's body. There doesn't seem to be much of him or her left, but wait...what's this? It looks like a tiny gold ring. I think I see elvish runes on the inside, but I can barely make them out. This seems to be a ring of travel! Those who wear it will not suffer from thirst or hunger, nor cold nor heat. I've heard tales of such magical items, and we can certainly use it now." +msgid "" +"The scorpions were devouring some poor person's body. There doesn't seem to " +"be much of him or her left, but wait...what's this? It looks like a tiny " +"gold ring. I think I see elvish runes on the inside, but I can barely make " +"them out. This seems to be a ring of travel! Those who wear it will not " +"suffer from thirst or hunger, nor cold nor heat. I've heard tales of such " +"magical items, and we can certainly use it now." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:1019 -msgid "The scorpions were devouring some poor person's body. There doesn't seem to be much of him or her left, but wait...what's this? It looks like a tiny gold ring. And there are elvish runes on the inside, I can barely make them out. This seems to be a ring of travel, those who wear it will not suffer from thirst or hunger, nor cold nor heat. I've heard tales of such magical items, we can certainly use it now." +msgid "" +"The scorpions were devouring some poor person's body. There doesn't seem to " +"be much of him or her left, but wait...what's this? It looks like a tiny " +"gold ring. And there are elvish runes on the inside, I can barely make them " +"out. This seems to be a ring of travel, those who wear it will not suffer " +"from thirst or hunger, nor cold nor heat. I've heard tales of such magical " +"items, we can certainly use it now." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:1027 -msgid "One unit wearing this ring is immune to any damage caused during the day by the heat of the desert." +msgid "" +"One unit wearing this ring is immune to any damage caused during the day by " +"the heat of the desert." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:1060 @@ -1743,14 +2895,28 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:1112 -msgid "Look, an oasis! Its refreshing water will heal any of our wounded people who enter it, and others can rest safely on the grass during the heat of the day." +msgid "" +"Look, an oasis! Its refreshing water will heal any of our wounded people who " +"enter it, and others can rest safely on the grass during the heat of the day." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:1269 data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:1287 data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:1310 data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:1336 data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:1338 data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:1347 data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:1349 data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:1362 data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:1364 data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:1373 data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:1375 data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:1394 +#: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:1269 +#: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:1287 +#: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:1310 +#: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:1336 +#: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:1338 +#: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:1347 +#: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:1349 +#: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:1362 +#: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:1364 +#: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:1373 +#: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:1375 +#: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:1394 msgid "Ogre Hunter" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:1276 data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:1294 +#: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:1276 +#: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:1294 msgid "Ogre Chief" msgstr "" @@ -1767,18 +2933,34 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:1438 -msgid "Ugh, they smell as bad as they look. And they're huge! Well, the bigger they are, the harder they fall." +msgid "" +"Ugh, they smell as bad as they look. And they're huge! Well, the bigger they " +"are, the harder they fall." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:1486 data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:1492 -msgid "That's the last of them. This looks like a raiding party, they must have a camp around here somewhere." +#: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:1486 +#: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:1492 +msgid "" +"That's the last of them. This looks like a raiding party, they must have a " +"camp around here somewhere." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:1653 msgid "Black Lieutenant" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:1654 data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:1655 data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:1656 data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:1657 data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:1660 data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:1661 data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:1665 data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:1666 data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:1667 data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:1671 data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:1672 data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:1673 +#: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:1654 +#: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:1655 +#: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:1656 +#: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:1657 +#: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:1660 +#: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:1661 +#: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:1665 +#: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:1666 +#: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:1667 +#: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:1671 +#: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:1672 +#: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:1673 msgid "Black Hand Ruffian" msgstr "" @@ -1787,11 +2969,15 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:1683 -msgid "We don't know who you are, and we don't much care. Tremble before the might of the Black Hand!" +msgid "" +"We don't know who you are, and we don't much care. Tremble before the might " +"of the Black Hand!" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:1696 data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:1703 -msgid "We need that water, and if we have to go through you to get it, so be it." +#: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:1696 +#: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:1703 +msgid "" +"We need that water, and if we have to go through you to get it, so be it." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:1834 @@ -1806,7 +2992,15 @@ msgid "Go'hag" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:1940 data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:1952 data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:1964 data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:1980 data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:2002 data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:2020 data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:2042 data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:2059 data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:2081 +#: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:1940 +#: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:1952 +#: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:1964 +#: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:1980 +#: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:2002 +#: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:2020 +#: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:2042 +#: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:2059 +#: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:2081 msgid "Undead Raider" msgstr "" @@ -1815,7 +3009,10 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:2099 -msgid "You have defied our master for the last time. Now you shall die! And I shall personally make it slow and painful, to thank you for that scorching you gave me. " +msgid "" +"You have defied our master for the last time. Now you shall die! And I shall " +"personally make it slow and painful, to thank you for that scorching you " +"gave me. " msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:2106 @@ -1843,15 +3040,23 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:2146 -msgid "I accidentally managed to anger a powerful necromancer a while ago...it's a long story. But who are you? You almost look like elves." +msgid "" +"I accidentally managed to anger a powerful necromancer a while ago...it's a " +"long story. But who are you? You almost look like elves." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:2151 -msgid "We are, we're the Quenoth Elves and we are traveling north. You look like you're a mage, but I thought your kind were all gone." +msgid "" +"We are, we're the Quenoth Elves and we are traveling north. You look like " +"you're a mage, but I thought your kind were all gone." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:2156 -msgid "I am, I'm a fire mage. I've been traveling for quite a while now, exploring and learning. But these sands seem particularly inhospitable! I've been meaning to check out the northern mountains; mind if I join you for a while in your travels?" +msgid "" +"I am, I'm a fire mage. I've been traveling for quite a while now, exploring " +"and learning. But these sands seem particularly inhospitable! I've been " +"meaning to check out the northern mountains; mind if I join you for a while " +"in your travels?" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:2161 @@ -1859,10 +3064,19 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:2198 -msgid "The undead are defeated, but we lost her in the fight as well. Darn, if only we could have saved her." +msgid "" +"The undead are defeated, but we lost her in the fight as well. Darn, if only " +"we could have saved her." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:2313 data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:2314 data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:2317 data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:2318 data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:2322 data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:2323 data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:2327 data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:2328 +#: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:2313 +#: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:2314 +#: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:2317 +#: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:2318 +#: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:2322 +#: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:2323 +#: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:2327 +#: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:2328 msgid "Ogre Nomad" msgstr "" @@ -1871,10 +3085,13 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:2338 -msgid "This ruined castle must be where the ogres make their home. Well, if it's a fight they want, it's a fight they'll get. " +msgid "" +"This ruined castle must be where the ogres make their home. Well, if it's a " +"fight they want, it's a fight they'll get. " msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:2400 data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:2409 +#: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:2400 +#: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:2409 msgid "That's the last of those stinking beasts. They will trouble us no more." msgstr "" @@ -1890,16 +3107,24 @@ msgid "Vengeful Lord" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:2561 data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:2562 data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:2566 data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:2567 +#: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:2561 +#: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:2562 +#: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:2566 +#: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:2567 msgid "Honor Guard" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:2572 -msgid "No more shall infidels pollute my castle! Wait a minute, I remember you elves. You thought me defeated, but I am back even more powerful than before. Death reigns eternal, and soon your scorched bones and lifeless bodies shall follow a new master!" +msgid "" +"No more shall infidels pollute my castle! Wait a minute, I remember you " +"elves. You thought me defeated, but I am back even more powerful than " +"before. Death reigns eternal, and soon your scorched bones and lifeless " +"bodies shall follow a new master!" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:2577 -msgid "Still singing the same tune. We defeated you once before, we can do so again!" +msgid "" +"Still singing the same tune. We defeated you once before, we can do so again!" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:2601 @@ -1911,31 +3136,48 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:2706 -msgid "This sign reads: This land belongs to the Black Hand. Trespass and you will die." +msgid "" +"This sign reads: This land belongs to the Black Hand. Trespass and you will " +"die." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:2719 -msgid "So they're posting signs now, are they? Whoever these guys are, if they get in our way, they're going to be sorry." +msgid "" +"So they're posting signs now, are they? Whoever these guys are, if they get " +"in our way, they're going to be sorry." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:2724 -msgid "Did you see that? I think I just saw someone disappear behind that dune over there. I think we're being watched. I suspect there are more of these bandits lurking in these dunes than we originally thought." +msgid "" +"Did you see that? I think I just saw someone disappear behind that dune over " +"there. I think we're being watched. I suspect there are more of these " +"bandits lurking in these dunes than we originally thought." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:2729 -msgid "There's no way we can get all our people safely across the desert if these outlaws keep harassing us. We must defeat them before we can continue." +msgid "" +"There's no way we can get all our people safely across the desert if these " +"outlaws keep harassing us. We must defeat them before we can continue." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:2738 -msgid "I'm not sure who these guys are, but they don't sound friendly. Nonetheless, if they get in our way, they're going to be sorry." +msgid "" +"I'm not sure who these guys are, but they don't sound friendly. Nonetheless, " +"if they get in our way, they're going to be sorry." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:2743 -msgid "Did you see that? I think I just saw someone disappear behind that dune over there. I think we're being watched. I suspect there are more enemies lurking in these dunes than we originally thought." +msgid "" +"Did you see that? I think I just saw someone disappear behind that dune over " +"there. I think we're being watched. I suspect there are more enemies lurking " +"in these dunes than we originally thought." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:2748 -msgid "There's no way we can get all our people safely across the desert if we are under constant attack. Whoever they are, we must eliminate this threat before we can continue." +msgid "" +"There's no way we can get all our people safely across the desert if we are " +"under constant attack. Whoever they are, we must eliminate this threat " +"before we can continue." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:2764 @@ -1943,11 +3185,15 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:2876 -msgid "Dang. I was sure I saw an oasis here. Must have been a mirage. I've been out in the sand for too long." +msgid "" +"Dang. I was sure I saw an oasis here. Must have been a mirage. I've been out " +"in the sand for too long." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:2901 -msgid "So, the outlaws have made a base around Pinnacle Rock. It's a good location, but we will drive them from it all the same" +msgid "" +"So, the outlaws have made a base around Pinnacle Rock. It's a good location, " +"but we will drive them from it all the same" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:2924 @@ -1955,27 +3201,38 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:2931 -msgid "Please, have mercy on us. We're just trying to survive in this horrible land." +msgid "" +"Please, have mercy on us. We're just trying to survive in this horrible land." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:2936 -msgid "I will not kill you in cold blood. But leave these lands, and never darken our path again. Or I will show you no mercy." +msgid "" +"I will not kill you in cold blood. But leave these lands, and never darken " +"our path again. Or I will show you no mercy." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:2943 -msgid "Please, have mercy on us. We'm just trying to survive in this horrible land." +msgid "" +"Please, have mercy on us. We'm just trying to survive in this horrible land." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:2964 -msgid "Here, take this vial of holy water. You'll need it with all the undead around." +msgid "" +"Here, take this vial of holy water. You'll need it with all the undead " +"around." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:2969 -msgid "I will take this vial, in exchange for your life. But leave these lands, and never darken our path again. Or I will show you no mercy." +msgid "" +"I will take this vial, in exchange for your life. But leave these lands, and " +"never darken our path again. Or I will show you no mercy." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:2974 -msgid "It's Holy Water. When anointed on a weapon it makes it deadly to the undead. Vials such as these are rare and valuable. We should choose carefully who will use it." +msgid "" +"It's Holy Water. When anointed on a weapon it makes it deadly to the undead. " +"Vials such as these are rare and valuable. We should choose carefully who " +"will use it." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:3015 @@ -1983,35 +3240,59 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:3017 -msgid "This water will make your melee weapons holy, and thus especially powerful against the undead." +msgid "" +"This water will make your melee weapons holy, and thus especially powerful " +"against the undead." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:3065 -msgid "The Black Hand outlaws still threaten the others. While their leader still fights we won't be able to get all our people across the sands safely. We must deal with the Black Hand before we can progress further." +msgid "" +"The Black Hand outlaws still threaten the others. While their leader still " +"fights we won't be able to get all our people across the sands safely. We " +"must deal with the Black Hand before we can progress further." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:3095 -msgid "The outlaws are defeated and we've made it across these blasted sands. The hills are just a few miles to the north. We should be able to find water and rest there." +msgid "" +"The outlaws are defeated and we've made it across these blasted sands. The " +"hills are just a few miles to the north. We should be able to find water and " +"rest there." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:3120 -msgid "Now that we have a moment of peace, I have to ask you, Elyssa, what were you really doing out in the middle of the desert? It's a rather barren place to be traveling." +msgid "" +"Now that we have a moment of peace, I have to ask you, Elyssa, what were you " +"really doing out in the middle of the desert? It's a rather barren place to " +"be traveling." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:3125 -msgid "I've been searching for secrets from the past. Did you know that this entire land used to be a huge empire? Apparently this used to all be great plains and farmland, before the sands came." +msgid "" +"I've been searching for secrets from the past. Did you know that this entire " +"land used to be a huge empire? Apparently this used to all be great plains " +"and farmland, before the sands came." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:3130 -msgid "It's hard to imagine. There's barely enough rain here now to support these tiny cacti, let alone crops." +msgid "" +"It's hard to imagine. There's barely enough rain here now to support these " +"tiny cacti, let alone crops." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:3135 -msgid "And yet the great ruins that I have seen scattered across these sands are a testament that something was here before us. Perhaps in a time long ago when the land was more forgiving." +msgid "" +"And yet the great ruins that I have seen scattered across these sands are a " +"testament that something was here before us. Perhaps in a time long ago when " +"the land was more forgiving." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:3140 -msgid "Before the great fall, there were huge cities, with great schools of magery, libraries of books, vast repositories of knowledge. Most of it was destroyed in the ensuing chaos and years of decay, but I'm searching for the little fragments that are left. For example, have you ever heard of The Scepter of Fire?" +msgid "" +"Before the great fall, there were huge cities, with great schools of magery, " +"libraries of books, vast repositories of knowledge. Most of it was destroyed " +"in the ensuing chaos and years of decay, but I'm searching for the little " +"fragments that are left. For example, have you ever heard of The Scepter of " +"Fire?" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:3145 @@ -2019,23 +3300,37 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:3150 -msgid "I'm not sure. I've read various references to it, but nothing specific. I've been searching for it for a long time. All I know is that it was a very powerful magical wand and that it was some sort of symbol of royalty in the old empire, but I have no idea where it might be. So I scour the land, learning all I can about the olden days. I'm sure it must be somewhere." +msgid "" +"I'm not sure. I've read various references to it, but nothing specific. I've " +"been searching for it for a long time. All I know is that it was a very " +"powerful magical wand and that it was some sort of symbol of royalty in the " +"old empire, but I have no idea where it might be. So I scour the land, " +"learning all I can about the olden days. I'm sure it must be somewhere." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:3155 -msgid "Perhaps. But it has been so long, and so much has been lost. Who can say?" +msgid "" +"Perhaps. But it has been so long, and so much has been lost. Who can say?" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:3224 -msgid "We've run out of provisions and our people are exhausted. We've taken too long crossing the desert, I fear we shall never reach the other side. " +msgid "" +"We've run out of provisions and our people are exhausted. We've taken too " +"long crossing the desert, I fear we shall never reach the other side. " msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:3396 -msgid "The sands are haunted with the spirits of tortured souls long since dead. At dusk they rise again, and during the Long Dark they can be particularly nasty. They disappear again at dawn, but personally I prefer the heat of the day to the horrors of the night." +msgid "" +"The sands are haunted with the spirits of tortured souls long since dead. At " +"dusk they rise again, and during the Long Dark they can be particularly " +"nasty. They disappear again at dawn, but personally I prefer the heat of the " +"day to the horrors of the night." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:3401 -msgid "The combination of the heat of the day and the rising undead make dusk a particularly dangerous time of day." +msgid "" +"The combination of the heat of the day and the rising undead make dusk a " +"particularly dangerous time of day." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:3460 @@ -2047,27 +3342,56 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:3603 -msgid "These spirits are weak. They seek to prey on the helpless, but when they encounter strong resistance they flee." +msgid "" +"These spirits are weak. They seek to prey on the helpless, but when they " +"encounter strong resistance they flee." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/2_Harsh_Sands.cfg:3617 msgid "Flee, you craven spirits, and leave us in peace!" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:12 data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:13 +#: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:12 +#: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:13 msgid "A Stirring in the Night" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:37 -msgid "Chapter 3: As we continued north through the desert, the looming hills and mountains promised blessed relief from the seemingly never-ending sand. Soon we got to the end of the foothills, and we decided to rest there for the night. As tired as I was of marching across the sand, I felt strangely afraid. I had lived my entire life in the sands; they were my home, and the rocky hills and white glistening mountaintops seemed foreign and foreboding." +msgid "" +"Chapter 3: As we continued north through the desert, the looming hills and " +"mountains promised blessed relief from the seemingly never-ending sand. Soon " +"we got to the end of the foothills, and we decided to rest there for the " +"night. As tired as I was of marching across the sand, I felt strangely " +"afraid. I had lived my entire life in the sands; they were my home, and the " +"rocky hills and white glistening mountaintops seemed foreign and foreboding." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:41 -msgid "I worried if I was doing the right thing, leading my people to strange lands. Despite Eloh's promises, I was not as confident as Zhul was that it would all end well. Looking back I thought it strange that I was the one that Eloh showed herself to. I was never particularly devout, always worried more about day to day matters than the extra-worldly ones. But who was I to question a god?" +msgid "" +"I worried if I was doing the right thing, leading my people to strange " +"lands. Despite Eloh's promises, I was not as confident as Zhul was that it " +"would all end well. Looking back I thought it strange that I was the one " +"that Eloh showed herself to. I was never particularly devout, always worried " +"more about day to day matters than the extra-worldly ones. But who was I to " +"question a god?" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:45 -msgid "That night, as I slept, I dreamt again, for the first time since that first fateful night. Eloh came to me again, and this time she appeared in a vision as a beautiful glowing figure, as bright as the suns. She said 'Have courage, for though soon you shall go through a time of darkness, all your trials shall be richly rewarded in the end. You must go under the northern mountains, not over them. You will find the ruins of an ancient watch tower made of black obsidian in the desert by the edge of the hills. By that tower you will find the entrance to the tunnels you seek. Follow the smooth ancient tunnel down under the mountains and when you again see the sky and my suns, I shall contact you. But beware those who lurk in the darkness, they hide from my light, and must not be trusted. I have no power in the dark, so you are my hand of justice. Punish the non-believers. Go now, and fear not the dark.' And again, just like before, I was woken up by a shout in the night. " +msgid "" +"That night, as I slept, I dreamt again, for the first time since that first " +"fateful night. Eloh came to me again, and this time she appeared in a vision " +"as a beautiful glowing figure, as bright as the suns. She said 'Have " +"courage, for though soon you shall go through a time of darkness, all your " +"trials shall be richly rewarded in the end. You must go under the northern " +"mountains, not over them. You will find the ruins of an ancient watch tower " +"made of black obsidian in the desert by the edge of the hills. By that tower " +"you will find the entrance to the tunnels you seek. Follow the smooth " +"ancient tunnel down under the mountains and when you again see the sky and " +"my suns, I shall contact you. But beware those who lurk in the darkness, " +"they hide from my light, and must not be trusted. I have no power in the " +"dark, so you are my hand of justice. Punish the non-believers. Go now, and " +"fear not the dark.' And again, just like before, I was woken up by a shout " +"in the night. " msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:59 @@ -2091,51 +3415,76 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:84 -msgid "My champion, Zur shall slice you to shreds like the puny adept you once were." +msgid "" +"My champion, Zur shall slice you to shreds like the puny adept you once were." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:89 -msgid "You always were an arrogant little bastard. Grek will swallow your soul first, or what's left of it." +msgid "" +"You always were an arrogant little bastard. Grek will swallow your soul " +"first, or what's left of it." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:94 -msgid "You spurned me once; I will make you pay. But enough of the past--to battle, my minions! Behold the wrath of the dead!" +msgid "" +"You spurned me once; I will make you pay. But enough of the past--to battle, " +"my minions! Behold the wrath of the dead!" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:99 -msgid "Great, ringside seats for an all-out battle between two undead lords. You really know how to pick a campsite, Kaleh." +msgid "" +"Great, ringside seats for an all-out battle between two undead lords. You " +"really know how to pick a campsite, Kaleh." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:104 -msgid "Where did they come from? I swear those castles weren't there at sunset." +msgid "" +"Where did they come from? I swear those castles weren't there at sunset." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:109 -msgid "Many strange things can happen during the long dark. But despite their wraith-like forms, I have no doubt that their cold steel can still bite flesh." +msgid "" +"Many strange things can happen during the long dark. But despite their " +"wraith-like forms, I have no doubt that their cold steel can still bite " +"flesh." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:114 -msgid "Like I haven't killed enough undead recently. Why can't these guys just stay dead?" +msgid "" +"Like I haven't killed enough undead recently. Why can't these guys just stay " +"dead?" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:119 -msgid "Our encampment is out of the direct line of attack, so we should be somewhat safe, at least." +msgid "" +"Our encampment is out of the direct line of attack, so we should be somewhat " +"safe, at least." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:124 -msgid "But our people's encampments are in danger, they'll be slaughtered by the undead hordes!" +msgid "" +"But our people's encampments are in danger, they'll be slaughtered by the " +"undead hordes!" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:130 -msgid "There's no way we can marshal our people to escape the battle in time. We must protect our people's twelve encampments from the undead." +msgid "" +"There's no way we can marshal our people to escape the battle in time. We " +"must protect our people's twelve encampments from the undead." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:135 -msgid "There's no way we can marshal our people to escape the battle in time. We must protect our people's eleven encampments from the undead." +msgid "" +"There's no way we can marshal our people to escape the battle in time. We " +"must protect our people's eleven encampments from the undead." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:141 -msgid "If the undead forces reach our encampments first, they will surely be destroyed. I fear that if we lose more than half our encampments we will not have the strength to go on. Garak, wake your men. We must hold off the undead until dawn." +msgid "" +"If the undead forces reach our encampments first, they will surely be " +"destroyed. I fear that if we lose more than half our encampments we will not " +"have the strength to go on. Garak, wake your men. We must hold off the " +"undead until dawn." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:146 @@ -2155,23 +3504,38 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:171 -msgid "Hahahaha! Your puny friend is no more. With his body I shall crush you all. Arise again my minions and feast in the slaughter!" +msgid "" +"Hahahaha! Your puny friend is no more. With his body I shall crush you all. " +"Arise again my minions and feast in the slaughter!" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:176 -msgid "But look, dawn is nigh, our salvation is almost at hand. Even the Long Dark cannot last forever, and with the light of the sun the undeads' dark power wanes and their magics unravel." +msgid "" +"But look, dawn is nigh, our salvation is almost at hand. Even the Long Dark " +"cannot last forever, and with the light of the sun the undeads' dark power " +"wanes and their magics unravel." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:181 -msgid "No! I shall have my vengeance upon you all. Darkness shall reign until I have triumphed!" +msgid "" +"No! I shall have my vengeance upon you all. Darkness shall reign until I " +"have triumphed!" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:194 data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:203 -msgid "In this I shall support you, the sun shall not rise until one of us is victorious." +#: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:194 +#: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:203 +msgid "" +"In this I shall support you, the sun shall not rise until one of us is " +"victorious." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:211 -msgid "Maybe I spoke too soon. Curse Uria, they have even blotted out the stars, all is darkness. Kaleh, our course is clear, we must destroy one of these abominations. Whether it be the thing that has taken our friend, or the spectral evil that remains, one of them must die for this battle to end. We have no choice." +msgid "" +"Maybe I spoke too soon. Curse Uria, they have even blotted out the stars, " +"all is darkness. Kaleh, our course is clear, we must destroy one of these " +"abominations. Whether it be the thing that has taken our friend, or the " +"spectral evil that remains, one of them must die for this battle to end. We " +"have no choice." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:216 @@ -2179,10 +3543,17 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:221 -msgid "That thing is not Garak. This night has lasted long enough, and too many of our people have died. How many more would you sacrifice for Garak's sake? Just protecting our encampments isn't enough, darkness and chaos will overwhelm us if we can't end this battle soon. We must destroy one of those two evils, whatever the cost. I do not intend to let that...thing keep control of the body of our friend." +msgid "" +"That thing is not Garak. This night has lasted long enough, and too many of " +"our people have died. How many more would you sacrifice for Garak's sake? " +"Just protecting our encampments isn't enough, darkness and chaos will " +"overwhelm us if we can't end this battle soon. We must destroy one of those " +"two evils, whatever the cost. I do not intend to let that...thing keep " +"control of the body of our friend." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:233 data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:240 +#: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:233 +#: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:240 msgid "The stench of death is in the air." msgstr "" @@ -2198,20 +3569,34 @@ msgid "Defeat remaining Undead Lord" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:264 data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:819 +#: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:264 +#: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:819 msgid "You Control Less Than 6 Villages" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:257 data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:293 data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:304 data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:477 data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:1617 data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:1659 data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:3176 data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:3270 data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:269 +#: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:257 +#: data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:293 +#: data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:304 +#: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:477 +#: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:1617 +#: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:1659 +#: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:3176 +#: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:3270 +#: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:269 msgid "Death of Kaleh, Nym or Zhul" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:283 -msgid "You have triumphed for the moment, but think not that the dark lords can be so easily vanquished. We shall return, and shall rule long after your bones have crumbled to dust. This is our land, and none shall leave it unscathed." +msgid "" +"You have triumphed for the moment, but think not that the dark lords can be " +"so easily vanquished. We shall return, and shall rule long after your bones " +"have crumbled to dust. This is our land, and none shall leave it unscathed." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:288 -msgid "You fought so hard to protect your precious people, young elf. No great deed should go unpunished." +msgid "" +"You fought so hard to protect your precious people, young elf. No great deed " +"should go unpunished." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:293 @@ -2235,11 +3620,16 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:385 -msgid "There's too many of them and the night is almost gone. Pull back you wretches, pull back!" +msgid "" +"There's too many of them and the night is almost gone. Pull back you " +"wretches, pull back!" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:394 -msgid "I can see the first rays of Naia shining over the horizon. She never looked so beautiful. The undead forces have crumbled into dust and the remaining orcs are retreating with the dawn. But what of Garak?" +msgid "" +"I can see the first rays of Naia shining over the horizon. She never looked " +"so beautiful. The undead forces have crumbled into dust and the remaining " +"orcs are retreating with the dawn. But what of Garak?" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:399 @@ -2251,7 +3641,9 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:415 -msgid "From the sands he came, to the sands he will return. We remember and honor his sacrifice, and I vow that his death will not be in vain. " +msgid "" +"From the sands he came, to the sands he will return. We remember and honor " +"his sacrifice, and I vow that his death will not be in vain. " msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:420 @@ -2259,19 +3651,33 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:425 -msgid "He was as brave and valiant a fighter as I have ever seen in my travels." +msgid "" +"He was as brave and valiant a fighter as I have ever seen in my travels." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:430 -msgid "He was a bastard at times.... But...but why did he have to die? It...it just doesn't make sense. " +msgid "" +"He was a bastard at times.... But...but why did he have to die? It...it just " +"doesn't make sense. " msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:449 -msgid "That was a very brave thing you did, Kaleh, defeating both of those Undead Lords. It took great courage and strength. Because of your daring attack, we did not have to wait for the dawn to save us. You were our savior. And many fewer of our people died than would have if we had had to wait out the long night." +msgid "" +"That was a very brave thing you did, Kaleh, defeating both of those Undead " +"Lords. It took great courage and strength. Because of your daring attack, we " +"did not have to wait for the dawn to save us. You were our savior. And many " +"fewer of our people died than would have if we had had to wait out the long " +"night." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:454 data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:483 -msgid "Though we saved almost all our people this time, we won't always be so lucky. While elves who have fought with you in the past will gladly return, if the numbers of our people dwindle, it's going to become more and more costly to recruit new warriors. It would be wise to stockpile gold against this eventuality." +#: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:454 +#: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:483 +msgid "" +"Though we saved almost all our people this time, we won't always be so " +"lucky. While elves who have fought with you in the past will gladly return, " +"if the numbers of our people dwindle, it's going to become more and more " +"costly to recruit new warriors. It would be wise to stockpile gold against " +"this eventuality." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:478 @@ -2287,34 +3693,58 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:516 -msgid "Though we saved almost all our people this time, we won't always be so lucky. While elves who have fought with you in the past will gladly return, as the numbers of our people dwindle, it's going to become more and more costly to recruit new warriors. It would be wise to stockpile gold against this eventuality." +msgid "" +"Though we saved almost all our people this time, we won't always be so " +"lucky. While elves who have fought with you in the past will gladly return, " +"as the numbers of our people dwindle, it's going to become more and more " +"costly to recruit new warriors. It would be wise to stockpile gold against " +"this eventuality." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:539 -msgid "We have suffered losses, but we we are not broken yet. We have saved most of our people tonight. But while elves who have fought with you in the past will gladly return, as the numbers of our people dwindle, it's going to become more and more costly to recruit new warriors. It would be wise to stockpile gold against this eventuality." +msgid "" +"We have suffered losses, but we we are not broken yet. We have saved most of " +"our people tonight. But while elves who have fought with you in the past " +"will gladly return, as the numbers of our people dwindle, it's going to " +"become more and more costly to recruit new warriors. It would be wise to " +"stockpile gold against this eventuality." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:553 -msgid "We have suffered grievous losses, but we we are not broken yet. Long will this slaughter be remembered by our people. Where was Eloh during the darkness? And I'm afraid that while elves who have fought with you in the past will gladly return, as the numbers of our people dwindle, it's going to become more and more costly to recruit new warriors. It would be wise to stockpile gold against this eventuality." +msgid "" +"We have suffered grievous losses, but we we are not broken yet. Long will " +"this slaughter be remembered by our people. Where was Eloh during the " +"darkness? And I'm afraid that while elves who have fought with you in the " +"past will gladly return, as the numbers of our people dwindle, it's going to " +"become more and more costly to recruit new warriors. It would be wise to " +"stockpile gold against this eventuality." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:577 -msgid "All this death and destruction. What were those shades arguing over? Was this all just some sort of demented game?" +msgid "" +"All this death and destruction. What were those shades arguing over? Was " +"this all just some sort of demented game?" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:582 -msgid "The lords of the dead are powerful and twisted indeed. Only Eloh knows the truth of what happened tonight." +msgid "" +"The lords of the dead are powerful and twisted indeed. Only Eloh knows the " +"truth of what happened tonight." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:587 -msgid "I don't want to be here tomorrow night to find out. The hills to the north are close. Let's be far away before another nightfall." +msgid "" +"I don't want to be here tomorrow night to find out. The hills to the north " +"are close. Let's be far away before another nightfall." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:610 data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:1662 +#: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:610 +#: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:1662 msgid "Azkotep" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:671 data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:1750 +#: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:671 +#: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:1750 msgid "Ystara" msgstr "" @@ -2330,7 +3760,8 @@ msgid "Zur" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:977 data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:979 +#: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:977 +#: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:979 msgid "Grak" msgstr "" @@ -2342,104 +3773,206 @@ msgid "Noooooo! I shall have my revenge!" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:1087 data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:1098 +#: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:1087 +#: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:1098 msgid "Ganthos" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:1108 data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:1109 data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:1111 data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:1112 +#: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:1108 +#: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:1109 +#: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:1111 +#: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:1112 msgid "Goblin Raider" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:1116 data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:1117 data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:1119 data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:1120 data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:1124 data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:1125 data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:1129 data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:1130 data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:1134 data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:1135 data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:1137 data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:1138 +#: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:1116 +#: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:1117 +#: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:1119 +#: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:1120 +#: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:1124 +#: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:1125 +#: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:1129 +#: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:1130 +#: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:1134 +#: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:1135 +#: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:1137 +#: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:1138 msgid "Orc Raider" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:1168 -msgid "What's this on our borders? Stinkin' elves and more undead? We'll teach them a lesson they won't soon forget. Attack!" +msgid "" +"What's this on our borders? Stinkin' elves and more undead? We'll teach them " +"a lesson they won't soon forget. Attack!" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:1173 -msgid "If those raiders capture any of our encampments, I fear our people's fate will be just as bad as if it was captured by the undead." +msgid "" +"If those raiders capture any of our encampments, I fear our people's fate " +"will be just as bad as if it was captured by the undead." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:1275 data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:1886 +#: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:1275 +#: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:1886 msgid "They're raising the corpses of our slain people! What a horrible fate!" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:1280 data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:1891 +#: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:1280 +#: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:1891 msgid "Then we shall have to give them a proper cremation." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:1323 data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:1402 data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:1484 +#: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:1323 +#: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:1402 +#: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:1484 msgid "I can just barely see the sun poking over the dunes. It is almost dawn!" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:1328 -msgid "No! This contest is not over yet, Azkotep. I shall show you a taste of my true power." +msgid "" +"No! This contest is not over yet, Azkotep. I shall show you a taste of my " +"true power." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:1381 data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:1460 data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:1539 +#: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:1381 +#: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:1460 +#: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:1539 msgid "Possessed Garak" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:1407 -msgid "No, I shall have my revenge. I shall show you that darkness is strongest just before dawn. I call upon the lord of death and decay, grant me my vengeance!" +msgid "" +"No, I shall have my revenge. I shall show you that darkness is strongest " +"just before dawn. I call upon the lord of death and decay, grant me my " +"vengeance!" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:1489 -msgid "No, I shall have my revenge. I shall show you that darkness is strongest just before dawn. I call upon the powers of disease and despair, grant me my vengeance!" +msgid "" +"No, I shall have my revenge. I shall show you that darkness is strongest " +"just before dawn. I call upon the powers of disease and despair, grant me my " +"vengeance!" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:1577 data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:1617 -msgid "Hah, now you have learned the flesh is always weaker than the powers of the undead." +#: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:1577 +#: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:1617 +msgid "" +"Hah, now you have learned the flesh is always weaker than the powers of the " +"undead." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:1597 msgid "My undead zombies shall always defeat the living." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:1670 data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:1759 -msgid "You think you have defeated me, don't you? Foolish boy, I shall assume a new form more powerful and horrible than you could ever imagine!" +#: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:1670 +#: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:1759 +msgid "" +"You think you have defeated me, don't you? Foolish boy, I shall assume a new " +"form more powerful and horrible than you could ever imagine!" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:1675 data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:1764 -msgid "How dare you interfere in our contest! I did not need your help. I shall teach you not to cross a lord of darkness." +#: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:1675 +#: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:1764 +msgid "" +"How dare you interfere in our contest! I did not need your help. I shall " +"teach you not to cross a lord of darkness." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:1693 data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:1782 -msgid "See, I told you I was more powerful. This game is over, now I can leave this shell of a body." +#: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:1693 +#: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:1782 +msgid "" +"See, I told you I was more powerful. This game is over, now I can leave this " +"shell of a body." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:1934 -msgid "Too many of our people have been killed. We will surely be overwhelmed by the undead now. All is lost!" +msgid "" +"Too many of our people have been killed. We will surely be overwhelmed by " +"the undead now. All is lost!" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/3_Long_Night.cfg:1957 -msgid "This darkness will never end, and the undead will soon overwhelm us. I'm sorry Garak, we couldn't save you." +msgid "" +"This darkness will never end, and the undead will soon overwhelm us. I'm " +"sorry Garak, we couldn't save you." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:9 data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:10 +#: data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:9 +#: data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:10 msgid "Descending into Darkness" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:53 -msgid "Chapter 4: We found the crumbling obsidian tower that Eloh had described, and we camped at the edge of the foothills before the mountains. I was still shocked by the loss of Garak and all the other elves who fell in the battle last night. There was so much death in this land, was it always this way? As we traveled I pondered what this world must have been like back before the Great Fall and I remembered the tale that had been told to me many times since I was a child:" +msgid "" +"Chapter 4: We found the crumbling obsidian tower that Eloh had described, " +"and we camped at the edge of the foothills before the mountains. I was still " +"shocked by the loss of Garak and all the other elves who fell in the battle " +"last night. There was so much death in this land, was it always this way? As " +"we traveled I pondered what this world must have been like back before the " +"Great Fall and I remembered the tale that had been told to me many times " +"since I was a child:" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:57 -msgid "A long, long time ago was the golden age among elves. Our people lived in harmony with nature in lands filled with trees, trees as far as the eye could see. There was peace among Elves and the other races such as Humans and Dwarves, and the evil creatures were driven deep within the earth. The foul name of Uria was not yet known among our people, and our powers were so great that we raised another sun into the sky, so that the days were lengthened and dark hours were few. Happy indeed were our people during these long years, but it was not to last forever." +msgid "" +"A long, long time ago was the golden age among elves. Our people lived in " +"harmony with nature in lands filled with trees, trees as far as the eye " +"could see. There was peace among Elves and the other races such as Humans " +"and Dwarves, and the evil creatures were driven deep within the earth. The " +"foul name of Uria was not yet known among our people, and our powers were so " +"great that we raised another sun into the sky, so that the days were " +"lengthened and dark hours were few. Happy indeed were our people during " +"these long years, but it was not to last forever." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:61 -msgid "Eventually peace and prosperity fostered corruption and decadence. Through her powers of deception and guile Uria cultivated secret groups of followers, promising to fulfill their darkest desires. She bided her time, and slowly stretched her black hands out across the world. At first, petty arguments between humans, elves and dwarves erupted into conflicts, embroiling our people in the first wars they had fought for ages. Then orcs and other foul creatures came back into the world and raided our settlements, razing villages and massacring hundreds. Uria's followers studied the necromantic arts and raised armies of undead. Our people had grown weak and soft in the time of peace and plenty and were ill-suited to cope with these new trials. Even nature herself seemed to quail under the onslaught: crops failed, the trees sickened and our forests started to die. Most disturbing was the way the nights lengthened, creating the long dark we suffer today. Many of our people despaired, and many embraced the oncoming darkness, worshiping Uria in hopes of saving themselves. Former friends fought over what few resources remained, and chaos threatened to overwhelm us all." +msgid "" +"Eventually peace and prosperity fostered corruption and decadence. Through " +"her powers of deception and guile Uria cultivated secret groups of " +"followers, promising to fulfill their darkest desires. She bided her time, " +"and slowly stretched her black hands out across the world. At first, petty " +"arguments between humans, elves and dwarves erupted into conflicts, " +"embroiling our people in the first wars they had fought for ages. Then orcs " +"and other foul creatures came back into the world and raided our " +"settlements, razing villages and massacring hundreds. Uria's followers " +"studied the necromantic arts and raised armies of undead. Our people had " +"grown weak and soft in the time of peace and plenty and were ill-suited to " +"cope with these new trials. Even nature herself seemed to quail under the " +"onslaught: crops failed, the trees sickened and our forests started to die. " +"Most disturbing was the way the nights lengthened, creating the long dark we " +"suffer today. Many of our people despaired, and many embraced the oncoming " +"darkness, worshiping Uria in hopes of saving themselves. Former friends " +"fought over what few resources remained, and chaos threatened to overwhelm " +"us all." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:65 -msgid "In this time of troubles Eloh first appeared to a select number of us, those few that still doggedly fought to preserve our homeland and our heritage. She told us that the old days had ended and only through strict discipline and strength could we survive in the new world. She led us out of the few remaining forests, which were being logged and burned by the orcs, into the open plains where we could roam freely. She taught us that alone we are weak, but together we can still strike fear into the hearts of our enemies. We learned that the only way to survive in this new harsh world was to always value the needs of the many over the wants of the individual. We must all work together, for without each other we are nothing. Even as the plains dried up into deserts we continued to follow her will and walk in her path, remembering our ancestors and the sacrifices they made that we might live, and always looking to create a better world for our children." +msgid "" +"In this time of troubles Eloh first appeared to a select number of us, those " +"few that still doggedly fought to preserve our homeland and our heritage. " +"She told us that the old days had ended and only through strict discipline " +"and strength could we survive in the new world. She led us out of the few " +"remaining forests, which were being logged and burned by the orcs, into the " +"open plains where we could roam freely. She taught us that alone we are " +"weak, but together we can still strike fear into the hearts of our enemies. " +"We learned that the only way to survive in this new harsh world was to " +"always value the needs of the many over the wants of the individual. We must " +"all work together, for without each other we are nothing. Even as the plains " +"dried up into deserts we continued to follow her will and walk in her path, " +"remembering our ancestors and the sacrifices they made that we might live, " +"and always looking to create a better world for our children." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:69 -msgid "Was the golden age just a story? What kind of world could I be able to create for future generations of our people? All I knew of the past were the ruins of great castles and tales of a time when life was more than just a struggle to survive. Life did not seem to have grown easier for my people in the last few generations--if anything the land grew even more unforgiving. Was there anywhere left in this world that I could take my people which would be any better than the land we were born into?" +msgid "" +"Was the golden age just a story? What kind of world could I be able to " +"create for future generations of our people? All I knew of the past were the " +"ruins of great castles and tales of a time when life was more than just a " +"struggle to survive. Life did not seem to have grown easier for my people in " +"the last few generations--if anything the land grew even more unforgiving. " +"Was there anywhere left in this world that I could take my people which " +"would be any better than the land we were born into?" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:96 @@ -2459,15 +3992,26 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:599 -msgid "Those mountains are huge! I never thought they would be so big. And what's that white stuff on the tops of the peaks?" +msgid "" +"Those mountains are huge! I never thought they would be so big. And what's " +"that white stuff on the tops of the peaks?" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:604 -msgid "I wish Garak were here, he'd know more about these lands than I do. I've never been up here, but I heard stories from the few who have made the journey and returned. That white stuff is called snow, Nym, and the mountains are very cold. These smaller hills aren't as hard to cross, but they are filled with orcs and goblins. It may look peaceful now, but they hide in the many caves and tunnels beneath the surface." +msgid "" +"I wish Garak were here, he'd know more about these lands than I do. I've " +"never been up here, but I heard stories from the few who have made the " +"journey and returned. That white stuff is called snow, Nym, and the " +"mountains are very cold. These smaller hills aren't as hard to cross, but " +"they are filled with orcs and goblins. It may look peaceful now, but they " +"hide in the many caves and tunnels beneath the surface." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:609 -msgid "I had another vision last night, Eloh told me that we had to continue north, but instead of trying to go over the mountains, she said that we had to go underneath them." +msgid "" +"I had another vision last night, Eloh told me that we had to continue north, " +"but instead of trying to go over the mountains, she said that we had to go " +"underneath them." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:614 @@ -2475,30 +4019,64 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:619 -msgid "Orcs and Goblins have been living here for hundreds of years and their network of tunnels and caves is more extensive than you might think. Who knows how far they go underground? We are ill-prepared for trekking over those frozen peaks. As much as I dislike those pitch-black caves, if we want to cross these mountains we may have no choice." +msgid "" +"Orcs and Goblins have been living here for hundreds of years and their " +"network of tunnels and caves is more extensive than you might think. Who " +"knows how far they go underground? We are ill-prepared for trekking over " +"those frozen peaks. As much as I dislike those pitch-black caves, if we want " +"to cross these mountains we may have no choice." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:624 -msgid "Other creatures besides orcs dig tunnels in the earth. Long ago dwarves mined mountains such as these, and huge trolls like to hide in the deep dark places under the earth. If your god is as omniscient as you seem to think, Kaleh, I wouldn't be surprised if there were a way to cross under these mountains. I fear no darkness, and you won't be lacking a source of fire or light." +msgid "" +"Other creatures besides orcs dig tunnels in the earth. Long ago dwarves " +"mined mountains such as these, and huge trolls like to hide in the deep dark " +"places under the earth. If your god is as omniscient as you seem to think, " +"Kaleh, I wouldn't be surprised if there were a way to cross under these " +"mountains. I fear no darkness, and you won't be lacking a source of fire or " +"light." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:629 -msgid "Well if we are going to go under these mountains, we're certainly going to have our hands full fighting all those orcs and goblins." +msgid "" +"Well if we are going to go under these mountains, we're certainly going to " +"have our hands full fighting all those orcs and goblins." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:634 -msgid "Indeed. I want to warn you again, Kaleh, this isn't the desert. The orcs love fighting in hills and caves, and we won't have the advantages of fighting on the open sands. And with our recent losses we don't have the numerical advantage we are used to. So we'd best be extra careful. Still if we can clear a path in the hills ahead of us, we should be able to escort our people into the tunnels. And hopefully underground it will be easier to protect them than out in the open." +msgid "" +"Indeed. I want to warn you again, Kaleh, this isn't the desert. The orcs " +"love fighting in hills and caves, and we won't have the advantages of " +"fighting on the open sands. And with our recent losses we don't have the " +"numerical advantage we are used to. So we'd best be extra careful. Still if " +"we can clear a path in the hills ahead of us, we should be able to escort " +"our people into the tunnels. And hopefully underground it will be easier to " +"protect them than out in the open." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:639 -msgid "Strike hard and fast and also be careful--right, this is going to be fun." +msgid "" +"Strike hard and fast and also be careful--right, this is going to be fun." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:829 msgid "Goblin Coward" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:830 data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:831 data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:832 data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:833 data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:841 data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:842 data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:843 data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:848 data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:849 data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:850 data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:904 data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:905 data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:907 data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:908 +#: data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:830 +#: data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:831 +#: data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:832 +#: data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:833 +#: data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:841 +#: data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:842 +#: data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:843 +#: data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:848 +#: data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:849 +#: data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:850 +#: data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:904 +#: data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:905 +#: data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:907 +#: data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:908 msgid "Goblin Scout" msgstr "" @@ -2514,23 +4092,40 @@ msgid "Goblins are so predictable." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:896 data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:898 data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:1075 data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:1121 +#: data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:896 +#: data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:898 +#: data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:1075 +#: data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:1121 msgid "Orac" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:914 data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:916 data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:1079 data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:1125 +#: data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:914 +#: data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:916 +#: data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:1079 +#: data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:1125 msgid "Scylla" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:924 data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:926 data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:930 data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:932 data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:1077 data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:1078 data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:1123 data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:1124 +#: data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:924 +#: data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:926 +#: data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:930 +#: data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:932 +#: data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:1077 +#: data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:1078 +#: data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:1123 +#: data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:1124 msgid "Lake Naga" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:964 -msgid "Come forth, creatures of the lake! Fulfill the oaths you have made and help us drive these hated creatures from our lands." +msgid "" +"Come forth, creatures of the lake! Fulfill the oaths you have made and help " +"us drive these hated creatures from our lands." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:969 data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:1097 data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:1143 +#: data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:969 +#: data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:1097 +#: data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:1143 msgid "Sssslay them all! In the name of the ssscaled one!" msgstr "" @@ -2539,7 +4134,9 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:1004 -msgid "How can he move that fast? He is faster than any goblin rider I have ever seen. It's almost unnatural." +msgid "" +"How can he move that fast? He is faster than any goblin rider I have ever " +"seen. It's almost unnatural." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:1021 @@ -2547,7 +4144,9 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:1043 -msgid "Wait a minute. He was wearing a silver ring on one of his fingers. I think the ring might be magical. Maybe that's why he was moving so fast." +msgid "" +"Wait a minute. He was wearing a silver ring on one of his fingers. I think " +"the ring might be magical. Maybe that's why he was moving so fast." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:1048 @@ -2559,11 +4158,20 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:1058 -msgid "Because you tend to move slowly and if we're going into the caves you'll need all the speed you can get. And besides, we can't afford to lose you; you never know when being able to run a bit faster might be the difference between life and death." +msgid "" +"Because you tend to move slowly and if we're going into the caves you'll " +"need all the speed you can get. And besides, we can't afford to lose you; " +"you never know when being able to run a bit faster might be the difference " +"between life and death." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:1092 data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:1138 -msgid "The elves have killed Panok the goblin! The other goblins may flee to the caves, but we will not give up these hills without a fight. Come forth, creatures of the lake! Fulfill the oaths you have made and help us drive these hated creatures from our lands." +#: data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:1092 +#: data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:1138 +msgid "" +"The elves have killed Panok the goblin! The other goblins may flee to the " +"caves, but we will not give up these hills without a fight. Come forth, " +"creatures of the lake! Fulfill the oaths you have made and help us drive " +"these hated creatures from our lands." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:1171 @@ -2575,19 +4183,30 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:1211 -msgid "Ugh! These tunnels are pitch black! It's as bad as fighting in a moonless night, and it stinks of orc filth. I can hardly think of a place I would less like to go into." +msgid "" +"Ugh! These tunnels are pitch black! It's as bad as fighting in a moonless " +"night, and it stinks of orc filth. I can hardly think of a place I would " +"less like to go into." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:1216 -msgid "We have no choice. We cannot cross over these mountains, so we must go beneath them. If the orcs skulk in their tunnels and block our way, we must enter their dark places and fight them, no matter what the conditions." +msgid "" +"We have no choice. We cannot cross over these mountains, so we must go " +"beneath them. If the orcs skulk in their tunnels and block our way, we must " +"enter their dark places and fight them, no matter what the conditions." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:1221 -msgid "Remember, Kaleh, it's nasty fighting underground. Marksmen and Sharpshooters who can shoot well anywhere will be invaluable, as will Captains and Marshals who can inspire our people." +msgid "" +"Remember, Kaleh, it's nasty fighting underground. Marksmen and Sharpshooters " +"who can shoot well anywhere will be invaluable, as will Captains and " +"Marshals who can inspire our people." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:1226 -msgid "Also, any time you find a particularly tough orc blocking a passage, my fireballs can blast him quick enough." +msgid "" +"Also, any time you find a particularly tough orc blocking a passage, my " +"fireballs can blast him quick enough." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:1288 @@ -2595,15 +4214,25 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:1294 -msgid "Greebo keeps shinies safe from nasty orcses. And 'specially stinking elves." +msgid "" +"Greebo keeps shinies safe from nasty orcses. And 'specially stinking elves." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:1318 -msgid "Looks like he's been squirreling away his stolen loot in this cave. Not that he had much. Must be hard times." +msgid "" +"Looks like he's been squirreling away his stolen loot in this cave. Not that " +"he had much. Must be hard times." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:1366 -msgid "How odd. Someone has carved a crude fountain out of the stone at the end of the passage. The freezing water pours out into a large pool. At the bottom of the pool I can see a skeleton still gripping a sword. The blade seems to glow faintly blue. The pool isn't very deep, I could easily wade in and pick it up. But someone else has carved a crude message in the wall. 'If you dare to take this blade here, your greatest fear will surely appear' It looks like a nice sword, but do I dare chance it?" +msgid "" +"How odd. Someone has carved a crude fountain out of the stone at the end of " +"the passage. The freezing water pours out into a large pool. At the bottom " +"of the pool I can see a skeleton still gripping a sword. The blade seems to " +"glow faintly blue. The pool isn't very deep, I could easily wade in and pick " +"it up. But someone else has carved a crude message in the wall. 'If you dare " +"to take this blade here, your greatest fear will surely appear' It looks " +"like a nice sword, but do I dare chance it?" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:1368 @@ -2611,7 +4240,9 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:1378 -msgid "The blade is chill to the touch and gives off a cold glow. I wonder how it came to be here." +msgid "" +"The blade is chill to the touch and gives off a cold glow. I wonder how it " +"came to be here." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:1392 @@ -2619,7 +4250,8 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:1393 -msgid "The unit who wields this blade will deal cold damage with its melee attack." +msgid "" +"The unit who wields this blade will deal cold damage with its melee attack." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:1405 @@ -2643,10 +4275,16 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:1461 -msgid "This is the end of the line. The water is too deep for me to continue any further. I'm freezing cold, wet, and I can't see a thing. I'm not exactly sure what I'm doing up here. Some strange influence made me want to come up here, but I don't know what made me think it could be of any good." +msgid "" +"This is the end of the line. The water is too deep for me to continue any " +"further. I'm freezing cold, wet, and I can't see a thing. I'm not exactly " +"sure what I'm doing up here. Some strange influence made me want to come up " +"here, but I don't know what made me think it could be of any good." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:1558 data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:3629 data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:3672 +#: data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:1558 +#: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:3629 +#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:3672 msgid "Cloaked Figure" msgstr "" @@ -2667,7 +4305,9 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:2196 -msgid "Huh? What happened? Must have been another stupid elf trick! Well it won't stop me from killing you!" +msgid "" +"Huh? What happened? Must have been another stupid elf trick! Well it won't " +"stop me from killing you!" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:2224 @@ -2679,27 +4319,45 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:2234 -msgid "I don't know, someone just knocked me out. I didn't get a good look at them." +msgid "" +"I don't know, someone just knocked me out. I didn't get a good look at them." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:2339 -msgid "This passage seems different from the other tunnels and caves. It is wide and smooth and leads sharply downwards. I bet this was the way that Eloh was talking about." +msgid "" +"This passage seems different from the other tunnels and caves. It is wide " +"and smooth and leads sharply downwards. I bet this was the way that Eloh was " +"talking about." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:2344 -msgid "This is no natural passage, and the walls are too well carved and smooth to be made by orcs. I wouldn't be surprised if this was once carved out by dwarves. I wonder if there are any still left in these mountains..." +msgid "" +"This is no natural passage, and the walls are too well carved and smooth to " +"be made by orcs. I wouldn't be surprised if this was once carved out by " +"dwarves. I wonder if there are any still left in these mountains..." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:2356 -msgid "Having killed all the orc and goblin leaders in the immediate vicinity, we can take our time and should have no trouble bringing the rest of our people down this way. It's odd, I guess we're trading the dangers we know for the dangers we don't. We really are putting our lives in Eloh's palm; may she guide us as well as she has before." +msgid "" +"Having killed all the orc and goblin leaders in the immediate vicinity, we " +"can take our time and should have no trouble bringing the rest of our people " +"down this way. It's odd, I guess we're trading the dangers we know for the " +"dangers we don't. We really are putting our lives in Eloh's palm; may she " +"guide us as well as she has before." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:2363 -msgid "Now that you've found the way we should be able to get the rest of our people past the orcs. It's odd, I guess we're trading the dangers we know for the dangers we don't. We really are putting our lives in Eloh's palm, may she guide as well as she has before." +msgid "" +"Now that you've found the way we should be able to get the rest of our " +"people past the orcs. It's odd, I guess we're trading the dangers we know " +"for the dangers we don't. We really are putting our lives in Eloh's palm, " +"may she guide as well as she has before." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:2370 -msgid "I'll just be happy when I can breathe fresh air again and see the suns and stars. Still, who knows what we'll encounter deep under the earth?" +msgid "" +"I'll just be happy when I can breathe fresh air again and see the suns and " +"stars. Still, who knows what we'll encounter deep under the earth?" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:2375 @@ -2707,27 +4365,61 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/4_Orcish_Foothills.cfg:2402 -msgid "We've taken too long to get our people into the tunnels! Even more orcs are coming across the foothills from the east and west and flanking us. There's no way we can kill all these orcs and goblins. We'll never make it to safety now." +msgid "" +"We've taken too long to get our people into the tunnels! Even more orcs are " +"coming across the foothills from the east and west and flanking us. There's " +"no way we can kill all these orcs and goblins. We'll never make it to safety " +"now." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:7 data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:8 +#: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:7 +#: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:8 msgid "A Subterranean Struggle" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:406 -msgid "Chapter 5: We plunged into the darkness, shepherding long lines of our people along the cramped passageway deeper and deeper beneath the roots of the mountains. We had brought along palm torches, and we had scavenged other torches from the orcs, so we had enough light sources, at least for the moment. Even so, the guttering torches shed little light, and shadows flickered everywhere. The walls were damp and clammy, the air seemed stale and the sound of our footsteps echoed up and down the passageway." +msgid "" +"Chapter 5: We plunged into the darkness, shepherding long lines of our " +"people along the cramped passageway deeper and deeper beneath the roots of " +"the mountains. We had brought along palm torches, and we had scavenged other " +"torches from the orcs, so we had enough light sources, at least for the " +"moment. Even so, the guttering torches shed little light, and shadows " +"flickered everywhere. The walls were damp and clammy, the air seemed stale " +"and the sound of our footsteps echoed up and down the passageway." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:410 -msgid "This seemed about as alien an environment as we could ever be in. We were people of the open sands, and even during the long dark we could look up and orient ourselves by the stars glittering brightly in their heights. I knew logically that we could not go over those frozen mountains, and we could not go back, but I shivered at the thought of miles and miles of rock above me, and felt the weight of the mountain closing around me. The passage twisted and turned, and soon I lost all sense of direction, but since there were no side-passages, we had little choice but to keep going forward." +msgid "" +"This seemed about as alien an environment as we could ever be in. We were " +"people of the open sands, and even during the long dark we could look up and " +"orient ourselves by the stars glittering brightly in their heights. I knew " +"logically that we could not go over those frozen mountains, and we could not " +"go back, but I shivered at the thought of miles and miles of rock above me, " +"and felt the weight of the mountain closing around me. The passage twisted " +"and turned, and soon I lost all sense of direction, but since there were no " +"side-passages, we had little choice but to keep going forward." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:414 -msgid "Looking back, I think the bravest thing that my people ever did was to follow me into the darkness solely on the promises of Eloh and their faith in my leadership. I had no idea how long we would be trapped underground, or even which way we should go. I just hoped Eloh would guide us somehow. Nym said that people whispered that I could lead them through anything, and it was true that when we left I had hardly imagined that we would fight outlaws, undead, orcs and goblins. My previous life seemed like years ago, even though it had only been ten days since our village was demolished." +msgid "" +"Looking back, I think the bravest thing that my people ever did was to " +"follow me into the darkness solely on the promises of Eloh and their faith " +"in my leadership. I had no idea how long we would be trapped underground, or " +"even which way we should go. I just hoped Eloh would guide us somehow. Nym " +"said that people whispered that I could lead them through anything, and it " +"was true that when we left I had hardly imagined that we would fight " +"outlaws, undead, orcs and goblins. My previous life seemed like years ago, " +"even though it had only been ten days since our village was demolished." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:418 -msgid "What lurked in the darkness? Who were the unbelievers that Eloh so cryptically referred to? My heart beat loudly in my chest, everything seemed amplified down here. I had the strong suspicion that this was not a place that my people were meant to be. I strode onwards grimly; considering everything we had gone through so far, Uria be damned if I was going to be frightened now." +msgid "" +"What lurked in the darkness? Who were the unbelievers that Eloh so " +"cryptically referred to? My heart beat loudly in my chest, everything seemed " +"amplified down here. I had the strong suspicion that this was not a place " +"that my people were meant to be. I strode onwards grimly; considering " +"everything we had gone through so far, Uria be damned if I was going to be " +"frightened now." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:469 @@ -2751,11 +4443,17 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:798 -msgid "You mentioned that Dwarves and Trolls often lived underground, Elyssa. I've only heard myths, have you every met a Dwarf or a Troll?" +msgid "" +"You mentioned that Dwarves and Trolls often lived underground, Elyssa. I've " +"only heard myths, have you every met a Dwarf or a Troll?" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:803 -msgid "No I haven't, I don't often explore underground unless I have to. There are lots of nasty things that lurk far away from the light of the suns. But I've read a bit about them, and have even met a few people who had dealings with Dwarves." +msgid "" +"No I haven't, I don't often explore underground unless I have to. There are " +"lots of nasty things that lurk far away from the light of the suns. But I've " +"read a bit about them, and have even met a few people who had dealings with " +"Dwarves." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:809 @@ -2763,7 +4461,11 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:814 -msgid "They're a proud people, and some would say greedy. They love their gold and fine metals, and forge many beautiful things. I should warn you, they have little liking for Elves. There was some betrayal many years ago, though I don't know what happened." +msgid "" +"They're a proud people, and some would say greedy. They love their gold and " +"fine metals, and forge many beautiful things. I should warn you, they have " +"little liking for Elves. There was some betrayal many years ago, though I " +"don't know what happened." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:819 @@ -2771,31 +4473,56 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:824 -msgid "Trolls and Dwarves are natural enemies, living so close together. And many would say trolls are little more than brutes and savages. Trolls are huge and very strong, with skin as hard as stone, and can be fearsome foes. But I knew one man long ago who traded with a group of trolls and said they were quite honorable, as long as you didn't try to cheat them." +msgid "" +"Trolls and Dwarves are natural enemies, living so close together. And many " +"would say trolls are little more than brutes and savages. Trolls are huge " +"and very strong, with skin as hard as stone, and can be fearsome foes. But I " +"knew one man long ago who traded with a group of trolls and said they were " +"quite honorable, as long as you didn't try to cheat them." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:829 -msgid "Well, with Eloh's guidance, I hope we find these tunnels deserted. I'll be happy if our biggest problem is not getting lost. I have little wish to meet either Dwarves or Trolls. But Eloh will watch over us." +msgid "" +"Well, with Eloh's guidance, I hope we find these tunnels deserted. I'll be " +"happy if our biggest problem is not getting lost. I have little wish to meet " +"either Dwarves or Trolls. But Eloh will watch over us." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:834 data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:888 +#: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:834 +#: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:888 msgid "Will she? I got the impression she was powerless underground." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:839 data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:893 -msgid "Where did you get that idea? Certainly Eloh is strongest during the day, when the suns are shining down on us. But it is said that even in the darkest of nights she will protect her faithful. And back during the Golden Age holy elven warriors led great crusades against orcs and other foul things that hid underground, killing them with Eloh's aid. Faith is our shield, Kaleh. I think you should keep your doubts to yourself; it would not do to unduly worry our people. Eloh will always protect us, if we follow her path. " +#: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:839 +#: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:893 +msgid "" +"Where did you get that idea? Certainly Eloh is strongest during the day, " +"when the suns are shining down on us. But it is said that even in the " +"darkest of nights she will protect her faithful. And back during the Golden " +"Age holy elven warriors led great crusades against orcs and other foul " +"things that hid underground, killing them with Eloh's aid. Faith is our " +"shield, Kaleh. I think you should keep your doubts to yourself; it would not " +"do to unduly worry our people. Eloh will always protect us, if we follow her " +"path. " msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:844 data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:898 -msgid "Then let us hope the rest of our journey may be as uneventful as it has been this far." +#: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:844 +#: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:898 +msgid "" +"Then let us hope the rest of our journey may be as uneventful as it has been " +"this far." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:853 -msgid "I've heard of dwarves, but do you have any idea, Zhul, what kinds of creatures we might encounter underground?" +msgid "" +"I've heard of dwarves, but do you have any idea, Zhul, what kinds of " +"creatures we might encounter underground?" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:858 -msgid "These tunnels are foreign to me; I know little more than you do. All I know about dwarves is from the few tales from the Golden Age." +msgid "" +"These tunnels are foreign to me; I know little more than you do. All I know " +"about dwarves is from the few tales from the Golden Age." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:863 @@ -2803,7 +4530,12 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:868 -msgid "They lived deep under the earth, mining gold and fine metals and forging many beautiful things. We were once allies during the Golden Age, but in the strife and chaos of the fall we lost all contact. I don't know if any survived. But in the golden age they were very helpful in our wars against the orcs and trolls." +msgid "" +"They lived deep under the earth, mining gold and fine metals and forging " +"many beautiful things. We were once allies during the Golden Age, but in the " +"strife and chaos of the fall we lost all contact. I don't know if any " +"survived. But in the golden age they were very helpful in our wars against " +"the orcs and trolls." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:873 @@ -2811,11 +4543,19 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:878 -msgid "Trolls were huge green creatures as big as giants and very strong. They were reclusive creatures, hiding underground. We never had much contact with them, though some fought with the orcs in the great wars. They were mighty warriors. I'm sure they have all died off; I certainly would never want to meet one face to face." +msgid "" +"Trolls were huge green creatures as big as giants and very strong. They were " +"reclusive creatures, hiding underground. We never had much contact with " +"them, though some fought with the orcs in the great wars. They were mighty " +"warriors. I'm sure they have all died off; I certainly would never want to " +"meet one face to face." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:883 -msgid "But with Eloh's guidance, I hope we find these tunnels deserted. I'd be happy if our biggest problem is not getting lost. Still, even underground Eloh will watch over us." +msgid "" +"But with Eloh's guidance, I hope we find these tunnels deserted. I'd be " +"happy if our biggest problem is not getting lost. Still, even underground " +"Eloh will watch over us." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:919 @@ -2839,7 +4579,9 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:1012 -msgid "Woah! Did you see that? That huge stalactite just fell and crushed the spider. Aren't we lucky!" +msgid "" +"Woah! Did you see that? That huge stalactite just fell and crushed the " +"spider. Aren't we lucky!" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:1017 @@ -2847,7 +4589,9 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:1039 -msgid "You know, if all we discover down here are insects, I'll be very disappointed. " +msgid "" +"You know, if all we discover down here are insects, I'll be very " +"disappointed. " msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:1051 @@ -2858,7 +4602,8 @@ msgid "Thanks for the clarification." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:872 data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:1068 +#: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:872 +#: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:1068 msgid "Wounded Dwarf" msgstr "" @@ -2879,38 +4624,76 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:1111 -msgid "I don't know what 'they' are, but we can't go back. Prepare yourselves for anything, everyone." +msgid "" +"I don't know what 'they' are, but we can't go back. Prepare yourselves for " +"anything, everyone." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:1151 data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:1201 -msgid "What are you doing back here? The trolls hide in the southern tunnels, not this way." +#: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:1151 +#: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:1201 +msgid "" +"What are you doing back here? The trolls hide in the southern tunnels, not " +"this way." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:1168 -msgid "Treacherous elves, how can you fight with such horrid creatures as Trolls. I will cleave all in two with my axe!" +msgid "" +"Treacherous elves, how can you fight with such horrid creatures as Trolls. I " +"will cleave all in two with my axe!" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:1218 -msgid "If you think you can take these caves from us, then you are fools. We are masters of fighting underground and we will die to defend our home. Fight on, my brothers!" +msgid "" +"If you think you can take these caves from us, then you are fools. We are " +"masters of fighting underground and we will die to defend our home. Fight " +"on, my brothers!" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:1251 msgid "Nasty Dwarves and Stinkin' Elves, we will smash you all!" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:1260 data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:1302 -msgid "What you doing back here? Nasty dwarves are to the north, no dwarves this way. Go back and fight bravely." +#: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:1260 +#: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:1302 +msgid "" +"What you doing back here? Nasty dwarves are to the north, no dwarves this " +"way. Go back and fight bravely." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:1293 -msgid "Kill the elves! We must stop them here. This is our land, crush the intruders!" +msgid "" +"Kill the elves! We must stop them here. This is our land, crush the " +"intruders!" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:1355 data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:1356 data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:1357 data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:1367 data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:1369 data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:1371 data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:1395 data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:1403 data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:1404 data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:1405 data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:1406 data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:1418 data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:1421 +#: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:1355 +#: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:1356 +#: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:1357 +#: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:1367 +#: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:1369 +#: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:1371 +#: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:1395 +#: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:1403 +#: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:1404 +#: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:1405 +#: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:1406 +#: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:1418 +#: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:1421 msgid "Dwarf Defender" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:1360 data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:1361 data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:1375 data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:1379 data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:1383 data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:1385 data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:1410 data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:1411 data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:1412 data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:1427 data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:1429 data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:1430 +#: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:1360 +#: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:1361 +#: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:1375 +#: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:1379 +#: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:1383 +#: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:1385 +#: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:1410 +#: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:1411 +#: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:1412 +#: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:1427 +#: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:1429 +#: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:1430 msgid "Troll Defender" msgstr "" @@ -2935,11 +4718,15 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:1501 -msgid "You invade our tunnels, you slaughter our women and children, by Griknagh we will make you pay!" +msgid "" +"You invade our tunnels, you slaughter our women and children, by Griknagh we " +"will make you pay!" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:1506 -msgid "Tenacious savages, aren't they? But these tunnels are rich in ore, and we won't let a couple of trolls keep them from us. " +msgid "" +"Tenacious savages, aren't they? But these tunnels are rich in ore, and we " +"won't let a couple of trolls keep them from us. " msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:1511 @@ -2967,15 +4754,21 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:1541 -msgid "I am Kaleh, and we are the Quenoth elves. What in Eloh's name is going on here?" +msgid "" +"I am Kaleh, and we are the Quenoth elves. What in Eloh's name is going on " +"here?" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:1546 -msgid "They invade our land and kill our young. Dwarves always want more, always greedy for glittery rocks." +msgid "" +"They invade our land and kill our young. Dwarves always want more, always " +"greedy for glittery rocks." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:1551 -msgid "Those monsters killed me boys. Kaleh, if you be of stout heart, help us drive these lummoxes from our tunnels." +msgid "" +"Those monsters killed me boys. Kaleh, if you be of stout heart, help us " +"drive these lummoxes from our tunnels." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:1556 @@ -2983,15 +4776,26 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:1561 -msgid "There's too many of them for us to try to take them both on, and besides with all these branching tunnels we'll have no idea which way to go. I think we should take them up on their offer; ally ourselves with one of the factions so we can get their help in finding a way back to the surface." +msgid "" +"There's too many of them for us to try to take them both on, and besides " +"with all these branching tunnels we'll have no idea which way to go. I think " +"we should take them up on their offer; ally ourselves with one of the " +"factions so we can get their help in finding a way back to the surface." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:1566 -msgid "But even if we do, what about all of our people? How can we safely escort them through this war zone?" +msgid "" +"But even if we do, what about all of our people? How can we safely escort " +"them through this war zone?" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:1571 -msgid "We won't. If we keep the majority of our people hidden back up the passage we should be able to protect them, at least for a little while. In the meantime, we'll go ahead and try to sort out this mess. I think you're right Zhul, if we're lucky we may just be able to negotiate a safe passage out of here." +msgid "" +"We won't. If we keep the majority of our people hidden back up the passage " +"we should be able to protect them, at least for a little while. In the " +"meantime, we'll go ahead and try to sort out this mess. I think you're right " +"Zhul, if we're lucky we may just be able to negotiate a safe passage out of " +"here." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:1580 @@ -3003,7 +4807,9 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:1602 -msgid "Bah! Your kind all the same. Everyone turns on Trolls. But you'll see, Griknagh will smash you all." +msgid "" +"Bah! Your kind all the same. Everyone turns on Trolls. But you'll see, " +"Griknagh will smash you all." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:1613 @@ -3015,7 +4821,9 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:1645 -msgid "I knew elves couldn't be trusted. Foolish boy, you will regret your betrayal. Taste dwarven steel!" +msgid "" +"I knew elves couldn't be trusted. Foolish boy, you will regret your " +"betrayal. Taste dwarven steel!" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:1655 @@ -3023,14 +4831,23 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:1677 -msgid "There seems to be an abandoned Dwarvish fortress right in front of us. If we can fight our way to the keep, we should be able to start rallying our warriors to help in the battle." +msgid "" +"There seems to be an abandoned Dwarvish fortress right in front of us. If we " +"can fight our way to the keep, we should be able to start rallying our " +"warriors to help in the battle." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:1694 data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:1697 data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:1699 data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:1701 +#: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:1694 +#: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:1697 +#: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:1699 +#: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:1701 msgid "Troll Skirmisher" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:1711 data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:1713 data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:1715 data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:1722 +#: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:1711 +#: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:1713 +#: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:1715 +#: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:1722 msgid "Dwarf Skirmisher" msgstr "" @@ -3054,7 +4871,10 @@ msgid "Gnarl" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:2214 data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:2224 data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:2235 data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:2246 +#: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:2214 +#: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:2224 +#: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:2235 +#: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:2246 msgid "Troll Flamecaster" msgstr "" @@ -3067,14 +4887,18 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:2279 -msgid "Those new troll shamans are decimating the dwarves with blasts of fire! This doesn't look good." +msgid "" +"Those new troll shamans are decimating the dwarves with blasts of fire! This " +"doesn't look good." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:2404 data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:2656 +#: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:2404 +#: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:2656 msgid "Aaauuuggghhhh!" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:2420 data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:2672 +#: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:2420 +#: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:2672 msgid "No!!!" msgstr "" @@ -3087,15 +4911,24 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:2457 -msgid "I need to go back and rally more reinforcements. We're hurtin', Kaleh, I'll need your men to cover for us. Do you best, boy, and may Moradin watch over you." +msgid "" +"I need to go back and rally more reinforcements. We're hurtin', Kaleh, I'll " +"need your men to cover for us. Do you best, boy, and may Moradin watch over " +"you." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:2477 data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:2485 data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:2495 data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:2506 data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:2517 +#: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:2477 +#: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:2485 +#: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:2495 +#: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:2506 +#: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:2517 msgid "Dwarf Grenadier" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:2522 -msgid "Let's blast those monsters back to the pits they spawned from! Fire in the hole!" +msgid "" +"Let's blast those monsters back to the pits they spawned from! Fire in the " +"hole!" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:2545 @@ -3103,7 +4936,9 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:2550 -msgid "Those new dwarves are lobbing explosives at the trolls with devastating effect! I don't think the trolls can take this much longer." +msgid "" +"Those new dwarves are lobbing explosives at the trolls with devastating " +"effect! I don't think the trolls can take this much longer." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:2688 @@ -3111,7 +4946,9 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:2704 -msgid "I must go back and find more trolls to fight. You must hold them back, Kaleh. Be strong like rock. Griknagh will be with you." +msgid "" +"I must go back and find more trolls to fight. You must hold them back, " +"Kaleh. Be strong like rock. Griknagh will be with you." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:2739 @@ -3135,7 +4972,9 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:2821 -msgid "Our leader sent us to help you. We fight for you until all the dwarves are dead. We will avenge the deaths of our people!" +msgid "" +"Our leader sent us to help you. We fight for you until all the dwarves are " +"dead. We will avenge the deaths of our people!" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:2839 @@ -3159,27 +4998,40 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:2932 -msgid "Looks like we came just in time. Our chief told us we're to fight with you until all the trolls are dead. Tell us where to go, I want to kill me some troll!" +msgid "" +"Looks like we came just in time. Our chief told us we're to fight with you " +"until all the trolls are dead. Tell us where to go, I want to kill me some " +"troll!" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:3057 -msgid "The trolls display the skulls of their enemies as a way of marking their territory. How barbaric." +msgid "" +"The trolls display the skulls of their enemies as a way of marking their " +"territory. How barbaric." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:3099 -msgid "The dwarves use stone cairns to mark their territory. What a waste of good throwing stones." +msgid "" +"The dwarves use stone cairns to mark their territory. What a waste of good " +"throwing stones." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:3116 -msgid "Congratulations! Some of trolls didn't think you strong enough to beat dwarves." +msgid "" +"Congratulations! Some of trolls didn't think you strong enough to beat " +"dwarves." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:3121 data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:3217 +#: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:3121 +#: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:3217 msgid "Where did you come from?" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:3126 -msgid "There many secret tunnels that you sun dwellers not know of. Only troll know. We smarter than you think. Zurg would have killed dwarves himself, but he was just sent back from where real fighting is." +msgid "" +"There many secret tunnels that you sun dwellers not know of. Only troll " +"know. We smarter than you think. Zurg would have killed dwarves himself, but " +"he was just sent back from where real fighting is." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:3131 @@ -3187,7 +5039,12 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:3136 -msgid "While you fighting, another clan of dwarves sneak around and flank us. They tricksy like that. We must leave you and run back to defend women and little trolls. Dwarves never give up, many trolls die today, very hard fighting. But dwarves make mistake, you stronger than dwarf or troll thought. You trolls' secret weapon." +msgid "" +"While you fighting, another clan of dwarves sneak around and flank us. They " +"tricksy like that. We must leave you and run back to defend women and little " +"trolls. Dwarves never give up, many trolls die today, very hard fighting. " +"But dwarves make mistake, you stronger than dwarf or troll thought. You " +"trolls' secret weapon." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:3141 @@ -3195,31 +5052,52 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:3146 -msgid "Right before battle, we find secret passage just to the north leading straight to big dwarf stronghold. Hiding in stronghold is big important dwarf, directing the battle. Dwarves always think they best fighters around so they leave only a few dwarves guarding their stronghold. If you elves can break through dwarf defenses and kill dwarf chieftain, then it will do much damage to dwarves, make them afraid and confused, easy prey for trolls. You do this and we can drive them back. Then troll leader can help show you how to return to surface. You come with Zurg, he show you way to secret passage." +msgid "" +"Right before battle, we find secret passage just to the north leading " +"straight to big dwarf stronghold. Hiding in stronghold is big important " +"dwarf, directing the battle. Dwarves always think they best fighters around " +"so they leave only a few dwarves guarding their stronghold. If you elves " +"can break through dwarf defenses and kill dwarf chieftain, then it will do " +"much damage to dwarves, make them afraid and confused, easy prey for trolls. " +"You do this and we can drive them back. Then troll leader can help show you " +"how to return to surface. You come with Zurg, he show you way to secret " +"passage." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:3151 data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:3247 -msgid "Their knowledge of these tunnels is uncanny. I could have sworn a minute ago that that wall was solid rock." +#: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:3151 +#: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:3247 +msgid "" +"Their knowledge of these tunnels is uncanny. I could have sworn a minute ago " +"that that wall was solid rock." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:3163 -msgid "Wait a moment Zurg, we must deal with this mysterious cloaked figure before we can follow you." +msgid "" +"Wait a moment Zurg, we must deal with this mysterious cloaked figure before " +"we can follow you." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:3172 data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:3266 +#: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:3172 +#: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:3266 msgid "Defeat Cloaked Figure" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:3193 -msgid "It sounds like our work is not yet done. Very well, gather yourselves together, we must follow Zurg." +msgid "" +"It sounds like our work is not yet done. Very well, gather yourselves " +"together, we must follow Zurg." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:3212 -msgid "Congratulations, some of me boys didn't think you could beat the trolls." +msgid "" +"Congratulations, some of me boys didn't think you could beat the trolls." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:3222 -msgid "Don't think you know all the tunnels and passages that twist through these caves, elf. I would have killed him myself, but I was just sent back from the main front of the battle." +msgid "" +"Don't think you know all the tunnels and passages that twist through these " +"caves, elf. I would have killed him myself, but I was just sent back from " +"the main front of the battle." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:3227 @@ -3227,7 +5105,13 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:3232 -msgid "While you were fighting a separate clan of trolls sneaked around our sentries and flanked us, attacking our supply depots. There are more of those stinking buggers than we had originally thought. To tell you the truth, we are hard pressed. We're going to have to pull back all our forces in these caves to reinforce the back lines. But your victory here has produced a unexpected opportunity." +msgid "" +"While you were fighting a separate clan of trolls sneaked around our " +"sentries and flanked us, attacking our supply depots. There are more of " +"those stinking buggers than we had originally thought. To tell you the " +"truth, we are hard pressed. We're going to have to pull back all our forces " +"in these caves to reinforce the back lines. But your victory here has " +"produced a unexpected opportunity." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:3237 @@ -3235,22 +5119,39 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:3242 -msgid "Right before the trolls overran this area of the mines, our scouts had found an old tunnel south of here that leads almost straight to the main lair of this tribe of trolls. We believe that protected in the lair is one of their main leaders who is directing the battle. We were going to try to sneak in and lead a surprise attack, but frankly we didn't have enough dwarves to spare. If by using this passage you can sneak past their front lines and kill him, then it will throw the trolls into disarray and relieve the pressure on our front lines. If you do this our King has promised to help you return your people to the sunlit lands. When you're ready I'll show you the way. It's not far." +msgid "" +"Right before the trolls overran this area of the mines, our scouts had found " +"an old tunnel south of here that leads almost straight to the main lair of " +"this tribe of trolls. We believe that protected in the lair is one of their " +"main leaders who is directing the battle. We were going to try to sneak in " +"and lead a surprise attack, but frankly we didn't have enough dwarves to " +"spare. If by using this passage you can sneak past their front lines and " +"kill him, then it will throw the trolls into disarray and relieve the " +"pressure on our front lines. If you do this our King has promised to help " +"you return your people to the sunlit lands. When you're ready I'll show you " +"the way. It's not far." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:3259 -msgid "Wait a moment Grendel, we must deal with this mysterious cloaked figure before we can follow you." +msgid "" +"Wait a moment Grendel, we must deal with this mysterious cloaked figure " +"before we can follow you." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:3286 -msgid "It sounds like our work is not yet done. Very well, gather yourselves together, we must follow Grendel." +msgid "" +"It sounds like our work is not yet done. Very well, gather yourselves " +"together, we must follow Grendel." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:3313 msgid "The rest is silence..." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:511 data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:2036 data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:3340 data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:3395 +#: data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:511 +#: data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:2036 +#: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:3340 +#: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:3395 msgid "Zurg" msgstr "" @@ -3262,7 +5163,10 @@ msgid "Arrggg!!!" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:479 data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:2229 data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:3452 data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:3511 +#: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:479 +#: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:2229 +#: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:3452 +#: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:3511 msgid "Grendel" msgstr "" @@ -3271,7 +5175,9 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:3642 -msgid "Did you think you escaped me Kaleh? I am your shadow, I will always be there until you pay for what you have done." +msgid "" +"Did you think you escaped me Kaleh? I am your shadow, I will always be there " +"until you pay for what you have done." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:3733 @@ -3279,11 +5185,16 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:3739 -msgid "You want to flee, don't you? But you cannot. They couldn't escape her either. Even death could not save them. She will devour us all. But first I shall have my revenge. Do the dance of death for me, Kaleh! Dance! Dance!" +msgid "" +"You want to flee, don't you? But you cannot. They couldn't escape her " +"either. Even death could not save them. She will devour us all. But first I " +"shall have my revenge. Do the dance of death for me, Kaleh! Dance! Dance!" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:4320 -msgid "Where did he go? How does he disappear like that? And what in Uria's name was he ranting about? Whoever that is is starting to make me get edgy." +msgid "" +"Where did he go? How does he disappear like that? And what in Uria's name " +"was he ranting about? Whoever that is is starting to make me get edgy." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:4345 @@ -3299,23 +5210,40 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:4444 -msgid "The cloaked figure is gone. Still, our work is not yet done. Gather yourselves together, we must follow Zurg." +msgid "" +"The cloaked figure is gone. Still, our work is not yet done. Gather " +"yourselves together, we must follow Zurg." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:4466 -msgid "The cloaked figure is gone. Still, our work is not yet done. Gather yourselves together, we must follow Grendel." +msgid "" +"The cloaked figure is gone. Still, our work is not yet done. Gather " +"yourselves together, we must follow Grendel." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:2561 data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:2440 data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:4565 -msgid "Oh no, we took too long and enemy reinforcements have arrived. We'll surely be overwhelmed now!" +#: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:2561 +#: data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:2440 +#: data/campaigns/Under_the_Burning_Suns/scenarios/5_Struggle.cfg:4565 +msgid "" +"Oh no, we took too long and enemy reinforcements have arrived. We'll surely " +"be overwhelmed now!" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:10 data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:11 +#: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:10 +#: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:11 msgid "In the Tunnels of the Trolls" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:225 -msgid "Chapter 6: The dwarf Grendel led us through a maze of twisting passages speaking scarcely a word. Finally, after what seemed like hours of marching, he stopped. He motioned us to be very quiet and we crept forward; all I could hear was the soft patter of feet and my heavy breathing. Even that little noise seemed to echo off the cramped walls of our rough-hewn passage. I was suddenly aware of the sheer mass of rock and earth above us and for a moment I despaired of ever seeing the sun again. Then I grabbed my sword with fresh determination and vowed to see this mission through." +msgid "" +"Chapter 6: The dwarf Grendel led us through a maze of twisting passages " +"speaking scarcely a word. Finally, after what seemed like hours of marching, " +"he stopped. He motioned us to be very quiet and we crept forward; all I " +"could hear was the soft patter of feet and my heavy breathing. Even that " +"little noise seemed to echo off the cramped walls of our rough-hewn passage. " +"I was suddenly aware of the sheer mass of rock and earth above us and for a " +"moment I despaired of ever seeing the sun again. Then I grabbed my sword " +"with fresh determination and vowed to see this mission through." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:253 @@ -3326,7 +5254,8 @@ msgid "Troll Interrogator" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:510 data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:539 +#: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:510 +#: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:539 msgid "Troll Assistant" msgstr "" @@ -3334,16 +5263,28 @@ msgid "Ulg" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:556 data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:570 data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:1920 data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:1955 +#: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:556 +#: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:570 +#: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:1920 +#: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:1955 msgid "Troll High Shaman" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:598 -msgid "This passage leads very close to the trolls' main lair; you can hear them tromping back and forth just past the eastern wall. All that separates us from the trolls is a thin wall of stone. I've had me boys mine the end of the tunnel with explosives; when you move a unit adjacent to the final wall, I'll blow the charges and open the way. The troll leader should only be lightly defended; he's sent most of his best warriors to the front. You'll know the head troll when you see him, he's big, green and extra ugly." +msgid "" +"This passage leads very close to the trolls' main lair; you can hear them " +"tromping back and forth just past the eastern wall. All that separates us " +"from the trolls is a thin wall of stone. I've had me boys mine the end of " +"the tunnel with explosives; when you move a unit adjacent to the final wall, " +"I'll blow the charges and open the way. The troll leader should only be " +"lightly defended; he's sent most of his best warriors to the front. You'll " +"know the head troll when you see him, he's big, green and extra ugly." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:603 -msgid "I thought that's what all the trolls looked like. I suppose we'll just try to find the one that shouts the loudest." +msgid "" +"I thought that's what all the trolls looked like. I suppose we'll just try " +"to find the one that shouts the loudest." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:608 @@ -3351,22 +5292,50 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:613 -msgid "Long ago, before the damned trolls invaded, we spent our days digging tunnels all through these mountains. Oh the ore and precious stones we mined! The mines were filled with the joyful sound of dwarven hammer and dwarven song and our jeweled halls glowed as brightly as the sun. Human and elf princes would pay us royally for the craftsmanship of our forges. But now the tunnels are silent and we spend our days hunting those accursed trolls. But there's no point dwelling on the past. There's more work to be done! Still, we have our honor and I promise you, do this for us and you will be rewarded handsomely." +msgid "" +"Long ago, before the damned trolls invaded, we spent our days digging " +"tunnels all through these mountains. Oh the ore and precious stones we " +"mined! The mines were filled with the joyful sound of dwarven hammer and " +"dwarven song and our jeweled halls glowed as brightly as the sun. Human and " +"elf princes would pay us royally for the craftsmanship of our forges. But " +"now the tunnels are silent and we spend our days hunting those accursed " +"trolls. But there's no point dwelling on the past. There's more work to be " +"done! Still, we have our honor and I promise you, do this for us and you " +"will be rewarded handsomely." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:618 data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:579 +#: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:618 +#: data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:579 msgid "It shall be done." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:636 -msgid "Once you are done moving your people into position, I will blow the charges." +msgid "" +"Once you are done moving your people into position, I will blow the charges." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:692 msgid "Troll Brute" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:706 data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:709 data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:713 data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:714 data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:718 data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:2064 data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:2065 data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:2066 data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:2069 data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:2071 data/campaigns/Under_the_Burning_Suns/scenarios/7_2_TrollInterlude.cfg:448 data/campaigns/Under_the_Burning_Suns/scenarios/7_2_TrollInterlude.cfg:462 data/campaigns/Under_the_Burning_Suns/scenarios/7_2_TrollInterlude.cfg:504 data/campaigns/Under_the_Burning_Suns/scenarios/7_2_TrollInterlude.cfg:518 data/campaigns/Under_the_Burning_Suns/scenarios/7_2_TrollInterlude.cfg:532 data/campaigns/Under_the_Burning_Suns/scenarios/7_2_TrollInterlude.cfg:546 data/campaigns/Under_the_Burning_Suns/scenarios/7_2_TrollInterlude.cfg:560 data/campaigns/Under_the_Burning_Suns/scenarios/7_2_TrollInterlude.cfg:574 +#: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:706 +#: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:709 +#: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:713 +#: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:714 +#: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:718 +#: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:2064 +#: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:2065 +#: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:2066 +#: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:2069 +#: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:2071 +#: data/campaigns/Under_the_Burning_Suns/scenarios/7_2_TrollInterlude.cfg:448 +#: data/campaigns/Under_the_Burning_Suns/scenarios/7_2_TrollInterlude.cfg:462 +#: data/campaigns/Under_the_Burning_Suns/scenarios/7_2_TrollInterlude.cfg:504 +#: data/campaigns/Under_the_Burning_Suns/scenarios/7_2_TrollInterlude.cfg:518 +#: data/campaigns/Under_the_Burning_Suns/scenarios/7_2_TrollInterlude.cfg:532 +#: data/campaigns/Under_the_Burning_Suns/scenarios/7_2_TrollInterlude.cfg:546 +#: data/campaigns/Under_the_Burning_Suns/scenarios/7_2_TrollInterlude.cfg:560 +#: data/campaigns/Under_the_Burning_Suns/scenarios/7_2_TrollInterlude.cfg:574 msgid "Troll Guard" msgstr "" @@ -3375,7 +5344,10 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:781 -msgid "My work here is done. I must report back to my King. I have many more things to do before the day is done, but I will once you finish your mission. Fight well!" +msgid "" +"My work here is done. I must report back to my King. I have many more things " +"to do before the day is done, but I will once you finish your mission. Fight " +"well!" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:808 @@ -3391,7 +5363,9 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:896 -msgid "Hah! You think you can save your friends. You are wrong. Ulg, go kill the other prisoner. We will deal with these fools." +msgid "" +"Hah! You think you can save your friends. You are wrong. Ulg, go kill the " +"other prisoner. We will deal with these fools." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:901 @@ -3403,7 +5377,9 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:952 -msgid "If we move fast we might be able to save the other prisoner before he gets killed too." +msgid "" +"If we move fast we might be able to save the other prisoner before he gets " +"killed too." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:982 @@ -3415,7 +5391,11 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:1017 -msgid "I owe you my life. I can't believe I was captured when those all around me died fighting gloriously. I'm so ashamed. I could not protect them....but I will guard you with my life, even if I have to follow you to the ends of the earth. Now lead me to the trolls and let me avenge my friends' deaths!" +msgid "" +"I owe you my life. I can't believe I was captured when those all around me " +"died fighting gloriously. I'm so ashamed. I could not protect them....but I " +"will guard you with my life, even if I have to follow you to the ends of the " +"earth. Now lead me to the trolls and let me avenge my friends' deaths!" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:1362 @@ -3423,39 +5403,71 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:1367 -msgid "This cavern is so hot it's stifling; I can already feel my armor heating up. If we tarry here too long we'll roast alive. I don't even want to think about what would happen if I tried to walk across the lava. On the other hand, the lava does light up the cavern nicely. I'm just thankful the trolls constructed a bridge across the lava." +msgid "" +"This cavern is so hot it's stifling; I can already feel my armor heating up. " +"If we tarry here too long we'll roast alive. I don't even want to think " +"about what would happen if I tried to walk across the lava. On the other " +"hand, the lava does light up the cavern nicely. I'm just thankful the trolls " +"constructed a bridge across the lava." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:1372 -msgid "They have broken through the outer guardpost. Destroy the bridge, they must not pass!" +msgid "" +"They have broken through the outer guardpost. Destroy the bridge, they must " +"not pass!" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:1424 -msgid "Uh, I take that back. Still, the trolls don't seem to be advancing. I guess they think the lava can hold us back. Well, we'll show them. It will take more than a little heat to stop us!" +msgid "" +"Uh, I take that back. Still, the trolls don't seem to be advancing. I guess " +"they think the lava can hold us back. Well, we'll show them. It will take " +"more than a little heat to stop us!" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:1429 -msgid "Any unit that ends its turn on a lava hex, except the Desert Shyde and Star who can fly over the lava, will take 25 damage at the beginning of the next turn. This lava damage can kill units. Desert Shydes and Stars will just take $temp_damage damage per turn when flying over lava, though they too can die if they spend too much time over lava. Also because of the heat in the cavern, all units on cave floor hexes will take $temp_damage damage at the start of each turn. This heat damage can reduce a unit to 1 hit point, but it can't kill it. " +msgid "" +"Any unit that ends its turn on a lava hex, except the Desert Shyde and Star " +"who can fly over the lava, will take 25 damage at the beginning of the next " +"turn. This lava damage can kill units. Desert Shydes and Stars will just " +"take $temp_damage damage per turn when flying over lava, though they too can " +"die if they spend too much time over lava. Also because of the heat in the " +"cavern, all units on cave floor hexes will take $temp_damage damage at the " +"start of each turn. This heat damage can reduce a unit to 1 hit point, but " +"it can't kill it. " msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:1469 -msgid "There is a small pool of water here. It must come from some spring deep underground. The water is cool and refreshing. Let me bathe in it a while and recover from the heat of that blasted cavern." +msgid "" +"There is a small pool of water here. It must come from some spring deep " +"underground. The water is cool and refreshing. Let me bathe in it a while " +"and recover from the heat of that blasted cavern." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:1474 -msgid "At the start of each turn, any unit currently in this pool will heal 10 hitpoints and will not be affected by the heat in the cavern. Of course, if the unit leaves this pool, it will suffer the standard $temp_damage damage each turn from the heat." +msgid "" +"At the start of each turn, any unit currently in this pool will heal 10 " +"hitpoints and will not be affected by the heat in the cavern. Of course, if " +"the unit leaves this pool, it will suffer the standard $temp_damage damage " +"each turn from the heat." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:1550 msgid "Arise! Arise and engulf the intruders in your holy fire!" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:1572 data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:1576 data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:1580 data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:1646 data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:1650 data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:1654 +#: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:1572 +#: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:1576 +#: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:1580 +#: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:1646 +#: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:1650 +#: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:1654 msgid "Guardian Phoenix" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:1594 -msgid "What the heck is that? It sure doesn't look good. The last thing we need in here is even more fire." +msgid "" +"What the heck is that? It sure doesn't look good. The last thing we need in " +"here is even more fire." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:1673 @@ -3466,7 +5478,30 @@ msgid "Arise, hallowed guardians, and destroy them!" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:1752 data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:1753 data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:1757 data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:1758 data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:1762 data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:1763 data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:1764 data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:1804 data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:1805 data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:1809 data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:1810 data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:1814 data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:1815 data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:1816 data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:1856 data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:1857 data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:1861 data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:1862 data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:1866 data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:1867 data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:1868 data/campaigns/Under_the_Burning_Suns/units/Lava_Monster2.cfg:4 data/campaigns/Under_the_Burning_Suns/units/Lava_Monster3.cfg:4 data/campaigns/Under_the_Burning_Suns/units/Lava_Monster.cfg:4 +#: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:1752 +#: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:1753 +#: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:1757 +#: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:1758 +#: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:1762 +#: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:1763 +#: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:1764 +#: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:1804 +#: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:1805 +#: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:1809 +#: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:1810 +#: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:1814 +#: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:1815 +#: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:1816 +#: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:1856 +#: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:1857 +#: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:1861 +#: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:1862 +#: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:1866 +#: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:1867 +#: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:1868 +#: data/campaigns/Under_the_Burning_Suns/units/Lava_Monster2.cfg:4 +#: data/campaigns/Under_the_Burning_Suns/units/Lava_Monster3.cfg:4 +#: data/campaigns/Under_the_Burning_Suns/units/Lava_Monster.cfg:4 msgid "Fire Guardian" msgstr "" @@ -3479,7 +5514,9 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:1821 -msgid "Oh great, even more fire guardians. When I get through this inferno I'm going to kill those trolls." +msgid "" +"Oh great, even more fire guardians. When I get through this inferno I'm " +"going to kill those trolls." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:1848 @@ -3487,7 +5524,9 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:1873 -msgid "How surprising, more fire guardians. I'm going to be really glad to get out of this cavern." +msgid "" +"How surprising, more fire guardians. I'm going to be really glad to get out " +"of this cavern." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:1898 @@ -3495,14 +5534,17 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:1903 -msgid "They obviously weren't enough. You go alert the others and summon reinforcements. I will hold them off for as long as I can." +msgid "" +"They obviously weren't enough. You go alert the others and summon " +"reinforcements. I will hold them off for as long as I can." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:1908 msgid "May Griknagh protect you. I'll be back soon!" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:1945 data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:1946 +#: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:1945 +#: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:1946 msgid "Troll Reinforcements" msgstr "" @@ -3515,7 +5557,10 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:2097 -msgid "Invade our most holy cavern at your peril. Long have we protected our sacred burial grounds from your foul kind, and we shall scatter your bones next to those of our ancestors." +msgid "" +"Invade our most holy cavern at your peril. Long have we protected our sacred " +"burial grounds from your foul kind, and we shall scatter your bones next to " +"those of our ancestors." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:2102 @@ -3530,7 +5575,8 @@ msgid "Argh! Curse you! May you never live to see daylight again!" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:2204 data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:2011 +#: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:2204 +#: data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:2011 msgid "And so, at last, it ends." msgstr "" @@ -3539,67 +5585,120 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:2243 -msgid "News travels fast. The chaos you have sown has caused the foul trolls to start retreating. And now the architect of our suffering is dead. This war is far from over, but with your help we won this battle. You have our gratitude. Our King has instructed us to bring you to him; he wants to talk with you and reward you. He waits in our most hallowed hall, a place that no elf has seen for generations upon generations. It is a great honor, but you have done great deeds this day. Elves killing a troll chieftain! We will tell this story for years." +msgid "" +"News travels fast. The chaos you have sown has caused the foul trolls to " +"start retreating. And now the architect of our suffering is dead. This war " +"is far from over, but with your help we won this battle. You have our " +"gratitude. Our King has instructed us to bring you to him; he wants to talk " +"with you and reward you. He waits in our most hallowed hall, a place that no " +"elf has seen for generations upon generations. It is a great honor, but you " +"have done great deeds this day. Elves killing a troll chieftain! We will " +"tell this story for years." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:2248 -msgid "With their knowledge of all these secret tunnels, you'd think they could have led us straight here instead of making us go through those 'light defenses'. It would have saved us a lot of unnecessary fighting in actually getting to the troll chieftain." +msgid "" +"With their knowledge of all these secret tunnels, you'd think they could " +"have led us straight here instead of making us go through those 'light " +"defenses'. It would have saved us a lot of unnecessary fighting in actually " +"getting to the troll chieftain." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:2253 -msgid "Perhaps they wanted to further test our prowess in battle. And besides, every troll we kill is one they don't have to. Still, I think we caused a bigger distraction then they were expecting." +msgid "" +"Perhaps they wanted to further test our prowess in battle. And besides, " +"every troll we kill is one they don't have to. Still, I think we caused a " +"bigger distraction then they were expecting." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:2258 -msgid "Shhhh, you two. Yes, of course, we would be honored to come and meet your King. But first, we left many of our people back up near the entrance to the great cave where you first met us and I fear that even now those caves aren't safe. Can you help us escort my people to safety?" +msgid "" +"Shhhh, you two. Yes, of course, we would be honored to come and meet your " +"King. But first, we left many of our people back up near the entrance to the " +"great cave where you first met us and I fear that even now those caves " +"aren't safe. Can you help us escort my people to safety?" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:2263 -msgid "Hmmmm, yes, after what you have done, I think I could arrange something. We have a few larger halls that should hold your people, a bit cramped, but safe. Since you first arrived, we've had a few lads watch over them; you hid your folk in a good defensive location, but you can never be too sure. I'll get them to help escort your people to safety. We certainly wouldn't want any surprises." +msgid "" +"Hmmmm, yes, after what you have done, I think I could arrange something. We " +"have a few larger halls that should hold your people, a bit cramped, but " +"safe. Since you first arrived, we've had a few lads watch over them; you hid " +"your folk in a good defensive location, but you can never be too sure. I'll " +"get them to help escort your people to safety. We certainly wouldn't want " +"any surprises." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:2268 -msgid "You are full of surprises. But I feel better knowing a few of your kind were watching out for the rest of my people. All right everyone, no celebrating yet, we still have work left to do!" +msgid "" +"You are full of surprises. But I feel better knowing a few of your kind were " +"watching out for the rest of my people. All right everyone, no celebrating " +"yet, we still have work left to do!" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:2323 msgid "It's cooler here, there seems to be a draft to the west." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:2326 data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:2401 +#: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:2326 +#: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:2401 msgid "Dwarf Ghost" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:2334 -msgid "Hail, friend. Ages ago, I too fought the trolls and came to this place. But by ill luck I was burned to death by the lava and died nearby unblessed and unhonored. Find my body and grant me the peace I so dearly wish for. Do this and I will let you pass." +msgid "" +"Hail, friend. Ages ago, I too fought the trolls and came to this place. But " +"by ill luck I was burned to death by the lava and died nearby unblessed and " +"unhonored. Find my body and grant me the peace I so dearly wish for. Do this " +"and I will let you pass." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:2369 -msgid "Look, a crumbling skeleton. I think this might be the body of the dwarven ghost. It shouldn't take long to dig a shallow grave." +msgid "" +"Look, a crumbling skeleton. I think this might be the body of the dwarven " +"ghost. It shouldn't take long to dig a shallow grave." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:2381 -msgid "May Eloh, or whatever god you worship, grant you peace and safe passage to the afterlife. We will avenge your death." +msgid "" +"May Eloh, or whatever god you worship, grant you peace and safe passage to " +"the afterlife. We will avenge your death." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:2405 -msgid "Thank you. You have done for me what all my dwarven kin never could. I will no longer block your way. May Moradin bless you and watch over you. I leave now for the halls of my ancestors..." +msgid "" +"Thank you. You have done for me what all my dwarven kin never could. I will " +"no longer block your way. May Moradin bless you and watch over you. I leave " +"now for the halls of my ancestors..." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:2429 data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:3632 +#: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:2429 +#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:3632 msgid "Crypt Guardian" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:2433 -msgid "This looks like a troll crypt. Whoever it was must have been very important, because they have their own undead guardian." +msgid "" +"This looks like a troll crypt. Whoever it was must have been very important, " +"because they have their own undead guardian." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:2451 -msgid "There is a chasm here cutting off the end of the crypt. It must be rather recent, it cuts off the path leading to a rather ornate stone coffin." +msgid "" +"There is a chasm here cutting off the end of the crypt. It must be rather " +"recent, it cuts off the path leading to a rather ornate stone coffin." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:2480 -msgid "For a troll this is quite an ornate tomb. The coffin itself is quite impressive. Inside, the skeleton has crumbled to dust and there are a few colored stones and trinkets, but what really sticks out is this emerald wand. I don't have much experience with magical items, but the asp with emerald eyes and large fangs carved around its shaft leave little doubt as to its power. We don't normally tolerate using poison, but extreme circumstances call for extreme measures and I have a feeling we may find this useful before our journey is over." +msgid "" +"For a troll this is quite an ornate tomb. The coffin itself is quite " +"impressive. Inside, the skeleton has crumbled to dust and there are a few " +"colored stones and trinkets, but what really sticks out is this emerald " +"wand. I don't have much experience with magical items, but the asp with " +"emerald eyes and large fangs carved around its shaft leave little doubt as " +"to its power. We don't normally tolerate using poison, but extreme " +"circumstances call for extreme measures and I have a feeling we may find " +"this useful before our journey is over." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:2482 @@ -3607,7 +5706,9 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:2492 -msgid "The wand fits comfortably in my hand. It doesn't seem to have much of a range, but in close combat it could be quite useful." +msgid "" +"The wand fits comfortably in my hand. It doesn't seem to have much of a " +"range, but in close combat it could be quite useful." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:2507 @@ -3618,23 +5719,34 @@ msgid "This wand make this unit's melee attacks deal poison damage." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:2521 data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:2399 +#: data/campaigns/Under_the_Burning_Suns/scenarios/6_1_Hunting_Trolls.cfg:2521 +#: data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:2399 msgid "On second thought, it's better to leave the dead in peace." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:7 data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:8 +#: data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:7 +#: data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:8 msgid "In the Domain of the Dwarves" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:256 -msgid "Chapter 6: The troll Zurg led us through a maze of twisting passages speaking scarcely a word. Finally after what seemed like hours of marching he stopped. He motioned us to be very quiet and we crept forward; all I could hear was the soft patter of feet and my heavy breathing. Even that little noise seemed to echo off the cramped walls of our rough-hewn passage. I was suddenly aware of the sheer mass of of rock and earth above us and for a moment I despaired of ever seeing the sun again. Then I grabbed my sword with fresh determination and vowed to see this mission through." +msgid "" +"Chapter 6: The troll Zurg led us through a maze of twisting passages " +"speaking scarcely a word. Finally after what seemed like hours of marching " +"he stopped. He motioned us to be very quiet and we crept forward; all I " +"could hear was the soft patter of feet and my heavy breathing. Even that " +"little noise seemed to echo off the cramped walls of our rough-hewn passage. " +"I was suddenly aware of the sheer mass of of rock and earth above us and for " +"a moment I despaired of ever seeing the sun again. Then I grabbed my sword " +"with fresh determination and vowed to see this mission through." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:288 msgid "Kill Dwarf Chieftain" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:479 data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:632 +#: data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:479 +#: data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:632 msgid "Dwarf Sergeant" msgstr "" @@ -3642,12 +5754,20 @@ msgid "Vengeful Dwarf" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:527 data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:541 +#: data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:527 +#: data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:541 msgid "Dwarf Scout" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:564 -msgid "This amazing tunnel, it leads very close to dwarves' main lair. You can hear their tiny footsteps just on other side of wall. All that separates us from the dwarves is a thin wall of stone. When you move a unit adjacent to the final wall, on your order Zurg will destroy it with fire magic. Dwarf chieftain is only lightly guarded, he send best warriors to hunt trolls. Heh, we give you easy task. You know dwarf chieftain when you see him, he shorter and uglier than most." +msgid "" +"This amazing tunnel, it leads very close to dwarves' main lair. You can hear " +"their tiny footsteps just on other side of wall. All that separates us from " +"the dwarves is a thin wall of stone. When you move a unit adjacent to the " +"final wall, on your order Zurg will destroy it with fire magic. Dwarf " +"chieftain is only lightly guarded, he send best warriors to hunt trolls. " +"Heh, we give you easy task. You know dwarf chieftain when you see him, he " +"shorter and uglier than most." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:569 @@ -3655,14 +5775,53 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:574 -msgid "No, most are tiny dwarf tunnels. We like natural tunnels, big and tall enough for mighty trolls. When the world was young, Griknagh cut many tunnels and caverns into the rock far below us. We traveled deep deep down, following the trickle of ancient streams, far deeper than the puny dwarves. But now we come back up, great leader say there bad things now deep below. Bad for trolls. We come back up to reclaim ancient lands. But we find them filled with many many little stinky dwarves. All the beautiful stones are gone, greedy dwarves take them all. So we fight to reclaim our lands. But Zurg talk too much. We have job to do. Find dwarven leader and kill him and we will reward you well." +msgid "" +"No, most are tiny dwarf tunnels. We like natural tunnels, big and tall " +"enough for mighty trolls. When the world was young, Griknagh cut many " +"tunnels and caverns into the rock far below us. We traveled deep deep down, " +"following the trickle of ancient streams, far deeper than the puny dwarves. " +"But now we come back up, great leader say there bad things now deep below. " +"Bad for trolls. We come back up to reclaim ancient lands. But we find them " +"filled with many many little stinky dwarves. All the beautiful stones are " +"gone, greedy dwarves take them all. So we fight to reclaim our lands. But " +"Zurg talk too much. We have job to do. Find dwarven leader and kill him and " +"we will reward you well." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:597 msgid "Once you done moving into position, Zurg will destroy wall." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:636 data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:637 data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:639 data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:640 data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:646 data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:647 data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:648 data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:650 data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:651 data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:652 data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:1196 data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:1197 data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:1198 data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:1200 data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:1201 data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:1202 data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:1205 data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:1206 data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:1209 data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:1211 data/campaigns/Under_the_Burning_Suns/scenarios/7_1_DwarfInterlude.cfg:444 data/campaigns/Under_the_Burning_Suns/scenarios/7_1_DwarfInterlude.cfg:458 data/campaigns/Under_the_Burning_Suns/scenarios/7_1_DwarfInterlude.cfg:472 data/campaigns/Under_the_Burning_Suns/scenarios/7_1_DwarfInterlude.cfg:486 data/campaigns/Under_the_Burning_Suns/scenarios/7_1_DwarfInterlude.cfg:500 data/campaigns/Under_the_Burning_Suns/scenarios/7_1_DwarfInterlude.cfg:514 data/campaigns/Under_the_Burning_Suns/scenarios/7_1_DwarfInterlude.cfg:528 data/campaigns/Under_the_Burning_Suns/scenarios/7_1_DwarfInterlude.cfg:542 data/campaigns/Under_the_Burning_Suns/scenarios/7_1_DwarfInterlude.cfg:556 data/campaigns/Under_the_Burning_Suns/scenarios/7_1_DwarfInterlude.cfg:570 +#: data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:636 +#: data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:637 +#: data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:639 +#: data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:640 +#: data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:646 +#: data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:647 +#: data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:648 +#: data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:650 +#: data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:651 +#: data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:652 +#: data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:1196 +#: data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:1197 +#: data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:1198 +#: data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:1200 +#: data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:1201 +#: data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:1202 +#: data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:1205 +#: data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:1206 +#: data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:1209 +#: data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:1211 +#: data/campaigns/Under_the_Burning_Suns/scenarios/7_1_DwarfInterlude.cfg:444 +#: data/campaigns/Under_the_Burning_Suns/scenarios/7_1_DwarfInterlude.cfg:458 +#: data/campaigns/Under_the_Burning_Suns/scenarios/7_1_DwarfInterlude.cfg:472 +#: data/campaigns/Under_the_Burning_Suns/scenarios/7_1_DwarfInterlude.cfg:486 +#: data/campaigns/Under_the_Burning_Suns/scenarios/7_1_DwarfInterlude.cfg:500 +#: data/campaigns/Under_the_Burning_Suns/scenarios/7_1_DwarfInterlude.cfg:514 +#: data/campaigns/Under_the_Burning_Suns/scenarios/7_1_DwarfInterlude.cfg:528 +#: data/campaigns/Under_the_Burning_Suns/scenarios/7_1_DwarfInterlude.cfg:542 +#: data/campaigns/Under_the_Burning_Suns/scenarios/7_1_DwarfInterlude.cfg:556 +#: data/campaigns/Under_the_Burning_Suns/scenarios/7_1_DwarfInterlude.cfg:570 msgid "Dwarf Guard" msgstr "" @@ -3671,14 +5830,19 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:715 -msgid "My work here is done. Zurg must report back to Great Leader. Many things to do and dwarves to kill before rest. Zurg return later to see how little elves are doing. Fight well!" +msgid "" +"My work here is done. Zurg must report back to Great Leader. Many things to " +"do and dwarves to kill before rest. Zurg return later to see how little " +"elves are doing. Fight well!" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:742 msgid "Intruders! Sound the alarm!" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:813 data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:814 data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:817 +#: data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:813 +#: data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:814 +#: data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:817 msgid "Dwarf Conscript" msgstr "" @@ -3703,7 +5867,9 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:847 -msgid "I was killing trolls when you were in swaddling clothes. I wrote the book on killing trolls. And you're not going anywhere until I'm done with you." +msgid "" +"I was killing trolls when you were in swaddling clothes. I wrote the book on " +"killing trolls. And you're not going anywhere until I'm done with you." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:852 @@ -3711,7 +5877,10 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:857 -msgid "Oh let me guess, a big nasty troll, right? And when I turn around you flee like the cowards you are. Do you think I'm stupid enough to fall for that one?" +msgid "" +"Oh let me guess, a big nasty troll, right? And when I turn around you flee " +"like the cowards you are. Do you think I'm stupid enough to fall for that " +"one?" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:862 @@ -3719,7 +5888,9 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:867 -msgid "Oh grow a backbone...Huh? Hey, for once the runt was telling the truth. Come on boys, kill the intruder!" +msgid "" +"Oh grow a backbone...Huh? Hey, for once the runt was telling the truth. Come " +"on boys, kill the intruder!" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:890 @@ -3731,7 +5902,9 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:933 -msgid "Ha, you're trapped. I've got you right where I want you, and this time no one is gonna save you." +msgid "" +"Ha, you're trapped. I've got you right where I want you, and this time no " +"one is gonna save you." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:938 @@ -3739,19 +5912,26 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:958 -msgid "Thank you. Grog got lost and there were so many smelly dwarves. If you hadn't come Grog would have been killed. Grog owes you his life." +msgid "" +"Thank you. Grog got lost and there were so many smelly dwarves. If you " +"hadn't come Grog would have been killed. Grog owes you his life." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:1012 data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:1106 +#: data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:1012 +#: data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:1106 msgid "Here they come! Blow the charges!" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:1058 data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:1152 +#: data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:1058 +#: data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:1152 msgid "They're coming this way too! Blow the charges!" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:1070 data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:1164 -msgid "What!?! Nothing happened! Who in Moradin's name rigged the darn charges anyway? I'm going to have to hold them off by myself. " +#: data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:1070 +#: data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:1164 +msgid "" +"What!?! Nothing happened! Who in Moradin's name rigged the darn charges " +"anyway? I'm going to have to hold them off by myself. " msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:1193 @@ -3759,23 +5939,35 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:1216 -msgid "It was a mistake to depend on trickery, we will defeat you fighting face to face. A true dwarf always looks his opponent in the eye when he kills him!" +msgid "" +"It was a mistake to depend on trickery, we will defeat you fighting face to " +"face. A true dwarf always looks his opponent in the eye when he kills him!" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:1221 -msgid "So I challenge you, man to man. If you are not cowards, step out onto these bridges and meet your fate!" +msgid "" +"So I challenge you, man to man. If you are not cowards, step out onto these " +"bridges and meet your fate!" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:1280 -msgid "I couldn't do it. Blow the backup charges! If we can't stop them then maybe the black lake will." +msgid "" +"I couldn't do it. Blow the backup charges! If we can't stop them then maybe " +"the black lake will." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:1325 data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:1334 -msgid "They've crossed the chasm! Blow the backup charges! If we can't stop them then maybe the black lake will." +#: data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:1325 +#: data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:1334 +msgid "" +"They've crossed the chasm! Blow the backup charges! If we can't stop them " +"then maybe the black lake will." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:1409 -msgid "It's a huge underground lake. The water looks dark and deep and is cold to the touch. There also seems to be some glowing moss on the walls which illuminates the cavern, making it easier to see." +msgid "" +"It's a huge underground lake. The water looks dark and deep and is cold to " +"the touch. There also seems to be some glowing moss on the walls which " +"illuminates the cavern, making it easier to see." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:1432 @@ -3787,7 +5979,8 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:1510 -msgid "Incoming! Ug, it's big, hairy, and nasty. I hate bats, I really hate bats." +msgid "" +"Incoming! Ug, it's big, hairy, and nasty. I hate bats, I really hate bats." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:1524 @@ -3799,7 +5992,10 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:1623 -msgid "The ledge just drops off here. The water might be shallow enough to wade across, but I think I vaguely see something moving underneath the surface. Maybe it's just fish, but I don't like the look of it." +msgid "" +"The ledge just drops off here. The water might be shallow enough to wade " +"across, but I think I vaguely see something moving underneath the surface. " +"Maybe it's just fish, but I don't like the look of it." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:1801 @@ -3811,14 +6007,19 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:1875 -msgid "The movement under the water has stopped. I think we killed the last of them. Whatever 'them' was." +msgid "" +"The movement under the water has stopped. I think we killed the last of " +"them. Whatever 'them' was." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:1910 msgid "Dwarf Chieftain" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:1943 data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:1946 data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:1948 data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:1949 +#: data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:1943 +#: data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:1946 +#: data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:1948 +#: data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:1949 msgid "Dwarf High Guard" msgstr "" @@ -3827,7 +6028,8 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:2006 -msgid "Paugh! Even in death I curse you! You will never escape these tunnels alive!" +msgid "" +"Paugh! Even in death I curse you! You will never escape these tunnels alive!" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:2016 @@ -3835,31 +6037,56 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:2050 -msgid "Little elves fight good. Zurg impressed. With dwarf chieftain dead, cowardly dwarves flee before us. Our struggle not over, still much more fighting, but elf and troll have won this battle. We thank you. Great Leader has allowed you to come speak with him. Great honor, never has one of your kind been allowed in his presence. But he wishes to talk with you and reward you. Please come with me." +msgid "" +"Little elves fight good. Zurg impressed. With dwarf chieftain dead, cowardly " +"dwarves flee before us. Our struggle not over, still much more fighting, but " +"elf and troll have won this battle. We thank you. Great Leader has allowed " +"you to come speak with him. Great honor, never has one of your kind been " +"allowed in his presence. But he wishes to talk with you and reward you. " +"Please come with me." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:2055 -msgid "With their knowledge of all these secret tunnels, you'd think they could have led us straight here instead of making us go through those 'light defenses'. It would have saved us a lot of unnecessary fighting in actually getting to the dwarf chieftain." +msgid "" +"With their knowledge of all these secret tunnels, you'd think they could " +"have led us straight here instead of making us go through those 'light " +"defenses'. It would have saved us a lot of unnecessary fighting in actually " +"getting to the dwarf chieftain." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:2060 -msgid "Perhaps they wanted to further test our prowess in battle. And besides, every dwarf we kill is one they don't have to. Still, I think we caused a bigger distraction then they were expecting." +msgid "" +"Perhaps they wanted to further test our prowess in battle. And besides, " +"every dwarf we kill is one they don't have to. Still, I think we caused a " +"bigger distraction then they were expecting." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:2065 -msgid "Shhhh, you two. Yes, of course, we would be honored to come and meet the Great Leader. But first, we left many of our people back up near the entrance to the great cave where you first met us and I fear that even now those caves aren't safe. Can you help us escort my people to safety?" +msgid "" +"Shhhh, you two. Yes, of course, we would be honored to come and meet the " +"Great Leader. But first, we left many of our people back up near the " +"entrance to the great cave where you first met us and I fear that even now " +"those caves aren't safe. Can you help us escort my people to safety?" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:2070 -msgid "Hmmmm, yes, yes we can help. We have a few big caves you little people can stay in, and I get some big trolls to help escort you there. The Great Leader wouldn't want any unpleasant surprises. Show me where your people are hiding and we will help you move them to our caves." +msgid "" +"Hmmmm, yes, yes we can help. We have a few big caves you little people can " +"stay in, and I get some big trolls to help escort you there. The Great " +"Leader wouldn't want any unpleasant surprises. Show me where your people are " +"hiding and we will help you move them to our caves." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:2075 -msgid "I thank you. Come on people, no celebrating yet, we still have work left to do!" +msgid "" +"I thank you. Come on people, no celebrating yet, we still have work left to " +"do!" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:2103 -msgid "They've come for my precious. It's mine, yes it is. They shan't have it, no they shan't. We shall kill them all, yes, yes we will." +msgid "" +"They've come for my precious. It's mine, yes it is. They shan't have it, no " +"they shan't. We shall kill them all, yes, yes we will." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:2117 @@ -3867,7 +6094,11 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:2122 -msgid "What's this? His clothes were in rags, and yet he had this ancient jeweled amulet hanging around his neck. It contains a huge amethyst that seems to glow faintly with a strange purple light. I wonder where he got such a trinket?" +msgid "" +"What's this? His clothes were in rags, and yet he had this ancient jeweled " +"amulet hanging around his neck. It contains a huge amethyst that seems to " +"glow faintly with a strange purple light. I wonder where he got such a " +"trinket?" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:2185 @@ -3879,23 +6110,41 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:2218 -msgid "Hey wait a minute, that amulet glows the same color as this rune. Maybe if I put the amulet on and step into the rune..." +msgid "" +"Hey wait a minute, that amulet glows the same color as this rune. Maybe if I " +"put the amulet on and step into the rune..." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:2255 -msgid "Woah. That was pretty impressive. The amulet stopped glowing and the rune is gone, but what have they revealed? " +msgid "" +"Woah. That was pretty impressive. The amulet stopped glowing and the rune is " +"gone, but what have they revealed? " msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:2283 -msgid "The rune is still there, glowing mysteriously. I still have no idea why it was put here, but it's obviously powerful and magical, a combination of things which I am hesitant to mess with." +msgid "" +"The rune is still there, glowing mysteriously. I still have no idea why it " +"was put here, but it's obviously powerful and magical, a combination of " +"things which I am hesitant to mess with." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:2301 -msgid "What in Eloh's name is this? Someone has carved a glowing purple rune in the floor at the end of this passage. It must be magical. And this passage ends suddenly in a smooth stone wall. This can't be a coincidence. But the wall seems quite solid. I wonder who carved that rune and why?" +msgid "" +"What in Eloh's name is this? Someone has carved a glowing purple rune in the " +"floor at the end of this passage. It must be magical. And this passage ends " +"suddenly in a smooth stone wall. This can't be a coincidence. But the wall " +"seems quite solid. I wonder who carved that rune and why?" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:2342 -msgid "Based on the runes covering the walls this must be the tomb of some ancient dwarf. The tomb seems empty except for this ornate stone coffin. The skeleton inside the coffin has long since vanished into dust. All that's left are a few ceremonial trinkets and this shining golden belt. Inscribed on this inside are the words: 'May you have the toughness to stay standing long after your enemies fall' Grave robbing is never a good thing to do, but this belt looks magical and its former owner certainly won't miss it." +msgid "" +"Based on the runes covering the walls this must be the tomb of some ancient " +"dwarf. The tomb seems empty except for this ornate stone coffin. The " +"skeleton inside the coffin has long since vanished into dust. All that's " +"left are a few ceremonial trinkets and this shining golden belt. Inscribed " +"on this inside are the words: 'May you have the toughness to stay standing " +"long after your enemies fall' Grave robbing is never a good thing to do, " +"but this belt looks magical and its former owner certainly won't miss it." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:2345 @@ -3903,7 +6152,10 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:2355 -msgid "The belt fits perfectly! Somehow I feel stronger and tougher. This is too easy, there seem to have been no traps set upon the coffin. Today's my lucky day." +msgid "" +"The belt fits perfectly! Somehow I feel stronger and tougher. This is too " +"easy, there seem to have been no traps set upon the coffin. Today's my lucky " +"day." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:2370 @@ -3911,7 +6163,8 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:2371 -msgid "The maximum hit points of the unit who wears this belt will increase by 12." +msgid "" +"The maximum hit points of the unit who wears this belt will increase by 12." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/6_2_Hunting_Dwarves.cfg:2383 @@ -3926,7 +6179,8 @@ msgid "Then again, maybe I spoke too soon." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/7_1_DwarfInterlude.cfg:7 data/campaigns/Under_the_Burning_Suns/scenarios/7_1_DwarfInterlude.cfg:8 +#: data/campaigns/Under_the_Burning_Suns/scenarios/7_1_DwarfInterlude.cfg:7 +#: data/campaigns/Under_the_Burning_Suns/scenarios/7_1_DwarfInterlude.cfg:8 msgid "Dealing with Dwarves" msgstr "" @@ -3935,22 +6189,49 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/7_1_DwarfInterlude.cfg:63 -msgid "Chapter 7: We returned quickly and found the rest of our people, safely hidden a few miles back from the fighting. Seeing Grendel with us, a troop of dwarves silently appeared out of adjoining secret passages. Once we had assured the rest of the elves that they were friends, Grendel led us silently and quickly through a maze of secret tunnels towards the Dwarves' home." +msgid "" +"Chapter 7: We returned quickly and found the rest of our people, safely " +"hidden a few miles back from the fighting. Seeing Grendel with us, a troop " +"of dwarves silently appeared out of adjoining secret passages. Once we had " +"assured the rest of the elves that they were friends, Grendel led us " +"silently and quickly through a maze of secret tunnels towards the Dwarves' " +"home." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/7_1_DwarfInterlude.cfg:67 -msgid "I do not know how long we tramped through those tiny dark passages; time seemed to flow differently down there, deep under the earth. But when we finally got to our destination, what I saw was breathtaking. We entered into a large cavern, where the dwarves had built a huge city out of stone. Protected by stone walls and gates that were bigger than I had ever seen, the place seemed virtually impregnable. As we entered I marveled at their stonework and I saw that the place was crawling with dwarves. It was bigger than any village I had ever seen." +msgid "" +"I do not know how long we tramped through those tiny dark passages; time " +"seemed to flow differently down there, deep under the earth. But when we " +"finally got to our destination, what I saw was breathtaking. We entered into " +"a large cavern, where the dwarves had built a huge city out of stone. " +"Protected by stone walls and gates that were bigger than I had ever seen, " +"the place seemed virtually impregnable. As we entered I marveled at their " +"stonework and I saw that the place was crawling with dwarves. It was bigger " +"than any village I had ever seen." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/7_1_DwarfInterlude.cfg:71 -msgid "The dwarves led us through to the far side of the city, where they let us stay in several auxiliary caverns, which normally served as store rooms. The accommodations were a bit cramped, but for the first time since I had plunged into the earth, I felt safe." +msgid "" +"The dwarves led us through to the far side of the city, where they let us " +"stay in several auxiliary caverns, which normally served as store rooms. The " +"accommodations were a bit cramped, but for the first time since I had " +"plunged into the earth, I felt safe." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/7_1_DwarfInterlude.cfg:75 -msgid "The dwarf king was away cleaning up after the recent battle, and would not be back for several days. I happily spent what little time I had learning as much as I could about these strange people. I was very impressed by their craftmanship; they made weapons and armor of a quality I had never seen before. We were also quite the curiosity to the dwarves; I have no idea when they last saw an elf. While some seemed suspicious or frightened of us, the dwarves overall were very polite and met our every need. Finally the summons came to meet with the dwarven king..." +msgid "" +"The dwarf king was away cleaning up after the recent battle, and would not " +"be back for several days. I happily spent what little time I had learning as " +"much as I could about these strange people. I was very impressed by their " +"craftmanship; they made weapons and armor of a quality I had never seen " +"before. We were also quite the curiosity to the dwarves; I have no idea when " +"they last saw an elf. While some seemed suspicious or frightened of us, the " +"dwarves overall were very polite and met our every need. Finally the summons " +"came to meet with the dwarven king..." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/7_2_TrollInterlude.cfg:96 data/campaigns/Under_the_Burning_Suns/scenarios/7_1_DwarfInterlude.cfg:96 +#: data/campaigns/Under_the_Burning_Suns/scenarios/7_2_TrollInterlude.cfg:96 +#: data/campaigns/Under_the_Burning_Suns/scenarios/7_1_DwarfInterlude.cfg:96 msgid "Choose a Unit to Take the Fire Blade" msgstr "" @@ -3959,7 +6240,13 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/7_1_DwarfInterlude.cfg:589 -msgid "This chamber is beautifully decorated. Ornate frescoes and dwarven runes cover the walls, and the room is dominated by a large intricately-carved stone throne. Flanking the throne are two detailed statues of some sort of beast you aren't familiar with. The floor is covered in dark slate, and a path of smooth tiles directs visitors up to a small stone seat which faces the throne." +msgid "" +"This chamber is beautifully decorated. Ornate frescoes and dwarven runes " +"cover the walls, and the room is dominated by a large intricately-carved " +"stone throne. Flanking the throne are two detailed statues of some sort of " +"beast you aren't familiar with. The floor is covered in dark slate, and a " +"path of smooth tiles directs visitors up to a small stone seat which faces " +"the throne." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/7_1_DwarfInterlude.cfg:594 @@ -3971,138 +6258,235 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/7_1_DwarfInterlude.cfg:604 -msgid "I've heard of your recent exploits against the troll menace. They've been quite a thorn in our side for a while now. They used to be just an occasional pest, but now wherever we go we find another infestation. They've been getting smarter with their tactics; we've lost several of our outlying settlements to their attacks. Still, we're not done fighting and with your recent victory perhaps this battle is turning in our favor. But tell me, what are so many elves doing so deep under the earth?" +msgid "" +"I've heard of your recent exploits against the troll menace. They've been " +"quite a thorn in our side for a while now. They used to be just an " +"occasional pest, but now wherever we go we find another infestation. They've " +"been getting smarter with their tactics; we've lost several of our outlying " +"settlements to their attacks. Still, we're not done fighting and with your " +"recent victory perhaps this battle is turning in our favor. But tell me, " +"what are so many elves doing so deep under the earth?" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/7_1_DwarfInterlude.cfg:609 -msgid "It's a long story, but we come from the south, where we lived in the desert. Our village was destroyed, and I am leading my people on a journey to find a new home. Our god Eloh appeared to me in a vision, and told me to go north, but when we came to the mountains she said I should go under them instead of trying to cross the snowy peaks. So that's how several thousand of us ended up down here." +msgid "" +"It's a long story, but we come from the south, where we lived in the desert. " +"Our village was destroyed, and I am leading my people on a journey to find a " +"new home. Our god Eloh appeared to me in a vision, and told me to go north, " +"but when we came to the mountains she said I should go under them instead of " +"trying to cross the snowy peaks. So that's how several thousand of us ended " +"up down here." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/7_1_DwarfInterlude.cfg:614 -msgid "Interesting. We'd offer to let you live with us, but I'm afraid we don't have much free space; this city is almost filled to capacity. And looking at you, I don't think that the under-realm is quite the place for your kind. I think your god may have somewhere else intended for you." +msgid "" +"Interesting. We'd offer to let you live with us, but I'm afraid we don't " +"have much free space; this city is almost filled to capacity. And looking at " +"you, I don't think that the under-realm is quite the place for your kind. I " +"think your god may have somewhere else intended for you." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/7_1_DwarfInterlude.cfg:619 -msgid "Indeed, although I admire this great city you have carved from the rock, I think many of my people find these tunnels scary and alien. All we really want to do is to find a way back to the surface on the northern side of the mountains." +msgid "" +"Indeed, although I admire this great city you have carved from the rock, I " +"think many of my people find these tunnels scary and alien. All we really " +"want to do is to find a way back to the surface on the northern side of the " +"mountains." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/7_1_DwarfInterlude.cfg:624 -msgid "That I may be able to help you with. We haven't sent anyone to the surface in years, but we do know of a passage that leads to the ancient northern gate. Several generations ago we used to trade heavily with humans that lived north of the mountains, but then some new human came to power and decreed that all contact with us should be cut off. We sent messengers to find out why, but they never returned." +msgid "" +"That I may be able to help you with. We haven't sent anyone to the surface " +"in years, but we do know of a passage that leads to the ancient northern " +"gate. Several generations ago we used to trade heavily with humans that " +"lived north of the mountains, but then some new human came to power and " +"decreed that all contact with us should be cut off. We sent messengers to " +"find out why, but they never returned." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/7_1_DwarfInterlude.cfg:629 -msgid "But dwarves are excellent delvers, and we keep meticulous maps of all the tunnels we have explored. We should still have maps of the tunnels leading back to the surface. Of course I doubt you would be able to understand them, so, $dwarf_name here has volunteered to lead you to the surface." +msgid "" +"But dwarves are excellent delvers, and we keep meticulous maps of all the " +"tunnels we have explored. We should still have maps of the tunnels leading " +"back to the surface. Of course I doubt you would be able to understand them, " +"so, $dwarf_name here has volunteered to lead you to the surface." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/7_1_DwarfInterlude.cfg:642 -msgid "You saved my life and my debt to you is still unpaid. Showing you the way to the surface and protecting you is the least I can do." +msgid "" +"You saved my life and my debt to you is still unpaid. Showing you the way to " +"the surface and protecting you is the least I can do." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/7_1_DwarfInterlude.cfg:647 -msgid "You rescued my brother, and though he died fighting, he died a warrior's death instead of a coward's. For that I thank you. I will take his place and help you get to the surface." +msgid "" +"You rescued my brother, and though he died fighting, he died a warrior's " +"death instead of a coward's. For that I thank you. I will take his place and " +"help you get to the surface." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/7_1_DwarfInterlude.cfg:656 -msgid "You did a great service for my brothers. In exchange, as much as I hate the light, I am the one who knows the upper tunnels the best, so I'll be your guide." +msgid "" +"You did a great service for my brothers. In exchange, as much as I hate the " +"light, I am the one who knows the upper tunnels the best, so I'll be your " +"guide." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/7_1_DwarfInterlude.cfg:664 -msgid "Thank you very much for your help. We were worried about getting lost in all these twisting tunnels. And we would be honored to have you come with us, $dwarf_name ." +msgid "" +"Thank you very much for your help. We were worried about getting lost in all " +"these twisting tunnels. And we would be honored to have you come with us, " +"$dwarf_name ." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/7_1_DwarfInterlude.cfg:676 -msgid "The dwarves who fought by your side have come to pay their respects as well." +msgid "" +"The dwarves who fought by your side have come to pay their respects as well." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/7_1_DwarfInterlude.cfg:681 -msgid "You helped us strike a huge blow against those savages and it was an honor to fight by your side. You are the bravest elves we have ever known. We'd like to come with you, but, well, we don't like going that close to the surface, and besides there's still lots of fighting to be done down here. Don't you worry, we won't rest until we have killed every one of trolls." +msgid "" +"You helped us strike a huge blow against those savages and it was an honor " +"to fight by your side. You are the bravest elves we have ever known. We'd " +"like to come with you, but, well, we don't like going that close to the " +"surface, and besides there's still lots of fighting to be done down here. " +"Don't you worry, we won't rest until we have killed every one of trolls." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/7_2_TrollInterlude.cfg:685 data/campaigns/Under_the_Burning_Suns/scenarios/7_1_DwarfInterlude.cfg:686 -msgid "I understand. Thank you, you were a huge help to us. It was an honor to fight by your side." +#: data/campaigns/Under_the_Burning_Suns/scenarios/7_2_TrollInterlude.cfg:685 +#: data/campaigns/Under_the_Burning_Suns/scenarios/7_1_DwarfInterlude.cfg:686 +msgid "" +"I understand. Thank you, you were a huge help to us. It was an honor to " +"fight by your side." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/7_2_TrollInterlude.cfg:700 data/campaigns/Under_the_Burning_Suns/scenarios/7_1_DwarfInterlude.cfg:701 +#: data/campaigns/Under_the_Burning_Suns/scenarios/7_2_TrollInterlude.cfg:700 +#: data/campaigns/Under_the_Burning_Suns/scenarios/7_1_DwarfInterlude.cfg:701 msgid "I'm afraid, Kaleh, that the time has come for our paths to separate." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/7_2_TrollInterlude.cfg:705 data/campaigns/Under_the_Burning_Suns/scenarios/7_1_DwarfInterlude.cfg:706 +#: data/campaigns/Under_the_Burning_Suns/scenarios/7_2_TrollInterlude.cfg:705 +#: data/campaigns/Under_the_Burning_Suns/scenarios/7_1_DwarfInterlude.cfg:706 msgid "What?!" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/7_1_DwarfInterlude.cfg:711 -msgid "I have learned a lot about the dwarves in my time here, and yet there's so much more to learn. Have you seen their forges? They really know how to work fire and use it in amazing ways. They have some interesting ideas about how they might improve their smithing with my magical fire. And have you seen their records? They have kept records of their dealings that go back generations upon generations. They even know of the dwarven clan who helped craft the scepter of fire. Imagine if I could find the dwarves who helped build such an artifact!" +msgid "" +"I have learned a lot about the dwarves in my time here, and yet there's so " +"much more to learn. Have you seen their forges? They really know how to work " +"fire and use it in amazing ways. They have some interesting ideas about how " +"they might improve their smithing with my magical fire. And have you seen " +"their records? They have kept records of their dealings that go back " +"generations upon generations. They even know of the dwarven clan who helped " +"craft the scepter of fire. Imagine if I could find the dwarves who helped " +"build such an artifact!" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/7_2_TrollInterlude.cfg:715 data/campaigns/Under_the_Burning_Suns/scenarios/7_1_DwarfInterlude.cfg:716 +#: data/campaigns/Under_the_Burning_Suns/scenarios/7_2_TrollInterlude.cfg:715 +#: data/campaigns/Under_the_Burning_Suns/scenarios/7_1_DwarfInterlude.cfg:716 msgid "But we need you! What would we do without you?" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/7_1_DwarfInterlude.cfg:721 -msgid "With the help of the dwarves, I think you will do just fine. I don't know what home your god has planned for you, Kaleh, but I believe in you, and I know that you will find a place for your people. My place is here, with the dwarves. And you don't really need me, you have each other." +msgid "" +"With the help of the dwarves, I think you will do just fine. I don't know " +"what home your god has planned for you, Kaleh, but I believe in you, and I " +"know that you will find a place for your people. My place is here, with the " +"dwarves. And you don't really need me, you have each other." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/7_2_TrollInterlude.cfg:725 data/campaigns/Under_the_Burning_Suns/scenarios/7_1_DwarfInterlude.cfg:726 -msgid "If your mind is set, then I won't try to convince you. But we will miss you." +#: data/campaigns/Under_the_Burning_Suns/scenarios/7_2_TrollInterlude.cfg:725 +#: data/campaigns/Under_the_Burning_Suns/scenarios/7_1_DwarfInterlude.cfg:726 +msgid "" +"If your mind is set, then I won't try to convince you. But we will miss you." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/7_2_TrollInterlude.cfg:730 data/campaigns/Under_the_Burning_Suns/scenarios/7_1_DwarfInterlude.cfg:731 +#: data/campaigns/Under_the_Burning_Suns/scenarios/7_2_TrollInterlude.cfg:730 +#: data/campaigns/Under_the_Burning_Suns/scenarios/7_1_DwarfInterlude.cfg:731 msgid "I thank Eloh for the brief time that she has let you spend with us." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/7_2_TrollInterlude.cfg:735 data/campaigns/Under_the_Burning_Suns/scenarios/7_1_DwarfInterlude.cfg:736 +#: data/campaigns/Under_the_Burning_Suns/scenarios/7_2_TrollInterlude.cfg:735 +#: data/campaigns/Under_the_Burning_Suns/scenarios/7_1_DwarfInterlude.cfg:736 msgid "You take care of yourself, and someday maybe we'll meet again." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/7_1_DwarfInterlude.cfg:741 -msgid "Thank you. And I owe you so much for helping me meet the dwarves. I never would have come down here myself. With some help from the dwarves I have enchanted this fire blade for you. May its flames always light your path, and strike down your enemies. I give this to all of you as a token of my gratitude." +msgid "" +"Thank you. And I owe you so much for helping me meet the dwarves. I never " +"would have come down here myself. With some help from the dwarves I have " +"enchanted this fire blade for you. May its flames always light your path, " +"and strike down your enemies. I give this to all of you as a token of my " +"gratitude." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/7_2_TrollInterlude.cfg:747 data/campaigns/Under_the_Burning_Suns/scenarios/7_1_DwarfInterlude.cfg:748 +#: data/campaigns/Under_the_Burning_Suns/scenarios/7_2_TrollInterlude.cfg:747 +#: data/campaigns/Under_the_Burning_Suns/scenarios/7_1_DwarfInterlude.cfg:748 msgid "A flaming sword. That's amazing. I just don't know who should use it. " msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/7_2_TrollInterlude.cfg:752 data/campaigns/Under_the_Burning_Suns/scenarios/7_1_DwarfInterlude.cfg:753 +#: data/campaigns/Under_the_Burning_Suns/scenarios/7_2_TrollInterlude.cfg:752 +#: data/campaigns/Under_the_Burning_Suns/scenarios/7_1_DwarfInterlude.cfg:753 msgid "I will let you decide; use it in the best way that you see fit." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/7_2_TrollInterlude.cfg:757 data/campaigns/Under_the_Burning_Suns/scenarios/7_1_DwarfInterlude.cfg:758 -msgid "You can choose which unit you want to take the flaming sword. If you want another unit to wield the sword, Kaleh can recruit or recall other units." +#: data/campaigns/Under_the_Burning_Suns/scenarios/7_2_TrollInterlude.cfg:757 +#: data/campaigns/Under_the_Burning_Suns/scenarios/7_1_DwarfInterlude.cfg:758 +msgid "" +"You can choose which unit you want to take the flaming sword. If you want " +"another unit to wield the sword, Kaleh can recruit or recall other units." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/7_1_DwarfInterlude.cfg:767 data/campaigns/Under_the_Burning_Suns/scenarios/7_1_DwarfInterlude.cfg:840 -msgid "And now I think you should be off as soon as possible. The trolls have retreated back into their holes for the present, but who knows when they will strike again." +#: data/campaigns/Under_the_Burning_Suns/scenarios/7_1_DwarfInterlude.cfg:767 +#: data/campaigns/Under_the_Burning_Suns/scenarios/7_1_DwarfInterlude.cfg:840 +msgid "" +"And now I think you should be off as soon as possible. The trolls have " +"retreated back into their holes for the present, but who knows when they " +"will strike again." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/7_2_TrollInterlude.cfg:846 data/campaigns/Under_the_Burning_Suns/scenarios/7_1_DwarfInterlude.cfg:772 data/campaigns/Under_the_Burning_Suns/scenarios/7_1_DwarfInterlude.cfg:847 -msgid "This is a marvelous city, but I for one can't wait to feel the sun upon my face again and the wind in my hair." +#: data/campaigns/Under_the_Burning_Suns/scenarios/7_2_TrollInterlude.cfg:846 +#: data/campaigns/Under_the_Burning_Suns/scenarios/7_1_DwarfInterlude.cfg:772 +#: data/campaigns/Under_the_Burning_Suns/scenarios/7_1_DwarfInterlude.cfg:847 +msgid "" +"This is a marvelous city, but I for one can't wait to feel the sun upon my " +"face again and the wind in my hair." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/7_2_TrollInterlude.cfg:800 data/campaigns/Under_the_Burning_Suns/scenarios/7_1_DwarfInterlude.cfg:801 +#: data/campaigns/Under_the_Burning_Suns/scenarios/7_2_TrollInterlude.cfg:800 +#: data/campaigns/Under_the_Burning_Suns/scenarios/7_1_DwarfInterlude.cfg:801 msgid "Should I take this sword?" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/7_2_TrollInterlude.cfg:802 data/campaigns/Under_the_Burning_Suns/scenarios/7_1_DwarfInterlude.cfg:803 +#: data/campaigns/Under_the_Burning_Suns/scenarios/7_2_TrollInterlude.cfg:802 +#: data/campaigns/Under_the_Burning_Suns/scenarios/7_1_DwarfInterlude.cfg:803 msgid "Yes, I'll take it." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/7_2_TrollInterlude.cfg:816 data/campaigns/Under_the_Burning_Suns/scenarios/7_1_DwarfInterlude.cfg:817 +#: data/campaigns/Under_the_Burning_Suns/scenarios/7_2_TrollInterlude.cfg:816 +#: data/campaigns/Under_the_Burning_Suns/scenarios/7_1_DwarfInterlude.cfg:817 msgid "Flaming Sword" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/7_2_TrollInterlude.cfg:817 data/campaigns/Under_the_Burning_Suns/scenarios/7_1_DwarfInterlude.cfg:818 +#: data/campaigns/Under_the_Burning_Suns/scenarios/7_2_TrollInterlude.cfg:817 +#: data/campaigns/Under_the_Burning_Suns/scenarios/7_1_DwarfInterlude.cfg:818 msgid "This sword will make all your melee attacks do fire damage." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/7_2_TrollInterlude.cfg:832 data/campaigns/Under_the_Burning_Suns/scenarios/7_1_DwarfInterlude.cfg:833 -msgid "I will wield this blade proudly, and whenever I look upon it I shall remember you, Elyssa." +#: data/campaigns/Under_the_Burning_Suns/scenarios/7_2_TrollInterlude.cfg:832 +#: data/campaigns/Under_the_Burning_Suns/scenarios/7_1_DwarfInterlude.cfg:833 +msgid "" +"I will wield this blade proudly, and whenever I look upon it I shall " +"remember you, Elyssa." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/7_2_TrollInterlude.cfg:859 data/campaigns/Under_the_Burning_Suns/scenarios/7_1_DwarfInterlude.cfg:860 +#: data/campaigns/Under_the_Burning_Suns/scenarios/7_2_TrollInterlude.cfg:859 +#: data/campaigns/Under_the_Burning_Suns/scenarios/7_1_DwarfInterlude.cfg:860 msgid "No, I think someone else should wield it." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/7_2_TrollInterlude.cfg:7 data/campaigns/Under_the_Burning_Suns/scenarios/7_2_TrollInterlude.cfg:8 +#: data/campaigns/Under_the_Burning_Suns/scenarios/7_2_TrollInterlude.cfg:7 +#: data/campaigns/Under_the_Burning_Suns/scenarios/7_2_TrollInterlude.cfg:8 msgid "Talking with Trolls" msgstr "" @@ -4111,31 +6495,70 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/7_2_TrollInterlude.cfg:63 -msgid "Chapter 7: We returned quickly and found the rest of our people, safely hidden a few miles back from the fighting. Once we had assured the rest of the elves that the trolls were our allies, Zurg led us silently and quickly away from the front lines through a maze of secret tunnels." +msgid "" +"Chapter 7: We returned quickly and found the rest of our people, safely " +"hidden a few miles back from the fighting. Once we had assured the rest of " +"the elves that the trolls were our allies, Zurg led us silently and quickly " +"away from the front lines through a maze of secret tunnels." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/7_2_TrollInterlude.cfg:67 -msgid "I do not know how long we tramped through those tiny dark passages; time seemed to flow differently down there, deep under the earth. But finally we stepped out into a large cavern. Dominating the cavern were the remains of what must have originally been a dwarf city. The large stone walls were riddled with giant holes and the iron gates had been blasted asunder. As we entered through the gates, we saw dead dwarves and other more grisly signs of recent battle. All around us were many trolls, working hard to repair the walls and other defenses. Zurg led us through the chaos to several side caverns which had until recently been used as storerooms. There was plenty of space for us to bed down and stay out of the way, and the dwarves had left behind plenty of provisions. " +msgid "" +"I do not know how long we tramped through those tiny dark passages; time " +"seemed to flow differently down there, deep under the earth. But finally we " +"stepped out into a large cavern. Dominating the cavern were the remains of " +"what must have originally been a dwarf city. The large stone walls were " +"riddled with giant holes and the iron gates had been blasted asunder. As we " +"entered through the gates, we saw dead dwarves and other more grisly signs " +"of recent battle. All around us were many trolls, working hard to repair the " +"walls and other defenses. Zurg led us through the chaos to several side " +"caverns which had until recently been used as storerooms. There was plenty " +"of space for us to bed down and stay out of the way, and the dwarves had " +"left behind plenty of provisions. " msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/7_2_TrollInterlude.cfg:71 -msgid "Zurg told us that they had just captured this city from the dwarves, and that the Great Leader had moved here to set up his base of operations. They were clearly worried about a dwarf counterattack. Luckily the trolls were quite skilled at stonework and the walls were quickly repaired. The trolls didn't talk much, but were very intelligent and clearly weren't the bloodthirsty savages they were purported to be. Overall they actually seemed quite peaceful, except when provoked. I learned that the leadership was balanced between the warriors and the shamans. The troll's military leader was chosen and advised by a council of their shamans." +msgid "" +"Zurg told us that they had just captured this city from the dwarves, and " +"that the Great Leader had moved here to set up his base of operations. They " +"were clearly worried about a dwarf counterattack. Luckily the trolls were " +"quite skilled at stonework and the walls were quickly repaired. The trolls " +"didn't talk much, but were very intelligent and clearly weren't the " +"bloodthirsty savages they were purported to be. Overall they actually seemed " +"quite peaceful, except when provoked. I learned that the leadership was " +"balanced between the warriors and the shamans. The troll's military leader " +"was chosen and advised by a council of their shamans." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/7_2_TrollInterlude.cfg:75 -msgid "I wish I could have spent more time learning about these misunderstood creatures, but we could not tarry long. Even protected by the trolls, caught in the middle of this great war, I feared for the safety of my people. And so after waiting a few days, I was able to get an audience with the Great Leader." +msgid "" +"I wish I could have spent more time learning about these misunderstood " +"creatures, but we could not tarry long. Even protected by the trolls, caught " +"in the middle of this great war, I feared for the safety of my people. And " +"so after waiting a few days, I was able to get an audience with the Great " +"Leader." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/7_2_TrollInterlude.cfg:428 msgid "Nog" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/7_2_TrollInterlude.cfg:476 data/campaigns/Under_the_Burning_Suns/scenarios/7_2_TrollInterlude.cfg:490 +#: data/campaigns/Under_the_Burning_Suns/scenarios/7_2_TrollInterlude.cfg:476 +#: data/campaigns/Under_the_Burning_Suns/scenarios/7_2_TrollInterlude.cfg:490 msgid "Spiritual Advisor" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/7_2_TrollInterlude.cfg:593 -msgid "It is clear that this chamber used to be quite ornately decorated, but almost all of it has been destroyed, revealing a stone and dirt floor. What remains is a large stone throne, which has been covered with skulls and animal skins and bright paint. The walls were once covered with frescoes and dwarven runes, but several trolls are busy chipping them off. The floor was once tiled in dark slate, but only two small patches of tiles remain around the two chairs in this chamber. You're surprised to see that small tile path running up the center of the chamber has been left untouched. It leads to a small stone chair facing the large throne." +msgid "" +"It is clear that this chamber used to be quite ornately decorated, but " +"almost all of it has been destroyed, revealing a stone and dirt floor. What " +"remains is a large stone throne, which has been covered with skulls and " +"animal skins and bright paint. The walls were once covered with frescoes and " +"dwarven runes, but several trolls are busy chipping them off. The floor was " +"once tiled in dark slate, but only two small patches of tiles remain around " +"the two chairs in this chamber. You're surprised to see that small tile path " +"running up the center of the chamber has been left untouched. It leads to a " +"small stone chair facing the large throne." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/7_2_TrollInterlude.cfg:598 @@ -4147,98 +6570,200 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/7_2_TrollInterlude.cfg:608 -msgid "On behalf of all trolls, Darmog thank you for great victory over the dwarves. You have helped drive back the nasty dwarves and given us time to strengthen our defenses. Us trolls not always enemies of dwarves. Until recently we not have much contact with small people. But dwarves invade our tunnels, defile our holy places and kill our women and young. Dwarf not care about anything except gold and pretty gems. The shamans say that the spirits of our kin cry out for vengeance and Darmog will not rest until every dwarf is dead!" +msgid "" +"On behalf of all trolls, Darmog thank you for great victory over the " +"dwarves. You have helped drive back the nasty dwarves and given us time to " +"strengthen our defenses. Us trolls not always enemies of dwarves. Until " +"recently we not have much contact with small people. But dwarves invade our " +"tunnels, defile our holy places and kill our women and young. Dwarf not care " +"about anything except gold and pretty gems. The shamans say that the spirits " +"of our kin cry out for vengeance and Darmog will not rest until every dwarf " +"is dead!" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/7_2_TrollInterlude.cfg:613 -msgid "But I am curious, we do not know of your kind. We thank you for your help, but who are you and why do you come down here with so many of your people?" +msgid "" +"But I am curious, we do not know of your kind. We thank you for your help, " +"but who are you and why do you come down here with so many of your people?" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/7_2_TrollInterlude.cfg:618 -msgid "It's a long story, but we come from the south, where we lived above ground in the desert. Our village was destroyed, and I am leading my people on a journey to find a new home. Our god Eloh appeared to me in a vision, and told me to go north, but when we came to the mountains she said I should go under them instead of trying to cross the snowy peaks. We do not want to live down here, we are just trying to find a way to the other side of the mountains. " +msgid "" +"It's a long story, but we come from the south, where we lived above ground " +"in the desert. Our village was destroyed, and I am leading my people on a " +"journey to find a new home. Our god Eloh appeared to me in a vision, and " +"told me to go north, but when we came to the mountains she said I should go " +"under them instead of trying to cross the snowy peaks. We do not want to " +"live down here, we are just trying to find a way to the other side of the " +"mountains. " msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/7_2_TrollInterlude.cfg:623 -msgid "Darmog has never been aboveground, but Darmog understand your story. A leader must protect and care for his people. Every people deserve to find their own home. If we can help you we will." +msgid "" +"Darmog has never been aboveground, but Darmog understand your story. A " +"leader must protect and care for his people. Every people deserve to find " +"their own home. If we can help you we will." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/7_2_TrollInterlude.cfg:628 -msgid "We may be able to help you find a way back to the sunlit lands. In our temples we do keep records of the past. We have not walked above the earth for many many generations, not since the darkness drove us underground. But we are masters of the underground lands, and we have explored many tunnels. Recently one of our scouts found a path that leads north back to the sunlit lands, I think it may be the way you are trying to go. In reward for your achievements, we will help you. $troll_name has volunteered to protect you and lead you back to the sunlight lands." +msgid "" +"We may be able to help you find a way back to the sunlit lands. In our " +"temples we do keep records of the past. We have not walked above the earth " +"for many many generations, not since the darkness drove us underground. But " +"we are masters of the underground lands, and we have explored many tunnels. " +"Recently one of our scouts found a path that leads north back to the sunlit " +"lands, I think it may be the way you are trying to go. In reward for your " +"achievements, we will help you. $troll_name has volunteered to protect you " +"and lead you back to the sunlight lands." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/7_2_TrollInterlude.cfg:641 -msgid "You saved Grog's life. Grog still owe you a debt of thanks. In return Grog will protect little elves and show them the way back to lighted lands. " +msgid "" +"You saved Grog's life. Grog still owe you a debt of thanks. In return Grog " +"will protect little elves and show them the way back to lighted lands. " msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/7_2_TrollInterlude.cfg:646 -msgid "You rescued Nog's brother, and he died like a warrior in battle, not like a coward in chains. Nog is very grateful. You proved yourselves to be brave strong warriors, and Nog will help you find way back to lighted lands." +msgid "" +"You rescued Nog's brother, and he died like a warrior in battle, not like a " +"coward in chains. Nog is very grateful. You proved yourselves to be brave " +"strong warriors, and Nog will help you find way back to lighted lands." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/7_2_TrollInterlude.cfg:655 -msgid "You did trolls big service. $troll_name like to wander in tunnels, and chief say that he knows the upper tunnels the best. $troll_name want to help elves so even though he not want to leave battle, he agrees to show elves way back to lighted lands." +msgid "" +"You did trolls big service. $troll_name like to wander in tunnels, and chief " +"say that he knows the upper tunnels the best. $troll_name want to help elves " +"so even though he not want to leave battle, he agrees to show elves way back " +"to lighted lands." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/7_2_TrollInterlude.cfg:663 -msgid "Thank you very much for your help. We were worried about getting lost in all these twisting tunnels. And we would be honored to have you come with us, $troll_name" +msgid "" +"Thank you very much for your help. We were worried about getting lost in all " +"these twisting tunnels. And we would be honored to have you come with us, " +"$troll_name" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/7_2_TrollInterlude.cfg:675 -msgid "The trolls who fought with you also want to thank you. They tell great tales of your valor." +msgid "" +"The trolls who fought with you also want to thank you. They tell great tales " +"of your valor." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/7_2_TrollInterlude.cfg:680 -msgid "We thank you for all you have done for trolls. You are bravest small people we know. We will tell stories of your battles to all our families so that none will forget. We wish we could come with you and fight more, but Great Leader need us to protect this city. Many dwarves still left, much fighting still to do. Griknagh will protect us, may he watch over you too." +msgid "" +"We thank you for all you have done for trolls. You are bravest small people " +"we know. We will tell stories of your battles to all our families so that " +"none will forget. We wish we could come with you and fight more, but Great " +"Leader need us to protect this city. Many dwarves still left, much fighting " +"still to do. Griknagh will protect us, may he watch over you too." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/7_2_TrollInterlude.cfg:710 -msgid "I have learned a lot about the trolls in my time here, and yet there's so much more to learn. Their magic is amazing. Have you seen their shamans? They make fire with their bare hands. They are very interested in my magic and they have offered to teach me how they create fire. I thought I was one of the last people still practicing magic, who knew I would find trolls still teaching it deep under the earth? There is just so much that I can learn from them, I can't leave now." +msgid "" +"I have learned a lot about the trolls in my time here, and yet there's so " +"much more to learn. Their magic is amazing. Have you seen their shamans? " +"They make fire with their bare hands. They are very interested in my magic " +"and they have offered to teach me how they create fire. I thought I was one " +"of the last people still practicing magic, who knew I would find trolls " +"still teaching it deep under the earth? There is just so much that I can " +"learn from them, I can't leave now." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/7_2_TrollInterlude.cfg:720 -msgid "With the help of the trolls, I think you will do just fine. I don't know what home your god has planned for you, Kaleh, but I believe in you, and I know that you will find a place for your people. My place is here, with the trolls. And you don't really need me, you have each other." +msgid "" +"With the help of the trolls, I think you will do just fine. I don't know " +"what home your god has planned for you, Kaleh, but I believe in you, and I " +"know that you will find a place for your people. My place is here, with the " +"trolls. And you don't really need me, you have each other." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/7_2_TrollInterlude.cfg:740 -msgid "Thank you. And I owe you so much for helping me discover the trolls. I never would have come down here myself. I found this sword when we were fighting the dwarves and with some help from the trolls I have enchanted this fire blade for you. May its flames always light your path, and strike down your enemies. I give this to all of you as a token of my gratitude." +msgid "" +"Thank you. And I owe you so much for helping me discover the trolls. I never " +"would have come down here myself. I found this sword when we were fighting " +"the dwarves and with some help from the trolls I have enchanted this fire " +"blade for you. May its flames always light your path, and strike down your " +"enemies. I give this to all of you as a token of my gratitude." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/7_2_TrollInterlude.cfg:766 data/campaigns/Under_the_Burning_Suns/scenarios/7_2_TrollInterlude.cfg:839 -msgid "And now Darmog think you should be off as soon as possible. The dwarves are sneaky, they retreat today but may attack again tomorrow. The sooner you leave the safer you will be." +#: data/campaigns/Under_the_Burning_Suns/scenarios/7_2_TrollInterlude.cfg:766 +#: data/campaigns/Under_the_Burning_Suns/scenarios/7_2_TrollInterlude.cfg:839 +msgid "" +"And now Darmog think you should be off as soon as possible. The dwarves are " +"sneaky, they retreat today but may attack again tomorrow. The sooner you " +"leave the safer you will be." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/7_2_TrollInterlude.cfg:771 -msgid "I heartily agree, I for one can't wait to feel the sun upon my face again and the wind in my hair." +msgid "" +"I heartily agree, I for one can't wait to feel the sun upon my face again " +"and the wind in my hair." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:7 data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:8 +#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:7 +#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:8 msgid "Out of the Frying Pan" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:346 -msgid "Chapter 8: I set out with a lightened heart and quickened step; we were going back up and I was sure that soon this underground gauntlet would be over. With the help of our new allies, I felt much more confident than I had before. Oh to feel the wind in my hair and the sun on my face. But for now we had many more miles to wend and in the monotony of the marching I let my mind wander to bigger matters." +msgid "" +"Chapter 8: I set out with a lightened heart and quickened step; we were " +"going back up and I was sure that soon this underground gauntlet would be " +"over. With the help of our new allies, I felt much more confident than I had " +"before. Oh to feel the wind in my hair and the sun on my face. But for now " +"we had many more miles to wend and in the monotony of the marching I let my " +"mind wander to bigger matters." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:350 -msgid "What kind of home had Eloh prepared for us on the other side of the mountains? Was there anywhere in the world that hadn't been plagued with war and destruction? I grew up in a land of 'kill or be killed'. Outlaws, ogres and other monsters preyed on the weak and helpless. Orcs and goblins raided any settlements they could find, and my people struggled to protect what little they had. And through it all crazed necromancers and undead spirits haunted the sands, feeding on the few survivors." +msgid "" +"What kind of home had Eloh prepared for us on the other side of the " +"mountains? Was there anywhere in the world that hadn't been plagued with war " +"and destruction? I grew up in a land of 'kill or be killed'. Outlaws, ogres " +"and other monsters preyed on the weak and helpless. Orcs and goblins raided " +"any settlements they could find, and my people struggled to protect what " +"little they had. And through it all crazed necromancers and undead spirits " +"haunted the sands, feeding on the few survivors." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:354 -msgid "At first I thought that if we could just leave the desert, we could find a peaceful place away from all the bloodshed and death. But even underground the last remnants of the trolls and dwarves continue to fight a bloody struggle to the death. Is this what our world has become? And why did Eloh tell me to 'kill the unbelievers'? If we had attacked both the dwarves and the trolls we would not have made it even this far. Everywhere I look I see remains of once great empires. If we help destroy the last of these peoples who will be left?" +msgid "" +"At first I thought that if we could just leave the desert, we could find a " +"peaceful place away from all the bloodshed and death. But even underground " +"the last remnants of the trolls and dwarves continue to fight a bloody " +"struggle to the death. Is this what our world has become? And why did Eloh " +"tell me to 'kill the unbelievers'? If we had attacked both the dwarves and " +"the trolls we would not have made it even this far. Everywhere I look I see " +"remains of once great empires. If we help destroy the last of these peoples " +"who will be left?" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:358 -msgid "And yet, here in the dark, Eloh says she is powerless. Here she cannot help us, we must fend for ourselves. Though she is our god, I cannot just lie back and depend on her to always save us. These are my people too, and I have a responsibility to them as their leader. I must make my own decisions as I see best. And as Zhul told me when I was but a child, Eloh forgives all our sins. If I err in my judgment she will surely understand. Eloh may be our guide, but I am our leader and I will do what I must to protect my people during our journey." +msgid "" +"And yet, here in the dark, Eloh says she is powerless. Here she cannot help " +"us, we must fend for ourselves. Though she is our god, I cannot just lie " +"back and depend on her to always save us. These are my people too, and I " +"have a responsibility to them as their leader. I must make my own decisions " +"as I see best. And as Zhul told me when I was but a child, Eloh forgives all " +"our sins. If I err in my judgment she will surely understand. Eloh may be " +"our guide, but I am our leader and I will do what I must to protect my " +"people during our journey." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:362 -msgid "And so, bolstered with a new resolve, I continued the march up out of the darkness and towards a new land." +msgid "" +"And so, bolstered with a new resolve, I continued the march up out of the " +"darkness and towards a new land." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:600 msgid "Test" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:893 data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:909 +#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:893 +#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:909 msgid "Escape the Caves" msgstr "" @@ -4251,7 +6776,9 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:1044 -msgid "We've come far and we're almost to the surface. But first we should stop and rest here for a while." +msgid "" +"We've come far and we're almost to the surface. But first we should stop and " +"rest here for a while." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:1049 @@ -4259,11 +6786,17 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:1062 -msgid "Yes, this time of year the snow melts from the mountains, and rivers like this often go deep underground. Sometimes the rivers break through and flood caverns, a deadly accident that has occasionally befallen my kind." +msgid "" +"Yes, this time of year the snow melts from the mountains, and rivers like " +"this often go deep underground. Sometimes the rivers break through and flood " +"caverns, a deadly accident that has occasionally befallen my kind." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:1071 -msgid "Deep and dark are the waters that flow in our caves. Sometimes raging waters flood tunnels without warning. A stream can sustain a village, a sudden flood can destroy it." +msgid "" +"Deep and dark are the waters that flow in our caves. Sometimes raging waters " +"flood tunnels without warning. A stream can sustain a village, a sudden " +"flood can destroy it." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:1079 @@ -4274,7 +6807,8 @@ msgid "Wait, did you feel that?" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:1103 data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:1102 +#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:1103 +#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:1102 msgid "What?" msgstr "" @@ -4282,24 +6816,36 @@ msgid "It felt like a distant rumbling. And what's that roaring sound?" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:1132 data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:1153 data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:1174 +#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:1132 +#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:1153 +#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:1174 msgid "Troll Avenger" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:1199 data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:1220 data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:1241 +#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:1199 +#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:1220 +#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:1241 msgid "Dwarf Avenger" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:1268 -msgid "Foul elves, you not escaped us yet. The Great Leader shall be avenged! We have dammed the river and soon all shall drown in its dark waters. Come join us in death!" +msgid "" +"Foul elves, you not escaped us yet. The Great Leader shall be avenged! We " +"have dammed the river and soon all shall drown in its dark waters. Come join " +"us in death!" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:1277 -msgid "Foul elves, you have not escaped yet. Our chieftain shall be avenged! We have dammed the river and soon all shall drown in its dark waters. Come join us in death!" +msgid "" +"Foul elves, you have not escaped yet. Our chieftain shall be avenged! We " +"have dammed the river and soon all shall drown in its dark waters. Come join " +"us in death!" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:1285 -msgid "That sound must be the rushing water. We have to get our people out of here, and fast!" +msgid "" +"That sound must be the rushing water. We have to get our people out of here, " +"and fast!" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:1290 @@ -4310,7 +6856,8 @@ msgid "We haven't a moment to lose!" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:1413 data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:1449 +#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:1413 +#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:1449 msgid "Hey look, more ants!" msgstr "" @@ -4319,39 +6866,58 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:1423 -msgid "No, but the water is rising to the southeast as well. The river must have led to more tunnels than we first thought." +msgid "" +"No, but the water is rising to the southeast as well. The river must have " +"led to more tunnels than we first thought." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:1428 data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:1459 +#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:1428 +#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:1459 msgid "The ants must be fleeing from the flood too." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:1433 data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:1464 -msgid "They seem confused, leaderless. I guess it's every ant for itself. Uh, oh. Some of them seem to have noticed us." +#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:1433 +#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:1464 +msgid "" +"They seem confused, leaderless. I guess it's every ant for itself. Uh, oh. " +"Some of them seem to have noticed us." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:1438 data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:1469 -msgid "Well, we have to get out of here too. Looks like we don't have any choice but to fight our way through the chaos." +#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:1438 +#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:1469 +msgid "" +"Well, we have to get out of here too. Looks like we don't have any choice " +"but to fight our way through the chaos." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:1454 -msgid "I don't see any spiders, but the water is rising to the southeast as well. The river must have lead to more tunnels than we first thought." +msgid "" +"I don't see any spiders, but the water is rising to the southeast as well. " +"The river must have lead to more tunnels than we first thought." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:1518 data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:1555 data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:1592 +#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:1518 +#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:1555 +#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:1592 msgid "Bernard" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:1529 data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:1566 data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:1603 +#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:1529 +#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:1566 +#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:1603 msgid "Daryl" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:1540 data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:1577 data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:1614 +#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:1540 +#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:1577 +#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:1614 msgid "Oswald" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:1623 -msgid "Huff, huff. First the boss tells us to patrol these caves, and then these durn caves start flooding. What next?" +msgid "" +"Huff, huff. First the boss tells us to patrol these caves, and then these " +"durn caves start flooding. What next?" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:1628 @@ -4367,7 +6933,10 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:1664 -msgid "Yeah, just like my old grandmam used to tell us: pointy ears, pale hair, those shifty eyes, hearts as hard as a hermit crab's shell. It must be an invasion, they must have started the flood!" +msgid "" +"Yeah, just like my old grandmam used to tell us: pointy ears, pale hair, " +"those shifty eyes, hearts as hard as a hermit crab's shell. It must be an " +"invasion, they must have started the flood!" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:1673 @@ -4379,11 +6948,20 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:1696 -msgid "Yeah, just like my old grandmam used to tell us: dark green skin, beady red eyes, hulking brutes with brains as small as a barnacle. They lurk deep in the earth and hate everything that lives above ground. This must be an invasion, the trolls must have started the flood!" +msgid "" +"Yeah, just like my old grandmam used to tell us: dark green skin, beady red " +"eyes, hulking brutes with brains as small as a barnacle. They lurk deep in " +"the earth and hate everything that lives above ground. This must be an " +"invasion, the trolls must have started the flood!" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:1710 -msgid "Yeah, just like my old grandmam used to tell us: short and stocky, long beards, filthy bastards who are as sneaky as a cuttlefish. They lurk underground and only come up to steal whatever valuables they can get their hands on. This must part of their plot, the dwarves must have started the flood!" +msgid "" +"Yeah, just like my old grandmam used to tell us: short and stocky, long " +"beards, filthy bastards who are as sneaky as a cuttlefish. They lurk " +"underground and only come up to steal whatever valuables they can get their " +"hands on. This must part of their plot, the dwarves must have started the " +"flood!" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:1724 @@ -4398,24 +6976,35 @@ msgid "They're definitely of the 'attack first, ask questions later' variety." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:1797 data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:1806 -msgid "Fish bait? Hermit Crabs? Who are these humans and what were they talking about?" +#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:1797 +#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:1806 +msgid "" +"Fish bait? Hermit Crabs? Who are these humans and what were they talking " +"about?" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:1836 data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:1845 -msgid "Fish bait? Barnacles? Who are these humans and what were they talking about?" +#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:1836 +#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:1845 +msgid "" +"Fish bait? Barnacles? Who are these humans and what were they talking about?" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:1866 data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:1875 -msgid "Fish bait? Cuttlefish? Who are these humans and what were they talking about?" +#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:1866 +#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:1875 +msgid "" +"Fish bait? Cuttlefish? Who are these humans and what were they talking about?" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:1889 -msgid "No time for questions now, the water shows no signs of stopping. We've got to get out of here while we still can!" +msgid "" +"No time for questions now, the water shows no signs of stopping. We've got " +"to get out of here while we still can!" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:1894 -msgid "Curses, the water is rising too fast. That tunnel those humans were fleeing down was the fastest way out of here, but it's already flooding." +msgid "" +"Curses, the water is rising too fast. That tunnel those humans were fleeing " +"down was the fastest way out of here, but it's already flooding." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:1899 @@ -4439,11 +7028,15 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:1962 -msgid "This is an ancient fortress. Who lived here I do not know, but it has been long since abandoned." +msgid "" +"This is an ancient fortress. Who lived here I do not know, but it has been " +"long since abandoned." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:1971 -msgid "Behold, we come now to an ancient fortress. Who lived here I do not know, but it has been long since abandoned." +msgid "" +"Behold, we come now to an ancient fortress. Who lived here I do not know, " +"but it has been long since abandoned." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:1981 @@ -4451,7 +7044,9 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:1986 -msgid "Yes, but I didn't explore very far. This foul place is still protected by wards and guards. It reeks of dark magic." +msgid "" +"Yes, but I didn't explore very far. This foul place is still protected by " +"wards and guards. It reeks of dark magic." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:1991 @@ -4459,7 +7054,13 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:1996 -msgid "Wait. The chamber in front of us is probably trapped and well guarded. There is another way. When I explored here before, I found a secret passage that bypassed the main gate. Search along the southern wall of this cave and you should find it. The only problem is that the passage is long and windy, and it will cost us precious minutes. With the water rising that may be time we don't have to spend. I leave the final decision up to you, Kaleh." +msgid "" +"Wait. The chamber in front of us is probably trapped and well guarded. There " +"is another way. When I explored here before, I found a secret passage that " +"bypassed the main gate. Search along the southern wall of this cave and you " +"should find it. The only problem is that the passage is long and windy, and " +"it will cost us precious minutes. With the water rising that may be time we " +"don't have to spend. I leave the final decision up to you, Kaleh." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:2031 @@ -4467,15 +7068,20 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:2036 -msgid "Good, that should be the entrance to the secret tunnel. Now just push hard inwards." +msgid "" +"Good, that should be the entrance to the secret tunnel. Now just push hard " +"inwards." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:2041 data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:2055 +#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:2041 +#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:2055 msgid "Got it!" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:2050 -msgid "Hmmm, the entrance to the secret tunnel should be right around here somewhere." +msgid "" +"Hmmm, the entrance to the secret tunnel should be right around here " +"somewhere." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:2100 @@ -4483,7 +7089,9 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:2105 -msgid "You didn't expect the other end to be left wide open did you? There should be another secret door hidden right in front of you." +msgid "" +"You didn't expect the other end to be left wide open did you? There should " +"be another secret door hidden right in front of you." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:2110 @@ -4491,38 +7099,64 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:2119 -msgid "Okay, this is the end of the tunnel. Which means the other secret door should be right here." +msgid "" +"Okay, this is the end of the tunnel. Which means the other secret door " +"should be right here." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:2124 msgid "Hold on, I think I've found it." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:2241 data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:2242 data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:2246 data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:2247 data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:2251 data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:2252 data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:2255 data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:2256 +#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:2241 +#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:2242 +#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:2246 +#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:2247 +#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:2251 +#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:2252 +#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:2255 +#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:2256 msgid "Gate Guard" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:2307 -msgid "This cave seems pretty empty, except for those two glowing runes in the center. This fort must have once been heavily occupied because countless feet have left well worn paths leading in several directions. $ally_name which way should we go?" +msgid "" +"This cave seems pretty empty, except for those two glowing runes in the " +"center. This fort must have once been heavily occupied because countless " +"feet have left well worn paths leading in several directions. $ally_name " +"which way should we go?" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:2312 -msgid "I don't know. When I last came this way I got scared by all the runes and things moving in the shadows, and I explored no further." +msgid "" +"I don't know. When I last came this way I got scared by all the runes and " +"things moving in the shadows, and I explored no further." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:2321 -msgid "The many tracks left by countless feet clearly show that this fort must have once been heavily occupied, but now this area is empty, except for those two glowing runes in the center. When I last came this way I got scared by the runes and other things moving in the shadows and explored no further. I'm afraid I cannot advise you which way to go from here." +msgid "" +"The many tracks left by countless feet clearly show that this fort must have " +"once been heavily occupied, but now this area is empty, except for those two " +"glowing runes in the center. When I last came this way I got scared by the " +"runes and other things moving in the shadows and explored no further. I'm " +"afraid I cannot advise you which way to go from here." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:2331 -msgid "Well, we can't spend all day thinking about it. Pick a direction, Kaleh." +msgid "" +"Well, we can't spend all day thinking about it. Pick a direction, Kaleh." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:2336 -msgid "Wait, those runes are giving off a cool blue light and for some reason they don't seem as threatening as the burning red ones we saw before. Perhaps some of the magic left behind here could help us, if someone was brave enough to step into them." +msgid "" +"Wait, those runes are giving off a cool blue light and for some reason they " +"don't seem as threatening as the burning red ones we saw before. Perhaps " +"some of the magic left behind here could help us, if someone was brave " +"enough to step into them." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:2402 data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:2495 +#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:2402 +#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:2495 msgid "I feel refreshed and rejuvenated!" msgstr "" @@ -4539,39 +7173,55 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:2570 -msgid "There isn't much left of the furnishings of this room. I think it was some sort of storeroom, but it looks like scavengers have taken anything useful." +msgid "" +"There isn't much left of the furnishings of this room. I think it was some " +"sort of storeroom, but it looks like scavengers have taken anything useful." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:2575 -msgid "Curse Uria! The water is rising over here as well. Already the western end of this chamber is flooded. And I think I see shapes rising out of the water. Whatever they are, it can't be good." +msgid "" +"Curse Uria! The water is rising over here as well. Already the western end " +"of this chamber is flooded. And I think I see shapes rising out of the " +"water. Whatever they are, it can't be good." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:2581 data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:2582 +#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:2581 +#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:2582 msgid "Bloated Corpse" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:2622 -msgid "This looks like a training hall. There are still a few old swords and spears lying in the corners. But otherwise it seems quite abandoned." +msgid "" +"This looks like a training hall. There are still a few old swords and spears " +"lying in the corners. But otherwise it seems quite abandoned." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:2654 msgid "Blessed Kali" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:2656 data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:2850 data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:2976 +#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:2656 +#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:2850 +#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:2976 msgid "Novice Pior" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:2657 data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:2837 data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:2963 +#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:2657 +#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:2837 +#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:2963 msgid "Novice Iona" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:2658 data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:2824 data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:2949 +#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:2658 +#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:2824 +#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:2949 msgid "Novice Dani" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:2663 -msgid "All right you runts, let's try this again. Pior, remember to swing your sword with your whole body, not just your arms." +msgid "" +"All right you runts, let's try this again. Pior, remember to swing your " +"sword with your whole body, not just your arms." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:2668 @@ -4595,19 +7245,29 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:2693 -msgid "And remember, everyone, we're going to keep practicing until I'm satisfied. So, ready...attack!" +msgid "" +"And remember, everyone, we're going to keep practicing until I'm satisfied. " +"So, ready...attack!" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:2699 -msgid "Wait a minute, I don't see any targets or practice dummies. Who are they supposed to be attacking?" +msgid "" +"Wait a minute, I don't see any targets or practice dummies. Who are they " +"supposed to be attacking?" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:2704 -msgid "I believe that would be us. But perhaps we can give them a few lessons in proper fighting style." +msgid "" +"I believe that would be us. But perhaps we can give them a few lessons in " +"proper fighting style." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:2810 -msgid "Come on! I ain't going anywhere for the rest of the day, and unless you can fight better than that, neither are you. Now get your sorry behinds up off the ground and do it all over again. You numbskulls aren't getting the easy treatment on my watch, no sir!" +msgid "" +"Come on! I ain't going anywhere for the rest of the day, and unless you can " +"fight better than that, neither are you. Now get your sorry behinds up off " +"the ground and do it all over again. You numbskulls aren't getting the easy " +"treatment on my watch, no sir!" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:2983 @@ -4615,11 +7275,14 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:2988 -msgid "Kali's just a hardass because he's bitter that he never became a high priest." +msgid "" +"Kali's just a hardass because he's bitter that he never became a high priest." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:2993 -msgid "Hey, c'mon, maybe we can grab some food from the kitchen before we have to go to prayers." +msgid "" +"Hey, c'mon, maybe we can grab some food from the kitchen before we have to " +"go to prayers." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:2998 @@ -4627,22 +7290,36 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:3021 -msgid "Still lambasting those novices after all these years, that guy definitely had too much of a work ethic." +msgid "" +"Still lambasting those novices after all these years, that guy definitely " +"had too much of a work ethic." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:3026 -msgid "Sniff, who were those children? Why did they die, in the dark, so many years ago? May Eloh shine her eternal light upon their souls." +msgid "" +"Sniff, who were those children? Why did they die, in the dark, so many years " +"ago? May Eloh shine her eternal light upon their souls." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:3031 -msgid "The past is the past, and there's nothing we can do about it. Right now we have our own people to worry about." +msgid "" +"The past is the past, and there's nothing we can do about it. Right now we " +"have our own people to worry about." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:3075 -msgid "This must have been the barracks. Remains of cots and beds litter the floor. Whatever happened here, it must have been sudden. Several skeletons still lie in their beds, sleeping for eternity." +msgid "" +"This must have been the barracks. Remains of cots and beds litter the floor. " +"Whatever happened here, it must have been sudden. Several skeletons still " +"lie in their beds, sleeping for eternity." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:3078 data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:3079 data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:3082 data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:3084 data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:3088 data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:3092 +#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:3078 +#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:3079 +#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:3082 +#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:3084 +#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:3088 +#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:3092 msgid "Restless Dead" msgstr "" @@ -4655,7 +7332,9 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:3120 -msgid "Hey, what's this? There seems to be an outline of a door in this wall. Maybe if I give it a push..." +msgid "" +"Hey, what's this? There seems to be an outline of a door in this wall. Maybe " +"if I give it a push..." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:3130 @@ -4667,15 +7346,24 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:3140 -msgid "Uh oh. The path is blocked by another of those red glowing runes. I'm not sure crossing it would be a good idea." +msgid "" +"Uh oh. The path is blocked by another of those red glowing runes. I'm not " +"sure crossing it would be a good idea." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:3242 data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:3243 +#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:3242 +#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:3243 msgid "Failed Experiment" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:3247 -msgid "This chamber seems to have been some sort of laboratory. The floor is littered with broken bottles and other strange equipment. What is more striking are the glowing runes and the creatures that just appeared on them. Some sort of clawed creature and a tortured young ogre. And behind them is some huge beast floating in the middle of a magic circle. The beast seems asleep, but the front two are very much awake. And boy do they seem angry. " +msgid "" +"This chamber seems to have been some sort of laboratory. The floor is " +"littered with broken bottles and other strange equipment. What is more " +"striking are the glowing runes and the creatures that just appeared on them. " +"Some sort of clawed creature and a tortured young ogre. And behind them is " +"some huge beast floating in the middle of a magic circle. The beast seems " +"asleep, but the front two are very much awake. And boy do they seem angry. " msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:3252 @@ -4687,7 +7375,14 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:3285 -msgid "In the center of this circle is a huge creature, with surging muscles and bloodshot eyes. I would think it was just a very big man, except for the fine stitches that cover its entire body. In fact it seems to be composed of many body parts all sewn together. It seems to be floating asleep in the center of the glowing magical circle. I could scratch out part of the circle and break it, but I have no idea what the consequences would be. I'm not sure I want something with that kind of strength attacking me." +msgid "" +"In the center of this circle is a huge creature, with surging muscles and " +"bloodshot eyes. I would think it was just a very big man, except for the " +"fine stitches that cover its entire body. In fact it seems to be composed of " +"many body parts all sewn together. It seems to be floating asleep in the " +"center of the glowing magical circle. I could scratch out part of the circle " +"and break it, but I have no idea what the consequences would be. I'm not " +"sure I want something with that kind of strength attacking me." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:3288 @@ -4719,7 +7414,9 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:3341 -msgid "Quick thinking, Nym. It seems to be some sort of magical creation. Lucky that it thought we were its master." +msgid "" +"Quick thinking, Nym. It seems to be some sort of magical creation. Lucky " +"that it thought we were its master." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:3346 @@ -4727,7 +7424,9 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:3351 -msgid "It wouldn't have been my first choice. But it could prove useful. I wonder what it likes to eat?" +msgid "" +"It wouldn't have been my first choice. But it could prove useful. I wonder " +"what it likes to eat?" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:3358 @@ -4735,7 +7434,11 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:3389 -msgid "All the paths lead to this chamber. Is this just a dead end? It seems to be some sort of temple, but it has obviously been abandoned for a long time. All that is left is that stone altar. What god they were worshipping I have no idea, but the dried blood and cracked bones on the altar do not bode well." +msgid "" +"All the paths lead to this chamber. Is this just a dead end? It seems to be " +"some sort of temple, but it has obviously been abandoned for a long time. " +"All that is left is that stone altar. What god they were worshipping I have " +"no idea, but the dried blood and cracked bones on the altar do not bode well." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:3394 @@ -4747,18 +7450,25 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:3404 -msgid "I though you said $ally_name, that you'd been here before? Where are we supposed to go from here?" +msgid "" +"I though you said $ally_name, that you'd been here before? Where are we " +"supposed to go from here?" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:3409 -msgid "I never explored this deep into the complex. But every lair has to have a back door somewhere." +msgid "" +"I never explored this deep into the complex. But every lair has to have a " +"back door somewhere." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:3414 -msgid "Well I refuse to give up. There must be some way out. Search everywhere, people." +msgid "" +"Well I refuse to give up. There must be some way out. Search everywhere, " +"people." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:3459 data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:3460 +#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:3459 +#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:3460 msgid "Ancient Guardian" msgstr "" @@ -4779,11 +7489,16 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:3484 -msgid "Actions speak louder than words, and I intend to send them back to whatever stygian pits they came from!" +msgid "" +"Actions speak louder than words, and I intend to send them back to whatever " +"stygian pits they came from!" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:3515 -msgid "What's this? Hidden underneath the edge of the altar is an iron lever. It looks slightly rusted, but with some effort I could pull it. I have no idea what it will do, but we're running out of options." +msgid "" +"What's this? Hidden underneath the edge of the altar is an iron lever. It " +"looks slightly rusted, but with some effort I could pull it. I have no idea " +"what it will do, but we're running out of options." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:3517 @@ -4791,23 +7506,33 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:3566 -msgid "What?!? Two secret passages? What do you think this once was, a trap? Or possibly a back door?" +msgid "" +"What?!? Two secret passages? What do you think this once was, a trap? Or " +"possibly a back door?" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:3571 -msgid "I can't even begin to fathom what these cultists were up to. But more importantly, which way do we go?" +msgid "" +"I can't even begin to fathom what these cultists were up to. But more " +"importantly, which way do we go?" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:3576 -msgid "Look, the western passage is already flooding! It must connect back somehow to the other tunnels. " +msgid "" +"Look, the western passage is already flooding! It must connect back somehow " +"to the other tunnels. " msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:3581 -msgid "There's no time to ponder the history of this place. We've got to get out of here!" +msgid "" +"There's no time to ponder the history of this place. We've got to get out of " +"here!" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:3586 -msgid "Right, the eastern passage it is. I have no idea where it goes, but with the water rising, soon anywhere will be better than here." +msgid "" +"Right, the eastern passage it is. I have no idea where it goes, but with the " +"water rising, soon anywhere will be better than here." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:3593 @@ -4819,11 +7544,15 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:3627 -msgid "Crypts like these are often heavily guarded, we would do well not to disturb the sarcophagi." +msgid "" +"Crypts like these are often heavily guarded, we would do well not to disturb " +"the sarcophagi." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:3636 -msgid "I have long waited for fools such as yourselves to dare to disturb our rest, elf. Pay the price of all such defilers!" +msgid "" +"I have long waited for fools such as yourselves to dare to disturb our rest, " +"elf. Pay the price of all such defilers!" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:3641 @@ -4831,7 +7560,9 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:3646 -msgid "We're in luck, a fissure has opened up a crack in the northern wall. We may be able to escape that way." +msgid "" +"We're in luck, a fissure has opened up a crack in the northern wall. We may " +"be able to escape that way." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:3685 @@ -4843,11 +7574,15 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:3696 -msgid "You abandoned them, Kaleh, to eternal suffering and torment. And now you shall pay the price! You too shall watch the black waters consume those you love. Embrace the darkness, Kaleh, it is coming for you too." +msgid "" +"You abandoned them, Kaleh, to eternal suffering and torment. And now you " +"shall pay the price! You too shall watch the black waters consume those you " +"love. Embrace the darkness, Kaleh, it is coming for you too." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:3701 -msgid "Even you shall not stop me. You shall taste the might of the Quenoth elves!" +msgid "" +"Even you shall not stop me. You shall taste the might of the Quenoth elves!" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:3707 @@ -4863,7 +7598,9 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:3735 -msgid "No, you have hounded me with your riddles for too long. I want some answers. Who are you? What's behind that black mask?" +msgid "" +"No, you have hounded me with your riddles for too long. I want some answers. " +"Who are you? What's behind that black mask?" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:3741 @@ -4875,15 +7612,21 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:3751 -msgid "Keratur, son of Tanuil. What is Eloh's name are you doing here? How could you do this? We thought you were dead." +msgid "" +"Keratur, son of Tanuil. What is Eloh's name are you doing here? How could " +"you do this? We thought you were dead." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:3756 -msgid "Kaleh, we don't have time for questions. The water is still rising and we must get our people to safety." +msgid "" +"Kaleh, we don't have time for questions. The water is still rising and we " +"must get our people to safety." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:3761 -msgid "No matter what you have done, you are one of us, Keratur, and I will not leave you here to die in the darkness. I will carry you myself if I have to." +msgid "" +"No matter what you have done, you are one of us, Keratur, and I will not " +"leave you here to die in the darkness. I will carry you myself if I have to." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:3767 @@ -4891,7 +7634,9 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:3783 -msgid "Look, the tunnel slopes sharply downwards to the left. And it's big enough that it should divert most of the rising water." +msgid "" +"Look, the tunnel slopes sharply downwards to the left. And it's big enough " +"that it should divert most of the rising water." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:3788 @@ -4899,43 +7644,78 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:3793 -msgid "Could it be? Could we actually be almost out of this seemingly neverending darkness?" +msgid "" +"Could it be? Could we actually be almost out of this seemingly neverending " +"darkness?" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:3839 -msgid " $ally_name, I want to thank you so much for guiding us out of the caves. We never would have found our way without your help. But with the tunnels flooded, how are you going to find your way back to your people?" +msgid "" +" $ally_name, I want to thank you so much for guiding us out of the caves. We " +"never would have found our way without your help. But with the tunnels " +"flooded, how are you going to find your way back to your people?" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:3844 -msgid "Ach, it is I who should be congratulating you, laddie. I showed you the way, but it was you and your people who defeated the many perils and obstacles to your escape. In all my years such bravery and courage I have rarely seen." +msgid "" +"Ach, it is I who should be congratulating you, laddie. I showed you the way, " +"but it was you and your people who defeated the many perils and obstacles to " +"your escape. In all my years such bravery and courage I have rarely seen." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:3849 -msgid "But truly I cannot return the way I came and even if there are other tunnels which lead back down to my homeland, I do not know where to search for them. I know as little about the land above ground as you do." +msgid "" +"But truly I cannot return the way I came and even if there are other tunnels " +"which lead back down to my homeland, I do not know where to search for them. " +"I know as little about the land above ground as you do." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:3854 -msgid "But my king told me to protect you from all dangers, and I plan to keep that oath. I do not like the above ground, it is too open and exposed; I feel that I could be attacked from any direction. But an oath is an oath and so I will follow you and your people wherever you may go and protect you as best I can. The tunnels cannot stay flooded forever; later perhaps if am able to return this way, I may be able to find my way back to my homeland. But for now I am yours to command." +msgid "" +"But my king told me to protect you from all dangers, and I plan to keep that " +"oath. I do not like the above ground, it is too open and exposed; I feel " +"that I could be attacked from any direction. But an oath is an oath and so I " +"will follow you and your people wherever you may go and protect you as best " +"I can. The tunnels cannot stay flooded forever; later perhaps if am able to " +"return this way, I may be able to find my way back to my homeland. But for " +"now I am yours to command." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:3859 data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:3888 -msgid " Your loyalty is a credit to your people. I am glad indeed to have you fighting by my side." +#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:3859 +#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:3888 +msgid "" +" Your loyalty is a credit to your people. I am glad indeed to have you " +"fighting by my side." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:3868 -msgid " $ally_name, thank you so much for leading us out of the caves. We never would have found our way without your help. But with the tunnels flooded, how are you going to find your way back to your people?" +msgid "" +" $ally_name, thank you so much for leading us out of the caves. We never " +"would have found our way without your help. But with the tunnels flooded, " +"how are you going to find your way back to your people?" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:3873 -msgid " $ally_name proud of little elves too. He would not have made it this far without all your help. $ally_name is surprised by your bravery and strength." +msgid "" +" $ally_name proud of little elves too. He would not have made it this far " +"without all your help. $ally_name is surprised by your bravery and strength." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:3878 -msgid "Truth is that $ally_name not know much of sunlight lands. Sun and stars are scary, everything is open, exposed, no safe places to hide. But $ally_name cannot go back through all that water. And $ally_name doesn't know where to find other tunnels back to his home. He is as lost as elves are." +msgid "" +"Truth is that $ally_name not know much of sunlight lands. Sun and stars are " +"scary, everything is open, exposed, no safe places to hide. But $ally_name " +"cannot go back through all that water. And $ally_name doesn't know where to " +"find other tunnels back to his home. He is as lost as elves are." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:3883 -msgid "But $ally_name not afraid. Great leader told $ally_name to guide and protect elves, and $ally_name will keep his oath. $ally_name will follow elves wherever they may go and protect them from danger as best he can. Maybe later, $ally_name will find another way back down to the caves of his people. But for now, $ally_name will continue to serve and protect you." +msgid "" +"But $ally_name not afraid. Great leader told $ally_name to guide and protect " +"elves, and $ally_name will keep his oath. $ally_name will follow elves " +"wherever they may go and protect them from danger as best he can. Maybe " +"later, $ally_name will find another way back down to the caves of his " +"people. But for now, $ally_name will continue to serve and protect you." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:4583 @@ -4943,7 +7723,9 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:4588 -msgid "What's this? Someone has built an outpost at the end of the cave. Where are its occupants?" +msgid "" +"What's this? Someone has built an outpost at the end of the cave. Where are " +"its occupants?" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:4609 @@ -4951,7 +7733,9 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:4621 -msgid "Oh, Eloh. They're all dead. Butchered. Quick, we have to clean this up, we don't want the rest of our people to have to see such horror." +msgid "" +"Oh, Eloh. They're all dead. Butchered. Quick, we have to clean this up, we " +"don't want the rest of our people to have to see such horror." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:4626 @@ -4963,7 +7747,9 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:4645 -msgid "They heard me and...and they got in the way. But they aren't even elves, what do they matter?" +msgid "" +"They heard me and...and they got in the way. But they aren't even elves, " +"what do they matter?" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:4650 @@ -4971,11 +7757,18 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:4655 -msgid "Quiet, Nym. But I still don't understand how you got here. We were sure you were dead. We searched and searched, but never found your body." +msgid "" +"Quiet, Nym. But I still don't understand how you got here. We were sure you " +"were dead. We searched and searched, but never found your body." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:4661 -msgid "Heh, heh, no you didn't find me. I awoke trapped under the rubble, and when I finally escaped the village was deserted. Just the stink of death and destruction. And then I saw them, hordes of undead pouring down from across the dunes. A cabal of necromancers . . . they found me and made me watch, they made me watch it all! " +msgid "" +"Heh, heh, no you didn't find me. I awoke trapped under the rubble, and when " +"I finally escaped the village was deserted. Just the stink of death and " +"destruction. And then I saw them, hordes of undead pouring down from across " +"the dunes. A cabal of necromancers . . . they found me and made me watch, " +"they made me watch it all! " msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:4666 @@ -4983,7 +7776,11 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:4672 -msgid "They brought some humans, bound up tight. So beautiful...she had flaming red hair...they cut her...I can still hear her screaming. But that was only the beginning. They chanted words of power, and spilled the hot blood onto the sand and then I heard their screams of agony and pain..." +msgid "" +"They brought some humans, bound up tight. So beautiful...she had flaming red " +"hair...they cut her...I can still hear her screaming. But that was only the " +"beginning. They chanted words of power, and spilled the hot blood onto the " +"sand and then I heard their screams of agony and pain..." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:4677 @@ -4991,7 +7788,9 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:4683 -msgid "Paugh. No, I heard the screams of the dead, torn from their rest, their souls rose into the air howling in agony." +msgid "" +"Paugh. No, I heard the screams of the dead, torn from their rest, their " +"souls rose into the air howling in agony." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:4688 @@ -4999,11 +7798,18 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:4694 -msgid "Fool. That did not stop their dark power. Nothing could stop them. I felt the rush of flying spirits, and the unbearable cold, so cold. For a moment I felt their torment. But no, they wouldn't kill me. They let me go as a witness and laughed as I scrambled over the dunes." +msgid "" +"Fool. That did not stop their dark power. Nothing could stop them. I felt " +"the rush of flying spirits, and the unbearable cold, so cold. For a moment I " +"felt their torment. But no, they wouldn't kill me. They let me go as a " +"witness and laughed as I scrambled over the dunes." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:4700 -msgid "I was able to follow your trail, and I slipped among your people. No one noticed me, no I was too sneaky. And you wondered how I managed to follow you through the tunnels? Hah, you escorted me." +msgid "" +"I was able to follow your trail, and I slipped among your people. No one " +"noticed me, no I was too sneaky. And you wondered how I managed to follow " +"you through the tunnels? Hah, you escorted me." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:4705 @@ -5011,7 +7817,13 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:4711 -msgid "You abandoned them! The pain, the agony, I still see their ghostly faces and hear their wails. And the necromancers kept chanting one name over and over: Yechnagoth, Yechnagoth, it reverberated in my ears. And every time I sleep I hear that name, and laughter, hideous laughter. She kept telling me it was your fault. And I believed her. Kaleh, forgive me, I just wanted to make the pain stop." +msgid "" +"You abandoned them! The pain, the agony, I still see their ghostly faces and " +"hear their wails. And the necromancers kept chanting one name over and over: " +"Yechnagoth, Yechnagoth, it reverberated in my ears. And every time I sleep I " +"hear that name, and laughter, hideous laughter. She kept telling me it was " +"your fault. And I believed her. Kaleh, forgive me, I just wanted to make the " +"pain stop." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:4716 @@ -5023,23 +7835,34 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:4735 -msgid "He's dead. Rest in peace. Oh, what have I done? All our dead kin, desecrated and tormented for eternity." +msgid "" +"He's dead. Rest in peace. Oh, what have I done? All our dead kin, desecrated " +"and tormented for eternity." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:4740 -msgid "As you said yourself, the past is the past, there is nothing you can do now." +msgid "" +"As you said yourself, the past is the past, there is nothing you can do now." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:4745 -msgid "Don't blame yourself. You didn't know. If we had stayed behind we too would have been killed by the undead; we could not have defended our village against so many. We had no choice." +msgid "" +"Don't blame yourself. You didn't know. If we had stayed behind we too would " +"have been killed by the undead; we could not have defended our village " +"against so many. We had no choice." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:4750 -msgid "That is small consolation. My deeds have turned to ashes in my mouth. Eloh forgive me. I did not know." +msgid "" +"That is small consolation. My deeds have turned to ashes in my mouth. Eloh " +"forgive me. I did not know." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:4761 -msgid "With your permission, Kaleh, I think I should go scout around a bit outside. We have no idea what lies out there. And I can sneak around unseen many places you can't." +msgid "" +"With your permission, Kaleh, I think I should go scout around a bit outside. " +"We have no idea what lies out there. And I can sneak around unseen many " +"places you can't." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:4766 @@ -5051,43 +7874,65 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:4791 -msgid "Well, at least we can use this outpost to rally our surviving troops. How many of our people made it out of the caves, Zhul?" +msgid "" +"Well, at least we can use this outpost to rally our surviving troops. How " +"many of our people made it out of the caves, Zhul?" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:4796 -msgid "We're still trying to get a head count, but between the underground horrors and the water, we lost quite a few. Recruiting new warriors is going to be even more difficult. Still we should thank Eloh, and you, Kaleh, that so many of us did survive." +msgid "" +"We're still trying to get a head count, but between the underground horrors " +"and the water, we lost quite a few. Recruiting new warriors is going to be " +"even more difficult. Still we should thank Eloh, and you, Kaleh, that so " +"many of us did survive." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:4953 -msgid "Well, Nym's right, we don't know what's out there. So we should set up a perimeter guard around the cave mouth and start discovering what this side of the mountains looks like." +msgid "" +"Well, Nym's right, we don't know what's out there. So we should set up a " +"perimeter guard around the cave mouth and start discovering what this side " +"of the mountains looks like." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:4960 msgid "Explore Outside" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:4964 data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:5741 data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:5901 +#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:4964 +#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:5741 +#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:5901 msgid "Death of Kaleh, Nym, or Zhul" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:5004 -msgid "Looks like the guards at this outpost had been saving away a bit of loot. I don't suppose they're going to mind anymore if we made use of it." +msgid "" +"Looks like the guards at this outpost had been saving away a bit of loot. I " +"don't suppose they're going to mind anymore if we made use of it." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:5065 data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:5161 -msgid "Praise Eloh, it is so good to be outside again. To see the sky stretching out above me, to feel the wind in my face..." +#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:5065 +#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:5161 +msgid "" +"Praise Eloh, it is so good to be outside again. To see the sky stretching " +"out above me, to feel the wind in my face..." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:5100 -msgid "I think we finally made it outside. I'd forgotten how big the sky is and how windy it can be." +msgid "" +"I think we finally made it outside. I'd forgotten how big the sky is and how " +"windy it can be." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:5110 -msgid "We made it. Outside look strange to $ally_name, $ally_name not used to big open spaces." +msgid "" +"We made it. Outside look strange to $ally_name, $ally_name not used to big " +"open spaces." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:5139 -msgid "Kromph is outside, but everything looks strange. What does mistress want Kromph to do?" +msgid "" +"Kromph is outside, but everything looks strange. What does mistress want " +"Kromph to do?" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:5144 @@ -5099,7 +7944,12 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:5179 -msgid "We've come out on the side of a mountain, overlooking a large valley. The land seems to be much the same as the foothills south of the mountains. The valley is filled with sand dunes, though the center is flat. There seems to be some sort of settlement in the center of the valley. And far to the north I can see something sparkling on the horizon, but I don't know what it is." +msgid "" +"We've come out on the side of a mountain, overlooking a large valley. The " +"land seems to be much the same as the foothills south of the mountains. The " +"valley is filled with sand dunes, though the center is flat. There seems to " +"be some sort of settlement in the center of the valley. And far to the north " +"I can see something sparkling on the horizon, but I don't know what it is." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:5293 @@ -5127,15 +7977,21 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:5340 -msgid "Do you doubt my powers? You have come out of the darkness, and I appear unto you to congratulate you." +msgid "" +"Do you doubt my powers? You have come out of the darkness, and I appear unto " +"you to congratulate you." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:5356 data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:5376 +#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:5356 +#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:5376 msgid "Kaleh, who are you talking to?" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:5362 data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:5382 -msgid "For now, I appear only to you, for you, Kaleh, are special, you are the Chosen One." +#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:5362 +#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:5382 +msgid "" +"For now, I appear only to you, for you, Kaleh, are special, you are the " +"Chosen One." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:5367 @@ -5147,7 +8003,10 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:5396 -msgid "Yes, I have chosen you as the one to lead my people out of danger and death and into a life of eternal salvation. Crossing under the mountains was a very important step, and your destruction of the unbelievers proves your-" +msgid "" +"Yes, I have chosen you as the one to lead my people out of danger and death " +"and into a life of eternal salvation. Crossing under the mountains was a " +"very important step, and your destruction of the unbelievers proves your-" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:5410 @@ -5163,47 +8022,82 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:5434 -msgid "I am sorry I could not have fulfilled your command, but we found ourselves in the middle of a war. We were vastly outnumbered and we needed help. In fact the Dwarves have been very helpful. They helped protect us from the trolls and without their guidance we would not have made it out of the caves alive." +msgid "" +"I am sorry I could not have fulfilled your command, but we found ourselves " +"in the middle of a war. We were vastly outnumbered and we needed help. In " +"fact the Dwarves have been very helpful. They helped protect us from the " +"trolls and without their guidance we would not have made it out of the caves " +"alive." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:5443 -msgid "I am sorry I could not have fulfilled your command, but we found ourselves in the middle of a war. We were vastly outnumbered and we needed help. In fact the Trolls have been very helpful. They helped protect us from the dwarves and without them we would not have made it out of the caves alive." +msgid "" +"I am sorry I could not have fulfilled your command, but we found ourselves " +"in the middle of a war. We were vastly outnumbered and we needed help. In " +"fact the Trolls have been very helpful. They helped protect us from the " +"dwarves and without them we would not have made it out of the caves alive." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:5452 -msgid "You were weak and foolish, but I forgive you. You must remember, Kaleh, that without my guidance, your people would have died out years ago. I am your god, and you must follow my every command." +msgid "" +"You were weak and foolish, but I forgive you. You must remember, Kaleh, that " +"without my guidance, your people would have died out years ago. I am your " +"god, and you must follow my every command." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:5458 -msgid "Now, in the valley live a group of humans who have also seen the light. They may seem strange, but they are my obedient followers. You must trust them, they will show you the way north. Follow them and they will lead you to me. " +msgid "" +"Now, in the valley live a group of humans who have also seen the light. They " +"may seem strange, but they are my obedient followers. You must trust them, " +"they will show you the way north. Follow them and they will lead you to me. " msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:5463 -msgid "What do you mean 'lead you to me'? You are a god, don't you exist everywhere? I thought you were going to show us our new home." +msgid "" +"What do you mean 'lead you to me'? You are a god, don't you exist " +"everywhere? I thought you were going to show us our new home." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:5469 -msgid "Of course I am. Oh, how little you understand. Do not worry yourself with all those tiny questions. Come to me and all will be made clear." +msgid "" +"Of course I am. Oh, how little you understand. Do not worry yourself with " +"all those tiny questions. Come to me and all will be made clear." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:5479 data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:5624 +#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:5479 +#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:5624 msgid "Sergeant Durstrag" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:5480 data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:5481 data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:5482 data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:5483 data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:5636 data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:5637 data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:5638 data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:5639 +#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:5480 +#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:5481 +#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:5482 +#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:5483 +#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:5636 +#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:5637 +#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:5638 +#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:5639 msgid "Human Guard" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:5487 -msgid "I saw the distress signal from the outpost on the bluff. Who in the Dark Lady's name are you and what have you done with my men?" +msgid "" +"I saw the distress signal from the outpost on the bluff. Who in the Dark " +"Lady's name are you and what have you done with my men?" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:5492 -msgid "My name is Kaleh, and these are my people. We come from the south and unfortunately we found your men dead--" +msgid "" +"My name is Kaleh, and these are my people. We come from the south and " +"unfortunately we found your men dead--" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:5497 -msgid "Dead?! You 'found' them you say? You'll pardon me if I don't take you at your word. We haven't seen elves for generations, but we remember your ancient betrayal. What are elves doing sneaking up through the caves out onto our back doorstep? " +msgid "" +"Dead?! You 'found' them you say? You'll pardon me if I don't take you at " +"your word. We haven't seen elves for generations, but we remember your " +"ancient betrayal. What are elves doing sneaking up through the caves out " +"onto our back doorstep? " msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:5502 @@ -5211,11 +8105,18 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:5515 -msgid "A troll! This just gets better and better. We haven't seen one of your kind up here for many years, but I have a long memory. I still remember the troll raids when I was a youth." +msgid "" +"A troll! This just gets better and better. We haven't seen one of your kind " +"up here for many years, but I have a long memory. I still remember the troll " +"raids when I was a youth." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:5524 -msgid "A dwarf! This just gets better and better. We haven't seen one of your kind up here for many years, but we have a long memories. I remember how your 'traders' used to come up and cheat us out of our valuables. You'll find we're not so easy to fool this time." +msgid "" +"A dwarf! This just gets better and better. We haven't seen one of your kind " +"up here for many years, but we have a long memories. I remember how your " +"'traders' used to come up and cheat us out of our valuables. You'll find " +"we're not so easy to fool this time." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:5532 @@ -5223,11 +8124,17 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:5545 -msgid "Oh there is no need to explain, it's pretty obvious what you're up to. Here we have a whole legion of elves, consorting with trolls, sneaking up behind our defenses. This looks an awful lot like an invasion to me." +msgid "" +"Oh there is no need to explain, it's pretty obvious what you're up to. Here " +"we have a whole legion of elves, consorting with trolls, sneaking up behind " +"our defenses. This looks an awful lot like an invasion to me." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:5554 -msgid "Oh they're no need to explain, it's pretty obvious what you're up to. Here we have a whole legion of elves, consorting with dwarves, sneaking up behind our defenses. This looks an awful lot like an invasion to me. " +msgid "" +"Oh they're no need to explain, it's pretty obvious what you're up to. Here " +"we have a whole legion of elves, consorting with dwarves, sneaking up behind " +"our defenses. This looks an awful lot like an invasion to me. " msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:5562 @@ -5235,11 +8142,17 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:5567 -msgid "Sir, remember the edict passed down by councilman Noblis? About any foreigners spotted on the borders?" +msgid "" +"Sir, remember the edict passed down by councilman Noblis? About any " +"foreigners spotted on the borders?" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:5572 -msgid "I have no idea what you're babbling about, elf, but you're just lucky you caught me on a good day. You get to explain everything to the Iron Council. Now you and your people just lay down your weapons and we will take you into custody to be judged. They'll deal with you as they see fit." +msgid "" +"I have no idea what you're babbling about, elf, but you're just lucky you " +"caught me on a good day. You get to explain everything to the Iron Council. " +"Now you and your people just lay down your weapons and we will take you into " +"custody to be judged. They'll deal with you as they see fit." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:5578 @@ -5247,31 +8160,52 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:5583 -msgid "I am my own master. I will not be ordered around, not even by you, Eloh." +msgid "" +"I am my own master. I will not be ordered around, not even by you, Eloh." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:5588 -msgid "What's that, boy? Are you talking back to me? This isn't a negotiation. You are on my land, and under my jurisdiction. Lay down your weapons and submit peacefully or I'll make you sorry you didn't." +msgid "" +"What's that, boy? Are you talking back to me? This isn't a negotiation. You " +"are on my land, and under my jurisdiction. Lay down your weapons and submit " +"peacefully or I'll make you sorry you didn't." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:5594 -msgid "Kaleh, I am Eloh, bearer of the staff of Ishtar and slayer of the demon-god Yanqui. Do as I say! Submit to him or I will abandon your people to suffering and death. Your bones will litter the sand dunes, and vultures shall pick at your flesh. I am not a forgiving god, Kaleh." +msgid "" +"Kaleh, I am Eloh, bearer of the staff of Ishtar and slayer of the demon-god " +"Yanqui. Do as I say! Submit to him or I will abandon your people to " +"suffering and death. Your bones will litter the sand dunes, and vultures " +"shall pick at your flesh. I am not a forgiving god, Kaleh." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:5599 -msgid "Then kill me if you must, but I will not give myself over to those who threaten me and my people. I have not come through peril and darkness just to surrender to a man such as you." +msgid "" +"Then kill me if you must, but I will not give myself over to those who " +"threaten me and my people. I have not come through peril and darkness just " +"to surrender to a man such as you." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:5604 -msgid "Your dare defy me?!? All who refuse to submit to the authority of the Iron Council shall be killed. By the Dark Lady, I shall not put up with this bickering any longer. To battle men! Drive those heathens back into the caves!" +msgid "" +"Your dare defy me?!? All who refuse to submit to the authority of the Iron " +"Council shall be killed. By the Dark Lady, I shall not put up with this " +"bickering any longer. To battle men! Drive those heathens back into the " +"caves!" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:5644 -msgid "You disappoint me, Kaleh. You are weak, and not worthy of my guidance. Do what you will, but this is not over. You may be the appointed leader of your people but I am your god, and I will not let you usurp my authority." +msgid "" +"You disappoint me, Kaleh. You are weak, and not worthy of my guidance. Do " +"what you will, but this is not over. You may be the appointed leader of your " +"people but I am your god, and I will not let you usurp my authority." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:5655 -msgid "You are not the god I grew up with. You may be all powerful, but I will not be your puppet. I am still their leader and as long as I draw breath I will do what I think is best for my people." +msgid "" +"You are not the god I grew up with. You may be all powerful, but I will not " +"be your puppet. I am still their leader and as long as I draw breath I will " +"do what I think is best for my people." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:5660 @@ -5279,22 +8213,31 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:5665 -msgid "There's no time. Right now we have to prepare ourselves for another battle. I'd better head back to the outpost and rally our troops. I fear a whole lot of hurt is going to be coming up through those hills very soon." +msgid "" +"There's no time. Right now we have to prepare ourselves for another battle. " +"I'd better head back to the outpost and rally our troops. I fear a whole lot " +"of hurt is going to be coming up through those hills very soon." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:5670 -msgid "Well, now we're really in for it. I hope you know what you're doing, Kaleh." +msgid "" +"Well, now we're really in for it. I hope you know what you're doing, Kaleh." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:5690 -msgid " $ally_name no like humans either. They mean. But they sound great when they go squish." +msgid "" +" $ally_name no like humans either. They mean. But they sound great when they " +"go squish." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:5699 -msgid "I never liked humans much anyway. I'll be glad to be fighting something besides undead." +msgid "" +"I never liked humans much anyway. I'll be glad to be fighting something " +"besides undead." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:5737 data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:5893 +#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:5737 +#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:5893 msgid "Defeat Sergeant Durstrag" msgstr "" @@ -5311,7 +8254,11 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:5871 -msgid "Anyway you've really gotten us into a mess. The good news is that the outpost isn't guarded as heavily as you might think. The garrison seems only half-manned. They obviously didn't expect any serious attack to come from this direction." +msgid "" +"Anyway you've really gotten us into a mess. The good news is that the " +"outpost isn't guarded as heavily as you might think. The garrison seems only " +"half-manned. They obviously didn't expect any serious attack to come from " +"this direction." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:5876 @@ -5319,11 +8266,19 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:5881 -msgid "The bad news is that I overheard the commander ordering a special group of his men to get ready to ride north and summon reinforcements. It seems that the humans have a bigger village to the north. This outpost is lightly guarded enough that we might be able to defeat them, but in our weakened state if they bring the full strength of their army against us I fear we may be crushed." +msgid "" +"The bad news is that I overheard the commander ordering a special group of " +"his men to get ready to ride north and summon reinforcements. It seems that " +"the humans have a bigger village to the north. This outpost is lightly " +"guarded enough that we might be able to defeat them, but in our weakened " +"state if they bring the full strength of their army against us I fear we may " +"be crushed." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:5886 -msgid "Then we'll just have to make sure that no messenger escapes this valley to summon reinforcements." +msgid "" +"Then we'll just have to make sure that no messenger escapes this valley to " +"summon reinforcements." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:5897 @@ -5339,15 +8294,24 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:6010 -msgid "Cursed Elves, you tracked your filth through our halls and you defiled our sanctuary. You have besmirched our honor, and we will have our revenge. We are the order of the crimson talon, and even death shall not stop us. You shall rue the day that you ever trespassed into our lair!" +msgid "" +"Cursed Elves, you tracked your filth through our halls and you defiled our " +"sanctuary. You have besmirched our honor, and we will have our revenge. We " +"are the order of the crimson talon, and even death shall not stop us. You " +"shall rue the day that you ever trespassed into our lair!" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:6026 -msgid "Can't the dead ever just stay dead? And aren't they trapped by the flooded tunnels and caves?" +msgid "" +"Can't the dead ever just stay dead? And aren't they trapped by the flooded " +"tunnels and caves?" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:6031 -msgid "Undead don't have to breathe and I don't think a little water is going to stop them. Besides, you saw how the ghost just flew through the rock; if they can move through walls then what do they care about flooded tunnels?" +msgid "" +"Undead don't have to breathe and I don't think a little water is going to " +"stop them. Besides, you saw how the ghost just flew through the rock; if " +"they can move through walls then what do they care about flooded tunnels?" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:6036 @@ -5359,15 +8323,27 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:6102 -msgid "I don't understand. What are these humans doing here? I've never seen so many in one place before." +msgid "" +"I don't understand. What are these humans doing here? I've never seen so " +"many in one place before." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:6107 -msgid "Humans aren't just the bandits and outlaws you're familiar with from the deserts, Kaleh. Remember that long ago the great human empire of Wesnoth spread all across the known lands. Some of our people say that it was the humans who brought the great fall upon us. But to blame others is folly. Eloh says that it was not the darkness without, but the darkness within us that was the cause of our corruption and downfall." +msgid "" +"Humans aren't just the bandits and outlaws you're familiar with from the " +"deserts, Kaleh. Remember that long ago the great human empire of Wesnoth " +"spread all across the known lands. Some of our people say that it was the " +"humans who brought the great fall upon us. But to blame others is folly. " +"Eloh says that it was not the darkness without, but the darkness within us " +"that was the cause of our corruption and downfall." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:6112 -msgid "But now is not a time for preaching. Humans once spread to many lands, and despite all the ravages of time, I have no doubt that at least a few of them have survived. They are a hardy people and quickly adapt to new conditions. I only wish that the same could be said of our brethren." +msgid "" +"But now is not a time for preaching. Humans once spread to many lands, and " +"despite all the ravages of time, I have no doubt that at least a few of them " +"have survived. They are a hardy people and quickly adapt to new conditions. " +"I only wish that the same could be said of our brethren." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:6117 @@ -5375,23 +8351,36 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:6122 -msgid "No we can't. But for now we must deal with the problem at hand. Thank you for the information, Zhul; these humans are good fighters but they are no match for our speed and skill. I grew up fighting in dunes such as these, and I will not be bested by a bunch of ruffians." +msgid "" +"No we can't. But for now we must deal with the problem at hand. Thank you " +"for the information, Zhul; these humans are good fighters but they are no " +"match for our speed and skill. I grew up fighting in dunes such as these, " +"and I will not be bested by a bunch of ruffians." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:6173 -msgid "Send forth the messenger and his escort. Go north and bring help as soon as possible!" +msgid "" +"Send forth the messenger and his escort. Go north and bring help as soon as " +"possible!" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:6193 data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:6316 data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:6321 +#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:6193 +#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:6316 +#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:6321 msgid "Human Messenger" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:6213 data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:6232 data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:6251 data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:6270 +#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:6213 +#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:6232 +#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:6251 +#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:6270 msgid "Human Escort" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:6280 -msgid "If that messenger escapes the valley, we'll be in trouble. We have to stop him!" +msgid "" +"If that messenger escapes the valley, we'll be in trouble. We have to stop " +"him!" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:6299 @@ -5399,15 +8388,21 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:6304 -msgid "Good. We're safe for now. We just have to defeat Durstrag before he sends another messenger for reinforcements." +msgid "" +"Good. We're safe for now. We just have to defeat Durstrag before he sends " +"another messenger for reinforcements." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:6328 -msgid "The messenger has escaped! He will surely return with reinforcements. We are doomed!" +msgid "" +"The messenger has escaped! He will surely return with reinforcements. We are " +"doomed!" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:6348 -msgid "Don't worry. We're not the monsters you seem to think we are. I will not kill you in cold blood." +msgid "" +"Don't worry. We're not the monsters you seem to think we are. I will not " +"kill you in cold blood." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:6353 @@ -5427,7 +8422,8 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:6391 -msgid "Let them go. We have won this battle and I am weary of all this bloodshed." +msgid "" +"Let them go. We have won this battle and I am weary of all this bloodshed." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:6396 @@ -5439,7 +8435,9 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:6406 -msgid "You're being very cryptic, Kaleh. Now that the battle is over would you care to explain to us who you were talking to back when we first met the humans?" +msgid "" +"You're being very cryptic, Kaleh. Now that the battle is over would you care " +"to explain to us who you were talking to back when we first met the humans?" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:6411 @@ -5451,31 +8449,56 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:6421 -msgid "Yes, yes of course I do. But it's just a theory. I don't want to say more until I have proof. Give me until tomorrow night, then I'll tell you everything." +msgid "" +"Yes, yes of course I do. But it's just a theory. I don't want to say more " +"until I have proof. Give me until tomorrow night, then I'll tell you " +"everything." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:6426 -msgid "Very well. I've trusted your decisions and your leadership so far; I'll wait a little longer." +msgid "" +"Very well. I've trusted your decisions and your leadership so far; I'll wait " +"a little longer." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:6431 -msgid "So what do we do now? The land seems to be about the same on the northern side of the mountains as it was on the south. And we can't hang around here forever. The humans will be back with reinforcements eventually, and the valley is still haunted with undead." +msgid "" +"So what do we do now? The land seems to be about the same on the northern " +"side of the mountains as it was on the south. And we can't hang around here " +"forever. The humans will be back with reinforcements eventually, and the " +"valley is still haunted with undead." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:6436 -msgid "Yes, I think the sooner we leave this valley the better. But we don't know anything about the surrounding terrain. Without anyone to guide us, we have no idea what perils may be nearby. I don't like sending our people across foreign lands when I don't know what's in front of us. We've lost too many people already. I don't want to lead us into a trap." +msgid "" +"Yes, I think the sooner we leave this valley the better. But we don't know " +"anything about the surrounding terrain. Without anyone to guide us, we have " +"no idea what perils may be nearby. I don't like sending our people across " +"foreign lands when I don't know what's in front of us. We've lost too many " +"people already. I don't want to lead us into a trap." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:6441 -msgid "When I was scouting around I think I saw a small oasis near the entrance to this valley. If we move out there we should be out of range of the undead. I think it would be safe, at least for the short term." +msgid "" +"When I was scouting around I think I saw a small oasis near the entrance to " +"this valley. If we move out there we should be out of range of the undead. I " +"think it would be safe, at least for the short term." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:6446 -msgid "Indeed. Undead ghosts such as these are often bound to the places they died: the farther away they travel, the weaker they are. So if we move out of the immediate vicinity we should be pretty safe." +msgid "" +"Indeed. Undead ghosts such as these are often bound to the places they died: " +"the farther away they travel, the weaker they are. So if we move out of the " +"immediate vicinity we should be pretty safe." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:6451 -msgid "Good, we'll move our people out and camp by the oasis. Now, Nym, you know who our best scouts are; I want you to lead a few elves to do some reconnaissance. We'll send out small groups of scouts to the north, northeast and northwest. Don't go too far, try not to be seen, and please don't do anything dangerous. But I want to know what's out there." +msgid "" +"Good, we'll move our people out and camp by the oasis. Now, Nym, you know " +"who our best scouts are; I want you to lead a few elves to do some " +"reconnaissance. We'll send out small groups of scouts to the north, " +"northeast and northwest. Don't go too far, try not to be seen, and please " +"don't do anything dangerous. But I want to know what's out there." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:6456 @@ -5483,31 +8506,46 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:6461 -msgid "She was ... rather vague. I know we're supposed to generally go north, but I want more information before I commit us to a direction." +msgid "" +"She was ... rather vague. I know we're supposed to generally go north, but I " +"want more information before I commit us to a direction." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:6466 -msgid "Don't you worry about us, Kaleh. We'll be careful. I'll organize five bands to scout out the nearby lands. We should be back in about half a day." +msgid "" +"Don't you worry about us, Kaleh. We'll be careful. I'll organize five bands " +"to scout out the nearby lands. We should be back in about half a day." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:6471 -msgid "Good, until then we'll settle around that oasis and set up as good a defense as we can. Until I know what's out there, I'm not taking any chances." +msgid "" +"Good, until then we'll settle around that oasis and set up as good a defense " +"as we can. Until I know what's out there, I'm not taking any chances." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:7067 msgid "Help, I'm drowning!" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:7197 data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:7227 -msgid "Look, the water is pouring out the side tunnel into the valley! That's a lot of water: it's even creating a small river. I sure wouldn't want to be downstream of that deluge right now." +#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:7197 +#: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:7227 +msgid "" +"Look, the water is pouring out the side tunnel into the valley! That's a lot " +"of water: it's even creating a small river. I sure wouldn't want to be " +"downstream of that deluge right now." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:7276 -msgid "Look, up there in the valley. The water has poured out of the side tunnel and created a small river and lake. I'm glad we weren't downstream of that deluge when the water came rushing out of the tunnel." +msgid "" +"Look, up there in the valley. The water has poured out of the side tunnel " +"and created a small river and lake. I'm glad we weren't downstream of that " +"deluge when the water came rushing out of the tunnel." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:7293 -msgid "I can see human reinforcements arriving on the horizon. We'll surely be overwhelmed now! If only we had moved faster." +msgid "" +"I can see human reinforcements arriving on the horizon. We'll surely be " +"overwhelmed now! If only we had moved faster." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:7340 @@ -5583,7 +8621,10 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:7471 -msgid "It's not important. What's important is that I am an emissary from one who much desires to speak with you, Kaleh. Despite the danger, my master sent me and my brethren to scour the dry land searching for you." +msgid "" +"It's not important. What's important is that I am an emissary from one who " +"much desires to speak with you, Kaleh. Despite the danger, my master sent me " +"and my brethren to scour the dry land searching for you." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:7476 @@ -5591,7 +8632,9 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:7481 -msgid "They have been captured by the foul humans. I just barely managed to hide and escape, with the help of your friend." +msgid "" +"They have been captured by the foul humans. I just barely managed to hide " +"and escape, with the help of your friend." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:7486 @@ -5599,7 +8642,10 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:7491 -msgid "My master thought you might be suspicious. She said that what we must talk with you about concerns the fate of your people. Apparently it concerns 'Yechnagoth' and 'Yanqui'. She said that you would understand, Kaleh." +msgid "" +"My master thought you might be suspicious. She said that what we must talk " +"with you about concerns the fate of your people. Apparently it concerns " +"'Yechnagoth' and 'Yanqui'. She said that you would understand, Kaleh." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:7496 @@ -5607,7 +8653,10 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:7501 -msgid "Thank you. Now I have a boon to ask of you. Our instructions were to find you and to bring you and your people to meet with my master. The problem is that I don't know where she is hiding." +msgid "" +"Thank you. Now I have a boon to ask of you. Our instructions were to find " +"you and to bring you and your people to meet with my master. The problem is " +"that I don't know where she is hiding." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:7506 @@ -5615,11 +8664,23 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:7511 -msgid "It's complicated, and I don't know how much I am allowed to tell you. My people are fighting a desperate war against...against a powerful foe. Many times our enemy has tried to assassinate my master. My master worried that her presence was a danger to the rest of my kind. So right after she sent us on our mission she went into hiding. I am the youngest member of our group, and so I wasn't told the location. You must understand, there are spies everywhere. Only the leaders of our group knew, but the rest of them were all captured by those foul humans. They are being held in the settlement to the north. If we are to have any chance of finding my master, we must first rescue them. I would do it myself, but..." +msgid "" +"It's complicated, and I don't know how much I am allowed to tell you. My " +"people are fighting a desperate war against...against a powerful foe. Many " +"times our enemy has tried to assassinate my master. My master worried that " +"her presence was a danger to the rest of my kind. So right after she sent us " +"on our mission she went into hiding. I am the youngest member of our group, " +"and so I wasn't told the location. You must understand, there are spies " +"everywhere. Only the leaders of our group knew, but the rest of them were " +"all captured by those foul humans. They are being held in the settlement to " +"the north. If we are to have any chance of finding my master, we must first " +"rescue them. I would do it myself, but..." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:7516 -msgid "It would be suicide for you to try to rescue them alone. Of course we will help you." +msgid "" +"It would be suicide for you to try to rescue them alone. Of course we will " +"help you." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:7521 @@ -5627,50 +8688,86 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:7526 -msgid "All the other scouting parties have returned, except for one. Tanstafaal and his scouts haven't reported back yet. I'm starting to get worried." +msgid "" +"All the other scouting parties have returned, except for one. Tanstafaal and " +"his scouts haven't reported back yet. I'm starting to get worried." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:7531 -msgid "They were sent due north. From Esanoo's description it sounds like they were headed right for the human settlement. I hope nothing bad has happened to them." +msgid "" +"They were sent due north. From Esanoo's description it sounds like they were " +"headed right for the human settlement. I hope nothing bad has happened to " +"them." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/8_Frying_Pan.cfg:7536 -msgid "Things are coming to a head. I'm worried about Tanstafaal and your merfolk friends. Time is of the essence, so let's move out as soon as possible." +msgid "" +"Things are coming to a head. I'm worried about Tanstafaal and your merfolk " +"friends. Time is of the essence, so let's move out as soon as possible." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:7 data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:8 +#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:7 +#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:8 msgid "Blood is Thicker than Water" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:68 data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:3929 +#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:68 +#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:3929 msgid "Darius" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:212 data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:3905 +#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:212 +#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:3905 msgid "Zelgant" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:268 data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:3881 +#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:268 +#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:3881 msgid "Alastra" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:345 -msgid "Chapter 9: Nym and Esanoo led us north, across the sands and through the dunes, towards the human encampment where the merfolk were being held. I asked Nym where Esanoo had come from, but she wouldn't answer, she just said that I had to see for myself." +msgid "" +"Chapter 9: Nym and Esanoo led us north, across the sands and through the " +"dunes, towards the human encampment where the merfolk were being held. I " +"asked Nym where Esanoo had come from, but she wouldn't answer, she just said " +"that I had to see for myself." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:349 -msgid "Just then we crested over the last dune and I indeed saw what she meant. Sparkling blue covered the entire horizon. I fell to my knees in awe, I had never seen so much water in one place. I cannot write down in words the shock and amazement I felt. To have grown up in a land where water was as precious as gold, and then see miles and miles of it. It was only then that I understood where the merfolk truly came from. I'd been to some strange places, high up in the mountains, deep down under thousands of tons of rock, but this world of water was the most alien of them all." +msgid "" +"Just then we crested over the last dune and I indeed saw what she meant. " +"Sparkling blue covered the entire horizon. I fell to my knees in awe, I had " +"never seen so much water in one place. I cannot write down in words the " +"shock and amazement I felt. To have grown up in a land where water was as " +"precious as gold, and then see miles and miles of it. It was only then that " +"I understood where the merfolk truly came from. I'd been to some strange " +"places, high up in the mountains, deep down under thousands of tons of rock, " +"but this world of water was the most alien of them all." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:353 -msgid "Which brings me to the other alien concept I was trying to figure out: our goddess Eloh. What was her plan? Why did she want me to surrender to the humans? Do the humans worship her as well? The humans seem so brutish and vile, that I can't imagine them worshipping the same god. I thought Eloh was just our god, I don't remember Zhul mentioning any other races worshipping her after the Great Fall, though perhaps things have changed. Her commands don't make any sense; she doesn't seem at all like the goddess Zhul told me about. And what was Esanoo talking about? How did his master know about 'Yechnagoth' and 'Yanqui'? If Eloh won't help me, then I really need some answers. I pray to whatever gods may be left that I'm not leading my people into a trap..." +msgid "" +"Which brings me to the other alien concept I was trying to figure out: our " +"goddess Eloh. What was her plan? Why did she want me to surrender to the " +"humans? Do the humans worship her as well? The humans seem so brutish and " +"vile, that I can't imagine them worshipping the same god. I thought Eloh was " +"just our god, I don't remember Zhul mentioning any other races worshipping " +"her after the Great Fall, though perhaps things have changed. Her commands " +"don't make any sense; she doesn't seem at all like the goddess Zhul told me " +"about. And what was Esanoo talking about? How did his master know about " +"'Yechnagoth' and 'Yanqui'? If Eloh won't help me, then I really need some " +"answers. I pray to whatever gods may be left that I'm not leading my people " +"into a trap..." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:672 msgid "Rescue at least two merfolk by turn 16" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:676 data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:1316 data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:3678 +#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:676 +#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:1316 +#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:3678 msgid "Three merfolk must survive" msgstr "" @@ -5683,31 +8780,50 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:744 -msgid "Now that we're down off the hills, you can't even see all that water, it's hidden by the trees. I never thought I would see so many trees in one place." +msgid "" +"Now that we're down off the hills, you can't even see all that water, it's " +"hidden by the trees. I never thought I would see so many trees in one place." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:750 -msgid "Compared to the desert it seems almost like a paradise. All this growth and vegetation, I can feel it pulsing with life." +msgid "" +"Compared to the desert it seems almost like a paradise. All this growth and " +"vegetation, I can feel it pulsing with life." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:756 -msgid "And yet these trees seem different, the forest seems darker, somehow. I prefer to stay out in the open where I can see my enemies coming." +msgid "" +"And yet these trees seem different, the forest seems darker, somehow. I " +"prefer to stay out in the open where I can see my enemies coming." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:770 -msgid "It looks nice and dark under the trees, less exposed to that blazing sun. I'm exhausted after walking across all that harsh sand." +msgid "" +"It looks nice and dark under the trees, less exposed to that blazing sun. " +"I'm exhausted after walking across all that harsh sand." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:780 -msgid "Trees look big and strong, like trolls. Dark, too. $ally_name tired of walking under hot sun." +msgid "" +"Trees look big and strong, like trolls. Dark, too. $ally_name tired of " +"walking under hot sun." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:788 -msgid "This is where the human encampments lie, to the northwest. They have settled a chain of islands along the coast of the water. If you break through these trees you will soon see them. I think that's where they are holding the rest of my group. " +msgid "" +"This is where the human encampments lie, to the northwest. They have settled " +"a chain of islands along the coast of the water. If you break through these " +"trees you will soon see them. I think that's where they are holding the rest " +"of my group. " msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:793 -msgid "My master wanted to make sure that if one of us was captured, we couldn't betray his location. So she didn't tell us where she was, but she taught us a simple spell to divine her hiding place. But it requires three merfolk to cast. So in order to find her, we must rescue at least two of my people. Though I hope we can save all of them." +msgid "" +"My master wanted to make sure that if one of us was captured, we couldn't " +"betray his location. So she didn't tell us where she was, but she taught us " +"a simple spell to divine her hiding place. But it requires three merfolk to " +"cast. So in order to find her, we must rescue at least two of my people. " +"Though I hope we can save all of them." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:799 @@ -5715,7 +8831,14 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:804 -msgid "We originally numbered much more, but we were ambushed by a band of naga on the way here. Half of our force held off the naga while the rest of us fled. By the time we got to these shores, only six of us were left. But for the grace of the Sea God I managed to hide when the rest of my group was ambushed and captured. I doubt that they have been broken yet, but I do not know how long they can last. Remember, without three of us, you will not be able to find my master." +msgid "" +"We originally numbered much more, but we were ambushed by a band of naga on " +"the way here. Half of our force held off the naga while the rest of us fled. " +"By the time we got to these shores, only six of us were left. But for the " +"grace of the Sea God I managed to hide when the rest of my group was " +"ambushed and captured. I doubt that they have been broken yet, but I do not " +"know how long they can last. Remember, without three of us, you will not be " +"able to find my master." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:810 @@ -5730,7 +8853,15 @@ msgid "What? Huh?" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:824 data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:825 data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:937 data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:941 data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:942 data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:946 data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:950 data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:954 data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:958 +#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:824 +#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:825 +#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:937 +#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:941 +#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:942 +#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:946 +#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:950 +#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:954 +#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:958 msgid "Human Scout" msgstr "" @@ -5743,15 +8874,21 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:839 -msgid "It's another one of those fish creatures. It must have come back to try to rescue its friends. " +msgid "" +"It's another one of those fish creatures. It must have come back to try to " +"rescue its friends. " msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:844 -msgid "Ha, stupid creature. But we're in luck, the council was looking for the last of these spies." +msgid "" +"Ha, stupid creature. But we're in luck, the council was looking for the last " +"of these spies." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:849 -msgid "We'd better get him back to the base. They're going to sacrifice them all in some big holy ceremony at dawn just two days from now." +msgid "" +"We'd better get him back to the base. They're going to sacrifice them all in " +"some big holy ceremony at dawn just two days from now." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:854 @@ -5775,22 +8912,36 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:903 -msgid "Thank you. I'm sorry, I don't know what came over me. They just jumped out of nowhere." +msgid "" +"Thank you. I'm sorry, I don't know what came over me. They just jumped out " +"of nowhere." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:909 -msgid "It's okay, you're not used to being on dry ground, and you've been through a lot. Even if the humans know we're coming, we can still take them. Just be careful and stay in the back until we reach the water again." +msgid "" +"It's okay, you're not used to being on dry ground, and you've been through a " +"lot. Even if the humans know we're coming, we can still take them. Just be " +"careful and stay in the back until we reach the water again." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:914 -msgid "I sure will look forward to that. I'm afraid my scales have all dried out again. It itches something terrible." +msgid "" +"I sure will look forward to that. I'm afraid my scales have all dried out " +"again. It itches something terrible." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:920 -msgid "Well if we're going to save those merfolk, then we don't have any time to lose. The humans said they would be sacrificed in just two days. We'd better set up camp here and push on north west as soon as possible. I just hope we can make it in time." +msgid "" +"Well if we're going to save those merfolk, then we don't have any time to " +"lose. The humans said they would be sacrificed in just two days. We'd better " +"set up camp here and push on north west as soon as possible. I just hope we " +"can make it in time." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:964 data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:967 data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:970 data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:973 +#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:964 +#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:967 +#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:970 +#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:973 msgid "Human Soldier" msgstr "" @@ -5807,7 +8958,11 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:1043 -msgid "I have gone on a journey and I have seen the light. No longer will I blindly follow in your footsteps, Kaleh. I have come back to lead our people on the truth path. She has spoken to me, and I am but an implement of her divine will." +msgid "" +"I have gone on a journey and I have seen the light. No longer will I blindly " +"follow in your footsteps, Kaleh. I have come back to lead our people on the " +"truth path. She has spoken to me, and I am but an implement of her divine " +"will." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:1049 @@ -5815,7 +8970,8 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:1067 -msgid "Behold, our goddess has returned to us. All bow down to Eloh, our savior!" +msgid "" +"Behold, our goddess has returned to us. All bow down to Eloh, our savior!" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:1073 @@ -5831,11 +8987,14 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:1091 -msgid "Hail my people. In your time of trial I appear to you, to save you yet again." +msgid "" +"Hail my people. In your time of trial I appear to you, to save you yet again." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:1097 -msgid "I come to you with dire news: one of you has betrayed me, and is a traitor to your cause." +msgid "" +"I come to you with dire news: one of you has betrayed me, and is a traitor " +"to your cause." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:1115 @@ -5843,83 +9002,170 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:1121 -msgid "Did I not say that I would deliver you from evil and bring you to the promised land? I have shepherded you out of the harsh deserts and under the mountains. And your salvation was almost at hand." +msgid "" +"Did I not say that I would deliver you from evil and bring you to the " +"promised land? I have shepherded you out of the harsh deserts and under the " +"mountains. And your salvation was almost at hand." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:1127 -msgid "But there was one who grew corrupted by his power and rejected my divine plan. He sought to usurp my authority. He had no faith and believed that he knew better than me, I who have watched over you for generations. He wanted to lead you astray. In these perilous lands, the fate of your journey stands upon the edge of a knife, falter once and all shall fail." +msgid "" +"But there was one who grew corrupted by his power and rejected my divine " +"plan. He sought to usurp my authority. He had no faith and believed that he " +"knew better than me, I who have watched over you for generations. He wanted " +"to lead you astray. In these perilous lands, the fate of your journey stands " +"upon the edge of a knife, falter once and all shall fail." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:1133 -msgid "Yes, I speak of your so-called leader, Kaleh. I did call out to him initially because I thought he was one of the faithful, but he betrayed my trust. The humans you are slaughtering wanted to help you, until Kaleh foolishly attacked them. And now Kaleh has you serving the evil merfolk and their insidious plans. Follow his path and he would have you bow down and serve the merfolk's foul god." +msgid "" +"Yes, I speak of your so-called leader, Kaleh. I did call out to him " +"initially because I thought he was one of the faithful, but he betrayed my " +"trust. The humans you are slaughtering wanted to help you, until Kaleh " +"foolishly attacked them. And now Kaleh has you serving the evil merfolk and " +"their insidious plans. Follow his path and he would have you bow down and " +"serve the merfolk's foul god." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:1139 -msgid "That is why I called out to Tanstafaal, one of my loyal followers. All is not yet lost. Follow him and I can still deliver you from your peril. But first, come back to me, stop fighting these humans, and kill this heretic Kaleh and his cronies." +msgid "" +"That is why I called out to Tanstafaal, one of my loyal followers. All is " +"not yet lost. Follow him and I can still deliver you from your peril. But " +"first, come back to me, stop fighting these humans, and kill this heretic " +"Kaleh and his cronies." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:1153 -msgid "Wait, my people, do not be deceived. This thing that appears by Tanstafaal's side is not our god. I too was fooled at first, but I have come to realize by her actions that she is an imposter. When she appeared to me the night before Garak died, she told me to kill all that lived under the mountains, even the dwarves who ended up helping us. Likewise when we escaped from the caves, she appeared to me again, and told me to bow down to the humans, else she would destroy me. Never has Eloh threatened one of us or dictated our actions." +msgid "" +"Wait, my people, do not be deceived. This thing that appears by Tanstafaal's " +"side is not our god. I too was fooled at first, but I have come to realize " +"by her actions that she is an imposter. When she appeared to me the night " +"before Garak died, she told me to kill all that lived under the mountains, " +"even the dwarves who ended up helping us. Likewise when we escaped from the " +"caves, she appeared to me again, and told me to bow down to the humans, else " +"she would destroy me. Never has Eloh threatened one of us or dictated our " +"actions." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:1159 -msgid "Why should we trust you? We have not heard Eloh's words directly. Only now that you have led us into this folly has Eloh appeared to us." +msgid "" +"Why should we trust you? We have not heard Eloh's words directly. Only now " +"that you have led us into this folly has Eloh appeared to us." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:1165 -msgid "She claims to be the one who has shepherded us during his journey, but who protected you across the harsh sands, who fought the orcs and led you under the mountains, who led you out again, against all odds? I did. I have bled for you, every step of the way. If you will not trust me based on my words, then trust me based on my actions. I have done the best I could for my people, and I stand by my actions. I believe that the merfolk are our friends, as the dwarves were. I refuse to bow down to harsh words and threats; we elves have always been free to make our own choices. We are not slaves, and will not blindly follow either humans or some false god." +msgid "" +"She claims to be the one who has shepherded us during his journey, but who " +"protected you across the harsh sands, who fought the orcs and led you under " +"the mountains, who led you out again, against all odds? I did. I have bled " +"for you, every step of the way. If you will not trust me based on my words, " +"then trust me based on my actions. I have done the best I could for my " +"people, and I stand by my actions. I believe that the merfolk are our " +"friends, as the dwarves were. I refuse to bow down to harsh words and " +"threats; we elves have always been free to make our own choices. We are not " +"slaves, and will not blindly follow either humans or some false god." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:1175 -msgid "Wait, my people, do not be deceived. This thing that appears by Tanstafaal's side is not our god. I too was fooled at first, but I have come to realize by her actions that she is an imposter. When she appeared to me the night before Garak died, she told me to kill all that lived under the mountains, even the trolls who ended up helping us. Likewise when we escaped from the caves, she appeared to me again, and told me to bow down to the humans, else she would destroy me. Never has Eloh threatened one of us or dictated our actions." +msgid "" +"Wait, my people, do not be deceived. This thing that appears by Tanstafaal's " +"side is not our god. I too was fooled at first, but I have come to realize " +"by her actions that she is an imposter. When she appeared to me the night " +"before Garak died, she told me to kill all that lived under the mountains, " +"even the trolls who ended up helping us. Likewise when we escaped from the " +"caves, she appeared to me again, and told me to bow down to the humans, else " +"she would destroy me. Never has Eloh threatened one of us or dictated our " +"actions." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:1182 -msgid "Why should we trust you? We have not heard these words directly. Only now that you have led us into this folly has she appeared to us. " +msgid "" +"Why should we trust you? We have not heard these words directly. Only now " +"that you have led us into this folly has she appeared to us. " msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:1189 -msgid "She claims to be the one who has shepherded us during his journey, but who protected you across the harsh sands, who fought the orcs and led you under the mountains, who led you out again, against all odds? I did. I have bled for you, every step of the way. If you will not trust me based on my words, then trust me based on my actions. I have done the best I could for my people, and I stand by my actions. I believe that the merfolk are our friends, as the trolls were. I refuse to bow down to harsh words and threats; we elves have always been free to make our own choices. We are not slaves, and will not blindly follow either the humans or some false god." +msgid "" +"She claims to be the one who has shepherded us during his journey, but who " +"protected you across the harsh sands, who fought the orcs and led you under " +"the mountains, who led you out again, against all odds? I did. I have bled " +"for you, every step of the way. If you will not trust me based on my words, " +"then trust me based on my actions. I have done the best I could for my " +"people, and I stand by my actions. I believe that the merfolk are our " +"friends, as the trolls were. I refuse to bow down to harsh words and " +"threats; we elves have always been free to make our own choices. We are not " +"slaves, and will not blindly follow either the humans or some false god." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:1197 -msgid "Your words are meaningless, Kaleh. My brethren, Eloh has appeared to you. She has spoken. Defy her at your own peril. I declare all who oppose Eloh heretics. All who are faithful, join me and let us kill the usurpers!" +msgid "" +"Your words are meaningless, Kaleh. My brethren, Eloh has appeared to you. " +"She has spoken. Defy her at your own peril. I declare all who oppose Eloh " +"heretics. All who are faithful, join me and let us kill the usurpers!" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:1203 -msgid "Eloh would never ask elf to kill elf. But it seems I have little choice. My people, I have led you this far, join with me and help me crush this new rebellion!" +msgid "" +"Eloh would never ask elf to kill elf. But it seems I have little choice. My " +"people, I have led you this far, join with me and help me crush this new " +"rebellion!" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:1209 -msgid "I have followed you this far Kaleh, I will not abandon you now. But I admit that my faith is shaken. If that is not our god, than what is it?" +msgid "" +"I have followed you this far Kaleh, I will not abandon you now. But I admit " +"that my faith is shaken. If that is not our god, than what is it?" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:1215 -msgid "I do not know, but given what I have seen of the humans, I think following her would lead us down a dark road indeed. One that I personally do not want to discover the end of." +msgid "" +"I do not know, but given what I have seen of the humans, I think following " +"her would lead us down a dark road indeed. One that I personally do not want " +"to discover the end of." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:1221 -msgid "Forgive me, Kaleh. I do not know what to believe. I...I have to ponder this." +msgid "" +"Forgive me, Kaleh. I do not know what to believe. I...I have to ponder this." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:1235 -msgid "The chieftain told me to serve you, and it will take more than this to shatter my confidence in you, lad. But those elves must be out on a different island, how will we cross the deep water?" +msgid "" +"The chieftain told me to serve you, and it will take more than this to " +"shatter my confidence in you, lad. But those elves must be out on a " +"different island, how will we cross the deep water?" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:1245 -msgid "Great Leader told $ally_name to serve you, and so $ally_name will still follow your command. But other elves must be out on a separate island. How will we cross deep water?" +msgid "" +"Great Leader told $ally_name to serve you, and so $ally_name will still " +"follow your command. But other elves must be out on a separate island. How " +"will we cross deep water?" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:1255 -msgid "I believe that in this we can help. We are very grateful for all you have done for us Kaleh, and though we assure that we mean you no harm, you are right that actions speak louder than words. We are more familiar with the waters than you are, and we noticed that there are two shallow paths leading to the island where the other elves must be. We can show you these paths and help you across so that you may put down this rebellion." +msgid "" +"I believe that in this we can help. We are very grateful for all you have " +"done for us Kaleh, and though we assure that we mean you no harm, you are " +"right that actions speak louder than words. We are more familiar with the " +"waters than you are, and we noticed that there are two shallow paths leading " +"to the island where the other elves must be. We can show you these paths and " +"help you across so that you may put down this rebellion." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:1291 -msgid "Thank you, I'm sure you will be very useful in the shallow waters. All right people, I don't want to kill any more than I have to. Too much blood has been spilled already. Knock 'em out, wound them, kill them only if you must. But we must stop Tanstafaal in his lunacy before he destroys us entirely." +msgid "" +"Thank you, I'm sure you will be very useful in the shallow waters. All right " +"people, I don't want to kill any more than I have to. Too much blood has " +"been spilled already. Knock 'em out, wound them, kill them only if you must. " +"But we must stop Tanstafaal in his lunacy before he destroys us entirely." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:1297 -msgid "We who have fought by your side before will stand with you Kaleh, but many of our people are fleeing and joining Tanstafaal. I'm afraid that while you can recall past warriors, you won't be able to recruit any new ones." +msgid "" +"We who have fought by your side before will stand with you Kaleh, but many " +"of our people are fleeing and joining Tanstafaal. I'm afraid that while you " +"can recall past warriors, you won't be able to recruit any new ones." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:1303 @@ -5930,56 +9176,91 @@ msgid "Defeat Tanstafaal and Eloh" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:1336 data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:1338 data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:1340 data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:1342 data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:1344 +#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:1336 +#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:1338 +#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:1340 +#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:1342 +#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:1344 msgid "Elvish Rebel" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:1444 -msgid "Wonderful! We have rescued all of my band from the humans. I cannot thank you enough." +msgid "" +"Wonderful! We have rescued all of my band from the humans. I cannot thank " +"you enough." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:1449 -msgid "Indeed, we owe you a great debt. You have done well Esanoo, better than I could have hoped." +msgid "" +"Indeed, we owe you a great debt. You have done well Esanoo, better than I " +"could have hoped." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:1459 -msgid "Esanoo said there were five merfolk left in his band. I think we have rescued them all!" +msgid "" +"Esanoo said there were five merfolk left in his band. I think we have " +"rescued them all!" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:1464 -msgid "Indeed, I think you have now freed all of us. We owe you a great debt. We are sorry that Esanoo has fallen, but we will honor him and tell everyone the story of his great deeds. Glad are we that he found you and brought you to us. Even the smallest fish can change the course of the sea." +msgid "" +"Indeed, I think you have now freed all of us. We owe you a great debt. We " +"are sorry that Esanoo has fallen, but we will honor him and tell everyone " +"the story of his great deeds. Glad are we that he found you and brought you " +"to us. Even the smallest fish can change the course of the sea." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:1487 -msgid "Curse them! The elves have freed the merfolk. We will be have our vengeance. Keep fighting, and execute plan C!" +msgid "" +"Curse them! The elves have freed the merfolk. We will be have our vengeance. " +"Keep fighting, and execute plan C!" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:1492 data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:1632 data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:2936 data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:3076 +#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:1492 +#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:1632 +#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:2936 +#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:3076 msgid "I must go report to the Iron Council. Keep fighting!" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:1515 data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:1605 data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:2959 data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:3049 -msgid "I go to marshall reinforcements. Do not lose heart, we will crush these puny elves." +#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:1515 +#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:1605 +#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:2959 +#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:3049 +msgid "" +"I go to marshall reinforcements. Do not lose heart, we will crush these puny " +"elves." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:1542 data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:2986 +#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:1542 +#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:2986 msgid "I must leave for now, fight on in my stead." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:1570 data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:2713 data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:3014 data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:3464 +#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:1570 +#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:2713 +#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:3014 +#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:3464 msgid "Hekuba" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:1574 data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:3018 -msgid "Curse them! The elves have stolen our offering to the Lady. We will have our vengeance. Keep fighting and execute plan C!" +#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:1574 +#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:3018 +msgid "" +"Curse them! The elves have stolen our offering to the Lady. We will have our " +"vengeance. Keep fighting and execute plan C!" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:1586 data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:3030 +#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:1586 +#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:3030 msgid "Who was that?" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:1591 data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:3035 -msgid "That was one of the Iron Triad. Rarely do they leave their sanctuary. They prefer to let their minions do the dirty work." +#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:1591 +#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:3035 +msgid "" +"That was one of the Iron Triad. Rarely do they leave their sanctuary. They " +"prefer to let their minions do the dirty work." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:1720 @@ -5987,35 +9268,66 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:1748 -msgid "Free at last. Thanks be to the Sea God. But wait a minute, you're elves!?! " +msgid "" +"Free at last. Thanks be to the Sea God. But wait a minute, you're elves!?! " msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:1753 data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:1878 data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:2008 data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:2133 -msgid "I have returned with the elves we sought. They have agreed to help me rescue the rest of our group from the foul humans." +#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:1753 +#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:1878 +#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:2008 +#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:2133 +msgid "" +"I have returned with the elves we sought. They have agreed to help me rescue " +"the rest of our group from the foul humans." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:1758 data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:1883 data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:2013 data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:2138 -msgid "Indeed you have done well, far better than I could have hoped. We shall talk more later, but for now we have to free the rest of our brethren." +#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:1758 +#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:1883 +#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:2013 +#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:2138 +msgid "" +"Indeed you have done well, far better than I could have hoped. We shall talk " +"more later, but for now we have to free the rest of our brethren." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:1768 data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:1893 data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:2023 data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:2148 -msgid "Greetings. Esanoo told us that you were looking for us, and he bravely led us here. Though he has fallen in combat, we have come to rescue the rest of your kind." +#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:1768 +#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:1893 +#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:2023 +#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:2148 +msgid "" +"Greetings. Esanoo told us that you were looking for us, and he bravely led " +"us here. Though he has fallen in combat, we have come to rescue the rest of " +"your kind." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:1773 data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:1898 data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:2028 data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:2153 -msgid "Yes, I recognize your face, young elf. We will remember Esanoo's sacrifice. But for now we must rescue the rest of my brethren before they too are slain by the foul humans." +#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:1773 +#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:1898 +#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:2028 +#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:2153 +msgid "" +"Yes, I recognize your face, young elf. We will remember Esanoo's sacrifice. " +"But for now we must rescue the rest of my brethren before they too are slain " +"by the foul humans." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:1779 data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:1904 data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:2034 data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:2159 +#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:1779 +#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:1904 +#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:2034 +#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:2159 msgid "How could he recognize your face? We've never seen him before." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:1785 data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:1910 data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:2040 data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:2165 +#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:1785 +#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:1910 +#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:2040 +#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:2165 msgid "We'll ask later, for now we've got to keep fighting." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:1797 -msgid "Thank you for rescuing me. We'll show those humans the true fury of the merfolk!" +msgid "" +"Thank you for rescuing me. We'll show those humans the true fury of the " +"merfolk!" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:1850 @@ -6023,7 +9335,9 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:1922 -msgid "Thank you for rescuing me. You elves are very skilled at fighting on the dry land. I envy you." +msgid "" +"Thank you for rescuing me. You elves are very skilled at fighting on the dry " +"land. I envy you." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:1927 @@ -6035,7 +9349,9 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:2052 -msgid "Thank you for rescuing me. I never imagined that we would actually be able to find you elves. Our master was right after all. But more of that later..." +msgid "" +"Thank you for rescuing me. I never imagined that we would actually be able " +"to find you elves. Our master was right after all. But more of that later..." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:2105 @@ -6043,14 +9359,20 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:2177 -msgid "Thank you for rescuing me. May the Sea God's bounty bless you and protect you. If you have any wounded I can help heal them. The blades of the vile humans are terrible indeed." +msgid "" +"Thank you for rescuing me. May the Sea God's bounty bless you and protect " +"you. If you have any wounded I can help heal them. The blades of the vile " +"humans are terrible indeed." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:2225 msgid "What a dark nasty place. Something smells horrible." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:2229 data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:2230 data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:2232 data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:2233 +#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:2229 +#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:2230 +#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:2232 +#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:2233 msgid "Undead Warden" msgstr "" @@ -6063,11 +9385,18 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:2281 -msgid "Esanoo found the elves that we were searching for. He brought them back and they helped free us. I can't believe the humans imprisoned you in such a horrible place. To be stuck in the darkness with those undead. We will make them pay for what they have done!" +msgid "" +"Esanoo found the elves that we were searching for. He brought them back and " +"they helped free us. I can't believe the humans imprisoned you in such a " +"horrible place. To be stuck in the darkness with those undead. We will make " +"them pay for what they have done!" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:2286 -msgid "Do not worry yourself, now that I am free all will be set to rights. It is not our mission to defeat all the evil in this world. Protecting the elves is most important. We must bring them to our master; all else is secondary." +msgid "" +"Do not worry yourself, now that I am free all will be set to rights. It is " +"not our mission to defeat all the evil in this world. Protecting the elves " +"is most important. We must bring them to our master; all else is secondary." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:2291 @@ -6075,63 +9404,104 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:2362 -msgid "No, too many merfolk have died! There are not enough of them left to divine the location of their master. We should have protected the merfolk more carefully. Now our search is hopeless." +msgid "" +"No, too many merfolk have died! There are not enough of them left to divine " +"the location of their master. We should have protected the merfolk more " +"carefully. Now our search is hopeless." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:2429 -msgid "Too many merfolk have died! Even if we save the rest, there will not be enough for them to divine the location of their master. We should have protected the merfolk more carefully. Now our search is hopeless." +msgid "" +"Too many merfolk have died! Even if we save the rest, there will not be " +"enough for them to divine the location of their master. We should have " +"protected the merfolk more carefully. Now our search is hopeless." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:2495 -msgid "Woah, this water is warm. Imagine if we had this back home, more water than I could drink in a lifetime! Hey...wait a minute. Paugh! This water is salty! It tastes terrible, I can't drink this! What use is all this water if you can't drink it?" +msgid "" +"Woah, this water is warm. Imagine if we had this back home, more water than " +"I could drink in a lifetime! Hey...wait a minute. Paugh! This water is " +"salty! It tastes terrible, I can't drink this! What use is all this water if " +"you can't drink it?" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:2536 -msgid "It really is beautiful out here, looking out over the sparkling water. If I didn't have vile humans and traitorous elves at my back I could spend all day just sitting out here. But I really should get back to the battle. Ah, it's a hard knock life." +msgid "" +"It really is beautiful out here, looking out over the sparkling water. If I " +"didn't have vile humans and traitorous elves at my back I could spend all " +"day just sitting out here. But I really should get back to the battle. Ah, " +"it's a hard knock life." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:2545 -msgid "It really is beautiful out here, looking out over the sparkling water. If I didn't have vile humans and Eloh knows what else at my back I could spend all day just sitting out here. But I really should get back to the battle. Ah, it's a hard knock life." +msgid "" +"It really is beautiful out here, looking out over the sparkling water. If I " +"didn't have vile humans and Eloh knows what else at my back I could spend " +"all day just sitting out here. But I really should get back to the battle. " +"Ah, it's a hard knock life." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:2566 -msgid "If I was a landwalker, I might think the view from this sandbar to be amazing. But I am a creature of the sea and I see views like this every day." +msgid "" +"If I was a landwalker, I might think the view from this sandbar to be " +"amazing. But I am a creature of the sea and I see views like this every day." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:2591 -msgid "You trespass upon our land at your own peril. All who oppose the will of the Iron Council shall be crushed!" +msgid "" +"You trespass upon our land at your own peril. All who oppose the will of the " +"Iron Council shall be crushed!" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:2618 -msgid "Foolish elves. We have heard of your pitiful kind. You are but worms compared to the might of the Dark Lady. Coming here shall be your undoing." +msgid "" +"Foolish elves. We have heard of your pitiful kind. You are but worms " +"compared to the might of the Dark Lady. Coming here shall be your undoing." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:2644 -msgid "She said you would come. You may be able to defeat us, but none can defy her. You will bow down in the end. It is your destiny." +msgid "" +"She said you would come. You may be able to defeat us, but none can defy " +"her. You will bow down in the end. It is your destiny." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:2699 -msgid "The time has come. On this most holy day, let us sacrifice these infidels unto the Dark Lady. Their suffering shall be a testament to her power and glory!" +msgid "" +"The time has come. On this most holy day, let us sacrifice these infidels " +"unto the Dark Lady. Their suffering shall be a testament to her power and " +"glory!" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:2717 -msgid "The time has come, my brethren. On this most holy day, let us sacrifice these infidels unto The Dark Lady. Their suffering shall be a testament to her power and glory!" +msgid "" +"The time has come, my brethren. On this most holy day, let us sacrifice " +"these infidels unto The Dark Lady. Their suffering shall be a testament to " +"her power and glory!" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:2772 -msgid "Oh no! Our enchantress, We-jial. Where did they hide her? What horrible fate has befallen her? If only we could have saved her in time. " +msgid "" +"Oh no! Our enchantress, We-jial. Where did they hide her? What horrible fate " +"has befallen her? If only we could have saved her in time. " msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:2777 -msgid "The Sea God will carry her soul out to sea and bear it to the deeps. May he watch over her until the day we are all together again." +msgid "" +"The Sea God will carry her soul out to sea and bear it to the deeps. May he " +"watch over her until the day we are all together again." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:2787 -msgid "Esanoo said there were five merfolk captured. We only found four. Where did they hide the last one? What horrible fate has befallen her?" +msgid "" +"Esanoo said there were five merfolk captured. We only found four. Where did " +"they hide the last one? What horrible fate has befallen her?" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:2792 -msgid "They took We-jial, our enchantress, away from us. But she is at peace now. The Sea God will carry her soul out to sea and bear it to the deeps. May he watch over her until the day we are all together again." +msgid "" +"They took We-jial, our enchantress, away from us. But she is at peace now. " +"The Sea God will carry her soul out to sea and bear it to the deeps. May he " +"watch over her until the day we are all together again." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:2805 @@ -6139,15 +9509,22 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:2817 -msgid "May the Sea God protect us. They are being burnt alive! It's terrible, I can't bear to watch." +msgid "" +"May the Sea God protect us. They are being burnt alive! It's terrible, I " +"can't bear to watch." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:2822 data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:2837 -msgid "The Sea God will carry their souls out to sea and bear them to the deeps. May he watch over them until the day we are all together again." +#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:2822 +#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:2837 +msgid "" +"The Sea God will carry their souls out to sea and bear them to the deeps. " +"May he watch over them until the day we are all together again." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:2832 -msgid "Eloh protect us. They are being burnt alive! I do not know what the purpose of the unholy sacrifice is, but it is sickening to watch." +msgid "" +"Eloh protect us. They are being burnt alive! I do not know what the purpose " +"of the unholy sacrifice is, but it is sickening to watch." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:2883 @@ -6155,19 +9532,27 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:2889 -msgid "We couldn't save enough of the merfolk. We have failed. Now we shall never be able to meet the merfolk's leader!" +msgid "" +"We couldn't save enough of the merfolk. We have failed. Now we shall never " +"be able to meet the merfolk's leader!" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:2907 -msgid "Oh Master, forgive me. I could not save them all in time. Vile humans, you shall pay twice over for what you have done!" +msgid "" +"Oh Master, forgive me. I could not save them all in time. Vile humans, you " +"shall pay twice over for what you have done!" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:2931 -msgid "The stinkin' elves have freed some of the merfolk. And still they fight on. Execute plan B. And kill those merfolk!" +msgid "" +"The stinkin' elves have freed some of the merfolk. And still they fight on. " +"Execute plan B. And kill those merfolk!" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:3165 -msgid "I'm sorry Kaleh, I cannot let our people slaughter each other. There must be a way to stop this." +msgid "" +"I'm sorry Kaleh, I cannot let our people slaughter each other. There must be " +"a way to stop this." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:3171 @@ -6179,19 +9564,33 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:3190 -msgid "Oh Eloh, you know how long I have faithfully served you. I ask you now a boon in return. Do not kill the boy Kaleh, he is just doing what his heart tells him to do. Did you not say: 'to err is elven, but to forgive divine'? " +msgid "" +"Oh Eloh, you know how long I have faithfully served you. I ask you now a " +"boon in return. Do not kill the boy Kaleh, he is just doing what his heart " +"tells him to do. Did you not say: 'to err is elven, but to forgive divine'? " msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:3195 -msgid "You dare to lecture me? I am a god and you are but a mortal. You of all people should know that your position is to enforce my will, not question it!" +msgid "" +"You dare to lecture me? I am a god and you are but a mortal. You of all " +"people should know that your position is to enforce my will, not question it!" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:3201 -msgid "But you yourself can see that many of our people's faith is wavering. You cannot gain their loyalty by slaughtering the boy and his friends. Be merciful and kind, as you have always been, and there may be no need for this self-annihilating conflict." +msgid "" +"But you yourself can see that many of our people's faith is wavering. You " +"cannot gain their loyalty by slaughtering the boy and his friends. Be " +"merciful and kind, as you have always been, and there may be no need for " +"this self-annihilating conflict." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:3206 -msgid "Times have changed, mercy is a sign of weakness. Let this be a lesson to everyone, absolute loyalty is absolute strength. It is clear that you do not understand this concept, Zhul. My people, now is a time to tear down the old guard and create a new empire of strength, fealty and glory! I shall grant those who are loyal eternal life and we will triumph over all enemies!" +msgid "" +"Times have changed, mercy is a sign of weakness. Let this be a lesson to " +"everyone, absolute loyalty is absolute strength. It is clear that you do not " +"understand this concept, Zhul. My people, now is a time to tear down the old " +"guard and create a new empire of strength, fealty and glory! I shall grant " +"those who are loyal eternal life and we will triumph over all enemies!" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:3212 @@ -6199,7 +9598,11 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:3217 -msgid "No, I don't think you shall pester me any more. You shall be as a statue, forced to watch events unfold and helpless to interfere. Yes, I think this will be an appropriate punishment. Then perhaps you will learn not to question my divine will." +msgid "" +"No, I don't think you shall pester me any more. You shall be as a statue, " +"forced to watch events unfold and helpless to interfere. Yes, I think this " +"will be an appropriate punishment. Then perhaps you will learn not to " +"question my divine will." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:3262 @@ -6222,7 +9625,12 @@ msgid "Pretty lady say elves bad. Kill elves. Kill!" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:3337 data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:3338 data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:3339 data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:3362 data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:3363 data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:3364 +#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:3337 +#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:3338 +#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:3339 +#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:3362 +#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:3363 +#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:3364 msgid "Angry Crab" msgstr "" @@ -6243,23 +9651,40 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:3386 -msgid "It is finished. See, my people, Tanstafaal has been killed by his own hand, and the thing pretending to be our god is gone." +msgid "" +"It is finished. See, my people, Tanstafaal has been killed by his own hand, " +"and the thing pretending to be our god is gone." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:3392 -msgid "You who call yourself Eloh, I challenge you, if you are truly our god, then show yourself, and strike me down where I stand!" +msgid "" +"You who call yourself Eloh, I challenge you, if you are truly our god, then " +"show yourself, and strike me down where I stand!" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:3402 -msgid "Nothing. Eloh may still watch over us, but that thing was not her. And yet, I do not hold a grudge against all of you who rebelled. I too was deceived at first, and unlike the pretender, I am merciful. For there are too few of us left for us to slaughter each other over minor grievances. Let us declare a general amnesty and unite again, going forward hand in hand, for, god or no god, I will help us find a better land, or die trying." +msgid "" +"Nothing. Eloh may still watch over us, but that thing was not her. And yet, " +"I do not hold a grudge against all of you who rebelled. I too was deceived " +"at first, and unlike the pretender, I am merciful. For there are too few of " +"us left for us to slaughter each other over minor grievances. Let us declare " +"a general amnesty and unite again, going forward hand in hand, for, god or " +"no god, I will help us find a better land, or die trying." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:3409 -msgid "I think I speak for all of us when I say that we accept your offer of amnesty and will follow you again. You have proved yourself capable as a leader and we too tire of this bloodshed. In hindsight perhaps we were wrong about Eloh and Tanstafaal; we shall have to think about this long and hard." +msgid "" +"I think I speak for all of us when I say that we accept your offer of " +"amnesty and will follow you again. You have proved yourself capable as a " +"leader and we too tire of this bloodshed. In hindsight perhaps we were wrong " +"about Eloh and Tanstafaal; we shall have to think about this long and hard." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:3444 -msgid "Thank you. And I have also not forgotten the pledge I made to our merfolk friends. If it is possible, I would like to meet with your master. Your conduct is a testament to your people, and I, at least, trust you." +msgid "" +"Thank you. And I have also not forgotten the pledge I made to our merfolk " +"friends. If it is possible, I would like to meet with your master. Your " +"conduct is a testament to your people, and I, at least, trust you." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:3449 @@ -6283,10 +9708,19 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:3513 -msgid "Good, for that is just a taste. You are fools to interfere with our affairs, and the Iron Council does not tolerate fools. The Dark Lady shall swallow your souls and you shall writhe in eternal torment. Arise my brethren, by her power those who have died shall rise up and join us! The very rocks too shall rise up out of the water to aid our crossing. Like a plague we shall pour forth and drive the non-believers before us!" +msgid "" +"Good, for that is just a taste. You are fools to interfere with our affairs, " +"and the Iron Council does not tolerate fools. The Dark Lady shall swallow " +"your souls and you shall writhe in eternal torment. Arise my brethren, by " +"her power those who have died shall rise up and join us! The very rocks too " +"shall rise up out of the water to aid our crossing. Like a plague we shall " +"pour forth and drive the non-believers before us!" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:3558 data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:3559 data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:3560 data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:3561 +#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:3558 +#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:3559 +#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:3560 +#: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:3561 msgid "Arisen Warrior" msgstr "" @@ -6295,31 +9729,55 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:3572 -msgid "Our people are scattered and exhausted, where will we go now Kaleh? Shall we retreat back into the dunes?" +msgid "" +"Our people are scattered and exhausted, where will we go now Kaleh? Shall we " +"retreat back into the dunes?" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:3578 -msgid "Before I decide, I have just one question: How did you merfolk plan on bringing us to meet your master, if she dwells far beneath the sea?" +msgid "" +"Before I decide, I have just one question: How did you merfolk plan on " +"bringing us to meet your master, if she dwells far beneath the sea?" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:3583 -msgid "Actually we prefer to dwell in the shallow waters, where we may frolic in the great coral reefs under the sun and moon. But I digress, we realize that you people cannot swim like us, and I believe I may have a solution." +msgid "" +"Actually we prefer to dwell in the shallow waters, where we may frolic in " +"the great coral reefs under the sun and moon. But I digress, we realize that " +"you people cannot swim like us, and I believe I may have a solution." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:3588 -msgid "The humans of the Iron Council dwell in a large island to the northwest; I was taken there several times for interrogation. It is a fearsome place, full of black rock and tall peaks, but in the center is a lagoon. In the lagoon, I saw several ships anchored, which we might be able to use to transport your people across the waves." +msgid "" +"The humans of the Iron Council dwell in a large island to the northwest; I " +"was taken there several times for interrogation. It is a fearsome place, " +"full of black rock and tall peaks, but in the center is a lagoon. In the " +"lagoon, I saw several ships anchored, which we might be able to use to " +"transport your people across the waves." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:3594 -msgid "Across the waves!?! We are a people of the desert, we know nothing of piloting such vessels. And I do not like the idea of putting my life at the mercy of some human-built ship." +msgid "" +"Across the waves!?! We are a people of the desert, we know nothing of " +"piloting such vessels. And I do not like the idea of putting my life at the " +"mercy of some human-built ship." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:3599 -msgid "We have often spied on the humans and have picked up some knowledge of piloting. We also have some magical skills that allow us to control the winds and thus we can easily propel the ships in the right direction. Once out on the open sea we should be safe from danger. Besides our master lives far out in the waters, trying to find her and bearing her back here would take too long and there is no other way to get you to her." +msgid "" +"We have often spied on the humans and have picked up some knowledge of " +"piloting. We also have some magical skills that allow us to control the " +"winds and thus we can easily propel the ships in the right direction. Once " +"out on the open sea we should be safe from danger. Besides our master lives " +"far out in the waters, trying to find her and bearing her back here would " +"take too long and there is no other way to get you to her." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:3605 -msgid "We have already gone to many strange places and survived. I trust the merfolk, if they believe that they can transport us safely across the waters, then I will put my life in their hands." +msgid "" +"We have already gone to many strange places and survived. I trust the " +"merfolk, if they believe that they can transport us safely across the " +"waters, then I will put my life in their hands." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:3611 @@ -6331,19 +9789,35 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:3631 -msgid "Ach, being stuck between the water and the sun is a terrible place to be, but where you go I will follow." +msgid "" +"Ach, being stuck between the water and the sun is a terrible place to be, " +"but where you go I will follow." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:3641 -msgid " $ally_name scared of big water and bright sun, but $ally_name will not dishonor Great Leader. Great Leader say follow Kaleh, and $ally_name will do so." +msgid "" +" $ally_name scared of big water and bright sun, but $ally_name will not " +"dishonor Great Leader. Great Leader say follow Kaleh, and $ally_name will do " +"so." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:3649 -msgid "We have attacked the humans in the past, when their boats trespass in our waters, and so they fear us greatly. Their dark mages have cast protective spells upon their boats, preventing any of our kind from boarding them. I am afraid that we cannot capture the boats for you. We will, of course, help you hold off the humans. Later, once we escape, with your help I think we can dispel the protections, but for now you must seize them yourselves." +msgid "" +"We have attacked the humans in the past, when their boats trespass in our " +"waters, and so they fear us greatly. Their dark mages have cast protective " +"spells upon their boats, preventing any of our kind from boarding them. I am " +"afraid that we cannot capture the boats for you. We will, of course, help " +"you hold off the humans. Later, once we escape, with your help I think we " +"can dispel the protections, but for now you must seize them yourselves." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:3654 -msgid "There are four boats in the lagoon. Once you have captured each of the four then we can help you steer them out into the open water and to freedom. Then we can pilot them to shore, safely away from the humans, and load the rest of your people onboard. But we will need all four boats to fit all of your remaining people. " +msgid "" +"There are four boats in the lagoon. Once you have captured each of the four " +"then we can help you steer them out into the open water and to freedom. Then " +"we can pilot them to shore, safely away from the humans, and load the rest " +"of your people onboard. But we will need all four boats to fit all of your " +"remaining people. " msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:3660 @@ -6351,7 +9825,9 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:3666 -msgid "Though the cost be high, we do what we must. Come let us go capture those boats." +msgid "" +"Though the cost be high, we do what we must. Come let us go capture those " +"boats." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:3674 @@ -6359,11 +9835,14 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:3965 -msgid "You think you can strike me down. This is just a small part of my true power." +msgid "" +"You think you can strike me down. This is just a small part of my true power." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:3971 -msgid "Small part or no, if it is mortally possible to destroy you, I shall. Your hands are stained in our blood, you are not our god." +msgid "" +"Small part or no, if it is mortally possible to destroy you, I shall. Your " +"hands are stained in our blood, you are not our god." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:3995 @@ -6375,15 +9854,21 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:4012 -msgid "That was just an apparition, but if we meet again I will make her pay for all that she has done." +msgid "" +"That was just an apparition, but if we meet again I will make her pay for " +"all that she has done." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:4025 -msgid "Mistress gone, must follow commands, but Nym master too, Nym say must protect elves, but mistress say must kill elves, but must protect, must kill, protect, kill, protect, kill, aauuggghhhhh!!!" +msgid "" +"Mistress gone, must follow commands, but Nym master too, Nym say must " +"protect elves, but mistress say must kill elves, but must protect, must " +"kill, protect, kill, protect, kill, aauuggghhhhh!!!" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:4036 -msgid "He just collapsed, the conflicting orders must have been too much for him." +msgid "" +"He just collapsed, the conflicting orders must have been too much for him." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:4041 @@ -6391,23 +9876,38 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:4061 -msgid "I'm sorry, Kaleh. My faith clouded my reason. But I wanted so very much to believe." +msgid "" +"I'm sorry, Kaleh. My faith clouded my reason. But I wanted so very much to " +"believe." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:4067 -msgid "You do not need to apologize. What you did was very brave. I wish to...to whatever god still watches over us, that this bloodshed was not necessary. But I could not let half my people be co-opted by that thing. As horrible as it sounds, even death is a better fate." +msgid "" +"You do not need to apologize. What you did was very brave. I wish to...to " +"whatever god still watches over us, that this bloodshed was not necessary. " +"But I could not let half my people be co-opted by that thing. As horrible as " +"it sounds, even death is a better fate." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:4073 -msgid "So when you had the strange encounter with that human Durstrag and his guards, just after we escaped the caves, you were talking to Eloh, or whatever she is?" +msgid "" +"So when you had the strange encounter with that human Durstrag and his " +"guards, just after we escaped the caves, you were talking to Eloh, or " +"whatever she is?" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:4079 -msgid "Yes, she appeared only to me and demanded that I surrender to the humans. When I refused she threatened me, saying she would kill me if I refused. That's when I really started to get suspicious." +msgid "" +"Yes, she appeared only to me and demanded that I surrender to the humans. " +"When I refused she threatened me, saying she would kill me if I refused. " +"That's when I really started to get suspicious." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:4085 -msgid "It is clear that that thing was not our god. I do not know what it was, but I have to keep believing that Eloh is out there somewhere. Without our faith, what do we have left?" +msgid "" +"It is clear that that thing was not our god. I do not know what it was, but " +"I have to keep believing that Eloh is out there somewhere. Without our " +"faith, what do we have left?" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:4091 @@ -6415,7 +9915,11 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:4097 -msgid "That's not enough. Look, you're a wonderful girl Nym, and Kaleh, you've shown yourself to be a great leader, but our actions have to mean something more than just our day-to-day survival. There has to be a higher purpose, Eloh must have some sort of plan for us. We have to keep believing." +msgid "" +"That's not enough. Look, you're a wonderful girl Nym, and Kaleh, you've " +"shown yourself to be a great leader, but our actions have to mean something " +"more than just our day-to-day survival. There has to be a higher purpose, " +"Eloh must have some sort of plan for us. We have to keep believing." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:4103 @@ -6423,7 +9927,9 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:4141 -msgid "You cannot defeat me, I am protected by the goddess now. Finally, Kaleh, I will show everyone who is stronger!" +msgid "" +"You cannot defeat me, I am protected by the goddess now. Finally, Kaleh, I " +"will show everyone who is stronger!" msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:4147 @@ -6431,7 +9937,8 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:4170 -msgid "No, do not kill him. He may deserve it, but he will not die at my hands." +msgid "" +"No, do not kill him. He may deserve it, but he will not die at my hands." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:4175 @@ -6439,7 +9946,9 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:4186 -msgid "Why did he have to kill himself? Oh poor misguided Tanstafaal. We have lost too many elves today." +msgid "" +"Why did he have to kill himself? Oh poor misguided Tanstafaal. We have lost " +"too many elves today." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:4192 @@ -6451,7 +9960,9 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:4299 -msgid "We've run out of time. The humans are gaining strength and will surely overwhelm us now." +msgid "" +"We've run out of time. The humans are gaining strength and will surely " +"overwhelm us now." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:4315 @@ -6459,30 +9970,76 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:4321 -msgid "Good, then let's get out of here. The merfolk will help you guide the ships. I'll marshall the rest of our people and retreat from this bloody battlefield. We'll meet you along the coastline west of here. Don't worry about losing us, we'll stick to the coast and the merfolk will help us keep in contact. Once we've escaped and are out of range of any counterattacks by the humans, we can load the rest of our people onto the ships." +msgid "" +"Good, then let's get out of here. The merfolk will help you guide the ships. " +"I'll marshall the rest of our people and retreat from this bloody " +"battlefield. We'll meet you along the coastline west of here. Don't worry " +"about losing us, we'll stick to the coast and the merfolk will help us keep " +"in contact. Once we've escaped and are out of range of any counterattacks by " +"the humans, we can load the rest of our people onto the ships." msgstr "" #: data/campaigns/Under_the_Burning_Suns/scenarios/9_Water.cfg:4326 -msgid "Then by the Sea God's hand I call forth the winds. May they confound our enemies and blow these ships to safety!" +msgid "" +"Then by the Sea God's hand I call forth the winds. May they confound our " +"enemies and blow these ships to safety!" msgstr "" #: data/campaigns/Under_the_Burning_Suns/units/Alien_Body.cfg:5 msgid "Central Body" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/units/Alien_Body2.cfg:31 data/campaigns/Under_the_Burning_Suns/units/Alien_Body3.cfg:32 data/campaigns/Under_the_Burning_Suns/units/Alien_Spire.cfg:25 data/campaigns/Under_the_Burning_Suns/units/Alien_Body.cfg:30 data/campaigns/Under_the_Burning_Suns/units/Alien_Minion.cfg:25 -msgid "This thing is impossible to describe, no one has seen anything like it before." +#: data/campaigns/Under_the_Burning_Suns/units/Alien_Body2.cfg:31 +#: data/campaigns/Under_the_Burning_Suns/units/Alien_Body3.cfg:32 +#: data/campaigns/Under_the_Burning_Suns/units/Alien_Spire.cfg:25 +#: data/campaigns/Under_the_Burning_Suns/units/Alien_Body.cfg:30 +#: data/campaigns/Under_the_Burning_Suns/units/Alien_Minion.cfg:25 +msgid "" +"This thing is impossible to describe, no one has seen anything like it " +"before." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/units/Alien_Body2.cfg:35 data/campaigns/Under_the_Burning_Suns/units/Alien_Body2.cfg:36 data/campaigns/Under_the_Burning_Suns/units/Alien_Body2.cfg:54 data/campaigns/Under_the_Burning_Suns/units/Alien_Body2.cfg:55 data/campaigns/Under_the_Burning_Suns/units/Alien_Body3.cfg:36 data/campaigns/Under_the_Burning_Suns/units/Alien_Body3.cfg:37 data/campaigns/Under_the_Burning_Suns/units/Alien_Body3.cfg:54 data/campaigns/Under_the_Burning_Suns/units/Alien_Body3.cfg:55 data/campaigns/Under_the_Burning_Suns/units/Alien_Spire.cfg:28 data/campaigns/Under_the_Burning_Suns/units/Alien_Spire.cfg:29 data/campaigns/Under_the_Burning_Suns/units/Alien_Body.cfg:33 data/campaigns/Under_the_Burning_Suns/units/Alien_Body.cfg:34 data/campaigns/Under_the_Burning_Suns/units/Alien_Body.cfg:52 data/campaigns/Under_the_Burning_Suns/units/Alien_Body.cfg:53 data/campaigns/Under_the_Burning_Suns/units/Alien_Minion.cfg:51 data/campaigns/Under_the_Burning_Suns/units/Alien_Minion.cfg:52 +#: data/campaigns/Under_the_Burning_Suns/units/Alien_Body2.cfg:35 +#: data/campaigns/Under_the_Burning_Suns/units/Alien_Body2.cfg:36 +#: data/campaigns/Under_the_Burning_Suns/units/Alien_Body2.cfg:54 +#: data/campaigns/Under_the_Burning_Suns/units/Alien_Body2.cfg:55 +#: data/campaigns/Under_the_Burning_Suns/units/Alien_Body3.cfg:36 +#: data/campaigns/Under_the_Burning_Suns/units/Alien_Body3.cfg:37 +#: data/campaigns/Under_the_Burning_Suns/units/Alien_Body3.cfg:54 +#: data/campaigns/Under_the_Burning_Suns/units/Alien_Body3.cfg:55 +#: data/campaigns/Under_the_Burning_Suns/units/Alien_Spire.cfg:28 +#: data/campaigns/Under_the_Burning_Suns/units/Alien_Spire.cfg:29 +#: data/campaigns/Under_the_Burning_Suns/units/Alien_Body.cfg:33 +#: data/campaigns/Under_the_Burning_Suns/units/Alien_Body.cfg:34 +#: data/campaigns/Under_the_Burning_Suns/units/Alien_Body.cfg:52 +#: data/campaigns/Under_the_Burning_Suns/units/Alien_Body.cfg:53 +#: data/campaigns/Under_the_Burning_Suns/units/Alien_Minion.cfg:51 +#: data/campaigns/Under_the_Burning_Suns/units/Alien_Minion.cfg:52 msgid "energy ray" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/units/Ethereal_Spectre.cfg:84 data/campaigns/Under_the_Burning_Suns/units/Alien_Body2.cfg:38 data/campaigns/Under_the_Burning_Suns/units/Alien_Body2.cfg:57 data/campaigns/Under_the_Burning_Suns/units/Alien_Body3.cfg:39 data/campaigns/Under_the_Burning_Suns/units/Alien_Body3.cfg:57 data/campaigns/Under_the_Burning_Suns/units/Alien_Spire.cfg:31 data/campaigns/Under_the_Burning_Suns/units/Haunt.cfg:29 data/campaigns/Under_the_Burning_Suns/units/Haunt.cfg:49 data/campaigns/Under_the_Burning_Suns/units/Ethereal_Wraith.cfg:61 data/campaigns/Under_the_Burning_Suns/units/Ethereal_Ghost.cfg:32 data/campaigns/Under_the_Burning_Suns/units/Ethereal_Ghost.cfg:51 data/campaigns/Under_the_Burning_Suns/units/Alien_Body.cfg:36 data/campaigns/Under_the_Burning_Suns/units/Alien_Body.cfg:55 data/campaigns/Under_the_Burning_Suns/units/Spider_Lich.cfg:22 data/campaigns/Under_the_Burning_Suns/units/Spider_Lich.cfg:41 data/campaigns/Under_the_Burning_Suns/units/Corrupted_Elf.cfg:59 data/campaigns/Under_the_Burning_Suns/units/Alien_Minion.cfg:54 +#: data/campaigns/Under_the_Burning_Suns/units/Ethereal_Spectre.cfg:84 +#: data/campaigns/Under_the_Burning_Suns/units/Alien_Body2.cfg:38 +#: data/campaigns/Under_the_Burning_Suns/units/Alien_Body2.cfg:57 +#: data/campaigns/Under_the_Burning_Suns/units/Alien_Body3.cfg:39 +#: data/campaigns/Under_the_Burning_Suns/units/Alien_Body3.cfg:57 +#: data/campaigns/Under_the_Burning_Suns/units/Alien_Spire.cfg:31 +#: data/campaigns/Under_the_Burning_Suns/units/Haunt.cfg:29 +#: data/campaigns/Under_the_Burning_Suns/units/Haunt.cfg:49 +#: data/campaigns/Under_the_Burning_Suns/units/Ethereal_Wraith.cfg:61 +#: data/campaigns/Under_the_Burning_Suns/units/Ethereal_Ghost.cfg:32 +#: data/campaigns/Under_the_Burning_Suns/units/Ethereal_Ghost.cfg:51 +#: data/campaigns/Under_the_Burning_Suns/units/Alien_Body.cfg:36 +#: data/campaigns/Under_the_Burning_Suns/units/Alien_Body.cfg:55 +#: data/campaigns/Under_the_Burning_Suns/units/Spider_Lich.cfg:22 +#: data/campaigns/Under_the_Burning_Suns/units/Spider_Lich.cfg:41 +#: data/campaigns/Under_the_Burning_Suns/units/Corrupted_Elf.cfg:59 +#: data/campaigns/Under_the_Burning_Suns/units/Alien_Minion.cfg:54 msgid "cold" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/units/Alien_Body2.cfg:6 data/campaigns/Under_the_Burning_Suns/units/Alien_Body3.cfg:7 +#: data/campaigns/Under_the_Burning_Suns/units/Alien_Body2.cfg:6 +#: data/campaigns/Under_the_Burning_Suns/units/Alien_Body3.cfg:7 msgid "Weakened Central Body" msgstr "" @@ -6490,11 +10047,80 @@ msgid "Crawling Horror" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/units/Confused_Ant.cfg:20 data/campaigns/Under_the_Burning_Suns/units/Confused_Ant.cfg:21 data/campaigns/Under_the_Burning_Suns/units/Ant.cfg:20 data/campaigns/Under_the_Burning_Suns/units/Ant.cfg:21 data/campaigns/Under_the_Burning_Suns/units/Dread_Bat.cfg:32 data/campaigns/Under_the_Burning_Suns/units/Dread_Bat.cfg:33 data/campaigns/Under_the_Burning_Suns/units/Cave_Spider2.cfg:34 data/campaigns/Under_the_Burning_Suns/units/Cave_Spider2.cfg:35 data/campaigns/Under_the_Burning_Suns/units/Blank.cfg:26 data/campaigns/Under_the_Burning_Suns/units/Blank.cfg:27 data/campaigns/Under_the_Burning_Suns/units/Alien_Minion.cfg:29 data/campaigns/Under_the_Burning_Suns/units/Alien_Minion.cfg:30 +#: data/campaigns/Under_the_Burning_Suns/units/Confused_Ant.cfg:20 +#: data/campaigns/Under_the_Burning_Suns/units/Confused_Ant.cfg:21 +#: data/campaigns/Under_the_Burning_Suns/units/Ant.cfg:20 +#: data/campaigns/Under_the_Burning_Suns/units/Ant.cfg:21 +#: data/campaigns/Under_the_Burning_Suns/units/Dread_Bat.cfg:32 +#: data/campaigns/Under_the_Burning_Suns/units/Dread_Bat.cfg:33 +#: data/campaigns/Under_the_Burning_Suns/units/Cave_Spider2.cfg:34 +#: data/campaigns/Under_the_Burning_Suns/units/Cave_Spider2.cfg:35 +#: data/campaigns/Under_the_Burning_Suns/units/Blank.cfg:26 +#: data/campaigns/Under_the_Burning_Suns/units/Blank.cfg:27 +#: data/campaigns/Under_the_Burning_Suns/units/Alien_Minion.cfg:29 +#: data/campaigns/Under_the_Burning_Suns/units/Alien_Minion.cfg:30 msgid "fangs" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/units/Confused_Ant.cfg:23 data/campaigns/Under_the_Burning_Suns/units/Desert_Hunter.cfg:36 data/campaigns/Under_the_Burning_Suns/units/Ant.cfg:23 data/campaigns/Under_the_Burning_Suns/units/Ethereal_Spectre.cfg:55 data/campaigns/Under_the_Burning_Suns/units/Kaleh_Fighter.cfg:38 data/campaigns/Under_the_Burning_Suns/units/Dwarvish_Scout.cfg:27 data/campaigns/Under_the_Burning_Suns/units/Dwarvish_Scout.cfg:63 data/campaigns/Under_the_Burning_Suns/units/Human_Commander.cfg:44 data/campaigns/Under_the_Burning_Suns/units/Desert_Avenger.cfg:70 data/campaigns/Under_the_Burning_Suns/units/Desert_Avenger.cfg:250 data/campaigns/Under_the_Burning_Suns/units/Nym_Prowler.cfg:40 data/campaigns/Under_the_Burning_Suns/units/Desert_Horseman.cfg:54 data/campaigns/Under_the_Burning_Suns/units/Crab_Man.cfg:22 data/campaigns/Under_the_Burning_Suns/units/Desert_Marksman.cfg:39 data/campaigns/Under_the_Burning_Suns/units/Desert_Marksman.cfg:201 data/campaigns/Under_the_Burning_Suns/units/Dwarvish_Explorer.cfg:33 data/campaigns/Under_the_Burning_Suns/units/Dwarvish_Explorer.cfg:102 data/campaigns/Under_the_Burning_Suns/units/Desert_Ranger.cfg:71 data/campaigns/Under_the_Burning_Suns/units/Desert_Ranger.cfg:247 data/campaigns/Under_the_Burning_Suns/units/Nym_Sentinel.cfg:39 data/campaigns/Under_the_Burning_Suns/units/Desert_Archer.cfg:62 data/campaigns/Under_the_Burning_Suns/units/Desert_Archer.cfg:212 data/campaigns/Under_the_Burning_Suns/units/Desert_Sharpshooter.cfg:69 data/campaigns/Under_the_Burning_Suns/units/Desert_Sharpshooter.cfg:263 data/campaigns/Under_the_Burning_Suns/units/Desert_Marshal.cfg:45 data/campaigns/Under_the_Burning_Suns/units/Desert_Outrider.cfg:49 data/campaigns/Under_the_Burning_Suns/units/Naga_Hunter.cfg:43 data/campaigns/Under_the_Burning_Suns/units/Desert_Hero.cfg:38 data/campaigns/Under_the_Burning_Suns/units/Dwarvish_Pathfinder.cfg:27 data/campaigns/Under_the_Burning_Suns/units/Dwarvish_Pathfinder.cfg:83 data/campaigns/Under_the_Burning_Suns/units/Lava_Monster3.cfg:30 data/campaigns/Under_the_Burning_Suns/units/Kaleh_Marshal.cfg:42 data/campaigns/Under_the_Burning_Suns/units/Kaleh_Hero.cfg:37 data/campaigns/Under_the_Burning_Suns/units/Dread_Bat.cfg:35 data/campaigns/Under_the_Burning_Suns/units/Desert_Captain.cfg:44 data/campaigns/Under_the_Burning_Suns/units/Cave_Spider2.cfg:37 data/campaigns/Under_the_Burning_Suns/units/Ethereal_Wraith.cfg:32 data/campaigns/Under_the_Burning_Suns/units/Ethereal_Nightgaunt.cfg:59 data/campaigns/Under_the_Burning_Suns/units/Desert_Sentinel.cfg:41 data/campaigns/Under_the_Burning_Suns/units/Kaleh_Captain.cfg:41 data/campaigns/Under_the_Burning_Suns/units/Kaleh_Champion.cfg:39 data/campaigns/Under_the_Burning_Suns/units/Garak_Marshal.cfg:42 data/campaigns/Under_the_Burning_Suns/units/Desert_Scout.cfg:48 data/campaigns/Under_the_Burning_Suns/units/Dark_Assassin1.cfg:24 data/campaigns/Under_the_Burning_Suns/units/Dark_Assassin1.cfg:51 data/campaigns/Under_the_Burning_Suns/units/Dark_Assassin2.cfg:24 data/campaigns/Under_the_Burning_Suns/units/Dark_Assassin2.cfg:51 data/campaigns/Under_the_Burning_Suns/units/Dark_Assassin3.cfg:27 data/campaigns/Under_the_Burning_Suns/units/Dark_Assassin3.cfg:54 data/campaigns/Under_the_Burning_Suns/units/Undead_Horseman.cfg:38 data/campaigns/Under_the_Burning_Suns/units/Corrupted_Elf.cfg:32 data/campaigns/Under_the_Burning_Suns/units/Nym_Hunter.cfg:36 data/campaigns/Under_the_Burning_Suns/units/Desert_Champion.cfg:39 data/campaigns/Under_the_Burning_Suns/units/Garak_Captain.cfg:41 data/campaigns/Under_the_Burning_Suns/units/Desert_Prowler.cfg:42 data/campaigns/Under_the_Burning_Suns/units/Alien_Minion.cfg:32 data/campaigns/Under_the_Burning_Suns/units/Desert_Fighter.cfg:39 data/campaigns/Under_the_Burning_Suns/units/Ethereal_Shadow.cfg:32 data/campaigns/Under_the_Burning_Suns/units/Desert_Rider.cfg:48 +#: data/campaigns/Under_the_Burning_Suns/units/Confused_Ant.cfg:23 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Hunter.cfg:36 +#: data/campaigns/Under_the_Burning_Suns/units/Ant.cfg:23 +#: data/campaigns/Under_the_Burning_Suns/units/Ethereal_Spectre.cfg:55 +#: data/campaigns/Under_the_Burning_Suns/units/Kaleh_Fighter.cfg:38 +#: data/campaigns/Under_the_Burning_Suns/units/Dwarvish_Scout.cfg:27 +#: data/campaigns/Under_the_Burning_Suns/units/Dwarvish_Scout.cfg:63 +#: data/campaigns/Under_the_Burning_Suns/units/Human_Commander.cfg:44 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Avenger.cfg:70 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Avenger.cfg:250 +#: data/campaigns/Under_the_Burning_Suns/units/Nym_Prowler.cfg:40 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Horseman.cfg:54 +#: data/campaigns/Under_the_Burning_Suns/units/Crab_Man.cfg:22 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Marksman.cfg:39 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Marksman.cfg:201 +#: data/campaigns/Under_the_Burning_Suns/units/Dwarvish_Explorer.cfg:33 +#: data/campaigns/Under_the_Burning_Suns/units/Dwarvish_Explorer.cfg:102 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Ranger.cfg:71 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Ranger.cfg:247 +#: data/campaigns/Under_the_Burning_Suns/units/Nym_Sentinel.cfg:39 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Archer.cfg:62 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Archer.cfg:212 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Sharpshooter.cfg:69 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Sharpshooter.cfg:263 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Marshal.cfg:45 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Outrider.cfg:49 +#: data/campaigns/Under_the_Burning_Suns/units/Naga_Hunter.cfg:43 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Hero.cfg:38 +#: data/campaigns/Under_the_Burning_Suns/units/Dwarvish_Pathfinder.cfg:27 +#: data/campaigns/Under_the_Burning_Suns/units/Dwarvish_Pathfinder.cfg:83 +#: data/campaigns/Under_the_Burning_Suns/units/Lava_Monster3.cfg:30 +#: data/campaigns/Under_the_Burning_Suns/units/Kaleh_Marshal.cfg:42 +#: data/campaigns/Under_the_Burning_Suns/units/Kaleh_Hero.cfg:37 +#: data/campaigns/Under_the_Burning_Suns/units/Dread_Bat.cfg:35 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Captain.cfg:44 +#: data/campaigns/Under_the_Burning_Suns/units/Cave_Spider2.cfg:37 +#: data/campaigns/Under_the_Burning_Suns/units/Ethereal_Wraith.cfg:32 +#: data/campaigns/Under_the_Burning_Suns/units/Ethereal_Nightgaunt.cfg:59 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Sentinel.cfg:41 +#: data/campaigns/Under_the_Burning_Suns/units/Kaleh_Captain.cfg:41 +#: data/campaigns/Under_the_Burning_Suns/units/Kaleh_Champion.cfg:39 +#: data/campaigns/Under_the_Burning_Suns/units/Garak_Marshal.cfg:42 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Scout.cfg:48 +#: data/campaigns/Under_the_Burning_Suns/units/Dark_Assassin1.cfg:24 +#: data/campaigns/Under_the_Burning_Suns/units/Dark_Assassin1.cfg:51 +#: data/campaigns/Under_the_Burning_Suns/units/Dark_Assassin2.cfg:24 +#: data/campaigns/Under_the_Burning_Suns/units/Dark_Assassin2.cfg:51 +#: data/campaigns/Under_the_Burning_Suns/units/Dark_Assassin3.cfg:27 +#: data/campaigns/Under_the_Burning_Suns/units/Dark_Assassin3.cfg:54 +#: data/campaigns/Under_the_Burning_Suns/units/Undead_Horseman.cfg:38 +#: data/campaigns/Under_the_Burning_Suns/units/Corrupted_Elf.cfg:32 +#: data/campaigns/Under_the_Burning_Suns/units/Nym_Hunter.cfg:36 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Champion.cfg:39 +#: data/campaigns/Under_the_Burning_Suns/units/Garak_Captain.cfg:41 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Prowler.cfg:42 +#: data/campaigns/Under_the_Burning_Suns/units/Alien_Minion.cfg:32 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Fighter.cfg:39 +#: data/campaigns/Under_the_Burning_Suns/units/Ethereal_Shadow.cfg:32 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Rider.cfg:48 msgid "blade" msgstr "" @@ -6507,14 +10133,52 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/units/Ant.cfg:18 -msgid "Giant Ants are common in almost any environment, from caverns deep under the earth to the tops of tall mountains. Though normally not hostile, they can bite at close range." +msgid "" +"Giant Ants are common in almost any environment, from caverns deep under the " +"earth to the tops of tall mountains. Though normally not hostile, they can " +"bite at close range." msgstr "" #: data/campaigns/Under_the_Burning_Suns/units/Blank.cfg:6 msgid "Blank" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/units/Kaleh_Fighter.cfg:85 data/campaigns/Under_the_Burning_Suns/units/Human_Commander.cfg:66 data/campaigns/Under_the_Burning_Suns/units/Desert_Avenger.cfg:100 data/campaigns/Under_the_Burning_Suns/units/Desert_Avenger.cfg:280 data/campaigns/Under_the_Burning_Suns/units/Desert_Horseman.cfg:93 data/campaigns/Under_the_Burning_Suns/units/Desert_Marksman.cfg:66 data/campaigns/Under_the_Burning_Suns/units/Desert_Marksman.cfg:228 data/campaigns/Under_the_Burning_Suns/units/Desert_Ranger.cfg:101 data/campaigns/Under_the_Burning_Suns/units/Desert_Ranger.cfg:277 data/campaigns/Under_the_Burning_Suns/units/Desert_Archer.cfg:89 data/campaigns/Under_the_Burning_Suns/units/Desert_Archer.cfg:239 data/campaigns/Under_the_Burning_Suns/units/Desert_Sharpshooter.cfg:96 data/campaigns/Under_the_Burning_Suns/units/Desert_Sharpshooter.cfg:290 data/campaigns/Under_the_Burning_Suns/units/Desert_Marshal.cfg:72 data/campaigns/Under_the_Burning_Suns/units/Desert_Outrider.cfg:88 data/campaigns/Under_the_Burning_Suns/units/Naga_Hunter.cfg:68 data/campaigns/Under_the_Burning_Suns/units/Desert_Hero.cfg:65 data/campaigns/Under_the_Burning_Suns/units/Deep_One.cfg:89 data/campaigns/Under_the_Burning_Suns/units/Kaleh_Marshal.cfg:89 data/campaigns/Under_the_Burning_Suns/units/Kaleh_Hero.cfg:84 data/campaigns/Under_the_Burning_Suns/units/Desert_Captain.cfg:71 data/campaigns/Under_the_Burning_Suns/units/Zhul_Druid.cfg:97 data/campaigns/Under_the_Burning_Suns/units/Kaleh_Captain.cfg:88 data/campaigns/Under_the_Burning_Suns/units/Kaleh_Champion.cfg:86 data/campaigns/Under_the_Burning_Suns/units/Zhul_Shyde.cfg:109 data/campaigns/Under_the_Burning_Suns/units/Blank.cfg:28 data/campaigns/Under_the_Burning_Suns/units/Garak_Marshal.cfg:69 data/campaigns/Under_the_Burning_Suns/units/Desert_Scout.cfg:87 data/campaigns/Under_the_Burning_Suns/units/Zhul_Star.cfg:117 data/campaigns/Under_the_Burning_Suns/units/Desert_Druid.cfg:98 data/campaigns/Under_the_Burning_Suns/units/Desert_Champion.cfg:66 data/campaigns/Under_the_Burning_Suns/units/Garak_Captain.cfg:68 data/campaigns/Under_the_Burning_Suns/units/Desert_Fighter.cfg:66 data/campaigns/Under_the_Burning_Suns/units/Desert_Rider.cfg:87 data/campaigns/Under_the_Burning_Suns/units/Desert_Shyde.cfg:110 data/campaigns/Under_the_Burning_Suns/units/Desert_Star.cfg:119 +#: data/campaigns/Under_the_Burning_Suns/units/Kaleh_Fighter.cfg:85 +#: data/campaigns/Under_the_Burning_Suns/units/Human_Commander.cfg:66 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Avenger.cfg:100 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Avenger.cfg:280 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Horseman.cfg:93 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Marksman.cfg:66 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Marksman.cfg:228 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Ranger.cfg:101 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Ranger.cfg:277 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Archer.cfg:89 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Archer.cfg:239 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Sharpshooter.cfg:96 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Sharpshooter.cfg:290 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Marshal.cfg:72 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Outrider.cfg:88 +#: data/campaigns/Under_the_Burning_Suns/units/Naga_Hunter.cfg:68 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Hero.cfg:65 +#: data/campaigns/Under_the_Burning_Suns/units/Deep_One.cfg:89 +#: data/campaigns/Under_the_Burning_Suns/units/Kaleh_Marshal.cfg:89 +#: data/campaigns/Under_the_Burning_Suns/units/Kaleh_Hero.cfg:84 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Captain.cfg:71 +#: data/campaigns/Under_the_Burning_Suns/units/Zhul_Druid.cfg:97 +#: data/campaigns/Under_the_Burning_Suns/units/Kaleh_Captain.cfg:88 +#: data/campaigns/Under_the_Burning_Suns/units/Kaleh_Champion.cfg:86 +#: data/campaigns/Under_the_Burning_Suns/units/Zhul_Shyde.cfg:109 +#: data/campaigns/Under_the_Burning_Suns/units/Blank.cfg:28 +#: data/campaigns/Under_the_Burning_Suns/units/Garak_Marshal.cfg:69 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Scout.cfg:87 +#: data/campaigns/Under_the_Burning_Suns/units/Zhul_Star.cfg:117 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Druid.cfg:98 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Champion.cfg:66 +#: data/campaigns/Under_the_Burning_Suns/units/Garak_Captain.cfg:68 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Fighter.cfg:66 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Rider.cfg:87 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Shyde.cfg:110 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Star.cfg:119 msgid "pierce" msgstr "" @@ -6523,14 +10187,48 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/units/Cave_Spider2.cfg:18 -msgid "Cave Spiders roam deep under the earth, devouring many victims. They can bite at close range, thereby poisoning their enemies, and also can attack with a web at long range, slowing their foes down." +msgid "" +"Cave Spiders roam deep under the earth, devouring many victims. They can " +"bite at close range, thereby poisoning their enemies, and also can attack " +"with a web at long range, slowing their foes down." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/units/Cave_Spider2.cfg:104 data/campaigns/Under_the_Burning_Suns/units/Cave_Spider2.cfg:105 +#: data/campaigns/Under_the_Burning_Suns/units/Cave_Spider2.cfg:104 +#: data/campaigns/Under_the_Burning_Suns/units/Cave_Spider2.cfg:105 msgid "web" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/units/Desert_Hunter.cfg:63 data/campaigns/Under_the_Burning_Suns/units/Nym_Prowler.cfg:97 data/campaigns/Under_the_Burning_Suns/units/Nym_Sentinel.cfg:96 data/campaigns/Under_the_Burning_Suns/units/Troll_Zombie.cfg:44 data/campaigns/Under_the_Burning_Suns/units/Deep_One.cfg:39 data/campaigns/Under_the_Burning_Suns/units/Flesh_Golem.cfg:29 data/campaigns/Under_the_Burning_Suns/units/Cave_Spider2.cfg:106 data/campaigns/Under_the_Burning_Suns/units/Naga_Guardian.cfg:28 data/campaigns/Under_the_Burning_Suns/units/Darawf.cfg:21 data/campaigns/Under_the_Burning_Suns/units/Desert_Shaman.cfg:42 data/campaigns/Under_the_Burning_Suns/units/Desert_Shaman.cfg:70 data/campaigns/Under_the_Burning_Suns/units/Small_Mudcrawler.cfg:47 data/campaigns/Under_the_Burning_Suns/units/Small_Mudcrawler.cfg:64 data/campaigns/Under_the_Burning_Suns/units/Desert_Sentinel.cfg:67 data/campaigns/Under_the_Burning_Suns/units/Zhul_Druid.cfg:44 data/campaigns/Under_the_Burning_Suns/units/Zhul_Druid.cfg:72 data/campaigns/Under_the_Burning_Suns/units/Zhul_Shyde.cfg:48 data/campaigns/Under_the_Burning_Suns/units/Zhul_Shyde.cfg:78 data/campaigns/Under_the_Burning_Suns/units/Naga_Sentinel.cfg:29 data/campaigns/Under_the_Burning_Suns/units/Naga_Warden.cfg:28 data/campaigns/Under_the_Burning_Suns/units/Zhul_Star.cfg:56 data/campaigns/Under_the_Burning_Suns/units/Zhul_Star.cfg:86 data/campaigns/Under_the_Burning_Suns/units/Nym_Hunter.cfg:93 data/campaigns/Under_the_Burning_Suns/units/Desert_Druid.cfg:45 data/campaigns/Under_the_Burning_Suns/units/Desert_Druid.cfg:73 data/campaigns/Under_the_Burning_Suns/units/Desert_Prowler.cfg:79 data/campaigns/Under_the_Burning_Suns/units/Desert_Shyde.cfg:49 data/campaigns/Under_the_Burning_Suns/units/Desert_Shyde.cfg:79 data/campaigns/Under_the_Burning_Suns/units/Troll_Shaman.cfg:33 data/campaigns/Under_the_Burning_Suns/units/Desert_Star.cfg:58 data/campaigns/Under_the_Burning_Suns/units/Desert_Star.cfg:88 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Hunter.cfg:63 +#: data/campaigns/Under_the_Burning_Suns/units/Nym_Prowler.cfg:97 +#: data/campaigns/Under_the_Burning_Suns/units/Nym_Sentinel.cfg:96 +#: data/campaigns/Under_the_Burning_Suns/units/Troll_Zombie.cfg:44 +#: data/campaigns/Under_the_Burning_Suns/units/Deep_One.cfg:39 +#: data/campaigns/Under_the_Burning_Suns/units/Flesh_Golem.cfg:29 +#: data/campaigns/Under_the_Burning_Suns/units/Cave_Spider2.cfg:106 +#: data/campaigns/Under_the_Burning_Suns/units/Naga_Guardian.cfg:28 +#: data/campaigns/Under_the_Burning_Suns/units/Darawf.cfg:21 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Shaman.cfg:42 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Shaman.cfg:70 +#: data/campaigns/Under_the_Burning_Suns/units/Small_Mudcrawler.cfg:47 +#: data/campaigns/Under_the_Burning_Suns/units/Small_Mudcrawler.cfg:64 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Sentinel.cfg:67 +#: data/campaigns/Under_the_Burning_Suns/units/Zhul_Druid.cfg:44 +#: data/campaigns/Under_the_Burning_Suns/units/Zhul_Druid.cfg:72 +#: data/campaigns/Under_the_Burning_Suns/units/Zhul_Shyde.cfg:48 +#: data/campaigns/Under_the_Burning_Suns/units/Zhul_Shyde.cfg:78 +#: data/campaigns/Under_the_Burning_Suns/units/Naga_Sentinel.cfg:29 +#: data/campaigns/Under_the_Burning_Suns/units/Naga_Warden.cfg:28 +#: data/campaigns/Under_the_Burning_Suns/units/Zhul_Star.cfg:56 +#: data/campaigns/Under_the_Burning_Suns/units/Zhul_Star.cfg:86 +#: data/campaigns/Under_the_Burning_Suns/units/Nym_Hunter.cfg:93 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Druid.cfg:45 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Druid.cfg:73 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Prowler.cfg:79 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Shyde.cfg:49 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Shyde.cfg:79 +#: data/campaigns/Under_the_Burning_Suns/units/Troll_Shaman.cfg:33 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Star.cfg:58 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Star.cfg:88 msgid "impact" msgstr "" @@ -6539,7 +10237,11 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/units/Confused_Ant.cfg:18 -msgid "Giant Ants are common in almost any environment, from caverns deep under the earth to the tops of tall mountains. Though normally not hostile, they can bite at close range. When they don't have a Queen Ant to lead them, they can often become confused." +msgid "" +"Giant Ants are common in almost any environment, from caverns deep under the " +"earth to the tops of tall mountains. Though normally not hostile, they can " +"bite at close range. When they don't have a Queen Ant to lead them, they can " +"often become confused." msgstr "" #: data/campaigns/Under_the_Burning_Suns/units/Corrupted_Elf.cfg:4 @@ -6547,14 +10249,90 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/units/Corrupted_Elf.cfg:25 -msgid "Imbued with a dark spirit these corrupted elves combine unhuman strength with potent magics to create formidable opponents. Though the elvish body often decays quickly, these abominations are potent weapons of the undead lords." -msgstr "" - -#: data/campaigns/Under_the_Burning_Suns/units/Desert_Hunter.cfg:34 data/campaigns/Under_the_Burning_Suns/units/Desert_Hunter.cfg:35 data/campaigns/Under_the_Burning_Suns/units/Kaleh_Fighter.cfg:36 data/campaigns/Under_the_Burning_Suns/units/Kaleh_Fighter.cfg:37 data/campaigns/Under_the_Burning_Suns/units/Human_Commander.cfg:42 data/campaigns/Under_the_Burning_Suns/units/Human_Commander.cfg:43 data/campaigns/Under_the_Burning_Suns/units/Desert_Avenger.cfg:68 data/campaigns/Under_the_Burning_Suns/units/Desert_Avenger.cfg:69 data/campaigns/Under_the_Burning_Suns/units/Desert_Avenger.cfg:248 data/campaigns/Under_the_Burning_Suns/units/Desert_Avenger.cfg:249 data/campaigns/Under_the_Burning_Suns/units/Nym_Prowler.cfg:38 data/campaigns/Under_the_Burning_Suns/units/Nym_Prowler.cfg:39 data/campaigns/Under_the_Burning_Suns/units/Desert_Horseman.cfg:52 data/campaigns/Under_the_Burning_Suns/units/Desert_Horseman.cfg:53 data/campaigns/Under_the_Burning_Suns/units/Desert_Marksman.cfg:37 data/campaigns/Under_the_Burning_Suns/units/Desert_Marksman.cfg:38 data/campaigns/Under_the_Burning_Suns/units/Desert_Marksman.cfg:199 data/campaigns/Under_the_Burning_Suns/units/Desert_Marksman.cfg:200 data/campaigns/Under_the_Burning_Suns/units/Desert_Ranger.cfg:69 data/campaigns/Under_the_Burning_Suns/units/Desert_Ranger.cfg:70 data/campaigns/Under_the_Burning_Suns/units/Desert_Ranger.cfg:245 data/campaigns/Under_the_Burning_Suns/units/Desert_Ranger.cfg:246 data/campaigns/Under_the_Burning_Suns/units/Nym_Sentinel.cfg:37 data/campaigns/Under_the_Burning_Suns/units/Nym_Sentinel.cfg:38 data/campaigns/Under_the_Burning_Suns/units/Desert_Archer.cfg:60 data/campaigns/Under_the_Burning_Suns/units/Desert_Archer.cfg:61 data/campaigns/Under_the_Burning_Suns/units/Desert_Archer.cfg:210 data/campaigns/Under_the_Burning_Suns/units/Desert_Archer.cfg:211 data/campaigns/Under_the_Burning_Suns/units/Desert_Sharpshooter.cfg:67 data/campaigns/Under_the_Burning_Suns/units/Desert_Sharpshooter.cfg:68 data/campaigns/Under_the_Burning_Suns/units/Desert_Sharpshooter.cfg:261 data/campaigns/Under_the_Burning_Suns/units/Desert_Sharpshooter.cfg:262 data/campaigns/Under_the_Burning_Suns/units/Desert_Marshal.cfg:43 data/campaigns/Under_the_Burning_Suns/units/Desert_Marshal.cfg:44 data/campaigns/Under_the_Burning_Suns/units/Desert_Outrider.cfg:47 data/campaigns/Under_the_Burning_Suns/units/Desert_Outrider.cfg:48 data/campaigns/Under_the_Burning_Suns/units/Naga_Hunter.cfg:41 data/campaigns/Under_the_Burning_Suns/units/Naga_Hunter.cfg:42 data/campaigns/Under_the_Burning_Suns/units/Desert_Hero.cfg:36 data/campaigns/Under_the_Burning_Suns/units/Desert_Hero.cfg:37 data/campaigns/Under_the_Burning_Suns/units/Kaleh_Marshal.cfg:40 data/campaigns/Under_the_Burning_Suns/units/Kaleh_Marshal.cfg:41 data/campaigns/Under_the_Burning_Suns/units/Kaleh_Hero.cfg:35 data/campaigns/Under_the_Burning_Suns/units/Kaleh_Hero.cfg:36 data/campaigns/Under_the_Burning_Suns/units/Desert_Captain.cfg:42 data/campaigns/Under_the_Burning_Suns/units/Desert_Captain.cfg:43 data/campaigns/Under_the_Burning_Suns/units/Desert_Sentinel.cfg:38 data/campaigns/Under_the_Burning_Suns/units/Desert_Sentinel.cfg:39 data/campaigns/Under_the_Burning_Suns/units/Kaleh_Captain.cfg:39 data/campaigns/Under_the_Burning_Suns/units/Kaleh_Captain.cfg:40 data/campaigns/Under_the_Burning_Suns/units/Kaleh_Champion.cfg:37 data/campaigns/Under_the_Burning_Suns/units/Kaleh_Champion.cfg:38 data/campaigns/Under_the_Burning_Suns/units/Garak_Marshal.cfg:40 data/campaigns/Under_the_Burning_Suns/units/Garak_Marshal.cfg:41 data/campaigns/Under_the_Burning_Suns/units/Desert_Scout.cfg:46 data/campaigns/Under_the_Burning_Suns/units/Desert_Scout.cfg:47 data/campaigns/Under_the_Burning_Suns/units/Corrupted_Elf.cfg:29 data/campaigns/Under_the_Burning_Suns/units/Corrupted_Elf.cfg:30 data/campaigns/Under_the_Burning_Suns/units/Nym_Hunter.cfg:34 data/campaigns/Under_the_Burning_Suns/units/Nym_Hunter.cfg:35 data/campaigns/Under_the_Burning_Suns/units/Desert_Champion.cfg:37 data/campaigns/Under_the_Burning_Suns/units/Desert_Champion.cfg:38 data/campaigns/Under_the_Burning_Suns/units/Garak_Captain.cfg:39 data/campaigns/Under_the_Burning_Suns/units/Garak_Captain.cfg:40 data/campaigns/Under_the_Burning_Suns/units/Desert_Prowler.cfg:40 data/campaigns/Under_the_Burning_Suns/units/Desert_Prowler.cfg:41 data/campaigns/Under_the_Burning_Suns/units/Desert_Fighter.cfg:37 data/campaigns/Under_the_Burning_Suns/units/Desert_Fighter.cfg:38 data/campaigns/Under_the_Burning_Suns/units/Desert_Rider.cfg:46 data/campaigns/Under_the_Burning_Suns/units/Desert_Rider.cfg:47 +msgid "" +"Imbued with a dark spirit these corrupted elves combine unhuman strength " +"with potent magics to create formidable opponents. Though the elvish body " +"often decays quickly, these abominations are potent weapons of the undead " +"lords." +msgstr "" + +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Hunter.cfg:34 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Hunter.cfg:35 +#: data/campaigns/Under_the_Burning_Suns/units/Kaleh_Fighter.cfg:36 +#: data/campaigns/Under_the_Burning_Suns/units/Kaleh_Fighter.cfg:37 +#: data/campaigns/Under_the_Burning_Suns/units/Human_Commander.cfg:42 +#: data/campaigns/Under_the_Burning_Suns/units/Human_Commander.cfg:43 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Avenger.cfg:68 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Avenger.cfg:69 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Avenger.cfg:248 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Avenger.cfg:249 +#: data/campaigns/Under_the_Burning_Suns/units/Nym_Prowler.cfg:38 +#: data/campaigns/Under_the_Burning_Suns/units/Nym_Prowler.cfg:39 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Horseman.cfg:52 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Horseman.cfg:53 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Marksman.cfg:37 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Marksman.cfg:38 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Marksman.cfg:199 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Marksman.cfg:200 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Ranger.cfg:69 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Ranger.cfg:70 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Ranger.cfg:245 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Ranger.cfg:246 +#: data/campaigns/Under_the_Burning_Suns/units/Nym_Sentinel.cfg:37 +#: data/campaigns/Under_the_Burning_Suns/units/Nym_Sentinel.cfg:38 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Archer.cfg:60 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Archer.cfg:61 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Archer.cfg:210 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Archer.cfg:211 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Sharpshooter.cfg:67 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Sharpshooter.cfg:68 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Sharpshooter.cfg:261 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Sharpshooter.cfg:262 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Marshal.cfg:43 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Marshal.cfg:44 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Outrider.cfg:47 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Outrider.cfg:48 +#: data/campaigns/Under_the_Burning_Suns/units/Naga_Hunter.cfg:41 +#: data/campaigns/Under_the_Burning_Suns/units/Naga_Hunter.cfg:42 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Hero.cfg:36 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Hero.cfg:37 +#: data/campaigns/Under_the_Burning_Suns/units/Kaleh_Marshal.cfg:40 +#: data/campaigns/Under_the_Burning_Suns/units/Kaleh_Marshal.cfg:41 +#: data/campaigns/Under_the_Burning_Suns/units/Kaleh_Hero.cfg:35 +#: data/campaigns/Under_the_Burning_Suns/units/Kaleh_Hero.cfg:36 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Captain.cfg:42 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Captain.cfg:43 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Sentinel.cfg:38 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Sentinel.cfg:39 +#: data/campaigns/Under_the_Burning_Suns/units/Kaleh_Captain.cfg:39 +#: data/campaigns/Under_the_Burning_Suns/units/Kaleh_Captain.cfg:40 +#: data/campaigns/Under_the_Burning_Suns/units/Kaleh_Champion.cfg:37 +#: data/campaigns/Under_the_Burning_Suns/units/Kaleh_Champion.cfg:38 +#: data/campaigns/Under_the_Burning_Suns/units/Garak_Marshal.cfg:40 +#: data/campaigns/Under_the_Burning_Suns/units/Garak_Marshal.cfg:41 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Scout.cfg:46 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Scout.cfg:47 +#: data/campaigns/Under_the_Burning_Suns/units/Corrupted_Elf.cfg:29 +#: data/campaigns/Under_the_Burning_Suns/units/Corrupted_Elf.cfg:30 +#: data/campaigns/Under_the_Burning_Suns/units/Nym_Hunter.cfg:34 +#: data/campaigns/Under_the_Burning_Suns/units/Nym_Hunter.cfg:35 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Champion.cfg:37 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Champion.cfg:38 +#: data/campaigns/Under_the_Burning_Suns/units/Garak_Captain.cfg:39 +#: data/campaigns/Under_the_Burning_Suns/units/Garak_Captain.cfg:40 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Prowler.cfg:40 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Prowler.cfg:41 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Fighter.cfg:37 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Fighter.cfg:38 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Rider.cfg:46 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Rider.cfg:47 msgid "sword" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/units/Spider_Lich.cfg:39 data/campaigns/Under_the_Burning_Suns/units/Spider_Lich.cfg:40 data/campaigns/Under_the_Burning_Suns/units/Corrupted_Elf.cfg:56 data/campaigns/Under_the_Burning_Suns/units/Corrupted_Elf.cfg:57 +#: data/campaigns/Under_the_Burning_Suns/units/Spider_Lich.cfg:39 +#: data/campaigns/Under_the_Burning_Suns/units/Spider_Lich.cfg:40 +#: data/campaigns/Under_the_Burning_Suns/units/Corrupted_Elf.cfg:56 +#: data/campaigns/Under_the_Burning_Suns/units/Corrupted_Elf.cfg:57 msgid "magic" msgstr "" @@ -6563,10 +10341,21 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/units/Crab_Man.cfg:17 -msgid "The Crab Men are part crab, part humanoid, and are certainly one of the most twisted monsters ever recorded by the sages of Wesnoth. Probably the creation of some twisted mage, these monstrosities have spread into the wild and prefer to live around coastal waters, preying on both humans and animals." +msgid "" +"The Crab Men are part crab, part humanoid, and are certainly one of the most " +"twisted monsters ever recorded by the sages of Wesnoth. Probably the " +"creation of some twisted mage, these monstrosities have spread into the wild " +"and prefer to live around coastal waters, preying on both humans and animals." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/units/Crab_Man.cfg:19 data/campaigns/Under_the_Burning_Suns/units/Crab_Man.cfg:20 data/campaigns/Under_the_Burning_Suns/units/Lava_Monster3.cfg:28 data/campaigns/Under_the_Burning_Suns/units/Lava_Monster3.cfg:29 data/campaigns/Under_the_Burning_Suns/units/Ethereal_Nightgaunt.cfg:57 data/campaigns/Under_the_Burning_Suns/units/Ethereal_Nightgaunt.cfg:58 data/campaigns/Under_the_Burning_Suns/units/Ethereal_Shadow.cfg:30 data/campaigns/Under_the_Burning_Suns/units/Ethereal_Shadow.cfg:31 +#: data/campaigns/Under_the_Burning_Suns/units/Crab_Man.cfg:19 +#: data/campaigns/Under_the_Burning_Suns/units/Crab_Man.cfg:20 +#: data/campaigns/Under_the_Burning_Suns/units/Lava_Monster3.cfg:28 +#: data/campaigns/Under_the_Burning_Suns/units/Lava_Monster3.cfg:29 +#: data/campaigns/Under_the_Burning_Suns/units/Ethereal_Nightgaunt.cfg:57 +#: data/campaigns/Under_the_Burning_Suns/units/Ethereal_Nightgaunt.cfg:58 +#: data/campaigns/Under_the_Burning_Suns/units/Ethereal_Shadow.cfg:30 +#: data/campaigns/Under_the_Burning_Suns/units/Ethereal_Shadow.cfg:31 msgid "claws" msgstr "" @@ -6575,26 +10364,57 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/units/Darawf.cfg:17 -msgid "Don't ask where the Dawarf came from. You really don't want to know. It is a secret well guarded by the great lore-masters of Wesnoth. And it's isn't pretty. Hint: it involves lots of sherbet." -msgstr "" - -#: data/campaigns/Under_the_Burning_Suns/units/Troll_Zombie.cfg:42 data/campaigns/Under_the_Burning_Suns/units/Troll_Zombie.cfg:43 data/campaigns/Under_the_Burning_Suns/units/Divine_Avatar.cfg:24 data/campaigns/Under_the_Burning_Suns/units/Divine_Avatar.cfg:25 data/campaigns/Under_the_Burning_Suns/units/Darawf.cfg:19 data/campaigns/Under_the_Burning_Suns/units/Darawf.cfg:20 data/campaigns/Under_the_Burning_Suns/units/Small_Mudcrawler.cfg:44 data/campaigns/Under_the_Burning_Suns/units/Small_Mudcrawler.cfg:45 data/campaigns/Under_the_Burning_Suns/units/Divine_Incarnation.cfg:24 data/campaigns/Under_the_Burning_Suns/units/Divine_Incarnation.cfg:25 data/campaigns/Under_the_Burning_Suns/units/Troll_Shaman.cfg:30 data/campaigns/Under_the_Burning_Suns/units/Troll_Shaman.cfg:31 +msgid "" +"Don't ask where the Dawarf came from. You really don't want to know. It is a " +"secret well guarded by the great lore-masters of Wesnoth. And it's isn't " +"pretty. Hint: it involves lots of sherbet." +msgstr "" + +#: data/campaigns/Under_the_Burning_Suns/units/Troll_Zombie.cfg:42 +#: data/campaigns/Under_the_Burning_Suns/units/Troll_Zombie.cfg:43 +#: data/campaigns/Under_the_Burning_Suns/units/Divine_Avatar.cfg:24 +#: data/campaigns/Under_the_Burning_Suns/units/Divine_Avatar.cfg:25 +#: data/campaigns/Under_the_Burning_Suns/units/Darawf.cfg:19 +#: data/campaigns/Under_the_Burning_Suns/units/Darawf.cfg:20 +#: data/campaigns/Under_the_Burning_Suns/units/Small_Mudcrawler.cfg:44 +#: data/campaigns/Under_the_Burning_Suns/units/Small_Mudcrawler.cfg:45 +#: data/campaigns/Under_the_Burning_Suns/units/Divine_Incarnation.cfg:24 +#: data/campaigns/Under_the_Burning_Suns/units/Divine_Incarnation.cfg:25 +#: data/campaigns/Under_the_Burning_Suns/units/Troll_Shaman.cfg:30 +#: data/campaigns/Under_the_Burning_Suns/units/Troll_Shaman.cfg:31 msgid "fist" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/units/Dark_Assassin1.cfg:4 data/campaigns/Under_the_Burning_Suns/units/Dark_Assassin2.cfg:4 data/campaigns/Under_the_Burning_Suns/units/Dark_Assassin3.cfg:4 +#: data/campaigns/Under_the_Burning_Suns/units/Dark_Assassin1.cfg:4 +#: data/campaigns/Under_the_Burning_Suns/units/Dark_Assassin2.cfg:4 +#: data/campaigns/Under_the_Burning_Suns/units/Dark_Assassin3.cfg:4 msgid "Dark Assassin" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/units/Dark_Assassin1.cfg:19 data/campaigns/Under_the_Burning_Suns/units/Dark_Assassin2.cfg:19 data/campaigns/Under_the_Burning_Suns/units/Dark_Assassin3.cfg:22 -msgid "The Dark Assassin appears and disappears at a moment's notice. No one knows where he came from or why he acts the way he does, but the trail of death he leaves in his wake is unmistakeable." +#: data/campaigns/Under_the_Burning_Suns/units/Dark_Assassin1.cfg:19 +#: data/campaigns/Under_the_Burning_Suns/units/Dark_Assassin2.cfg:19 +#: data/campaigns/Under_the_Burning_Suns/units/Dark_Assassin3.cfg:22 +msgid "" +"The Dark Assassin appears and disappears at a moment's notice. No one knows " +"where he came from or why he acts the way he does, but the trail of death he " +"leaves in his wake is unmistakeable." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/units/Dark_Assassin1.cfg:21 data/campaigns/Under_the_Burning_Suns/units/Dark_Assassin1.cfg:22 data/campaigns/Under_the_Burning_Suns/units/Dark_Assassin2.cfg:21 data/campaigns/Under_the_Burning_Suns/units/Dark_Assassin2.cfg:22 data/campaigns/Under_the_Burning_Suns/units/Dark_Assassin3.cfg:24 data/campaigns/Under_the_Burning_Suns/units/Dark_Assassin3.cfg:25 +#: data/campaigns/Under_the_Burning_Suns/units/Dark_Assassin1.cfg:21 +#: data/campaigns/Under_the_Burning_Suns/units/Dark_Assassin1.cfg:22 +#: data/campaigns/Under_the_Burning_Suns/units/Dark_Assassin2.cfg:21 +#: data/campaigns/Under_the_Burning_Suns/units/Dark_Assassin2.cfg:22 +#: data/campaigns/Under_the_Burning_Suns/units/Dark_Assassin3.cfg:24 +#: data/campaigns/Under_the_Burning_Suns/units/Dark_Assassin3.cfg:25 msgid "dagger" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/units/Dark_Assassin1.cfg:48 data/campaigns/Under_the_Burning_Suns/units/Dark_Assassin1.cfg:49 data/campaigns/Under_the_Burning_Suns/units/Dark_Assassin2.cfg:48 data/campaigns/Under_the_Burning_Suns/units/Dark_Assassin2.cfg:49 data/campaigns/Under_the_Burning_Suns/units/Dark_Assassin3.cfg:51 data/campaigns/Under_the_Burning_Suns/units/Dark_Assassin3.cfg:52 +#: data/campaigns/Under_the_Burning_Suns/units/Dark_Assassin1.cfg:48 +#: data/campaigns/Under_the_Burning_Suns/units/Dark_Assassin1.cfg:49 +#: data/campaigns/Under_the_Burning_Suns/units/Dark_Assassin2.cfg:48 +#: data/campaigns/Under_the_Burning_Suns/units/Dark_Assassin2.cfg:49 +#: data/campaigns/Under_the_Burning_Suns/units/Dark_Assassin3.cfg:51 +#: data/campaigns/Under_the_Burning_Suns/units/Dark_Assassin3.cfg:52 msgid "darts" msgstr "" @@ -6603,14 +10423,21 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/units/Deep_One.cfg:22 -msgid "The Deep Ones are gigantic aquatic monsters that lurk in the dark places of the world. Rarely do they come to the surface, and when they do the best way to survive an encounter with these monsters is to remain ashore. They can grab their opponents with strong tentacles, or spit a poisonous black ink from a distance." +msgid "" +"The Deep Ones are gigantic aquatic monsters that lurk in the dark places of " +"the world. Rarely do they come to the surface, and when they do the best way " +"to survive an encounter with these monsters is to remain ashore. They can " +"grab their opponents with strong tentacles, or spit a poisonous black ink " +"from a distance." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/units/Deep_One.cfg:37 data/campaigns/Under_the_Burning_Suns/units/Deep_One.cfg:38 +#: data/campaigns/Under_the_Burning_Suns/units/Deep_One.cfg:37 +#: data/campaigns/Under_the_Burning_Suns/units/Deep_One.cfg:38 msgid "tentacle" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/units/Deep_One.cfg:87 data/campaigns/Under_the_Burning_Suns/units/Deep_One.cfg:88 +#: data/campaigns/Under_the_Burning_Suns/units/Deep_One.cfg:87 +#: data/campaigns/Under_the_Burning_Suns/units/Deep_One.cfg:88 msgid "ink" msgstr "" @@ -6619,10 +10446,61 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/units/Desert_Archer.cfg:31 -msgid "Desert Archers are trained from youth in archery, and so skilled in long-range combat. Though their bows are cruder and their arrows less plentiful than their elvish ancestors, they fight with ferocity that does credit to their race." -msgstr "" - -#: data/campaigns/Under_the_Burning_Suns/units/Kaleh_Fighter.cfg:83 data/campaigns/Under_the_Burning_Suns/units/Kaleh_Fighter.cfg:84 data/campaigns/Under_the_Burning_Suns/units/Human_Commander.cfg:64 data/campaigns/Under_the_Burning_Suns/units/Human_Commander.cfg:65 data/campaigns/Under_the_Burning_Suns/units/Desert_Avenger.cfg:98 data/campaigns/Under_the_Burning_Suns/units/Desert_Avenger.cfg:99 data/campaigns/Under_the_Burning_Suns/units/Desert_Avenger.cfg:278 data/campaigns/Under_the_Burning_Suns/units/Desert_Avenger.cfg:279 data/campaigns/Under_the_Burning_Suns/units/Desert_Horseman.cfg:91 data/campaigns/Under_the_Burning_Suns/units/Desert_Horseman.cfg:92 data/campaigns/Under_the_Burning_Suns/units/Desert_Ranger.cfg:99 data/campaigns/Under_the_Burning_Suns/units/Desert_Ranger.cfg:100 data/campaigns/Under_the_Burning_Suns/units/Desert_Ranger.cfg:275 data/campaigns/Under_the_Burning_Suns/units/Desert_Ranger.cfg:276 data/campaigns/Under_the_Burning_Suns/units/Desert_Archer.cfg:87 data/campaigns/Under_the_Burning_Suns/units/Desert_Archer.cfg:88 data/campaigns/Under_the_Burning_Suns/units/Desert_Archer.cfg:237 data/campaigns/Under_the_Burning_Suns/units/Desert_Archer.cfg:238 data/campaigns/Under_the_Burning_Suns/units/Desert_Marshal.cfg:70 data/campaigns/Under_the_Burning_Suns/units/Desert_Marshal.cfg:71 data/campaigns/Under_the_Burning_Suns/units/Desert_Outrider.cfg:86 data/campaigns/Under_the_Burning_Suns/units/Desert_Outrider.cfg:87 data/campaigns/Under_the_Burning_Suns/units/Naga_Hunter.cfg:66 data/campaigns/Under_the_Burning_Suns/units/Naga_Hunter.cfg:67 data/campaigns/Under_the_Burning_Suns/units/Desert_Hero.cfg:63 data/campaigns/Under_the_Burning_Suns/units/Desert_Hero.cfg:64 data/campaigns/Under_the_Burning_Suns/units/Kaleh_Marshal.cfg:87 data/campaigns/Under_the_Burning_Suns/units/Kaleh_Marshal.cfg:88 data/campaigns/Under_the_Burning_Suns/units/Kaleh_Hero.cfg:82 data/campaigns/Under_the_Burning_Suns/units/Kaleh_Hero.cfg:83 data/campaigns/Under_the_Burning_Suns/units/Desert_Captain.cfg:69 data/campaigns/Under_the_Burning_Suns/units/Desert_Captain.cfg:70 data/campaigns/Under_the_Burning_Suns/units/Kaleh_Captain.cfg:86 data/campaigns/Under_the_Burning_Suns/units/Kaleh_Captain.cfg:87 data/campaigns/Under_the_Burning_Suns/units/Kaleh_Champion.cfg:84 data/campaigns/Under_the_Burning_Suns/units/Kaleh_Champion.cfg:85 data/campaigns/Under_the_Burning_Suns/units/Garak_Marshal.cfg:67 data/campaigns/Under_the_Burning_Suns/units/Garak_Marshal.cfg:68 data/campaigns/Under_the_Burning_Suns/units/Desert_Scout.cfg:85 data/campaigns/Under_the_Burning_Suns/units/Desert_Scout.cfg:86 data/campaigns/Under_the_Burning_Suns/units/Desert_Champion.cfg:64 data/campaigns/Under_the_Burning_Suns/units/Desert_Champion.cfg:65 data/campaigns/Under_the_Burning_Suns/units/Garak_Captain.cfg:66 data/campaigns/Under_the_Burning_Suns/units/Garak_Captain.cfg:67 data/campaigns/Under_the_Burning_Suns/units/Desert_Fighter.cfg:64 data/campaigns/Under_the_Burning_Suns/units/Desert_Fighter.cfg:65 data/campaigns/Under_the_Burning_Suns/units/Desert_Rider.cfg:85 data/campaigns/Under_the_Burning_Suns/units/Desert_Rider.cfg:86 +msgid "" +"Desert Archers are trained from youth in archery, and so skilled in long-" +"range combat. Though their bows are cruder and their arrows less plentiful " +"than their elvish ancestors, they fight with ferocity that does credit to " +"their race." +msgstr "" + +#: data/campaigns/Under_the_Burning_Suns/units/Kaleh_Fighter.cfg:83 +#: data/campaigns/Under_the_Burning_Suns/units/Kaleh_Fighter.cfg:84 +#: data/campaigns/Under_the_Burning_Suns/units/Human_Commander.cfg:64 +#: data/campaigns/Under_the_Burning_Suns/units/Human_Commander.cfg:65 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Avenger.cfg:98 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Avenger.cfg:99 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Avenger.cfg:278 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Avenger.cfg:279 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Horseman.cfg:91 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Horseman.cfg:92 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Ranger.cfg:99 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Ranger.cfg:100 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Ranger.cfg:275 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Ranger.cfg:276 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Archer.cfg:87 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Archer.cfg:88 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Archer.cfg:237 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Archer.cfg:238 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Marshal.cfg:70 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Marshal.cfg:71 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Outrider.cfg:86 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Outrider.cfg:87 +#: data/campaigns/Under_the_Burning_Suns/units/Naga_Hunter.cfg:66 +#: data/campaigns/Under_the_Burning_Suns/units/Naga_Hunter.cfg:67 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Hero.cfg:63 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Hero.cfg:64 +#: data/campaigns/Under_the_Burning_Suns/units/Kaleh_Marshal.cfg:87 +#: data/campaigns/Under_the_Burning_Suns/units/Kaleh_Marshal.cfg:88 +#: data/campaigns/Under_the_Burning_Suns/units/Kaleh_Hero.cfg:82 +#: data/campaigns/Under_the_Burning_Suns/units/Kaleh_Hero.cfg:83 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Captain.cfg:69 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Captain.cfg:70 +#: data/campaigns/Under_the_Burning_Suns/units/Kaleh_Captain.cfg:86 +#: data/campaigns/Under_the_Burning_Suns/units/Kaleh_Captain.cfg:87 +#: data/campaigns/Under_the_Burning_Suns/units/Kaleh_Champion.cfg:84 +#: data/campaigns/Under_the_Burning_Suns/units/Kaleh_Champion.cfg:85 +#: data/campaigns/Under_the_Burning_Suns/units/Garak_Marshal.cfg:67 +#: data/campaigns/Under_the_Burning_Suns/units/Garak_Marshal.cfg:68 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Scout.cfg:85 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Scout.cfg:86 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Champion.cfg:64 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Champion.cfg:65 +#: data/campaigns/Under_the_Burning_Suns/units/Garak_Captain.cfg:66 +#: data/campaigns/Under_the_Burning_Suns/units/Garak_Captain.cfg:67 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Fighter.cfg:64 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Fighter.cfg:65 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Rider.cfg:85 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Rider.cfg:86 msgid "bow" msgstr "" @@ -6636,71 +10514,129 @@ #: data/campaigns/Under_the_Burning_Suns/units/Desert_Avenger.cfg:38 msgid "" -"Desert Avengers are extremely skillful and extremely quick, powerful in all forms of combat. Like their kin, they prefer the sword to the bow and are adept at sneaking around and backstabbing their enemies.\n" +"Desert Avengers are extremely skillful and extremely quick, powerful in all " +"forms of combat. Like their kin, they prefer the sword to the bow and are " +"adept at sneaking around and backstabbing their enemies.\n" "\n" -"Special Notes: While a unit with the same allegiance as the Desert Avenger distracts an enemy, the Avenger may backstab, inflicting double damage, by creeping around behind that enemy." +"Special Notes: While a unit with the same allegiance as the Desert Avenger " +"distracts an enemy, the Avenger may backstab, inflicting double damage, by " +"creeping around behind that enemy." msgstr "" #: data/campaigns/Under_the_Burning_Suns/units/Desert_Avenger.cfg:188 msgid "female^Desert Avenger" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/units/Desert_Captain.cfg:4 data/campaigns/Under_the_Burning_Suns/units/Kaleh_Captain.cfg:4 data/campaigns/Under_the_Burning_Suns/units/Garak_Captain.cfg:4 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Captain.cfg:4 +#: data/campaigns/Under_the_Burning_Suns/units/Kaleh_Captain.cfg:4 +#: data/campaigns/Under_the_Burning_Suns/units/Garak_Captain.cfg:4 msgid "Desert Captain" msgstr "" #: data/campaigns/Under_the_Burning_Suns/units/Desert_Captain.cfg:35 msgid "" -"Skilled in commanding other elves, Desert Captains provide a bonus to all level 1 units on adjacent hexes. Desert Captains prefer engaging the enemy in melee combat, but are trained in archery as well.\n" +"Skilled in commanding other elves, Desert Captains provide a bonus to all " +"level 1 units on adjacent hexes. Desert Captains prefer engaging the enemy " +"in melee combat, but are trained in archery as well.\n" "\n" -"Special Notes: the leadership of a Captain enables friendly units next to it to deal more damage in combat, though this only applies to units of lower level." +"Special Notes: the leadership of a Captain enables friendly units next to it " +"to deal more damage in combat, though this only applies to units of lower " +"level." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/units/Kaleh_Champion.cfg:4 data/campaigns/Under_the_Burning_Suns/units/Desert_Champion.cfg:4 +#: data/campaigns/Under_the_Burning_Suns/units/Kaleh_Champion.cfg:4 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Champion.cfg:4 msgid "Desert Champion" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/units/Kaleh_Champion.cfg:32 data/campaigns/Under_the_Burning_Suns/units/Desert_Champion.cfg:30 -msgid "Desert Champions are awesome masters of swordsmanship, inflicting grievous wounds in close combat. Master fighters, they are also skilled with the bow, able to inflict damage on their enemies from both near and far." +#: data/campaigns/Under_the_Burning_Suns/units/Kaleh_Champion.cfg:32 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Champion.cfg:30 +msgid "" +"Desert Champions are awesome masters of swordsmanship, inflicting grievous " +"wounds in close combat. Master fighters, they are also skilled with the bow, " +"able to inflict damage on their enemies from both near and far." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/units/Zhul_Druid.cfg:4 data/campaigns/Under_the_Burning_Suns/units/Desert_Druid.cfg:4 +#: data/campaigns/Under_the_Burning_Suns/units/Zhul_Druid.cfg:4 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Druid.cfg:4 msgid "Desert Druid" msgstr "" #: data/campaigns/Under_the_Burning_Suns/units/Desert_Druid.cfg:37 msgid "" -"Desert Druids are powerful masters of the sands. Brilliant at ensnaring unwary opponents, they use their vast knowledge of the plants of the desert to heal allies. Druids are excellent supporting units in any group of elves.\n" +"Desert Druids are powerful masters of the sands. Brilliant at ensnaring " +"unwary opponents, they use their vast knowledge of the plants of the desert " +"to heal allies. Druids are excellent supporting units in any group of " +"elves.\n" "\n" -"Special Notes: A druid's entangling attack slows enemies down, halving their movement speed and attack damage. Druids are capable of healing units around them, and curing them of poison." +"Special Notes: A druid's entangling attack slows enemies down, halving their " +"movement speed and attack damage. Druids are capable of healing units around " +"them, and curing them of poison." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/units/Desert_Shaman.cfg:40 data/campaigns/Under_the_Burning_Suns/units/Desert_Shaman.cfg:41 data/campaigns/Under_the_Burning_Suns/units/Zhul_Druid.cfg:42 data/campaigns/Under_the_Burning_Suns/units/Zhul_Druid.cfg:43 data/campaigns/Under_the_Burning_Suns/units/Desert_Druid.cfg:43 data/campaigns/Under_the_Burning_Suns/units/Desert_Druid.cfg:44 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Shaman.cfg:40 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Shaman.cfg:41 +#: data/campaigns/Under_the_Burning_Suns/units/Zhul_Druid.cfg:42 +#: data/campaigns/Under_the_Burning_Suns/units/Zhul_Druid.cfg:43 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Druid.cfg:43 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Druid.cfg:44 msgid "staff" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/units/Zhul_Druid.cfg:70 data/campaigns/Under_the_Burning_Suns/units/Zhul_Druid.cfg:71 data/campaigns/Under_the_Burning_Suns/units/Zhul_Shyde.cfg:76 data/campaigns/Under_the_Burning_Suns/units/Zhul_Shyde.cfg:77 data/campaigns/Under_the_Burning_Suns/units/Zhul_Star.cfg:84 data/campaigns/Under_the_Burning_Suns/units/Zhul_Star.cfg:85 data/campaigns/Under_the_Burning_Suns/units/Desert_Druid.cfg:71 data/campaigns/Under_the_Burning_Suns/units/Desert_Druid.cfg:72 data/campaigns/Under_the_Burning_Suns/units/Desert_Shyde.cfg:77 data/campaigns/Under_the_Burning_Suns/units/Desert_Shyde.cfg:78 data/campaigns/Under_the_Burning_Suns/units/Desert_Star.cfg:86 data/campaigns/Under_the_Burning_Suns/units/Desert_Star.cfg:87 +#: data/campaigns/Under_the_Burning_Suns/units/Zhul_Druid.cfg:70 +#: data/campaigns/Under_the_Burning_Suns/units/Zhul_Druid.cfg:71 +#: data/campaigns/Under_the_Burning_Suns/units/Zhul_Shyde.cfg:76 +#: data/campaigns/Under_the_Burning_Suns/units/Zhul_Shyde.cfg:77 +#: data/campaigns/Under_the_Burning_Suns/units/Zhul_Star.cfg:84 +#: data/campaigns/Under_the_Burning_Suns/units/Zhul_Star.cfg:85 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Druid.cfg:71 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Druid.cfg:72 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Shyde.cfg:77 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Shyde.cfg:78 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Star.cfg:86 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Star.cfg:87 msgid "ensnare" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/units/Zhul_Druid.cfg:95 data/campaigns/Under_the_Burning_Suns/units/Zhul_Druid.cfg:96 data/campaigns/Under_the_Burning_Suns/units/Zhul_Shyde.cfg:107 data/campaigns/Under_the_Burning_Suns/units/Zhul_Shyde.cfg:108 data/campaigns/Under_the_Burning_Suns/units/Zhul_Star.cfg:115 data/campaigns/Under_the_Burning_Suns/units/Zhul_Star.cfg:116 data/campaigns/Under_the_Burning_Suns/units/Desert_Druid.cfg:96 data/campaigns/Under_the_Burning_Suns/units/Desert_Druid.cfg:97 data/campaigns/Under_the_Burning_Suns/units/Desert_Shyde.cfg:108 data/campaigns/Under_the_Burning_Suns/units/Desert_Shyde.cfg:109 data/campaigns/Under_the_Burning_Suns/units/Desert_Star.cfg:117 data/campaigns/Under_the_Burning_Suns/units/Desert_Star.cfg:118 +#: data/campaigns/Under_the_Burning_Suns/units/Zhul_Druid.cfg:95 +#: data/campaigns/Under_the_Burning_Suns/units/Zhul_Druid.cfg:96 +#: data/campaigns/Under_the_Burning_Suns/units/Zhul_Shyde.cfg:107 +#: data/campaigns/Under_the_Burning_Suns/units/Zhul_Shyde.cfg:108 +#: data/campaigns/Under_the_Burning_Suns/units/Zhul_Star.cfg:115 +#: data/campaigns/Under_the_Burning_Suns/units/Zhul_Star.cfg:116 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Druid.cfg:96 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Druid.cfg:97 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Shyde.cfg:108 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Shyde.cfg:109 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Star.cfg:117 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Star.cfg:118 msgid "thorns" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/units/Kaleh_Fighter.cfg:4 data/campaigns/Under_the_Burning_Suns/units/Desert_Fighter.cfg:5 +#: data/campaigns/Under_the_Burning_Suns/units/Kaleh_Fighter.cfg:4 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Fighter.cfg:5 msgid "Desert Fighter" msgstr "" #: data/campaigns/Under_the_Burning_Suns/units/Desert_Fighter.cfg:30 -msgid "Desert Fighters make up the bulk of the Quenoth warriors. They are trained in both sword and bow, though like most of their kin, they prefer swordplay to archery. These Elves are deft of foot, and fight best in the open sands." +msgid "" +"Desert Fighters make up the bulk of the Quenoth warriors. They are trained " +"in both sword and bow, though like most of their kin, they prefer swordplay " +"to archery. These Elves are deft of foot, and fight best in the open sands." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/units/Desert_Hero.cfg:4 data/campaigns/Under_the_Burning_Suns/units/Kaleh_Hero.cfg:4 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Hero.cfg:4 +#: data/campaigns/Under_the_Burning_Suns/units/Kaleh_Hero.cfg:4 msgid "Desert Hero" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/units/Desert_Hero.cfg:29 data/campaigns/Under_the_Burning_Suns/units/Kaleh_Hero.cfg:30 -msgid "Desert Heroes focus on individual performance on the battlefield, having tweaked their combat skills to the very maximum. Desert Heroes prefer fighting at close range with the sword, but also have some skill with the bow." +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Hero.cfg:29 +#: data/campaigns/Under_the_Burning_Suns/units/Kaleh_Hero.cfg:30 +msgid "" +"Desert Heroes focus on individual performance on the battlefield, having " +"tweaked their combat skills to the very maximum. Desert Heroes prefer " +"fighting at close range with the sword, but also have some skill with the " +"bow." msgstr "" #: data/campaigns/Under_the_Burning_Suns/units/Desert_Horseman.cfg:4 @@ -6709,16 +10645,35 @@ #: data/campaigns/Under_the_Burning_Suns/units/Desert_Horseman.cfg:47 msgid "" -"Trading speed for heavier arms and armament, Elvish Horsemen delight in riding into danger instead of away from it. The open sands are much more suited towards mounted combat than their old forests were, and through the generations the Elves have greatly increased their equestrian skills.\n" +"Trading speed for heavier arms and armament, Elvish Horsemen delight in " +"riding into danger instead of away from it. The open sands are much more " +"suited towards mounted combat than their old forests were, and through the " +"generations the Elves have greatly increased their equestrian skills.\n" "\n" -"Special Notes: The skirmish ability allows the Desert Horseman to ignore enemy units' zones of control and move easily around enemy formations." -msgstr "" - -#: data/campaigns/Under_the_Burning_Suns/units/Desert_Hunter.cfg:30 data/campaigns/Under_the_Burning_Suns/units/Nym_Hunter.cfg:30 -msgid "Desert Hunters are trained to scour the sands for prey and enemies. They can quickly entangle others with their bolas and then finish them off with their swords." +"Special Notes: The skirmish ability allows the Desert Horseman to ignore " +"enemy units' zones of control and move easily around enemy formations." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/units/Desert_Hunter.cfg:61 data/campaigns/Under_the_Burning_Suns/units/Desert_Hunter.cfg:62 data/campaigns/Under_the_Burning_Suns/units/Nym_Prowler.cfg:95 data/campaigns/Under_the_Burning_Suns/units/Nym_Prowler.cfg:96 data/campaigns/Under_the_Burning_Suns/units/Nym_Sentinel.cfg:94 data/campaigns/Under_the_Burning_Suns/units/Nym_Sentinel.cfg:95 data/campaigns/Under_the_Burning_Suns/units/Desert_Sentinel.cfg:65 data/campaigns/Under_the_Burning_Suns/units/Desert_Sentinel.cfg:66 data/campaigns/Under_the_Burning_Suns/units/Nym_Hunter.cfg:91 data/campaigns/Under_the_Burning_Suns/units/Nym_Hunter.cfg:92 data/campaigns/Under_the_Burning_Suns/units/Desert_Prowler.cfg:77 data/campaigns/Under_the_Burning_Suns/units/Desert_Prowler.cfg:78 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Hunter.cfg:30 +#: data/campaigns/Under_the_Burning_Suns/units/Nym_Hunter.cfg:30 +msgid "" +"Desert Hunters are trained to scour the sands for prey and enemies. They can " +"quickly entangle others with their bolas and then finish them off with their " +"swords." +msgstr "" + +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Hunter.cfg:61 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Hunter.cfg:62 +#: data/campaigns/Under_the_Burning_Suns/units/Nym_Prowler.cfg:95 +#: data/campaigns/Under_the_Burning_Suns/units/Nym_Prowler.cfg:96 +#: data/campaigns/Under_the_Burning_Suns/units/Nym_Sentinel.cfg:94 +#: data/campaigns/Under_the_Burning_Suns/units/Nym_Sentinel.cfg:95 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Sentinel.cfg:65 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Sentinel.cfg:66 +#: data/campaigns/Under_the_Burning_Suns/units/Nym_Hunter.cfg:91 +#: data/campaigns/Under_the_Burning_Suns/units/Nym_Hunter.cfg:92 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Prowler.cfg:77 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Prowler.cfg:78 msgid "bola" msgstr "" @@ -6732,12 +10687,23 @@ #: data/campaigns/Under_the_Burning_Suns/units/Desert_Marksman.cfg:30 msgid "" -"Desert Marksman are expert in use of the bow. Though their bows and arrows are not as fine as those of their ancestors, they continue to hone their skill. This great skill with the bow compensates for their lack of skill in melee combat.\n" +"Desert Marksman are expert in use of the bow. Though their bows and arrows " +"are not as fine as those of their ancestors, they continue to hone their " +"skill. This great skill with the bow compensates for their lack of skill in " +"melee combat.\n" "\n" -"Special Notes: Their marksmanship gives these elves a high chance of hitting their enemy, but only on the attack." +"Special Notes: Their marksmanship gives these elves a high chance of hitting " +"their enemy, but only on the attack." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/units/Desert_Marksman.cfg:64 data/campaigns/Under_the_Burning_Suns/units/Desert_Marksman.cfg:65 data/campaigns/Under_the_Burning_Suns/units/Desert_Marksman.cfg:226 data/campaigns/Under_the_Burning_Suns/units/Desert_Marksman.cfg:227 data/campaigns/Under_the_Burning_Suns/units/Desert_Sharpshooter.cfg:94 data/campaigns/Under_the_Burning_Suns/units/Desert_Sharpshooter.cfg:95 data/campaigns/Under_the_Burning_Suns/units/Desert_Sharpshooter.cfg:288 data/campaigns/Under_the_Burning_Suns/units/Desert_Sharpshooter.cfg:289 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Marksman.cfg:64 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Marksman.cfg:65 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Marksman.cfg:226 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Marksman.cfg:227 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Sharpshooter.cfg:94 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Sharpshooter.cfg:95 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Sharpshooter.cfg:288 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Sharpshooter.cfg:289 msgid "longbow" msgstr "" @@ -6745,15 +10711,22 @@ msgid "female^Desert Marksman" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/units/Desert_Marshal.cfg:4 data/campaigns/Under_the_Burning_Suns/units/Kaleh_Marshal.cfg:4 data/campaigns/Under_the_Burning_Suns/units/Garak_Marshal.cfg:4 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Marshal.cfg:4 +#: data/campaigns/Under_the_Burning_Suns/units/Kaleh_Marshal.cfg:4 +#: data/campaigns/Under_the_Burning_Suns/units/Garak_Marshal.cfg:4 msgid "Desert Marshal" msgstr "" #: data/campaigns/Under_the_Burning_Suns/units/Desert_Marshal.cfg:36 msgid "" -"Desert Marshals are master commanders, able to inspire confidence in any level 1 or 2 unit in adjacent hexes, causing them to fight with increased skill. Desert Marshals prefer engaging the enemy in melee combat, but are trained in archery as well.\n" +"Desert Marshals are master commanders, able to inspire confidence in any " +"level 1 or 2 unit in adjacent hexes, causing them to fight with increased " +"skill. Desert Marshals prefer engaging the enemy in melee combat, but are " +"trained in archery as well.\n" "\n" -"Special Notes: the leadership of a Marshal enables friendly units next to it to deal more damage in combat, though this only applies to units of lower level" +"Special Notes: the leadership of a Marshal enables friendly units next to it " +"to deal more damage in combat, though this only applies to units of lower " +"level" msgstr "" #: data/campaigns/Under_the_Burning_Suns/units/Desert_Outrider.cfg:4 @@ -6761,14 +10734,21 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/units/Desert_Outrider.cfg:42 -msgid "Riding like the wind, Desert Outriders breeze across the sands to strike at weaker units and exposed flanks. Skilled in the sword, and trained in the bow, they strike hard before flying off into the sands to evade response." +msgid "" +"Riding like the wind, Desert Outriders breeze across the sands to strike at " +"weaker units and exposed flanks. Skilled in the sword, and trained in the " +"bow, they strike hard before flying off into the sands to evade response." msgstr "" #: data/campaigns/Under_the_Burning_Suns/units/Desert_Prowler.cfg:35 msgid "" -"Desert Prowlers sneak across the sands, searching out enemies and protecting their people. They are trained to slip past enemies unnoticed and flank them. The combination of their bolas and blades allows them to cripple and kill opponents with alarming ease.\n" +"Desert Prowlers sneak across the sands, searching out enemies and protecting " +"their people. They are trained to slip past enemies unnoticed and flank " +"them. The combination of their bolas and blades allows them to cripple and " +"kill opponents with alarming ease.\n" "\n" -"Special Notes: The skirmish ability allows the rogue to ignore enemy units' zones of control and thus move unhindered around them." +"Special Notes: The skirmish ability allows the rogue to ignore enemy units' " +"zones of control and thus move unhindered around them." msgstr "" #: data/campaigns/Under_the_Burning_Suns/units/Desert_Prowler.cfg:124 @@ -6781,9 +10761,14 @@ #: data/campaigns/Under_the_Burning_Suns/units/Desert_Ranger.cfg:37 msgid "" -"Desert Rangers are quick and powerful. Skilled in both short and long-range combat, Rangers are truly all-round fighters. Like their kin, they prefer the sword to the bow and are adept at sneaking around and backstabbing their enemies.\n" +"Desert Rangers are quick and powerful. Skilled in both short and long-range " +"combat, Rangers are truly all-round fighters. Like their kin, they prefer " +"the sword to the bow and are adept at sneaking around and backstabbing their " +"enemies.\n" "\n" -"Special Notes: While a unit with the same allegiance as the Desert Ranger distracts an enemy, the Ranger may backstab, inflicting double damage, by creeping around behind that enemy." +"Special Notes: While a unit with the same allegiance as the Desert Ranger " +"distracts an enemy, the Ranger may backstab, inflicting double damage, by " +"creeping around behind that enemy." msgstr "" #: data/campaigns/Under_the_Burning_Suns/units/Desert_Ranger.cfg:188 @@ -6795,7 +10780,9 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/units/Desert_Rider.cfg:41 -msgid "Swift riders, Desert Riders are fast in the open desert. They can use a bow from horseback, but prefer to engage in melee combat when necessary." +msgid "" +"Swift riders, Desert Riders are fast in the open desert. They can use a bow " +"from horseback, but prefer to engage in melee combat when necessary." msgstr "" #: data/campaigns/Under_the_Burning_Suns/units/Desert_Scout.cfg:5 @@ -6803,14 +10790,19 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/units/Desert_Scout.cfg:41 -msgid "Desert Scouts move swiftly across the sands. Their skill on horseback is virtually unmatched, although they do lack power in combat." +msgid "" +"Desert Scouts move swiftly across the sands. Their skill on horseback is " +"virtually unmatched, although they do lack power in combat." msgstr "" #: data/campaigns/Under_the_Burning_Suns/units/Desert_Sentinel.cfg:34 msgid "" -"Desert Sentinels patrol the sands; they are trained to avoid enemies when it is advantageous. They can cripple opponents with their bolas and are deadly with their swords.\n" +"Desert Sentinels patrol the sands; they are trained to avoid enemies when " +"it is advantageous. They can cripple opponents with their bolas and are " +"deadly with their swords.\n" "\n" -"The skirmish ability allows the rogue to ignore enemy units' zones of control and thus move unhindered around them." +"The skirmish ability allows the rogue to ignore enemy units' zones of " +"control and thus move unhindered around them." msgstr "" #: data/campaigns/Under_the_Burning_Suns/units/Desert_Sentinel.cfg:102 @@ -6822,10 +10814,14 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/units/Desert_Shaman.cfg:34 -msgid "Desert Shamans focus on less violent ways to hinder the enemy. Their entangling attack slows enemies down and reduces by one the number of times they may attack. Shamans also possess basic healing abilities." +msgid "" +"Desert Shamans focus on less violent ways to hinder the enemy. Their " +"entangling attack slows enemies down and reduces by one the number of times " +"they may attack. Shamans also possess basic healing abilities." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/units/Desert_Shaman.cfg:68 data/campaigns/Under_the_Burning_Suns/units/Desert_Shaman.cfg:69 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Shaman.cfg:68 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Shaman.cfg:69 msgid "entangle" msgstr "" @@ -6835,39 +10831,67 @@ #: data/campaigns/Under_the_Burning_Suns/units/Desert_Sharpshooter.cfg:31 msgid "" -"The most elite archers among the elves, Desert Sharpshooters use the best bows and arrows available, which makes them just as deadly as their ancestors. Desert Sharpshooters are incredibly accurate, even when firing very quickly, which makes them excellent at picking off entrenched enemies.\n" +"The most elite archers among the elves, Desert Sharpshooters use the best " +"bows and arrows available, which makes them just as deadly as their " +"ancestors. Desert Sharpshooters are incredibly accurate, even when firing " +"very quickly, which makes them excellent at picking off entrenched enemies.\n" "\n" -"Special Notes: Their marksmanship gives these elves a high chance of hitting their enemy, but only on the attack." +"Special Notes: Their marksmanship gives these elves a high chance of hitting " +"their enemy, but only on the attack." msgstr "" #: data/campaigns/Under_the_Burning_Suns/units/Desert_Sharpshooter.cfg:197 msgid "female^Desert Sharpshooter" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/units/Zhul_Shyde.cfg:4 data/campaigns/Under_the_Burning_Suns/units/Desert_Shyde.cfg:4 +#: data/campaigns/Under_the_Burning_Suns/units/Zhul_Shyde.cfg:4 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Shyde.cfg:4 msgid "Desert Shyde" msgstr "" #: data/campaigns/Under_the_Burning_Suns/units/Desert_Shyde.cfg:41 msgid "" -"Desert Shydes are elves that are devoted to nature and their faerie side. Dragonfly wings sprout from their backs and change them into beautiful creatures. They are capable of gliding unencumbered across almost any terrain.\n" +"Desert Shydes are elves that are devoted to nature and their faerie side. " +"Dragonfly wings sprout from their backs and change them into beautiful " +"creatures. They are capable of gliding unencumbered across almost any " +"terrain.\n" "\n" -"Special Notes: A Desert Shyde's entangling attack slows enemies down, halving their movement speed and attack damage. Shydes are capable of healing units around them, and curing them of poison. Shydes can fly across any terrain except deep water." +"Special Notes: A Desert Shyde's entangling attack slows enemies down, " +"halving their movement speed and attack damage. Shydes are capable of " +"healing units around them, and curing them of poison. Shydes can fly across " +"any terrain except deep water." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/units/Zhul_Shyde.cfg:46 data/campaigns/Under_the_Burning_Suns/units/Zhul_Shyde.cfg:47 data/campaigns/Under_the_Burning_Suns/units/Zhul_Star.cfg:54 data/campaigns/Under_the_Burning_Suns/units/Zhul_Star.cfg:55 data/campaigns/Under_the_Burning_Suns/units/Desert_Shyde.cfg:47 data/campaigns/Under_the_Burning_Suns/units/Desert_Shyde.cfg:48 data/campaigns/Under_the_Burning_Suns/units/Desert_Star.cfg:56 data/campaigns/Under_the_Burning_Suns/units/Desert_Star.cfg:57 +#: data/campaigns/Under_the_Burning_Suns/units/Zhul_Shyde.cfg:46 +#: data/campaigns/Under_the_Burning_Suns/units/Zhul_Shyde.cfg:47 +#: data/campaigns/Under_the_Burning_Suns/units/Zhul_Star.cfg:54 +#: data/campaigns/Under_the_Burning_Suns/units/Zhul_Star.cfg:55 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Shyde.cfg:47 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Shyde.cfg:48 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Star.cfg:56 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Star.cfg:57 msgid "faerie touch" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/units/Zhul_Star.cfg:4 data/campaigns/Under_the_Burning_Suns/units/Desert_Star.cfg:4 +#: data/campaigns/Under_the_Burning_Suns/units/Zhul_Star.cfg:4 +#: data/campaigns/Under_the_Burning_Suns/units/Desert_Star.cfg:4 msgid "Desert Star" msgstr "" #: data/campaigns/Under_the_Burning_Suns/units/Desert_Star.cfg:49 msgid "" -"Desert Stars are Shydes that have becomes so powerful and holy that they shine forth the light of Eloh, even in the darkest places. They are living testaments to the power and glory of Eloh. Like Shydes, they are capable of gliding unencumbered across almost any terrain. Eloh's power also reduces the wounds that Desert Stars suffer when attacked.\n" +"Desert Stars are Shydes that have becomes so powerful and holy that they " +"shine forth the light of Eloh, even in the darkest places. They are living " +"testaments to the power and glory of Eloh. Like Shydes, they are capable of " +"gliding unencumbered across almost any terrain. Eloh's power also reduces " +"the wounds that Desert Stars suffer when attacked.\n" "\n" -"Special Notes: A Desert Star's entangling attack slows enemies down, halving their movement speed and attack damage. Stars are capable of healing units around them, and curing them of poison. Stars can fly across any terrain, except deep water. They also have the power of Illumination, which increases the lighting level in the area adjacent to the star. They also gain a 10% bonus to resistance from all attacks." +"Special Notes: A Desert Star's entangling attack slows enemies down, halving " +"their movement speed and attack damage. Stars are capable of healing units " +"around them, and curing them of poison. Stars can fly across any terrain, " +"except deep water. They also have the power of Illumination, which increases " +"the lighting level in the area adjacent to the star. They also gain a 10% " +"bonus to resistance from all attacks." msgstr "" #: data/campaigns/Under_the_Burning_Suns/units/Divine_Avatar.cfg:4 @@ -6875,14 +10899,23 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/units/Divine_Avatar.cfg:20 -msgid "Divine Avatars only appear in time of great need. Forms of the Gods themselves, made real in this world for a time, blessed are those who are lucky enough to view such images of power and perfection." +msgid "" +"Divine Avatars only appear in time of great need. Forms of the Gods " +"themselves, made real in this world for a time, blessed are those who are " +"lucky enough to view such images of power and perfection." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/units/Divine_Avatar.cfg:26 data/campaigns/Under_the_Burning_Suns/units/Divine_Avatar.cfg:34 data/campaigns/Under_the_Burning_Suns/units/Divine_Incarnation.cfg:26 data/campaigns/Under_the_Burning_Suns/units/Divine_Incarnation.cfg:34 +#: data/campaigns/Under_the_Burning_Suns/units/Divine_Avatar.cfg:26 +#: data/campaigns/Under_the_Burning_Suns/units/Divine_Avatar.cfg:34 +#: data/campaigns/Under_the_Burning_Suns/units/Divine_Incarnation.cfg:26 +#: data/campaigns/Under_the_Burning_Suns/units/Divine_Incarnation.cfg:34 msgid "holy" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/units/Divine_Avatar.cfg:32 data/campaigns/Under_the_Burning_Suns/units/Divine_Avatar.cfg:33 data/campaigns/Under_the_Burning_Suns/units/Divine_Incarnation.cfg:32 data/campaigns/Under_the_Burning_Suns/units/Divine_Incarnation.cfg:33 +#: data/campaigns/Under_the_Burning_Suns/units/Divine_Avatar.cfg:32 +#: data/campaigns/Under_the_Burning_Suns/units/Divine_Avatar.cfg:33 +#: data/campaigns/Under_the_Burning_Suns/units/Divine_Incarnation.cfg:32 +#: data/campaigns/Under_the_Burning_Suns/units/Divine_Incarnation.cfg:33 msgid "lightbeam" msgstr "" @@ -6891,7 +10924,9 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/units/Divine_Incarnation.cfg:20 -msgid "Divine Incarnations are said to be the closest thing to a god's actual presence in this world. They can be both awe-inspiring and terrifying." +msgid "" +"Divine Incarnations are said to be the closest thing to a god's actual " +"presence in this world. They can be both awe-inspiring and terrifying." msgstr "" #: data/campaigns/Under_the_Burning_Suns/units/Dread_Bat.cfg:4 @@ -6899,7 +10934,11 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/units/Dread_Bat.cfg:30 -msgid "Dread Bats are fast and can drain the blood of those they attack, thereby healing themselves, even to the point where they become stronger than they began the battle. Bloated with blood they have grown to a huge size and can feast on bigger and bigger victims." +msgid "" +"Dread Bats are fast and can drain the blood of those they attack, thereby " +"healing themselves, even to the point where they become stronger than they " +"began the battle. Bloated with blood they have grown to a huge size and can " +"feast on bigger and bigger victims." msgstr "" #: data/campaigns/Under_the_Burning_Suns/units/Dwarvish_Explorer.cfg:4 @@ -6907,14 +10946,31 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/units/Dwarvish_Explorer.cfg:27 -msgid "Dwarven Explorers often travel alone through unknown lands, slaying enemies and scouting out new deposits of ore and other precious minerals. They are strong enough to wear thicker armor, giving them added protection against physical attacks. They are the powerful fighters, second only to the Dwarven lords, and their amazing maneuverability makes them dangerous indeed." +msgid "" +"Dwarven Explorers often travel alone through unknown lands, slaying enemies " +"and scouting out new deposits of ore and other precious minerals. They are " +"strong enough to wear thicker armor, giving them added protection against " +"physical attacks. They are the powerful fighters, second only to the Dwarven " +"lords, and their amazing maneuverability makes them dangerous indeed." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/units/Dwarvish_Explorer.cfg:31 data/campaigns/Under_the_Burning_Suns/units/Dwarvish_Explorer.cfg:32 +#: data/campaigns/Under_the_Burning_Suns/units/Dwarvish_Explorer.cfg:31 +#: data/campaigns/Under_the_Burning_Suns/units/Dwarvish_Explorer.cfg:32 msgid "battle axe" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/units/Dwarvish_Scout.cfg:25 data/campaigns/Under_the_Burning_Suns/units/Dwarvish_Scout.cfg:26 data/campaigns/Under_the_Burning_Suns/units/Dwarvish_Scout.cfg:61 data/campaigns/Under_the_Burning_Suns/units/Dwarvish_Scout.cfg:62 data/campaigns/Under_the_Burning_Suns/units/Dwarvish_Explorer.cfg:100 data/campaigns/Under_the_Burning_Suns/units/Dwarvish_Explorer.cfg:101 data/campaigns/Under_the_Burning_Suns/units/Dwarvish_Pathfinder.cfg:25 data/campaigns/Under_the_Burning_Suns/units/Dwarvish_Pathfinder.cfg:26 data/campaigns/Under_the_Burning_Suns/units/Dwarvish_Pathfinder.cfg:81 data/campaigns/Under_the_Burning_Suns/units/Dwarvish_Pathfinder.cfg:82 data/campaigns/Under_the_Burning_Suns/units/Undead_Horseman.cfg:36 data/campaigns/Under_the_Burning_Suns/units/Undead_Horseman.cfg:37 +#: data/campaigns/Under_the_Burning_Suns/units/Dwarvish_Scout.cfg:25 +#: data/campaigns/Under_the_Burning_Suns/units/Dwarvish_Scout.cfg:26 +#: data/campaigns/Under_the_Burning_Suns/units/Dwarvish_Scout.cfg:61 +#: data/campaigns/Under_the_Burning_Suns/units/Dwarvish_Scout.cfg:62 +#: data/campaigns/Under_the_Burning_Suns/units/Dwarvish_Explorer.cfg:100 +#: data/campaigns/Under_the_Burning_Suns/units/Dwarvish_Explorer.cfg:101 +#: data/campaigns/Under_the_Burning_Suns/units/Dwarvish_Pathfinder.cfg:25 +#: data/campaigns/Under_the_Burning_Suns/units/Dwarvish_Pathfinder.cfg:26 +#: data/campaigns/Under_the_Burning_Suns/units/Dwarvish_Pathfinder.cfg:81 +#: data/campaigns/Under_the_Burning_Suns/units/Dwarvish_Pathfinder.cfg:82 +#: data/campaigns/Under_the_Burning_Suns/units/Undead_Horseman.cfg:36 +#: data/campaigns/Under_the_Burning_Suns/units/Undead_Horseman.cfg:37 msgid "axe" msgstr "" @@ -6923,7 +10979,10 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/units/Dwarvish_Pathfinder.cfg:21 -msgid "Dwarvish Pathfinders are faster, stronger and even deadlier with their axes than normal dwarvish scouts. They often race ahead of the main force, scouting out unfamiliar terrain and securing villages and chokepoints." +msgid "" +"Dwarvish Pathfinders are faster, stronger and even deadlier with their axes " +"than normal dwarvish scouts. They often race ahead of the main force, " +"scouting out unfamiliar terrain and securing villages and chokepoints." msgstr "" #: data/campaigns/Under_the_Burning_Suns/units/Dwarvish_Scout.cfg:4 @@ -6931,7 +10990,10 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/units/Dwarvish_Scout.cfg:21 -msgid "Moving faster than other dwarves Dwarvish Scouts love to explore both above and below ground. They are adept at both fighting hand to hand with their axes and throwing them." +msgid "" +"Moving faster than other dwarves Dwarvish Scouts love to explore both above " +"and below ground. They are adept at both fighting hand to hand with their " +"axes and throwing them." msgstr "" #: data/campaigns/Under_the_Burning_Suns/units/Ethereal_Ghost.cfg:4 @@ -6940,18 +11002,37 @@ #: data/campaigns/Under_the_Burning_Suns/units/Ethereal_Ghost.cfg:27 msgid "" -"It is one of the greater mercies of creation that a human soul is immutable, and cannot be destroyed. However, the many things a necromancer can do, despite this, are entirely horrifying.\n" +"It is one of the greater mercies of creation that a human soul is immutable, " +"and cannot be destroyed. However, the many things a necromancer can do, " +"despite this, are entirely horrifying.\n" "\n" -"Trapped within a shroud of vile enchantments, a spirit likens unto the wind in the sails of a ship. The contrivance that results from this prison is an unfailing servant, which can be bound to whatever task their master sees fit.\n" +"Trapped within a shroud of vile enchantments, a spirit likens unto the wind " +"in the sails of a ship. The contrivance that results from this prison is an " +"unfailing servant, which can be bound to whatever task their master sees " +"fit.\n" "\n" -"Special Notes: Ethereal Ghosts have very unusual resistances to damage, and move quite slowly over open water. Unlike normal Ghosts, Ethereal Ghosts can also move through solid stone walls." +"Special Notes: Ethereal Ghosts have very unusual resistances to damage, and " +"move quite slowly over open water. Unlike normal Ghosts, Ethereal Ghosts can " +"also move through solid stone walls." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/units/Haunt.cfg:27 data/campaigns/Under_the_Burning_Suns/units/Haunt.cfg:28 data/campaigns/Under_the_Burning_Suns/units/Ethereal_Ghost.cfg:30 data/campaigns/Under_the_Burning_Suns/units/Ethereal_Ghost.cfg:31 data/campaigns/Under_the_Burning_Suns/units/Spider_Lich.cfg:20 data/campaigns/Under_the_Burning_Suns/units/Spider_Lich.cfg:21 +#: data/campaigns/Under_the_Burning_Suns/units/Haunt.cfg:27 +#: data/campaigns/Under_the_Burning_Suns/units/Haunt.cfg:28 +#: data/campaigns/Under_the_Burning_Suns/units/Ethereal_Ghost.cfg:30 +#: data/campaigns/Under_the_Burning_Suns/units/Ethereal_Ghost.cfg:31 +#: data/campaigns/Under_the_Burning_Suns/units/Spider_Lich.cfg:20 +#: data/campaigns/Under_the_Burning_Suns/units/Spider_Lich.cfg:21 msgid "touch" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/units/Ethereal_Spectre.cfg:82 data/campaigns/Under_the_Burning_Suns/units/Ethereal_Spectre.cfg:83 data/campaigns/Under_the_Burning_Suns/units/Haunt.cfg:47 data/campaigns/Under_the_Burning_Suns/units/Haunt.cfg:48 data/campaigns/Under_the_Burning_Suns/units/Ethereal_Wraith.cfg:59 data/campaigns/Under_the_Burning_Suns/units/Ethereal_Wraith.cfg:60 data/campaigns/Under_the_Burning_Suns/units/Ethereal_Ghost.cfg:49 data/campaigns/Under_the_Burning_Suns/units/Ethereal_Ghost.cfg:50 +#: data/campaigns/Under_the_Burning_Suns/units/Ethereal_Spectre.cfg:82 +#: data/campaigns/Under_the_Burning_Suns/units/Ethereal_Spectre.cfg:83 +#: data/campaigns/Under_the_Burning_Suns/units/Haunt.cfg:47 +#: data/campaigns/Under_the_Burning_Suns/units/Haunt.cfg:48 +#: data/campaigns/Under_the_Burning_Suns/units/Ethereal_Wraith.cfg:59 +#: data/campaigns/Under_the_Burning_Suns/units/Ethereal_Wraith.cfg:60 +#: data/campaigns/Under_the_Burning_Suns/units/Ethereal_Ghost.cfg:49 +#: data/campaigns/Under_the_Burning_Suns/units/Ethereal_Ghost.cfg:50 msgid "wail" msgstr "" @@ -6961,9 +11042,17 @@ #: data/campaigns/Under_the_Burning_Suns/units/Ethereal_Nightgaunt.cfg:26 msgid "" -"The purpose of the masks that these creatures wear is unknown, as is the countenance that they obscure. These terrible forms are rarely seen by the living, and those who live to speak of them had no leisure to study their foe.\n" +"The purpose of the masks that these creatures wear is unknown, as is the " +"countenance that they obscure. These terrible forms are rarely seen by the " +"living, and those who live to speak of them had no leisure to study their " +"foe.\n" "\n" -"Special Notes: while a unit with the same allegiance as the Nightgaunt distracts an enemy, the Nightgaunt may strike at the opponent's back, inflicting double damage. Nightgaunts have very unusual resistances to damage, and move quite slowly over open water. While they can move through solid walls, unlike normal Nightgaunts, Ethereal Nightgaunts cannot hide at night." +"Special Notes: while a unit with the same allegiance as the Nightgaunt " +"distracts an enemy, the Nightgaunt may strike at the opponent's back, " +"inflicting double damage. Nightgaunts have very unusual resistances to " +"damage, and move quite slowly over open water. While they can move through " +"solid walls, unlike normal Nightgaunts, Ethereal Nightgaunts cannot hide at " +"night." msgstr "" #: data/campaigns/Under_the_Burning_Suns/units/Ethereal_Shadow.cfg:4 @@ -6972,11 +11061,17 @@ #: data/campaigns/Under_the_Burning_Suns/units/Ethereal_Shadow.cfg:27 msgid "" -"When light came into the world and gave form to the unknown, fear was forced to retreat into darkness. Since that day, the shadows of the world have held terror for humanity, though it knows not why.\n" +"When light came into the world and gave form to the unknown, fear was forced " +"to retreat into darkness. Since that day, the shadows of the world have held " +"terror for humanity, though it knows not why.\n" "\n" "That is a question which is easily answered by a necromancer.\n" "\n" -"Special Notes: while a unit with the same allegiance as the shadow distracts an enemy, the Shadow may strike at the opponent's back, inflicting double damage. Shadows have very unusual resistances to damage, and move quite slowly over open water. While they can move through solid walls, unlike normal Shadows, Ethereal Shadows cannot hide at night." +"Special Notes: while a unit with the same allegiance as the shadow distracts " +"an enemy, the Shadow may strike at the opponent's back, inflicting double " +"damage. Shadows have very unusual resistances to damage, and move quite " +"slowly over open water. While they can move through solid walls, unlike " +"normal Shadows, Ethereal Shadows cannot hide at night." msgstr "" #: data/campaigns/Under_the_Burning_Suns/units/Ethereal_Spectre.cfg:4 @@ -6985,14 +11080,24 @@ #: data/campaigns/Under_the_Burning_Suns/units/Ethereal_Spectre.cfg:28 msgid "" -"Sometimes called the 'hollow men', spectres form the right arm of their master's power. These abominations are a rightful terror to the living, and keep a sleepless vigil over their master's domain.\n" +"Sometimes called the 'hollow men', spectres form the right arm of their " +"master's power. These abominations are a rightful terror to the living, and " +"keep a sleepless vigil over their master's domain.\n" "\n" -"The creation of these is no mean feat; the real danger in encountering one is that it is likely only the harbinger of a much more dangerous force that will follow in its wake.\n" +"The creation of these is no mean feat; the real danger in encountering one " +"is that it is likely only the harbinger of a much more dangerous force that " +"will follow in its wake.\n" "\n" -"Special Notes: a strike from their blade will drain life from the victim, to renew the Spectre. Spectres have very unusual resistances to damage, and move quite slowly over open water. Unlike normal Spectres, Ethereal Spectres can also move through solid stone walls." +"Special Notes: a strike from their blade will drain life from the victim, to " +"renew the Spectre. Spectres have very unusual resistances to damage, and " +"move quite slowly over open water. Unlike normal Spectres, Ethereal Spectres " +"can also move through solid stone walls." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/units/Ethereal_Spectre.cfg:53 data/campaigns/Under_the_Burning_Suns/units/Ethereal_Spectre.cfg:54 data/campaigns/Under_the_Burning_Suns/units/Ethereal_Wraith.cfg:30 data/campaigns/Under_the_Burning_Suns/units/Ethereal_Wraith.cfg:31 +#: data/campaigns/Under_the_Burning_Suns/units/Ethereal_Spectre.cfg:53 +#: data/campaigns/Under_the_Burning_Suns/units/Ethereal_Spectre.cfg:54 +#: data/campaigns/Under_the_Burning_Suns/units/Ethereal_Wraith.cfg:30 +#: data/campaigns/Under_the_Burning_Suns/units/Ethereal_Wraith.cfg:31 msgid "baneblade" msgstr "" @@ -7002,11 +11107,20 @@ #: data/campaigns/Under_the_Burning_Suns/units/Ethereal_Wraith.cfg:27 msgid "" -"These tortured forms of what were once warriors are among the most terrifying things a necromancer can create, for a sword will cleave right through them, as through air itself. What inspires such fear is the thought that these beasts are invincible, a belief that is actually far from the truth.\n" +"These tortured forms of what were once warriors are among the most " +"terrifying things a necromancer can create, for a sword will cleave right " +"through them, as through air itself. What inspires such fear is the thought " +"that these beasts are invincible, a belief that is actually far from the " +"truth.\n" "\n" -"Because of this, a means was made by which the enchantments that drive these creatures could renew themselves through the very thing which threatened them.\n" +"Because of this, a means was made by which the enchantments that drive these " +"creatures could renew themselves through the very thing which threatened " +"them.\n" "\n" -"Special Notes: a strike from their blade will drain life from the victim, to renew the wraith. Wraiths have very unusual resistances to damage, and move quite slowly over open water. Unlike normal Wraiths, Ethereal Wraiths can also move through solid stone walls." +"Special Notes: a strike from their blade will drain life from the victim, to " +"renew the wraith. Wraiths have very unusual resistances to damage, and move " +"quite slowly over open water. Unlike normal Wraiths, Ethereal Wraiths can " +"also move through solid stone walls." msgstr "" #: data/campaigns/Under_the_Burning_Suns/units/Flesh_Golem.cfg:4 @@ -7014,19 +11128,34 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/units/Flesh_Golem.cfg:23 -msgid "Incredibly strong constructs, flesh golems are created by powerful necromancers from the bodies of fallen warriors. Though these golems dutifully follow every command, and attack their enemies with ceaseless rage, the madness that possesses them has occasionally caused them to turn on their masters." +msgid "" +"Incredibly strong constructs, flesh golems are created by powerful " +"necromancers from the bodies of fallen warriors. Though these golems " +"dutifully follow every command, and attack their enemies with ceaseless " +"rage, the madness that possesses them has occasionally caused them to turn " +"on their masters." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/units/Flesh_Golem.cfg:26 data/campaigns/Under_the_Burning_Suns/units/Flesh_Golem.cfg:27 +#: data/campaigns/Under_the_Burning_Suns/units/Flesh_Golem.cfg:26 +#: data/campaigns/Under_the_Burning_Suns/units/Flesh_Golem.cfg:27 msgid "smashing frenzy" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/units/Kaleh_Captain.cfg:34 data/campaigns/Under_the_Burning_Suns/units/Garak_Captain.cfg:34 -msgid "Skilled in commanding other elves, Desert Captains provide a bonus to all level 1 units on adjacent hexes. Desert Captains prefer engaging the enemy in melee combat, but are trained in archery as well." +#: data/campaigns/Under_the_Burning_Suns/units/Kaleh_Captain.cfg:34 +#: data/campaigns/Under_the_Burning_Suns/units/Garak_Captain.cfg:34 +msgid "" +"Skilled in commanding other elves, Desert Captains provide a bonus to all " +"level 1 units on adjacent hexes. Desert Captains prefer engaging the enemy " +"in melee combat, but are trained in archery as well." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/units/Kaleh_Marshal.cfg:35 data/campaigns/Under_the_Burning_Suns/units/Garak_Marshal.cfg:35 -msgid "Desert Marshals are master commanders, able to inspire confidence in any level 1 or 2 unit in adjacent hexes, causing them to fight with increased skill. Desert Marshals prefer engaging the enemy in melee combat, but are trained in archery as well." +#: data/campaigns/Under_the_Burning_Suns/units/Kaleh_Marshal.cfg:35 +#: data/campaigns/Under_the_Burning_Suns/units/Garak_Marshal.cfg:35 +msgid "" +"Desert Marshals are master commanders, able to inspire confidence in any " +"level 1 or 2 unit in adjacent hexes, causing them to fight with increased " +"skill. Desert Marshals prefer engaging the enemy in melee combat, but are " +"trained in archery as well." msgstr "" #: data/campaigns/Under_the_Burning_Suns/units/Haunt.cfg:5 @@ -7035,7 +11164,10 @@ #: data/campaigns/Under_the_Burning_Suns/units/Haunt.cfg:24 msgid "" -"Haunts are the tortured souls of those who have died suddenly and never been laid to rest. Paralyzed by the shock of their death, they are cursed to forever haunt the place of their death and relive their final moments over and over and over.\n" +"Haunts are the tortured souls of those who have died suddenly and never been " +"laid to rest. Paralyzed by the shock of their death, they are cursed to " +"forever haunt the place of their death and relive their final moments over " +"and over and over.\n" "\n" "Special Notes: Haunts have very unusual resistances to damage." msgstr "" @@ -7045,7 +11177,11 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/units/Human_Commander.cfg:39 -msgid "In this new harsh world, might often makes right and these commanders are strong enough to rise to positions of leadership. Leading small groups of warriors, commanders rally their troops around them and show no mercy to their enemies, striking fiercely with both sword and bow." +msgid "" +"In this new harsh world, might often makes right and these commanders are " +"strong enough to rise to positions of leadership. Leading small groups of " +"warriors, commanders rally their troops around them and show no mercy to " +"their enemies, striking fiercely with both sword and bow." msgstr "" #: data/campaigns/Under_the_Burning_Suns/units/Ixthala_Demon.cfg:4 @@ -7053,46 +11189,88 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/units/Ixthala_Demon.cfg:20 -msgid "Very few people who have every faced an Ixthala Demon have survived to tell the tale. Some believe that they come from some other plane of existence, others believe that they were some demented creation of a fire mage. But whatever they are they are, all agree that they are extremely dangerous. " +msgid "" +"Very few people who have every faced an Ixthala Demon have survived to tell " +"the tale. Some believe that they come from some other plane of existence, " +"others believe that they were some demented creation of a fire mage. But " +"whatever they are they are, all agree that they are extremely dangerous. " msgstr "" -#: data/campaigns/Under_the_Burning_Suns/units/Ixthala_Demon.cfg:22 data/campaigns/Under_the_Burning_Suns/units/Ixthala_Demon.cfg:23 +#: data/campaigns/Under_the_Burning_Suns/units/Ixthala_Demon.cfg:22 +#: data/campaigns/Under_the_Burning_Suns/units/Ixthala_Demon.cfg:23 msgid "flaming sword" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/units/Lava_Monster2.cfg:30 data/campaigns/Under_the_Burning_Suns/units/Lava_Monster2.cfg:58 data/campaigns/Under_the_Burning_Suns/units/Lava_Monster3.cfg:58 data/campaigns/Under_the_Burning_Suns/units/Lava_Monster.cfg:30 data/campaigns/Under_the_Burning_Suns/units/Lava_Monster.cfg:58 data/campaigns/Under_the_Burning_Suns/units/Ixthala_Demon.cfg:25 data/campaigns/Under_the_Burning_Suns/units/Troll_Shaman.cfg:58 +#: data/campaigns/Under_the_Burning_Suns/units/Lava_Monster2.cfg:30 +#: data/campaigns/Under_the_Burning_Suns/units/Lava_Monster2.cfg:58 +#: data/campaigns/Under_the_Burning_Suns/units/Lava_Monster3.cfg:58 +#: data/campaigns/Under_the_Burning_Suns/units/Lava_Monster.cfg:30 +#: data/campaigns/Under_the_Burning_Suns/units/Lava_Monster.cfg:58 +#: data/campaigns/Under_the_Burning_Suns/units/Ixthala_Demon.cfg:25 +#: data/campaigns/Under_the_Burning_Suns/units/Troll_Shaman.cfg:58 msgid "fire" msgstr "" #: data/campaigns/Under_the_Burning_Suns/units/Kaleh_Fighter.cfg:30 -msgid "Desert Fighters make up the bulk of the Elven military in Quenoth. They are trained in both sword and bow, though like most of their kin, they prefer swordplay to archery. These Elves are deft of foot, and fight best in the open sands." +msgid "" +"Desert Fighters make up the bulk of the Elven military in Quenoth. They are " +"trained in both sword and bow, though like most of their kin, they prefer " +"swordplay to archery. These Elves are deft of foot, and fight best in the " +"open sands." msgstr "" #: data/campaigns/Under_the_Burning_Suns/units/Lava_Monster.cfg:26 -msgid "Fire Guardians are spirits of smoke and flame. No one is exactly sure where they come from, but they are occasionally summoned by powerful mages. When not being ordered around, they like to frolic in pools of lava and take great delight in burning anything they can reach." +msgid "" +"Fire Guardians are spirits of smoke and flame. No one is exactly sure where " +"they come from, but they are occasionally summoned by powerful mages. When " +"not being ordered around, they like to frolic in pools of lava and take " +"great delight in burning anything they can reach." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/units/Lava_Monster2.cfg:28 data/campaigns/Under_the_Burning_Suns/units/Lava_Monster2.cfg:29 data/campaigns/Under_the_Burning_Suns/units/Lava_Monster.cfg:28 data/campaigns/Under_the_Burning_Suns/units/Lava_Monster.cfg:29 +#: data/campaigns/Under_the_Burning_Suns/units/Lava_Monster2.cfg:28 +#: data/campaigns/Under_the_Burning_Suns/units/Lava_Monster2.cfg:29 +#: data/campaigns/Under_the_Burning_Suns/units/Lava_Monster.cfg:28 +#: data/campaigns/Under_the_Burning_Suns/units/Lava_Monster.cfg:29 msgid "fire claws" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/units/Lava_Monster2.cfg:55 data/campaigns/Under_the_Burning_Suns/units/Lava_Monster2.cfg:56 data/campaigns/Under_the_Burning_Suns/units/Lava_Monster3.cfg:55 data/campaigns/Under_the_Burning_Suns/units/Lava_Monster3.cfg:56 data/campaigns/Under_the_Burning_Suns/units/Lava_Monster.cfg:55 data/campaigns/Under_the_Burning_Suns/units/Lava_Monster.cfg:56 +#: data/campaigns/Under_the_Burning_Suns/units/Lava_Monster2.cfg:55 +#: data/campaigns/Under_the_Burning_Suns/units/Lava_Monster2.cfg:56 +#: data/campaigns/Under_the_Burning_Suns/units/Lava_Monster3.cfg:55 +#: data/campaigns/Under_the_Burning_Suns/units/Lava_Monster3.cfg:56 +#: data/campaigns/Under_the_Burning_Suns/units/Lava_Monster.cfg:55 +#: data/campaigns/Under_the_Burning_Suns/units/Lava_Monster.cfg:56 msgid "fire breath" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/units/Lava_Monster2.cfg:26 data/campaigns/Under_the_Burning_Suns/units/Lava_Monster3.cfg:26 -msgid "Fire Guardians are spirits of smoke and flame. No one is exactly sure where they come from, but they are occasionally summoned by powerful mages to do their bidding. When not being controlled they like to frolic in pools of lava and take great delight in burning anything they can reach." +#: data/campaigns/Under_the_Burning_Suns/units/Lava_Monster2.cfg:26 +#: data/campaigns/Under_the_Burning_Suns/units/Lava_Monster3.cfg:26 +msgid "" +"Fire Guardians are spirits of smoke and flame. No one is exactly sure where " +"they come from, but they are occasionally summoned by powerful mages to do " +"their bidding. When not being controlled they like to frolic in pools of " +"lava and take great delight in burning anything they can reach." msgstr "" #: data/campaigns/Under_the_Burning_Suns/units/Naga_Guardian.cfg:4 msgid "Naga Guardian" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/units/Naga_Guardian.cfg:22 data/campaigns/Under_the_Burning_Suns/units/Naga_Warden.cfg:22 -msgid "These heavy fighters are the elite guards of the naga. They are slower and more heavily armored than most naga and wield huge maces which they use to crush their enemies. They mostly guard naga outposts, but occasionally participate in offensive raids." +#: data/campaigns/Under_the_Burning_Suns/units/Naga_Guardian.cfg:22 +#: data/campaigns/Under_the_Burning_Suns/units/Naga_Warden.cfg:22 +msgid "" +"These heavy fighters are the elite guards of the naga. They are slower and " +"more heavily armored than most naga and wield huge maces which they use to " +"crush their enemies. They mostly guard naga outposts, but occasionally " +"participate in offensive raids." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/units/Naga_Guardian.cfg:26 data/campaigns/Under_the_Burning_Suns/units/Naga_Guardian.cfg:27 data/campaigns/Under_the_Burning_Suns/units/Naga_Sentinel.cfg:27 data/campaigns/Under_the_Burning_Suns/units/Naga_Sentinel.cfg:28 data/campaigns/Under_the_Burning_Suns/units/Naga_Warden.cfg:26 data/campaigns/Under_the_Burning_Suns/units/Naga_Warden.cfg:27 +#: data/campaigns/Under_the_Burning_Suns/units/Naga_Guardian.cfg:26 +#: data/campaigns/Under_the_Burning_Suns/units/Naga_Guardian.cfg:27 +#: data/campaigns/Under_the_Burning_Suns/units/Naga_Sentinel.cfg:27 +#: data/campaigns/Under_the_Burning_Suns/units/Naga_Sentinel.cfg:28 +#: data/campaigns/Under_the_Burning_Suns/units/Naga_Warden.cfg:26 +#: data/campaigns/Under_the_Burning_Suns/units/Naga_Warden.cfg:27 msgid "mace" msgstr "" @@ -7101,7 +11279,11 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/units/Naga_Hunter.cfg:19 -msgid "Naga Hunters are Naga who are skilled at hunting with a bow. Since the naga are naturally resistant to poison, they have no qualms about hunting with poisoned arrows. These two foot long shafts, tipped with a potent poison, have been known to slay many kinds of prey." +msgid "" +"Naga Hunters are Naga who are skilled at hunting with a bow. Since the naga " +"are naturally resistant to poison, they have no qualms about hunting with " +"poisoned arrows. These two foot long shafts, tipped with a potent poison, " +"have been known to slay many kinds of prey." msgstr "" #: data/campaigns/Under_the_Burning_Suns/units/Naga_Sentinel.cfg:4 @@ -7109,7 +11291,11 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/units/Naga_Sentinel.cfg:23 -msgid "The heavy fighters are the elite guards of the naga. They are slower and more heavily armored than most naga and wield huge maces which they use to crush their enemies. They mostly guard naga outposts, but occasionally participate in offensive raids." +msgid "" +"The heavy fighters are the elite guards of the naga. They are slower and " +"more heavily armored than most naga and wield huge maces which they use to " +"crush their enemies. They mostly guard naga outposts, but occasionally " +"participate in offensive raids." msgstr "" #: data/campaigns/Under_the_Burning_Suns/units/Naga_Warden.cfg:4 @@ -7117,11 +11303,18 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/units/Nym_Prowler.cfg:34 -msgid "Desert Prowlers sneak across the sands, searching out enemies and protecting their people. They are trained to slip past enemies unnoticed and flank them. The combination of their bolas and blades allows them to cripple and kill opponents with alarming ease." +msgid "" +"Desert Prowlers sneak across the sands, searching out enemies and protecting " +"their people. They are trained to slip past enemies unnoticed and flank " +"them. The combination of their bolas and blades allows them to cripple and " +"kill opponents with alarming ease." msgstr "" #: data/campaigns/Under_the_Burning_Suns/units/Nym_Sentinel.cfg:33 -msgid "Desert Sentinels patrol the sands; they are trained to avoid enemies when it is advantageous. They can cripple opponents with their bolas and are deadly with their swords." +msgid "" +"Desert Sentinels patrol the sands; they are trained to avoid enemies when " +"it is advantageous. They can cripple opponents with their bolas and are " +"deadly with their swords." msgstr "" #: data/campaigns/Under_the_Burning_Suns/units/Small_Mudcrawler.cfg:5 @@ -7129,10 +11322,13 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/units/Small_Mudcrawler.cfg:19 -msgid "Small Mudcrawlers are beings of soil and water. They attack by spraying boiling water on their foes, or by punching with their fists." +msgid "" +"Small Mudcrawlers are beings of soil and water. They attack by spraying " +"boiling water on their foes, or by punching with their fists." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/units/Small_Mudcrawler.cfg:61 data/campaigns/Under_the_Burning_Suns/units/Small_Mudcrawler.cfg:62 +#: data/campaigns/Under_the_Burning_Suns/units/Small_Mudcrawler.cfg:61 +#: data/campaigns/Under_the_Burning_Suns/units/Small_Mudcrawler.cfg:62 msgid "mud glob" msgstr "" @@ -7141,7 +11337,10 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/units/Spider_Lich.cfg:17 -msgid "No one is quite sure how spider liches are created, but they are horrific sight to behold. Crawling around on huge skeletal legs, and wielding huge magical staves, these abominations are fearsome undead foes. " +msgid "" +"No one is quite sure how spider liches are created, but they are horrific " +"sight to behold. Crawling around on huge skeletal legs, and wielding huge " +"magical staves, these abominations are fearsome undead foes. " msgstr "" #: data/campaigns/Under_the_Burning_Suns/units/Troll_Shaman.cfg:4 @@ -7149,10 +11348,14 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/units/Troll_Shaman.cfg:24 -msgid "Troll shamans are the mystical leaders of the trolls. Though not as strong or tough as other trolls, their true power lies in their fire magic, which they use to blast enemies with gouts of fire." +msgid "" +"Troll shamans are the mystical leaders of the trolls. Though not as strong " +"or tough as other trolls, their true power lies in their fire magic, which " +"they use to blast enemies with gouts of fire." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/units/Troll_Shaman.cfg:56 data/campaigns/Under_the_Burning_Suns/units/Troll_Shaman.cfg:57 +#: data/campaigns/Under_the_Burning_Suns/units/Troll_Shaman.cfg:56 +#: data/campaigns/Under_the_Burning_Suns/units/Troll_Shaman.cfg:57 msgid "flame blast" msgstr "" @@ -7161,7 +11364,9 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/units/Troll_Zombie.cfg:21 -msgid "These undead trolls fight again in death as they did in life, except this time they smell much worse." +msgid "" +"These undead trolls fight again in death as they did in life, except this " +"time they smell much worse." msgstr "" #: data/campaigns/Under_the_Burning_Suns/units/Undead_Horseman.cfg:4 @@ -7169,30 +11374,52 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/units/Undead_Horseman.cfg:33 -msgid "Once great warriors across the plains, these mounted riders atop their skeletal horses were raised from the sands by unholy magic to spread fear and destruction." +msgid "" +"Once great warriors across the plains, these mounted riders atop their " +"skeletal horses were raised from the sands by unholy magic to spread fear " +"and destruction." msgstr "" #: data/campaigns/Under_the_Burning_Suns/units/Zhul_Druid.cfg:36 -msgid "Desert Druids are powerful masters of the sands. Brilliant at ensnaring unwary opponents, they also use the herbs of the forest to heal allies. Druids are excellent supporting units in any Elvish army." +msgid "" +"Desert Druids are powerful masters of the sands. Brilliant at ensnaring " +"unwary opponents, they also use the herbs of the forest to heal allies. " +"Druids are excellent supporting units in any Elvish army." msgstr "" #: data/campaigns/Under_the_Burning_Suns/units/Zhul_Shyde.cfg:40 -msgid "Shydes are elves that are devoted to nature and their faerie side. Dragonfly wings sprout from their backs and change them into beautiful creatures. They are capable of gliding unencumbered across almost any terrain. The one exception is deep water, a terrain which the desert elves rarely encounter. Their magical powers have been adapted to a life among the sands, and so it does not work over deep water." +msgid "" +"Shydes are elves that are devoted to nature and their faerie side. Dragonfly " +"wings sprout from their backs and change them into beautiful creatures. They " +"are capable of gliding unencumbered across almost any terrain. The one " +"exception is deep water, a terrain which the desert elves rarely encounter. " +"Their magical powers have been adapted to a life among the sands, and so it " +"does not work over deep water." msgstr "" #: data/campaigns/Under_the_Burning_Suns/units/Zhul_Star.cfg:48 -msgid "Desert Stars are Shydes that have becomes so powerful and holy that they shine forth the light of Eloh, even in the darkest places. Like Shydes, they are capable of gliding unencumbered across almost any terrain except deep water. The hex they occupy and all adjacent hexes are illuminated so that the never experience night. As a result, when a unit is adjacent to a Desert Star, it will fight as if it were day when it is dusk, and as if it were dusk when it is night. Eloh's power also reduces the wounds that Desert Stars suffer when attacked. " +msgid "" +"Desert Stars are Shydes that have becomes so powerful and holy that they " +"shine forth the light of Eloh, even in the darkest places. Like Shydes, they " +"are capable of gliding unencumbered across almost any terrain except deep " +"water. The hex they occupy and all adjacent hexes are illuminated so that " +"the never experience night. As a result, when a unit is adjacent to a Desert " +"Star, it will fight as if it were day when it is dusk, and as if it were " +"dusk when it is night. Eloh's power also reduces the wounds that Desert " +"Stars suffer when attacked. " msgstr "" #: data/campaigns/Under_the_Burning_Suns/utils/deaths2.cfg:21 msgid "I'm too young to die. What will happen to my people?" msgstr "" -#: data/campaigns/Under_the_Burning_Suns/utils/deaths2.cfg:38 data/campaigns/Under_the_Burning_Suns/utils/deaths3.cfg:35 +#: data/campaigns/Under_the_Burning_Suns/utils/deaths2.cfg:38 +#: data/campaigns/Under_the_Burning_Suns/utils/deaths3.cfg:35 msgid "Save me Kaleh, I'm dying..." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/utils/deaths2.cfg:55 data/campaigns/Under_the_Burning_Suns/utils/deaths3.cfg:59 +#: data/campaigns/Under_the_Burning_Suns/utils/deaths2.cfg:55 +#: data/campaigns/Under_the_Burning_Suns/utils/deaths3.cfg:59 msgid "Eloh protect us, I have fallen." msgstr "" @@ -7201,19 +11428,24 @@ msgstr "" #: data/campaigns/Under_the_Burning_Suns/utils/deaths2.cfg:78 -msgid "How could we have let her die? I've never seen fire magic like that before. She will be sorely missed." +msgid "" +"How could we have let her die? I've never seen fire magic like that before. " +"She will be sorely missed." msgstr "" #: data/campaigns/Under_the_Burning_Suns/utils/deaths2.cfg:100 msgid "I go now to join my forefathers..." msgstr "" -#: data/campaigns/Under_the_Burning_Suns/utils/deaths2.cfg:109 data/campaigns/Under_the_Burning_Suns/utils/deaths3.cfg:101 +#: data/campaigns/Under_the_Burning_Suns/utils/deaths2.cfg:109 +#: data/campaigns/Under_the_Burning_Suns/utils/deaths3.cfg:101 msgid "No, $ally_name can't die now!" msgstr "" #: data/campaigns/Under_the_Burning_Suns/utils/deaths2.cfg:125 -msgid "Without his guidance, how can we escape from these infernal caves? We are lost without him!" +msgid "" +"Without his guidance, how can we escape from these infernal caves? We are " +"lost without him!" msgstr "" #: data/campaigns/Under_the_Burning_Suns/utils/deaths2.cfg:138 @@ -7319,4 +11551,3 @@ #: data/campaigns/Under_the_Burning_Suns/utils/time.cfg:184 msgid "The Long Dark (4)" msgstr "" - --- wesnoth-1.2.6.orig/po/wesnoth-httt/wesnoth-httt.pot +++ wesnoth-1.2.6/po/wesnoth-httt/wesnoth-httt.pot @@ -35,7 +35,8 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne.cfg:16 -msgid "Fight to regain the throne of Wesnoth, of which you are the legitimate heir." +msgid "" +"Fight to regain the throne of Wesnoth, of which you are the legitimate heir." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/01_Elves_Besieged.cfg:4 @@ -46,27 +47,113 @@ msgid "Move Konrad to the signpost in the northwest" msgstr "" -#: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:20 data/campaigns/Heir_To_The_Throne/scenarios/15_Plunging_Into_the_Darkness.cfg:27 data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:31 data/campaigns/Heir_To_The_Throne/scenarios/06_Siege_of_Elensefar.cfg:27 data/campaigns/Heir_To_The_Throne/scenarios/18_Scepter_of_Fire.cfg:62 data/campaigns/Heir_To_The_Throne/scenarios/03_Isle_of_Anduin.cfg:27 data/campaigns/Heir_To_The_Throne/scenarios/20a_Snow_Plains.cfg:29 data/campaigns/Heir_To_The_Throne/scenarios/20b_Swamp_Of_Dread.cfg:33 data/campaigns/Heir_To_The_Throne/scenarios/11_Ford_of_Abez.cfg:29 data/campaigns/Heir_To_The_Throne/scenarios/01_Elves_Besieged.cfg:28 data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:31 data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:27 data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:30 data/campaigns/Heir_To_The_Throne/scenarios/04_Bay_of_Pearls.cfg:31 data/campaigns/Heir_To_The_Throne/scenarios/24_Return_to_Wesnoth.cfg:28 data/campaigns/Heir_To_The_Throne/scenarios/14_Dwarven_Doors.cfg:30 data/campaigns/Heir_To_The_Throne/scenarios/17_Hasty_Alliance.cfg:22 data/campaigns/Heir_To_The_Throne/scenarios/16_Lost_General.cfg:24 data/campaigns/Heir_To_The_Throne/scenarios/09_Valley_of_Death.cfg:31 data/campaigns/Heir_To_The_Throne/scenarios/13_Mountain_Pass.cfg:34 data/campaigns/Heir_To_The_Throne/scenarios/21_Home_North_Elves.cfg:28 data/campaigns/Heir_To_The_Throne/scenarios/25_Test_of_the_Clans.cfg:31 data/campaigns/Heir_To_The_Throne/scenarios/19_A_Choice_Must_Be_Made.cfg:45 data/campaigns/Heir_To_The_Throne/scenarios/26_Battle_for_Wesnoth.cfg:27 data/campaigns/Heir_To_The_Throne/scenarios/08_Princess_of_Wesnoth.cfg:27 data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:27 +#: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:20 +#: data/campaigns/Heir_To_The_Throne/scenarios/15_Plunging_Into_the_Darkness.cfg:27 +#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:31 +#: data/campaigns/Heir_To_The_Throne/scenarios/06_Siege_of_Elensefar.cfg:27 +#: data/campaigns/Heir_To_The_Throne/scenarios/18_Scepter_of_Fire.cfg:62 +#: data/campaigns/Heir_To_The_Throne/scenarios/03_Isle_of_Anduin.cfg:27 +#: data/campaigns/Heir_To_The_Throne/scenarios/20a_Snow_Plains.cfg:29 +#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Swamp_Of_Dread.cfg:33 +#: data/campaigns/Heir_To_The_Throne/scenarios/11_Ford_of_Abez.cfg:29 +#: data/campaigns/Heir_To_The_Throne/scenarios/01_Elves_Besieged.cfg:28 +#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:31 +#: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:27 +#: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:30 +#: data/campaigns/Heir_To_The_Throne/scenarios/04_Bay_of_Pearls.cfg:31 +#: data/campaigns/Heir_To_The_Throne/scenarios/24_Return_to_Wesnoth.cfg:28 +#: data/campaigns/Heir_To_The_Throne/scenarios/14_Dwarven_Doors.cfg:30 +#: data/campaigns/Heir_To_The_Throne/scenarios/17_Hasty_Alliance.cfg:22 +#: data/campaigns/Heir_To_The_Throne/scenarios/16_Lost_General.cfg:24 +#: data/campaigns/Heir_To_The_Throne/scenarios/09_Valley_of_Death.cfg:31 +#: data/campaigns/Heir_To_The_Throne/scenarios/13_Mountain_Pass.cfg:34 +#: data/campaigns/Heir_To_The_Throne/scenarios/21_Home_North_Elves.cfg:28 +#: data/campaigns/Heir_To_The_Throne/scenarios/25_Test_of_the_Clans.cfg:31 +#: data/campaigns/Heir_To_The_Throne/scenarios/19_A_Choice_Must_Be_Made.cfg:45 +#: data/campaigns/Heir_To_The_Throne/scenarios/26_Battle_for_Wesnoth.cfg:27 +#: data/campaigns/Heir_To_The_Throne/scenarios/08_Princess_of_Wesnoth.cfg:27 +#: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:27 msgid "Death of Konrad" msgstr "" -#: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:24 data/campaigns/Heir_To_The_Throne/scenarios/15_Plunging_Into_the_Darkness.cfg:31 data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:35 data/campaigns/Heir_To_The_Throne/scenarios/18_Scepter_of_Fire.cfg:66 data/campaigns/Heir_To_The_Throne/scenarios/03_Isle_of_Anduin.cfg:31 data/campaigns/Heir_To_The_Throne/scenarios/20a_Snow_Plains.cfg:33 data/campaigns/Heir_To_The_Throne/scenarios/20b_Swamp_Of_Dread.cfg:37 data/campaigns/Heir_To_The_Throne/scenarios/11_Ford_of_Abez.cfg:33 data/campaigns/Heir_To_The_Throne/scenarios/01_Elves_Besieged.cfg:32 data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:31 data/campaigns/Heir_To_The_Throne/scenarios/24_Return_to_Wesnoth.cfg:32 data/campaigns/Heir_To_The_Throne/scenarios/14_Dwarven_Doors.cfg:34 data/campaigns/Heir_To_The_Throne/scenarios/17_Hasty_Alliance.cfg:26 data/campaigns/Heir_To_The_Throne/scenarios/16_Lost_General.cfg:28 data/campaigns/Heir_To_The_Throne/scenarios/09_Valley_of_Death.cfg:35 data/campaigns/Heir_To_The_Throne/scenarios/13_Mountain_Pass.cfg:38 data/campaigns/Heir_To_The_Throne/scenarios/21_Home_North_Elves.cfg:32 data/campaigns/Heir_To_The_Throne/scenarios/25_Test_of_the_Clans.cfg:35 data/campaigns/Heir_To_The_Throne/scenarios/19_A_Choice_Must_Be_Made.cfg:49 data/campaigns/Heir_To_The_Throne/scenarios/26_Battle_for_Wesnoth.cfg:31 data/campaigns/Heir_To_The_Throne/scenarios/08_Princess_of_Wesnoth.cfg:31 data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:31 +#: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:24 +#: data/campaigns/Heir_To_The_Throne/scenarios/15_Plunging_Into_the_Darkness.cfg:31 +#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:35 +#: data/campaigns/Heir_To_The_Throne/scenarios/18_Scepter_of_Fire.cfg:66 +#: data/campaigns/Heir_To_The_Throne/scenarios/03_Isle_of_Anduin.cfg:31 +#: data/campaigns/Heir_To_The_Throne/scenarios/20a_Snow_Plains.cfg:33 +#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Swamp_Of_Dread.cfg:37 +#: data/campaigns/Heir_To_The_Throne/scenarios/11_Ford_of_Abez.cfg:33 +#: data/campaigns/Heir_To_The_Throne/scenarios/01_Elves_Besieged.cfg:32 +#: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:31 +#: data/campaigns/Heir_To_The_Throne/scenarios/24_Return_to_Wesnoth.cfg:32 +#: data/campaigns/Heir_To_The_Throne/scenarios/14_Dwarven_Doors.cfg:34 +#: data/campaigns/Heir_To_The_Throne/scenarios/17_Hasty_Alliance.cfg:26 +#: data/campaigns/Heir_To_The_Throne/scenarios/16_Lost_General.cfg:28 +#: data/campaigns/Heir_To_The_Throne/scenarios/09_Valley_of_Death.cfg:35 +#: data/campaigns/Heir_To_The_Throne/scenarios/13_Mountain_Pass.cfg:38 +#: data/campaigns/Heir_To_The_Throne/scenarios/21_Home_North_Elves.cfg:32 +#: data/campaigns/Heir_To_The_Throne/scenarios/25_Test_of_the_Clans.cfg:35 +#: data/campaigns/Heir_To_The_Throne/scenarios/19_A_Choice_Must_Be_Made.cfg:49 +#: data/campaigns/Heir_To_The_Throne/scenarios/26_Battle_for_Wesnoth.cfg:31 +#: data/campaigns/Heir_To_The_Throne/scenarios/08_Princess_of_Wesnoth.cfg:31 +#: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:31 msgid "Death of Delfador" msgstr "" -#: data/campaigns/Heir_To_The_Throne/scenarios/15_Plunging_Into_the_Darkness.cfg:39 data/campaigns/Heir_To_The_Throne/scenarios/06_Siege_of_Elensefar.cfg:31 data/campaigns/Heir_To_The_Throne/scenarios/03_Isle_of_Anduin.cfg:35 data/campaigns/Heir_To_The_Throne/scenarios/01_Elves_Besieged.cfg:36 data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:35 data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:39 data/campaigns/Heir_To_The_Throne/scenarios/04_Bay_of_Pearls.cfg:35 data/campaigns/Heir_To_The_Throne/scenarios/25_Test_of_the_Clans.cfg:47 data/campaigns/Heir_To_The_Throne/scenarios/26_Battle_for_Wesnoth.cfg:43 data/campaigns/Heir_To_The_Throne/scenarios/08_Princess_of_Wesnoth.cfg:39 +#: data/campaigns/Heir_To_The_Throne/scenarios/15_Plunging_Into_the_Darkness.cfg:39 +#: data/campaigns/Heir_To_The_Throne/scenarios/06_Siege_of_Elensefar.cfg:31 +#: data/campaigns/Heir_To_The_Throne/scenarios/03_Isle_of_Anduin.cfg:35 +#: data/campaigns/Heir_To_The_Throne/scenarios/01_Elves_Besieged.cfg:36 +#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:35 +#: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:39 +#: data/campaigns/Heir_To_The_Throne/scenarios/04_Bay_of_Pearls.cfg:35 +#: data/campaigns/Heir_To_The_Throne/scenarios/25_Test_of_the_Clans.cfg:47 +#: data/campaigns/Heir_To_The_Throne/scenarios/26_Battle_for_Wesnoth.cfg:43 +#: data/campaigns/Heir_To_The_Throne/scenarios/08_Princess_of_Wesnoth.cfg:39 msgid "Turns run out" msgstr "" -#: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:64 data/campaigns/Heir_To_The_Throne/scenarios/15_Plunging_Into_the_Darkness.cfg:48 data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:55 data/campaigns/Heir_To_The_Throne/scenarios/06_Siege_of_Elensefar.cfg:47 data/campaigns/Heir_To_The_Throne/scenarios/18_Scepter_of_Fire.cfg:271 data/campaigns/Heir_To_The_Throne/scenarios/03_Isle_of_Anduin.cfg:46 data/campaigns/Heir_To_The_Throne/scenarios/20a_Snow_Plains.cfg:52 data/campaigns/Heir_To_The_Throne/scenarios/20b_Swamp_Of_Dread.cfg:56 data/campaigns/Heir_To_The_Throne/scenarios/11_Ford_of_Abez.cfg:46 data/campaigns/Heir_To_The_Throne/scenarios/01_Elves_Besieged.cfg:52 data/campaigns/Heir_To_The_Throne/scenarios/22_Elven_Council.cfg:46 data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:46 data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:63 data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:55 data/campaigns/Heir_To_The_Throne/scenarios/04_Bay_of_Pearls.cfg:46 data/campaigns/Heir_To_The_Throne/scenarios/24_Return_to_Wesnoth.cfg:88 data/campaigns/Heir_To_The_Throne/scenarios/14_Dwarven_Doors.cfg:50 data/campaigns/Heir_To_The_Throne/scenarios/17_Hasty_Alliance.cfg:69 data/campaigns/Heir_To_The_Throne/scenarios/16_Lost_General.cfg:41 data/campaigns/Heir_To_The_Throne/scenarios/09_Valley_of_Death.cfg:50 data/campaigns/Heir_To_The_Throne/scenarios/13_Mountain_Pass.cfg:51 data/campaigns/Heir_To_The_Throne/scenarios/21_Home_North_Elves.cfg:56 data/campaigns/Heir_To_The_Throne/scenarios/25_Test_of_the_Clans.cfg:59 data/campaigns/Heir_To_The_Throne/scenarios/19_A_Choice_Must_Be_Made.cfg:68 data/campaigns/Heir_To_The_Throne/scenarios/26_Battle_for_Wesnoth.cfg:96 data/campaigns/Heir_To_The_Throne/scenarios/23_Valley_of_Statues.cfg:80 data/campaigns/Heir_To_The_Throne/scenarios/08_Princess_of_Wesnoth.cfg:71 data/campaigns/Heir_To_The_Throne/scenarios/27_Epilogue.cfg:46 data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:55 +#: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:64 +#: data/campaigns/Heir_To_The_Throne/scenarios/15_Plunging_Into_the_Darkness.cfg:48 +#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:55 +#: data/campaigns/Heir_To_The_Throne/scenarios/06_Siege_of_Elensefar.cfg:47 +#: data/campaigns/Heir_To_The_Throne/scenarios/18_Scepter_of_Fire.cfg:271 +#: data/campaigns/Heir_To_The_Throne/scenarios/03_Isle_of_Anduin.cfg:46 +#: data/campaigns/Heir_To_The_Throne/scenarios/20a_Snow_Plains.cfg:52 +#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Swamp_Of_Dread.cfg:56 +#: data/campaigns/Heir_To_The_Throne/scenarios/11_Ford_of_Abez.cfg:46 +#: data/campaigns/Heir_To_The_Throne/scenarios/01_Elves_Besieged.cfg:52 +#: data/campaigns/Heir_To_The_Throne/scenarios/22_Elven_Council.cfg:46 +#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:46 +#: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:63 +#: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:55 +#: data/campaigns/Heir_To_The_Throne/scenarios/04_Bay_of_Pearls.cfg:46 +#: data/campaigns/Heir_To_The_Throne/scenarios/24_Return_to_Wesnoth.cfg:88 +#: data/campaigns/Heir_To_The_Throne/scenarios/14_Dwarven_Doors.cfg:50 +#: data/campaigns/Heir_To_The_Throne/scenarios/17_Hasty_Alliance.cfg:69 +#: data/campaigns/Heir_To_The_Throne/scenarios/16_Lost_General.cfg:41 +#: data/campaigns/Heir_To_The_Throne/scenarios/09_Valley_of_Death.cfg:50 +#: data/campaigns/Heir_To_The_Throne/scenarios/13_Mountain_Pass.cfg:51 +#: data/campaigns/Heir_To_The_Throne/scenarios/21_Home_North_Elves.cfg:56 +#: data/campaigns/Heir_To_The_Throne/scenarios/25_Test_of_the_Clans.cfg:59 +#: data/campaigns/Heir_To_The_Throne/scenarios/19_A_Choice_Must_Be_Made.cfg:68 +#: data/campaigns/Heir_To_The_Throne/scenarios/26_Battle_for_Wesnoth.cfg:96 +#: data/campaigns/Heir_To_The_Throne/scenarios/23_Valley_of_Statues.cfg:80 +#: data/campaigns/Heir_To_The_Throne/scenarios/08_Princess_of_Wesnoth.cfg:71 +#: data/campaigns/Heir_To_The_Throne/scenarios/27_Epilogue.cfg:46 +#: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:55 msgid "Konrad" msgstr "" -#: data/campaigns/Heir_To_The_Throne/scenarios/01_Elves_Besieged.cfg:62 data/campaigns/Heir_To_The_Throne/scenarios/04_Bay_of_Pearls.cfg:668 data/campaigns/Heir_To_The_Throne/scenarios/04_Bay_of_Pearls.cfg:823 +#: data/campaigns/Heir_To_The_Throne/scenarios/01_Elves_Besieged.cfg:62 +#: data/campaigns/Heir_To_The_Throne/scenarios/04_Bay_of_Pearls.cfg:668 +#: data/campaigns/Heir_To_The_Throne/scenarios/04_Bay_of_Pearls.cfg:823 msgid "Delfador" msgstr "" -#: data/campaigns/Heir_To_The_Throne/scenarios/01_Elves_Besieged.cfg:140 data/campaigns/Heir_To_The_Throne/scenarios/19_A_Choice_Must_Be_Made.cfg:78 +#: data/campaigns/Heir_To_The_Throne/scenarios/01_Elves_Besieged.cfg:140 +#: data/campaigns/Heir_To_The_Throne/scenarios/19_A_Choice_Must_Be_Made.cfg:78 msgid "Urug-Telfar" msgstr "" @@ -87,11 +174,16 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/01_Elves_Besieged.cfg:229 -msgid "Sixteen years into her rule, Asheviere turned her attention to the Wood Elves living in the great forest southwest of Wesnoth, whom she despised. Orcish mercenaries were hired and dispatched to bring about their ruin." +msgid "" +"Sixteen years into her rule, Asheviere turned her attention to the Wood " +"Elves living in the great forest southwest of Wesnoth, whom she despised. " +"Orcish mercenaries were hired and dispatched to bring about their ruin." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/01_Elves_Besieged.cfg:233 -msgid "Master Delfador! Look, there are orcs coming from all directions! What shall we do?" +msgid "" +"Master Delfador! Look, there are orcs coming from all directions! What shall " +"we do?" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/01_Elves_Besieged.cfg:237 @@ -103,11 +195,17 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/01_Elves_Besieged.cfg:245 -msgid "We will fight them, but you must escape, Konrad. It is imperative that you escape!" +msgid "" +"We will fight them, but you must escape, Konrad. It is imperative that you " +"escape!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/01_Elves_Besieged.cfg:249 -msgid "We will go north. Perhaps we can reach the Isle of Anduin. If we can make it there, surely we will be safe. Konrad, we must recruit some elves to help us, and then you must make it to the sign post in the north-west. I will protect you!" +msgid "" +"We will go north. Perhaps we can reach the Isle of Anduin. If we can make it " +"there, surely we will be safe. Konrad, we must recruit some elves to help " +"us, and then you must make it to the sign post in the north-west. I will " +"protect you!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/01_Elves_Besieged.cfg:253 @@ -115,11 +213,15 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/01_Elves_Besieged.cfg:258 -msgid "Attack the elves, my grunts, and take their villages. Let us claim this land for the Queen!" +msgid "" +"Attack the elves, my grunts, and take their villages. Let us claim this land " +"for the Queen!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/01_Elves_Besieged.cfg:266 -msgid "Remember, it is rumored that the filthy mage and one that he protects are in these parts. They are the ones we want!" +msgid "" +"Remember, it is rumored that the filthy mage and one that he protects are in " +"these parts. They are the ones we want!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/01_Elves_Besieged.cfg:272 @@ -143,15 +245,20 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/01_Elves_Besieged.cfg:302 -msgid "We must travel north, and try to make it to the Isle of Anduin. Hopefully we will find refuge there." +msgid "" +"We must travel north, and try to make it to the Isle of Anduin. Hopefully we " +"will find refuge there." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/01_Elves_Besieged.cfg:306 -msgid "Of course you are right, Delfador. But what will become of the elves here?" +msgid "" +"Of course you are right, Delfador. But what will become of the elves here?" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/01_Elves_Besieged.cfg:310 -msgid "The elves will fight. They may even prevail. But I fear things do not bode well for them. Let us not speak of it now. Onward!" +msgid "" +"The elves will fight. They may even prevail. But I fear things do not bode " +"well for them. Let us not speak of it now. Onward!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/01_Elves_Besieged.cfg:314 @@ -183,7 +290,8 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/01_Elves_Besieged.cfg:370 -msgid "Oh, no! We have run out of time, they have arrived with reinforcements..." +msgid "" +"Oh, no! We have run out of time, they have arrived with reinforcements..." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/01_Elves_Besieged.cfg:389 @@ -218,11 +326,13 @@ msgid "There can be no looking back. We must go quickly!" msgstr "" -#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:4 data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:49 +#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:4 +#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:49 msgid "Blackwater Port" msgstr "" -#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:23 data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:22 +#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:23 +#: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:22 msgid "Resist until the end of the turns" msgstr "" @@ -251,7 +361,11 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:143 -msgid "We should be able to board a ship at Blackwater Port, but it seems the orcs are heading there too. Rebels who hate Asheviere and are loyal to the memory of the king desperately hold the port, as it is one of the only places where they can ship supplies and weapons." +msgid "" +"We should be able to board a ship at Blackwater Port, but it seems the orcs " +"are heading there too. Rebels who hate Asheviere and are loyal to the memory " +"of the king desperately hold the port, as it is one of the only places where " +"they can ship supplies and weapons." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:147 @@ -259,15 +373,23 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:151 -msgid "Delfador, my old friend! We had heard of your coming, and of the attacks on the elves. It is good to see you again, although I would prefer it were not in such sad times." +msgid "" +"Delfador, my old friend! We had heard of your coming, and of the attacks on " +"the elves. It is good to see you again, although I would prefer it were not " +"in such sad times." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:155 -msgid "Konrad, this is Kaylan, one of the mightiest of the horse lords, and one of the few who is willing to oppose the dark crown. Rumor has it that his lance has slain fifty men and a hundred orcs." +msgid "" +"Konrad, this is Kaylan, one of the mightiest of the horse lords, and one of " +"the few who is willing to oppose the dark crown. Rumor has it that his lance " +"has slain fifty men and a hundred orcs." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:159 -msgid "It seems the orcs have come here too, to try to wrest this port from our hands. Our defenses are still weak, but reinforcements will arrive soon!" +msgid "" +"It seems the orcs have come here too, to try to wrest this port from our " +"hands. Our defenses are still weak, but reinforcements will arrive soon!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:163 @@ -275,7 +397,11 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:167 -msgid "Hopefully with your help we can ward them off. But you must not tarry here long, for your survival is even more important to our cause than the strength of the port. A ship is due here in two days, surely it will be able to take you to safety." +msgid "" +"Hopefully with your help we can ward them off. But you must not tarry here " +"long, for your survival is even more important to our cause than the " +"strength of the port. A ship is due here in two days, surely it will be able " +"to take you to safety." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:171 @@ -283,27 +409,45 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:175 -msgid "Yes, we will sail to the Isle of Anduin, my home Konrad, and the home of many magi." +msgid "" +"Yes, we will sail to the Isle of Anduin, my home Konrad, and the home of " +"many magi." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:179 -msgid "I will send one of my horsemen to serve under you. I offer you my support, Konrad, and the support of my men - from now on you will be able to recruit horsemen." +msgid "" +"I will send one of my horsemen to serve under you. I offer you my support, " +"Konrad, and the support of my men - from now on you will be able to recruit " +"horsemen." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:188 -msgid "Thank you, sir. But how shall I best use these horsemen? How do they differ from elves?" +msgid "" +"Thank you, sir. But how shall I best use these horsemen? How do they differ " +"from elves?" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:193 -msgid "Elves are a powerful race, Konrad, more powerful than my own people usually acknowledge. But horsemen are powerful in a different way. They have no long range attack, but can charge into combat, inflicting double normal damage, though taking double damage in return. They are also lawful, meaning they are better by day, and worse at night. Horsemen are unmatched on open land, though elves will serve you better in rugged terrain." +msgid "" +"Elves are a powerful race, Konrad, more powerful than my own people usually " +"acknowledge. But horsemen are powerful in a different way. They have no long " +"range attack, but can charge into combat, inflicting double normal damage, " +"though taking double damage in return. They are also lawful, meaning they " +"are better by day, and worse at night. Horsemen are unmatched on open land, " +"though elves will serve you better in rugged terrain." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:198 -msgid "Elves may be the lords of the forest, but horsemen are powerful as well. On the plains under the midday sun they can fell the toughest foes with sharp spears and under heavy hoofs!" +msgid "" +"Elves may be the lords of the forest, but horsemen are powerful as well. On " +"the plains under the midday sun they can fell the toughest foes with sharp " +"spears and under heavy hoofs!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:203 -msgid "Recruit troops wisely, Konrad, and remember that you can recall experienced units from past battles to help you fight again." +msgid "" +"Recruit troops wisely, Konrad, and remember that you can recall experienced " +"units from past battles to help you fight again." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:207 @@ -315,43 +459,58 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:223 -msgid "Konrad, note that Haldiel does not seek gold upkeep; as a loyal unit he fights for us solely out of loyalty to our cause. Such units are extremely valuable. Take care to use them cautiously in battle, lest they fall." +msgid "" +"Konrad, note that Haldiel does not seek gold upkeep; as a loyal unit he " +"fights for us solely out of loyalty to our cause. Such units are extremely " +"valuable. Take care to use them cautiously in battle, lest they fall." msgstr "" -#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:232 data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:352 +#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:232 +#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:352 msgid "Yredd" msgstr "" -#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:244 data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:364 +#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:244 +#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:364 msgid "Tarcyn" msgstr "" -#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:256 data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:376 +#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:256 +#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:376 msgid "Syryn" msgstr "" -#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:268 data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:388 +#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:268 +#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:388 msgid "Cicyn" msgstr "" -#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:280 data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:400 +#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:280 +#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:400 msgid "Ginvan" msgstr "" -#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:292 data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:412 +#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:292 +#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:412 msgid "Simyr" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:303 -msgid "Reinforcements have arrived! Forward men! I expect each of you to bring me back the head of an orc!" +msgid "" +"Reinforcements have arrived! Forward men! I expect each of you to bring me " +"back the head of an orc!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:308 -msgid "So many foul humans riding on horses! There is no way we can defeat them. Quick, we must make our escape!" +msgid "" +"So many foul humans riding on horses! There is no way we can defeat them. " +"Quick, we must make our escape!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:319 -msgid "Thank you for the help, friends. The ship should arrive soon, it will take you to Anduin." +msgid "" +"Thank you for the help, friends. The ship should arrive soon, it will take " +"you to Anduin." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:331 @@ -359,15 +518,24 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:335 -msgid "Safe voyage to you, friends. Rest assured that we will never surrender to the forces of the Dark Queen." +msgid "" +"Safe voyage to you, friends. Rest assured that we will never surrender to " +"the forces of the Dark Queen." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:425 -msgid "Reinforcements have arrived, but lo! Our allies have already destroyed the orcish army menacing our fair port. I have no choice but to reward your valor." +msgid "" +"Reinforcements have arrived, but lo! Our allies have already destroyed the " +"orcish army menacing our fair port. I have no choice but to reward your " +"valor." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:429 -msgid "You have risked your life to defend our city. In return, I place one of my city's finest defenders in your service. Simyr, step forward. I place your lance in the service of young prince Konrad here. May you help him restore order to the country." +msgid "" +"You have risked your life to defend our city. In return, I place one of my " +"city's finest defenders in your service. Simyr, step forward. I place your " +"lance in the service of young prince Konrad here. May you help him restore " +"order to the country." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:433 @@ -379,14 +547,17 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:452 -msgid "Without his help, we will be unable to use the ships. There is no hope..." +msgid "" +"Without his help, we will be unable to use the ships. There is no hope..." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/03_Isle_of_Anduin.cfg:4 msgid "The Isle of Anduin" msgstr "" -#: data/campaigns/Heir_To_The_Throne/scenarios/03_Isle_of_Anduin.cfg:23 data/campaigns/Heir_To_The_Throne/scenarios/20a_Snow_Plains.cfg:25 data/campaigns/Heir_To_The_Throne/scenarios/17_Hasty_Alliance.cfg:18 +#: data/campaigns/Heir_To_The_Throne/scenarios/03_Isle_of_Anduin.cfg:23 +#: data/campaigns/Heir_To_The_Throne/scenarios/20a_Snow_Plains.cfg:25 +#: data/campaigns/Heir_To_The_Throne/scenarios/17_Hasty_Alliance.cfg:18 msgid "Defeat the enemy leader" msgstr "" @@ -395,7 +566,8 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/03_Isle_of_Anduin.cfg:103 -msgid "This is no time to return to our vessel! We must take control of the island!" +msgid "" +"This is no time to return to our vessel! We must take control of the island!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/03_Isle_of_Anduin.cfg:176 @@ -407,15 +579,21 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/03_Isle_of_Anduin.cfg:184 -msgid "I fear so, Konrad. It seems that the orcs have come even here. Here to the place where I was born, where I was trained." +msgid "" +"I fear so, Konrad. It seems that the orcs have come even here. Here to the " +"place where I was born, where I was trained." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/03_Isle_of_Anduin.cfg:188 -msgid "Who is that? Oh, a party of elves has landed. We shall drive them back into the sea!" +msgid "" +"Who is that? Oh, a party of elves has landed. We shall drive them back into " +"the sea!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/03_Isle_of_Anduin.cfg:192 -msgid "I did not think the orcs would have come here. This island used to be so beautiful. We must recapture it! To arms!" +msgid "" +"I did not think the orcs would have come here. This island used to be so " +"beautiful. We must recapture it! To arms!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/03_Isle_of_Anduin.cfg:205 @@ -427,7 +605,10 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/03_Isle_of_Anduin.cfg:222 -msgid "My lords, I have been hiding in the village from the orcs, like many of the other magi here. I pledge myself to your service so we can work together to recapture the island!" +msgid "" +"My lords, I have been hiding in the village from the orcs, like many of the " +"other magi here. I pledge myself to your service so we can work together to " +"recapture the island!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/03_Isle_of_Anduin.cfg:226 @@ -439,11 +620,16 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/03_Isle_of_Anduin.cfg:236 -msgid "Surely no orc can stand against us with magi in our ranks! Their magical attacks almost always find their mark, even against well-defended troops." +msgid "" +"Surely no orc can stand against us with magi in our ranks! Their magical " +"attacks almost always find their mark, even against well-defended troops." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/03_Isle_of_Anduin.cfg:240 -msgid "Caution, young prince. It is very difficult to train inexperienced magi in combat. When they fight on the front lines of battle, you must protect magi with stronger units else the enemy will make short work of them." +msgid "" +"Caution, young prince. It is very difficult to train inexperienced magi in " +"combat. When they fight on the front lines of battle, you must protect magi " +"with stronger units else the enemy will make short work of them." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/03_Isle_of_Anduin.cfg:256 @@ -459,23 +645,37 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/03_Isle_of_Anduin.cfg:282 -msgid "You have not heard, master Delfador? Asheviere is trying to control the entire western coast. She hired many orcs and sent them here. They were holding me until a ship could arrive to take me to Weldyn where I am to stand trial for treason for training magi!" +msgid "" +"You have not heard, master Delfador? Asheviere is trying to control the " +"entire western coast. She hired many orcs and sent them here. They were " +"holding me until a ship could arrive to take me to Weldyn where I am to " +"stand trial for treason for training magi!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/03_Isle_of_Anduin.cfg:287 -msgid "We have come from fighting her forces at Blackwater. Where else has she attacked?" +msgid "" +"We have come from fighting her forces at Blackwater. Where else has she " +"attacked?" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/03_Isle_of_Anduin.cfg:292 -msgid "She has taken control of the Bay of Pearls, long held by the Mermen, and has turned them into slaves. There they dive for pearls by which she grows richer every day. There are even rumors that she may break the ancient treaty and attack Elensefar!" +msgid "" +"She has taken control of the Bay of Pearls, long held by the Mermen, and has " +"turned them into slaves. There they dive for pearls by which she grows " +"richer every day. There are even rumors that she may break the ancient " +"treaty and attack Elensefar!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/03_Isle_of_Anduin.cfg:297 -msgid "Can't we strike back at her? How many forces does she have at the Bay of Pearls? Can we take it back from her?" +msgid "" +"Can't we strike back at her? How many forces does she have at the Bay of " +"Pearls? Can we take it back from her?" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/03_Isle_of_Anduin.cfg:302 -msgid "We must indeed go there. Let us therefore rest here a little, and then set sail for the Bay. Hopefully we will defeat her forces there!" +msgid "" +"We must indeed go there. Let us therefore rest here a little, and then set " +"sail for the Bay. Hopefully we will defeat her forces there!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/04_Bay_of_Pearls.cfg:4 @@ -486,7 +686,8 @@ msgid "Defeat one enemy leader, and resist the other until time expires" msgstr "" -#: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:26 data/campaigns/Heir_To_The_Throne/scenarios/04_Bay_of_Pearls.cfg:27 +#: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:26 +#: data/campaigns/Heir_To_The_Throne/scenarios/04_Bay_of_Pearls.cfg:27 msgid "Defeat all enemy leaders (Bonus)" msgstr "" @@ -498,7 +699,8 @@ msgid "Managa'Gwin" msgstr "" -#: data/campaigns/Heir_To_The_Throne/scenarios/04_Bay_of_Pearls.cfg:122 data/campaigns/Heir_To_The_Throne/scenarios/04_Bay_of_Pearls.cfg:250 +#: data/campaigns/Heir_To_The_Throne/scenarios/04_Bay_of_Pearls.cfg:122 +#: data/campaigns/Heir_To_The_Throne/scenarios/04_Bay_of_Pearls.cfg:250 msgid "Bugg" msgstr "" @@ -511,11 +713,15 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/04_Bay_of_Pearls.cfg:179 -msgid "So this is the Bay of Pearls. It looks like they have those mermen working hard!" +msgid "" +"So this is the Bay of Pearls. It looks like they have those mermen working " +"hard!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/04_Bay_of_Pearls.cfg:183 -msgid "Indeed it does. It also looks like they have many, many troops. I should go around the bay and distract some of them. You and the rest rescue the mermen!" +msgid "" +"Indeed it does. It also looks like they have many, many troops. I should go " +"around the bay and distract some of them. You and the rest rescue the mermen!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/04_Bay_of_Pearls.cfg:187 @@ -527,7 +733,9 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/04_Bay_of_Pearls.cfg:218 -msgid "Because we need to control the seas and the merman folk, and nagas and bats are best for doing that!" +msgid "" +"Because we need to control the seas and the merman folk, and nagas and bats " +"are best for doing that!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/04_Bay_of_Pearls.cfg:223 @@ -619,7 +827,9 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/04_Bay_of_Pearls.cfg:530 -msgid "Thank you for rescuing us! Now we can help you fight the evil orcs! The main cage where they keep most of the mermen is in the northwest!" +msgid "" +"Thank you for rescuing us! Now we can help you fight the evil orcs! The main " +"cage where they keep most of the mermen is in the northwest!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/04_Bay_of_Pearls.cfg:551 @@ -647,15 +857,20 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/04_Bay_of_Pearls.cfg:629 -msgid "Death to the orcs! Come, my mer brethren, let us fight the orcs and drive them from our shores!" +msgid "" +"Death to the orcs! Come, my mer brethren, let us fight the orcs and drive " +"them from our shores!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/04_Bay_of_Pearls.cfg:644 -msgid "At last, we have freed the mermen. Go back to the ocean and live in peace." +msgid "" +"At last, we have freed the mermen. Go back to the ocean and live in peace." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/04_Bay_of_Pearls.cfg:652 -msgid "My lord! You may need the help of some of us who have skill in the sea in future. We would like to come with you and offer you help." +msgid "" +"My lord! You may need the help of some of us who have skill in the sea in " +"future. We would like to come with you and offer you help." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/04_Bay_of_Pearls.cfg:657 @@ -671,11 +886,16 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/04_Bay_of_Pearls.cfg:681 -msgid "There you are! I am so glad you are all right! Now we may have a little rest." +msgid "" +"There you are! I am so glad you are all right! Now we may have a little rest." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/04_Bay_of_Pearls.cfg:685 -msgid "I am afraid there is no time for rest, Konrad. Asheviere has now laid siege to Elensefar, breaking the century-old treaty between Wesnoth and the Elense city-state. If the city falls, there is no telling how many other lands she may swallow up!" +msgid "" +"I am afraid there is no time for rest, Konrad. Asheviere has now laid siege " +"to Elensefar, breaking the century-old treaty between Wesnoth and the Elense " +"city-state. If the city falls, there is no telling how many other lands she " +"may swallow up!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/04_Bay_of_Pearls.cfg:690 @@ -683,15 +903,21 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/04_Bay_of_Pearls.cfg:695 -msgid "You must lead our men to the city, and help defend it. Or recapture it if it falls before you arrive." +msgid "" +"You must lead our men to the city, and help defend it. Or recapture it if it " +"falls before you arrive." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/04_Bay_of_Pearls.cfg:700 -msgid "I must do that? But what about you, Delfador? You're coming with me, right?" +msgid "" +"I must do that? But what about you, Delfador? You're coming with me, right?" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/04_Bay_of_Pearls.cfg:705 -msgid "I am afraid not, Konrad. I have come across some important documents, and must make haste with them to the Elven Council. It seems that the time to stop Asheviere is shorter than I had thought." +msgid "" +"I am afraid not, Konrad. I have come across some important documents, and " +"must make haste with them to the Elven Council. It seems that the time to " +"stop Asheviere is shorter than I had thought." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/04_Bay_of_Pearls.cfg:710 @@ -703,7 +929,9 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/04_Bay_of_Pearls.cfg:723 -msgid "You will prevail. I have faith in you. Head north. Elensefar is but three days' travel if you make haste." +msgid "" +"You will prevail. I have faith in you. Head north. Elensefar is but three " +"days' travel if you make haste." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/04_Bay_of_Pearls.cfg:727 @@ -711,7 +939,9 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/04_Bay_of_Pearls.cfg:731 -msgid "It is north-west of here, a few leagues inland. There are two ways to go, by ship or on foot. Each has its own dangers. You must choose between them." +msgid "" +"It is north-west of here, a few leagues inland. There are two ways to go, by " +"ship or on foot. Each has its own dangers. You must choose between them." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/04_Bay_of_Pearls.cfg:733 @@ -723,7 +953,8 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/04_Bay_of_Pearls.cfg:751 -msgid "Going by ship we may at least get a little rest for ourselves. By sea it is!" +msgid "" +"Going by ship we may at least get a little rest for ourselves. By sea it is!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/04_Bay_of_Pearls.cfg:755 @@ -731,19 +962,29 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/04_Bay_of_Pearls.cfg:845 -msgid "Have you not been able to defeat our foes in all these days? They have summoned reinforcements. Surely now our doom is upon us!" +msgid "" +"Have you not been able to defeat our foes in all these days? They have " +"summoned reinforcements. Surely now our doom is upon us!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/04_Bay_of_Pearls.cfg:857 -msgid "Konrad! We cannot spend any more time here. Though it would be good to defeat the orcs and free more of their prisoners, more urgent business calls us!" +msgid "" +"Konrad! We cannot spend any more time here. Though it would be good to " +"defeat the orcs and free more of their prisoners, more urgent business calls " +"us!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/04_Bay_of_Pearls.cfg:861 -msgid "Delfador, thank goodness you have survived! This has been a tough battle, but why can we not finish it? Why must we leave?" +msgid "" +"Delfador, thank goodness you have survived! This has been a tough battle, " +"but why can we not finish it? Why must we leave?" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/04_Bay_of_Pearls.cfg:865 -msgid "I bear ill tidings. Asheviere has now laid siege to Elensefar, breaking the century-old treaty between Wesnoth and the Elense city-state. If the city falls, there is no telling how many other lands she may swallow up!" +msgid "" +"I bear ill tidings. Asheviere has now laid siege to Elensefar, breaking the " +"century-old treaty between Wesnoth and the Elense city-state. If the city " +"falls, there is no telling how many other lands she may swallow up!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/04_Bay_of_Pearls.cfg:869 @@ -751,19 +992,29 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/04_Bay_of_Pearls.cfg:873 -msgid "I am afraid not, Konrad. I have found some important documents that need seeing to. I must ride at once to make council with the elves. I will meet you in Elensefar, after you have secured it." +msgid "" +"I am afraid not, Konrad. I have found some important documents that need " +"seeing to. I must ride at once to make council with the elves. I will meet " +"you in Elensefar, after you have secured it." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/04_Bay_of_Pearls.cfg:877 -msgid "I fear I will struggle to do this on my own... but what must be must be. How do I get to Elensefar?" +msgid "" +"I fear I will struggle to do this on my own... but what must be must be. How " +"do I get to Elensefar?" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/04_Bay_of_Pearls.cfg:890 -msgid "Since you have broken the orcs' hegemony over the seas, going by ship would be safest. Sail along the coast, and you can land mere miles from Elensefar. Make haste!" +msgid "" +"Since you have broken the orcs' hegemony over the seas, going by ship would " +"be safest. Sail along the coast, and you can land mere miles from Elensefar. " +"Make haste!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/04_Bay_of_Pearls.cfg:903 -msgid "With the orcs controlling the seas, going by ship would not be safe. Travel by land, Elensefar is only six days' march up the coast. Make haste!" +msgid "" +"With the orcs controlling the seas, going by ship would not be safe. Travel " +"by land, Elensefar is only six days' march up the coast. Make haste!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:4 @@ -783,11 +1034,15 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:109 -msgid "But the road to Elensefar was a treacherous one. Konrad and his men were set upon by the fiends of the undead." +msgid "" +"But the road to Elensefar was a treacherous one. Konrad and his men were set " +"upon by the fiends of the undead." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:113 -msgid "Ahh, a party of elves approaches. Soon we shall have elven zombies serving us!" +msgid "" +"Ahh, a party of elves approaches. Soon we shall have elven zombies serving " +"us!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:117 @@ -795,19 +1050,28 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:121 -msgid "It looks like an undead outpost! If we could defeat them, the locals would probably be grateful. But I do not know if we have the strength or time to persevere against such a foe." +msgid "" +"It looks like an undead outpost! If we could defeat them, the locals would " +"probably be grateful. But I do not know if we have the strength or time to " +"persevere against such a foe." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:125 -msgid "Cleansing this land of undead does not appear like it would be a difficult task. It could be good training for those yet untested in battle." +msgid "" +"Cleansing this land of undead does not appear like it would be a difficult " +"task. It could be good training for those yet untested in battle." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:129 -msgid "I see. If we are to break the siege of Elensefar, we will need every veteran soldier we can get." +msgid "" +"I see. If we are to break the siege of Elensefar, we will need every veteran " +"soldier we can get." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:133 -msgid "The decision is yours, sir. If we are to leave, I advise we hurry past before they are upon us. If we are to fight, then... To Arms!" +msgid "" +"The decision is yours, sir. If we are to leave, I advise we hurry past " +"before they are upon us. If we are to fight, then... To Arms!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:153 @@ -819,11 +1083,15 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:188 -msgid "Shirk not your duty! I will decide when it is time to leave for Elensefar." +msgid "" +"Shirk not your duty! I will decide when it is time to leave for Elensefar." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:201 -msgid "Victory is ours! Let us hope that this delay will not hamper our quest to save Elensefar, but at least we have freed these good people. We must move onward with haste!" +msgid "" +"Victory is ours! Let us hope that this delay will not hamper our quest to " +"save Elensefar, but at least we have freed these good people. We must move " +"onward with haste!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:5 @@ -831,11 +1099,17 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:40 -msgid "But the voyage did not go as smoothly as had been hoped. A storm blew up and bore down on the ship. Though all hands were on deck working desperately, a sudden gust of wind flung Konrad overboard as he attempted to secure the sails..." +msgid "" +"But the voyage did not go as smoothly as had been hoped. A storm blew up and " +"bore down on the ship. Though all hands were on deck working desperately, a " +"sudden gust of wind flung Konrad overboard as he attempted to secure the " +"sails..." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:45 -msgid "The mermen finally saved Konrad from the sea, but were unable to get him back to the ship. With great effort though, they reached a nearby island..." +msgid "" +"The mermen finally saved Konrad from the sea, but were unable to get him " +"back to the ship. With great effort though, they reached a nearby island..." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:70 @@ -859,15 +1133,23 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:177 -msgid "We have heard only the worst things about this place, my lord. It is said that the fiends of the undead have come in great numbers and turned the island into an ugly wasteland." +msgid "" +"We have heard only the worst things about this place, my lord. It is said " +"that the fiends of the undead have come in great numbers and turned the " +"island into an ugly wasteland." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:181 -msgid "Let's hope these rumors are not true! I have none of my men with me! How could I defend myself?" +msgid "" +"Let's hope these rumors are not true! I have none of my men with me! How " +"could I defend myself?" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:185 -msgid "There are still some bands of humans hiding on the island, my lord. If you recruit some of them to help, we might have some hope of holding off the undead hordes!" +msgid "" +"There are still some bands of humans hiding on the island, my lord. If you " +"recruit some of them to help, we might have some hope of holding off the " +"undead hordes!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:194 @@ -879,18 +1161,23 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:210 -msgid "There are some ancient temples to the southwest; I wonder what might be inside them!" +msgid "" +"There are some ancient temples to the southwest; I wonder what might be " +"inside them!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:224 msgid "The temple seems to be empty." msgstr "" -#: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:239 data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:295 +#: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:239 +#: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:295 msgid "Looks like there is somebody hidden in the temple." msgstr "" -#: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:243 data/campaigns/Heir_To_The_Throne/scenarios/09_Valley_of_Death.cfg:219 data/campaigns/Heir_To_The_Throne/scenarios/09_Valley_of_Death.cfg:250 +#: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:243 +#: data/campaigns/Heir_To_The_Throne/scenarios/09_Valley_of_Death.cfg:219 +#: data/campaigns/Heir_To_The_Throne/scenarios/09_Valley_of_Death.cfg:250 msgid "Moremirmu" msgstr "" @@ -899,7 +1186,9 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:272 -msgid "I was hiding in this holy place, planning how to defeat the evil undead. Now with your help, I can destroy them." +msgid "" +"I was hiding in this holy place, planning how to defeat the evil undead. Now " +"with your help, I can destroy them." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:276 @@ -907,7 +1196,9 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:280 -msgid "If we eradicate the undead blight on these islands, I will surely go with you. Otherwise, I plan to finish my task here before moving on." +msgid "" +"If we eradicate the undead blight on these islands, I will surely go with " +"you. Otherwise, I plan to finish my task here before moving on." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:301 @@ -923,30 +1214,44 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:464 -msgid "We have wrested control of the island from the evil undead! Now all we have to do is wait for the ship to arrive, so we can make our way to Elensefar!" +msgid "" +"We have wrested control of the island from the evil undead! Now all we have " +"to do is wait for the ship to arrive, so we can make our way to Elensefar!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:479 -msgid "Together we have vanquished the foul undead! Come, I will join you on your noble quest." +msgid "" +"Together we have vanquished the foul undead! Come, I will join you on your " +"noble quest." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:498 -msgid "Thank goodness we have found you, sir! Come aboard quickly, we shall take you away from this horrible island!" +msgid "" +"Thank goodness we have found you, sir! Come aboard quickly, we shall take " +"you away from this horrible island!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:502 -msgid "It's a shame complete victory could not be ours, but thank goodness I am rescued! On to Elensefar!" +msgid "" +"It's a shame complete victory could not be ours, but thank goodness I am " +"rescued! On to Elensefar!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:512 -msgid "Thank you for your assistance here brothers. I will stay to continue resisting the foul undead. May fate be with you in your noble quest, and may we meet again some day!" +msgid "" +"Thank you for your assistance here brothers. I will stay to continue " +"resisting the foul undead. May fate be with you in your noble quest, and may " +"we meet again some day!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/06_Siege_of_Elensefar.cfg:4 msgid "The Siege of Elensefar" msgstr "" -#: data/campaigns/Heir_To_The_Throne/scenarios/06_Siege_of_Elensefar.cfg:23 data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:23 data/campaigns/Heir_To_The_Throne/scenarios/24_Return_to_Wesnoth.cfg:24 data/campaigns/Heir_To_The_Throne/scenarios/16_Lost_General.cfg:20 +#: data/campaigns/Heir_To_The_Throne/scenarios/06_Siege_of_Elensefar.cfg:23 +#: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:23 +#: data/campaigns/Heir_To_The_Throne/scenarios/24_Return_to_Wesnoth.cfg:24 +#: data/campaigns/Heir_To_The_Throne/scenarios/16_Lost_General.cfg:20 msgid "Defeat all enemy leaders" msgstr "" @@ -959,7 +1264,9 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/06_Siege_of_Elensefar.cfg:158 -msgid "The party arrived at Elensefar at last, but found that the city had already fallen to the savage orcs." +msgid "" +"The party arrived at Elensefar at last, but found that the city had already " +"fallen to the savage orcs." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/06_Siege_of_Elensefar.cfg:162 @@ -971,26 +1278,36 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/06_Siege_of_Elensefar.cfg:170 -msgid "There are so many of them. This will not be easy! And look to the north! It seems that the undead are allied with the orcs!" +msgid "" +"There are so many of them. This will not be easy! And look to the north! It " +"seems that the undead are allied with the orcs!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/06_Siege_of_Elensefar.cfg:174 -msgid "Here come the elves! With our newly forged alliance with the orcs, we will crush them with ease!" +msgid "" +"Here come the elves! With our newly forged alliance with the orcs, we will " +"crush them with ease!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/06_Siege_of_Elensefar.cfg:178 -msgid "We must take the city, and destroy the evil undead before reinforcements arrive!" +msgid "" +"We must take the city, and destroy the evil undead before reinforcements " +"arrive!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/06_Siege_of_Elensefar.cfg:186 msgid "Reglok" msgstr "" -#: data/campaigns/Heir_To_The_Throne/scenarios/06_Siege_of_Elensefar.cfg:224 data/campaigns/Heir_To_The_Throne/scenarios/06_Siege_of_Elensefar.cfg:366 data/campaigns/Heir_To_The_Throne/scenarios/06_Siege_of_Elensefar.cfg:464 +#: data/campaigns/Heir_To_The_Throne/scenarios/06_Siege_of_Elensefar.cfg:224 +#: data/campaigns/Heir_To_The_Throne/scenarios/06_Siege_of_Elensefar.cfg:366 +#: data/campaigns/Heir_To_The_Throne/scenarios/06_Siege_of_Elensefar.cfg:464 msgid "Gelgar" msgstr "" -#: data/campaigns/Heir_To_The_Throne/scenarios/06_Siege_of_Elensefar.cfg:236 data/campaigns/Heir_To_The_Throne/scenarios/06_Siege_of_Elensefar.cfg:378 data/campaigns/Heir_To_The_Throne/scenarios/06_Siege_of_Elensefar.cfg:477 +#: data/campaigns/Heir_To_The_Throne/scenarios/06_Siege_of_Elensefar.cfg:236 +#: data/campaigns/Heir_To_The_Throne/scenarios/06_Siege_of_Elensefar.cfg:378 +#: data/campaigns/Heir_To_The_Throne/scenarios/06_Siege_of_Elensefar.cfg:477 msgid "Gamlel" msgstr "" @@ -1003,7 +1320,9 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/06_Siege_of_Elensefar.cfg:264 -msgid "Greetings, friend. We are from the Elensefar Thieves' Guild. We would like to help you against the orcs!" +msgid "" +"Greetings, friend. We are from the Elensefar Thieves' Guild. We would like " +"to help you against the orcs!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/06_Siege_of_Elensefar.cfg:268 @@ -1011,7 +1330,9 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/06_Siege_of_Elensefar.cfg:272 -msgid "We would understand if you didn't trust us, of course, but it is in our mutual interest to rid the city of the orcs!" +msgid "" +"We would understand if you didn't trust us, of course, but it is in our " +"mutual interest to rid the city of the orcs!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/06_Siege_of_Elensefar.cfg:276 @@ -1019,7 +1340,9 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/06_Siege_of_Elensefar.cfg:280 -msgid "We will serve you well, for we respect the help you are providing to our city. You shall find that there is honor, even among thieves." +msgid "" +"We will serve you well, for we respect the help you are providing to our " +"city. You shall find that there is honor, even among thieves." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/06_Siege_of_Elensefar.cfg:284 @@ -1027,7 +1350,10 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/06_Siege_of_Elensefar.cfg:288 -msgid "We survive by stealth. We can help you sneak into the city and surround the orcs. Alternatively, we can lay in wait until you give us a signal then ambush the orcs' rear." +msgid "" +"We survive by stealth. We can help you sneak into the city and surround the " +"orcs. Alternatively, we can lay in wait until you give us a signal then " +"ambush the orcs' rear." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/06_Siege_of_Elensefar.cfg:292 @@ -1039,7 +1365,9 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/06_Siege_of_Elensefar.cfg:298 -msgid "Excellent. Two hours past midnight meet us on the west bank of the river, across from Elensefar's docks." +msgid "" +"Excellent. Two hours past midnight meet us on the west bank of the river, " +"across from Elensefar's docks." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/06_Siege_of_Elensefar.cfg:310 @@ -1047,7 +1375,9 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/06_Siege_of_Elensefar.cfg:314 -msgid "Very well. When you raise your red banner over any building in the city proper, we will see the sign and attack from the city's northern gate." +msgid "" +"Very well. When you raise your red banner over any building in the city " +"proper, we will see the sign and attack from the city's northern gate." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/06_Siege_of_Elensefar.cfg:318 @@ -1055,15 +1385,21 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/06_Siege_of_Elensefar.cfg:322 -msgid "Yes, we will see it. In fact, we prefer to fight at night. I pray you do not lead us into slaughter." +msgid "" +"Yes, we will see it. In fact, we prefer to fight at night. I pray you do not " +"lead us into slaughter." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/06_Siege_of_Elensefar.cfg:326 -msgid "Do not fear, friends. There will be a slaughter here, but it will be orcish blood staining the streets." +msgid "" +"Do not fear, friends. There will be a slaughter here, but it will be orcish " +"blood staining the streets." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/06_Siege_of_Elensefar.cfg:342 -msgid "As the banner was raised, sounds of fighting could be heard from across the city." +msgid "" +"As the banner was raised, sounds of fighting could be heard from across the " +"city." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/06_Siege_of_Elensefar.cfg:390 @@ -1075,15 +1411,22 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/06_Siege_of_Elensefar.cfg:436 -msgid "On the banks of Elensefar's port district, three shadowy figures appeared." +msgid "" +"On the banks of Elensefar's port district, three shadowy figures appeared." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/06_Siege_of_Elensefar.cfg:441 -msgid "To Konrad's surprise, they quickly made their way across the river's mouth. The turbulent waters hid a nearly invisible ford, wide enough for two soldiers to march shoulder-to-shoulder." +msgid "" +"To Konrad's surprise, they quickly made their way across the river's mouth. " +"The turbulent waters hid a nearly invisible ford, wide enough for two " +"soldiers to march shoulder-to-shoulder." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/06_Siege_of_Elensefar.cfg:496 -msgid "Very few people know that the river can be forded here. The orcs have yet to discover this place. Bring your forces into the city, quickly now, and you can flank them." +msgid "" +"Very few people know that the river can be forded here. The orcs have yet to " +"discover this place. Bring your forces into the city, quickly now, and you " +"can flank them." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/06_Siege_of_Elensefar.cfg:508 @@ -1103,7 +1446,9 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/06_Siege_of_Elensefar.cfg:557 -msgid "Greetings, friends. I see that you have rescued the city! I knew that you could do it." +msgid "" +"Greetings, friends. I see that you have rescued the city! I knew that you " +"could do it." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/06_Siege_of_Elensefar.cfg:562 @@ -1111,7 +1456,10 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/06_Siege_of_Elensefar.cfg:567 -msgid "I have been meeting with the Great Elven Council. This is Kalenz, a lord of the Northern Elves who came to the Council to offer us the support of the Northern Elves." +msgid "" +"I have been meeting with the Great Elven Council. This is Kalenz, a lord of " +"the Northern Elves who came to the Council to offer us the support of the " +"Northern Elves." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/06_Siege_of_Elensefar.cfg:572 @@ -1119,7 +1467,9 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/06_Siege_of_Elensefar.cfg:577 -msgid "Delfador, we have captured this city, but surely Asheviere's men will come and attack us! What should we do?" +msgid "" +"Delfador, we have captured this city, but surely Asheviere's men will come " +"and attack us! What should we do?" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/06_Siege_of_Elensefar.cfg:582 @@ -1131,7 +1481,13 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/06_Siege_of_Elensefar.cfg:592 -msgid "During the reign of Garard I, your grandfather, the dwarves of Knalga agreed to make the king a magnificent scepter. It took their finest smiths years to make it. But soon after it was completed, orcs invaded the tunnels of Knalga. Now Knalga is in chaos, and, though some dwarves still live in parts of it, at constant war with the orcs, the Scepter was lost somewhere in the great caverns." +msgid "" +"During the reign of Garard I, your grandfather, the dwarves of Knalga agreed " +"to make the king a magnificent scepter. It took their finest smiths years to " +"make it. But soon after it was completed, orcs invaded the tunnels of " +"Knalga. Now Knalga is in chaos, and, though some dwarves still live in parts " +"of it, at constant war with the orcs, the Scepter was lost somewhere in the " +"great caverns." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/06_Siege_of_Elensefar.cfg:597 @@ -1139,7 +1495,10 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/06_Siege_of_Elensefar.cfg:602 -msgid "When Garard II, your uncle, was deciding upon a successor, he issued an edict that whichever member of the royal family could retrieve the Scepter of Fire would rule the land." +msgid "" +"When Garard II, your uncle, was deciding upon a successor, he issued an " +"edict that whichever member of the royal family could retrieve the Scepter " +"of Fire would rule the land." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/06_Siege_of_Elensefar.cfg:607 @@ -1151,7 +1510,10 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/06_Siege_of_Elensefar.cfg:617 -msgid "Time is short. We think that Asheviere is also searching for the Scepter, to help seal her place as ruler. But if you find the Scepter first, the people will support you as the king." +msgid "" +"Time is short. We think that Asheviere is also searching for the Scepter, to " +"help seal her place as ruler. But if you find the Scepter first, the people " +"will support you as the king." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/06_Siege_of_Elensefar.cfg:622 @@ -1174,20 +1536,45 @@ msgid "Defeat Kojun Herolm" msgstr "" -#: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:28 data/campaigns/Heir_To_The_Throne/scenarios/15_Plunging_Into_the_Darkness.cfg:35 data/campaigns/Heir_To_The_Throne/scenarios/18_Scepter_of_Fire.cfg:74 data/campaigns/Heir_To_The_Throne/scenarios/20a_Snow_Plains.cfg:41 data/campaigns/Heir_To_The_Throne/scenarios/20b_Swamp_Of_Dread.cfg:45 data/campaigns/Heir_To_The_Throne/scenarios/11_Ford_of_Abez.cfg:37 data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:35 data/campaigns/Heir_To_The_Throne/scenarios/24_Return_to_Wesnoth.cfg:40 data/campaigns/Heir_To_The_Throne/scenarios/14_Dwarven_Doors.cfg:38 data/campaigns/Heir_To_The_Throne/scenarios/17_Hasty_Alliance.cfg:34 data/campaigns/Heir_To_The_Throne/scenarios/16_Lost_General.cfg:32 data/campaigns/Heir_To_The_Throne/scenarios/09_Valley_of_Death.cfg:39 data/campaigns/Heir_To_The_Throne/scenarios/13_Mountain_Pass.cfg:42 data/campaigns/Heir_To_The_Throne/scenarios/21_Home_North_Elves.cfg:40 data/campaigns/Heir_To_The_Throne/scenarios/25_Test_of_the_Clans.cfg:43 data/campaigns/Heir_To_The_Throne/scenarios/19_A_Choice_Must_Be_Made.cfg:57 data/campaigns/Heir_To_The_Throne/scenarios/26_Battle_for_Wesnoth.cfg:39 data/campaigns/Heir_To_The_Throne/scenarios/23_Valley_of_Statues.cfg:32 data/campaigns/Heir_To_The_Throne/scenarios/08_Princess_of_Wesnoth.cfg:35 data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:35 +#: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:28 +#: data/campaigns/Heir_To_The_Throne/scenarios/15_Plunging_Into_the_Darkness.cfg:35 +#: data/campaigns/Heir_To_The_Throne/scenarios/18_Scepter_of_Fire.cfg:74 +#: data/campaigns/Heir_To_The_Throne/scenarios/20a_Snow_Plains.cfg:41 +#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Swamp_Of_Dread.cfg:45 +#: data/campaigns/Heir_To_The_Throne/scenarios/11_Ford_of_Abez.cfg:37 +#: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:35 +#: data/campaigns/Heir_To_The_Throne/scenarios/24_Return_to_Wesnoth.cfg:40 +#: data/campaigns/Heir_To_The_Throne/scenarios/14_Dwarven_Doors.cfg:38 +#: data/campaigns/Heir_To_The_Throne/scenarios/17_Hasty_Alliance.cfg:34 +#: data/campaigns/Heir_To_The_Throne/scenarios/16_Lost_General.cfg:32 +#: data/campaigns/Heir_To_The_Throne/scenarios/09_Valley_of_Death.cfg:39 +#: data/campaigns/Heir_To_The_Throne/scenarios/13_Mountain_Pass.cfg:42 +#: data/campaigns/Heir_To_The_Throne/scenarios/21_Home_North_Elves.cfg:40 +#: data/campaigns/Heir_To_The_Throne/scenarios/25_Test_of_the_Clans.cfg:43 +#: data/campaigns/Heir_To_The_Throne/scenarios/19_A_Choice_Must_Be_Made.cfg:57 +#: data/campaigns/Heir_To_The_Throne/scenarios/26_Battle_for_Wesnoth.cfg:39 +#: data/campaigns/Heir_To_The_Throne/scenarios/23_Valley_of_Statues.cfg:32 +#: data/campaigns/Heir_To_The_Throne/scenarios/08_Princess_of_Wesnoth.cfg:35 +#: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:35 msgid "Death of Kalenz" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:36 -msgid "Konrad, Delfador, and Kalenz swiftly rode east through the wilderlands of Wesnoth." +msgid "" +"Konrad, Delfador, and Kalenz swiftly rode east through the wilderlands of " +"Wesnoth." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:41 -msgid "The queen's agents were still scouring the coastal regions, for news of Elensefar's rescue had not yet reached her." +msgid "" +"The queen's agents were still scouring the coastal regions, for news of " +"Elensefar's rescue had not yet reached her." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:46 -msgid "Small as it was, Konrad's army avoided the notice of hostile eyes in the sparsely populated western countryside. However, their luck did not hold." +msgid "" +"Small as it was, Konrad's army avoided the notice of hostile eyes in the " +"sparsely populated western countryside. However, their luck did not hold." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:161 @@ -1198,7 +1585,8 @@ msgid "Mokho Kimer" msgstr "" -#: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:236 data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:321 +#: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:236 +#: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:321 msgid "Ambushed!" msgstr "" @@ -1207,11 +1595,17 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:347 -msgid "Beware! These hills are not safe! The roads are important to Asheviere's strategy, and she has hired orcs to guard them. We shall have to fight to travel through." +msgid "" +"Beware! These hills are not safe! The roads are important to Asheviere's " +"strategy, and she has hired orcs to guard them. We shall have to fight to " +"travel through." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:351 -msgid "Then fight we shall. Fortunately, now that we have liberated Elensefar, they are providing what gold they can spare to help us swell our ranks with new recruits. Let it begin!" +msgid "" +"Then fight we shall. Fortunately, now that we have liberated Elensefar, they " +"are providing what gold they can spare to help us swell our ranks with new " +"recruits. Let it begin!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:429 @@ -1227,7 +1621,8 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:453 -msgid "Beware the hills! There are many orcs in hiding, preparing to ambush you!" +msgid "" +"Beware the hills! There are many orcs in hiding, preparing to ambush you!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:472 @@ -1241,7 +1636,9 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:480 -msgid "We dare not confront Asheviere yet. We must retrieve the Scepter of Fire and gather more allies in the north." +msgid "" +"We dare not confront Asheviere yet. We must retrieve the Scepter of Fire and " +"gather more allies in the north." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:499 @@ -1257,7 +1654,8 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/08_Princess_of_Wesnoth.cfg:47 -msgid "...but one of the orcs survived long enough to send the news to the queen..." +msgid "" +"...but one of the orcs survived long enough to send the news to the queen..." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/08_Princess_of_Wesnoth.cfg:51 @@ -1272,12 +1670,17 @@ msgid "Elbridge" msgstr "" -#: data/campaigns/Heir_To_The_Throne/scenarios/11_Ford_of_Abez.cfg:57 data/campaigns/Heir_To_The_Throne/scenarios/14_Dwarven_Doors.cfg:696 data/campaigns/Heir_To_The_Throne/scenarios/17_Hasty_Alliance.cfg:80 data/campaigns/Heir_To_The_Throne/scenarios/17_Hasty_Alliance.cfg:343 data/campaigns/Heir_To_The_Throne/scenarios/08_Princess_of_Wesnoth.cfg:88 +#: data/campaigns/Heir_To_The_Throne/scenarios/11_Ford_of_Abez.cfg:57 +#: data/campaigns/Heir_To_The_Throne/scenarios/14_Dwarven_Doors.cfg:696 +#: data/campaigns/Heir_To_The_Throne/scenarios/17_Hasty_Alliance.cfg:80 +#: data/campaigns/Heir_To_The_Throne/scenarios/17_Hasty_Alliance.cfg:343 +#: data/campaigns/Heir_To_The_Throne/scenarios/08_Princess_of_Wesnoth.cfg:88 msgid "Li'sar" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/08_Princess_of_Wesnoth.cfg:159 -msgid "On the road to Knalga, the party was opposed by the forces of Asheviere." +msgid "" +"On the road to Knalga, the party was opposed by the forces of Asheviere." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/08_Princess_of_Wesnoth.cfg:163 @@ -1285,7 +1688,8 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/08_Princess_of_Wesnoth.cfg:167 -msgid "That's the princess, Li'sar. The daughter of the Queen, and her successor!" +msgid "" +"That's the princess, Li'sar. The daughter of the Queen, and her successor!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/08_Princess_of_Wesnoth.cfg:171 @@ -1297,7 +1701,8 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/08_Princess_of_Wesnoth.cfg:180 -msgid "There is no use in reasoning. She will understand only one thing. To arms!" +msgid "" +"There is no use in reasoning. She will understand only one thing. To arms!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/08_Princess_of_Wesnoth.cfg:187 @@ -1337,7 +1742,8 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/08_Princess_of_Wesnoth.cfg:218 -msgid "I said before I'm not an impostor, but if you yield, I will spare your life." +msgid "" +"I said before I'm not an impostor, but if you yield, I will spare your life." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/08_Princess_of_Wesnoth.cfg:222 @@ -1349,15 +1755,23 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/08_Princess_of_Wesnoth.cfg:230 -msgid "The old king? I have heard about that, but I know it is not true. My mother told me." +msgid "" +"The old king? I have heard about that, but I know it is not true. My mother " +"told me." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/08_Princess_of_Wesnoth.cfg:234 -msgid "Your mother has lied to you, child. Now I suggest you reconsider, and either join us, or flee an exile. There will be a great battle soon, and if you are on the wrong side of it, we may not have the opportunity to spare your life a second time." +msgid "" +"Your mother has lied to you, child. Now I suggest you reconsider, and either " +"join us, or flee an exile. There will be a great battle soon, and if you are " +"on the wrong side of it, we may not have the opportunity to spare your life " +"a second time." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/08_Princess_of_Wesnoth.cfg:239 -msgid "I am not a child, and I do not want to talk about it! You said you would spare me, so be on your way. The northern road should be safe for you." +msgid "" +"I am not a child, and I do not want to talk about it! You said you would " +"spare me, so be on your way. The northern road should be safe for you." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/08_Princess_of_Wesnoth.cfg:243 @@ -1365,22 +1779,31 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/08_Princess_of_Wesnoth.cfg:247 -msgid "(He he, little do they know just how many undead have wandered the northern road of late. Surely they are doomed!)" +msgid "" +"(He he, little do they know just how many undead have wandered the northern " +"road of late. Surely they are doomed!)" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/08_Princess_of_Wesnoth.cfg:305 -msgid "Your forces draw near impostor! I'll not be defeated in my own back yard so easily... Come forth and attack my loyal duelist!" +msgid "" +"Your forces draw near impostor! I'll not be defeated in my own back yard so " +"easily... Come forth and attack my loyal duelist!" msgstr "" -#: data/campaigns/Heir_To_The_Throne/scenarios/08_Princess_of_Wesnoth.cfg:318 data/campaigns/Heir_To_The_Throne/scenarios/08_Princess_of_Wesnoth.cfg:371 +#: data/campaigns/Heir_To_The_Throne/scenarios/08_Princess_of_Wesnoth.cfg:318 +#: data/campaigns/Heir_To_The_Throne/scenarios/08_Princess_of_Wesnoth.cfg:371 msgid "Ronry" msgstr "" -#: data/campaigns/Heir_To_The_Throne/scenarios/08_Princess_of_Wesnoth.cfg:325 data/campaigns/Heir_To_The_Throne/scenarios/08_Princess_of_Wesnoth.cfg:328 data/campaigns/Heir_To_The_Throne/scenarios/08_Princess_of_Wesnoth.cfg:385 data/campaigns/Heir_To_The_Throne/scenarios/08_Princess_of_Wesnoth.cfg:388 +#: data/campaigns/Heir_To_The_Throne/scenarios/08_Princess_of_Wesnoth.cfg:325 +#: data/campaigns/Heir_To_The_Throne/scenarios/08_Princess_of_Wesnoth.cfg:328 +#: data/campaigns/Heir_To_The_Throne/scenarios/08_Princess_of_Wesnoth.cfg:385 +#: data/campaigns/Heir_To_The_Throne/scenarios/08_Princess_of_Wesnoth.cfg:388 msgid "Ligwyn" msgstr "" -#: data/campaigns/Heir_To_The_Throne/scenarios/08_Princess_of_Wesnoth.cfg:329 data/campaigns/Heir_To_The_Throne/scenarios/08_Princess_of_Wesnoth.cfg:389 +#: data/campaigns/Heir_To_The_Throne/scenarios/08_Princess_of_Wesnoth.cfg:329 +#: data/campaigns/Heir_To_The_Throne/scenarios/08_Princess_of_Wesnoth.cfg:389 msgid "Owaryn" msgstr "" @@ -1425,7 +1848,9 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/09_Valley_of_Death.cfg:207 -msgid "My lord! This road does not seem as safe as we had hoped. Look around us at the hills - there are undead about!" +msgid "" +"My lord! This road does not seem as safe as we had hoped. Look around us at " +"the hills - there are undead about!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/09_Valley_of_Death.cfg:211 @@ -1437,7 +1862,9 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/09_Valley_of_Death.cfg:220 -msgid "Let us never surrender to these foul beasts of the pit! We fight until victory, or until every one of us is slain!" +msgid "" +"Let us never surrender to these foul beasts of the pit! We fight until " +"victory, or until every one of us is slain!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/09_Valley_of_Death.cfg:228 @@ -1445,7 +1872,10 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/09_Valley_of_Death.cfg:232 -msgid "My people douse our weapons with holy water when fighting undead. It usually lasts until the end of the battle, and they shrink in utter fear of our blades... if that is possible for an undead minion." +msgid "" +"My people douse our weapons with holy water when fighting undead. It usually " +"lasts until the end of the battle, and they shrink in utter fear of our " +"blades... if that is possible for an undead minion." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/09_Valley_of_Death.cfg:236 @@ -1473,11 +1903,15 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/09_Valley_of_Death.cfg:274 -msgid "That is Moremirmu! He helped us fight the undead in the Isles of the Damned, let us hope he can help us once more!" +msgid "" +"That is Moremirmu! He helped us fight the undead in the Isles of the Damned, " +"let us hope he can help us once more!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/09_Valley_of_Death.cfg:285 -msgid "The sun rises in the east. Surely the undead do not have the power to continue their onslaught through another day!" +msgid "" +"The sun rises in the east. Surely the undead do not have the power to " +"continue their onslaught through another day!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/09_Valley_of_Death.cfg:289 @@ -1497,23 +1931,37 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/09_Valley_of_Death.cfg:334 -msgid "It is both my duty and pleasure, my lord! We were dining with some royal guards of the princess, taking a rest from our pilgrimage, when they spoke of how you were tricked into traveling these dangerous lands. We could do nothing but help you!" +msgid "" +"It is both my duty and pleasure, my lord! We were dining with some royal " +"guards of the princess, taking a rest from our pilgrimage, when they spoke " +"of how you were tricked into traveling these dangerous lands. We could do " +"nothing but help you!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/09_Valley_of_Death.cfg:338 -msgid "So, she tricked us into coming this way! Where may we go now? Which way will be safe for us?" +msgid "" +"So, she tricked us into coming this way! Where may we go now? Which way will " +"be safe for us?" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/09_Valley_of_Death.cfg:342 -msgid "You must get out of the clutches of that vile Queen, my lord. If you take a course bearing north-east, on past the mountain of gryphons, you will be able to ford the great river at Abez. Make haste though, for you will not be able to ford the river in winter!" +msgid "" +"You must get out of the clutches of that vile Queen, my lord. If you take a " +"course bearing north-east, on past the mountain of gryphons, you will be " +"able to ford the great river at Abez. Make haste though, for you will not be " +"able to ford the river in winter!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/09_Valley_of_Death.cfg:346 -msgid "Thank you for your counsel, good friend! May our paths meet again in happier times!" +msgid "" +"Thank you for your counsel, good friend! May our paths meet again in happier " +"times!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/09_Valley_of_Death.cfg:361 -msgid "It greatly saddens me that Moremirmu was slain on the field, after he helped us." +msgid "" +"It greatly saddens me that Moremirmu was slain on the field, after he helped " +"us." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/09_Valley_of_Death.cfg:365 @@ -1521,15 +1969,22 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/09_Valley_of_Death.cfg:369 -msgid "He died fighting for you, Prince, just as any of us would be willing to die for you." +msgid "" +"He died fighting for you, Prince, just as any of us would be willing to die " +"for you." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/09_Valley_of_Death.cfg:375 -msgid "This place makes me feel uneasy, even with the undead retreating. Where may we go now?" +msgid "" +"This place makes me feel uneasy, even with the undead retreating. Where may " +"we go now?" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/09_Valley_of_Death.cfg:379 -msgid "The land of Wesnoth is not safe for us. The Queen's forces reach every corner. We must make haste to the north lands, across the great river. Let us go quickly!" +msgid "" +"The land of Wesnoth is not safe for us. The Queen's forces reach every " +"corner. We must make haste to the north lands, across the great river. Let " +"us go quickly!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/09_Valley_of_Death.cfg:383 @@ -1573,11 +2028,16 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:128 -msgid "Gryphon Mountain! Maybe we could steal some eggs from the gryphons and train the young to be flying mounts. Would that work, Delfador?" +msgid "" +"Gryphon Mountain! Maybe we could steal some eggs from the gryphons and train " +"the young to be flying mounts. Would that work, Delfador?" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:132 -msgid "We can try to do that, but we must be careful. To disturb the gryphons could prove dangerous... and yet such mounts could help us greatly later. Whatever we do, we must pass by this place." +msgid "" +"We can try to do that, but we must be careful. To disturb the gryphons could " +"prove dangerous... and yet such mounts could help us greatly later. Whatever " +"we do, we must pass by this place." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:136 @@ -1593,11 +2053,15 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:175 -msgid "Ha ha! We have killed this foul beast of the air, and can deny the rebels its eggs!" +msgid "" +"Ha ha! We have killed this foul beast of the air, and can deny the rebels " +"its eggs!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:183 -msgid "It appears that we are not the only ones interested in this mountain. Once again the Queen opposes us!" +msgid "" +"It appears that we are not the only ones interested in this mountain. Once " +"again the Queen opposes us!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:187 @@ -1609,30 +2073,40 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:199 -msgid "We must continue north. It is too late to return to the safety of Elensefar or Anduin before winter falls. We must therefore cross the great river and continue toward the land of the dwarves. Hurry, let us go!" +msgid "" +"We must continue north. It is too late to return to the safety of Elensefar " +"or Anduin before winter falls. We must therefore cross the great river and " +"continue toward the land of the dwarves. Hurry, let us go!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:209 -msgid "With these gryphon eggs we should be able to breed gryphons that will serve us. When they are large enough to carry mounts, we can hire gryphon riders!" +msgid "" +"With these gryphon eggs we should be able to breed gryphons that will serve " +"us. When they are large enough to carry mounts, we can hire gryphon riders!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:215 -msgid "It is a shame we could not get those gryphon eggs - they would surely have given us an advantage sometime. Still, we must continue." +msgid "" +"It is a shame we could not get those gryphon eggs - they would surely have " +"given us an advantage sometime. Still, we must continue." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:221 msgid "Let us continue onward!" msgstr "" -#: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:237 data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:274 +#: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:237 +#: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:274 msgid "Rampant Graak" msgstr "" -#: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:248 data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:285 +#: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:248 +#: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:285 msgid "Rampant Grook" msgstr "" -#: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:259 data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:296 +#: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:259 +#: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:296 msgid "Rampant Gruak" msgstr "" @@ -1649,7 +2123,11 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/11_Ford_of_Abez.cfg:175 -msgid "This is the Ford of Abez. When we ford this river, we will be leaving Wesnoth, and entering the lands of the North. The dwarves once ruled these lands, but they are now filled only with chaos. This is where your father and uncle were betrayed, almost nineteen years ago now, Konrad." +msgid "" +"This is the Ford of Abez. When we ford this river, we will be leaving " +"Wesnoth, and entering the lands of the North. The dwarves once ruled these " +"lands, but they are now filled only with chaos. This is where your father " +"and uncle were betrayed, almost nineteen years ago now, Konrad." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/11_Ford_of_Abez.cfg:179 @@ -1657,7 +2135,11 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/11_Ford_of_Abez.cfg:183 -msgid "The forces of the king were encamped here, and the forces of the north were on the north side of the river. For three days and three nights the armies faced each other, neither willing to ford the river. On the fourth day, the northern armies crossed and attacked us." +msgid "" +"The forces of the king were encamped here, and the forces of the north were " +"on the north side of the river. For three days and three nights the armies " +"faced each other, neither willing to ford the river. On the fourth day, the " +"northern armies crossed and attacked us." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/11_Ford_of_Abez.cfg:187 @@ -1677,11 +2159,16 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/11_Ford_of_Abez.cfg:203 -msgid "When I saw the king betrayed and his banner fallen, I fled the battle. I know not now whether it was wisdom or cowardice, but I did flee, seeing no further hope on that day." +msgid "" +"When I saw the king betrayed and his banner fallen, I fled the battle. I " +"know not now whether it was wisdom or cowardice, but I did flee, seeing no " +"further hope on that day." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/11_Ford_of_Abez.cfg:207 -msgid "Oh, but the elves always told me that you killed the prince, Delfador, even though you never talked about it." +msgid "" +"Oh, but the elves always told me that you killed the prince, Delfador, even " +"though you never talked about it." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/11_Ford_of_Abez.cfg:211 @@ -1693,7 +2180,11 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/11_Ford_of_Abez.cfg:219 -msgid "I mustered men to fight against the traitor-king, and of course Asheviere too, for she was behind it all. We were outnumbered, perhaps four to one. In the heat of battle, that boy, fool that he was, came charging at me, slashing wildly. I had little choice but to end his life." +msgid "" +"I mustered men to fight against the traitor-king, and of course Asheviere " +"too, for she was behind it all. We were outnumbered, perhaps four to one. In " +"the heat of battle, that boy, fool that he was, came charging at me, " +"slashing wildly. I had little choice but to end his life." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/11_Ford_of_Abez.cfg:223 @@ -1701,15 +2192,22 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/11_Ford_of_Abez.cfg:227 -msgid "He did die in battle at my hand. It is sad that your brothers did not have the opportunity to experience such an honorable death, Konrad." +msgid "" +"He did die in battle at my hand. It is sad that your brothers did not have " +"the opportunity to experience such an honorable death, Konrad." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/11_Ford_of_Abez.cfg:231 -msgid "With all respect, my lords, we must make haste. We have to ford the river immediately. And, look! It seems that the guard-towers on the river banks are manned!" +msgid "" +"With all respect, my lords, we must make haste. We have to ford the river " +"immediately. And, look! It seems that the guard-towers on the river banks " +"are manned!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/11_Ford_of_Abez.cfg:236 -msgid "Look! Some of the southerners, men of Wesnoth, are trying to cross into our lands! We will slaughter them by the river's edge!" +msgid "" +"Look! Some of the southerners, men of Wesnoth, are trying to cross into our " +"lands! We will slaughter them by the river's edge!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/11_Ford_of_Abez.cfg:240 @@ -1717,22 +2215,32 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/11_Ford_of_Abez.cfg:244 -msgid "Winter quickly bears down upon us. We have only a few days to make the crossing, and the nearest bridge is far upstream. To be trapped south of the river when winter arrives would be suicide. Asheviere would have us trapped like rats! Look to the west! Asheviere has a border fort, and it seems to be full of soldiers! We must cross here, and quickly!" +msgid "" +"Winter quickly bears down upon us. We have only a few days to make the " +"crossing, and the nearest bridge is far upstream. To be trapped south of the " +"river when winter arrives would be suicide. Asheviere would have us trapped " +"like rats! Look to the west! Asheviere has a border fort, and it seems to be " +"full of soldiers! We must cross here, and quickly!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/11_Ford_of_Abez.cfg:248 -msgid "There they are! So it is true, they foiled the undead. Now they are trying to leave Wesnoth. We can't let them cross the river. After them, men!" +msgid "" +"There they are! So it is true, they foiled the undead. Now they are trying " +"to leave Wesnoth. We can't let them cross the river. After them, men!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/11_Ford_of_Abez.cfg:259 -msgid "Not her again! We must hurry! Do not forget to bring the gryphon eggs. They must be allowed more time to hatch. Quickly!" +msgid "" +"Not her again! We must hurry! Do not forget to bring the gryphon eggs. They " +"must be allowed more time to hatch. Quickly!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/11_Ford_of_Abez.cfg:265 msgid "Not her again! Quickly! We must hurry!" msgstr "" -#: data/campaigns/Heir_To_The_Throne/scenarios/11_Ford_of_Abez.cfg:301 data/campaigns/Heir_To_The_Throne/scenarios/11_Ford_of_Abez.cfg:320 +#: data/campaigns/Heir_To_The_Throne/scenarios/11_Ford_of_Abez.cfg:301 +#: data/campaigns/Heir_To_The_Throne/scenarios/11_Ford_of_Abez.cfg:320 msgid "Stop! You shall not pass! Quick, reinforcements, protect the Princess!" msgstr "" @@ -1740,7 +2248,8 @@ msgid "Sea Serpent" msgstr "" -#: data/campaigns/Heir_To_The_Throne/scenarios/11_Ford_of_Abez.cfg:336 data/campaigns/Heir_To_The_Throne/scenarios/14_Dwarven_Doors.cfg:667 +#: data/campaigns/Heir_To_The_Throne/scenarios/11_Ford_of_Abez.cfg:336 +#: data/campaigns/Heir_To_The_Throne/scenarios/14_Dwarven_Doors.cfg:667 msgid "Cuttle Fish" msgstr "" @@ -1753,7 +2262,9 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/11_Ford_of_Abez.cfg:364 -msgid "Creatures of the deep are upon us! This may be very dangerous. Be quick! We must get to the other side with all haste!" +msgid "" +"Creatures of the deep are upon us! This may be very dangerous. Be quick! We " +"must get to the other side with all haste!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/11_Ford_of_Abez.cfg:379 @@ -1761,11 +2272,15 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/11_Ford_of_Abez.cfg:384 -msgid "If we are to have any hope of penetrating into Knalga, we must continue north to seek help from the Dwarves of the Deep Mountains in the north." +msgid "" +"If we are to have any hope of penetrating into Knalga, we must continue " +"north to seek help from the Dwarves of the Deep Mountains in the north." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/11_Ford_of_Abez.cfg:389 -msgid "I cannot believe it. They have made it away! We must make chase. After them, men! Let us cross the river too! We will meet again, foul impostor." +msgid "" +"I cannot believe it. They have made it away! We must make chase. After them, " +"men! Let us cross the river too! We will meet again, foul impostor." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/11_Ford_of_Abez.cfg:394 @@ -1773,7 +2288,10 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/11_Ford_of_Abez.cfg:399 -msgid "It surely looks like she will try, but the sea creatures will make it difficult for her. We must continue onward. If she makes it across before winter, then so be it!" +msgid "" +"It surely looks like she will try, but the sea creatures will make it " +"difficult for her. We must continue onward. If she makes it across before " +"winter, then so be it!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:4 @@ -1781,39 +2299,62 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:47 -msgid "Across the river were lands few humans had ever visited. The occasional distant peal of orcish drums made the abundant pine forests nestled in rolling foothills both breathtaking and ominous." +msgid "" +"Across the river were lands few humans had ever visited. The occasional " +"distant peal of orcish drums made the abundant pine forests nestled in " +"rolling foothills both breathtaking and ominous." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:52 -msgid "Swirling, snow-laden winds tore at Konrad's army, signaling the final exit of autumn and the onset of what would be a harsh winter." +msgid "" +"Swirling, snow-laden winds tore at Konrad's army, signaling the final exit " +"of autumn and the onset of what would be a harsh winter." msgstr "" -#: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:75 data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:97 +#: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:75 +#: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:97 msgid "Halgar Du'nar" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:137 -msgid "This winter is bitterly cold! Perhaps we should stop here and rest a while." +msgid "" +"This winter is bitterly cold! Perhaps we should stop here and rest a while." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:141 -msgid "Stop and rest? My lord, we must go hard after the Scepter of Fire, lest it fall into the hands of our enemies!" +msgid "" +"Stop and rest? My lord, we must go hard after the Scepter of Fire, lest it " +"fall into the hands of our enemies!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:145 -msgid "We have had a hard march ever since we were besieged by the undead in that foul valley. Now winter bears down upon us, and we have spent most of our money. This land looks fertile enough. Surely we can settle here for the winter!" +msgid "" +"We have had a hard march ever since we were besieged by the undead in that " +"foul valley. Now winter bears down upon us, and we have spent most of our " +"money. This land looks fertile enough. Surely we can settle here for the " +"winter!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:149 -msgid "Yes, let us rest a while! I am sure there are many challenges ahead, and I do not think I could endure another like the fording of the river for many days." +msgid "" +"Yes, let us rest a while! I am sure there are many challenges ahead, and I " +"do not think I could endure another like the fording of the river for many " +"days." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:153 -msgid "We are pursued by the forces of your arch-enemy, chasing the Scepter of Fire, the fate of the realm in our hands, and you humans want to stop and rest? Onward, I say!" +msgid "" +"We are pursued by the forces of your arch-enemy, chasing the Scepter of " +"Fire, the fate of the realm in our hands, and you humans want to stop and " +"rest? Onward, I say!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:157 -msgid "They are right, Kalenz. I had wanted to acquire the Scepter within a moon, but it is not to be. Our soldiers will begin to desert if they do not rest soon. But in these wild north lands, we must fight even for the right to rest. Look to the north! Those foul orcs will not allow us any peace!" +msgid "" +"They are right, Kalenz. I had wanted to acquire the Scepter within a moon, " +"but it is not to be. Our soldiers will begin to desert if they do not rest " +"soon. But in these wild north lands, we must fight even for the right to " +"rest. Look to the north! Those foul orcs will not allow us any peace!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:161 @@ -1829,23 +2370,38 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:205 -msgid "Victory is ours! We have secured the land from the orcs. Now we can rest here while the cold winter passes." +msgid "" +"Victory is ours! We have secured the land from the orcs. Now we can rest " +"here while the cold winter passes." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:209 -msgid "Let us not rest for too long though, friends. We must still reach the ancient dwarven lands before our foes do." +msgid "" +"Let us not rest for too long though, friends. We must still reach the " +"ancient dwarven lands before our foes do." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:214 -msgid "A camp was pitched in a secluded valley that protected its occupants from the worst of the winter weather and roving orc patrols. During this time, the valley walls echoed with the squeaks of gryphon hatchlings, who happily frolicked across the camp." +msgid "" +"A camp was pitched in a secluded valley that protected its occupants from " +"the worst of the winter weather and roving orc patrols. During this time, " +"the valley walls echoed with the squeaks of gryphon hatchlings, who happily " +"frolicked across the camp." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:219 -msgid "Konrad set his shamans to the task of corralling the animals. The elvish shamans had a natural rapport with the gryphlets, whose wings were still too small to carry a mount." +msgid "" +"Konrad set his shamans to the task of corralling the animals. The elvish " +"shamans had a natural rapport with the gryphlets, whose wings were still too " +"small to carry a mount." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:224 -msgid "Konrad finally decided he could not wait until the gryphons grew to maturity - Delfador's insistence that the scepter must be recovered was too compelling. And so after many days of rest, the party set out once again for the dwarven kingdom..." +msgid "" +"Konrad finally decided he could not wait until the gryphons grew to maturity " +"- Delfador's insistence that the scepter must be recovered was too " +"compelling. And so after many days of rest, the party set out once again for " +"the dwarven kingdom..." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/13_Mountain_Pass.cfg:5 @@ -1877,7 +2433,10 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/13_Mountain_Pass.cfg:136 -msgid "We must be wary... they say a wizard lives in these mountains, and he does not take kindly to visitors. It is he who causes the mists, so that travelers will lose their way and become prey for his creatures." +msgid "" +"We must be wary... they say a wizard lives in these mountains, and he does " +"not take kindly to visitors. It is he who causes the mists, so that " +"travelers will lose their way and become prey for his creatures." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/13_Mountain_Pass.cfg:140 @@ -1885,7 +2444,11 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/13_Mountain_Pass.cfg:144 -msgid "He would be a mighty foe, Konrad. It is said when the dwarves built this road, they disturbed the resting place of the ancient mage, and ever since, he and his brother have traveled the mountain, wreaking havoc on the dwarven villages." +msgid "" +"He would be a mighty foe, Konrad. It is said when the dwarves built this " +"road, they disturbed the resting place of the ancient mage, and ever since, " +"he and his brother have traveled the mountain, wreaking havoc on the dwarven " +"villages." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/13_Mountain_Pass.cfg:148 @@ -1909,11 +2472,16 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/13_Mountain_Pass.cfg:171 -msgid "Greetings, Travelers. I am Stalrag, chief of these villages! I warn you, a great wizard and his trolls are in the mountains and will surely attack. I will summon my tribesmen to aid you!" +msgid "" +"Greetings, Travelers. I am Stalrag, chief of these villages! I warn you, a " +"great wizard and his trolls are in the mountains and will surely attack. I " +"will summon my tribesmen to aid you!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/13_Mountain_Pass.cfg:175 -msgid "If this is true, Konrad, perhaps we should take another route and go around the mountain, rather than trying to defeat these new foes." +msgid "" +"If this is true, Konrad, perhaps we should take another route and go around " +"the mountain, rather than trying to defeat these new foes." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/13_Mountain_Pass.cfg:179 @@ -1921,19 +2489,27 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/13_Mountain_Pass.cfg:183 -msgid "No! We do not have the time to waste. Let us make for the top of the pass, wary of mountain trolls, and taking care lest we come too close to the water!" +msgid "" +"No! We do not have the time to waste. Let us make for the top of the pass, " +"wary of mountain trolls, and taking care lest we come too close to the water!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/13_Mountain_Pass.cfg:187 -msgid "The Shinsplitters will aid you in your quest. Look, they rise from the villages to the west, the mighty Shinsplitters! To battle!" +msgid "" +"The Shinsplitters will aid you in your quest. Look, they rise from the " +"villages to the west, the mighty Shinsplitters! To battle!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/13_Mountain_Pass.cfg:208 -msgid "Well, we have defeated our foes. Let us hope the mountain does not defeat us!" +msgid "" +"Well, we have defeated our foes. Let us hope the mountain does not defeat us!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/13_Mountain_Pass.cfg:212 -msgid "I wish you all the best on your journey, I must return to my village and take care of my family. Dwarven hospitality will welcome you wherever you go, friends!" +msgid "" +"I wish you all the best on your journey, I must return to my village and " +"take care of my family. Dwarven hospitality will welcome you wherever you " +"go, friends!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/13_Mountain_Pass.cfg:216 @@ -1985,7 +2561,9 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/14_Dwarven_Doors.cfg:177 -msgid "The poor villagers that once lived here and traded with the dwarves are now held in slavery by the orcs." +msgid "" +"The poor villagers that once lived here and traded with the dwarves are now " +"held in slavery by the orcs." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/14_Dwarven_Doors.cfg:181 @@ -1993,11 +2571,16 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/14_Dwarven_Doors.cfg:185 -msgid "That would not be a wise choice, for our mission is to retrieve the Scepter of Fire. If we tarry in this place, hordes of orcs will surround us." +msgid "" +"That would not be a wise choice, for our mission is to retrieve the Scepter " +"of Fire. If we tarry in this place, hordes of orcs will surround us." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/14_Dwarven_Doors.cfg:189 -msgid "Konrad, heed the words of Delfador. We shall return to wrest the grip of the orcs from these lands. Look - orcs are already gathering. More are surely on their way." +msgid "" +"Konrad, heed the words of Delfador. We shall return to wrest the grip of the " +"orcs from these lands. Look - orcs are already gathering. More are surely on " +"their way." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/14_Dwarven_Doors.cfg:193 @@ -2005,7 +2588,10 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/14_Dwarven_Doors.cfg:197 -msgid "Sir, I should like to scout out the path ahead. It would be disaster for us to find these doors sealed, leaving us as hunting fodder for the gathering horde." +msgid "" +"Sir, I should like to scout out the path ahead. It would be disaster for us " +"to find these doors sealed, leaving us as hunting fodder for the gathering " +"horde." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/14_Dwarven_Doors.cfg:201 @@ -2013,7 +2599,9 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/14_Dwarven_Doors.cfg:217 -msgid "My uncle used to smuggle... err... I mean... trade food for the dwarves. He could get grain carts in under the very noses of those ugly orcs." +msgid "" +"My uncle used to smuggle... err... I mean... trade food for the dwarves. He " +"could get grain carts in under the very noses of those ugly orcs." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/14_Dwarven_Doors.cfg:221 @@ -2021,19 +2609,27 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/14_Dwarven_Doors.cfg:249 -msgid "The defense of the dwarves must have been strong. Look at those ruined towers!" +msgid "" +"The defense of the dwarves must have been strong. Look at those ruined " +"towers!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/14_Dwarven_Doors.cfg:253 -msgid "The battle outside was fierce and lasted a full half-year. But, the battles inside the tunnels were worse." +msgid "" +"The battle outside was fierce and lasted a full half-year. But, the battles " +"inside the tunnels were worse." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/14_Dwarven_Doors.cfg:266 -msgid "The pillars of Thunedain. He was a legendary dwarvish lord who made his last stand here. May we triumph where he fell." +msgid "" +"The pillars of Thunedain. He was a legendary dwarvish lord who made his last " +"stand here. May we triumph where he fell." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/14_Dwarven_Doors.cfg:270 -msgid "I would settle for escape, though I know not which I dread more: foul orcs or fetid caves." +msgid "" +"I would settle for escape, though I know not which I dread more: foul orcs " +"or fetid caves." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/14_Dwarven_Doors.cfg:281 @@ -2073,11 +2669,16 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/14_Dwarven_Doors.cfg:447 -msgid "The mine entrances were all collapsed intentionally during the fighting. The doors, while heavily defended, remain accessible. The orcish hordes that assault them are repulsed, but you may be able to sneak in unnoticed." +msgid "" +"The mine entrances were all collapsed intentionally during the fighting. The " +"doors, while heavily defended, remain accessible. The orcish hordes that " +"assault them are repulsed, but you may be able to sneak in unnoticed." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/14_Dwarven_Doors.cfg:453 -msgid "The best way is through the mine tunnels. The orcs have never found all the mine entrances, and many still lead deep underground." +msgid "" +"The best way is through the mine tunnels. The orcs have never found all the " +"mine entrances, and many still lead deep underground." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/14_Dwarven_Doors.cfg:490 @@ -2101,7 +2702,9 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/14_Dwarven_Doors.cfg:512 -msgid "It is said that the orcs used old mine tunnels to surprise the dwarves. There appears to be one nearby, to the north-east." +msgid "" +"It is said that the orcs used old mine tunnels to surprise the dwarves. " +"There appears to be one nearby, to the north-east." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/14_Dwarven_Doors.cfg:516 @@ -2121,7 +2724,9 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/14_Dwarven_Doors.cfg:554 -msgid "I have reached the mine entrance, but there is no tunnel here. Rock and rubble completely block the way." +msgid "" +"I have reached the mine entrance, but there is no tunnel here. Rock and " +"rubble completely block the way." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/14_Dwarven_Doors.cfg:558 @@ -2132,20 +2737,27 @@ msgid "It is our only choice now. Hurry!" msgstr "" -#: data/campaigns/Heir_To_The_Throne/scenarios/14_Dwarven_Doors.cfg:589 data/campaigns/Heir_To_The_Throne/scenarios/14_Dwarven_Doors.cfg:618 +#: data/campaigns/Heir_To_The_Throne/scenarios/14_Dwarven_Doors.cfg:589 +#: data/campaigns/Heir_To_The_Throne/scenarios/14_Dwarven_Doors.cfg:618 msgid "Pray that we live to see sunlight again." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/14_Dwarven_Doors.cfg:637 -msgid "We have defeated the foul orcs guarding this land, but we must continue without rest. More will surely come!" +msgid "" +"We have defeated the foul orcs guarding this land, but we must continue " +"without rest. More will surely come!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/14_Dwarven_Doors.cfg:647 -msgid "Indeed we must not delay. Let us breach the great doors to the dwarven kingdom." +msgid "" +"Indeed we must not delay. Let us breach the great doors to the dwarven " +"kingdom." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/14_Dwarven_Doors.cfg:653 -msgid "Indeed we must not delay. The mines in the northeast are the best way to enter." +msgid "" +"Indeed we must not delay. The mines in the northeast are the best way to " +"enter." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/14_Dwarven_Doors.cfg:671 @@ -2157,7 +2769,9 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/14_Dwarven_Doors.cfg:683 -msgid "The legend was true! There are always tentacled creatures hiding in the lakes near the Dwarven Kingdoms." +msgid "" +"The legend was true! There are always tentacled creatures hiding in the " +"lakes near the Dwarven Kingdoms." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/14_Dwarven_Doors.cfg:693 @@ -2165,7 +2779,10 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/14_Dwarven_Doors.cfg:705 -msgid "Whew! We make our way through the dangerous fog of the mountains, and now there is all this chaos before us! Come on, men! We must make it to the caves that lie ahead of us!" +msgid "" +"Whew! We make our way through the dangerous fog of the mountains, and now " +"there is all this chaos before us! Come on, men! We must make it to the " +"caves that lie ahead of us!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/15_Plunging_Into_the_Darkness.cfg:4 @@ -2189,7 +2806,9 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/15_Plunging_Into_the_Darkness.cfg:288 -msgid "It is dark indeed. We shall have to light torches and tread slowly and carefully. Hopefully there are still dwarves down here who can aid us!" +msgid "" +"It is dark indeed. We shall have to light torches and tread slowly and " +"carefully. Hopefully there are still dwarves down here who can aid us!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/15_Plunging_Into_the_Darkness.cfg:292 @@ -2205,7 +2824,9 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/15_Plunging_Into_the_Darkness.cfg:341 -msgid "Oh, do you? I see that you are accompanied by elves. Can we dwarves not live in peace without the treacherous elves coming to bother us?" +msgid "" +"Oh, do you? I see that you are accompanied by elves. Can we dwarves not live " +"in peace without the treacherous elves coming to bother us?" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/15_Plunging_Into_the_Darkness.cfg:346 @@ -2213,19 +2834,28 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/15_Plunging_Into_the_Darkness.cfg:351 -msgid "'Never done us any harm?' Why I was there myself, when the elves did not come to honor our alliance. Many dwarves were slaughtered, and you cowardly elves did nothing to help!" +msgid "" +"'Never done us any harm?' Why I was there myself, when the elves did not " +"come to honor our alliance. Many dwarves were slaughtered, and you cowardly " +"elves did nothing to help!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/15_Plunging_Into_the_Darkness.cfg:356 -msgid "You go too far! I am Kalenz, a mighty elvish lord! How dare such as you, sniveling in his tunnel, call me a coward?" +msgid "" +"You go too far! I am Kalenz, a mighty elvish lord! How dare such as you, " +"sniveling in his tunnel, call me a coward?" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/15_Plunging_Into_the_Darkness.cfg:361 -msgid "Peace, friends! Peace! The evil orcs roam the lands above us, we must not fight among ourselves." +msgid "" +"Peace, friends! Peace! The evil orcs roam the lands above us, we must not " +"fight among ourselves." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/15_Plunging_Into_the_Darkness.cfg:366 -msgid "Very well! Explain your presence here then, human. Who are you? Why have you risked life and limb to come to Knalga, home of the dwarves?" +msgid "" +"Very well! Explain your presence here then, human. Who are you? Why have you " +"risked life and limb to come to Knalga, home of the dwarves?" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/15_Plunging_Into_the_Darkness.cfg:371 @@ -2233,19 +2863,27 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/15_Plunging_Into_the_Darkness.cfg:376 -msgid "We have come so that an heir may claim his inheritance, that a king may claim his throne. We seek the Scepter of Fire." +msgid "" +"We have come so that an heir may claim his inheritance, that a king may " +"claim his throne. We seek the Scepter of Fire." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/15_Plunging_Into_the_Darkness.cfg:381 -msgid "The Scepter of Fire? Are you out of your minds? Surely you speak in jest!" +msgid "" +"The Scepter of Fire? Are you out of your minds? Surely you speak in jest!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/15_Plunging_Into_the_Darkness.cfg:386 -msgid "We jest not, friend. We seek the Scepter of Fire. We seek the help of the dwarves in finding it. But know that we will find it, whether you help us or not." +msgid "" +"We jest not, friend. We seek the Scepter of Fire. We seek the help of the " +"dwarves in finding it. But know that we will find it, whether you help us or " +"not." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/15_Plunging_Into_the_Darkness.cfg:391 -msgid "Your speech is like that of a fool. No one even knows if the Scepter of Fire exists. And who is this heir, this king that you speak of?" +msgid "" +"Your speech is like that of a fool. No one even knows if the Scepter of Fire " +"exists. And who is this heir, this king that you speak of?" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/15_Plunging_Into_the_Darkness.cfg:396 @@ -2253,15 +2891,22 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/15_Plunging_Into_the_Darkness.cfg:401 -msgid "You? Ha ha! This boy that stands before me is the king of Wesnoth? Ha ha! I haven't had such a laugh in a long time. And who are you, old man?" +msgid "" +"You? Ha ha! This boy that stands before me is the king of Wesnoth? Ha ha! I " +"haven't had such a laugh in a long time. And who are you, old man?" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/15_Plunging_Into_the_Darkness.cfg:406 -msgid "I am Delfador, Delfador the Great, Arch Mage to King Garard, and Protector of his heir." +msgid "" +"I am Delfador, Delfador the Great, Arch Mage to King Garard, and Protector " +"of his heir." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/15_Plunging_Into_the_Darkness.cfg:411 -msgid "You... you are Delfador? I saw Delfador when I was but a young dwarf, and I will tell you, old man, you are not Delfador. Men! Take these liars out of my sight. Delfador perished many years ago." +msgid "" +"You... you are Delfador? I saw Delfador when I was but a young dwarf, and I " +"will tell you, old man, you are not Delfador. Men! Take these liars out of " +"my sight. Delfador perished many years ago." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/15_Plunging_Into_the_Darkness.cfg:441 @@ -2269,7 +2914,9 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/15_Plunging_Into_the_Darkness.cfg:446 -msgid "You... you really are Delfador! But we had news that you were dead, years ago!" +msgid "" +"You... you really are Delfador! But we had news that you were dead, years " +"ago!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/15_Plunging_Into_the_Darkness.cfg:451 @@ -2281,11 +2928,17 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/15_Plunging_Into_the_Darkness.cfg:461 -msgid "Yes, I do. If you help us, friend, all the treasures of Knalga that we find are yours. We want only the Scepter. It will be dangerous. Make no mistake about that: dwarves will be killed, perhaps many dwarves. But surely it is better than hiding from the orcs like worms." +msgid "" +"Yes, I do. If you help us, friend, all the treasures of Knalga that we find " +"are yours. We want only the Scepter. It will be dangerous. Make no mistake " +"about that: dwarves will be killed, perhaps many dwarves. But surely it is " +"better than hiding from the orcs like worms." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/15_Plunging_Into_the_Darkness.cfg:466 -msgid "You are right, friend. I will put my best men at your disposal. We know not where the Scepter is though. Legend says it is hidden in the eastern tunnels." +msgid "" +"You are right, friend. I will put my best men at your disposal. We know not " +"where the Scepter is though. Legend says it is hidden in the eastern tunnels." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/15_Plunging_Into_the_Darkness.cfg:471 @@ -2297,7 +2950,9 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/15_Plunging_Into_the_Darkness.cfg:548 -msgid "I am sorry, Prince Konrad. The young gryphons are breaking their ropes. They are simply getting too large and too restless to restrain anymore!" +msgid "" +"I am sorry, Prince Konrad. The young gryphons are breaking their ropes. They " +"are simply getting too large and too restless to restrain anymore!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/15_Plunging_Into_the_Darkness.cfg:581 @@ -2312,16 +2967,22 @@ msgid "Ha ha! Gryphons as mounts! Is there no end to your folly?" msgstr "" -#: data/campaigns/Heir_To_The_Throne/scenarios/15_Plunging_Into_the_Darkness.cfg:593 data/campaigns/Heir_To_The_Throne/scenarios/15_Plunging_Into_the_Darkness.cfg:601 +#: data/campaigns/Heir_To_The_Throne/scenarios/15_Plunging_Into_the_Darkness.cfg:593 +#: data/campaigns/Heir_To_The_Throne/scenarios/15_Plunging_Into_the_Darkness.cfg:601 msgid "(looks miffed)" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/15_Plunging_Into_the_Darkness.cfg:597 -msgid "Well, if you must go on with this mad scheme, I shall supply you with my own troops as riders! A frail human - or worse, an elf - would never be able to handle their violent instincts!" +msgid "" +"Well, if you must go on with this mad scheme, I shall supply you with my own " +"troops as riders! A frail human - or worse, an elf - would never be able to " +"handle their violent instincts!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/15_Plunging_Into_the_Darkness.cfg:605 -msgid "Temper your anger. Relgorn's manner may be rough, but surely there is nothing wrong with his suggestion?" +msgid "" +"Temper your anger. Relgorn's manner may be rough, but surely there is " +"nothing wrong with his suggestion?" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/15_Plunging_Into_the_Darkness.cfg:609 @@ -2341,7 +3002,10 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/15_Plunging_Into_the_Darkness.cfg:677 -msgid "Though they stink, gryphons are magnificent animals. They may not be able to navigate our twisted caverns very well, but if you ever see the surface again, they will dominate the skies. Best of luck, Allies-of-Knalga." +msgid "" +"Though they stink, gryphons are magnificent animals. They may not be able to " +"navigate our twisted caverns very well, but if you ever see the surface " +"again, they will dominate the skies. Best of luck, Allies-of-Knalga." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/15_Plunging_Into_the_Darkness.cfg:703 @@ -2349,7 +3013,9 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/15_Plunging_Into_the_Darkness.cfg:728 -msgid "There is a great fortune in this chest of treasure! I can count two hundred pieces of gold!" +msgid "" +"There is a great fortune in this chest of treasure! I can count two hundred " +"pieces of gold!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/16_Lost_General.cfg:4 @@ -2373,7 +3039,9 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/16_Lost_General.cfg:110 -msgid "Underground roads once led to the different parts of the complex, but now everything lies in ruins." +msgid "" +"Underground roads once led to the different parts of the complex, but now " +"everything lies in ruins." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/16_Lost_General.cfg:124 @@ -2393,7 +3061,13 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/16_Lost_General.cfg:185 -msgid "You emerge into a vast natural cathedral, the walls arching higher than you can see in the darkness. Stretching across the gallery is a great chasm, around which the cave floor appears to have been completely worn smooth. This was once the center of a bustling dwarvish empire, the remnants of which have since been driven into the upper caves of Knalga by the forces of darkness." +msgid "" +"You emerge into a vast natural cathedral, the walls arching higher than you " +"can see in the darkness. Stretching across the gallery is a great chasm, " +"around which the cave floor appears to have been completely worn smooth. " +"This was once the center of a bustling dwarvish empire, the remnants of " +"which have since been driven into the upper caves of Knalga by the forces of " +"darkness." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/16_Lost_General.cfg:198 @@ -2413,7 +3087,9 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/16_Lost_General.cfg:282 -msgid "We are desperately trying to rid these tunnels of the foul orcs! Please help us in our quest." +msgid "" +"We are desperately trying to rid these tunnels of the foul orcs! Please help " +"us in our quest." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/16_Lost_General.cfg:293 @@ -2441,11 +3117,17 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/16_Lost_General.cfg:331 -msgid "Remember me, do you? Aye. I was the king's finest general, sent down to these pits to retrieve the Scepter. But the orcs trapped me and my men in this cavern, to starve to death. The dwarves were no help, leaving me to die. Now I will get revenge on you all!" +msgid "" +"Remember me, do you? Aye. I was the king's finest general, sent down to " +"these pits to retrieve the Scepter. But the orcs trapped me and my men in " +"this cavern, to starve to death. The dwarves were no help, leaving me to " +"die. Now I will get revenge on you all!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/16_Lost_General.cfg:350 -msgid "Argh! I am vanquished! But at least by worthy foes, instead of those disgusting orcs." +msgid "" +"Argh! I am vanquished! But at least by worthy foes, instead of those " +"disgusting orcs." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/16_Lost_General.cfg:354 @@ -2453,7 +3135,12 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/16_Lost_General.cfg:358 -msgid "I am destroyed, but my mission must be completed. Though you are foes, you are at least worthy ones, so I will tell you that the Scepter is east from here, the way you have come from, deep in the caverns. I made the mistake of not asking for directions when I became lost. May you have better fortune in your quest than I did!" +msgid "" +"I am destroyed, but my mission must be completed. Though you are foes, you " +"are at least worthy ones, so I will tell you that the Scepter is east from " +"here, the way you have come from, deep in the caverns. I made the mistake of " +"not asking for directions when I became lost. May you have better fortune in " +"your quest than I did!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/16_Lost_General.cfg:400 @@ -2461,15 +3148,23 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/16_Lost_General.cfg:433 -msgid "Tall ones, I thank you. Life has been nothing but a struggle recently. We are the last outpost of civilization in these caves." +msgid "" +"Tall ones, I thank you. Life has been nothing but a struggle recently. We " +"are the last outpost of civilization in these caves." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/16_Lost_General.cfg:437 -msgid "These caves are vast. If we are to find the Scepter of Fire we must hurry. We are not alone, and now that our foes have smelled our blood it will be worse." +msgid "" +"These caves are vast. If we are to find the Scepter of Fire we must hurry. " +"We are not alone, and now that our foes have smelled our blood it will be " +"worse." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/16_Lost_General.cfg:441 -msgid "The Scepter? Ah, the Scepter you seek. You surface dwellers are ambitious. Beyond my citadel the spawn of the darkness hold complete sway. You will not survive without assistance." +msgid "" +"The Scepter? Ah, the Scepter you seek. You surface dwellers are ambitious. " +"Beyond my citadel the spawn of the darkness hold complete sway. You will not " +"survive without assistance." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/16_Lost_General.cfg:445 @@ -2477,11 +3172,16 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/16_Lost_General.cfg:449 -msgid "Northeast of my keep, young human, the tunnels converge towards the deepest reaches of the underground kingdom. The Scepter can only be there. Please accept the gift of my guardsmen. These elite warriors will protect you." +msgid "" +"Northeast of my keep, young human, the tunnels converge towards the deepest " +"reaches of the underground kingdom. The Scepter can only be there. Please " +"accept the gift of my guardsmen. These elite warriors will protect you." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/16_Lost_General.cfg:459 -msgid "Your boon is most welcome, sir dwarf. Keeping the Scepter out of the hands of evil beasts is a common goal for us, and we will prevail with your help." +msgid "" +"Your boon is most welcome, sir dwarf. Keeping the Scepter out of the hands " +"of evil beasts is a common goal for us, and we will prevail with your help." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/16_Lost_General.cfg:464 @@ -2489,27 +3189,48 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/16_Lost_General.cfg:473 -msgid "I do not know, Konrad, but I can sense our path only leads us downward. We will continue to the northeast, to the deepest depths of these caverns." +msgid "" +"I do not know, Konrad, but I can sense our path only leads us downward. We " +"will continue to the northeast, to the deepest depths of these caverns." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/17_Hasty_Alliance.cfg:4 msgid "Hasty Alliance" msgstr "" -#: data/campaigns/Heir_To_The_Throne/scenarios/18_Scepter_of_Fire.cfg:70 data/campaigns/Heir_To_The_Throne/scenarios/20a_Snow_Plains.cfg:37 data/campaigns/Heir_To_The_Throne/scenarios/20b_Swamp_Of_Dread.cfg:41 data/campaigns/Heir_To_The_Throne/scenarios/24_Return_to_Wesnoth.cfg:36 data/campaigns/Heir_To_The_Throne/scenarios/17_Hasty_Alliance.cfg:30 data/campaigns/Heir_To_The_Throne/scenarios/21_Home_North_Elves.cfg:36 data/campaigns/Heir_To_The_Throne/scenarios/25_Test_of_the_Clans.cfg:39 data/campaigns/Heir_To_The_Throne/scenarios/19_A_Choice_Must_Be_Made.cfg:53 data/campaigns/Heir_To_The_Throne/scenarios/26_Battle_for_Wesnoth.cfg:35 data/campaigns/Heir_To_The_Throne/scenarios/23_Valley_of_Statues.cfg:28 +#: data/campaigns/Heir_To_The_Throne/scenarios/18_Scepter_of_Fire.cfg:70 +#: data/campaigns/Heir_To_The_Throne/scenarios/20a_Snow_Plains.cfg:37 +#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Swamp_Of_Dread.cfg:41 +#: data/campaigns/Heir_To_The_Throne/scenarios/24_Return_to_Wesnoth.cfg:36 +#: data/campaigns/Heir_To_The_Throne/scenarios/17_Hasty_Alliance.cfg:30 +#: data/campaigns/Heir_To_The_Throne/scenarios/21_Home_North_Elves.cfg:36 +#: data/campaigns/Heir_To_The_Throne/scenarios/25_Test_of_the_Clans.cfg:39 +#: data/campaigns/Heir_To_The_Throne/scenarios/19_A_Choice_Must_Be_Made.cfg:53 +#: data/campaigns/Heir_To_The_Throne/scenarios/26_Battle_for_Wesnoth.cfg:35 +#: data/campaigns/Heir_To_The_Throne/scenarios/23_Valley_of_Statues.cfg:28 msgid "Death of Li'sar" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/17_Hasty_Alliance.cfg:42 -msgid "The last dwarvish settlement far behind them, the party descended into the deepest parts of the hewn caverns. Except for disturbances caused by the occasional goblin, the air in the lower passages was still and tomblike." +msgid "" +"The last dwarvish settlement far behind them, the party descended into the " +"deepest parts of the hewn caverns. Except for disturbances caused by the " +"occasional goblin, the air in the lower passages was still and tomblike." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/17_Hasty_Alliance.cfg:47 -msgid "Stepping through a low corridor, Konrad and Delfador emerged from the mazelike catacombs into icy blackness. Darkness seemed to crush them. Lights flickered and went out. Even the staff of the elder mage struggled to produce enough light to see by." +msgid "" +"Stepping through a low corridor, Konrad and Delfador emerged from the " +"mazelike catacombs into icy blackness. Darkness seemed to crush them. Lights " +"flickered and went out. Even the staff of the elder mage struggled to " +"produce enough light to see by." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/17_Hasty_Alliance.cfg:52 -msgid "A cavernous void stretched out ahead, across which no ceiling or walls were visible. Wind howled and whipped over narrow ledges bridging the depths, almost as if animated by powerful nearby magic... and newly awoken evil." +msgid "" +"A cavernous void stretched out ahead, across which no ceiling or walls were " +"visible. Wind howled and whipped over narrow ledges bridging the depths, " +"almost as if animated by powerful nearby magic... and newly awoken evil." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/17_Hasty_Alliance.cfg:95 @@ -2537,11 +3258,17 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/17_Hasty_Alliance.cfg:204 -msgid "Foolish girl! We are in the deepest of caverns, probably surrounded by all manner of creatures, and you still want to fight us? You will bring us all to ruin!" +msgid "" +"Foolish girl! We are in the deepest of caverns, probably surrounded by all " +"manner of creatures, and you still want to fight us? You will bring us all " +"to ruin!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/17_Hasty_Alliance.cfg:208 -msgid "Don't try to trick me! I know why you have come here! But I will put an end to you and your treason here. Then I will get the Scepter, and return to the daylight again!" +msgid "" +"Don't try to trick me! I know why you have come here! But I will put an end " +"to you and your treason here. Then I will get the Scepter, and return to the " +"daylight again!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/17_Hasty_Alliance.cfg:218 @@ -2557,15 +3284,21 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/17_Hasty_Alliance.cfg:306 -msgid "Now we are surrounded! Do you still want to fight us, Princess? Surely that would lead to doom for us all!" +msgid "" +"Now we are surrounded! Do you still want to fight us, Princess? Surely that " +"would lead to doom for us all!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/17_Hasty_Alliance.cfg:310 -msgid "I see we have little choice but to help each other. Let us fight together until we return to the surface. Agreed?" +msgid "" +"I see we have little choice but to help each other. Let us fight together " +"until we return to the surface. Agreed?" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/17_Hasty_Alliance.cfg:314 -msgid "Very well, I promise that you will reach the surface again, or we shall all perish together, Princess." +msgid "" +"Very well, I promise that you will reach the surface again, or we shall all " +"perish together, Princess." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/17_Hasty_Alliance.cfg:318 @@ -2573,31 +3306,44 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/17_Hasty_Alliance.cfg:327 -msgid "Well, we have helped each other survive so far, Princess. Now let's continue together. What do you say?" +msgid "" +"Well, we have helped each other survive so far, Princess. Now let's continue " +"together. What do you say?" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/17_Hasty_Alliance.cfg:331 -msgid "Yes. We agreed to help each other get out of these pits alive, did we not? Let us continue to pool our resources. I pledge to you my gold." +msgid "" +"Yes. We agreed to help each other get out of these pits alive, did we not? " +"Let us continue to pool our resources. I pledge to you my gold." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/17_Hasty_Alliance.cfg:336 msgid "Thank you, Princess. Come, men. Let us find the Scepter!" msgstr "" -#: data/campaigns/Heir_To_The_Throne/scenarios/17_Hasty_Alliance.cfg:363 data/campaigns/Heir_To_The_Throne/utils/deaths.cfg:24 +#: data/campaigns/Heir_To_The_Throne/scenarios/17_Hasty_Alliance.cfg:363 +#: data/campaigns/Heir_To_The_Throne/utils/deaths.cfg:24 msgid "I can't believe it should end like this!" msgstr "" -#: data/campaigns/Heir_To_The_Throne/scenarios/18_Scepter_of_Fire.cfg:4 data/campaigns/Heir_To_The_Throne/scenarios/18_Scepter_of_Fire.cfg:33 +#: data/campaigns/Heir_To_The_Throne/scenarios/18_Scepter_of_Fire.cfg:4 +#: data/campaigns/Heir_To_The_Throne/scenarios/18_Scepter_of_Fire.cfg:33 msgid "The Scepter of Fire" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/18_Scepter_of_Fire.cfg:14 -msgid "Across the chasm, the air almost crackled with magical energy. It also became steadily warmer. The floor was smooth and glassy in places, and a faint glow provided a small reprieve from the thick blackness. Volcanic fumes drifted up from cracks in the floor." +msgid "" +"Across the chasm, the air almost crackled with magical energy. It also " +"became steadily warmer. The floor was smooth and glassy in places, and a " +"faint glow provided a small reprieve from the thick blackness. Volcanic " +"fumes drifted up from cracks in the floor." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/18_Scepter_of_Fire.cfg:19 -msgid "Distant rumbles and earthquakes made it difficult to keep steady footing. The very earth had come alive, heaving, and ready to be relieved of its century-old burden..." +msgid "" +"Distant rumbles and earthquakes made it difficult to keep steady footing. " +"The very earth had come alive, heaving, and ready to be relieved of its " +"century-old burden..." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/18_Scepter_of_Fire.cfg:58 @@ -2609,7 +3355,10 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/18_Scepter_of_Fire.cfg:129 -msgid "We cannot explore this much area by ourselves, especially if we are beset by the denizens of these caves. We must ask our dwarven allies to help search the caves with us." +msgid "" +"We cannot explore this much area by ourselves, especially if we are beset by " +"the denizens of these caves. We must ask our dwarven allies to help search " +"the caves with us." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/18_Scepter_of_Fire.cfg:133 @@ -2621,7 +3370,9 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/18_Scepter_of_Fire.cfg:143 -msgid "No, not an earthquake princess. I feel it too. Something is... aware... of us." +msgid "" +"No, not an earthquake princess. I feel it too. Something is... aware... of " +"us." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/18_Scepter_of_Fire.cfg:147 @@ -2629,7 +3380,11 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/18_Scepter_of_Fire.cfg:151 -msgid "The Scepter... the earth... the molten lava... the fire... the air around us... everything. It calls out to the heir - I can barely hold it back in my mind. It was forged here, not far north of where we now stand. The sheer power of it!" +msgid "" +"The Scepter... the earth... the molten lava... the fire... the air around " +"us... everything. It calls out to the heir - I can barely hold it back in my " +"mind. It was forged here, not far north of where we now stand. The sheer " +"power of it!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/18_Scepter_of_Fire.cfg:156 @@ -2653,15 +3408,25 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/19_A_Choice_Must_Be_Made.cfg:18 -msgid "The Scepter, initially dulled from decades of dust and debris, began to glow from the ruby's inner fire. Dwarvish runes on the golden handle started to gently pulsate blue. The heat and light were comforting in the pitch black." +msgid "" +"The Scepter, initially dulled from decades of dust and debris, began to glow " +"from the ruby's inner fire. Dwarvish runes on the golden handle started to " +"gently pulsate blue. The heat and light were comforting in the pitch black." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/19_A_Choice_Must_Be_Made.cfg:23 -msgid "An early encounter with the Scepter in the hands of its new owners left several trolls as smoking husks. Sensing the awakening of a powerful magic, the dwellers of the deep quickly scattered and remained out of sight." +msgid "" +"An early encounter with the Scepter in the hands of its new owners left " +"several trolls as smoking husks. Sensing the awakening of a powerful magic, " +"the dwellers of the deep quickly scattered and remained out of sight." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/19_A_Choice_Must_Be_Made.cfg:28 -msgid "Delfador led his young charges through lonely corridors and abandoned tunnels for four days. For the first time Konrad saw signs of fatigue in the old wizard's normally inscrutable face. Finally, fresh air greeted the party..." +msgid "" +"Delfador led his young charges through lonely corridors and abandoned " +"tunnels for four days. For the first time Konrad saw signs of fatigue in the " +"old wizard's normally inscrutable face. Finally, fresh air greeted the " +"party..." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/19_A_Choice_Must_Be_Made.cfg:41 @@ -2673,7 +3438,9 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/19_A_Choice_Must_Be_Made.cfg:156 -msgid "Well, thank you for helping me get back to the surface, but now I must take what is mine!" +msgid "" +"Well, thank you for helping me get back to the surface, but now I must take " +"what is mine!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/19_A_Choice_Must_Be_Made.cfg:160 @@ -2685,15 +3452,22 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/19_A_Choice_Must_Be_Made.cfg:168 -msgid "It is not so simple! We are back on the surface, but we are hardly safe. We barely know where we are. Look to the north... there are orcs about! Look to the south... there are the hordes of the undead!" +msgid "" +"It is not so simple! We are back on the surface, but we are hardly safe. We " +"barely know where we are. Look to the north... there are orcs about! Look to " +"the south... there are the hordes of the undead!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/19_A_Choice_Must_Be_Made.cfg:172 -msgid "Indeed there are. We will have to fight our way out. Are you with us, Princess, or against us?" +msgid "" +"Indeed there are. We will have to fight our way out. Are you with us, " +"Princess, or against us?" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/19_A_Choice_Must_Be_Made.cfg:176 -msgid "Perhaps it is in both our best interests for us to remain allies for a little longer... but I do want that Scepter, and someday I will have it!" +msgid "" +"Perhaps it is in both our best interests for us to remain allies for a " +"little longer... but I do want that Scepter, and someday I will have it!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/19_A_Choice_Must_Be_Made.cfg:180 @@ -2705,15 +3479,21 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/19_A_Choice_Must_Be_Made.cfg:193 -msgid "Yes, we did. Now I suppose you want to use the Scepter against me, Princess?" +msgid "" +"Yes, we did. Now I suppose you want to use the Scepter against me, Princess?" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/19_A_Choice_Must_Be_Made.cfg:197 -msgid "No, I was thinking... I don't really want to kill you. I have what I came to get. So if you promise never to come south of the great river, I will spare your life." +msgid "" +"No, I was thinking... I don't really want to kill you. I have what I came to " +"get. So if you promise never to come south of the great river, I will spare " +"your life." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/19_A_Choice_Must_Be_Made.cfg:201 -msgid "With all due respect, Princess, it is once again we who will spare you, Scepter or no Scepter." +msgid "" +"With all due respect, Princess, it is once again we who will spare you, " +"Scepter or no Scepter." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/19_A_Choice_Must_Be_Made.cfg:205 @@ -2721,23 +3501,39 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/19_A_Choice_Must_Be_Made.cfg:209 -msgid "Friends, peace! Though we are out of the tunnels, we are hardly safe. We are somewhere in the arid and wild north lands, that is all we know. Behold! To the north, orcs, to the south, dark hordes. We must remain at peace with one another, or else all perish!" +msgid "" +"Friends, peace! Though we are out of the tunnels, we are hardly safe. We are " +"somewhere in the arid and wild north lands, that is all we know. Behold! To " +"the north, orcs, to the south, dark hordes. We must remain at peace with one " +"another, or else all perish!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/19_A_Choice_Must_Be_Made.cfg:213 -msgid "I suppose that helping each other for a while longer would be mutually beneficial. But what should we do? How should we defend ourselves?" +msgid "" +"I suppose that helping each other for a while longer would be mutually " +"beneficial. But what should we do? How should we defend ourselves?" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/19_A_Choice_Must_Be_Made.cfg:220 -msgid "I can tell where we are. That is the river that is known as Longlier to men, called Arkan-thoria in my people's ancient tongue. The home of my people lies to the east." +msgid "" +"I can tell where we are. That is the river that is known as Longlier to men, " +"called Arkan-thoria in my people's ancient tongue. The home of my people " +"lies to the east." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/19_A_Choice_Must_Be_Made.cfg:224 -msgid "Then perhaps we should head East along the river, and seek refuge and rest there for a time?" +msgid "" +"Then perhaps we should head East along the river, and seek refuge and rest " +"there for a time?" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/19_A_Choice_Must_Be_Made.cfg:228 -msgid "We should indeed seek refuge there, my lord, but not by going east along the river. Its name means 'The River of Bones'. Great and evil creatures lurk along its banks, its waters are not fit to drink, and it runs over the Cliffs of Thoria. It has been many centuries since any man or elf has passed over the Cliffs and survived. No, Prince, we must choose another way." +msgid "" +"We should indeed seek refuge there, my lord, but not by going east along the " +"river. Its name means 'The River of Bones'. Great and evil creatures lurk " +"along its banks, its waters are not fit to drink, and it runs over the " +"Cliffs of Thoria. It has been many centuries since any man or elf has passed " +"over the Cliffs and survived. No, Prince, we must choose another way." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/19_A_Choice_Must_Be_Made.cfg:232 @@ -2745,7 +3541,12 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/19_A_Choice_Must_Be_Made.cfg:236 -msgid "We may take two paths which avoid the river. North, through the ancient home of my people, and then east to where they now live. Or we can go south, passing through the swamps, before turning east and then north. We would cross the river one time more if we chose that route, but I know a safe place for the crossing." +msgid "" +"We may take two paths which avoid the river. North, through the ancient home " +"of my people, and then east to where they now live. Or we can go south, " +"passing through the swamps, before turning east and then north. We would " +"cross the river one time more if we chose that route, but I know a safe " +"place for the crossing." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/19_A_Choice_Must_Be_Made.cfg:240 @@ -2757,11 +3558,16 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/19_A_Choice_Must_Be_Made.cfg:248 -msgid "That we will, Princess. Even though you are the daughter of the Queen, our enemy, we shall not harm you on this encounter, for you have helped us." +msgid "" +"That we will, Princess. Even though you are the daughter of the Queen, our " +"enemy, we shall not harm you on this encounter, for you have helped us." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/19_A_Choice_Must_Be_Made.cfg:252 -msgid "So, we must choose. To the north past the orcs, where lie the ancient snow plains of the elves, or to the south, beyond the armies of the Walking Dead where the dreaded swamps await." +msgid "" +"So, we must choose. To the north past the orcs, where lie the ancient snow " +"plains of the elves, or to the south, beyond the armies of the Walking Dead " +"where the dreaded swamps await." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/20a_Snow_Plains.cfg:4 @@ -2773,11 +3579,15 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/20a_Snow_Plains.cfg:100 -msgid "These fields of snow were once the home of my people. We left here centuries ago. Legends say a great sword of fire was left behind." +msgid "" +"These fields of snow were once the home of my people. We left here centuries " +"ago. Legends say a great sword of fire was left behind." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/20a_Snow_Plains.cfg:104 -msgid "This sword may prove useful on our journey ahead. I wonder where it could be hidden." +msgid "" +"This sword may prove useful on our journey ahead. I wonder where it could be " +"hidden." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/20a_Snow_Plains.cfg:108 @@ -2785,7 +3595,11 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/20a_Snow_Plains.cfg:112 -msgid "I believe it belonged to Ila'alion, a mighty Marshal of the Wood. It was enchanted as a boon to him by your elvish friends in the south. He was visiting their home as an envoy from us North Elves and was called upon to vanquish some beast or other." +msgid "" +"I believe it belonged to Ila'alion, a mighty Marshal of the Wood. It was " +"enchanted as a boon to him by your elvish friends in the south. He was " +"visiting their home as an envoy from us North Elves and was called upon to " +"vanquish some beast or other." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/20a_Snow_Plains.cfg:116 @@ -2793,47 +3607,85 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/20a_Snow_Plains.cfg:120 -msgid "It must have been an infestation. Regardless, after returning to his own people, the sword was nothing but an invitation to disaster." +msgid "" +"It must have been an infestation. Regardless, after returning to his own " +"people, the sword was nothing but an invitation to disaster." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/20a_Snow_Plains.cfg:124 -msgid "His fellow marshals... well, one could say they were slow to come to Ila'alion's aid as he held this very plain against an orcish incursion. They resented his arrogance as the bearer of the sword, and indignation is a powerful force amongst my people at times. The sword has been lost in orcish territory ever since." +msgid "" +"His fellow marshals... well, one could say they were slow to come to " +"Ila'alion's aid as he held this very plain against an orcish incursion. They " +"resented his arrogance as the bearer of the sword, and indignation is a " +"powerful force amongst my people at times. The sword has been lost in orcish " +"territory ever since." msgstr "" -#: data/campaigns/Heir_To_The_Throne/scenarios/20a_Snow_Plains.cfg:128 data/campaigns/Heir_To_The_Throne/scenarios/20b_Swamp_Of_Dread.cfg:290 +#: data/campaigns/Heir_To_The_Throne/scenarios/20a_Snow_Plains.cfg:128 +#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Swamp_Of_Dread.cfg:290 msgid "He was just someone who couldn't handle the power given to him." msgstr "" -#: data/campaigns/Heir_To_The_Throne/scenarios/20a_Snow_Plains.cfg:132 data/campaigns/Heir_To_The_Throne/scenarios/20b_Swamp_Of_Dread.cfg:294 +#: data/campaigns/Heir_To_The_Throne/scenarios/20a_Snow_Plains.cfg:132 +#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Swamp_Of_Dread.cfg:294 msgid "You would do well to learn the lesson he did not." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/20a_Snow_Plains.cfg:136 -msgid "Move along, Elf, unless you enjoy making camp in this icy waste. I, for one, do not!" +msgid "" +"Move along, Elf, unless you enjoy making camp in this icy waste. I, for one, " +"do not!" msgstr "" -#: data/campaigns/Heir_To_The_Throne/scenarios/20a_Snow_Plains.cfg:140 data/campaigns/Heir_To_The_Throne/scenarios/20b_Swamp_Of_Dread.cfg:302 +#: data/campaigns/Heir_To_The_Throne/scenarios/20a_Snow_Plains.cfg:140 +#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Swamp_Of_Dread.cfg:302 msgid "Indeed..." msgstr "" -#: data/campaigns/Heir_To_The_Throne/scenarios/20a_Snow_Plains.cfg:144 data/campaigns/Heir_To_The_Throne/scenarios/20b_Swamp_Of_Dread.cfg:306 -msgid "Listen, you whose eyes are fair but hide a vacuum, do you not think I know what power does to one's soul? What evils a person is capable of when truth and righteousness are but scrolls that can be rewritten when a queen grows tired of them?" +#: data/campaigns/Heir_To_The_Throne/scenarios/20a_Snow_Plains.cfg:144 +#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Swamp_Of_Dread.cfg:306 +msgid "" +"Listen, you whose eyes are fair but hide a vacuum, do you not think I know " +"what power does to one's soul? What evils a person is capable of when truth " +"and righteousness are but scrolls that can be rewritten when a queen grows " +"tired of them?" msgstr "" -#: data/campaigns/Heir_To_The_Throne/scenarios/20a_Snow_Plains.cfg:148 data/campaigns/Heir_To_The_Throne/scenarios/20b_Swamp_Of_Dread.cfg:310 -msgid "I spent my entire childhood listening to my mother give orders and commanding armies around. I hid in the throne room as a little girl as she met with her generals. I now know she was having people killed... entire towns of people killed!" +#: data/campaigns/Heir_To_The_Throne/scenarios/20a_Snow_Plains.cfg:148 +#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Swamp_Of_Dread.cfg:310 +msgid "" +"I spent my entire childhood listening to my mother give orders and " +"commanding armies around. I hid in the throne room as a little girl as she " +"met with her generals. I now know she was having people killed... entire " +"towns of people killed!" msgstr "" -#: data/campaigns/Heir_To_The_Throne/scenarios/20a_Snow_Plains.cfg:152 data/campaigns/Heir_To_The_Throne/scenarios/20b_Swamp_Of_Dread.cfg:314 -msgid "I became my mother's most trusted aide-de-camp. I was sent to quiet the worst of the rebellion. Of course they fought back. I never knew who these people were or why they fought my mother. Konrad, you are lucky. You do not know what Wesnoth has been like these past many years. There is no peace. I have never known peace." +#: data/campaigns/Heir_To_The_Throne/scenarios/20a_Snow_Plains.cfg:152 +#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Swamp_Of_Dread.cfg:314 +msgid "" +"I became my mother's most trusted aide-de-camp. I was sent to quiet the " +"worst of the rebellion. Of course they fought back. I never knew who these " +"people were or why they fought my mother. Konrad, you are lucky. You do not " +"know what Wesnoth has been like these past many years. There is no peace. I " +"have never known peace." msgstr "" -#: data/campaigns/Heir_To_The_Throne/scenarios/20a_Snow_Plains.cfg:156 data/campaigns/Heir_To_The_Throne/scenarios/20b_Swamp_Of_Dread.cfg:318 -msgid "I do know the cup of bitterness poured out on Wesnoth by your mother, child. The land has been torn apart. The elves know this. The orcs know this. Undead can feel it. Large armies of men march across the plains hunting each other, and when no men remain, outsiders will claim Wesnoth as their home." +#: data/campaigns/Heir_To_The_Throne/scenarios/20a_Snow_Plains.cfg:156 +#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Swamp_Of_Dread.cfg:318 +msgid "" +"I do know the cup of bitterness poured out on Wesnoth by your mother, child. " +"The land has been torn apart. The elves know this. The orcs know this. " +"Undead can feel it. Large armies of men march across the plains hunting each " +"other, and when no men remain, outsiders will claim Wesnoth as their home." msgstr "" -#: data/campaigns/Heir_To_The_Throne/scenarios/20a_Snow_Plains.cfg:161 data/campaigns/Heir_To_The_Throne/scenarios/20b_Swamp_Of_Dread.cfg:323 -msgid "Enough! I can listen to no more of this. Princess, you may want to end your mother's rule, but I will end her life as she ended the life of my father and my brothers. Asheviere's masterwork of treachery will end, and it will end by my blade!" +#: data/campaigns/Heir_To_The_Throne/scenarios/20a_Snow_Plains.cfg:161 +#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Swamp_Of_Dread.cfg:323 +msgid "" +"Enough! I can listen to no more of this. Princess, you may want to end your " +"mother's rule, but I will end her life as she ended the life of my father " +"and my brothers. Asheviere's masterwork of treachery will end, and it will " +"end by my blade!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Swamp_Of_Dread.cfg:4 @@ -2869,23 +3721,36 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Swamp_Of_Dread.cfg:170 -msgid "This land is cursed. Liches have existed here for ages, luring adventurers and soldiers to their deaths and amassing great armies and fortunes." +msgid "" +"This land is cursed. Liches have existed here for ages, luring adventurers " +"and soldiers to their deaths and amassing great armies and fortunes." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Swamp_Of_Dread.cfg:174 -msgid "Look there! The swamp is infested with all manner of skeletons, corpses, and worse. I hope I have made a wise choice in taking this path." +msgid "" +"Look there! The swamp is infested with all manner of skeletons, corpses, and " +"worse. I hope I have made a wise choice in taking this path." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Swamp_Of_Dread.cfg:178 -msgid "These Death Knights appear to be minions enslaved by the Lich Lord. This one must be particularly powerful, since Death Knights are usually strong-willed spirits on their own." +msgid "" +"These Death Knights appear to be minions enslaved by the Lich Lord. This one " +"must be particularly powerful, since Death Knights are usually strong-willed " +"spirits on their own." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Swamp_Of_Dread.cfg:182 -msgid "I believe we can destroy the master and release the minions. There is much fighting to be done before we can pass through these swamps in peace. May our bones not join these fallen warriors who now oppose us." +msgid "" +"I believe we can destroy the master and release the minions. There is much " +"fighting to be done before we can pass through these swamps in peace. May " +"our bones not join these fallen warriors who now oppose us." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Swamp_Of_Dread.cfg:196 -msgid "The Death Knight explodes into a cloud of dust as it is eradicated. Its armor, however, drops to the ground and remains intact. The heavy black steel is polished to a mirror shine." +msgid "" +"The Death Knight explodes into a cloud of dust as it is eradicated. Its " +"armor, however, drops to the ground and remains intact. The heavy black " +"steel is polished to a mirror shine." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Swamp_Of_Dread.cfg:200 @@ -2893,15 +3758,25 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Swamp_Of_Dread.cfg:204 -msgid "Its owner was surely a famous warrior in life. I wonder who it was. That plate must have a powerful enchantment to have resisted centuries of decay. Choose wisely who will bear it." +msgid "" +"Its owner was surely a famous warrior in life. I wonder who it was. That " +"plate must have a powerful enchantment to have resisted centuries of decay. " +"Choose wisely who will bear it." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Swamp_Of_Dread.cfg:246 -msgid "As the last Death Knight falls, an ear-splitting screech escapes from the Lich. It is clear that controlling such powerful spirits has drained it significantly, and it is seething in anger towards you." +msgid "" +"As the last Death Knight falls, an ear-splitting screech escapes from the " +"Lich. It is clear that controlling such powerful spirits has drained it " +"significantly, and it is seething in anger towards you." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Swamp_Of_Dread.cfg:274 -msgid "A final blow destroys the Lich, releasing a small shockwave of energy outwards. The Death Knights silently fall to the ground, inanimate. A giant cloud of dust bellows out as the remnants of the Lich's once-mortal skin and centuries of grime and gristle are lodged loose for the last time." +msgid "" +"A final blow destroys the Lich, releasing a small shockwave of energy " +"outwards. The Death Knights silently fall to the ground, inanimate. A giant " +"cloud of dust bellows out as the remnants of the Lich's once-mortal skin and " +"centuries of grime and gristle are lodged loose for the last time." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Swamp_Of_Dread.cfg:278 @@ -2909,15 +3784,23 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Swamp_Of_Dread.cfg:282 -msgid "Aimucasur? So you know of this Lich Lord? Did you know him? He was a powerful mage?" +msgid "" +"Aimucasur? So you know of this Lich Lord? Did you know him? He was a " +"powerful mage?" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Swamp_Of_Dread.cfg:286 -msgid "Yes, very powerful. I was not certain of his identity at first, but it is certain now. He lived centuries ago... he appears in our histories, a former headmaster on Anduin. He was reported to have disappeared, and now we know what happened to him." +msgid "" +"Yes, very powerful. I was not certain of his identity at first, but it is " +"certain now. He lived centuries ago... he appears in our histories, a former " +"headmaster on Anduin. He was reported to have disappeared, and now we know " +"what happened to him." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/20b_Swamp_Of_Dread.cfg:298 -msgid "Move along, Elf, unless you enjoy making camp in this slimy bog. I, for one, do not!" +msgid "" +"Move along, Elf, unless you enjoy making camp in this slimy bog. I, for one, " +"do not!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/21_Home_North_Elves.cfg:4 @@ -2929,7 +3812,9 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/21_Home_North_Elves.cfg:24 -msgid "Konrad must reach the elvish forest and hold that position until the turn is over" +msgid "" +"Konrad must reach the elvish forest and hold that position until the turn is " +"over" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/21_Home_North_Elves.cfg:44 @@ -2949,26 +3834,34 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/21_Home_North_Elves.cfg:340 -msgid "At last, friends, we have almost reached the home of my people, the North Elves." +msgid "" +"At last, friends, we have almost reached the home of my people, the North " +"Elves." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/21_Home_North_Elves.cfg:344 -msgid "After being in this wilderness for so long, it will be good to get some rest!" +msgid "" +"After being in this wilderness for so long, it will be good to get some rest!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/21_Home_North_Elves.cfg:348 -msgid "But there is a great fog around us again! We don't know what dangers may lie ahead!" +msgid "" +"But there is a great fog around us again! We don't know what dangers may lie " +"ahead!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/21_Home_North_Elves.cfg:352 -msgid "So long as we move ahead with caution and prudence, I am sure we will reach the safety and hospitality of the elves." +msgid "" +"So long as we move ahead with caution and prudence, I am sure we will reach " +"the safety and hospitality of the elves." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/21_Home_North_Elves.cfg:367 msgid "Eonihar" msgstr "" -#: data/campaigns/Heir_To_The_Throne/scenarios/21_Home_North_Elves.cfg:384 data/campaigns/Heir_To_The_Throne/scenarios/21_Home_North_Elves.cfg:527 +#: data/campaigns/Heir_To_The_Throne/scenarios/21_Home_North_Elves.cfg:384 +#: data/campaigns/Heir_To_The_Throne/scenarios/21_Home_North_Elves.cfg:527 msgid "My lords! I have found you at last." msgstr "" @@ -2977,7 +3870,9 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/21_Home_North_Elves.cfg:394 -msgid "When my lord learned of your coming, he sent riders out looking for you! There is trouble afoot!" +msgid "" +"When my lord learned of your coming, he sent riders out looking for you! " +"There is trouble afoot!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/21_Home_North_Elves.cfg:399 @@ -2985,7 +3880,10 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/21_Home_North_Elves.cfg:404 -msgid "We have sighted a great host to the south, a host of the men of Wesnoth. And we believe they are looking for you! There is not a moment to lose. You must make haste to the elvish forest. Only there will you be safe!" +msgid "" +"We have sighted a great host to the south, a host of the men of Wesnoth. And " +"we believe they are looking for you! There is not a moment to lose. You must " +"make haste to the elvish forest. Only there will you be safe!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/21_Home_North_Elves.cfg:409 @@ -2993,31 +3891,47 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/21_Home_North_Elves.cfg:413 -msgid "That is not all, my lord. The foul orcs have heard of the coming of these men, and are even now gathering a great host to oppose them to the north! It is now certain that there will be a great battle." +msgid "" +"That is not all, my lord. The foul orcs have heard of the coming of these " +"men, and are even now gathering a great host to oppose them to the north! It " +"is now certain that there will be a great battle." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/21_Home_North_Elves.cfg:417 -msgid "This sounds very dangerous. Perhaps we should retreat to the West, and hide until the battle is over?" +msgid "" +"This sounds very dangerous. Perhaps we should retreat to the West, and hide " +"until the battle is over?" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/21_Home_North_Elves.cfg:421 -msgid "I think these wild lands are too dangerous for that! Anyhow... I expected you to be on the side of Wesnoth, Princess?" +msgid "" +"I think these wild lands are too dangerous for that! Anyhow... I expected " +"you to be on the side of Wesnoth, Princess?" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/21_Home_North_Elves.cfg:425 -msgid "I am an honorable princess, not an impostor like you! I promised that I would be on your side until we made it out of these lands, and I will keep my promise!" +msgid "" +"I am an honorable princess, not an impostor like you! I promised that I " +"would be on your side until we made it out of these lands, and I will keep " +"my promise!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/21_Home_North_Elves.cfg:429 -msgid "Sir, madam, there is no time to lose! You must make it east, to the home of my people. Only there will you be safe!" +msgid "" +"Sir, madam, there is no time to lose! You must make it east, to the home of " +"my people. Only there will you be safe!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/21_Home_North_Elves.cfg:433 -msgid "Rider, do not fool with us. You yourself say men and orcs wage war on this plain that lies ahead. Do you propose we fly to the great woods of the east?" +msgid "" +"Rider, do not fool with us. You yourself say men and orcs wage war on this " +"plain that lies ahead. Do you propose we fly to the great woods of the east?" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/21_Home_North_Elves.cfg:437 -msgid "My lord, you must rush across the field before the main host of each army makes it to the battle. It is the only way to avoid this great calamity." +msgid "" +"My lord, you must rush across the field before the main host of each army " +"makes it to the battle. It is the only way to avoid this great calamity." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/21_Home_North_Elves.cfg:441 @@ -3029,11 +3943,15 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/21_Home_North_Elves.cfg:449 -msgid "My lord has begun assembling a party of elves to come and escort you into the forest. Beware, for we are all in great danger!" +msgid "" +"My lord has begun assembling a party of elves to come and escort you into " +"the forest. Beware, for we are all in great danger!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/21_Home_North_Elves.cfg:453 -msgid "Konrad, the encampment must be torn down. Any delay and these armies will crush us. Any evidence of our passage through here, and they will chase us." +msgid "" +"Konrad, the encampment must be torn down. Any delay and these armies will " +"crush us. Any evidence of our passage through here, and they will chase us." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/21_Home_North_Elves.cfg:476 @@ -3041,15 +3959,24 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/21_Home_North_Elves.cfg:480 -msgid "Stop for a moment, princess. Look - you can barely see them in the distance there, but the advance scouts have found each other. The Queen's troops are marching full speed for the orcs' camp, and vice-versa. These armies are out for blood." +msgid "" +"Stop for a moment, princess. Look - you can barely see them in the distance " +"there, but the advance scouts have found each other. The Queen's troops are " +"marching full speed for the orcs' camp, and vice-versa. These armies are out " +"for blood." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/21_Home_North_Elves.cfg:484 -msgid "But they will not neglect to notice our presence in their midst! We are walking into slaughter!" +msgid "" +"But they will not neglect to notice our presence in their midst! We are " +"walking into slaughter!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/21_Home_North_Elves.cfg:488 -msgid "(hushed) Our soldiers will defend us as we rush across the field. Sorry to be blunt, princess, but you and I are the only ones who need to make it across alive." +msgid "" +"(hushed) Our soldiers will defend us as we rush across the field. Sorry to " +"be blunt, princess, but you and I are the only ones who need to make it " +"across alive." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/21_Home_North_Elves.cfg:492 @@ -3061,7 +3988,8 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/21_Home_North_Elves.cfg:500 -msgid "Ach! I understand, Konrad. I am no stranger to the burden of command. Onward!" +msgid "" +"Ach! I understand, Konrad. I am no stranger to the burden of command. Onward!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/21_Home_North_Elves.cfg:524 @@ -3085,7 +4013,9 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/21_Home_North_Elves.cfg:600 -msgid "There are some orcs! We must let them fight the men of Wesnoth, and avoid engaging them at all costs!" +msgid "" +"There are some orcs! We must let them fight the men of Wesnoth, and avoid " +"engaging them at all costs!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/21_Home_North_Elves.cfg:611 @@ -3093,23 +4023,34 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/21_Home_North_Elves.cfg:625 -msgid "There you are! You must come quickly to the home of the elves in the east!" +msgid "" +"There you are! You must come quickly to the home of the elves in the east!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/21_Home_North_Elves.cfg:684 -msgid "Greetings, Elf-friend! Welcome to Emetria. You must take shelter here until the battle passes. If you stay with me here for a little while, we will all be safe." +msgid "" +"Greetings, Elf-friend! Welcome to Emetria. You must take shelter here until " +"the battle passes. If you stay with me here for a little while, we will all " +"be safe." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/21_Home_North_Elves.cfg:688 -msgid "Thank you, Lord El'rien. The hospitality of the North Elves is as generous as that of your kin in the south! My men will help you hold out against our enemies." +msgid "" +"Thank you, Lord El'rien. The hospitality of the North Elves is as generous " +"as that of your kin in the south! My men will help you hold out against our " +"enemies." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/21_Home_North_Elves.cfg:702 -msgid "Konrad, you have made it to the domain of the North Elves. Continue moving east and let the elves guard your rear." +msgid "" +"Konrad, you have made it to the domain of the North Elves. Continue moving " +"east and let the elves guard your rear." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/21_Home_North_Elves.cfg:753 -msgid "We have not yet reached the forest, and the battle still rages. We are caught between two vast armies and cannot escape to safety! We are defeated!" +msgid "" +"We have not yet reached the forest, and the battle still rages. We are " +"caught between two vast armies and cannot escape to safety! We are defeated!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/21_Home_North_Elves.cfg:763 @@ -3117,7 +4058,8 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/21_Home_North_Elves.cfg:767 -msgid "El'rien, we have the Scepter of Fire with us! We must escort them to Elensia!" +msgid "" +"El'rien, we have the Scepter of Fire with us! We must escort them to Elensia!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/21_Home_North_Elves.cfg:771 @@ -3137,7 +4079,10 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/22_Elven_Council.cfg:86 -msgid "Greetings, and welcome to our capital. You should feel honored. It has been half a century - a generation in the way your race counts time - since any man has been considered Elf-friend enough to stand here." +msgid "" +"Greetings, and welcome to our capital. You should feel honored. It has been " +"half a century - a generation in the way your race counts time - since any " +"man has been considered Elf-friend enough to stand here." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/22_Elven_Council.cfg:90 @@ -3145,23 +4090,34 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/22_Elven_Council.cfg:94 -msgid "I might also say that it is you who are honored. It has been so long since you have been graced by the presence of a princess of Wesnoth." +msgid "" +"I might also say that it is you who are honored. It has been so long since " +"you have been graced by the presence of a princess of Wesnoth." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/22_Elven_Council.cfg:98 -msgid "Silence, foolish girl! With such arrogance, is it any surprise that the royal family of Wesnoth long ago saw their ancient alliances fall to pieces?" +msgid "" +"Silence, foolish girl! With such arrogance, is it any surprise that the " +"royal family of Wesnoth long ago saw their ancient alliances fall to pieces?" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/22_Elven_Council.cfg:102 -msgid "Yes... you are right, sir. It is I who am honored to be here, and I apologize for my discourtesy." +msgid "" +"Yes... you are right, sir. It is I who am honored to be here, and I " +"apologize for my discourtesy." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/22_Elven_Council.cfg:106 -msgid "Delfador the Great. As wise with his tongue in advice as he is strong with his staff in battle. A rare combination, especially among men." +msgid "" +"Delfador the Great. As wise with his tongue in advice as he is strong with " +"his staff in battle. A rare combination, especially among men." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/22_Elven_Council.cfg:110 -msgid "How quickly does the race of men mature! Only seventeen winters have passed since I last laid eyes on you, Konrad, yet you are now a grown man. A brave warrior stands before me!" +msgid "" +"How quickly does the race of men mature! Only seventeen winters have passed " +"since I last laid eyes on you, Konrad, yet you are now a grown man. A brave " +"warrior stands before me!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/22_Elven_Council.cfg:114 @@ -3169,7 +4125,9 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/22_Elven_Council.cfg:118 -msgid "Konrad, this is Parandra. She helped me rescue you from the clutches of Asheviere." +msgid "" +"Konrad, this is Parandra. She helped me rescue you from the clutches of " +"Asheviere." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/22_Elven_Council.cfg:122 @@ -3177,19 +4135,28 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/22_Elven_Council.cfg:126 -msgid "Rescued him from my mother? But seventeen years ago Konrad would have been an infant! What is this you are talking about?" +msgid "" +"Rescued him from my mother? But seventeen years ago Konrad would have been " +"an infant! What is this you are talking about?" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/22_Elven_Council.cfg:130 -msgid "Your mother has much blood upon her hands, child. She has had many killed unjustly. When Konrad was an infant, she ordered all the princes put to death, so she could seize control." +msgid "" +"Your mother has much blood upon her hands, child. She has had many killed " +"unjustly. When Konrad was an infant, she ordered all the princes put to " +"death, so she could seize control." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/22_Elven_Council.cfg:134 -msgid "She had them murdered? There were others too, not just Konrad? Surely you do not speak the truth! Parandra, what do you say?" +msgid "" +"She had them murdered? There were others too, not just Konrad? Surely you do " +"not speak the truth! Parandra, what do you say?" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/22_Elven_Council.cfg:138 -msgid "Princess, when Delfador the Great speaks of the Queen Mother, Asheviere, ordering the princes of Wesnoth to be put to death, he speaks the truth." +msgid "" +"Princess, when Delfador the Great speaks of the Queen Mother, Asheviere, " +"ordering the princes of Wesnoth to be put to death, he speaks the truth." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/22_Elven_Council.cfg:142 @@ -3197,23 +4164,38 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/22_Elven_Council.cfg:146 -msgid "I did not see it myself, Princess, but I have heard many reliable reports. Asheviere indeed has the blood of the princes on her hands. She has also allowed orcs to desecrate the lands, abandoning all respect for the peoples around her." +msgid "" +"I did not see it myself, Princess, but I have heard many reliable reports. " +"Asheviere indeed has the blood of the princes on her hands. She has also " +"allowed orcs to desecrate the lands, abandoning all respect for the peoples " +"around her." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/22_Elven_Council.cfg:156 -msgid "Well, that is why I must take the Scepter. I will return, and people will accept me as Queen. I will rule justly and fairly. My mother is only Queen Mother. The throne is rightfully mine, and with the Scepter I can prove it." +msgid "" +"Well, that is why I must take the Scepter. I will return, and people will " +"accept me as Queen. I will rule justly and fairly. My mother is only Queen " +"Mother. The throne is rightfully mine, and with the Scepter I can prove it." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/22_Elven_Council.cfg:160 -msgid "Princess, there is some good in you, but the throne is not yours to claim. Konrad has the Scepter. He will take the throne." +msgid "" +"Princess, there is some good in you, but the throne is not yours to claim. " +"Konrad has the Scepter. He will take the throne." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/22_Elven_Council.cfg:166 -msgid "Well, I have the Scepter! I will return and the people will accept me as Queen! My mother is only Queen Mother. The Throne is rightfully mine, and I will rule from it with justice and fairness. I may even accept you as my adviser and counselor, Delfador." +msgid "" +"Well, I have the Scepter! I will return and the people will accept me as " +"Queen! My mother is only Queen Mother. The Throne is rightfully mine, and I " +"will rule from it with justice and fairness. I may even accept you as my " +"adviser and counselor, Delfador." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/22_Elven_Council.cfg:170 -msgid "Though you have the Scepter, Princess, it is rightfully Konrad's. You have it now only because we helped you get it." +msgid "" +"Though you have the Scepter, Princess, it is rightfully Konrad's. You have " +"it now only because we helped you get it." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/22_Elven_Council.cfg:174 @@ -3221,11 +4203,15 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/22_Elven_Council.cfg:178 -msgid "If it is necessary, princess, I will ask Konrad to fight you in a duel for it." +msgid "" +"If it is necessary, princess, I will ask Konrad to fight you in a duel for " +"it." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/22_Elven_Council.cfg:182 -msgid "Delfador! Li'sar has become our friend. I don't want to fight her! As long as she rules well, what does it matter if she becomes queen?" +msgid "" +"Delfador! Li'sar has become our friend. I don't want to fight her! As long " +"as she rules well, what does it matter if she becomes queen?" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/22_Elven_Council.cfg:186 @@ -3233,7 +4219,10 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/22_Elven_Council.cfg:193 -msgid "Delfador, you have raised Konrad to be skillful and wise, honorable and just. A warrior who has respect, and appreciates peace. Yet the throne is not the place for him. You know of what I speak, Delfador." +msgid "" +"Delfador, you have raised Konrad to be skillful and wise, honorable and " +"just. A warrior who has respect, and appreciates peace. Yet the throne is " +"not the place for him. You know of what I speak, Delfador." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/22_Elven_Council.cfg:197 @@ -3241,15 +4230,23 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/22_Elven_Council.cfg:201 -msgid "In time, things will be revealed, fair Princess. For the moment, go forth and claim the throne of Wesnoth." +msgid "" +"In time, things will be revealed, fair Princess. For the moment, go forth " +"and claim the throne of Wesnoth." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/22_Elven_Council.cfg:205 -msgid "Parandra, what you say may seem right to some, but as long as you and I speak to no-one of what we know, I see no reason why Konrad would not best have the throne." +msgid "" +"Parandra, what you say may seem right to some, but as long as you and I " +"speak to no-one of what we know, I see no reason why Konrad would not best " +"have the throne." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/22_Elven_Council.cfg:209 -msgid "In so many things you are right, Delfador, and your wisdom is unmatched in the world of men. But in this, you are mistaken. Li'sar is the heir. She should take the throne. Now that I have met her for myself, I am sure of it." +msgid "" +"In so many things you are right, Delfador, and your wisdom is unmatched in " +"the world of men. But in this, you are mistaken. Li'sar is the heir. She " +"should take the throne. Now that I have met her for myself, I am sure of it." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/22_Elven_Council.cfg:213 @@ -3257,19 +4254,28 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/22_Elven_Council.cfg:217 -msgid "Li'sar should be Queen, but you will go with her. Indeed, I suspect we could not convince you otherwise. I have seen the way you look at her, Konrad. I think that now you would follow her even to the ends of the earth." +msgid "" +"Li'sar should be Queen, but you will go with her. Indeed, I suspect we could " +"not convince you otherwise. I have seen the way you look at her, Konrad. I " +"think that now you would follow her even to the ends of the earth." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/22_Elven_Council.cfg:221 -msgid "With all due respect, my lady, she is my cousin! There is nothing between us!" +msgid "" +"With all due respect, my lady, she is my cousin! There is nothing between us!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/22_Elven_Council.cfg:225 -msgid "Then if it is as you say, Konrad, perhaps you should stay here with us. It would surely be safer for you. The elves could show you things that would amaze you, things that no man has seen before." +msgid "" +"Then if it is as you say, Konrad, perhaps you should stay here with us. It " +"would surely be safer for you. The elves could show you things that would " +"amaze you, things that no man has seen before." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/22_Elven_Council.cfg:229 -msgid "That is a generous offer, my lady, but you are indeed right, I would rather go with Li'sar." +msgid "" +"That is a generous offer, my lady, but you are indeed right, I would rather " +"go with Li'sar." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/22_Elven_Council.cfg:233 @@ -3277,47 +4283,75 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/22_Elven_Council.cfg:237 -msgid "Tell me, Li'sar, are you willing to fight your own mother for the throne?" +msgid "" +"Tell me, Li'sar, are you willing to fight your own mother for the throne?" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/22_Elven_Council.cfg:241 -msgid "It is for the good of the country. If it is necessary, I will fight her, Elf-king." +msgid "" +"It is for the good of the country. If it is necessary, I will fight her, Elf-" +"king." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/22_Elven_Council.cfg:245 -msgid "I feel that this lady speaks the truth. Delfador, although I know that you do not concur, the words of Parandra, daughter of Elandria are wise. Rest here for a time, and then go forth with them." +msgid "" +"I feel that this lady speaks the truth. Delfador, although I know that you " +"do not concur, the words of Parandra, daughter of Elandria are wise. Rest " +"here for a time, and then go forth with them." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/22_Elven_Council.cfg:249 -msgid "And you have been with us for a time, Kalenz son of Kliada, what say you?" +msgid "" +"And you have been with us for a time, Kalenz son of Kliada, what say you?" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/22_Elven_Council.cfg:253 -msgid "Wisdom has been spoken here today, Delfador. We have been with Li'sar in the most trying of times, and risked life and limb with her. Yet we still have both our lives and our limbs. She lacks experience, and has too much of the brashness of youth, but she will make a good Queen in time." +msgid "" +"Wisdom has been spoken here today, Delfador. We have been with Li'sar in the " +"most trying of times, and risked life and limb with her. Yet we still have " +"both our lives and our limbs. She lacks experience, and has too much of the " +"brashness of youth, but she will make a good Queen in time." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/22_Elven_Council.cfg:257 -msgid "So, the Elven Council has spoken. But which path should we take on our journey? The Ford of Abez will not be passable, for surely it will be watched and guarded by many men." +msgid "" +"So, the Elven Council has spoken. But which path should we take on our " +"journey? The Ford of Abez will not be passable, for surely it will be " +"watched and guarded by many men." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/22_Elven_Council.cfg:261 -msgid "There is another way by which you can return to Wesnoth: past the mountains of the dragons and through the dark valley. To the land of the East, from there you can return to Wesnoth and surprise the Dark Queen, catching her off guard." +msgid "" +"There is another way by which you can return to Wesnoth: past the mountains " +"of the dragons and through the dark valley. To the land of the East, from " +"there you can return to Wesnoth and surprise the Dark Queen, catching her " +"off guard." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/22_Elven_Council.cfg:265 -msgid "Mountains of the dragons? That sounds very dangerous! I didn't even think there were such things as dragons!" +msgid "" +"Mountains of the dragons? That sounds very dangerous! I didn't even think " +"there were such things as dragons!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/22_Elven_Council.cfg:269 -msgid "No dragon has been sighted in those mountains for many years, but they retain their name of old. Still, that path will be dangerous for us. Is there not another route we might take?" +msgid "" +"No dragon has been sighted in those mountains for many years, but they " +"retain their name of old. Still, that path will be dangerous for us. Is " +"there not another route we might take?" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/22_Elven_Council.cfg:273 -msgid "All routes are dangerous, though there is some hope along this path. Rest, and then go forth, friends. Fortune has smiled upon you so far, despite great dangers. Perhaps she will continue to do so." +msgid "" +"All routes are dangerous, though there is some hope along this path. Rest, " +"and then go forth, friends. Fortune has smiled upon you so far, despite " +"great dangers. Perhaps she will continue to do so." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/22_Elven_Council.cfg:277 -msgid "Yes, rest. Your soldiers will be tended to and refreshed. We have made sure you will leave our protection with the resources to finish your journey." +msgid "" +"Yes, rest. Your soldiers will be tended to and refreshed. We have made sure " +"you will leave our protection with the resources to finish your journey." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/23_Valley_of_Statues.cfg:5 @@ -3365,7 +4399,8 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/23_Valley_of_Statues.cfg:245 -msgid "That's very strange, why would someone make statues of such foul creatures?" +msgid "" +"That's very strange, why would someone make statues of such foul creatures?" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/23_Valley_of_Statues.cfg:249 @@ -3385,11 +4420,15 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/23_Valley_of_Statues.cfg:265 -msgid "If you do not let us through, we will pierce you with sword and bow! Come, let us take up arms against them!" +msgid "" +"If you do not let us through, we will pierce you with sword and bow! Come, " +"let us take up arms against them!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/23_Valley_of_Statues.cfg:269 -msgid "Do you really think by mere force of arms you can defeat us? Some orcs were once foolish enough to think that as well..." +msgid "" +"Do you really think by mere force of arms you can defeat us? Some orcs were " +"once foolish enough to think that as well..." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/23_Valley_of_Statues.cfg:273 @@ -3397,7 +4436,9 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/23_Valley_of_Statues.cfg:277 -msgid "Careful, I have heard of such things. We must proceed with caution, and try to discover the nature of the power these wizards wield." +msgid "" +"Careful, I have heard of such things. We must proceed with caution, and try " +"to discover the nature of the power these wizards wield." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/23_Valley_of_Statues.cfg:281 @@ -3405,7 +4446,9 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/23_Valley_of_Statues.cfg:285 -msgid "I for one am not afraid of these who would oppose us. I feel certain that once a sword is driven through them, they will threaten us no more." +msgid "" +"I for one am not afraid of these who would oppose us. I feel certain that " +"once a sword is driven through them, they will threaten us no more." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/23_Valley_of_Statues.cfg:289 @@ -3417,7 +4460,9 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/23_Valley_of_Statues.cfg:310 -msgid "I have heard of such things. Perhaps the power of the Cockatrices is tied to it!" +msgid "" +"I have heard of such things. Perhaps the power of the Cockatrices is tied to " +"it!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/23_Valley_of_Statues.cfg:314 @@ -3445,7 +4490,9 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/23_Valley_of_Statues.cfg:371 -msgid "No! Delfador has been turned to stone! Without him we have no chance of unmaking the wizard's spell. All is lost!" +msgid "" +"No! Delfador has been turned to stone! Without him we have no chance of " +"unmaking the wizard's spell. All is lost!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/23_Valley_of_Statues.cfg:382 @@ -3453,7 +4500,9 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/23_Valley_of_Statues.cfg:386 -msgid "These Cockatrices will turn all our troops to stone, as they have the orcs, if we cannot find a way to undo their power!" +msgid "" +"These Cockatrices will turn all our troops to stone, as they have the orcs, " +"if we cannot find a way to undo their power!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/24_Return_to_Wesnoth.cfg:4 @@ -3461,27 +4510,49 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/24_Return_to_Wesnoth.cfg:51 -msgid "After many days enjoying the strange food and fine linen of his hosts, restlessness overtook Konrad. The urgency nagged at him as he donned a new tunic and fastened newly-oiled leather straps." +msgid "" +"After many days enjoying the strange food and fine linen of his hosts, " +"restlessness overtook Konrad. The urgency nagged at him as he donned a new " +"tunic and fastened newly-oiled leather straps." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/24_Return_to_Wesnoth.cfg:56 -msgid "He strode the halls of the elven citadel, visiting and encouraging his soldiers. Many were elves about to leave behind the comfort and peace of their capital to make war on a vast human army - his war. The weight of that thought bore on him." +msgid "" +"He strode the halls of the elven citadel, visiting and encouraging his " +"soldiers. Many were elves about to leave behind the comfort and peace of " +"their capital to make war on a vast human army - his war. The weight of that " +"thought bore on him." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/24_Return_to_Wesnoth.cfg:62 -msgid "Konrad stood on the rampart staring out towards the horizon as his men bustled below. He suddenly realized why he was uneasy: he had been staring at thin streams of black smoke, merging into the clouds far in the distance. He shouted orders to depart and was ardently obeyed." +msgid "" +"Konrad stood on the rampart staring out towards the horizon as his men " +"bustled below. He suddenly realized why he was uneasy: he had been staring " +"at thin streams of black smoke, merging into the clouds far in the distance. " +"He shouted orders to depart and was ardently obeyed." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/24_Return_to_Wesnoth.cfg:67 -msgid "Kalenz's champion courtiers escorted Konrad and Delfador through their forest, a near-invincible vanguard. War had spread to the Northlands, but by taking long-deserted trails through the rugged eastern hills, it failed to find the band of rebels. The high craggy peaks of the mountains of the Dragons looked down on them in deserted desolation." +msgid "" +"Kalenz's champion courtiers escorted Konrad and Delfador through their " +"forest, a near-invincible vanguard. War had spread to the Northlands, but by " +"taking long-deserted trails through the rugged eastern hills, it failed to " +"find the band of rebels. The high craggy peaks of the mountains of the " +"Dragons looked down on them in deserted desolation." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/24_Return_to_Wesnoth.cfg:72 -msgid "Konrad's small band of elves had grown to a massive army. The occasional hermit mage knew better than to interfere with its progress, and soon the plains of Northeastern Wesnoth lay before them." +msgid "" +"Konrad's small band of elves had grown to a massive army. The occasional " +"hermit mage knew better than to interfere with its progress, and soon the " +"plains of Northeastern Wesnoth lay before them." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/24_Return_to_Wesnoth.cfg:77 -msgid "After spending the greater part of a year in remote, dangerous wastes, Konrad's heart leapt at the thought this journey was almost over. Though the greatest danger lay ahead, he knew he was finally returning home." +msgid "" +"After spending the greater part of a year in remote, dangerous wastes, " +"Konrad's heart leapt at the thought this journey was almost over. Though the " +"greatest danger lay ahead, he knew he was finally returning home." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/24_Return_to_Wesnoth.cfg:100 @@ -3501,11 +4572,15 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/24_Return_to_Wesnoth.cfg:160 -msgid "Look! It is the traitor Li'sar, with the old mage and the filthy elven lord. Quickly, capture them! The Queen wishes to make them her prisoners." +msgid "" +"Look! It is the traitor Li'sar, with the old mage and the filthy elven lord. " +"Quickly, capture them! The Queen wishes to make them her prisoners." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/24_Return_to_Wesnoth.cfg:164 -msgid "What? Me, a traitor? It is the Queen who is a traitor, for not obeying the wishes of King Garard II. We have the Scepter of Fire, so let us in!" +msgid "" +"What? Me, a traitor? It is the Queen who is a traitor, for not obeying the " +"wishes of King Garard II. We have the Scepter of Fire, so let us in!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/24_Return_to_Wesnoth.cfg:168 @@ -3513,7 +4588,8 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/24_Return_to_Wesnoth.cfg:180 -msgid "These intruders are stronger than we expected. Call in the reinforcements!" +msgid "" +"These intruders are stronger than we expected. Call in the reinforcements!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/24_Return_to_Wesnoth.cfg:183 @@ -3537,7 +4613,9 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/24_Return_to_Wesnoth.cfg:202 -msgid "We must make haste! Far greater challenges lie before us, by tarrying here we're diminishing our resources." +msgid "" +"We must make haste! Far greater challenges lie before us, by tarrying here " +"we're diminishing our resources." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/25_Test_of_the_Clans.cfg:4 @@ -3552,19 +4630,24 @@ msgid "Defeat Enemy Leaders (Bonus)" msgstr "" -#: data/campaigns/Heir_To_The_Throne/scenarios/25_Test_of_the_Clans.cfg:70 data/campaigns/Heir_To_The_Throne/scenarios/26_Battle_for_Wesnoth.cfg:202 +#: data/campaigns/Heir_To_The_Throne/scenarios/25_Test_of_the_Clans.cfg:70 +#: data/campaigns/Heir_To_The_Throne/scenarios/26_Battle_for_Wesnoth.cfg:202 msgid "Sir Alric" msgstr "" -#: data/campaigns/Heir_To_The_Throne/scenarios/25_Test_of_the_Clans.cfg:96 data/campaigns/Heir_To_The_Throne/scenarios/26_Battle_for_Wesnoth.cfg:193 +#: data/campaigns/Heir_To_The_Throne/scenarios/25_Test_of_the_Clans.cfg:96 +#: data/campaigns/Heir_To_The_Throne/scenarios/26_Battle_for_Wesnoth.cfg:193 msgid "Sir Ruga" msgstr "" -#: data/campaigns/Heir_To_The_Throne/scenarios/25_Test_of_the_Clans.cfg:122 data/campaigns/Heir_To_The_Throne/scenarios/26_Battle_for_Wesnoth.cfg:184 +#: data/campaigns/Heir_To_The_Throne/scenarios/25_Test_of_the_Clans.cfg:122 +#: data/campaigns/Heir_To_The_Throne/scenarios/26_Battle_for_Wesnoth.cfg:184 msgid "Sir Daryn" msgstr "" -#: data/campaigns/Heir_To_The_Throne/scenarios/25_Test_of_the_Clans.cfg:148 data/campaigns/Heir_To_The_Throne/scenarios/25_Test_of_the_Clans.cfg:467 data/campaigns/Heir_To_The_Throne/scenarios/26_Battle_for_Wesnoth.cfg:175 +#: data/campaigns/Heir_To_The_Throne/scenarios/25_Test_of_the_Clans.cfg:148 +#: data/campaigns/Heir_To_The_Throne/scenarios/25_Test_of_the_Clans.cfg:467 +#: data/campaigns/Heir_To_The_Throne/scenarios/26_Battle_for_Wesnoth.cfg:175 msgid "Lord Bayar" msgstr "" @@ -3573,11 +4656,14 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/25_Test_of_the_Clans.cfg:193 -msgid "What do these intruders want? We did not invite them here, that is certain." +msgid "" +"What do these intruders want? We did not invite them here, that is certain." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/25_Test_of_the_Clans.cfg:197 -msgid "We come in peace! We wish for you to aid us in our struggle against Asheviere, the evil Queen Mother." +msgid "" +"We come in peace! We wish for you to aid us in our struggle against " +"Asheviere, the evil Queen Mother." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/25_Test_of_the_Clans.cfg:201 @@ -3585,11 +4671,16 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/25_Test_of_the_Clans.cfg:205 -msgid "You are for us or against us. If you do not join us to overthrow the evil Queen, we will strip you of your power, once the throne is rightfully reclaimed." +msgid "" +"You are for us or against us. If you do not join us to overthrow the evil " +"Queen, we will strip you of your power, once the throne is rightfully " +"reclaimed." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/25_Test_of_the_Clans.cfg:209 -msgid "Hah! You think you can seize the throne? Defeat us in battle and we will join you, or leave now and never return!" +msgid "" +"Hah! You think you can seize the throne? Defeat us in battle and we will " +"join you, or leave now and never return!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/25_Test_of_the_Clans.cfg:213 @@ -3605,7 +4696,9 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/25_Test_of_the_Clans.cfg:233 -msgid "Delfador, this is sheer madness. We cannot afford to play games when we should be marching against the Queen." +msgid "" +"Delfador, this is sheer madness. We cannot afford to play games when we " +"should be marching against the Queen." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/25_Test_of_the_Clans.cfg:237 @@ -3621,7 +4714,9 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/25_Test_of_the_Clans.cfg:249 -msgid "Impudence. Bah! Do you see orcs on our plains? Did we not grant you a test of your strength?" +msgid "" +"Impudence. Bah! Do you see orcs on our plains? Did we not grant you a test " +"of your strength?" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/25_Test_of_the_Clans.cfg:253 @@ -3629,15 +4724,22 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/25_Test_of_the_Clans.cfg:257 -msgid "No, whelp. You may be weakened, but the horse clans are eternal. I will promise you this, however. If you can defeat me personally, I myself will join your siege of Weldyn." +msgid "" +"No, whelp. You may be weakened, but the horse clans are eternal. I will " +"promise you this, however. If you can defeat me personally, I myself will " +"join your siege of Weldyn." msgstr "" -#: data/campaigns/Heir_To_The_Throne/scenarios/25_Test_of_the_Clans.cfg:261 data/campaigns/Heir_To_The_Throne/scenarios/25_Test_of_the_Clans.cfg:265 data/campaigns/Heir_To_The_Throne/scenarios/25_Test_of_the_Clans.cfg:269 +#: data/campaigns/Heir_To_The_Throne/scenarios/25_Test_of_the_Clans.cfg:261 +#: data/campaigns/Heir_To_The_Throne/scenarios/25_Test_of_the_Clans.cfg:265 +#: data/campaigns/Heir_To_The_Throne/scenarios/25_Test_of_the_Clans.cfg:269 msgid "Aye." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/25_Test_of_the_Clans.cfg:286 -msgid "I cannot believe this! You have defeated me! You are now my liege, and I leave the battlefield in shame. But the Clan shall fight on!" +msgid "" +"I cannot believe this! You have defeated me! You are now my liege, and I " +"leave the battlefield in shame. But the Clan shall fight on!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/25_Test_of_the_Clans.cfg:290 @@ -3645,7 +4747,8 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/25_Test_of_the_Clans.cfg:306 -msgid "You can defeat me, but the Clan will never fall. Our numbers are endless!" +msgid "" +"You can defeat me, but the Clan will never fall. Our numbers are endless!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/25_Test_of_the_Clans.cfg:322 @@ -3657,7 +4760,10 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/25_Test_of_the_Clans.cfg:365 -msgid "Stop! I cannot believe this! You have defeated us! Indeed, you are worthy, worthy even to claim the throne. The clans will help you. We will fight with you against the Queen." +msgid "" +"Stop! I cannot believe this! You have defeated us! Indeed, you are worthy, " +"worthy even to claim the throne. The clans will help you. We will fight with " +"you against the Queen." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/25_Test_of_the_Clans.cfg:369 @@ -3669,7 +4775,9 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/25_Test_of_the_Clans.cfg:380 -msgid "The mighty riders of the eastern plains, the Knights of the Clans, are now yours to command!" +msgid "" +"The mighty riders of the eastern plains, the Knights of the Clans, are now " +"yours to command!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/25_Test_of_the_Clans.cfg:389 @@ -3681,7 +4789,9 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/25_Test_of_the_Clans.cfg:397 -msgid "You will serve us. You will protect our flanks while we make way straight for the queen. With you on either flank, we can surely overcome her." +msgid "" +"You will serve us. You will protect our flanks while we make way straight " +"for the queen. With you on either flank, we can surely overcome her." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/25_Test_of_the_Clans.cfg:401 @@ -3689,7 +4799,10 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/25_Test_of_the_Clans.cfg:405 -msgid "Yes, it is time. It is time for the truth to be told. I had hoped to take this secret to my grave, but it isn't to be. You elves live too long, and though I have tried hard to understand, your wisdom is foreign to me." +msgid "" +"Yes, it is time. It is time for the truth to be told. I had hoped to take " +"this secret to my grave, but it isn't to be. You elves live too long, and " +"though I have tried hard to understand, your wisdom is foreign to me." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/25_Test_of_the_Clans.cfg:409 @@ -3697,7 +4810,10 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/25_Test_of_the_Clans.cfg:413 -msgid "We should not speak of it now. Instead come with me, Konrad and Li'sar, to the top of mount Elnar. To look at Weldyn. To make plans for the battle, and to talk." +msgid "" +"We should not speak of it now. Instead come with me, Konrad and Li'sar, to " +"the top of mount Elnar. To look at Weldyn. To make plans for the battle, and " +"to talk." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/25_Test_of_the_Clans.cfg:436 @@ -3705,7 +4821,9 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/25_Test_of_the_Clans.cfg:455 -msgid "We are routing their forces! Let's see if the Clan has had enough. Their help in guarding our flanks will be invaluable." +msgid "" +"We are routing their forces! Let's see if the Clan has had enough. Their " +"help in guarding our flanks will be invaluable." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/26_Battle_for_Wesnoth.cfg:4 @@ -3717,39 +4835,74 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/26_Battle_for_Wesnoth.cfg:52 -msgid "Here we overlook the city of Weldyn. The great city. The ancient city. The city of evil. The city of good. The city of men." +msgid "" +"Here we overlook the city of Weldyn. The great city. The ancient city. The " +"city of evil. The city of good. The city of men." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/26_Battle_for_Wesnoth.cfg:56 -msgid "I have not looked upon this city for seventeen years. Seventeen years ago, when I should have been at the height of my power. But my strength failed me. I failed, and I cannot atone for it." +msgid "" +"I have not looked upon this city for seventeen years. Seventeen years ago, " +"when I should have been at the height of my power. But my strength failed " +"me. I failed, and I cannot atone for it." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/26_Battle_for_Wesnoth.cfg:60 -msgid "The battle had been long and hard. We had been defeated. Eldred was slain, but I knew that Asheviere's wrath would be great. That many innocents would be slain. I had to save the monarchy. I had to save the princes. I made haste to Weldyn, before the guards of Asheviere could get there, to carry out their evil orders." +msgid "" +"The battle had been long and hard. We had been defeated. Eldred was slain, " +"but I knew that Asheviere's wrath would be great. That many innocents would " +"be slain. I had to save the monarchy. I had to save the princes. I made " +"haste to Weldyn, before the guards of Asheviere could get there, to carry " +"out their evil orders." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/26_Battle_for_Wesnoth.cfg:64 -msgid "But I failed. I was too late. I entered the chambers of the youngest prince, prince Konrad, just as one of the evil ones ran him through. All was lost. The heirs were slain. Only Asheviere and her daughter had any claim to the throne." +msgid "" +"But I failed. I was too late. I entered the chambers of the youngest prince, " +"prince Konrad, just as one of the evil ones ran him through. All was lost. " +"The heirs were slain. Only Asheviere and her daughter had any claim to the " +"throne." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/26_Battle_for_Wesnoth.cfg:68 -msgid "Of course, you are surprised by this, but it is the truth. In haste, I vanquished the evil ones who had committed this foul deed. Then I took the little prince's broken body, and away I rode. Far away, to the land of the elves." +msgid "" +"Of course, you are surprised by this, but it is the truth. In haste, I " +"vanquished the evil ones who had committed this foul deed. Then I took the " +"little prince's broken body, and away I rode. Far away, to the land of the " +"elves." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/26_Battle_for_Wesnoth.cfg:72 -msgid "By strange and mysterious fortune, the Elf Lady Parandra had come across a human child. She knew not where he had come from, only that the orcs would have eaten him if it weren't for her intervention. The elves felt that great fortune smiled upon this man-child. Perhaps that is why this most truthful of peoples agreed to my plan." +msgid "" +"By strange and mysterious fortune, the Elf Lady Parandra had come across a " +"human child. She knew not where he had come from, only that the orcs would " +"have eaten him if it weren't for her intervention. The elves felt that great " +"fortune smiled upon this man-child. Perhaps that is why this most truthful " +"of peoples agreed to my plan." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/26_Battle_for_Wesnoth.cfg:76 -msgid "After burying the little prince, we agreed never to speak of him again. Instead, this orphan child we would call Konrad, and he would be brought up to be king. I would say that I had slain the guards before they had carried out their evil deed, instead of after. No one would ever have to know. And no one did know for certain, until now." +msgid "" +"After burying the little prince, we agreed never to speak of him again. " +"Instead, this orphan child we would call Konrad, and he would be brought up " +"to be king. I would say that I had slain the guards before they had carried " +"out their evil deed, instead of after. No one would ever have to know. And " +"no one did know for certain, until now." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/26_Battle_for_Wesnoth.cfg:80 -msgid "I had thought that we could one day make you king, Konrad. But now I see that fate has made a different choice. That despite all of Asheviere's evil, this Li'sar is fit for the throne. She is the rightful queen. From a long line of kings, stretching all the way back to the seafarers of old from the west." +msgid "" +"I had thought that we could one day make you king, Konrad. But now I see " +"that fate has made a different choice. That despite all of Asheviere's evil, " +"this Li'sar is fit for the throne. She is the rightful queen. From a long " +"line of kings, stretching all the way back to the seafarers of old from the " +"west." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/26_Battle_for_Wesnoth.cfg:84 -msgid "Now, let us not tarry here any longer! The dawn breaks! The time has come for the heir to the throne to claim it!" +msgid "" +"Now, let us not tarry here any longer! The dawn breaks! The time has come " +"for the heir to the throne to claim it!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/26_Battle_for_Wesnoth.cfg:109 @@ -3769,34 +4922,49 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/26_Battle_for_Wesnoth.cfg:225 -msgid "So, these rebels come at last to face me, while most of my army is off fighting the fickle clans." +msgid "" +"So, these rebels come at last to face me, while most of my army is off " +"fighting the fickle clans." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/26_Battle_for_Wesnoth.cfg:229 -msgid "Wretched wench. Your army is tasting death as we speak. The clans have arrived to unseat you, pretender!" +msgid "" +"Wretched wench. Your army is tasting death as we speak. The clans have " +"arrived to unseat you, pretender!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/26_Battle_for_Wesnoth.cfg:233 -msgid "Surrender, mother. The land's blood is spent. I have come to take my rightful place." +msgid "" +"Surrender, mother. The land's blood is spent. I have come to take my " +"rightful place." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/26_Battle_for_Wesnoth.cfg:237 -msgid "Ahh. My own daughter, a turncoat. So it is true. Such treason my reign must endure! But endure it will." +msgid "" +"Ahh. My own daughter, a turncoat. So it is true. Such treason my reign must " +"endure! But endure it will." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/26_Battle_for_Wesnoth.cfg:241 -msgid "How long must the people endure your rule? Give the throne to your daughter. She is the rightful heir. We even hold the scepter to prove it!" +msgid "" +"How long must the people endure your rule? Give the throne to your daughter. " +"She is the rightful heir. We even hold the scepter to prove it!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/26_Battle_for_Wesnoth.cfg:245 -msgid "Delfador! My old tormentor! Treason! Men! Seize them! Kill them! Kill them all!" +msgid "" +"Delfador! My old tormentor! Treason! Men! Seize them! Kill them! Kill them " +"all!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/26_Battle_for_Wesnoth.cfg:256 msgid "Take this, witch!" msgstr "" -#: data/campaigns/Heir_To_The_Throne/scenarios/26_Battle_for_Wesnoth.cfg:264 data/campaigns/Heir_To_The_Throne/scenarios/26_Battle_for_Wesnoth.cfg:317 data/campaigns/Heir_To_The_Throne/scenarios/26_Battle_for_Wesnoth.cfg:368 data/campaigns/Heir_To_The_Throne/scenarios/26_Battle_for_Wesnoth.cfg:469 +#: data/campaigns/Heir_To_The_Throne/scenarios/26_Battle_for_Wesnoth.cfg:264 +#: data/campaigns/Heir_To_The_Throne/scenarios/26_Battle_for_Wesnoth.cfg:317 +#: data/campaigns/Heir_To_The_Throne/scenarios/26_Battle_for_Wesnoth.cfg:368 +#: data/campaigns/Heir_To_The_Throne/scenarios/26_Battle_for_Wesnoth.cfg:469 msgid "The Queen is Dead" msgstr "" @@ -3809,7 +4977,10 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/26_Battle_for_Wesnoth.cfg:294 -msgid "Even now, can you not tell the truth? Your greed has corrupted your soul. You are a monster! A murderess! It pains me to kill you, mother, but you have chosen your own fate. For Wesnoth!" +msgid "" +"Even now, can you not tell the truth? Your greed has corrupted your soul. " +"You are a monster! A murderess! It pains me to kill you, mother, but you " +"have chosen your own fate. For Wesnoth!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/26_Battle_for_Wesnoth.cfg:299 @@ -3817,15 +4988,22 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/26_Battle_for_Wesnoth.cfg:333 -msgid "You have hunted me across the countryside, indeed across the years. Here I am, Dark Queen." +msgid "" +"You have hunted me across the countryside, indeed across the years. Here I " +"am, Dark Queen." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/26_Battle_for_Wesnoth.cfg:337 -msgid "I was sure I had killed you, yet you haunt me still. Be gone, demon! I banish you, ghost!" +msgid "" +"I was sure I had killed you, yet you haunt me still. Be gone, demon! I " +"banish you, ghost!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/26_Battle_for_Wesnoth.cfg:341 -msgid "Oh, wretched lady, I am very real. The land burns from your greed and ambition. You will now be held to account for your misdeeds. For the young prince Konrad! For WESNOTH!" +msgid "" +"Oh, wretched lady, I am very real. The land burns from your greed and " +"ambition. You will now be held to account for your misdeeds. For the young " +"prince Konrad! For WESNOTH!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/26_Battle_for_Wesnoth.cfg:347 @@ -3837,7 +5015,9 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/26_Battle_for_Wesnoth.cfg:388 -msgid "You were always defiant, wizard, and no one has thwarted my plans as much as you." +msgid "" +"You were always defiant, wizard, and no one has thwarted my plans as much as " +"you." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/26_Battle_for_Wesnoth.cfg:392 @@ -3845,7 +5025,9 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/26_Battle_for_Wesnoth.cfg:396 -msgid "Delfador! You utterly disgust me, you sniveling worm. How dare you confront me, your queen." +msgid "" +"Delfador! You utterly disgust me, you sniveling worm. How dare you confront " +"me, your queen." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/26_Battle_for_Wesnoth.cfg:400 @@ -3857,15 +5039,20 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/26_Battle_for_Wesnoth.cfg:408 -msgid "... Mage Protector of The Kingdom Of The Peoples From The West-North, Chief Advisor to the CROWN..." +msgid "" +"... Mage Protector of The Kingdom Of The Peoples From The West-North, Chief " +"Advisor to the CROWN..." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/26_Battle_for_Wesnoth.cfg:412 -msgid "... AND PERSONAL COUNSELOR TO MY FRIEND AND KING, GARARD THE SECOND! TODAY YOU MEET YOUR ATONEMENT!" +msgid "" +"... AND PERSONAL COUNSELOR TO MY FRIEND AND KING, GARARD THE SECOND! TODAY " +"YOU MEET YOUR ATONEMENT!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/26_Battle_for_Wesnoth.cfg:417 -msgid "In a horrific inferno of magical rage, Asheviere is completely annihilated!" +msgid "" +"In a horrific inferno of magical rage, Asheviere is completely annihilated!" msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/26_Battle_for_Wesnoth.cfg:466 @@ -3881,7 +5068,9 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/26_Battle_for_Wesnoth.cfg:499 -msgid "Yes, but I won't ever forget what you have done for me, Konrad, Delfador, and Kalenz." +msgid "" +"Yes, but I won't ever forget what you have done for me, Konrad, Delfador, " +"and Kalenz." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/26_Battle_for_Wesnoth.cfg:503 @@ -3889,7 +5078,10 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/26_Battle_for_Wesnoth.cfg:507 -msgid "For justice, Elf Lord. We fight because if we do not, evil would prevail. But, I implore you to let the dead have their rest. We have taken victory. Tomorrow is a new day, friends... let us build this kingdom anew." +msgid "" +"For justice, Elf Lord. We fight because if we do not, evil would prevail. " +"But, I implore you to let the dead have their rest. We have taken victory. " +"Tomorrow is a new day, friends... let us build this kingdom anew." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/27_Epilogue.cfg:4 @@ -3897,7 +5089,10 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/27_Epilogue.cfg:13 -msgid "And so the Dark Queen's reign was ended. Li'sar, daughter of Garard II and Heir to the Throne of Wesnoth, was crowned Queen and Bearer of the Scepter of Fire, which she would pass on to all her successors." +msgid "" +"And so the Dark Queen's reign was ended. Li'sar, daughter of Garard II and " +"Heir to the Throne of Wesnoth, was crowned Queen and Bearer of the Scepter " +"of Fire, which she would pass on to all her successors." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/27_Epilogue.cfg:17 @@ -3905,19 +5100,29 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/27_Epilogue.cfg:21 -msgid "Delfador became Li'sar's High Council, advising her in the most important matters of state. He lived until a ripe old age and was given a Royal Funeral, after which he was buried in the Royal Crypt in Weldyn." +msgid "" +"Delfador became Li'sar's High Council, advising her in the most important " +"matters of state. He lived until a ripe old age and was given a Royal " +"Funeral, after which he was buried in the Royal Crypt in Weldyn." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/27_Epilogue.cfg:25 -msgid "Kalenz returned to his home in the North and never returned to the land of men." +msgid "" +"Kalenz returned to his home in the North and never returned to the land of " +"men." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/27_Epilogue.cfg:29 -msgid "Konrad became a noble in Li'sar's court. He married Li'sar, and together they had two sons and a daughter." +msgid "" +"Konrad became a noble in Li'sar's court. He married Li'sar, and together " +"they had two sons and a daughter." msgstr "" #: data/campaigns/Heir_To_The_Throne/scenarios/27_Epilogue.cfg:33 -msgid "The bones of the young prince Konrad were retrieved from the elves and buried in the Royal Crypt in Weldyn, which Konrad visited to pay homage every week." +msgid "" +"The bones of the young prince Konrad were retrieved from the elves and " +"buried in the Royal Crypt in Weldyn, which Konrad visited to pay homage " +"every week." msgstr "" #: data/campaigns/Heir_To_The_Throne/utils/deaths.cfg:9 @@ -3936,7 +5141,8 @@ msgid "Do you want this unit to pick up the sword?" msgstr "" -#: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:35 data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:129 +#: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:35 +#: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:129 msgid "Yes" msgstr "" @@ -3945,7 +5151,11 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:42 -msgid "This massive blade was created centuries ago by long-forgotten elvish forgemasters, who managed to imbue the bluish steel with an inner magical fire. Tongues of flame dance on the surface, giving the bluish steel a flawless mirrored finish." +msgid "" +"This massive blade was created centuries ago by long-forgotten elvish " +"forgemasters, who managed to imbue the bluish steel with an inner magical " +"fire. Tongues of flame dance on the surface, giving the bluish steel a " +"flawless mirrored finish." msgstr "" #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:43 @@ -3953,14 +5163,18 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:55 -msgid "As you place your hand around the glittering leather hilt, the sword roars to life! Strangely, you feel no heat once you pick it up, yet the grass at your feet bursts into flame as you test the heft of this mighty weapon." +msgid "" +"As you place your hand around the glittering leather hilt, the sword roars " +"to life! Strangely, you feel no heat once you pick it up, yet the grass at " +"your feet bursts into flame as you test the heft of this mighty weapon." msgstr "" #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:61 msgid "flaming sword" msgstr "" -#: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:99 data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:179 +#: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:99 +#: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:179 msgid "No" msgstr "" @@ -3973,7 +5187,9 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:135 -msgid "A beautiful chest plate crafted from shimmering black steel, the Void Armor is virtually impenetrable to physical weapons!" +msgid "" +"A beautiful chest plate crafted from shimmering black steel, the Void Armor " +"is virtually impenetrable to physical weapons!" msgstr "" #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:136 @@ -3981,23 +5197,35 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:150 -msgid "You struggle to lift and don the heavy plate. Once worn, however, it is amazingly comfortable. You have increased resistance to all physical damage!" +msgid "" +"You struggle to lift and don the heavy plate. Once worn, however, it is " +"amazingly comfortable. You have increased resistance to all physical damage!" msgstr "" -#: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:205 data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:370 +#: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:205 +#: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:370 msgid "Scepter of Fire" msgstr "" #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:208 -msgid "This ancient Scepter was forged by the Dwarves. A symbol of the kingship of Wesnoth, the Scepter has the power to shoot fireballs at enemies of the bearer!" +msgid "" +"This ancient Scepter was forged by the Dwarves. A symbol of the kingship of " +"Wesnoth, the Scepter has the power to shoot fireballs at enemies of the " +"bearer!" msgstr "" -#: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:209 data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:374 -msgid "This is the Scepter of Fire. Only a true successor to the throne can possibly dare to take this!" +#: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:209 +#: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:374 +msgid "" +"This is the Scepter of Fire. Only a true successor to the throne can " +"possibly dare to take this!" msgstr "" #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:373 -msgid "This ancient Scepter was forged by the great Dwarves of the Deep Mountains. A symbol of the kingship of Wesnoth, the Scepter has the power to shoot fireballs at enemies of the bearer!" +msgid "" +"This ancient Scepter was forged by the great Dwarves of the Deep Mountains. " +"A symbol of the kingship of Wesnoth, the Scepter has the power to shoot " +"fireballs at enemies of the bearer!" msgstr "" #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:399 @@ -4009,7 +5237,8 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:407 -msgid "I think that if we travel just a little north, we might be able to get out." +msgid "" +"I think that if we travel just a little north, we might be able to get out." msgstr "" #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:428 @@ -4021,11 +5250,15 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:436 -msgid "Well my first use for it is going to be to help us get out of this hole! I hope you consider that wise." +msgid "" +"Well my first use for it is going to be to help us get out of this hole! I " +"hope you consider that wise." msgstr "" #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:440 -msgid "The Scepter makes its wielder powerful, but hardly immortal, child. Use it prudently. Now come, I believe there is an exit to the north!" +msgid "" +"The Scepter makes its wielder powerful, but hardly immortal, child. Use it " +"prudently. Now come, I believe there is an exit to the north!" msgstr "" #: data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg:444 @@ -4033,50 +5266,82 @@ msgstr "" #: data/campaigns/Heir_To_The_Throne/utils/intro.cfg:5 -msgid "In the twenty-seventh year of the reign of Garard II, king of Wesnoth, the kingdom was plunged into a bitter war with the Peoples of the North." +msgid "" +"In the twenty-seventh year of the reign of Garard II, king of Wesnoth, the " +"kingdom was plunged into a bitter war with the Peoples of the North." msgstr "" #: data/campaigns/Heir_To_The_Throne/utils/intro.cfg:9 -msgid "The Northern host encamped at Galcadar, by the ford of Abez, and the king led his forces to meet them. Splitting his army in two, he led one half while his son, the crown prince Eldred, led the other." +msgid "" +"The Northern host encamped at Galcadar, by the ford of Abez, and the king " +"led his forces to meet them. Splitting his army in two, he led one half " +"while his son, the crown prince Eldred, led the other." msgstr "" #: data/campaigns/Heir_To_The_Throne/utils/intro.cfg:13 -msgid "Eldred was a brave and courageous warrior, able to lead his soldiers well. Unfortunately for Garard, his son was also ambitious... and treacherous. In the heat of battle, Eldred's men turned on the king. And so, Garard was slain in battle that day, along with his brother and all his sons but Eldred." +msgid "" +"Eldred was a brave and courageous warrior, able to lead his soldiers well. " +"Unfortunately for Garard, his son was also ambitious... and treacherous. In " +"the heat of battle, Eldred's men turned on the king. And so, Garard was " +"slain in battle that day, along with his brother and all his sons but Eldred." msgstr "" #: data/campaigns/Heir_To_The_Throne/utils/intro.cfg:17 -msgid "Garard's queen, Asheviere, looked on with glee, having come to watch the battle from a nearby hill. The rule of her son would surely satisfy her lust for power far better than her husband's had." +msgid "" +"Garard's queen, Asheviere, looked on with glee, having come to watch the " +"battle from a nearby hill. The rule of her son would surely satisfy her lust " +"for power far better than her husband's had." msgstr "" #: data/campaigns/Heir_To_The_Throne/utils/intro.cfg:21 -msgid "In exchange for tribute, the Northern king happily made peace with Eldred, who proclaimed himself king and led his army back to Weldyn." +msgid "" +"In exchange for tribute, the Northern king happily made peace with Eldred, " +"who proclaimed himself king and led his army back to Weldyn." msgstr "" #: data/campaigns/Heir_To_The_Throne/utils/intro.cfg:25 -msgid "But Garard's arch-mage, Delfador, had escaped the battle and, riding with haste, reached Weldyn first. He mustered a force of loyalists to fight Eldred and avenge the king's death." +msgid "" +"But Garard's arch-mage, Delfador, had escaped the battle and, riding with " +"haste, reached Weldyn first. He mustered a force of loyalists to fight " +"Eldred and avenge the king's death." msgstr "" #: data/campaigns/Heir_To_The_Throne/utils/intro.cfg:29 -msgid "Eldred made war upon Delfador and his forces with his mother's advice ringing in his ears: 'Fight no one great or small except the old mage, whose head should be severed from his shoulders.'" +msgid "" +"Eldred made war upon Delfador and his forces with his mother's advice " +"ringing in his ears: 'Fight no one great or small except the old mage, whose " +"head should be severed from his shoulders.'" msgstr "" #: data/campaigns/Heir_To_The_Throne/utils/intro.cfg:33 -msgid "And Eldred did indeed meet Delfador face-to-face in battle that day. Sword clashed against staff, as the wise old mage fought the brash young warrior." +msgid "" +"And Eldred did indeed meet Delfador face-to-face in battle that day. Sword " +"clashed against staff, as the wise old mage fought the brash young warrior." msgstr "" #: data/campaigns/Heir_To_The_Throne/utils/intro.cfg:37 -msgid "In the end Delfador's men were defeated and routed, but Asheviere found her son's lifeless body, fixed to the ground by the great mage's staff." +msgid "" +"In the end Delfador's men were defeated and routed, but Asheviere found her " +"son's lifeless body, fixed to the ground by the great mage's staff." msgstr "" #: data/campaigns/Heir_To_The_Throne/utils/intro.cfg:41 -msgid "Asheviere herself then took command of the army and led it back to Weldyn. Knowing that the king's young nephews were next in line to the throne, she ordered them all killed, and declared herself Queen of Wesnoth." +msgid "" +"Asheviere herself then took command of the army and led it back to Weldyn. " +"Knowing that the king's young nephews were next in line to the throne, she " +"ordered them all killed, and declared herself Queen of Wesnoth." msgstr "" #: data/campaigns/Heir_To_The_Throne/utils/intro.cfg:45 -msgid "Soon after news of Asheviere's orders reached Delfador, he secretly entered the palace and stole away Konrad, the youngest of Garard's nephews, thereby saving him from death." +msgid "" +"Soon after news of Asheviere's orders reached Delfador, he secretly entered " +"the palace and stole away Konrad, the youngest of Garard's nephews, thereby " +"saving him from death." msgstr "" #: data/campaigns/Heir_To_The_Throne/utils/intro.cfg:49 -msgid "Fleeing to the forests of the West, Delfador raised the child Konrad under the protection of the Elves, watching sadly as Asheviere's reign of terror over the land began..." +msgid "" +"Fleeing to the forests of the West, Delfador raised the child Konrad under " +"the protection of the Elves, watching sadly as Asheviere's reign of terror " +"over the land began..." msgstr "" - --- wesnoth-1.2.6.orig/po/wesnoth-tsg/wesnoth-tsg.pot +++ wesnoth-1.2.6/po/wesnoth-tsg/wesnoth-tsg.pot @@ -15,7 +15,10 @@ msgstr "" #: data/campaigns/The_South_Guard.cfg:16 -msgid "A young Knight, Deoran, is dispatched to take command of the South Guard... Note: This campaign is designed as an introduction to Wesnoth. The 'Civilian' difficulty level is aimed at first-time players." +msgid "" +"A young Knight, Deoran, is dispatched to take command of the South Guard... " +"Note: This campaign is designed as an introduction to Wesnoth. The " +"'Civilian' difficulty level is aimed at first-time players." msgstr "" #: data/campaigns/The_South_Guard.cfg:19 @@ -46,7 +49,18 @@ msgid "Born to the Banner" msgstr "" -#: data/campaigns/The_South_Guard/scenarios/2.Proven_By_The_Sword.cfg:52 data/campaigns/The_South_Guard/scenarios/7b.Pebbles_In_The_Flood.cfg:35 data/campaigns/The_South_Guard/scenarios/1.Born_To_The_Banner.cfg:47 data/campaigns/The_South_Guard/scenarios/4.Vale_of_Tears.cfg:43 data/campaigns/The_South_Guard/scenarios/8a.Vengeance.cfg:37 data/campaigns/The_South_Guard/scenarios/6b.The_Long_March.cfg:38 data/campaigns/The_South_Guard/scenarios/5.Choice_In_The_Fog.cfg:34 data/campaigns/The_South_Guard/scenarios/9b.Bandit_Epilogue.cfg:18 data/campaigns/The_South_Guard/scenarios/8b.The_Tides_of_War.cfg:38 data/campaigns/The_South_Guard/scenarios/3.A_Desparate_Errand.cfg:42 data/campaigns/The_South_Guard/scenarios/9a.Elf_Epilogue.cfg:18 data/campaigns/The_South_Guard/scenarios/7a.Into_The_Depths.cfg:32 +#: data/campaigns/The_South_Guard/scenarios/2.Proven_By_The_Sword.cfg:52 +#: data/campaigns/The_South_Guard/scenarios/7b.Pebbles_In_The_Flood.cfg:35 +#: data/campaigns/The_South_Guard/scenarios/1.Born_To_The_Banner.cfg:47 +#: data/campaigns/The_South_Guard/scenarios/4.Vale_of_Tears.cfg:43 +#: data/campaigns/The_South_Guard/scenarios/8a.Vengeance.cfg:37 +#: data/campaigns/The_South_Guard/scenarios/6b.The_Long_March.cfg:38 +#: data/campaigns/The_South_Guard/scenarios/5.Choice_In_The_Fog.cfg:34 +#: data/campaigns/The_South_Guard/scenarios/9b.Bandit_Epilogue.cfg:18 +#: data/campaigns/The_South_Guard/scenarios/8b.The_Tides_of_War.cfg:38 +#: data/campaigns/The_South_Guard/scenarios/3.A_Desparate_Errand.cfg:42 +#: data/campaigns/The_South_Guard/scenarios/9a.Elf_Epilogue.cfg:18 +#: data/campaigns/The_South_Guard/scenarios/7a.Into_The_Depths.cfg:32 msgid "Deoran" msgstr "" @@ -62,56 +76,110 @@ msgid "Investigate the river fort" msgstr "" -#: data/campaigns/The_South_Guard/scenarios/2.Proven_By_The_Sword.cfg:211 data/campaigns/The_South_Guard/scenarios/2.Proven_By_The_Sword.cfg:260 data/campaigns/The_South_Guard/scenarios/2.Proven_By_The_Sword.cfg:340 data/campaigns/The_South_Guard/scenarios/1.Born_To_The_Banner.cfg:120 data/campaigns/The_South_Guard/scenarios/1.Born_To_The_Banner.cfg:290 data/campaigns/The_South_Guard/scenarios/4.Vale_of_Tears.cfg:216 data/campaigns/The_South_Guard/scenarios/8a.Vengeance.cfg:259 data/campaigns/The_South_Guard/scenarios/8a.Vengeance.cfg:343 data/campaigns/The_South_Guard/scenarios/6b.The_Long_March.cfg:179 data/campaigns/The_South_Guard/scenarios/5.Choice_In_The_Fog.cfg:245 data/campaigns/The_South_Guard/scenarios/5.Choice_In_The_Fog.cfg:501 data/campaigns/The_South_Guard/scenarios/5.Choice_In_The_Fog.cfg:551 data/campaigns/The_South_Guard/scenarios/8b.The_Tides_of_War.cfg:248 data/campaigns/The_South_Guard/scenarios/3.A_Desparate_Errand.cfg:151 data/campaigns/The_South_Guard/scenarios/7a.Into_The_Depths.cfg:226 +#: data/campaigns/The_South_Guard/scenarios/2.Proven_By_The_Sword.cfg:211 +#: data/campaigns/The_South_Guard/scenarios/2.Proven_By_The_Sword.cfg:260 +#: data/campaigns/The_South_Guard/scenarios/2.Proven_By_The_Sword.cfg:340 +#: data/campaigns/The_South_Guard/scenarios/1.Born_To_The_Banner.cfg:120 +#: data/campaigns/The_South_Guard/scenarios/1.Born_To_The_Banner.cfg:290 +#: data/campaigns/The_South_Guard/scenarios/4.Vale_of_Tears.cfg:216 +#: data/campaigns/The_South_Guard/scenarios/8a.Vengeance.cfg:259 +#: data/campaigns/The_South_Guard/scenarios/8a.Vengeance.cfg:343 +#: data/campaigns/The_South_Guard/scenarios/6b.The_Long_March.cfg:179 +#: data/campaigns/The_South_Guard/scenarios/5.Choice_In_The_Fog.cfg:245 +#: data/campaigns/The_South_Guard/scenarios/5.Choice_In_The_Fog.cfg:501 +#: data/campaigns/The_South_Guard/scenarios/5.Choice_In_The_Fog.cfg:551 +#: data/campaigns/The_South_Guard/scenarios/8b.The_Tides_of_War.cfg:248 +#: data/campaigns/The_South_Guard/scenarios/3.A_Desparate_Errand.cfg:151 +#: data/campaigns/The_South_Guard/scenarios/7a.Into_The_Depths.cfg:226 msgid "Death of Deoran" msgstr "" -#: data/campaigns/The_South_Guard/scenarios/2.Proven_By_The_Sword.cfg:219 data/campaigns/The_South_Guard/scenarios/2.Proven_By_The_Sword.cfg:268 data/campaigns/The_South_Guard/scenarios/2.Proven_By_The_Sword.cfg:352 data/campaigns/The_South_Guard/scenarios/6a.Tidings_Good_And_Ill.cfg:216 data/campaigns/The_South_Guard/scenarios/6a.Tidings_Good_And_Ill.cfg:292 data/campaigns/The_South_Guard/scenarios/1.Born_To_The_Banner.cfg:124 data/campaigns/The_South_Guard/scenarios/1.Born_To_The_Banner.cfg:298 data/campaigns/The_South_Guard/scenarios/4.Vale_of_Tears.cfg:228 data/campaigns/The_South_Guard/scenarios/6b.The_Long_March.cfg:191 data/campaigns/The_South_Guard/scenarios/5.Choice_In_The_Fog.cfg:257 data/campaigns/The_South_Guard/scenarios/5.Choice_In_The_Fog.cfg:513 data/campaigns/The_South_Guard/scenarios/5.Choice_In_The_Fog.cfg:563 data/campaigns/The_South_Guard/scenarios/8b.The_Tides_of_War.cfg:256 data/campaigns/The_South_Guard/scenarios/3.A_Desparate_Errand.cfg:159 data/campaigns/The_South_Guard/scenarios/7a.Into_The_Depths.cfg:234 +#: data/campaigns/The_South_Guard/scenarios/2.Proven_By_The_Sword.cfg:219 +#: data/campaigns/The_South_Guard/scenarios/2.Proven_By_The_Sword.cfg:268 +#: data/campaigns/The_South_Guard/scenarios/2.Proven_By_The_Sword.cfg:352 +#: data/campaigns/The_South_Guard/scenarios/6a.Tidings_Good_And_Ill.cfg:216 +#: data/campaigns/The_South_Guard/scenarios/6a.Tidings_Good_And_Ill.cfg:292 +#: data/campaigns/The_South_Guard/scenarios/1.Born_To_The_Banner.cfg:124 +#: data/campaigns/The_South_Guard/scenarios/1.Born_To_The_Banner.cfg:298 +#: data/campaigns/The_South_Guard/scenarios/4.Vale_of_Tears.cfg:228 +#: data/campaigns/The_South_Guard/scenarios/6b.The_Long_March.cfg:191 +#: data/campaigns/The_South_Guard/scenarios/5.Choice_In_The_Fog.cfg:257 +#: data/campaigns/The_South_Guard/scenarios/5.Choice_In_The_Fog.cfg:513 +#: data/campaigns/The_South_Guard/scenarios/5.Choice_In_The_Fog.cfg:563 +#: data/campaigns/The_South_Guard/scenarios/8b.The_Tides_of_War.cfg:256 +#: data/campaigns/The_South_Guard/scenarios/3.A_Desparate_Errand.cfg:159 +#: data/campaigns/The_South_Guard/scenarios/7a.Into_The_Depths.cfg:234 msgid "Time runs out" msgstr "" #: data/campaigns/The_South_Guard/scenarios/1.Born_To_The_Banner.cfg:159 -msgid "Deoran found himself put to the test early in his command. Loris, the previous commander, had squandered his time in games and diversions and bandits had overrun the land..." +msgid "" +"Deoran found himself put to the test early in his command. Loris, the " +"previous commander, had squandered his time in games and diversions and " +"bandits had overrun the land..." msgstr "" #: data/campaigns/The_South_Guard/scenarios/1.Born_To_The_Banner.cfg:171 msgid "Moreth" msgstr "" -#: data/campaigns/The_South_Guard/scenarios/1.Born_To_The_Banner.cfg:174 data/campaigns/The_South_Guard/scenarios/1.Born_To_The_Banner.cfg:247 data/campaigns/The_South_Guard/utils/sg_unit_utils.cfg:151 +#: data/campaigns/The_South_Guard/scenarios/1.Born_To_The_Banner.cfg:174 +#: data/campaigns/The_South_Guard/scenarios/1.Born_To_The_Banner.cfg:247 +#: data/campaigns/The_South_Guard/utils/sg_unit_utils.cfg:151 msgid "resilient" msgstr "" -#: data/campaigns/The_South_Guard/scenarios/2.Proven_By_The_Sword.cfg:293 data/campaigns/The_South_Guard/scenarios/1.Born_To_The_Banner.cfg:174 data/campaigns/The_South_Guard/scenarios/1.Born_To_The_Banner.cfg:437 data/campaigns/The_South_Guard/scenarios/1.Born_To_The_Banner.cfg:457 data/campaigns/The_South_Guard/scenarios/1.Born_To_The_Banner.cfg:507 data/campaigns/The_South_Guard/scenarios/1.Born_To_The_Banner.cfg:542 +#: data/campaigns/The_South_Guard/scenarios/2.Proven_By_The_Sword.cfg:293 +#: data/campaigns/The_South_Guard/scenarios/1.Born_To_The_Banner.cfg:174 +#: data/campaigns/The_South_Guard/scenarios/1.Born_To_The_Banner.cfg:437 +#: data/campaigns/The_South_Guard/scenarios/1.Born_To_The_Banner.cfg:457 +#: data/campaigns/The_South_Guard/scenarios/1.Born_To_The_Banner.cfg:507 +#: data/campaigns/The_South_Guard/scenarios/1.Born_To_The_Banner.cfg:542 msgid "loyal," msgstr "" #: data/campaigns/The_South_Guard/scenarios/1.Born_To_The_Banner.cfg:184 -msgid "You'll never take this village! I've seen your kind kill too many townsmen, and I'll defend them to the death!" +msgid "" +"You'll never take this village! I've seen your kind kill too many townsmen, " +"and I'll defend them to the death!" msgstr "" #: data/campaigns/The_South_Guard/scenarios/1.Born_To_The_Banner.cfg:190 -msgid "My kind? I am a soldier of Wesnoth, a messenger of King Haldric, and the new commander of the South Guard! What do you mean, 'my kind'?" +msgid "" +"My kind? I am a soldier of Wesnoth, a messenger of King Haldric, and the " +"new commander of the South Guard! What do you mean, 'my kind'?" msgstr "" #: data/campaigns/The_South_Guard/scenarios/1.Born_To_The_Banner.cfg:195 -msgid "Sorry, sir! I thought you were one of the bandits who have been ransacking the towns and killing the villagers. What are you doing here? Sir Gerrick and I were the last of the South Guard..." +msgid "" +"Sorry, sir! I thought you were one of the bandits who have been ransacking " +"the towns and killing the villagers. What are you doing here? Sir Gerrick " +"and I were the last of the South Guard..." msgstr "" #: data/campaigns/The_South_Guard/scenarios/1.Born_To_The_Banner.cfg:200 -msgid "I have been sent to take command of the South Guard and set things right. We must arm the villagers and drive off the bandits before they can do any more harm!" +msgid "" +"I have been sent to take command of the South Guard and set things right. " +"We must arm the villagers and drive off the bandits before they can do any " +"more harm!" msgstr "" #: data/campaigns/The_South_Guard/scenarios/1.Born_To_The_Banner.cfg:205 -msgid "You should head to the river fort! Sir Gerrick will want to know that reinforcements have arrived!" +msgid "" +"You should head to the river fort! Sir Gerrick will want to know that " +"reinforcements have arrived!" msgstr "" #: data/campaigns/The_South_Guard/scenarios/1.Born_To_The_Banner.cfg:218 -msgid "Whenever you see a target that looks like this, you should move your leader (or whatever unit the dialogue just suggested) onto the hex that contains it." +msgid "" +"Whenever you see a target that looks like this, you should move your leader " +"(or whatever unit the dialogue just suggested) onto the hex that contains it." msgstr "" #: data/campaigns/The_South_Guard/scenarios/1.Born_To_The_Banner.cfg:225 -msgid "Ha! This new commander doesn't stand a chance. His fate will be the same as that of that swine Loris!" +msgid "" +"Ha! This new commander doesn't stand a chance. His fate will be the same " +"as that of that swine Loris!" msgstr "" #: data/campaigns/The_South_Guard/scenarios/1.Born_To_The_Banner.cfg:244 @@ -123,30 +191,53 @@ msgstr "" #: data/campaigns/The_South_Guard/scenarios/1.Born_To_The_Banner.cfg:256 -msgid "My lord, it is good that King Haldric has sent you to our lands! Bandits have overrun the whole countryside, and are killing and pillaging without pity. You must raise the South Guard again and drive off the bandits!" +msgid "" +"My lord, it is good that King Haldric has sent you to our lands! Bandits " +"have overrun the whole countryside, and are killing and pillaging without " +"pity. You must raise the South Guard again and drive off the bandits!" msgstr "" #: data/campaigns/The_South_Guard/scenarios/1.Born_To_The_Banner.cfg:261 -msgid "No doubt I am needed here. Unfortunately I have seen only farm tools to arm our men with. They are valorous, but cannot fight bandits with pitchforks!" +msgid "" +"No doubt I am needed here. Unfortunately I have seen only farm tools to arm " +"our men with. They are valorous, but cannot fight bandits with pitchforks!" msgstr "" #: data/campaigns/The_South_Guard/scenarios/1.Born_To_The_Banner.cfg:266 -msgid "I will open the citadel's armory. We have a supply of spears and bows, and lacked only a leader to bring us to battle with them!" +msgid "" +"I will open the citadel's armory. We have a supply of spears and bows, and " +"lacked only a leader to bring us to battle with them!" msgstr "" #: data/campaigns/The_South_Guard/scenarios/1.Born_To_The_Banner.cfg:273 -msgid "Sir Gerrick is an infantry commander. He is a strong warrior in his own right, but when he is near less experienced troops, he makes their attack better too!" +msgid "" +"Sir Gerrick is an infantry commander. He is a strong warrior in his own " +"right, but when he is near less experienced troops, he makes their attack " +"better too!" msgstr "" #: data/campaigns/The_South_Guard/scenarios/1.Born_To_The_Banner.cfg:279 -msgid "Units that have a hero marker are vital to your campaign. If any of them die, you will lose the scenario, so guard them carefully!" +msgid "" +"Units that have a hero marker are vital to your campaign. If any of them " +"die, you will lose the scenario, so guard them carefully!" msgstr "" #: data/campaigns/The_South_Guard/scenarios/1.Born_To_The_Banner.cfg:286 msgid "Defeat Urza Mathin" msgstr "" -#: data/campaigns/The_South_Guard/scenarios/2.Proven_By_The_Sword.cfg:215 data/campaigns/The_South_Guard/scenarios/2.Proven_By_The_Sword.cfg:264 data/campaigns/The_South_Guard/scenarios/2.Proven_By_The_Sword.cfg:344 data/campaigns/The_South_Guard/scenarios/6a.Tidings_Good_And_Ill.cfg:208 data/campaigns/The_South_Guard/scenarios/6a.Tidings_Good_And_Ill.cfg:284 data/campaigns/The_South_Guard/scenarios/1.Born_To_The_Banner.cfg:294 data/campaigns/The_South_Guard/scenarios/4.Vale_of_Tears.cfg:220 data/campaigns/The_South_Guard/scenarios/6b.The_Long_March.cfg:183 data/campaigns/The_South_Guard/scenarios/5.Choice_In_The_Fog.cfg:249 data/campaigns/The_South_Guard/scenarios/5.Choice_In_The_Fog.cfg:505 data/campaigns/The_South_Guard/scenarios/5.Choice_In_The_Fog.cfg:555 data/campaigns/The_South_Guard/scenarios/3.A_Desparate_Errand.cfg:155 +#: data/campaigns/The_South_Guard/scenarios/2.Proven_By_The_Sword.cfg:215 +#: data/campaigns/The_South_Guard/scenarios/2.Proven_By_The_Sword.cfg:264 +#: data/campaigns/The_South_Guard/scenarios/2.Proven_By_The_Sword.cfg:344 +#: data/campaigns/The_South_Guard/scenarios/6a.Tidings_Good_And_Ill.cfg:208 +#: data/campaigns/The_South_Guard/scenarios/6a.Tidings_Good_And_Ill.cfg:284 +#: data/campaigns/The_South_Guard/scenarios/1.Born_To_The_Banner.cfg:294 +#: data/campaigns/The_South_Guard/scenarios/4.Vale_of_Tears.cfg:220 +#: data/campaigns/The_South_Guard/scenarios/6b.The_Long_March.cfg:183 +#: data/campaigns/The_South_Guard/scenarios/5.Choice_In_The_Fog.cfg:249 +#: data/campaigns/The_South_Guard/scenarios/5.Choice_In_The_Fog.cfg:505 +#: data/campaigns/The_South_Guard/scenarios/5.Choice_In_The_Fog.cfg:555 +#: data/campaigns/The_South_Guard/scenarios/3.A_Desparate_Errand.cfg:155 msgid "Death of Sir Gerrick" msgstr "" @@ -155,42 +246,65 @@ msgstr "" #: data/campaigns/The_South_Guard/scenarios/1.Born_To_The_Banner.cfg:338 -msgid "While you're in your camp, you can recruit more troops. Build up a small force to use against the bandits that Urza Mathin recruits." +msgid "" +"While you're in your camp, you can recruit more troops. Build up a small " +"force to use against the bandits that Urza Mathin recruits." msgstr "" #: data/campaigns/The_South_Guard/scenarios/1.Born_To_The_Banner.cfg:343 -msgid "Bowmen have a strong ranged attack, and are very effective against units that lack a ranged attack, like Thieves and Thugs. They also carry a sword and can defend themselves against melee attacks." +msgid "" +"Bowmen have a strong ranged attack, and are very effective against units " +"that lack a ranged attack, like Thieves and Thugs. They also carry a sword " +"and can defend themselves against melee attacks." msgstr "" #: data/campaigns/The_South_Guard/scenarios/1.Born_To_The_Banner.cfg:348 -msgid "Spearmen have a strong melee attack, and are effective against most units. They also have a weak ranged attack. They form the backbone of the South Guard." +msgid "" +"Spearmen have a strong melee attack, and are effective against most units. " +"They also have a weak ranged attack. They form the backbone of the South " +"Guard." msgstr "" #: data/campaigns/The_South_Guard/scenarios/1.Born_To_The_Banner.cfg:352 -msgid "The best army will have a mix of units to deal with the different enemies that you will encounter. For now, concentrate on creating a small corps of experienced Bowmen." +msgid "" +"The best army will have a mix of units to deal with the different enemies " +"that you will encounter. For now, concentrate on creating a small corps of " +"experienced Bowmen." msgstr "" #: data/campaigns/The_South_Guard/scenarios/1.Born_To_The_Banner.cfg:375 -msgid "Sir, bandits are most dangerous at night. Let us hold the north bank of the river until dawn and press our attack in the morning!" +msgid "" +"Sir, bandits are most dangerous at night. Let us hold the north bank of the " +"river until dawn and press our attack in the morning!" msgstr "" #: data/campaigns/The_South_Guard/scenarios/1.Born_To_The_Banner.cfg:381 -msgid "All of your units are 'lawful'. This means that they receive a combat bonus during the day, and a penalty at night. Urza Mathin's units are all 'chaotic', which means that they receive a bonus at night and a penalty during the day. You will be much more effective fighting during the day." +msgid "" +"All of your units are 'lawful'. This means that they receive a combat bonus " +"during the day, and a penalty at night. Urza Mathin's units are all " +"'chaotic', which means that they receive a bonus at night and a penalty " +"during the day. You will be much more effective fighting during the day." msgstr "" #: data/campaigns/The_South_Guard/scenarios/1.Born_To_The_Banner.cfg:402 -msgid "My lord! The dawn is breaking - now is the time for us to attack and drive these bandits from our lands. To me men of the South Guard!" +msgid "" +"My lord! The dawn is breaking - now is the time for us to attack and drive " +"these bandits from our lands. To me men of the South Guard!" msgstr "" #: data/campaigns/The_South_Guard/scenarios/1.Born_To_The_Banner.cfg:408 -msgid "During the day your units will deal more damage, and Urza Mathin's less. The more of his troops you can defeat during the day, the better!" +msgid "" +"During the day your units will deal more damage, and Urza Mathin's less. " +"The more of his troops you can defeat during the day, the better!" msgstr "" #: data/campaigns/The_South_Guard/scenarios/1.Born_To_The_Banner.cfg:436 msgid "Myssh" msgstr "" -#: data/campaigns/The_South_Guard/scenarios/2.Proven_By_The_Sword.cfg:293 data/campaigns/The_South_Guard/scenarios/1.Born_To_The_Banner.cfg:437 data/campaigns/The_South_Guard/utils/sg_unit_utils.cfg:180 +#: data/campaigns/The_South_Guard/scenarios/2.Proven_By_The_Sword.cfg:293 +#: data/campaigns/The_South_Guard/scenarios/1.Born_To_The_Banner.cfg:437 +#: data/campaigns/The_South_Guard/utils/sg_unit_utils.cfg:180 msgid "intelligent" msgstr "" @@ -198,23 +312,34 @@ msgid "Ylla" msgstr "" -#: data/campaigns/The_South_Guard/scenarios/1.Born_To_The_Banner.cfg:457 data/campaigns/The_South_Guard/scenarios/1.Born_To_The_Banner.cfg:507 data/campaigns/The_South_Guard/scenarios/3.A_Desparate_Errand.cfg:194 data/campaigns/The_South_Guard/utils/sg_unit_utils.cfg:164 +#: data/campaigns/The_South_Guard/scenarios/1.Born_To_The_Banner.cfg:457 +#: data/campaigns/The_South_Guard/scenarios/1.Born_To_The_Banner.cfg:507 +#: data/campaigns/The_South_Guard/scenarios/3.A_Desparate_Errand.cfg:194 +#: data/campaigns/The_South_Guard/utils/sg_unit_utils.cfg:164 msgid "quick" msgstr "" #: data/campaigns/The_South_Guard/scenarios/1.Born_To_The_Banner.cfg:467 -msgid "Your people have been allies of our lord, King Typhon. We will help you drive these bandits from your land if you allow us to live here in peace." +msgid "" +"Your people have been allies of our lord, King Typhon. We will help you " +"drive these bandits from your land if you allow us to live here in peace." msgstr "" #: data/campaigns/The_South_Guard/scenarios/1.Born_To_The_Banner.cfg:472 -msgid "We welcome your aid in the fight against these criminals! The rivers of this land are yours if you will aid us in our battles." +msgid "" +"We welcome your aid in the fight against these criminals! The rivers of " +"this land are yours if you will aid us in our battles." msgstr "" #: data/campaigns/The_South_Guard/scenarios/1.Born_To_The_Banner.cfg:479 -msgid "You may now recruit Merman Hunters. Mermen are aquatic creatures. Keep them in rivers and swamps and they will fight well! Put them on dry land and they're in trouble!" +msgid "" +"You may now recruit Merman Hunters. Mermen are aquatic creatures. Keep " +"them in rivers and swamps and they will fight well! Put them on dry land " +"and they're in trouble!" msgstr "" -#: data/campaigns/The_South_Guard/scenarios/1.Born_To_The_Banner.cfg:505 data/campaigns/The_South_Guard/scenarios/1.Born_To_The_Banner.cfg:541 +#: data/campaigns/The_South_Guard/scenarios/1.Born_To_The_Banner.cfg:505 +#: data/campaigns/The_South_Guard/scenarios/1.Born_To_The_Banner.cfg:541 msgid "Aleron" msgstr "" @@ -223,22 +348,31 @@ msgstr "" #: data/campaigns/The_South_Guard/scenarios/1.Born_To_The_Banner.cfg:520 -msgid "Stay! It's me, Aleron! The villagers hid me from the bandits when the town was overrun. They have kept me safe, though I was gravely wounded..." +msgid "" +"Stay! It's me, Aleron! The villagers hid me from the bandits when the town " +"was overrun. They have kept me safe, though I was gravely wounded..." msgstr "" #: data/campaigns/The_South_Guard/scenarios/1.Born_To_The_Banner.cfg:524 -msgid "I am glad to find you alive Aleron, we feared the worst when you did not return after the battle!" +msgid "" +"I am glad to find you alive Aleron, we feared the worst when you did not " +"return after the battle!" msgstr "" #: data/campaigns/The_South_Guard/scenarios/1.Born_To_The_Banner.cfg:528 -msgid "Let us punish these bandits for their crimes and murders! My wounds are healed and I am ready for battle!" +msgid "" +"Let us punish these bandits for their crimes and murders! My wounds are " +"healed and I am ready for battle!" msgstr "" #: data/campaigns/The_South_Guard/scenarios/1.Born_To_The_Banner.cfg:532 -msgid "Aleron is a longbowman, stronger and better trained than regular bowmen. His arrows are deadly to enemies without a ranged attack." +msgid "" +"Aleron is a longbowman, stronger and better trained than regular bowmen. " +"His arrows are deadly to enemies without a ranged attack." msgstr "" -#: data/campaigns/The_South_Guard/scenarios/1.Born_To_The_Banner.cfg:542 data/campaigns/The_South_Guard/utils/sg_unit_utils.cfg:134 +#: data/campaigns/The_South_Guard/scenarios/1.Born_To_The_Banner.cfg:542 +#: data/campaigns/The_South_Guard/utils/sg_unit_utils.cfg:134 msgid "strong" msgstr "" @@ -247,7 +381,9 @@ msgstr "" #: data/campaigns/The_South_Guard/scenarios/1.Born_To_The_Banner.cfg:556 -msgid "We are no bandits. The banner of the South Guard flies again! Help us drive these criminals from your land." +msgid "" +"We are no bandits. The banner of the South Guard flies again! Help us " +"drive these criminals from your land." msgstr "" #: data/campaigns/The_South_Guard/scenarios/1.Born_To_The_Banner.cfg:560 @@ -255,7 +391,9 @@ msgstr "" #: data/campaigns/The_South_Guard/scenarios/1.Born_To_The_Banner.cfg:564 -msgid "Garrison the villages behind our lines and keep the enemy from slipping around us at night." +msgid "" +"Garrison the villages behind our lines and keep the enemy from slipping " +"around us at night." msgstr "" #: data/campaigns/The_South_Guard/scenarios/1.Born_To_The_Banner.cfg:573 @@ -267,15 +405,22 @@ msgstr "" #: data/campaigns/The_South_Guard/scenarios/1.Born_To_The_Banner.cfg:583 -msgid "Do you not see the banners flying in the wind? The South Guard fights again. Flee while you can, or you will meet swift death on our shafts!" +msgid "" +"Do you not see the banners flying in the wind? The South Guard fights " +"again. Flee while you can, or you will meet swift death on our shafts!" msgstr "" #: data/campaigns/The_South_Guard/scenarios/1.Born_To_The_Banner.cfg:608 -msgid "Remember, Moreth told you that you should go meet Sir Gerrick at the river fort. Move Deoran there and find out what Sir Gerrick has to say!" +msgid "" +"Remember, Moreth told you that you should go meet Sir Gerrick at the river " +"fort. Move Deoran there and find out what Sir Gerrick has to say!" msgstr "" #: data/campaigns/The_South_Guard/scenarios/1.Born_To_The_Banner.cfg:641 -msgid "Remember, your job is to defeat Urza Mathin. He should be your main target. Archers will be especially effective against him, because he has no ranged attack. Surround him, and kill him!" +msgid "" +"Remember, your job is to defeat Urza Mathin. He should be your main " +"target. Archers will be especially effective against him, because he has no " +"ranged attack. Surround him, and kill him!" msgstr "" #: data/campaigns/The_South_Guard/scenarios/1.Born_To_The_Banner.cfg:661 @@ -283,19 +428,30 @@ msgstr "" #: data/campaigns/The_South_Guard/scenarios/1.Born_To_The_Banner.cfg:666 -msgid "He is dead! Congratulations commander. We thought we would never see reinforcements - Did Sir Loris send you from Westin?" +msgid "" +"He is dead! Congratulations commander. We thought we would never see " +"reinforcements - Did Sir Loris send you from Westin?" msgstr "" #: data/campaigns/The_South_Guard/scenarios/1.Born_To_The_Banner.cfg:671 -msgid "No. I have been sent by King Haldric to take command of the South Guard. The king has heard no news in weeks. How long have you and your men been shut up in the citadel?" +msgid "" +"No. I have been sent by King Haldric to take command of the South Guard. " +"The king has heard no news in weeks. How long have you and your men been " +"shut up in the citadel?" msgstr "" #: data/campaigns/The_South_Guard/scenarios/1.Born_To_The_Banner.cfg:676 -msgid "Almost two months. Sir Loris took one of our patrols along the Westin road and never returned; and the next night, bandits struck and killed eight of my men. We held the citadel, and held out vain hope for reinforcement from Westin. We never thought we would see men sent from the King!" +msgid "" +"Almost two months. Sir Loris took one of our patrols along the Westin road " +"and never returned; and the next night, bandits struck and killed eight of " +"my men. We held the citadel, and held out vain hope for reinforcement from " +"Westin. We never thought we would see men sent from the King!" msgstr "" #: data/campaigns/The_South_Guard/scenarios/1.Born_To_The_Banner.cfg:682 -msgid "This is worse than even my darkest fears. We must ride to Westin at once, and hope that Sir Loris is there and well! Come men! Ride for Westin!" +msgid "" +"This is worse than even my darkest fears. We must ride to Westin at once, " +"and hope that Sir Loris is there and well! Come men! Ride for Westin!" msgstr "" #: data/campaigns/The_South_Guard/scenarios/2.Proven_By_The_Sword.cfg:5 @@ -310,20 +466,34 @@ msgid "Urza Nalmath" msgstr "" -#: data/campaigns/The_South_Guard/scenarios/2.Proven_By_The_Sword.cfg:110 data/campaigns/The_South_Guard/scenarios/2.Proven_By_The_Sword.cfg:113 data/campaigns/The_South_Guard/scenarios/2.Proven_By_The_Sword.cfg:117 data/campaigns/The_South_Guard/scenarios/2.Proven_By_The_Sword.cfg:118 data/campaigns/The_South_Guard/scenarios/2.Proven_By_The_Sword.cfg:121 data/campaigns/The_South_Guard/scenarios/2.Proven_By_The_Sword.cfg:123 data/campaigns/The_South_Guard/scenarios/2.Proven_By_The_Sword.cfg:126 +#: data/campaigns/The_South_Guard/scenarios/2.Proven_By_The_Sword.cfg:110 +#: data/campaigns/The_South_Guard/scenarios/2.Proven_By_The_Sword.cfg:113 +#: data/campaigns/The_South_Guard/scenarios/2.Proven_By_The_Sword.cfg:117 +#: data/campaigns/The_South_Guard/scenarios/2.Proven_By_The_Sword.cfg:118 +#: data/campaigns/The_South_Guard/scenarios/2.Proven_By_The_Sword.cfg:121 +#: data/campaigns/The_South_Guard/scenarios/2.Proven_By_The_Sword.cfg:123 +#: data/campaigns/The_South_Guard/scenarios/2.Proven_By_The_Sword.cfg:126 msgid "Criminal" msgstr "" #: data/campaigns/The_South_Guard/scenarios/2.Proven_By_The_Sword.cfg:193 -msgid "Look! There is smoke coming from Westin. That can only mean that bandits have overrun the garrison and are sacking the city!" +msgid "" +"Look! There is smoke coming from Westin. That can only mean that bandits " +"have overrun the garrison and are sacking the city!" msgstr "" #: data/campaigns/The_South_Guard/scenarios/2.Proven_By_The_Sword.cfg:197 -msgid "If too much time passes and they are unchecked, they will leave the city in ruins and make a great slaughter of all who live therein. We must act quickly." +msgid "" +"If too much time passes and they are unchecked, they will leave the city in " +"ruins and make a great slaughter of all who live therein. We must act " +"quickly." msgstr "" #: data/campaigns/The_South_Guard/scenarios/2.Proven_By_The_Sword.cfg:201 -msgid "What!? If there are soldiers of Wesnoth coming from the northern forts, then my brother Mathin is surely dead... They will pay for his death, just as Sir Loris paid for his pride!" +msgid "" +"What!? If there are soldiers of Wesnoth coming from the northern forts, " +"then my brother Mathin is surely dead... They will pay for his death, just " +"as Sir Loris paid for his pride!" msgstr "" #: data/campaigns/The_South_Guard/scenarios/2.Proven_By_The_Sword.cfg:207 @@ -351,19 +521,31 @@ msgstr "" #: data/campaigns/The_South_Guard/scenarios/2.Proven_By_The_Sword.cfg:307 -msgid "Peace! for I am no enemy. I am Minister Hylas, advisor to Sir Loris! You came just in time! We couldn't have held them off another day..." +msgid "" +"Peace! for I am no enemy. I am Minister Hylas, advisor to Sir Loris! You " +"came just in time! We couldn't have held them off another day..." msgstr "" #: data/campaigns/The_South_Guard/scenarios/2.Proven_By_The_Sword.cfg:311 -msgid "Indeed, our arrival was timely. But where is Sir Loris? Where is the garrison of the city? I was sent by Haldric to relieve him and take command of the South Guard, for the king has heard no news from Westin in two months." +msgid "" +"Indeed, our arrival was timely. But where is Sir Loris? Where is the " +"garrison of the city? I was sent by Haldric to relieve him and take command " +"of the South Guard, for the king has heard no news from Westin in two months." msgstr "" #: data/campaigns/The_South_Guard/scenarios/2.Proven_By_The_Sword.cfg:315 -msgid "Alas, Sir Loris will find no relief now. He is buried northwest of the city where he fell. For weeks we warned him of the new power of these bandits. And yet he would never lead his men against them until their strength had waxed and ours waned." +msgid "" +"Alas, Sir Loris will find no relief now. He is buried northwest of the city " +"where he fell. For weeks we warned him of the new power of these bandits. " +"And yet he would never lead his men against them until their strength had " +"waxed and ours waned." msgstr "" #: data/campaigns/The_South_Guard/scenarios/2.Proven_By_The_Sword.cfg:320 -msgid "It grieves me to learn of his death, foolish though he may have been! Now, though, there are more pressing matters. Rise men of Wesnoth! We must drive these bandits from our city!" +msgid "" +"It grieves me to learn of his death, foolish though he may have been! Now, " +"though, there are more pressing matters. Rise men of Wesnoth! We must " +"drive these bandits from our city!" msgstr "" #: data/campaigns/The_South_Guard/scenarios/2.Proven_By_The_Sword.cfg:323 @@ -383,23 +565,30 @@ msgstr "" #: data/campaigns/The_South_Guard/scenarios/2.Proven_By_The_Sword.cfg:330 -msgid "We will do our best to hold the city - you lead your men across the river and kill the bandit leader!" +msgid "" +"We will do our best to hold the city - you lead your men across the river " +"and kill the bandit leader!" msgstr "" #: data/campaigns/The_South_Guard/scenarios/2.Proven_By_The_Sword.cfg:336 msgid "Kill Urza Nalmath, the bandit leader." msgstr "" -#: data/campaigns/The_South_Guard/scenarios/2.Proven_By_The_Sword.cfg:348 data/campaigns/The_South_Guard/scenarios/8b.The_Tides_of_War.cfg:252 +#: data/campaigns/The_South_Guard/scenarios/2.Proven_By_The_Sword.cfg:348 +#: data/campaigns/The_South_Guard/scenarios/8b.The_Tides_of_War.cfg:252 msgid "Death of Minister Hylas" msgstr "" #: data/campaigns/The_South_Guard/scenarios/2.Proven_By_The_Sword.cfg:402 -msgid "They are almost to the great hall! Hurry, Deoran! You must reach the citadel or all will be lost!" +msgid "" +"They are almost to the great hall! Hurry, Deoran! You must reach the " +"citadel or all will be lost!" msgstr "" #: data/campaigns/The_South_Guard/scenarios/2.Proven_By_The_Sword.cfg:410 -msgid "You must move Deoran here by the end of the next turn, or Westin will fall and you will be defeated!" +msgid "" +"You must move Deoran here by the end of the next turn, or Westin will fall " +"and you will be defeated!" msgstr "" #: data/campaigns/The_South_Guard/scenarios/2.Proven_By_The_Sword.cfg:428 @@ -407,11 +596,15 @@ msgstr "" #: data/campaigns/The_South_Guard/scenarios/2.Proven_By_The_Sword.cfg:433 -msgid "Westin has fallen! This is a problem too great for me to handle - I must return to Haldric and tell him of our loss..." +msgid "" +"Westin has fallen! This is a problem too great for me to handle - I must " +"return to Haldric and tell him of our loss..." msgstr "" #: data/campaigns/The_South_Guard/scenarios/2.Proven_By_The_Sword.cfg:459 -msgid "Now the Guard will feel the wrath of my new friends! It is time for the dead to wage war! Rise warriors!" +msgid "" +"Now the Guard will feel the wrath of my new friends! It is time for the " +"dead to wage war! Rise warriors!" msgstr "" #: data/campaigns/The_South_Guard/scenarios/2.Proven_By_The_Sword.cfg:464 @@ -419,7 +612,9 @@ msgstr "" #: data/campaigns/The_South_Guard/scenarios/2.Proven_By_The_Sword.cfg:468 -msgid "He has made some pact with the undead - how could a mere brigand have gained such great powers?" +msgid "" +"He has made some pact with the undead - how could a mere brigand have gained " +"such great powers?" msgstr "" #: data/campaigns/The_South_Guard/scenarios/2.Proven_By_The_Sword.cfg:472 @@ -427,7 +622,9 @@ msgstr "" #: data/campaigns/The_South_Guard/scenarios/2.Proven_By_The_Sword.cfg:479 -msgid "Not only will Minister Hylas's Holy attack melt undead bones, but he can also heal wounded units near him." +msgid "" +"Not only will Minister Hylas's Holy attack melt undead bones, but he can " +"also heal wounded units near him." msgstr "" #: data/campaigns/The_South_Guard/scenarios/2.Proven_By_The_Sword.cfg:502 @@ -451,7 +648,10 @@ msgstr "" #: data/campaigns/The_South_Guard/scenarios/2.Proven_By_The_Sword.cfg:544 -msgid "Just before the bandit raids began, an ambassador came to Sir Loris from the elves of the wood west of here. He asked that a knight be sent to discuss a new threat to Wesnoth." +msgid "" +"Just before the bandit raids began, an ambassador came to Sir Loris from the " +"elves of the wood west of here. He asked that a knight be sent to discuss a " +"new threat to Wesnoth." msgstr "" #: data/campaigns/The_South_Guard/scenarios/2.Proven_By_The_Sword.cfg:549 @@ -459,19 +659,28 @@ msgstr "" #: data/campaigns/The_South_Guard/scenarios/2.Proven_By_The_Sword.cfg:554 -msgid "No. He suspected the elves of some trickery and made no reply to them. Perhaps they know the origin of these dead warriors we now face." +msgid "" +"No. He suspected the elves of some trickery and made no reply to them. " +"Perhaps they know the origin of these dead warriors we now face." msgstr "" #: data/campaigns/The_South_Guard/scenarios/2.Proven_By_The_Sword.cfg:559 -msgid "My men have been trained to fight the living. I do not know that we can protect the city from foes so dark as these. I shall go meet the elves and see if they can be of any aid!" +msgid "" +"My men have been trained to fight the living. I do not know that we can " +"protect the city from foes so dark as these. I shall go meet the elves and " +"see if they can be of any aid!" msgstr "" #: data/campaigns/The_South_Guard/scenarios/2.Proven_By_The_Sword.cfg:564 -msgid "I will accompany you, my lord. I have studied the arts of holy magic and my skill may be of some use against the dark ones." +msgid "" +"I will accompany you, my lord. I have studied the arts of holy magic and my " +"skill may be of some use against the dark ones." msgstr "" #: data/campaigns/The_South_Guard/scenarios/2.Proven_By_The_Sword.cfg:569 -msgid "Deoran sent a rider to request mounted reinforcements and set out at once towards the western forest..." +msgid "" +"Deoran sent a rider to request mounted reinforcements and set out at once " +"towards the western forest..." msgstr "" #: data/campaigns/The_South_Guard/scenarios/3.A_Desparate_Errand.cfg:5 @@ -487,19 +696,29 @@ msgstr "" #: data/campaigns/The_South_Guard/scenarios/3.A_Desparate_Errand.cfg:126 -msgid "Look, men! There is the forest of the Elves to the north west. Let us hasten across the river and the hills." +msgid "" +"Look, men! There is the forest of the Elves to the north west. Let us " +"hasten across the river and the hills." msgstr "" #: data/campaigns/The_South_Guard/scenarios/3.A_Desparate_Errand.cfg:131 -msgid "Be careful, Deoran. No man has set foot in the Elvish woods for many a year. We do not know how they will receive us. Sir Loris thought that it was some trick of theirs trying to bring him into the woods..." +msgid "" +"Be careful, Deoran. No man has set foot in the Elvish woods for many a " +"year. We do not know how they will receive us. Sir Loris thought that it " +"was some trick of theirs trying to bring him into the woods..." msgstr "" #: data/campaigns/The_South_Guard/scenarios/3.A_Desparate_Errand.cfg:136 -msgid "But if we do not discover the source of these undead warriors, the whole province shall surely be swallowed up by them, and then their bandit masters will fare no better. We cannot allow it!" +msgid "" +"But if we do not discover the source of these undead warriors, the whole " +"province shall surely be swallowed up by them, and then their bandit masters " +"will fare no better. We cannot allow it!" msgstr "" #: data/campaigns/The_South_Guard/scenarios/3.A_Desparate_Errand.cfg:141 -msgid "I have lost two brothers to Deoran - I shall not allow him to reach the accursed elves! Deoran will die before he reaches the western forest!" +msgid "" +"I have lost two brothers to Deoran - I shall not allow him to reach the " +"accursed elves! Deoran will die before he reaches the western forest!" msgstr "" #: data/campaigns/The_South_Guard/scenarios/3.A_Desparate_Errand.cfg:147 @@ -507,7 +726,10 @@ msgstr "" #: data/campaigns/The_South_Guard/scenarios/3.A_Desparate_Errand.cfg:171 -msgid "You must move Deoran to the center of the elvish citadel. Be sure to recruit a force strong enough to drive off the bandits before moving Deoran from his encampment!" +msgid "" +"You must move Deoran to the center of the elvish citadel. Be sure to " +"recruit a force strong enough to drive off the bandits before moving Deoran " +"from his encampment!" msgstr "" #: data/campaigns/The_South_Guard/scenarios/3.A_Desparate_Errand.cfg:181 @@ -523,26 +745,42 @@ msgstr "" #: data/campaigns/The_South_Guard/scenarios/3.A_Desparate_Errand.cfg:204 -msgid "Commander, I received your request for reinforcements, and I have brought my riders with me!" +msgid "" +"Commander, I received your request for reinforcements, and I have brought my " +"riders with me!" msgstr "" #: data/campaigns/The_South_Guard/scenarios/3.A_Desparate_Errand.cfg:210 -msgid "You may now recruit Cavalrymen. They are fast and deadly on grassland, but weak in forests and hills. They can keep up with Deoran, so use them to guard him!" +msgid "" +"You may now recruit Cavalrymen. They are fast and deadly on grassland, but " +"weak in forests and hills. They can keep up with Deoran, so use them to " +"guard him!" msgstr "" #: data/campaigns/The_South_Guard/scenarios/3.A_Desparate_Errand.cfg:227 -msgid "What have we done?! Even our undead allies cannot stand against this commander!" +msgid "" +"What have we done?! Even our undead allies cannot stand against this " +"commander!" msgstr "" #: data/campaigns/The_South_Guard/scenarios/3.A_Desparate_Errand.cfg:237 -msgid "I hope that's the last of the bandits! How many more of these foul undead must we fight?" +msgid "" +"I hope that's the last of the bandits! How many more of these foul undead " +"must we fight?" msgstr "" #: data/campaigns/The_South_Guard/scenarios/3.A_Desparate_Errand.cfg:242 -msgid "If we are to check the advance of the dead, I must reach the home of the elves!" +msgid "" +"If we are to check the advance of the dead, I must reach the home of the " +"elves!" msgstr "" -#: data/campaigns/The_South_Guard/scenarios/3.A_Desparate_Errand.cfg:253 data/campaigns/The_South_Guard/scenarios/3.A_Desparate_Errand.cfg:254 data/campaigns/The_South_Guard/scenarios/3.A_Desparate_Errand.cfg:255 data/campaigns/The_South_Guard/scenarios/3.A_Desparate_Errand.cfg:256 data/campaigns/The_South_Guard/scenarios/3.A_Desparate_Errand.cfg:257 data/campaigns/The_South_Guard/scenarios/3.A_Desparate_Errand.cfg:258 +#: data/campaigns/The_South_Guard/scenarios/3.A_Desparate_Errand.cfg:253 +#: data/campaigns/The_South_Guard/scenarios/3.A_Desparate_Errand.cfg:254 +#: data/campaigns/The_South_Guard/scenarios/3.A_Desparate_Errand.cfg:255 +#: data/campaigns/The_South_Guard/scenarios/3.A_Desparate_Errand.cfg:256 +#: data/campaigns/The_South_Guard/scenarios/3.A_Desparate_Errand.cfg:257 +#: data/campaigns/The_South_Guard/scenarios/3.A_Desparate_Errand.cfg:258 msgid "Ethiliel's Guard" msgstr "" @@ -559,7 +797,9 @@ msgstr "" #: data/campaigns/The_South_Guard/scenarios/3.A_Desparate_Errand.cfg:294 -msgid "Speak carefully, for the penalty for trespass in our lands is death, and your life is forfeit." +msgid "" +"Speak carefully, for the penalty for trespass in our lands is death, and " +"your life is forfeit." msgstr "" #: data/campaigns/The_South_Guard/scenarios/3.A_Desparate_Errand.cfg:300 @@ -567,23 +807,39 @@ msgstr "" #: data/campaigns/The_South_Guard/scenarios/3.A_Desparate_Errand.cfg:305 -msgid "Stay a moment. This man wears the colors of Wesnoth, and Kalenz told us the folk of Wesnoth were not all foes of the elves. Tell us, then, what brings you to the hallowed citadel of Elrath?" +msgid "" +"Stay a moment. This man wears the colors of Wesnoth, and Kalenz told us the " +"folk of Wesnoth were not all foes of the elves. Tell us, then, what brings " +"you to the hallowed citadel of Elrath?" msgstr "" #: data/campaigns/The_South_Guard/scenarios/3.A_Desparate_Errand.cfg:310 -msgid "My lady, we have come to the elves to seek guidance. Bandits and criminals in our land have summoned the dead to help them plunder our farms and villages. They are coming across the river from the great forest to the south of our lands, where no man has yet traveled." +msgid "" +"My lady, we have come to the elves to seek guidance. Bandits and criminals " +"in our land have summoned the dead to help them plunder our farms and " +"villages. They are coming across the river from the great forest to the " +"south of our lands, where no man has yet traveled." msgstr "" #: data/campaigns/The_South_Guard/scenarios/3.A_Desparate_Errand.cfg:315 -msgid "The elves know of the great southern forest, and have walked its paths many times. What would you do, Deoran?" +msgid "" +"The elves know of the great southern forest, and have walked its paths many " +"times. What would you do, Deoran?" msgstr "" #: data/campaigns/The_South_Guard/scenarios/3.A_Desparate_Errand.cfg:320 -msgid "I would lead my men south of the river to find the source of these beings of dark that we might destroy it. For surely we cannot stand against them for long." +msgid "" +"I would lead my men south of the river to find the source of these beings of " +"dark that we might destroy it. For surely we cannot stand against them for " +"long." msgstr "" #: data/campaigns/The_South_Guard/scenarios/3.A_Desparate_Errand.cfg:325 -msgid "Indeed you are brave to face such foes. But I fear that alone you will fail and fall. One elf now lives who remembers the secrets of the undead that we learned when Haldric I came to our land. His name is Mebrin, and he lives, secluded in the hills, near here. I will take you to him." +msgid "" +"Indeed you are brave to face such foes. But I fear that alone you will fail " +"and fall. One elf now lives who remembers the secrets of the undead that we " +"learned when Haldric I came to our land. His name is Mebrin, and he lives, " +"secluded in the hills, near here. I will take you to him." msgstr "" #: data/campaigns/The_South_Guard/scenarios/3.A_Desparate_Errand.cfg:331 @@ -603,27 +859,41 @@ msgstr "" #: data/campaigns/The_South_Guard/scenarios/4.Vale_of_Tears.cfg:161 -msgid "We have followed you away from our homes and left them unguarded. Now, where can we find this sage who knows the southern forest well?" +msgid "" +"We have followed you away from our homes and left them unguarded. Now, " +"where can we find this sage who knows the southern forest well?" msgstr "" #: data/campaigns/The_South_Guard/scenarios/4.Vale_of_Tears.cfg:166 -msgid "This is the Vale of Blossoming Trees. Our great sages come here to live when they feel that it is time for them to allow others to lead our people. The sage you speak of lives in a secluded village between the two lakes." +msgid "" +"This is the Vale of Blossoming Trees. Our great sages come here to live " +"when they feel that it is time for them to allow others to lead our people. " +"The sage you speak of lives in a secluded village between the two lakes." msgstr "" #: data/campaigns/The_South_Guard/scenarios/4.Vale_of_Tears.cfg:171 -msgid "Why, my lady, are there humans camped to the south of us? Are they friends of the elves? I had thought that no humans had set foot in this valley." +msgid "" +"Why, my lady, are there humans camped to the south of us? Are they friends " +"of the elves? I had thought that no humans had set foot in this valley." msgstr "" #: data/campaigns/The_South_Guard/scenarios/4.Vale_of_Tears.cfg:177 -msgid "What!? Those are no friends of the elves! They are brigands, and they must be destroyed!" +msgid "" +"What!? Those are no friends of the elves! They are brigands, and they must " +"be destroyed!" msgstr "" #: data/campaigns/The_South_Guard/scenarios/4.Vale_of_Tears.cfg:182 -msgid "Perhaps they are allied with the bandits who have been sacking our towns! They have grown bold to attack the elves!" +msgid "" +"Perhaps they are allied with the bandits who have been sacking our towns! " +"They have grown bold to attack the elves!" msgstr "" #: data/campaigns/The_South_Guard/scenarios/4.Vale_of_Tears.cfg:187 -msgid "Destroy these intruders, and I will ask him to help you. He is ancient, and he remembers well Haldric's betrayal of the elves, so if a human sets foot in his village first, he almost certainly will have nothing to do with us!" +msgid "" +"Destroy these intruders, and I will ask him to help you. He is ancient, and " +"he remembers well Haldric's betrayal of the elves, so if a human sets foot " +"in his village first, he almost certainly will have nothing to do with us!" msgstr "" #: data/campaigns/The_South_Guard/scenarios/4.Vale_of_Tears.cfg:192 @@ -631,11 +901,16 @@ msgstr "" #: data/campaigns/The_South_Guard/scenarios/4.Vale_of_Tears.cfg:197 -msgid "Yet, as she says, he is our best hope to rid our lands of this new menace. We do that which we must. Ethiliel, you make for Mebrin's village. We will handle the intruders." +msgid "" +"Yet, as she says, he is our best hope to rid our lands of this new menace. " +"We do that which we must. Ethiliel, you make for Mebrin's village. We will " +"handle the intruders." msgstr "" #: data/campaigns/The_South_Guard/scenarios/4.Vale_of_Tears.cfg:202 -msgid "Ha! You're too late. We've taken what we want from this valley. Now your blood and tears will join that of the elves!" +msgid "" +"Ha! You're too late. We've taken what we want from this valley. Now your " +"blood and tears will join that of the elves!" msgstr "" #: data/campaigns/The_South_Guard/scenarios/4.Vale_of_Tears.cfg:208 @@ -646,24 +921,36 @@ msgid "Move Ethiliel to Mebrin's village" msgstr "" -#: data/campaigns/The_South_Guard/scenarios/4.Vale_of_Tears.cfg:224 data/campaigns/The_South_Guard/scenarios/8a.Vengeance.cfg:263 data/campaigns/The_South_Guard/scenarios/5.Choice_In_The_Fog.cfg:253 data/campaigns/The_South_Guard/scenarios/5.Choice_In_The_Fog.cfg:559 data/campaigns/The_South_Guard/scenarios/7a.Into_The_Depths.cfg:230 +#: data/campaigns/The_South_Guard/scenarios/4.Vale_of_Tears.cfg:224 +#: data/campaigns/The_South_Guard/scenarios/8a.Vengeance.cfg:263 +#: data/campaigns/The_South_Guard/scenarios/5.Choice_In_The_Fog.cfg:253 +#: data/campaigns/The_South_Guard/scenarios/5.Choice_In_The_Fog.cfg:559 +#: data/campaigns/The_South_Guard/scenarios/7a.Into_The_Depths.cfg:230 msgid "Death of Ethiliel" msgstr "" #: data/campaigns/The_South_Guard/scenarios/4.Vale_of_Tears.cfg:249 -msgid "Our weapons are useless against these skeletons! They have nothing for our shafts to pierce but air!" +msgid "" +"Our weapons are useless against these skeletons! They have nothing for our " +"shafts to pierce but air!" msgstr "" #: data/campaigns/The_South_Guard/scenarios/4.Vale_of_Tears.cfg:253 -msgid "We must clear out these undead if you are to reach Mebrin's village! What should we do?" +msgid "" +"We must clear out these undead if you are to reach Mebrin's village! What " +"should we do?" msgstr "" #: data/campaigns/The_South_Guard/scenarios/4.Vale_of_Tears.cfg:258 -msgid "For now, I can slow them down. Where are the elves who used to live in this valley? They should come to our aid!" +msgid "" +"For now, I can slow them down. Where are the elves who used to live in this " +"valley? They should come to our aid!" msgstr "" #: data/campaigns/The_South_Guard/scenarios/4.Vale_of_Tears.cfg:263 -msgid "You said this valley would be safe, and we find it filled with skeletal foes! Cannot some of your elf friends help us in our struggle?" +msgid "" +"You said this valley would be safe, and we find it filled with skeletal " +"foes! Cannot some of your elf friends help us in our struggle?" msgstr "" #: data/campaigns/The_South_Guard/scenarios/4.Vale_of_Tears.cfg:277 @@ -687,7 +974,9 @@ msgstr "" #: data/campaigns/The_South_Guard/scenarios/4.Vale_of_Tears.cfg:366 -msgid "We stand ready, my lady, to protect you! We shall lead these men of Wesnoth into the fray!" +msgid "" +"We stand ready, my lady, to protect you! We shall lead these men of Wesnoth " +"into the fray!" msgstr "" #: data/campaigns/The_South_Guard/scenarios/4.Vale_of_Tears.cfg:379 @@ -699,7 +988,9 @@ msgstr "" #: data/campaigns/The_South_Guard/scenarios/4.Vale_of_Tears.cfg:438 -msgid "You're too late! You'll never find our stronghold, and even if you did, what can you do against the dead!" +msgid "" +"You're too late! You'll never find our stronghold, and even if you did, " +"what can you do against the dead!" msgstr "" #: data/campaigns/The_South_Guard/scenarios/4.Vale_of_Tears.cfg:443 @@ -710,7 +1001,9 @@ msgid "Mebrin! Are you there? We have come to seek your aid!" msgstr "" -#: data/campaigns/The_South_Guard/scenarios/6a.Tidings_Good_And_Ill.cfg:332 data/campaigns/The_South_Guard/scenarios/4.Vale_of_Tears.cfg:495 data/campaigns/The_South_Guard/scenarios/4.Vale_of_Tears.cfg:505 +#: data/campaigns/The_South_Guard/scenarios/6a.Tidings_Good_And_Ill.cfg:332 +#: data/campaigns/The_South_Guard/scenarios/4.Vale_of_Tears.cfg:495 +#: data/campaigns/The_South_Guard/scenarios/4.Vale_of_Tears.cfg:505 msgid "..." msgstr "" @@ -719,7 +1012,9 @@ msgstr "" #: data/campaigns/The_South_Guard/scenarios/4.Vale_of_Tears.cfg:510 -msgid "His home is empty... There are footprints leading away to the south... What can have happened here?" +msgid "" +"His home is empty... There are footprints leading away to the south... " +"What can have happened here?" msgstr "" #: data/campaigns/The_South_Guard/scenarios/4.Vale_of_Tears.cfg:515 @@ -727,7 +1022,10 @@ msgstr "" #: data/campaigns/The_South_Guard/scenarios/4.Vale_of_Tears.cfg:520 -msgid "There is no blood here, yet no Mebrin. Someone must have kidnapped him. But the undead would have slain him and made him one of them. Who then can have taken him?" +msgid "" +"There is no blood here, yet no Mebrin. Someone must have kidnapped him. " +"But the undead would have slain him and made him one of them. Who then can " +"have taken him?" msgstr "" #: data/campaigns/The_South_Guard/scenarios/4.Vale_of_Tears.cfg:525 @@ -735,11 +1033,15 @@ msgstr "" #: data/campaigns/The_South_Guard/scenarios/4.Vale_of_Tears.cfg:531 -msgid "We must follow these footprints into the woods! Whoever took our greatest sage must pay! Nothing will stop the vengeance of the elves!" +msgid "" +"We must follow these footprints into the woods! Whoever took our greatest " +"sage must pay! Nothing will stop the vengeance of the elves!" msgstr "" #: data/campaigns/The_South_Guard/scenarios/4.Vale_of_Tears.cfg:536 -msgid "Well, vengeance or no, if you will lead us into the forest, we will follow you and battle the undead!" +msgid "" +"Well, vengeance or no, if you will lead us into the forest, we will follow " +"you and battle the undead!" msgstr "" #: data/campaigns/The_South_Guard/scenarios/5.Choice_In_The_Fog.cfg:5 @@ -759,27 +1061,40 @@ msgstr "" #: data/campaigns/The_South_Guard/scenarios/5.Choice_In_The_Fog.cfg:189 -msgid "The heat in this forest is oppressive, and this fog cannot be natural. I wonder what evil lurks nearby?" +msgid "" +"The heat in this forest is oppressive, and this fog cannot be natural. I " +"wonder what evil lurks nearby?" msgstr "" #: data/campaigns/The_South_Guard/scenarios/5.Choice_In_The_Fog.cfg:194 -msgid "I fear the fog emanates from some powerful lord of the undead. We may be overmatched..." +msgid "" +"I fear the fog emanates from some powerful lord of the undead. We may be " +"overmatched..." msgstr "" #: data/campaigns/The_South_Guard/scenarios/5.Choice_In_The_Fog.cfg:199 -msgid "This is quite a change from fighting bandits in the farmland near Westin!" +msgid "" +"This is quite a change from fighting bandits in the farmland near Westin!" msgstr "" #: data/campaigns/The_South_Guard/scenarios/5.Choice_In_The_Fog.cfg:204 -msgid "I have brought many of my people along to aid us. My soldiers and shamans will now fight at your command." +msgid "" +"I have brought many of my people along to aid us. My soldiers and shamans " +"will now fight at your command." msgstr "" #: data/campaigns/The_South_Guard/scenarios/5.Choice_In_The_Fog.cfg:210 -msgid "Elvish fighters are at home in the thick forests. They have both a sword and a bow and are deadly with both. They are quick and can hold their own against just about anything." +msgid "" +"Elvish fighters are at home in the thick forests. They have both a sword " +"and a bow and are deadly with both. They are quick and can hold their own " +"against just about anything." msgstr "" #: data/campaigns/The_South_Guard/scenarios/5.Choice_In_The_Fog.cfg:215 -msgid "Elvish Shamans are no match for most enemies in single combat. They do, however, heal units next to them every turn. Use them to bolster your weakening lines and heal wounded soldiers." +msgid "" +"Elvish Shamans are no match for most enemies in single combat. They do, " +"however, heal units next to them every turn. Use them to bolster your " +"weakening lines and heal wounded soldiers." msgstr "" #: data/campaigns/The_South_Guard/scenarios/5.Choice_In_The_Fog.cfg:220 @@ -787,11 +1102,15 @@ msgstr "" #: data/campaigns/The_South_Guard/scenarios/5.Choice_In_The_Fog.cfg:225 -msgid "The great river is before us. No elf, still living, has crossed it. If the undead come from across the river, then we must search for them carefully, for I know not the way." +msgid "" +"The great river is before us. No elf, still living, has crossed it. If the " +"undead come from across the river, then we must search for them carefully, " +"for I know not the way." msgstr "" #: data/campaigns/The_South_Guard/scenarios/5.Choice_In_The_Fog.cfg:230 -msgid "I fear no forests. Let us find this river and whatever enemies lie beyond." +msgid "" +"I fear no forests. Let us find this river and whatever enemies lie beyond." msgstr "" #: data/campaigns/The_South_Guard/scenarios/5.Choice_In_The_Fog.cfg:235 @@ -803,7 +1122,9 @@ msgstr "" #: data/campaigns/The_South_Guard/scenarios/5.Choice_In_The_Fog.cfg:274 -msgid "If the elves do not venture this far south, who has built these forts? The marks on the logs were made with some sword or axe!" +msgid "" +"If the elves do not venture this far south, who has built these forts? The " +"marks on the logs were made with some sword or axe!" msgstr "" #: data/campaigns/The_South_Guard/scenarios/5.Choice_In_The_Fog.cfg:279 @@ -819,7 +1140,9 @@ msgstr "" #: data/campaigns/The_South_Guard/scenarios/5.Choice_In_The_Fog.cfg:303 -msgid "No. I fear there is still much evil present. That must have been merely a servant of a darker master." +msgid "" +"No. I fear there is still much evil present. That must have been merely a " +"servant of a darker master." msgstr "" #: data/campaigns/The_South_Guard/scenarios/5.Choice_In_The_Fog.cfg:328 @@ -827,15 +1150,21 @@ msgstr "" #: data/campaigns/The_South_Guard/scenarios/5.Choice_In_The_Fog.cfg:333 -msgid "Save your thanks! We are here to root out all the evil from these woods, and that means you!" +msgid "" +"Save your thanks! We are here to root out all the evil from these woods, " +"and that means you!" msgstr "" #: data/campaigns/The_South_Guard/scenarios/5.Choice_In_The_Fog.cfg:338 -msgid "Draw your swords and say your prayers! You cannot stand against us! You will pay for your crimes!" +msgid "" +"Draw your swords and say your prayers! You cannot stand against us! You " +"will pay for your crimes!" msgstr "" #: data/campaigns/The_South_Guard/scenarios/5.Choice_In_The_Fog.cfg:343 -msgid "But have you not seen the undead in these forests? I know you have seen them under the control of the many bandit leaders before..." +msgid "" +"But have you not seen the undead in these forests? I know you have seen " +"them under the control of the many bandit leaders before..." msgstr "" #: data/campaigns/The_South_Guard/scenarios/5.Choice_In_The_Fog.cfg:348 @@ -843,15 +1172,25 @@ msgstr "" #: data/campaigns/The_South_Guard/scenarios/5.Choice_In_The_Fog.cfg:353 -msgid "A year ago we ventured into the land of the elves in secret, and we captured a great sage. We forced him to teach us the secrets of this forest and of the undead." +msgid "" +"A year ago we ventured into the land of the elves in secret, and we captured " +"a great sage. We forced him to teach us the secrets of this forest and of " +"the undead." msgstr "" #: data/campaigns/The_South_Guard/scenarios/5.Choice_In_The_Fog.cfg:358 -msgid "You imprisoned Mebrin!? For that you must surely pay. Speak swiftly so that we may end this parlay and dispatch you quickly! We will have vengeance!" +msgid "" +"You imprisoned Mebrin!? For that you must surely pay. Speak swiftly so " +"that we may end this parlay and dispatch you quickly! We will have " +"vengeance!" msgstr "" #: data/campaigns/The_South_Guard/scenarios/5.Choice_In_The_Fog.cfg:363 -msgid "Hear me out! He taught us to summon the dead to fight for us. We were weak and foolish and soon summoned undead that we could not control. Mebrin too fell sway to the influence of the undead, and now he leads them. For a time he served us, but now he has gone mad and is attacking us as well!" +msgid "" +"Hear me out! He taught us to summon the dead to fight for us. We were weak " +"and foolish and soon summoned undead that we could not control. Mebrin too " +"fell sway to the influence of the undead, and now he leads them. For a time " +"he served us, but now he has gone mad and is attacking us as well!" msgstr "" #: data/campaigns/The_South_Guard/scenarios/5.Choice_In_The_Fog.cfg:369 @@ -863,15 +1202,21 @@ msgstr "" #: data/campaigns/The_South_Guard/scenarios/5.Choice_In_The_Fog.cfg:379 -msgid "Join us in the fight! Together we can drive off these cruel undead and restore peace to the land." +msgid "" +"Join us in the fight! Together we can drive off these cruel undead and " +"restore peace to the land." msgstr "" #: data/campaigns/The_South_Guard/scenarios/5.Choice_In_The_Fog.cfg:384 -msgid "My lord, they could be valuable allies, and the undead are a greater threat to our lands. Justice can wait until we are all safely in Westin." +msgid "" +"My lord, they could be valuable allies, and the undead are a greater threat " +"to our lands. Justice can wait until we are all safely in Westin." msgstr "" #: data/campaigns/The_South_Guard/scenarios/5.Choice_In_The_Fog.cfg:390 -msgid "But think of the destruction they wrought on your borders! You cannot ally yourselves with these evil men! Vengeance!" +msgid "" +"But think of the destruction they wrought on your borders! You cannot ally " +"yourselves with these evil men! Vengeance!" msgstr "" #: data/campaigns/The_South_Guard/scenarios/5.Choice_In_The_Fog.cfg:395 @@ -883,31 +1228,41 @@ msgstr "" #: data/campaigns/The_South_Guard/scenarios/5.Choice_In_The_Fog.cfg:422 -msgid "We will now fight alongside you, and I will place my thugs and footpads at your service." +msgid "" +"We will now fight alongside you, and I will place my thugs and footpads at " +"your service." msgstr "" #: data/campaigns/The_South_Guard/scenarios/5.Choice_In_The_Fog.cfg:428 -msgid "You are no better than these criminals! We shall see if you can find your own way out of the forest! Come my people let us return to our lands. We were foolish to ever have any dealings with these humans. Do not set foot in our land ever again Deoran, you have brought us nothing but grief." +msgid "" +"You are no better than these criminals! We shall see if you can find your " +"own way out of the forest! Come my people let us return to our lands. We " +"were foolish to ever have any dealings with these humans. Do not set foot " +"in our land ever again Deoran, you have brought us nothing but grief." msgstr "" #: data/campaigns/The_South_Guard/scenarios/5.Choice_In_The_Fog.cfg:440 -msgid "The elves have abandoned us in this accursed forest! We are surely lost!" +msgid "" +"The elves have abandoned us in this accursed forest! We are surely lost!" msgstr "" #: data/campaigns/The_South_Guard/scenarios/5.Choice_In_The_Fog.cfg:445 msgid "Do not fear, I can lead you out when the time is right." msgstr "" -#: data/campaigns/The_South_Guard/scenarios/5.Choice_In_The_Fog.cfg:497 data/campaigns/The_South_Guard/scenarios/5.Choice_In_The_Fog.cfg:543 +#: data/campaigns/The_South_Guard/scenarios/5.Choice_In_The_Fog.cfg:497 +#: data/campaigns/The_South_Guard/scenarios/5.Choice_In_The_Fog.cfg:543 msgid "Find the source of the undead and destroy it." msgstr "" -#: data/campaigns/The_South_Guard/scenarios/6b.The_Long_March.cfg:187 data/campaigns/The_South_Guard/scenarios/5.Choice_In_The_Fog.cfg:509 +#: data/campaigns/The_South_Guard/scenarios/6b.The_Long_March.cfg:187 +#: data/campaigns/The_South_Guard/scenarios/5.Choice_In_The_Fog.cfg:509 msgid "Death of Urza Afalas" msgstr "" #: data/campaigns/The_South_Guard/scenarios/5.Choice_In_The_Fog.cfg:522 -msgid "Your crimes are too great. You will fall with the rest of the foul undead!" +msgid "" +"Your crimes are too great. You will fall with the rest of the foul undead!" msgstr "" #: data/campaigns/The_South_Guard/scenarios/5.Choice_In_The_Fog.cfg:526 @@ -922,12 +1277,14 @@ msgid "Defeat the last of the bandit leaders." msgstr "" -#: data/campaigns/The_South_Guard/scenarios/6b.The_Long_March.cfg:206 data/campaigns/The_South_Guard/scenarios/5.Choice_In_The_Fog.cfg:589 +#: data/campaigns/The_South_Guard/scenarios/6b.The_Long_March.cfg:206 +#: data/campaigns/The_South_Guard/scenarios/5.Choice_In_The_Fog.cfg:589 msgid "Now I pay for my crimes. But how many others will also suffer for them?" msgstr "" #: data/campaigns/The_South_Guard/scenarios/5.Choice_In_The_Fog.cfg:598 -msgid "Fools! That lich will be the death of us all! You have sealed our doom!" +msgid "" +"Fools! That lich will be the death of us all! You have sealed our doom!" msgstr "" #: data/campaigns/The_South_Guard/scenarios/5.Choice_In_The_Fog.cfg:618 @@ -939,19 +1296,27 @@ msgstr "" #: data/campaigns/The_South_Guard/scenarios/5.Choice_In_The_Fog.cfg:652 -msgid "Well! That was easier than I thought it'd be. Looks like the undead aren't so tough after all!" +msgid "" +"Well! That was easier than I thought it'd be. Looks like the undead aren't " +"so tough after all!" msgstr "" #: data/campaigns/The_South_Guard/scenarios/5.Choice_In_The_Fog.cfg:657 -msgid "Indeed. The dark king has fallen. Now that the elves have abandoned us, our lives depend on Urza Afalas. Will you lead us from this accursed forest?" +msgid "" +"Indeed. The dark king has fallen. Now that the elves have abandoned us, " +"our lives depend on Urza Afalas. Will you lead us from this accursed forest?" msgstr "" #: data/campaigns/The_South_Guard/scenarios/5.Choice_In_The_Fog.cfg:661 -msgid "What choice do I have? My life is in as much danger as yours. I will lead you and your men back to the lands of Wesnoth if you will grant me pardon." +msgid "" +"What choice do I have? My life is in as much danger as yours. I will lead " +"you and your men back to the lands of Wesnoth if you will grant me pardon." msgstr "" #: data/campaigns/The_South_Guard/scenarios/5.Choice_In_The_Fog.cfg:665 -msgid "I cannot promise clemency, as that decision must be made by the council at Westin, but I will plead your case." +msgid "" +"I cannot promise clemency, as that decision must be made by the council at " +"Westin, but I will plead your case." msgstr "" #: data/campaigns/The_South_Guard/scenarios/5.Choice_In_The_Fog.cfg:669 @@ -967,11 +1332,18 @@ msgstr "" #: data/campaigns/The_South_Guard/scenarios/5.Choice_In_The_Fog.cfg:689 -msgid "We should make haste to return to Wesnoth before the harvest. Fall has already been upon us for some time." +msgid "" +"We should make haste to return to Wesnoth before the harvest. Fall has " +"already been upon us for some time." msgstr "" #: data/campaigns/The_South_Guard/scenarios/5.Choice_In_The_Fog.cfg:693 -msgid "Do not be so hasty - Great mages are not cheap tricksters to be defeated so easily. I fear that there are tunnels and catacombs buried beneath his fortress and that we have merely defeated a spectre. If we wish to cleanse the land of his evil, we must enter the darkness and root him out from within." +msgid "" +"Do not be so hasty - Great mages are not cheap tricksters to be defeated so " +"easily. I fear that there are tunnels and catacombs buried beneath his " +"fortress and that we have merely defeated a spectre. If we wish to cleanse " +"the land of his evil, we must enter the darkness and root him out from " +"within." msgstr "" #: data/campaigns/The_South_Guard/scenarios/5.Choice_In_The_Fog.cfg:698 @@ -979,11 +1351,15 @@ msgstr "" #: data/campaigns/The_South_Guard/scenarios/5.Choice_In_The_Fog.cfg:702 -msgid "Someone must take news back to Wesnoth of this new evil that lurks near our borders. Who knows how many more of these undead are hiding in the forest." +msgid "" +"Someone must take news back to Wesnoth of this new evil that lurks near our " +"borders. Who knows how many more of these undead are hiding in the forest." msgstr "" #: data/campaigns/The_South_Guard/scenarios/5.Choice_In_The_Fog.cfg:706 -msgid "Go, Sir Gerrick, and take with you an escort of elves, if Ethiliel will permit it." +msgid "" +"Go, Sir Gerrick, and take with you an escort of elves, if Ethiliel will " +"permit it." msgstr "" #: data/campaigns/The_South_Guard/scenarios/5.Choice_In_The_Fog.cfg:710 @@ -991,18 +1367,24 @@ msgstr "" #: data/campaigns/The_South_Guard/scenarios/5.Choice_In_The_Fog.cfg:714 -msgid "Fare well Deoran! I will be there to greet you when you return to Kerlath." +msgid "" +"Fare well Deoran! I will be there to greet you when you return to Kerlath." msgstr "" #: data/campaigns/The_South_Guard/scenarios/6a.Tidings_Good_And_Ill.cfg:5 msgid "Tidings, Good and Ill" msgstr "" -#: data/campaigns/The_South_Guard/scenarios/6a.Tidings_Good_And_Ill.cfg:38 data/campaigns/The_South_Guard/scenarios/8a.Vengeance.cfg:69 +#: data/campaigns/The_South_Guard/scenarios/6a.Tidings_Good_And_Ill.cfg:38 +#: data/campaigns/The_South_Guard/scenarios/8a.Vengeance.cfg:69 msgid "Ithelden" msgstr "" -#: data/campaigns/The_South_Guard/scenarios/6a.Tidings_Good_And_Ill.cfg:67 data/campaigns/The_South_Guard/scenarios/6a.Tidings_Good_And_Ill.cfg:68 data/campaigns/The_South_Guard/scenarios/6a.Tidings_Good_And_Ill.cfg:69 data/campaigns/The_South_Guard/scenarios/6a.Tidings_Good_And_Ill.cfg:84 data/campaigns/The_South_Guard/scenarios/6a.Tidings_Good_And_Ill.cfg:91 +#: data/campaigns/The_South_Guard/scenarios/6a.Tidings_Good_And_Ill.cfg:67 +#: data/campaigns/The_South_Guard/scenarios/6a.Tidings_Good_And_Ill.cfg:68 +#: data/campaigns/The_South_Guard/scenarios/6a.Tidings_Good_And_Ill.cfg:69 +#: data/campaigns/The_South_Guard/scenarios/6a.Tidings_Good_And_Ill.cfg:84 +#: data/campaigns/The_South_Guard/scenarios/6a.Tidings_Good_And_Ill.cfg:91 msgid "S'ssth" msgstr "" @@ -1014,15 +1396,22 @@ msgid "Wild Ogre" msgstr "" -#: data/campaigns/The_South_Guard/scenarios/6a.Tidings_Good_And_Ill.cfg:74 data/campaigns/The_South_Guard/scenarios/6a.Tidings_Good_And_Ill.cfg:75 data/campaigns/The_South_Guard/scenarios/6a.Tidings_Good_And_Ill.cfg:87 data/campaigns/The_South_Guard/scenarios/6a.Tidings_Good_And_Ill.cfg:95 +#: data/campaigns/The_South_Guard/scenarios/6a.Tidings_Good_And_Ill.cfg:74 +#: data/campaigns/The_South_Guard/scenarios/6a.Tidings_Good_And_Ill.cfg:75 +#: data/campaigns/The_South_Guard/scenarios/6a.Tidings_Good_And_Ill.cfg:87 +#: data/campaigns/The_South_Guard/scenarios/6a.Tidings_Good_And_Ill.cfg:95 msgid "Naga" msgstr "" -#: data/campaigns/The_South_Guard/scenarios/6a.Tidings_Good_And_Ill.cfg:79 data/campaigns/The_South_Guard/scenarios/6a.Tidings_Good_And_Ill.cfg:85 data/campaigns/The_South_Guard/scenarios/6a.Tidings_Good_And_Ill.cfg:92 +#: data/campaigns/The_South_Guard/scenarios/6a.Tidings_Good_And_Ill.cfg:79 +#: data/campaigns/The_South_Guard/scenarios/6a.Tidings_Good_And_Ill.cfg:85 +#: data/campaigns/The_South_Guard/scenarios/6a.Tidings_Good_And_Ill.cfg:92 msgid "Abdur" msgstr "" -#: data/campaigns/The_South_Guard/scenarios/6a.Tidings_Good_And_Ill.cfg:80 data/campaigns/The_South_Guard/scenarios/6a.Tidings_Good_And_Ill.cfg:86 data/campaigns/The_South_Guard/scenarios/6a.Tidings_Good_And_Ill.cfg:94 +#: data/campaigns/The_South_Guard/scenarios/6a.Tidings_Good_And_Ill.cfg:80 +#: data/campaigns/The_South_Guard/scenarios/6a.Tidings_Good_And_Ill.cfg:86 +#: data/campaigns/The_South_Guard/scenarios/6a.Tidings_Good_And_Ill.cfg:94 msgid "Naga Queen" msgstr "" @@ -1031,23 +1420,33 @@ msgstr "" #: data/campaigns/The_South_Guard/scenarios/6a.Tidings_Good_And_Ill.cfg:189 -msgid "Sir Gerrick, you must make it back to Kerlath and warn your people of the danger from the south. We will lead you through the forest and clear any foes from your path." +msgid "" +"Sir Gerrick, you must make it back to Kerlath and warn your people of the " +"danger from the south. We will lead you through the forest and clear any " +"foes from your path." msgstr "" #: data/campaigns/The_South_Guard/scenarios/6a.Tidings_Good_And_Ill.cfg:193 -msgid "With the bandits and undead vanquished behind us, what foes can there be ahead? Let us hope this is a speedy journey, for the spectre of winter looms." +msgid "" +"With the bandits and undead vanquished behind us, what foes can there be " +"ahead? Let us hope this is a speedy journey, for the spectre of winter " +"looms." msgstr "" -#: data/campaigns/The_South_Guard/scenarios/6a.Tidings_Good_And_Ill.cfg:204 data/campaigns/The_South_Guard/scenarios/6a.Tidings_Good_And_Ill.cfg:276 +#: data/campaigns/The_South_Guard/scenarios/6a.Tidings_Good_And_Ill.cfg:204 +#: data/campaigns/The_South_Guard/scenarios/6a.Tidings_Good_And_Ill.cfg:276 msgid "Move Sir Gerrick to the north end of the woods" msgstr "" -#: data/campaigns/The_South_Guard/scenarios/6a.Tidings_Good_And_Ill.cfg:212 data/campaigns/The_South_Guard/scenarios/6a.Tidings_Good_And_Ill.cfg:288 +#: data/campaigns/The_South_Guard/scenarios/6a.Tidings_Good_And_Ill.cfg:212 +#: data/campaigns/The_South_Guard/scenarios/6a.Tidings_Good_And_Ill.cfg:288 msgid "Death of Ithelden" msgstr "" #: data/campaigns/The_South_Guard/scenarios/6a.Tidings_Good_And_Ill.cfg:238 -msgid "Hss... Here are the humans who have made a pact with the cursed mermen! Hss..." +msgid "" +"Hss... Here are the humans who have made a pact with the cursed mermen! " +"Hss..." msgstr "" #: data/campaigns/The_South_Guard/scenarios/6a.Tidings_Good_And_Ill.cfg:242 @@ -1059,7 +1458,9 @@ msgstr "" #: data/campaigns/The_South_Guard/scenarios/6a.Tidings_Good_And_Ill.cfg:250 -msgid "We must clear this road for Deoran and Ethiliel! We must destroy the naga lair!" +msgid "" +"We must clear this road for Deoran and Ethiliel! We must destroy the naga " +"lair!" msgstr "" #: data/campaigns/The_South_Guard/scenarios/6a.Tidings_Good_And_Ill.cfg:256 @@ -1071,11 +1472,16 @@ msgstr "" #: data/campaigns/The_South_Guard/scenarios/6a.Tidings_Good_And_Ill.cfg:264 -msgid "Hss... And humans! Humans drained our swamps and made them fields for farms, and now they have found my winter nest. The Land-Walkers must die! Hss..." +msgid "" +"Hss... And humans! Humans drained our swamps and made them fields for " +"farms, and now they have found my winter nest. The Land-Walkers must die! " +"Hss..." msgstr "" #: data/campaigns/The_South_Guard/scenarios/6a.Tidings_Good_And_Ill.cfg:268 -msgid "She won't listen. If we leave these nagas here, they will ambush Deoran and Ethiliel! We must destroy them!" +msgid "" +"She won't listen. If we leave these nagas here, they will ambush Deoran and " +"Ethiliel! We must destroy them!" msgstr "" #: data/campaigns/The_South_Guard/scenarios/6a.Tidings_Good_And_Ill.cfg:280 @@ -1107,11 +1513,15 @@ msgstr "" #: data/campaigns/The_South_Guard/scenarios/6a.Tidings_Good_And_Ill.cfg:360 -msgid "Travelers in this desolate land! I seek that dark Sage who is rumored to dwell in these lands. Surely you have come from him?" +msgid "" +"Travelers in this desolate land! I seek that dark Sage who is rumored to " +"dwell in these lands. Surely you have come from him?" msgstr "" #: data/campaigns/The_South_Guard/scenarios/6a.Tidings_Good_And_Ill.cfg:364 -msgid "Indeed! I just left my comrades, who were preparing to kill the vile Necromancer." +msgid "" +"Indeed! I just left my comrades, who were preparing to kill the vile " +"Necromancer." msgstr "" #: data/campaigns/The_South_Guard/scenarios/6a.Tidings_Good_And_Ill.cfg:368 @@ -1119,15 +1529,21 @@ msgstr "" #: data/campaigns/The_South_Guard/scenarios/6a.Tidings_Good_And_Ill.cfg:381 -msgid "I will hasten back to Kerlath now and seek the advice of the Council of Westin..." +msgid "" +"I will hasten back to Kerlath now and seek the advice of the Council of " +"Westin..." msgstr "" #: data/campaigns/The_South_Guard/scenarios/6a.Tidings_Good_And_Ill.cfg:385 -msgid "We too will return to our councils. We have much to tell them... Much indeed." +msgid "" +"We too will return to our councils. We have much to tell them... Much " +"indeed." msgstr "" #: data/campaigns/The_South_Guard/scenarios/6a.Tidings_Good_And_Ill.cfg:389 -msgid "While the council debated the best course of action, Deoran and Ethiliel prepared to enter the caves under Mebrin's fortress..." +msgid "" +"While the council debated the best course of action, Deoran and Ethiliel " +"prepared to enter the caves under Mebrin's fortress..." msgstr "" #: data/campaigns/The_South_Guard/scenarios/6b.The_Long_March.cfg:5 @@ -1139,7 +1555,9 @@ msgstr "" #: data/campaigns/The_South_Guard/scenarios/6b.The_Long_March.cfg:139 -msgid "Deoran and Urza Afalas led their men quickly from the ruins of Mal M'brin's fortress..." +msgid "" +"Deoran and Urza Afalas led their men quickly from the ruins of Mal M'brin's " +"fortress..." msgstr "" #: data/campaigns/The_South_Guard/scenarios/6b.The_Long_March.cfg:144 @@ -1147,7 +1565,9 @@ msgstr "" #: data/campaigns/The_South_Guard/scenarios/6b.The_Long_March.cfg:148 -msgid "You have to follow me! There are many false paths in these woods. Some are dead ends, others are even worse!" +msgid "" +"You have to follow me! There are many false paths in these woods. Some are " +"dead ends, others are even worse!" msgstr "" #: data/campaigns/The_South_Guard/scenarios/6b.The_Long_March.cfg:152 @@ -1155,15 +1575,21 @@ msgstr "" #: data/campaigns/The_South_Guard/scenarios/6b.The_Long_March.cfg:156 -msgid "Do we have any choice? Our food is running out, and it will be winter soon..." +msgid "" +"Do we have any choice? Our food is running out, and it will be winter " +"soon..." msgstr "" #: data/campaigns/The_South_Guard/scenarios/6b.The_Long_March.cfg:162 -msgid "This way! The only ford is a bit west of here, and the path to the north will lead you into trouble!" +msgid "" +"This way! The only ford is a bit west of here, and the path to the north " +"will lead you into trouble!" msgstr "" #: data/campaigns/The_South_Guard/scenarios/6b.The_Long_March.cfg:168 -msgid "I think we should head north. The road leads north, and the ford is north. Why does he want us to head west?" +msgid "" +"I think we should head north. The road leads north, and the ford is north. " +"Why does he want us to head west?" msgstr "" #: data/campaigns/The_South_Guard/scenarios/6b.The_Long_March.cfg:175 @@ -1171,11 +1597,15 @@ msgstr "" #: data/campaigns/The_South_Guard/scenarios/6b.The_Long_March.cfg:225 -msgid "We have to go even further west. There are elves living to the north, and I don't think they'll receive us too kindly!" +msgid "" +"We have to go even further west. There are elves living to the north, and I " +"don't think they'll receive us too kindly!" msgstr "" #: data/campaigns/The_South_Guard/scenarios/6b.The_Long_March.cfg:229 -msgid "Maybe the elves will have food we can buy - we should head north to meet them!" +msgid "" +"Maybe the elves will have food we can buy - we should head north to meet " +"them!" msgstr "" #: data/campaigns/The_South_Guard/scenarios/6b.The_Long_March.cfg:249 @@ -1183,7 +1613,9 @@ msgstr "" #: data/campaigns/The_South_Guard/scenarios/6b.The_Long_March.cfg:259 -msgid "If there are elves to the north we must head north! We can't follow this bandit to who knows where... The elves have been our friends!" +msgid "" +"If there are elves to the north we must head north! We can't follow this " +"bandit to who knows where... The elves have been our friends!" msgstr "" #: data/campaigns/The_South_Guard/scenarios/6b.The_Long_March.cfg:276 @@ -1215,7 +1647,9 @@ msgstr "" #: data/campaigns/The_South_Guard/scenarios/6b.The_Long_March.cfg:380 -msgid "From here you can see the banks of the river! Across it we will find the sun again, and an end to these cursed trees!" +msgid "" +"From here you can see the banks of the river! Across it we will find the " +"sun again, and an end to these cursed trees!" msgstr "" #: data/campaigns/The_South_Guard/scenarios/6b.The_Long_March.cfg:409 @@ -1262,7 +1696,8 @@ msgid "Into The Depths" msgstr "" -#: data/campaigns/The_South_Guard/scenarios/7b.Pebbles_In_The_Flood.cfg:59 data/campaigns/The_South_Guard/scenarios/7a.Into_The_Depths.cfg:64 +#: data/campaigns/The_South_Guard/scenarios/7b.Pebbles_In_The_Flood.cfg:59 +#: data/campaigns/The_South_Guard/scenarios/7a.Into_The_Depths.cfg:64 msgid "Mal M'Brin" msgstr "" @@ -1271,7 +1706,9 @@ msgstr "" #: data/campaigns/The_South_Guard/scenarios/7a.Into_The_Depths.cfg:143 -msgid "My mount will not help me in these rocky paths - I will leave him here at the entrance and proceed on foot." +msgid "" +"My mount will not help me in these rocky paths - I will leave him here at " +"the entrance and proceed on foot." msgstr "" #: data/campaigns/The_South_Guard/scenarios/7a.Into_The_Depths.cfg:147 @@ -1279,7 +1716,9 @@ msgstr "" #: data/campaigns/The_South_Guard/scenarios/7a.Into_The_Depths.cfg:153 -msgid "Cavalrymen and Dragoons will be less useful in the caves than soldiers who fight on foot." +msgid "" +"Cavalrymen and Dragoons will be less useful in the caves than soldiers who " +"fight on foot." msgstr "" #: data/campaigns/The_South_Guard/scenarios/7a.Into_The_Depths.cfg:157 @@ -1287,7 +1726,9 @@ msgstr "" #: data/campaigns/The_South_Guard/scenarios/7a.Into_The_Depths.cfg:216 -msgid "Proceed slowly, who knows what evils inhabited these parts before Mebrin was turned! We cannot be too careful." +msgid "" +"Proceed slowly, who knows what evils inhabited these parts before Mebrin was " +"turned! We cannot be too careful." msgstr "" #: data/campaigns/The_South_Guard/scenarios/7a.Into_The_Depths.cfg:222 @@ -1295,7 +1736,9 @@ msgstr "" #: data/campaigns/The_South_Guard/scenarios/7a.Into_The_Depths.cfg:253 -msgid "It seems that the old dwarven road has fallen into disrepair! The stream cuts the path." +msgid "" +"It seems that the old dwarven road has fallen into disrepair! The stream " +"cuts the path." msgstr "" #: data/campaigns/The_South_Guard/scenarios/7a.Into_The_Depths.cfg:257 @@ -1311,7 +1754,9 @@ msgstr "" #: data/campaigns/The_South_Guard/scenarios/7a.Into_The_Depths.cfg:296 -msgid "We have nothing suitable to make a bridge - you will have to explore that side of the stream and see where the road leads." +msgid "" +"We have nothing suitable to make a bridge - you will have to explore that " +"side of the stream and see where the road leads." msgstr "" #: data/campaigns/The_South_Guard/scenarios/7a.Into_The_Depths.cfg:301 @@ -1319,7 +1764,8 @@ msgstr "" #: data/campaigns/The_South_Guard/scenarios/7a.Into_The_Depths.cfg:315 -msgid "Look! Rocks have fallen and collapsed the old dwarven road. I'm stuck!" +msgid "" +"Look! Rocks have fallen and collapsed the old dwarven road. I'm stuck!" msgstr "" #: data/campaigns/The_South_Guard/scenarios/7a.Into_The_Depths.cfg:319 @@ -1327,7 +1773,9 @@ msgstr "" #: data/campaigns/The_South_Guard/scenarios/7a.Into_The_Depths.cfg:331 -msgid "Ha! Humans and Elves! What are you doing in our caves, and why shouldn't we grind your bones and gnaw on your flesh?" +msgid "" +"Ha! Humans and Elves! What are you doing in our caves, and why shouldn't " +"we grind your bones and gnaw on your flesh?" msgstr "" #: data/campaigns/The_South_Guard/scenarios/7a.Into_The_Depths.cfg:336 @@ -1355,15 +1803,21 @@ msgstr "" #: data/campaigns/The_South_Guard/scenarios/7a.Into_The_Depths.cfg:371 -msgid "Gold is good. We can trade gold for weapons and fire. We will not kill you now." +msgid "" +"Gold is good. We can trade gold for weapons and fire. We will not kill you " +"now." msgstr "" #: data/campaigns/The_South_Guard/scenarios/7a.Into_The_Depths.cfg:375 -msgid "Can you offer us any aid against the undead? We are not well suited to fighting in the caves." +msgid "" +"Can you offer us any aid against the undead? We are not well suited to " +"fighting in the caves." msgstr "" #: data/campaigns/The_South_Guard/scenarios/7a.Into_The_Depths.cfg:379 -msgid "Gah! We already planned to kill the undead ourselves... First we kill dwarves though! Now we have dwarvish thunder fire." +msgid "" +"Gah! We already planned to kill the undead ourselves... First we kill " +"dwarves though! Now we have dwarvish thunder fire." msgstr "" #: data/campaigns/The_South_Guard/scenarios/7a.Into_The_Depths.cfg:383 @@ -1379,7 +1833,9 @@ msgstr "" #: data/campaigns/The_South_Guard/scenarios/7a.Into_The_Depths.cfg:405 -msgid "Then you will not treat with us and aid us in our quest to destroy the undead menace?" +msgid "" +"Then you will not treat with us and aid us in our quest to destroy the " +"undead menace?" msgstr "" #: data/campaigns/The_South_Guard/scenarios/7a.Into_The_Depths.cfg:409 @@ -1395,19 +1851,29 @@ msgstr "" #: data/campaigns/The_South_Guard/scenarios/7a.Into_The_Depths.cfg:477 -msgid "Petty mortals, bow down and cower in fear before me, and I may make your passing swift. For I was once one such as you, full of doubt and weakness, but now I have passed over and become more than you could possibly imagine." +msgid "" +"Petty mortals, bow down and cower in fear before me, and I may make your " +"passing swift. For I was once one such as you, full of doubt and weakness, " +"but now I have passed over and become more than you could possibly imagine." msgstr "" #: data/campaigns/The_South_Guard/scenarios/7a.Into_The_Depths.cfg:482 -msgid "For all your vaunted powers you are a mockery to all that you once believed in. I will destroy you and your works if it's the last thing I do!" +msgid "" +"For all your vaunted powers you are a mockery to all that you once believed " +"in. I will destroy you and your works if it's the last thing I do!" msgstr "" #: data/campaigns/The_South_Guard/scenarios/7a.Into_The_Depths.cfg:486 -msgid "Foolish boy! you do not understand. Come closer and I will show you my power. I will end your brief, miserable life. Thereafter, it may amuse me to cause your bones to serve me." +msgid "" +"Foolish boy! you do not understand. Come closer and I will show you my " +"power. I will end your brief, miserable life. Thereafter, it may amuse me " +"to cause your bones to serve me." msgstr "" #: data/campaigns/The_South_Guard/scenarios/7a.Into_The_Depths.cfg:501 -msgid "Nooo! This cannot be. The elves I once led have destroyed me. After all I have sacrificed, I still die...." +msgid "" +"Nooo! This cannot be. The elves I once led have destroyed me. After all I " +"have sacrificed, I still die...." msgstr "" #: data/campaigns/The_South_Guard/scenarios/7a.Into_The_Depths.cfg:524 @@ -1423,7 +1889,8 @@ msgstr "" #: data/campaigns/The_South_Guard/scenarios/7a.Into_The_Depths.cfg:576 -msgid "You don't have the gold to pay us! Now we will grind your bones into dust!" +msgid "" +"You don't have the gold to pay us! Now we will grind your bones into dust!" msgstr "" #: data/campaigns/The_South_Guard/scenarios/7b.Pebbles_In_The_Flood.cfg:5 @@ -1482,36 +1949,52 @@ msgid "Eera" msgstr "" -#: data/campaigns/The_South_Guard/scenarios/7b.Pebbles_In_The_Flood.cfg:152 data/campaigns/The_South_Guard/scenarios/7b.Pebbles_In_The_Flood.cfg:153 +#: data/campaigns/The_South_Guard/scenarios/7b.Pebbles_In_The_Flood.cfg:152 +#: data/campaigns/The_South_Guard/scenarios/7b.Pebbles_In_The_Flood.cfg:153 msgid "Death Guard" msgstr "" #: data/campaigns/The_South_Guard/scenarios/7b.Pebbles_In_The_Flood.cfg:169 -msgid "We have escaped the great forest, but look! The undead are chasing us - we must not have rooted them all out of the wood." +msgid "" +"We have escaped the great forest, but look! The undead are chasing us - we " +"must not have rooted them all out of the wood." msgstr "" #: data/campaigns/The_South_Guard/scenarios/7b.Pebbles_In_The_Flood.cfg:173 -msgid "My lord, you must hasten back to Westin to prepare a defense against them. I will command the defense of the border forts." +msgid "" +"My lord, you must hasten back to Westin to prepare a defense against them. " +"I will command the defense of the border forts." msgstr "" #: data/campaigns/The_South_Guard/scenarios/7b.Pebbles_In_The_Flood.cfg:177 -msgid "I too will make my stand here - I owe you my life and must atone for my crimes. Together we will hold off the foul undead as long as we can." +msgid "" +"I too will make my stand here - I owe you my life and must atone for my " +"crimes. Together we will hold off the foul undead as long as we can." msgstr "" #: data/campaigns/The_South_Guard/scenarios/7b.Pebbles_In_The_Flood.cfg:181 -msgid "I will ride to Westin and summon the council. We shall return as soon as we can in force and relieve you." +msgid "" +"I will ride to Westin and summon the council. We shall return as soon as we " +"can in force and relieve you." msgstr "" #: data/campaigns/The_South_Guard/scenarios/7b.Pebbles_In_The_Flood.cfg:185 -msgid "Make no promises you know you cannot keep. Organize the defense of Westin, and if you survive, remember those who fell here." +msgid "" +"Make no promises you know you cannot keep. Organize the defense of Westin, " +"and if you survive, remember those who fell here." msgstr "" #: data/campaigns/The_South_Guard/scenarios/7b.Pebbles_In_The_Flood.cfg:245 -msgid "Your name will be sounded in the roll of heroes, and you will be avenged. Thank you, my friend." +msgid "" +"Your name will be sounded in the roll of heroes, and you will be avenged. " +"Thank you, my friend." msgstr "" #: data/campaigns/The_South_Guard/scenarios/7b.Pebbles_In_The_Flood.cfg:258 -msgid "We are yours to command, Sir Gerrick. Our men are not the great warriors that you and Deoran are, but we will hold our lines staunchly, until the bitter end." +msgid "" +"We are yours to command, Sir Gerrick. Our men are not the great warriors " +"that you and Deoran are, but we will hold our lines staunchly, until the " +"bitter end." msgstr "" #: data/campaigns/The_South_Guard/scenarios/7b.Pebbles_In_The_Flood.cfg:264 @@ -1519,7 +2002,10 @@ msgstr "" #: data/campaigns/The_South_Guard/scenarios/7b.Pebbles_In_The_Flood.cfg:271 -msgid "There is no way to win this scenario, and no way to lose. Hold off the undead hordes as long as you can. Keep Sir Gerrick alive as long as you can. Every turn that passes strengthens the defenses of Westin." +msgid "" +"There is no way to win this scenario, and no way to lose. Hold off the " +"undead hordes as long as you can. Keep Sir Gerrick alive as long as you " +"can. Every turn that passes strengthens the defenses of Westin." msgstr "" #: data/campaigns/The_South_Guard/scenarios/7b.Pebbles_In_The_Flood.cfg:302 @@ -1527,38 +2013,56 @@ msgstr "" #: data/campaigns/The_South_Guard/scenarios/7b.Pebbles_In_The_Flood.cfg:314 -msgid "I only hope we have bought Deoran enough time to secure Westin for the onslaught!" +msgid "" +"I only hope we have bought Deoran enough time to secure Westin for the " +"onslaught!" msgstr "" #: data/campaigns/The_South_Guard/scenarios/7b.Pebbles_In_The_Flood.cfg:318 -msgid "We will crush Westin as we have crushed you! No one shall stand between us and our home." +msgid "" +"We will crush Westin as we have crushed you! No one shall stand between us " +"and our home." msgstr "" #: data/campaigns/The_South_Guard/scenarios/8a.Vengeance.cfg:5 msgid "Vengeance" msgstr "" -#: data/campaigns/The_South_Guard/scenarios/8a.Vengeance.cfg:54 data/campaigns/The_South_Guard/scenarios/8a.Vengeance.cfg:55 data/campaigns/The_South_Guard/scenarios/8a.Vengeance.cfg:56 data/campaigns/The_South_Guard/scenarios/8a.Vengeance.cfg:57 data/campaigns/The_South_Guard/scenarios/8a.Vengeance.cfg:58 data/campaigns/The_South_Guard/scenarios/8a.Vengeance.cfg:59 +#: data/campaigns/The_South_Guard/scenarios/8a.Vengeance.cfg:54 +#: data/campaigns/The_South_Guard/scenarios/8a.Vengeance.cfg:55 +#: data/campaigns/The_South_Guard/scenarios/8a.Vengeance.cfg:56 +#: data/campaigns/The_South_Guard/scenarios/8a.Vengeance.cfg:57 +#: data/campaigns/The_South_Guard/scenarios/8a.Vengeance.cfg:58 +#: data/campaigns/The_South_Guard/scenarios/8a.Vengeance.cfg:59 msgid "Westin Guard" msgstr "" #: data/campaigns/The_South_Guard/scenarios/8a.Vengeance.cfg:159 -msgid "Commander! I took your message to the council, and your deeds have pleased them. Are the undead finally gone from our lands?" +msgid "" +"Commander! I took your message to the council, and your deeds have pleased " +"them. Are the undead finally gone from our lands?" msgstr "" #: data/campaigns/The_South_Guard/scenarios/8a.Vengeance.cfg:163 -msgid "The undead are gone! Perhaps now there will be peace for a time in Westin. You have our thanks Lady Ethiliel." +msgid "" +"The undead are gone! Perhaps now there will be peace for a time in Westin. " +"You have our thanks Lady Ethiliel." msgstr "" #: data/campaigns/The_South_Guard/scenarios/8a.Vengeance.cfg:167 -msgid "Though the undead are vanquished, they have brought us much sorrow. Deoran, your people have restored their honor. Let us part in peace." +msgid "" +"Though the undead are vanquished, they have brought us much sorrow. Deoran, " +"your people have restored their honor. Let us part in peace." msgstr "" #: data/campaigns/The_South_Guard/scenarios/8a.Vengeance.cfg:171 -msgid "Indeed. Neither the bandits nor the undead will trouble us for some time. We will tend our wounds and you yours." +msgid "" +"Indeed. Neither the bandits nor the undead will trouble us for some time. " +"We will tend our wounds and you yours." msgstr "" -#: data/campaigns/The_South_Guard/scenarios/8a.Vengeance.cfg:175 data/campaigns/The_South_Guard/scenarios/8a.Vengeance.cfg:184 +#: data/campaigns/The_South_Guard/scenarios/8a.Vengeance.cfg:175 +#: data/campaigns/The_South_Guard/scenarios/8a.Vengeance.cfg:184 msgid "Help!" msgstr "" @@ -1575,7 +2079,9 @@ msgstr "" #: data/campaigns/The_South_Guard/scenarios/8a.Vengeance.cfg:209 -msgid "What did you do?! Your people kidnapped and murdered our greatest leader! And now you will pay!" +msgid "" +"What did you do?! Your people kidnapped and murdered our greatest leader! " +"And now you will pay!" msgstr "" #: data/campaigns/The_South_Guard/scenarios/8a.Vengeance.cfg:230 @@ -1583,14 +2089,26 @@ msgstr "" #: data/campaigns/The_South_Guard/scenarios/8a.Vengeance.cfg:234 -msgid "Stop Ithelden! I have traveled with these humans, and they are not the ones who harmed Mebrin. They are our allies!" +msgid "" +"Stop Ithelden! I have traveled with these humans, and they are not the ones " +"who harmed Mebrin. They are our allies!" msgstr "" #: data/campaigns/The_South_Guard/scenarios/8a.Vengeance.cfg:238 -msgid "You too Ethiliel? All these menfolk are the same! They fell trees to till the earth; now they have felled our leader! We cannot brook such deeds! You will die with them!" +msgid "" +"You too Ethiliel? All these menfolk are the same! They fell trees to till " +"the earth; now they have felled our leader! We cannot brook such deeds! " +"You will die with them!" msgstr "" -#: data/campaigns/The_South_Guard/scenarios/8a.Vengeance.cfg:244 data/campaigns/The_South_Guard/scenarios/8a.Vengeance.cfg:245 data/campaigns/The_South_Guard/scenarios/8a.Vengeance.cfg:246 data/campaigns/The_South_Guard/scenarios/8a.Vengeance.cfg:247 data/campaigns/The_South_Guard/scenarios/8a.Vengeance.cfg:248 data/campaigns/The_South_Guard/scenarios/8a.Vengeance.cfg:249 data/campaigns/The_South_Guard/scenarios/8a.Vengeance.cfg:250 data/campaigns/The_South_Guard/scenarios/8a.Vengeance.cfg:299 +#: data/campaigns/The_South_Guard/scenarios/8a.Vengeance.cfg:244 +#: data/campaigns/The_South_Guard/scenarios/8a.Vengeance.cfg:245 +#: data/campaigns/The_South_Guard/scenarios/8a.Vengeance.cfg:246 +#: data/campaigns/The_South_Guard/scenarios/8a.Vengeance.cfg:247 +#: data/campaigns/The_South_Guard/scenarios/8a.Vengeance.cfg:248 +#: data/campaigns/The_South_Guard/scenarios/8a.Vengeance.cfg:249 +#: data/campaigns/The_South_Guard/scenarios/8a.Vengeance.cfg:250 +#: data/campaigns/The_South_Guard/scenarios/8a.Vengeance.cfg:299 msgid "Disciple of Mebrin" msgstr "" @@ -1603,11 +2121,15 @@ msgstr "" #: data/campaigns/The_South_Guard/scenarios/8a.Vengeance.cfg:323 -msgid "We won't be able to hold them off for long. I should go reason with them! They won't dare attack me." +msgid "" +"We won't be able to hold them off for long. I should go reason with them! " +"They won't dare attack me." msgstr "" #: data/campaigns/The_South_Guard/scenarios/8a.Vengeance.cfg:327 -msgid "Are you sure that the elves will greet you any more kindly than they have met us? After all, you did lead us into the forests..." +msgid "" +"Are you sure that the elves will greet you any more kindly than they have " +"met us? After all, you did lead us into the forests..." msgstr "" #: data/campaigns/The_South_Guard/scenarios/8a.Vengeance.cfg:331 @@ -1626,7 +2148,10 @@ msgid "Mal Feras" msgstr "" -#: data/campaigns/The_South_Guard/scenarios/8b.The_Tides_of_War.cfg:160 data/campaigns/The_South_Guard/scenarios/8b.The_Tides_of_War.cfg:162 data/campaigns/The_South_Guard/scenarios/8b.The_Tides_of_War.cfg:172 data/campaigns/The_South_Guard/scenarios/8b.The_Tides_of_War.cfg:173 +#: data/campaigns/The_South_Guard/scenarios/8b.The_Tides_of_War.cfg:160 +#: data/campaigns/The_South_Guard/scenarios/8b.The_Tides_of_War.cfg:162 +#: data/campaigns/The_South_Guard/scenarios/8b.The_Tides_of_War.cfg:172 +#: data/campaigns/The_South_Guard/scenarios/8b.The_Tides_of_War.cfg:173 msgid "Provincial Guard" msgstr "" @@ -1635,15 +2160,21 @@ msgstr "" #: data/campaigns/The_South_Guard/scenarios/8b.The_Tides_of_War.cfg:199 -msgid "Look! The undead army has broken through Sir Gerrick's lines! Alas, he is lost!" +msgid "" +"Look! The undead army has broken through Sir Gerrick's lines! Alas, he is " +"lost!" msgstr "" #: data/campaigns/The_South_Guard/scenarios/8b.The_Tides_of_War.cfg:204 -msgid "Since i was a boy, Gerrick was my leader, and there was no one braver. Today we shall defend our homes, and avenge him!" +msgid "" +"Since i was a boy, Gerrick was my leader, and there was no one braver. Today " +"we shall defend our homes, and avenge him!" msgstr "" #: data/campaigns/The_South_Guard/scenarios/8b.The_Tides_of_War.cfg:210 -msgid "But in the narrow window his valiant stand gave us, we have roused the whole provincial guard!" +msgid "" +"But in the narrow window his valiant stand gave us, we have roused the whole " +"provincial guard!" msgstr "" #: data/campaigns/The_South_Guard/scenarios/8b.The_Tides_of_War.cfg:214 @@ -1651,7 +2182,9 @@ msgstr "" #: data/campaigns/The_South_Guard/scenarios/8b.The_Tides_of_War.cfg:221 -msgid "And I have summoned the great council of Westin! They will battle with all their might!" +msgid "" +"And I have summoned the great council of Westin! They will battle with all " +"their might!" msgstr "" #: data/campaigns/The_South_Guard/scenarios/8b.The_Tides_of_War.cfg:223 @@ -1667,7 +2200,9 @@ msgstr "" #: data/campaigns/The_South_Guard/scenarios/8b.The_Tides_of_War.cfg:228 -msgid "Hylas, we have heard your summons, and we shall send these dark foes back to the abyss that spawned them!" +msgid "" +"Hylas, we have heard your summons, and we shall send these dark foes back to " +"the abyss that spawned them!" msgstr "" #: data/campaigns/The_South_Guard/scenarios/8b.The_Tides_of_War.cfg:232 @@ -1675,14 +2210,17 @@ msgstr "" #: data/campaigns/The_South_Guard/scenarios/8b.The_Tides_of_War.cfg:238 -msgid "We have rallied all the forces that we will be able to! Let us not make Sir Gerrick's sacrifice a vain one. For Wesnoth!" +msgid "" +"We have rallied all the forces that we will be able to! Let us not make Sir " +"Gerrick's sacrifice a vain one. For Wesnoth!" msgstr "" #: data/campaigns/The_South_Guard/scenarios/8b.The_Tides_of_War.cfg:244 msgid "Crush the undead" msgstr "" -#: data/campaigns/The_South_Guard/scenarios/9b.Bandit_Epilogue.cfg:5 data/campaigns/The_South_Guard/scenarios/9a.Elf_Epilogue.cfg:5 +#: data/campaigns/The_South_Guard/scenarios/9b.Bandit_Epilogue.cfg:5 +#: data/campaigns/The_South_Guard/scenarios/9a.Elf_Epilogue.cfg:5 msgid "Epilogue" msgstr "" @@ -1691,14 +2229,20 @@ msgstr "" #: data/campaigns/The_South_Guard/units/1.Junior_Commander.cfg:21 -msgid "Scarcely 17 or 18 years old, the sons of knights and lords were given mounts and swords and told to become leaders of men. Those whose mettle was strong enough for the task became the commanders of the armies of Wesnoth." +msgid "" +"Scarcely 17 or 18 years old, the sons of knights and lords were given mounts " +"and swords and told to become leaders of men. Those whose mettle was strong " +"enough for the task became the commanders of the armies of Wesnoth." msgstr "" -#: data/campaigns/The_South_Guard/units/1.Junior_Commander.cfg:24 data/campaigns/The_South_Guard/units/1.Junior_Commander.cfg:25 +#: data/campaigns/The_South_Guard/units/1.Junior_Commander.cfg:24 +#: data/campaigns/The_South_Guard/units/1.Junior_Commander.cfg:25 msgid "spear" msgstr "" -#: data/campaigns/The_South_Guard/units/1.Junior_Commander.cfg:26 data/campaigns/The_South_Guard/units/2.Horseman_Commander.cfg:29 data/campaigns/The_South_Guard/units/3.Dismounted_Commander.cfg:27 +#: data/campaigns/The_South_Guard/units/1.Junior_Commander.cfg:26 +#: data/campaigns/The_South_Guard/units/2.Horseman_Commander.cfg:29 +#: data/campaigns/The_South_Guard/units/3.Dismounted_Commander.cfg:27 msgid "pierce" msgstr "" @@ -1707,10 +2251,16 @@ msgstr "" #: data/campaigns/The_South_Guard/units/2.Horseman_Commander.cfg:24 -msgid "Leaders of the border guards, mounted commanders are trained not only to ride and fight, but to lead. They command the garrisons that keep peace in the provinces of Wesnoth." +msgid "" +"Leaders of the border guards, mounted commanders are trained not only to " +"ride and fight, but to lead. They command the garrisons that keep peace in " +"the provinces of Wesnoth." msgstr "" -#: data/campaigns/The_South_Guard/units/2.Horseman_Commander.cfg:27 data/campaigns/The_South_Guard/units/2.Horseman_Commander.cfg:28 data/campaigns/The_South_Guard/units/3.Dismounted_Commander.cfg:25 data/campaigns/The_South_Guard/units/3.Dismounted_Commander.cfg:26 +#: data/campaigns/The_South_Guard/units/2.Horseman_Commander.cfg:27 +#: data/campaigns/The_South_Guard/units/2.Horseman_Commander.cfg:28 +#: data/campaigns/The_South_Guard/units/3.Dismounted_Commander.cfg:25 +#: data/campaigns/The_South_Guard/units/3.Dismounted_Commander.cfg:26 msgid "lance" msgstr "" @@ -1727,14 +2277,22 @@ msgstr "" #: data/campaigns/The_South_Guard/units/4.Infantry_Commander.cfg:21 -msgid "Commanders of the infantry of Wesnoth are responsible for the garrison and defense of the border towns and villages. They are drawn from the ranks of veteran soldiers, not nobility, and all have shown leadership and courage in battle." +msgid "" +"Commanders of the infantry of Wesnoth are responsible for the garrison and " +"defense of the border towns and villages. They are drawn from the ranks of " +"veteran soldiers, not nobility, and all have shown leadership and courage in " +"battle." msgstr "" -#: data/campaigns/The_South_Guard/units/5.Assault_Commander.cfg:26 data/campaigns/The_South_Guard/units/5.Assault_Commander.cfg:27 data/campaigns/The_South_Guard/units/4.Infantry_Commander.cfg:24 data/campaigns/The_South_Guard/units/4.Infantry_Commander.cfg:25 +#: data/campaigns/The_South_Guard/units/5.Assault_Commander.cfg:26 +#: data/campaigns/The_South_Guard/units/5.Assault_Commander.cfg:27 +#: data/campaigns/The_South_Guard/units/4.Infantry_Commander.cfg:24 +#: data/campaigns/The_South_Guard/units/4.Infantry_Commander.cfg:25 msgid "glaive" msgstr "" -#: data/campaigns/The_South_Guard/units/5.Assault_Commander.cfg:29 data/campaigns/The_South_Guard/units/4.Infantry_Commander.cfg:27 +#: data/campaigns/The_South_Guard/units/5.Assault_Commander.cfg:29 +#: data/campaigns/The_South_Guard/units/4.Infantry_Commander.cfg:27 msgid "blade" msgstr "" @@ -1743,14 +2301,18 @@ msgstr "" #: data/campaigns/The_South_Guard/units/5.Assault_Commander.cfg:23 -msgid "Veteran commanders have faced battle many times and led their men with steady hands and calm determination." +msgid "" +"Veteran commanders have faced battle many times and led their men with " +"steady hands and calm determination." msgstr "" -#: data/campaigns/The_South_Guard/units/5.Assault_Commander.cfg:83 data/campaigns/The_South_Guard/units/5.Assault_Commander.cfg:84 +#: data/campaigns/The_South_Guard/units/5.Assault_Commander.cfg:83 +#: data/campaigns/The_South_Guard/units/5.Assault_Commander.cfg:84 msgid "shield" msgstr "" -#: data/campaigns/The_South_Guard/units/5.Assault_Commander.cfg:85 data/campaigns/The_South_Guard/units/Invisible.cfg:16 +#: data/campaigns/The_South_Guard/units/5.Assault_Commander.cfg:85 +#: data/campaigns/The_South_Guard/units/Invisible.cfg:16 msgid "impact" msgstr "" @@ -1758,7 +2320,8 @@ msgid "Invisible" msgstr "" -#: data/campaigns/The_South_Guard/units/Invisible.cfg:14 data/campaigns/The_South_Guard/units/Invisible.cfg:15 +#: data/campaigns/The_South_Guard/units/Invisible.cfg:14 +#: data/campaigns/The_South_Guard/units/Invisible.cfg:15 msgid "dummy" msgstr "" @@ -1787,23 +2350,44 @@ msgstr "" #: data/campaigns/The_South_Guard/utils/sg_help.cfg:30 -msgid "Thugs are the mainstay of the bandit armies. They do not have a ranged attack, and are vulnerable to your archers. Deoran's lance will also strike fear into their hearts! Like all of the bandit units, they are much more dangerous at night." +msgid "" +"Thugs are the mainstay of the bandit armies. They do not have a ranged " +"attack, and are vulnerable to your archers. Deoran's lance will also strike " +"fear into their hearts! Like all of the bandit units, they are much more " +"dangerous at night." msgstr "" #: data/campaigns/The_South_Guard/utils/sg_help.cfg:57 -msgid "Thieves are more subtle than thugs. They try to surround your units and stab them in the back. Make sure that thieves never have an opportunity to attack when they have an ally directly behind the unit they are attacking - they'll do double damage! Like thugs, thieves are vulnerable to the ranged attacks of your archers." +msgid "" +"Thieves are more subtle than thugs. They try to surround your units and " +"stab them in the back. Make sure that thieves never have an opportunity to " +"attack when they have an ally directly behind the unit they are attacking - " +"they'll do double damage! Like thugs, thieves are vulnerable to the ranged " +"attacks of your archers." msgstr "" #: data/campaigns/The_South_Guard/utils/sg_help.cfg:84 -msgid "Footpads are the scouts of the bandit armies. They are quick, and have both a melee attack and a ranged attack. Neither of their attacks is very strong, however, and your spearmen will make quick work of them during the day." +msgid "" +"Footpads are the scouts of the bandit armies. They are quick, and have both " +"a melee attack and a ranged attack. Neither of their attacks is very " +"strong, however, and your spearmen will make quick work of them during the " +"day." msgstr "" #: data/campaigns/The_South_Guard/utils/sg_help.cfg:111 -msgid "Skeletons are the bones of fallen warriors raised by some dark magic. They are almost immune to piercing weapons like arrows and spears. Bladed attacks like swords will injure them, and Minister Hylas's holy attack is deadly against them. Like the rest of the bandits, they are more dangerous at night!" +msgid "" +"Skeletons are the bones of fallen warriors raised by some dark magic. They " +"are almost immune to piercing weapons like arrows and spears. Bladed " +"attacks like swords will injure them, and Minister Hylas's holy attack is " +"deadly against them. Like the rest of the bandits, they are more dangerous " +"at night!" msgstr "" #: data/campaigns/The_South_Guard/utils/sg_help.cfg:138 -msgid "Walking corpses are the bodies of slain warriors, filled with some black magic. They are slow and weak - any of your units is more than a match for them. They are only dangerous in packs..." +msgid "" +"Walking corpses are the bodies of slain warriors, filled with some black " +"magic. They are slow and weak - any of your units is more than a match for " +"them. They are only dangerous in packs..." msgstr "" #: data/campaigns/The_South_Guard/utils/sg_story.cfg:7 @@ -1811,35 +2395,59 @@ msgstr "" #: data/campaigns/The_South_Guard/utils/sg_story.cfg:12 -msgid "During the reign of Haldric VII Wesnoth was secure. Konrad I had driven off the orcs in the north. The eastern forts were quiet and almost deserted. The elves in the western forest kept to their own affairs. In the prosperous south men built new towns and farms." +msgid "" +"During the reign of Haldric VII Wesnoth was secure. Konrad I had driven off " +"the orcs in the north. The eastern forts were quiet and almost deserted. " +"The elves in the western forest kept to their own affairs. In the " +"prosperous south men built new towns and farms." msgstr "" #: data/campaigns/The_South_Guard/utils/sg_story.cfg:16 -msgid "For eight years the South Guard had defended the farms and homes surrounding the city of Westin. The fiercest foes they faced were the occasional bandit. The orcs were far to the north. Nothing lived in the forest beyond the river." +msgid "" +"For eight years the South Guard had defended the farms and homes surrounding " +"the city of Westin. The fiercest foes they faced were the occasional " +"bandit. The orcs were far to the north. Nothing lived in the forest beyond " +"the river." msgstr "" #: data/campaigns/The_South_Guard/utils/sg_story.cfg:20 -msgid "In the spring of the ninth year the reports from Sir Loris stopped suddenly. King Haldric decided to send someone to investigate." +msgid "" +"In the spring of the ninth year the reports from Sir Loris stopped " +"suddenly. King Haldric decided to send someone to investigate." msgstr "" #: data/campaigns/The_South_Guard/utils/sg_story.cfg:24 -msgid "A young commander, Deoran, son of one of the horsemen who rode with Konrad I, was summoned by Haldric. The king had a mission for him." +msgid "" +"A young commander, Deoran, son of one of the horsemen who rode with Konrad " +"I, was summoned by Haldric. The king had a mission for him." msgstr "" #: data/campaigns/The_South_Guard/utils/sg_story.cfg:28 -msgid "He was ordered to ride south towards Westin, the capital of the province of Kerlath and replace Sir Loris as commander of the South Guard..." +msgid "" +"He was ordered to ride south towards Westin, the capital of the province of " +"Kerlath and replace Sir Loris as commander of the South Guard..." msgstr "" #: data/campaigns/The_South_Guard/utils/sg_story.cfg:48 -msgid "Having defeated Urza Mathin, Deoran immediately sent scouts out into the whole countryside. His men reported bandits roaming freely over the border, terrorizing the peasants and villagers. Nowhere did they find soldiers of the South Guard." +msgid "" +"Having defeated Urza Mathin, Deoran immediately sent scouts out into the " +"whole countryside. His men reported bandits roaming freely over the border, " +"terrorizing the peasants and villagers. Nowhere did they find soldiers of " +"the South Guard." msgstr "" #: data/campaigns/The_South_Guard/utils/sg_story.cfg:51 -msgid "Deoran decided to take action and wipe out the bandits. He gathered the men of Sir Gerrick's command and whatever peasants were of strong body and fighting age. With this small force he rode in haste to Westin, capital of the province." +msgid "" +"Deoran decided to take action and wipe out the bandits. He gathered the men " +"of Sir Gerrick's command and whatever peasants were of strong body and " +"fighting age. With this small force he rode in haste to Westin, capital of " +"the province." msgstr "" #: data/campaigns/The_South_Guard/utils/sg_story.cfg:54 -msgid "Deoran and his men approached the old city, and they saw that their fears were well founded..." +msgid "" +"Deoran and his men approached the old city, and they saw that their fears " +"were well founded..." msgstr "" #: data/campaigns/The_South_Guard/utils/sg_story.cfg:79 @@ -1847,11 +2455,17 @@ msgstr "" #: data/campaigns/The_South_Guard/utils/sg_story.cfg:84 -msgid "The men of the South Guard followed Ethiliel for days through the forests and hills, further than any man had wandered, deep into the land of the elves." +msgid "" +"The men of the South Guard followed Ethiliel for days through the forests " +"and hills, further than any man had wandered, deep into the land of the " +"elves." msgstr "" #: data/campaigns/The_South_Guard/utils/sg_story.cfg:89 -msgid "Far behind them, in Westin, trouble was brewing. The reconstituted South Guard was holding the bandits in check, but their spears and bows were no match for the axes wielded by the fleshless." +msgid "" +"Far behind them, in Westin, trouble was brewing. The reconstituted South " +"Guard was holding the bandits in check, but their spears and bows were no " +"match for the axes wielded by the fleshless." msgstr "" #: data/campaigns/The_South_Guard/utils/sg_story.cfg:94 @@ -1859,15 +2473,22 @@ msgstr "" #: data/campaigns/The_South_Guard/utils/sg_story.cfg:103 -msgid "Ethiliel led the men of the South Guard into the southern forest. Shadows soon covered their paths day and night, and a thick fog filled the air." +msgid "" +"Ethiliel led the men of the South Guard into the southern forest. Shadows " +"soon covered their paths day and night, and a thick fog filled the air." msgstr "" #: data/campaigns/The_South_Guard/utils/sg_story.cfg:107 -msgid "For many weeks they marched down nameless paths that no man had trod before. From time to time they saw ghostly images of elven villages and halls in the deep woods, but as they advanced, even those became scarce." +msgid "" +"For many weeks they marched down nameless paths that no man had trod " +"before. From time to time they saw ghostly images of elven villages and " +"halls in the deep woods, but as they advanced, even those became scarce." msgstr "" #: data/campaigns/The_South_Guard/utils/sg_story.cfg:111 -msgid "Finally Ethiliel told the men to halt and pitch camp - they had reached the great river, beyond which no elf or man would willingly pass." +msgid "" +"Finally Ethiliel told the men to halt and pitch camp - they had reached the " +"great river, beyond which no elf or man would willingly pass." msgstr "" #: data/campaigns/The_South_Guard/utils/sg_story.cfg:121 @@ -1875,59 +2496,111 @@ msgstr "" #: data/campaigns/The_South_Guard/utils/sg_story.cfg:126 -msgid "Snow fell as Deoran, Sir Gerrick and Urza Afalas emerged from the great southern forest. A great hush fell over the land, and an ominous gloom followed close behind the men of the South Guard." +msgid "" +"Snow fell as Deoran, Sir Gerrick and Urza Afalas emerged from the great " +"southern forest. A great hush fell over the land, and an ominous gloom " +"followed close behind the men of the South Guard." msgstr "" #: data/campaigns/The_South_Guard/utils/sg_story.cfg:131 -msgid "Finally they arrived at the southern border of Wesnoth and the forts that guarded it. The undead were close on their heels..." +msgid "" +"Finally they arrived at the southern border of Wesnoth and the forts that " +"guarded it. The undead were close on their heels..." msgstr "" #: data/campaigns/The_South_Guard/utils/sg_story.cfg:140 -msgid "Finally the sun broke the horizon and its rays breathed new life into the weary defenders of Westin. A great cry echoed through the valley as the men of the South Guard pressed their elven foes back from the walls. Suddenly the field was covered in a great fog..." +msgid "" +"Finally the sun broke the horizon and its rays breathed new life into the " +"weary defenders of Westin. A great cry echoed through the valley as the men " +"of the South Guard pressed their elven foes back from the walls. Suddenly " +"the field was covered in a great fog..." msgstr "" #: data/campaigns/The_South_Guard/utils/sg_story.cfg:144 -msgid "When the fog broke, Ethiliel stood alone, facing the wall of spears. Bathed in light, she spoke to the men of Wesnoth, saying, 'Stop! Enough blood has been spilled before the walls of this city! The injury you menfolk have done to the elves is great, but your service also was worthy.'" +msgid "" +"When the fog broke, Ethiliel stood alone, facing the wall of spears. Bathed " +"in light, she spoke to the men of Wesnoth, saying, 'Stop! Enough blood has " +"been spilled before the walls of this city! The injury you menfolk have " +"done to the elves is great, but your service also was worthy.'" msgstr "" #: data/campaigns/The_South_Guard/utils/sg_story.cfg:147 -msgid "These are the terms of the peace between us: any man found in the forest or hills that belong to the elves will taste death. No more will the elves send ambassadors or councilors to Westin, and no more will men wander the green woods." +msgid "" +"These are the terms of the peace between us: any man found in the forest or " +"hills that belong to the elves will taste death. No more will the elves " +"send ambassadors or councilors to Westin, and no more will men wander the " +"green woods." msgstr "" #: data/campaigns/The_South_Guard/utils/sg_story.cfg:150 -msgid "Thus an uneasy peace was consummated between man and elf. For many weeks the South Guard patrolled the borders of the elven woods and watched over the growing farms and villages. Finally, as the snow melted and the roads bore their burdens again, a messenger came from king Haldric." +msgid "" +"Thus an uneasy peace was consummated between man and elf. For many weeks " +"the South Guard patrolled the borders of the elven woods and watched over " +"the growing farms and villages. Finally, as the snow melted and the roads " +"bore their burdens again, a messenger came from king Haldric." msgstr "" #: data/campaigns/The_South_Guard/utils/sg_story.cfg:153 -msgid "Sir Deoran, Knight of Wesnoth, was summoned to Weldyn for a council with King Haldric himself. Storm clouds were brewing throughout the realm, and every commander would be needed to weather the storm..." +msgid "" +"Sir Deoran, Knight of Wesnoth, was summoned to Weldyn for a council with " +"King Haldric himself. Storm clouds were brewing throughout the realm, and " +"every commander would be needed to weather the storm..." msgstr "" #: data/campaigns/The_South_Guard/utils/sg_story.cfg:163 -msgid "With bitter spears and grim expression, the men of Wesnoth launched the last assault on the undead. As they cut through lifeless flesh and shattered chill bones a ray of sunlight pierced the clouds. The winds died and the men were filled with new life. A great cry they let out as they stormed the encampment of Mal M'brin himself, and threw down the mighty wizard." +msgid "" +"With bitter spears and grim expression, the men of Wesnoth launched the last " +"assault on the undead. As they cut through lifeless flesh and shattered " +"chill bones a ray of sunlight pierced the clouds. The winds died and the " +"men were filled with new life. A great cry they let out as they stormed the " +"encampment of Mal M'brin himself, and threw down the mighty wizard." msgstr "" #: data/campaigns/The_South_Guard/utils/sg_story.cfg:168 -msgid "Exhausted, Deoran dropped his lance to the ground. The men around him slowly lifted their helmets from their brows. The moans of the wounded overshadowed the rustling of the north wind in the distance. The undead were gone." +msgid "" +"Exhausted, Deoran dropped his lance to the ground. The men around him " +"slowly lifted their helmets from their brows. The moans of the wounded " +"overshadowed the rustling of the north wind in the distance. The undead " +"were gone." msgstr "" #: data/campaigns/The_South_Guard/utils/sg_story.cfg:172 -msgid "For days the healers of Westin worked feverishly to save as many of the valiant soldiers as they were able. Many mounds, though, were raised as homes for the fallen in the fields north of the city, and to the roll of fallen heroes many names were added." +msgid "" +"For days the healers of Westin worked feverishly to save as many of the " +"valiant soldiers as they were able. Many mounds, though, were raised as " +"homes for the fallen in the fields north of the city, and to the roll of " +"fallen heroes many names were added." msgstr "" #: data/campaigns/The_South_Guard/utils/sg_story.cfg:176 -msgid "The loftiest mound belonged to Sir Gerrick. After the battle, Deoran led an expedition to the southern border posts, and there he found Sir Gerrick's sword and shield. Those he placed atop Gerrick's mound, and they were a symbol of loyalty and valor to all the people of Westin." +msgid "" +"The loftiest mound belonged to Sir Gerrick. After the battle, Deoran led an " +"expedition to the southern border posts, and there he found Sir Gerrick's " +"sword and shield. Those he placed atop Gerrick's mound, and they were a " +"symbol of loyalty and valor to all the people of Westin." msgstr "" #: data/campaigns/The_South_Guard/utils/sg_story.cfg:179 -msgid "Gerrick's name was added at the top of the roll of fallen heroes, and read aloud at the beginning of every great council. The memory of his desperate last stand at the border posts passed into song, and was not forgotten for many lives of men." +msgid "" +"Gerrick's name was added at the top of the roll of fallen heroes, and read " +"aloud at the beginning of every great council. The memory of his desperate " +"last stand at the border posts passed into song, and was not forgotten for " +"many lives of men." msgstr "" #: data/campaigns/The_South_Guard/utils/sg_story.cfg:183 -msgid "Deoran spent his days visiting the wounded and directing the men as they rebuilt the shattered walls and ramparts of the city. Finally, as the snow melted and the roads bore their burdens again, a messenger came from king Haldric." +msgid "" +"Deoran spent his days visiting the wounded and directing the men as they " +"rebuilt the shattered walls and ramparts of the city. Finally, as the snow " +"melted and the roads bore their burdens again, a messenger came from king " +"Haldric." msgstr "" #: data/campaigns/The_South_Guard/utils/sg_story.cfg:187 -msgid "Sir Deoran, Knight of Wesnoth, was summoned to Weldyn for a council with King Haldric himself. Storm clouds were brewing throughout the realm, and every commander would be needed to weather the onslaught..." +msgid "" +"Sir Deoran, Knight of Wesnoth, was summoned to Weldyn for a council with " +"King Haldric himself. Storm clouds were brewing throughout the realm, and " +"every commander would be needed to weather the onslaught..." msgstr "" #: data/campaigns/The_South_Guard/utils/sg_unit_utils.cfg:12 @@ -1942,7 +2615,7 @@ msgid "Add a swing to your attack." msgstr "" -#: data/campaigns/The_South_Guard/utils/sg_unit_utils.cfg:191 data/campaigns/The_South_Guard/utils/sg_unit_utils.cfg:205 +#: data/campaigns/The_South_Guard/utils/sg_unit_utils.cfg:191 +#: data/campaigns/The_South_Guard/utils/sg_unit_utils.cfg:205 msgid "loyal" msgstr "" - --- wesnoth-1.2.6.orig/po/wesnoth-trow/wesnoth-trow.pot +++ wesnoth-1.2.6/po/wesnoth-trow/wesnoth-trow.pot @@ -10,7 +10,8 @@ "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" -#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_Rise_of_Wesnoth.cfg:4 data/campaigns/The_Rise_Of_Wesnoth.cfg:8 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_Rise_of_Wesnoth.cfg:4 +#: data/campaigns/The_Rise_Of_Wesnoth.cfg:8 msgid "The Rise of Wesnoth" msgstr "" @@ -35,18 +36,48 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth.cfg:16 -msgid "Lead Prince Haldric through the destruction of the Green Isle and across the Ocean to establish the very kingdom of Wesnoth itself. The confrontation with Lich-Lord Jevyan awaits..." +msgid "" +"Lead Prince Haldric through the destruction of the Green Isle and across the " +"Ocean to establish the very kingdom of Wesnoth itself. The confrontation " +"with Lich-Lord Jevyan awaits..." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:4 msgid "A Summer of Storms" msgstr "" -#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:34 data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:45 data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:38 data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_Elf_Lords.cfg:50 data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_River_Road.cfg:46 data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:44 data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:38 data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:35 data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:34 data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:36 data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:28 data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer.cfg:34 data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_New_Land.cfg:43 data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:38 data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_of_the_Deep.cfg:32 data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:60 data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:38 data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:50 data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:60 data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_Rise_of_Wesnoth.cfg:39 data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:35 data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:48 data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:40 data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_A_Beach.cfg:39 data/campaigns/The_Rise_Of_Wesnoth/scenarios/18_A_Spy_in_the_Woods.cfg:28 data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:39 data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:35 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:34 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:45 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:38 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_Elf_Lords.cfg:50 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_River_Road.cfg:46 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:44 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:38 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:35 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:34 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:36 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:28 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer.cfg:34 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_New_Land.cfg:43 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:38 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_of_the_Deep.cfg:32 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:60 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:38 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:50 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:60 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_Rise_of_Wesnoth.cfg:39 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:35 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:48 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:40 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_A_Beach.cfg:39 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/18_A_Spy_in_the_Woods.cfg:28 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:39 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:35 msgid "Prince Haldric" msgstr "" -#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:47 data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:54 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:47 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:54 msgid "Wesfolk Leader" msgstr "" @@ -54,11 +85,34 @@ msgid "King Eldaric IV" msgstr "" -#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:158 data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:79 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:158 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:79 msgid "Defeat the Wesfolk Leader" msgstr "" -#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:260 data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:379 data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:188 data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:320 data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:467 data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_River_Road.cfg:166 data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:253 data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:203 data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:162 data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:156 data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:257 data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer.cfg:139 data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:201 data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_of_the_Deep.cfg:124 data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:231 data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:83 data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:178 data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:207 data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_Rise_of_Wesnoth.cfg:289 data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:165 data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:225 data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_A_Beach.cfg:127 data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:126 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:260 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:379 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:188 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:320 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:467 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_River_Road.cfg:166 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:253 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:203 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:162 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:156 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:257 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer.cfg:139 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:201 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_of_the_Deep.cfg:124 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:231 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:83 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:178 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:207 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_Rise_of_Wesnoth.cfg:289 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:165 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:225 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_A_Beach.cfg:127 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:126 msgid "Death of Prince Haldric" msgstr "" @@ -66,16 +120,41 @@ msgid "Death of King Eldaric" msgstr "" -#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:272 data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:395 data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:196 data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:328 data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:475 data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_River_Road.cfg:170 data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:215 data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:174 data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:168 data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:265 data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer.cfg:147 data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:209 data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_of_the_Deep.cfg:128 data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:239 data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:91 data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:190 data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:215 data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_Rise_of_Wesnoth.cfg:305 data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:169 data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:233 data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_A_Beach.cfg:135 data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:130 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:272 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:395 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:196 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:328 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:475 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_River_Road.cfg:170 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:215 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:174 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:168 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:265 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer.cfg:147 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:209 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_of_the_Deep.cfg:128 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:239 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:91 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:190 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:215 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_Rise_of_Wesnoth.cfg:305 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:169 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:233 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_A_Beach.cfg:135 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:130 msgid "Turns run out" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:101 -msgid "The trouble seems to have finally reached to the heart of the Isle, to the isolated lands of King Eldaric IV." +msgid "" +"The trouble seems to have finally reached to the heart of the Isle, to the " +"isolated lands of King Eldaric IV." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:105 -msgid "It looks like a Wesfolk rabble have seized the Northern Keep! Prepare for battle, Haldric!" +msgid "" +"It looks like a Wesfolk rabble have seized the Northern Keep! Prepare for " +"battle, Haldric!" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:109 @@ -83,7 +162,9 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:113 -msgid "You're showing initiative, son! I'm proud of you! You may lead our forces to battle, but I'll stay near to keep an eye on you." +msgid "" +"You're showing initiative, son! I'm proud of you! You may lead our forces to " +"battle, but I'll stay near to keep an eye on you." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:117 @@ -91,11 +172,14 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:121 -msgid "Look, a little princeling and his merry men! We'll teach you a lesson for what your kind did to us!" +msgid "" +"Look, a little princeling and his merry men! We'll teach you a lesson for " +"what your kind did to us!" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:136 -msgid "Don't forget about some of the more isolated villages, we'll need the gold!" +msgid "" +"Don't forget about some of the more isolated villages, we'll need the gold!" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:144 @@ -111,7 +195,9 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:163 -msgid "Trouble your lands! Bah! Your fool Prince of Southbay has attacked our lands. The Lich-Lords had no choice... They opened a gate... and..." +msgid "" +"Trouble your lands! Bah! Your fool Prince of Southbay has attacked our " +"lands. The Lich-Lords had no choice... They opened a gate... and..." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:167 @@ -119,7 +205,10 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:171 -msgid "They pledged to visit all of the terrors of the hells upon the Isle. They built a great stone gate to the heart of the homeland of the orcs in the distant west! Now even we Wesfolk must flee or be slaves." +msgid "" +"They pledged to visit all of the terrors of the hells upon the Isle. They " +"built a great stone gate to the heart of the homeland of the orcs in the " +"distant west! Now even we Wesfolk must flee or be slaves." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:175 @@ -127,11 +216,16 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:179 -msgid "You've been on this island too long. I assure you that orcs exist. By now there are probably a half dozen gates to the orcish homeland. There is no hope." +msgid "" +"You've been on this island too long. I assure you that orcs exist. By now " +"there are probably a half dozen gates to the orcish homeland. There is no " +"hope." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:183 -msgid "We must prepare the defenses! Haldric, stay at the keep. I must go and fortify our frontier." +msgid "" +"We must prepare the defenses! Haldric, stay at the keep. I must go and " +"fortify our frontier." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:187 @@ -139,7 +233,10 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:191 -msgid "You may go. See to it that you trouble us no more, for the custom states that you may invoke surrender but once. If we meet again, I won't be so merciful." +msgid "" +"You may go. See to it that you trouble us no more, for the custom states " +"that you may invoke surrender but once. If we meet again, I won't be so " +"merciful." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:204 @@ -170,7 +267,10 @@ msgid "Eldaric's Guard" msgstr "" -#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:138 data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:140 data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:141 data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:142 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:138 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:140 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:141 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:142 msgid "Wesfolk" msgstr "" @@ -183,19 +283,30 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:185 -msgid "Summer passes into fall, and King Eldaric fortifies his frontiers. It is not long before the first orcish scouts are spotted. War has come to the valley." +msgid "" +"Summer passes into fall, and King Eldaric fortifies his frontiers. It is not " +"long before the first orcish scouts are spotted. War has come to the valley." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:190 -msgid "Haldric, things have not gone well! The orcs have arrived. We met them at the north keep but they were just too many. They have flanked us to the east in the mountains. I have my personal guards holding the pass to the north, but they won't be able to last long... We must evacuate our home." +msgid "" +"Haldric, things have not gone well! The orcs have arrived. We met them at " +"the north keep but they were just too many. They have flanked us to the east " +"in the mountains. I have my personal guards holding the pass to the north, " +"but they won't be able to last long... We must evacuate our home." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:195 -msgid "That's awful! And it only gets worse. That Wesfolk rabble has set up shop again in the south pass..." +msgid "" +"That's awful! And it only gets worse. That Wesfolk rabble has set up shop " +"again in the south pass..." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:200 -msgid "That's the only way out of the valley! This is a disaster! We must defeat that Wesfolk scum and flee to the south. Our home is lost... We must make haste." +msgid "" +"That's the only way out of the valley! This is a disaster! We must defeat " +"that Wesfolk scum and flee to the south. Our home is lost... We must make " +"haste." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:205 @@ -223,14 +334,17 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:276 -msgid "But I can help! Really! You could use me and my men's skills on the long road ahead!" +msgid "" +"But I can help! Really! You could use me and my men's skills on the long " +"road ahead!" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:281 msgid "Haldric, what say you on this matter?" msgstr "" -#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:286 data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:350 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:286 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:350 msgid "Hmm... after some thought..." msgstr "" @@ -250,7 +364,8 @@ msgid "The Lady Outlaw will do." msgstr "" -#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:327 data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:150 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:327 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:150 msgid "Lady Outlaw" msgstr "" @@ -267,11 +382,15 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:355 -msgid "She's clever! Maybe I made the wrong choice. Well, at least she left some of her gold behind..." +msgid "" +"She's clever! Maybe I made the wrong choice. Well, at least she left some of " +"her gold behind..." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:378 -msgid "Son, you must lead our people through the south pass. I will remain behind to hold off these vile monsters for as long as I can." +msgid "" +"Son, you must lead our people through the south pass. I will remain behind " +"to hold off these vile monsters for as long as I can." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:382 @@ -310,11 +429,15 @@ msgid "Tan-NauVong" msgstr "" -#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:101 data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:105 data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:110 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:101 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:105 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:110 msgid "Snagakhan" msgstr "" -#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:102 data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:106 data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:111 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:102 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:106 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:111 msgid "Knafakhan" msgstr "" @@ -326,12 +449,27 @@ msgid "Gruumogth" msgstr "" -#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:256 data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:375 data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:316 data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_River_Road.cfg:162 data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:199 data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:152 data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:253 data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:197 data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:174 data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:203 data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:161 data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_A_Beach.cfg:123 data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:122 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:256 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:375 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:316 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_River_Road.cfg:162 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:199 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:152 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:253 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:197 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:174 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:203 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:161 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_A_Beach.cfg:123 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:122 msgid "Defeat all enemy leaders" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:140 -msgid "Argh, the orcish vanguard must have flanked us even further to the east! They're already holding the mouth of the pass. We have to get out of the mountain pass before winter comes or we're all dead meat!" +msgid "" +"Argh, the orcish vanguard must have flanked us even further to the east! " +"They're already holding the mouth of the pass. We have to get out of the " +"mountain pass before winter comes or we're all dead meat!" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:145 @@ -339,7 +477,9 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:150 -msgid "I'd drop the sentiment and pick up your sword. There's plenty of fighting ahead of us!" +msgid "" +"I'd drop the sentiment and pick up your sword. There's plenty of fighting " +"ahead of us!" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:155 @@ -359,11 +499,16 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:194 -msgid "I'm Prince Haldric, we have little time to talk. We must make haste through the pass... What are you?" +msgid "" +"I'm Prince Haldric, we have little time to talk. We must make haste through " +"the pass... What are you?" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:199 -msgid "I'm a dwarf! Damn fool of a boy! I got lost while exploring deep underground, almost a century ago. I've never found my way home. But it seems nice enough here." +msgid "" +"I'm a dwarf! Damn fool of a boy! I got lost while exploring deep " +"underground, almost a century ago. I've never found my way home. But it " +"seems nice enough here." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:204 @@ -371,7 +516,9 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:209 -msgid "Orcs! It's been a long time since I felt the satisfying crunch of one of those under my axe. Time for a fight!" +msgid "" +"Orcs! It's been a long time since I felt the satisfying crunch of one of " +"those under my axe. Time for a fight!" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:214 @@ -379,11 +526,14 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:219 -msgid "Fool boy! Where did you grow up? Enough of this, let's go get some orcs!" +msgid "" +"Fool boy! Where did you grow up? Enough of this, let's go get some orcs!" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:228 -msgid "We're trapped in the pass! I can see their reinforcements! All is lost! Is that... Is that snow... We're doomed!" +msgid "" +"We're trapped in the pass! I can see their reinforcements! All is lost! Is " +"that... Is that snow... We're doomed!" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:246 @@ -397,7 +547,11 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:274 -msgid "Now, should I go southeast on the River Road, or southwest through the midlands? The River Road crosses the Swamp of Esten, so I doubt that even orcs would go there. The Midlands were nice, but who knows what's going on there now." +msgid "" +"Now, should I go southeast on the River Road, or southwest through the " +"midlands? The River Road crosses the Swamp of Esten, so I doubt that even " +"orcs would go there. The Midlands were nice, but who knows what's going on " +"there now." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:277 @@ -409,7 +563,8 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:286 -msgid "SWAMP! I'm under 5 feet tall, and I don't float! Argh, have it your way." +msgid "" +"SWAMP! I'm under 5 feet tall, and I don't float! Argh, have it your way." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:297 @@ -421,18 +576,25 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:306 -msgid "It's better than the swamp. I'm under 5 feet tall, and I don't float! Besides, I'd rather enjoy meeting more orcs." +msgid "" +"It's better than the swamp. I'm under 5 feet tall, and I don't float! " +"Besides, I'd rather enjoy meeting more orcs." msgstr "" -#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:350 data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:358 data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:412 data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:419 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:350 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:358 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:412 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:419 msgid "Hashnak" msgstr "" -#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:359 data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:420 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:359 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:420 msgid "Grork" msgstr "" -#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:360 data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:421 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:360 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:421 msgid "Vigdish" msgstr "" @@ -440,11 +602,13 @@ msgid "Come and get it!" msgstr "" -#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:369 data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:429 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:369 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:429 msgid "Die, human." msgstr "" -#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:373 data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:433 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:373 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:433 msgid "Uh-oh!" msgstr "" @@ -453,11 +617,17 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:443 -msgid "We've escaped the pass. Well, at least I know that the orcs can be beaten. Hmm, I guess that this is the last I'll see of my home... and my Father. (Sigh)" +msgid "" +"We've escaped the pass. Well, at least I know that the orcs can be beaten. " +"Hmm, I guess that this is the last I'll see of my home... and my Father. " +"(Sigh)" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:447 -msgid "We should make our way to Southbay. It is the largest city on the Isle. We should be able to make a stand there. Failing that, there's always Clearwater Port." +msgid "" +"We should make our way to Southbay. It is the largest city on the Isle. We " +"should be able to make a stand there. Failing that, there's always " +"Clearwater Port." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_River_Road.cfg:4 @@ -476,24 +646,62 @@ msgid "Clurka" msgstr "" -#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_River_Road.cfg:135 data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_River_Road.cfg:136 data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_River_Road.cfg:137 data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_River_Road.cfg:139 data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_River_Road.cfg:140 data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_River_Road.cfg:141 data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_River_Road.cfg:144 data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_River_Road.cfg:145 data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_River_Road.cfg:146 data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_River_Road.cfg:147 data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_River_Road.cfg:148 data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_River_Road.cfg:149 data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_River_Road.cfg:218 data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_River_Road.cfg:228 data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_River_Road.cfg:238 data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer.cfg:108 data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer.cfg:109 data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer.cfg:110 data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer.cfg:112 data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer.cfg:113 data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer.cfg:114 data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer.cfg:115 data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer.cfg:116 data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer.cfg:120 data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer.cfg:121 data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer.cfg:122 data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer.cfg:123 data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer.cfg:124 data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer.cfg:125 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_River_Road.cfg:135 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_River_Road.cfg:136 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_River_Road.cfg:137 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_River_Road.cfg:139 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_River_Road.cfg:140 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_River_Road.cfg:141 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_River_Road.cfg:144 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_River_Road.cfg:145 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_River_Road.cfg:146 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_River_Road.cfg:147 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_River_Road.cfg:148 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_River_Road.cfg:149 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_River_Road.cfg:218 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_River_Road.cfg:228 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_River_Road.cfg:238 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer.cfg:108 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer.cfg:109 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer.cfg:110 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer.cfg:112 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer.cfg:113 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer.cfg:114 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer.cfg:115 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer.cfg:116 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer.cfg:120 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer.cfg:121 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer.cfg:122 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer.cfg:123 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer.cfg:124 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer.cfg:125 msgid "Scorpion" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_River_Road.cfg:181 -msgid "With great trepidation Prince Haldric leads his refugee band into the Swamp of Esten. In the center of that very swamp a shroud of fog descends over Young Prince Haldric." +msgid "" +"With great trepidation Prince Haldric leads his refugee band into the Swamp " +"of Esten. In the center of that very swamp a shroud of fog descends over " +"Young Prince Haldric." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_River_Road.cfg:186 -msgid "I have a very bad feeling about this. This awful swamp and its crazy cult... Before these troubles started we used to have to clear the swamp every spring and fall." +msgid "" +"I have a very bad feeling about this. This awful swamp and its crazy cult... " +"Before these troubles started we used to have to clear the swamp every " +"spring and fall." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_River_Road.cfg:191 -msgid "I suppose with the rampaging bands of murderous orcs roaming about that hasn't been done in a while." +msgid "" +"I suppose with the rampaging bands of murderous orcs roaming about that " +"hasn't been done in a while." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_River_Road.cfg:196 -msgid "I miss the orcs... We go all this way, and (SNIFF) what a lovely smell we have discovered." +msgid "" +"I miss the orcs... We go all this way, and (SNIFF) what a lovely smell we " +"have discovered." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_River_Road.cfg:201 @@ -513,7 +721,9 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_River_Road.cfg:269 -msgid "Back you vile--- Oh, sorry I thought you were undead. When are those goofs in Clearwater Port going to clear the swamp again?" +msgid "" +"Back you vile--- Oh, sorry I thought you were undead. When are those goofs " +"in Clearwater Port going to clear the swamp again?" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_River_Road.cfg:273 @@ -551,15 +761,22 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_River_Road.cfg:451 -msgid "I don't know who you are, but you can't continue down this road! There is an army of those orcs bigger than any army I've ever seen just down the road!" +msgid "" +"I don't know who you are, but you can't continue down this road! There is an " +"army of those orcs bigger than any army I've ever seen just down the road!" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_River_Road.cfg:456 -msgid "I'm Haldric, my father was King Eldaric IV in the lands northwest of here. Soldier, have you deserted your post?" +msgid "" +"I'm Haldric, my father was King Eldaric IV in the lands northwest of here. " +"Soldier, have you deserted your post?" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_River_Road.cfg:461 -msgid "No, Sir! I'm the sole survivor of the Clearwater Port expeditionary force. Trust me, you can't continue down this road, Sir. Especially with the refugees, you'll be slaughtered." +msgid "" +"No, Sir! I'm the sole survivor of the Clearwater Port expeditionary force. " +"Trust me, you can't continue down this road, Sir. Especially with the " +"refugees, you'll be slaughtered." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_River_Road.cfg:466 @@ -567,27 +784,39 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_River_Road.cfg:471 -msgid "As far as I know, Sir. We have a large army, and they were pressing all able bodied men and boys into service when I left. That orcish army is huge, but they haven't met the main body of our forces yet." +msgid "" +"As far as I know, Sir. We have a large army, and they were pressing all able " +"bodied men and boys into service when I left. That orcish army is huge, but " +"they haven't met the main body of our forces yet." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_River_Road.cfg:476 -msgid "Well, we can't go back, and the road ahead is blocked. I guess we'll have to risk it and go through the Oldwood forest, then make a break for Clearwater Port or Southbay." +msgid "" +"Well, we can't go back, and the road ahead is blocked. I guess we'll have to " +"risk it and go through the Oldwood forest, then make a break for Clearwater " +"Port or Southbay." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_River_Road.cfg:481 -msgid "Oh great, now a Forest... I should have stayed at home and took my chances with the orcs!" +msgid "" +"Oh great, now a Forest... I should have stayed at home and took my chances " +"with the orcs!" msgstr "" -#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_River_Road.cfg:486 data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:416 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_River_Road.cfg:486 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:416 msgid "Sir, if you don't mind, I'll go with you." msgstr "" -#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_River_Road.cfg:491 data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:421 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_River_Road.cfg:491 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:421 msgid "On we go..." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_River_Road.cfg:505 -msgid "We have run out of time... We'll be trapped in this swamp when winter arrives!" +msgid "" +"We have run out of time... We'll be trapped in this swamp when winter " +"arrives!" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:4 @@ -607,11 +836,16 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:180 -msgid "Prince Haldric leads his refugee band into the Midlands and smoke is in the air." +msgid "" +"Prince Haldric leads his refugee band into the Midlands and smoke is in the " +"air." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:185 -msgid "It is as we suspected, the orcs have sacked the Midlands. This is not a civilized way to fight a war! Look there, there are still orcs about... To arms!" +msgid "" +"It is as we suspected, the orcs have sacked the Midlands. This is not a " +"civilized way to fight a war! Look there, there are still orcs about... To " +"arms!" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:190 @@ -627,7 +861,8 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:207 -msgid "Ha, Hogar! You said we wouldn't see any action this far back from the front." +msgid "" +"Ha, Hogar! You said we wouldn't see any action this far back from the front." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:213 @@ -650,7 +885,9 @@ msgid "What? More humans here? Get them!" msgstr "" -#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:276 data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:277 data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:279 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:276 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:277 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:279 msgid "Rider" msgstr "" @@ -662,7 +899,8 @@ msgid "How'd they get behind us? I hate to miss such tasty meat." msgstr "" -#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:303 data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:304 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:303 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:304 msgid "Assassin" msgstr "" @@ -683,15 +921,22 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:381 -msgid "Hold there! You can not pass. You've already stumbled on the orcish rear guard. The main body of their forces is on the road to Southbay. It is an army of nightmarish size." +msgid "" +"Hold there! You can not pass. You've already stumbled on the orcish rear " +"guard. The main body of their forces is on the road to Southbay. It is an " +"army of nightmarish size." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:386 -msgid "I'm Haldric, my father was King Eldaric IV in the lands northwest of here. Soldier, aren't you on the wrong side of the lines?" +msgid "" +"I'm Haldric, my father was King Eldaric IV in the lands northwest of here. " +"Soldier, aren't you on the wrong side of the lines?" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:391 -msgid "They overran my post. I got hit on the head pretty good. When I came to the orcish army had already passed my position." +msgid "" +"They overran my post. I got hit on the head pretty good. When I came to the " +"orcish army had already passed my position." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:396 @@ -699,19 +944,28 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:401 -msgid "Southbay won't fall without one hell of a fight, sir. They'll stand to the last! I only wish I was there!" +msgid "" +"Southbay won't fall without one hell of a fight, sir. They'll stand to the " +"last! I only wish I was there!" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:406 -msgid "Well, we can't go back, and the road ahead is blocked... I guess we'll have to risk it and go through the Oldwood forest, then make a break for Clearwater Port." +msgid "" +"Well, we can't go back, and the road ahead is blocked... I guess we'll have " +"to risk it and go through the Oldwood forest, then make a break for " +"Clearwater Port." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:411 -msgid "Oh great, now a forest. I should have stayed at home and took my chances with the orcs!" +msgid "" +"Oh great, now a forest. I should have stayed at home and took my chances " +"with the orcs!" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:433 -msgid "We have run out of time... We'll be trapped in the midlands when winter comes!" +msgid "" +"We have run out of time... We'll be trapped in the midlands when winter " +"comes!" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:4 @@ -726,23 +980,31 @@ msgid "Tan-Rugar" msgstr "" -#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:129 data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:65 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:129 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:65 msgid "Elilmaldur-Rithrandil" msgstr "" -#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:182 data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:190 data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:196 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:182 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:190 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:196 msgid "Muldondindal" msgstr "" -#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:183 data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:191 data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:197 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:183 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:191 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:197 msgid "Landunwonbam" msgstr "" -#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:184 data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:192 data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:95 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:184 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:192 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:95 msgid "Bolwuldelman" msgstr "" -#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:185 data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:193 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:185 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:193 msgid "Laffalialomdium" msgstr "" @@ -759,15 +1021,23 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:226 -msgid "Haldric's band finds itself at the heart of the Oldwood Forest. The road quickly narrows and becomes little more than a path. Branches reach high overhead, blocking almost all of the light... The ominous noises of the deep woods echo all around." +msgid "" +"Haldric's band finds itself at the heart of the Oldwood Forest. The road " +"quickly narrows and becomes little more than a path. Branches reach high " +"overhead, blocking almost all of the light... The ominous noises of the deep " +"woods echo all around." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:230 -msgid "Will this evil forest ever end! There are mosquitoes as big as my fist in here, and these nasty old trees are giving me the creeps." +msgid "" +"Will this evil forest ever end! There are mosquitoes as big as my fist in " +"here, and these nasty old trees are giving me the creeps." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:234 -msgid "This isn't so bad. Haldric's kind are such a suspicious lot when it comes to these sorts of things." +msgid "" +"This isn't so bad. Haldric's kind are such a suspicious lot when it comes to " +"these sorts of things." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:238 @@ -783,11 +1053,16 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:250 -msgid "You kind has long come with your axes, some tree-friends you are. Still, you seem less of a menace than these new monsters that have come to plague us. They cut the trees, and burn the trees for no reason at all!" +msgid "" +"You kind has long come with your axes, some tree-friends you are. Still, you " +"seem less of a menace than these new monsters that have come to plague us. " +"They cut the trees, and burn the trees for no reason at all!" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:254 -msgid "You claim to be a tree-friend, so be a tree-friend now. For we are in dire need, or you may meet your fate with the rest of these monsters." +msgid "" +"You claim to be a tree-friend, so be a tree-friend now. For we are in dire " +"need, or you may meet your fate with the rest of these monsters." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:258 @@ -799,7 +1074,9 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:275 -msgid "The temple has already been looted, but the entrance to its catacombs seems to be blocked by a wall of magical energy." +msgid "" +"The temple has already been looted, but the entrance to its catacombs seems " +"to be blocked by a wall of magical energy." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:286 @@ -811,7 +1088,9 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:305 -msgid "Without the help of these tree-folk we'll be trapped in these woods till we die! There will be nothing to hold the orcs back!" +msgid "" +"Without the help of these tree-folk we'll be trapped in these woods till we " +"die! There will be nothing to hold the orcs back!" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:309 @@ -823,15 +1102,24 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:325 -msgid "On this day you have proved yourself to be a tree-friend. For so long your kind has only come with sharp blades to harm my kind. You come to build these buildings of stone. Our roots may be slow, but they are strong. We will eventually claim all of the stones back for the earth." +msgid "" +"On this day you have proved yourself to be a tree-friend. For so long your " +"kind has only come with sharp blades to harm my kind. You come to build " +"these buildings of stone. Our roots may be slow, but they are strong. We " +"will eventually claim all of the stones back for the earth." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:329 -msgid "Well, I suspect you won't have to worry about my kind for much longer. The orcs have come, and they are taking this Isle!" +msgid "" +"Well, I suspect you won't have to worry about my kind for much longer. The " +"orcs have come, and they are taking this Isle!" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:333 -msgid "Hmmmm- my kind were here before your kind, and we will be here after the orcs are gone as well. We were here before all others, and I suspect that we will be here in the end." +msgid "" +"Hmmmm- my kind were here before your kind, and we will be here after the " +"orcs are gone as well. We were here before all others, and I suspect that we " +"will be here in the end." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:337 @@ -839,11 +1127,17 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:341 -msgid "My kind are bound to the forest, we would be of little help to you beyond our borders. Maybe we could still be of some aid to you. In a war of your people some time ago one of your kings trapped an evil Lich in the catacombs of the temple at the heart of the wood. We were there, we were watching." +msgid "" +"My kind are bound to the forest, we would be of little help to you beyond " +"our borders. Maybe we could still be of some aid to you. In a war of your " +"people some time ago one of your kings trapped an evil Lich in the catacombs " +"of the temple at the heart of the wood. We were there, we were watching." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:345 -msgid "After we drove your kind off we figured out how to break the spell that holds the Evil in the catacombs, and keeps others from entering them." +msgid "" +"After we drove your kind off we figured out how to break the spell that " +"holds the Evil in the catacombs, and keeps others from entering them." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:349 @@ -851,11 +1145,16 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:353 -msgid "The Lich was carrying a powerful artifact. We know, we can feel it. This artifact may aid you in your quest." +msgid "" +"The Lich was carrying a powerful artifact. We know, we can feel it. This " +"artifact may aid you in your quest." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:357 -msgid "He must mean the Ruby of Fire. It was our most powerful artifact. We brought it with us from the east. We thought it was lost in the war with your people, when Lich-Lord Lenvan fell!" +msgid "" +"He must mean the Ruby of Fire. It was our most powerful artifact. We brought " +"it with us from the east. We thought it was lost in the war with your " +"people, when Lich-Lord Lenvan fell!" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:361 @@ -867,31 +1166,50 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:375 -msgid "Young Prince, while the Lich-lords have betrayed us by allying themselves with that orcish scum, I can't bring myself to fight against one of the greatest leaders of my people." +msgid "" +"Young Prince, while the Lich-lords have betrayed us by allying themselves " +"with that orcish scum, I can't bring myself to fight against one of the " +"greatest leaders of my people." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:379 msgid "Lady, why would you let those monsters lead your people?" msgstr "" -#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:383 data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:229 -msgid "Haldric, we are an ancient people who lived in a land filled with all manner of man and beast. We needed vision that extended beyond the meager span of human years. The art of Necromancy allowed our best and brightest to live forever, and our worst got to serve as mindless slaves." +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:383 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:229 +msgid "" +"Haldric, we are an ancient people who lived in a land filled with all manner " +"of man and beast. We needed vision that extended beyond the meager span of " +"human years. The art of Necromancy allowed our best and brightest to live " +"forever, and our worst got to serve as mindless slaves." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:387 -msgid "Other than losing our war back west, then our refugee war to your people, and this orc thing, it wasn't such a bad deal. Lich-Lord Lenvan was one of our greatest leaders. He led our escape to the west. Albeit, after being down in that hole for so long I don't imagine he's too happy." +msgid "" +"Other than losing our war back west, then our refugee war to your people, " +"and this orc thing, it wasn't such a bad deal. Lich-Lord Lenvan was one of " +"our greatest leaders. He led our escape to the west. Albeit, after being " +"down in that hole for so long I don't imagine he's too happy." msgstr "" -#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:391 data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:237 -msgid "Uh-huh. Have you considered that the unholy act of turning your best and brightest into undead is what causes them to fall into darkness?" +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:391 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:237 +msgid "" +"Uh-huh. Have you considered that the unholy act of turning your best and " +"brightest into undead is what causes them to fall into darkness?" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:395 -msgid "We should save the debate for later. I can still be of use to you. I shall scout the road ahead. We need to know if we can make it to Southbay. I'll return in a few days." +msgid "" +"We should save the debate for later. I can still be of use to you. I shall " +"scout the road ahead. We need to know if we can make it to Southbay. I'll " +"return in a few days." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:408 -msgid "We have run out of time... We'll be trapped in these woods until we die!" +msgid "" +"We have run out of time... We'll be trapped in these woods until we die!" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_of_the_Deep.cfg:4 @@ -902,7 +1220,32 @@ msgid "Lich-Lord Lenvan" msgstr "" -#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:153 data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:154 data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:157 data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:158 data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:162 data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:163 data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:164 data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:165 data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_of_the_Deep.cfg:65 data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_of_the_Deep.cfg:66 data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_of_the_Deep.cfg:67 data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_of_the_Deep.cfg:68 data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_of_the_Deep.cfg:71 data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_of_the_Deep.cfg:72 data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_of_the_Deep.cfg:73 data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_of_the_Deep.cfg:74 data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_of_the_Deep.cfg:75 data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_of_the_Deep.cfg:76 data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_of_the_Deep.cfg:79 data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_of_the_Deep.cfg:80 data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_of_the_Deep.cfg:81 data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_of_the_Deep.cfg:82 data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_of_the_Deep.cfg:83 data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_of_the_Deep.cfg:84 data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_of_the_Deep.cfg:85 data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_of_the_Deep.cfg:86 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:153 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:154 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:157 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:158 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:162 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:163 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:164 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:165 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_of_the_Deep.cfg:65 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_of_the_Deep.cfg:66 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_of_the_Deep.cfg:67 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_of_the_Deep.cfg:68 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_of_the_Deep.cfg:71 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_of_the_Deep.cfg:72 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_of_the_Deep.cfg:73 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_of_the_Deep.cfg:74 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_of_the_Deep.cfg:75 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_of_the_Deep.cfg:76 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_of_the_Deep.cfg:79 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_of_the_Deep.cfg:80 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_of_the_Deep.cfg:81 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_of_the_Deep.cfg:82 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_of_the_Deep.cfg:83 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_of_the_Deep.cfg:84 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_of_the_Deep.cfg:85 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_of_the_Deep.cfg:86 msgid "Tentacle" msgstr "" @@ -915,15 +1258,22 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_of_the_Deep.cfg:152 -msgid "With a feeling of grim curiosity Prince Haldric and his company descend into catacombs below the temple, buried deep in the bedrock, in the very roots of the world itself. In the distance Haldric hears a booming voice." +msgid "" +"With a feeling of grim curiosity Prince Haldric and his company descend into " +"catacombs below the temple, buried deep in the bedrock, in the very roots of " +"the world itself. In the distance Haldric hears a booming voice." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_of_the_Deep.cfg:156 -msgid "Free! I'm free at last! I knew those puny magi couldn't seal me in here forever! Rise, my soldiers of Darkness, the world will be ours once more!" +msgid "" +"Free! I'm free at last! I knew those puny magi couldn't seal me in here " +"forever! Rise, my soldiers of Darkness, the world will be ours once more!" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_of_the_Deep.cfg:160 -msgid "Back underground... This feels much better! As for the current residents, ugh!" +msgid "" +"Back underground... This feels much better! As for the current residents, " +"ugh!" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_of_the_Deep.cfg:164 @@ -939,10 +1289,13 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_of_the_Deep.cfg:203 -msgid "What's that! No! The tree-folk are sealing us back in here. They must think that we've failed. We're trapped." +msgid "" +"What's that! No! The tree-folk are sealing us back in here. They must think " +"that we've failed. We're trapped." msgstr "" -#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_of_the_Deep.cfg:216 data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_of_the_Deep.cfg:229 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_of_the_Deep.cfg:216 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_of_the_Deep.cfg:229 msgid "INSCRIPTION: Embrace the Monolith to be Cured by the Powers of Light." msgstr "" @@ -959,11 +1312,17 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_of_the_Deep.cfg:299 -msgid "As you open the chest you see it, the Ruby of Fire. It is the size of an apple, and burns with an internal fire, which is refracted through its faces. You can feel the power flowing from it..." +msgid "" +"As you open the chest you see it, the Ruby of Fire. It is the size of an " +"apple, and burns with an internal fire, which is refracted through its " +"faces. You can feel the power flowing from it..." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_of_the_Deep.cfg:304 -msgid "It's funny that the Lich-Lord didn't have this on his person. Since I don't actually know what this thing does, I'll just put it in the bottom of my pack for right now." +msgid "" +"It's funny that the Lich-Lord didn't have this on his person. Since I don't " +"actually know what this thing does, I'll just put it in the bottom of my " +"pack for right now." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_of_the_Deep.cfg:330 @@ -971,7 +1330,9 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_of_the_Deep.cfg:344 -msgid "I'm glad that's over! We have the Ruby of Fire, and that Lich-Lord is now a pile of dust, let's get out of these catacombs!" +msgid "" +"I'm glad that's over! We have the Ruby of Fire, and that Lich-Lord is now a " +"pile of dust, let's get out of these catacombs!" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_of_the_Deep.cfg:364 @@ -1003,27 +1364,44 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:117 -msgid "Prince Haldric has emerged from the Lich-Lord's tomb, with the Ruby of Fire. The forest seems particularly bright this day, but there is a cold breeze. It is late into the fall, and the first snows should fall any day. Prince Haldric has returned to his forest keep, and is pondering what to do next..." +msgid "" +"Prince Haldric has emerged from the Lich-Lord's tomb, with the Ruby of Fire. " +"The forest seems particularly bright this day, but there is a cold breeze. " +"It is late into the fall, and the first snows should fall any day. Prince " +"Haldric has returned to his forest keep, and is pondering what to do next..." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:121 -msgid "So you have defeated the Lich and returned with his artifact. The ground feels happy beneath my toes." +msgid "" +"So you have defeated the Lich and returned with his artifact. The ground " +"feels happy beneath my toes." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:125 -msgid "Yes, it was a tough battle, but in the end we prevailed. Now, I'm having a problem. I'm at a loss when it comes to trying to figure out what I should do next." +msgid "" +"Yes, it was a tough battle, but in the end we prevailed. Now, I'm having a " +"problem. I'm at a loss when it comes to trying to figure out what I should " +"do next." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:129 -msgid "I have this artifact, but I have no idea what it does. To make matters worse, I have no idea what's going on outside this forest. The number of refugees is growing daily. We need to get to Southbay, but I dare not lead us onto the plains or it could be a mass slaughter." +msgid "" +"I have this artifact, but I have no idea what it does. To make matters " +"worse, I have no idea what's going on outside this forest. The number of " +"refugees is growing daily. We need to get to Southbay, but I dare not lead " +"us onto the plains or it could be a mass slaughter." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:133 -msgid "My eyes do not extend beyond the forest. You have been a tree-friend, I wish there was more I could do to help you." +msgid "" +"My eyes do not extend beyond the forest. You have been a tree-friend, I wish " +"there was more I could do to help you." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:137 -msgid "We can't all stay here for the winter or we'll all starve, or freeze. Your hospitality has barely been enough as it is. Wait a second, I see somebody!" +msgid "" +"We can't all stay here for the winter or we'll all starve, or freeze. Your " +"hospitality has barely been enough as it is. Wait a second, I see somebody!" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:166 @@ -1043,11 +1421,16 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:182 -msgid "The news is not good. The main host of orcs is between the forest and Southbay. We clearly can't go that way. However, the road to Clearwater Port is free of orcs. Apparently they're bogged down in the swamp of Esten." +msgid "" +"The news is not good. The main host of orcs is between the forest and " +"Southbay. We clearly can't go that way. However, the road to Clearwater Port " +"is free of orcs. Apparently they're bogged down in the swamp of Esten." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:186 -msgid "Well, I certainly don't mind the thought of the orcs floundering around that infernal swamp. But, one question remains." +msgid "" +"Well, I certainly don't mind the thought of the orcs floundering around that " +"infernal swamp. But, one question remains." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:190 @@ -1071,7 +1454,10 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:213 -msgid "It is important, and not good. The main host of orcs is between the forest and Southbay. You clearly can't go that way. However, the road to Clearwater Port is free of orcs. Apparently they're bogged down in the swamp of Esten." +msgid "" +"It is important, and not good. The main host of orcs is between the forest " +"and Southbay. You clearly can't go that way. However, the road to Clearwater " +"Port is free of orcs. Apparently they're bogged down in the swamp of Esten." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:217 @@ -1079,7 +1465,9 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:221 -msgid "Well, I certainly don't mind the thought of the orcs floundering around that infernal swamp. But, some questions remain." +msgid "" +"Well, I certainly don't mind the thought of the orcs floundering around that " +"infernal swamp. But, some questions remain." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:225 @@ -1087,7 +1475,9 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:233 -msgid "Other than losing our war back west, then our refugee war to your people, and this orc thing, it wasn't such a bad deal." +msgid "" +"Other than losing our war back west, then our refugee war to your people, " +"and this orc thing, it wasn't such a bad deal." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:241 @@ -1095,7 +1485,9 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:245 -msgid "Why should I trust you, and your information? I don't even know your name, and you have this nasty habit of always turning up!" +msgid "" +"Why should I trust you, and your information? I don't even know your name, " +"and you have this nasty habit of always turning up!" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:270 @@ -1107,11 +1499,19 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:296 -msgid "I am the Lady Jessica, a Noble, a Princess of the Wesfolk! I was betrayed by the Lich-Lords' dark pact with the orcs, in no small part because your fool Prince of Southbay convinced them that their immortal un-lives were over!" +msgid "" +"I am the Lady Jessica, a Noble, a Princess of the Wesfolk! I was betrayed by " +"the Lich-Lords' dark pact with the orcs, in no small part because your fool " +"Prince of Southbay convinced them that their immortal un-lives were over!" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:300 -msgid "And now, I'm just as much a refugee as you. Frankly, I don't know if the Lich-Lords are working with the orcs, or not. The orcs might have gotten rid of the Lich-Lords, or they might not have, but I do know that the orcs weren't going to tolerate living humans outside of the slave mines or stew pot!" +msgid "" +"And now, I'm just as much a refugee as you. Frankly, I don't know if the " +"Lich-Lords are working with the orcs, or not. The orcs might have gotten rid " +"of the Lich-Lords, or they might not have, but I do know that the orcs " +"weren't going to tolerate living humans outside of the slave mines or stew " +"pot!" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:304 @@ -1119,18 +1519,23 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:308 -msgid "Fair enough, we will head for Clearwater Port. Thank you, Elilmaldur-Rithrandil, I will remember your hospitality!" +msgid "" +"Fair enough, we will head for Clearwater Port. Thank you, Elilmaldur-" +"Rithrandil, I will remember your hospitality!" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:312 -msgid "Always happy to help a tree-friend. May the Powers of Light guide you on your way!" +msgid "" +"Always happy to help a tree-friend. May the Powers of Light guide you on " +"your way!" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:316 msgid "Finally, we're getting out of this forest!" msgstr "" -#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:4 data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:473 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:4 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:473 msgid "Clearwater Port" msgstr "" @@ -1150,7 +1555,9 @@ msgid "Ut'Tan-Vrork" msgstr "" -#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:230 data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:231 data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:232 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:230 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:231 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:232 msgid "Angry Farmer" msgstr "" @@ -1170,7 +1577,21 @@ msgid "Heroic: Defeat all enemy leaders" msgstr "" -#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:264 data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:383 data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:192 data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:324 data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:471 data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:257 data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:207 data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:160 data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:261 data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer.cfg:143 data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:235 data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:182 data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_Rise_of_Wesnoth.cfg:293 data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:229 data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_A_Beach.cfg:131 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:264 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:383 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:192 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:324 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:471 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:257 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:207 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:160 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:261 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer.cfg:143 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:235 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:182 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_Rise_of_Wesnoth.cfg:293 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:229 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_A_Beach.cfg:131 msgid "Death of Lady Jessica" msgstr "" @@ -1183,7 +1604,10 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:275 -msgid "Our Prince has managed to make it to Clearwater Port, with the orcs on his heels. While the orcs haven't caught up with him yet, the winter snow has, and the ships seem to be missing from the port." +msgid "" +"Our Prince has managed to make it to Clearwater Port, with the orcs on his " +"heels. While the orcs haven't caught up with him yet, the winter snow has, " +"and the ships seem to be missing from the port." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:280 @@ -1191,15 +1615,24 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:285 -msgid "Lieutenant, who is in command here? And where are the ships? We risk being trapped in this city for the winter if the port freezes over." +msgid "" +"Lieutenant, who is in command here? And where are the ships? We risk being " +"trapped in this city for the winter if the port freezes over." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:290 -msgid "I am, my Lord, I command the local garrison. Our whole fishing fleet is evacuating people to Southbay as we speak. The ships should be back in a few days. Our forces engaged the orcs as they exited the Swamp of Esten. We even pushed them back into the swamp!" +msgid "" +"I am, my Lord, I command the local garrison. Our whole fishing fleet is " +"evacuating people to Southbay as we speak. The ships should be back in a few " +"days. Our forces engaged the orcs as they exited the Swamp of Esten. We even " +"pushed them back into the swamp!" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:295 -msgid "Unfortunately, it was only a feint and orc reinforcements quickly overran our positions. We lost most of our forces, my lord, including the King of Clearwater, who was bravely leading the charge." +msgid "" +"Unfortunately, it was only a feint and orc reinforcements quickly overran " +"our positions. We lost most of our forces, my lord, including the King of " +"Clearwater, who was bravely leading the charge." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:300 @@ -1207,19 +1640,36 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:305 -msgid "The blood of many good soldiers stained the frozen field that day. And still they press on. The king left no heir, but the other nobles have fled to Southbay. We've been busy evacuating the rest of the populace. The army bought us enough time to evacuate almost all our people, and most of the winter stores. They've gone to Southbay. Apparently the city is brimming with refugees from all over." +msgid "" +"The blood of many good soldiers stained the frozen field that day. And still " +"they press on. The king left no heir, but the other nobles have fled to " +"Southbay. We've been busy evacuating the rest of the populace. The army " +"bought us enough time to evacuate almost all our people, and most of the " +"winter stores. They've gone to Southbay. Apparently the city is brimming " +"with refugees from all over." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:310 -msgid "We're only holding the city until the last of the refugees are gone. You, my lord, are free to retreat to safety when the next ship comes. But, if I may be frank, my lord, our defenses are stretched thin and we could use all the help we can get to hold our walls. Otherwise I fear that we will be overrun before the last of the people can be evacuated." +msgid "" +"We're only holding the city until the last of the refugees are gone. You, my " +"lord, are free to retreat to safety when the next ship comes. But, if I may " +"be frank, my lord, our defenses are stretched thin and we could use all the " +"help we can get to hold our walls. Otherwise I fear that we will be overrun " +"before the last of the people can be evacuated." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:315 -msgid "Well, we are the last of the refugees from our lands, for the orcs are right on our heels! We have Wesfolk with us. They have been of service. They are to be evacuated as well. We have traveled far and bear many wounded, but we will help you defend these walls as long as we can." +msgid "" +"Well, we are the last of the refugees from our lands, for the orcs are right " +"on our heels! We have Wesfolk with us. They have been of service. They are " +"to be evacuated as well. We have traveled far and bear many wounded, but we " +"will help you defend these walls as long as we can." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:320 -msgid "I thank you, my lord. But we are to bring these Wesfolk too? It would be...highly irregular. Are you sure, my lord?" +msgid "" +"I thank you, my lord. But we are to bring these Wesfolk too? It would be..." +"highly irregular. Are you sure, my lord?" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:325 @@ -1235,11 +1685,16 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:340 -msgid "Ships! Nobody said anything about ships. Will this torture ever end! Ahh, the orcs will help take my mind off things." +msgid "" +"Ships! Nobody said anything about ships. Will this torture ever end! Ahh, " +"the orcs will help take my mind off things." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:345 -msgid "To your posts men! We should be able to evacuate everyone in three more boat loads. Until then, let us make those orcs pay dearly for every inch of our land. For our homes, for our people, for our fallen King!" +msgid "" +"To your posts men! We should be able to evacuate everyone in three more boat " +"loads. Until then, let us make those orcs pay dearly for every inch of our " +"land. For our homes, for our people, for our fallen King!" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:357 @@ -1247,18 +1702,25 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:368 -msgid " 'Bring these Wesfolk too?' Bah! 'It would be...highly irregular.' I'll show you irregular..." +msgid "" +" 'Bring these Wesfolk too?' Bah! 'It would be...highly " +"irregular.' I'll show you irregular..." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:376 -msgid "Push 'em into the sea! They're in our winter homes! Oh, and Tan-Vragar, I hope they like your little surprise!" +msgid "" +"Push 'em into the sea! They're in our winter homes! Oh, and Tan-Vragar, I " +"hope they like your little surprise!" msgstr "" -#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:385 data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:388 data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:393 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:385 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:388 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:393 msgid "Rolassi" msgstr "" -#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:389 data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:394 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:389 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:394 msgid "Porbag" msgstr "" @@ -1279,35 +1741,53 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:645 -msgid "My lord, the first ship has arrived! Prince Haldric, if you and your men must leave for Southbay just go to the pier to board the ship." +msgid "" +"My lord, the first ship has arrived! Prince Haldric, if you and your men " +"must leave for Southbay just go to the pier to board the ship." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:663 -msgid "My lord, the first ship is departing. But the second ship should arrive shortly." +msgid "" +"My lord, the first ship is departing. But the second ship should arrive " +"shortly." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:694 -msgid "My lord, the second ship has arrived! Prince Haldric, if you and your men want to leave for Southbay just go to the pier to board the ship." +msgid "" +"My lord, the second ship has arrived! Prince Haldric, if you and your men " +"want to leave for Southbay just go to the pier to board the ship." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:713 -msgid "My lord, the second ship is departing. But the last ship will be here before long. With your help we can hold on just a while longer." +msgid "" +"My lord, the second ship is departing. But the last ship will be here before " +"long. With your help we can hold on just a while longer." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:744 -msgid "My lord, the last ship has arrived! Finally the last of our people can flee to safety. Prince Haldric, you and your men must go now! Go to the pier to board the ship for Southbay." +msgid "" +"My lord, the last ship has arrived! Finally the last of our people can flee " +"to safety. Prince Haldric, you and your men must go now! Go to the pier to " +"board the ship for Southbay." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:763 msgid "My lord, the last ship is departing. We're trapped!" msgstr "" -#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:819 data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:873 data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:927 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:819 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:873 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:927 msgid "My lord, the ship isn't here yet. Come help us defend against the orcs." msgstr "" -#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:832 data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:886 data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:940 -msgid "Shirk not your duty, soldier. When the boat arrives, this is where Prince Haldric must go to lead you to the ship. Until then, help us defend against the orcs." +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:832 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:886 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:940 +msgid "" +"Shirk not your duty, soldier. When the boat arrives, this is where Prince " +"Haldric must go to lead you to the ship. Until then, help us defend against " +"the orcs." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:958 @@ -1319,7 +1799,9 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:976 -msgid "We've escaped from the orcs before we were trapped by the ice! Now, on to Southbay." +msgid "" +"We've escaped from the orcs before we were trapped by the ice! Now, on to " +"Southbay." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:981 @@ -1335,39 +1817,58 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:996 -msgid "You have the Ruby of Fire, but you have no idea what it does, correct? You know that Lich you have petrified just outside of Southbay-" +msgid "" +"You have the Ruby of Fire, but you have no idea what it does, correct? You " +"know that Lich you have petrified just outside of Southbay-" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:1001 -msgid "Yes, Lich Point! Where we first used our magi in battle, and turned the tide of war against your people." +msgid "" +"Yes, Lich Point! Where we first used our magi in battle, and turned the tide " +"of war against your people." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:1006 -msgid "Erm, yes... He was the arch rival of our dearly departed Lich-Lord Lenvan. He coveted the ruby, and was studying it. The only copy of his notes was petrified along with him." +msgid "" +"Erm, yes... He was the arch rival of our dearly departed Lich-Lord Lenvan. " +"He coveted the ruby, and was studying it. The only copy of his notes was " +"petrified along with him." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:1011 -msgid "If we make landfall outside of Southbay, we'll be trapped. Of that I am sure!" +msgid "" +"If we make landfall outside of Southbay, we'll be trapped. Of that I am sure!" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:1016 -msgid "My family was from Southbay. My father was a soldier there. The city's sewer entrance is near that fossil of a Lich." +msgid "" +"My family was from Southbay. My father was a soldier there. The city's sewer " +"entrance is near that fossil of a Lich." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:1021 -msgid "Wow, this is beginning to sound dangerously like a plan. Lieutenant Aethyr, will you join us?" +msgid "" +"Wow, this is beginning to sound dangerously like a plan. Lieutenant Aethyr, " +"will you join us?" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:1026 -msgid "No. These monsters killed my family. My wife, my daughters. There is nothing left for me. I'll stay. By the time the orcs wrestle Clearwater Port away from me there'll be nothing but rubble left!" +msgid "" +"No. These monsters killed my family. My wife, my daughters. There is nothing " +"left for me. I'll stay. By the time the orcs wrestle Clearwater Port away " +"from me there'll be nothing but rubble left!" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:1031 -msgid "The peasant farmers seem to like you. Who knows, maybe they'll be of some help." +msgid "" +"The peasant farmers seem to like you. Who knows, maybe they'll be of some " +"help." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:1036 -msgid "Resources are scarce, we need all of the help we can get. Be brave and fight hard, my friend!" +msgid "" +"Resources are scarce, we need all of the help we can get. Be brave and fight " +"hard, my friend!" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:4 @@ -1399,7 +1900,9 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:249 -msgid "Da big bosses said we'd be in da city by winter. Bosses wrong, stinky humans still there, and I'm a tinkin- -" +msgid "" +"Da big bosses said we'd be in da city by winter. Bosses wrong, stinky humans " +"still there, and I'm a tinkin- -" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:253 @@ -1407,11 +1910,15 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:271 -msgid "Prince Haldric has arrived at Fallen Lich Point, to retrieve the Lich's Book and flee into the Sewers of Southbay." +msgid "" +"Prince Haldric has arrived at Fallen Lich Point, to retrieve the Lich's Book " +"and flee into the Sewers of Southbay." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:294 -msgid "Okay. Let's unstone that Lich and get his book, then get into the sewers. Umm, what language would that book be in?" +msgid "" +"Okay. Let's unstone that Lich and get his book, then get into the sewers. " +"Umm, what language would that book be in?" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:298 @@ -1435,7 +1942,10 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:328 -msgid "INSCRIPTION: This monolith was erected by me, , first Mage of the good people of the Green Isle. By its power the Lich is bound in stone. To end the spell a noble of the line of Kings should utter the following..." +msgid "" +"INSCRIPTION: This monolith was erected by me, , first Mage of " +"the good people of the Green Isle. By its power the Lich is bound in stone. " +"To end the spell a noble of the line of Kings should utter the following..." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:353 @@ -1443,7 +1953,9 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:364 -msgid "The Lich is free! Let's bash him and grab that book. That sounds like a job for you, Lady Jessica!" +msgid "" +"The Lich is free! Let's bash him and grab that book. That sounds like a job " +"for you, Lady Jessica!" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:368 @@ -1510,7 +2022,9 @@ msgid "Rarlg - argh, a raul-rarlg!" msgstr "" -#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:548 data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:552 data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:556 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:548 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:552 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg:556 msgid "Oh my!" msgstr "" @@ -1563,15 +2077,22 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer.cfg:158 -msgid "In the last leg of their journey to Southbay, Haldric and his companions find themselves in the Sewers of Southbay." +msgid "" +"In the last leg of their journey to Southbay, Haldric and his companions " +"find themselves in the Sewers of Southbay." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer.cfg:162 -msgid "Only a human could take such a lovely cave and fill it with refuse. Humans. Hey, is that a pair of boots?" +msgid "" +"Only a human could take such a lovely cave and fill it with refuse. Humans. " +"Hey, is that a pair of boots?" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer.cfg:166 -msgid "We should be cautious down here. This isn't an old maid's drain pipe, this is the sewer of Southbay. It is said that the city diverted an underground river for its own use, and let their own effluent run down the old river bed." +msgid "" +"We should be cautious down here. This isn't an old maid's drain pipe, this " +"is the sewer of Southbay. It is said that the city diverted an underground " +"river for its own use, and let their own effluent run down the old river bed." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer.cfg:170 @@ -1579,15 +2100,20 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer.cfg:174 -msgid "That a King banished a pair of twin Magi and their devoted followers down here after the Wesfolk war!" +msgid "" +"That a King banished a pair of twin Magi and their devoted followers down " +"here after the Wesfolk war!" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer.cfg:178 -msgid "Can you feel it, brother? This one bears the Ruby of Fire. After all this time it has simply come to us!" +msgid "" +"Can you feel it, brother? This one bears the Ruby of Fire. After all this " +"time it has simply come to us!" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer.cfg:182 -msgid "The brothers Red will finally ascend to power. We must have it. Get them!" +msgid "" +"The brothers Red will finally ascend to power. We must have it. Get them!" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer.cfg:190 @@ -1595,18 +2121,26 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer.cfg:198 -msgid "Haldric, there's something that's filling me with a sense of foreboding. Have you noticed that anything that happens to be strong in the ways of magic can sense that ruby? Elilmaldur-Rithrandil felt it, and so did Lich-Lord Caror, now these two." +msgid "" +"Haldric, there's something that's filling me with a sense of foreboding. " +"Have you noticed that anything that happens to be strong in the ways of " +"magic can sense that ruby? Elilmaldur-Rithrandil felt it, and so did Lich-" +"Lord Caror, now these two." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer.cfg:203 -msgid "We retrieved the Lich's book, and I can literally feel the power of the ruby, even with it in my pack. Let's work out what it does, before we decide what to do with it." +msgid "" +"We retrieved the Lich's book, and I can literally feel the power of the " +"ruby, even with it in my pack. Let's work out what it does, before we decide " +"what to do with it." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer.cfg:223 msgid "Hmm. He seems to have had a map, and some gold!" msgstr "" -#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer.cfg:244 data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer.cfg:291 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer.cfg:244 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer.cfg:291 msgid "Brother!" msgstr "" @@ -1615,7 +2149,9 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer.cfg:313 -msgid "Argh, the stream bed is blocked! Only a pint of goo is getting through. We'll have to go around." +msgid "" +"Argh, the stream bed is blocked! Only a pint of goo is getting through. " +"We'll have to go around." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer.cfg:330 @@ -1623,7 +2159,9 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer.cfg:377 -msgid "It's not very Heroic if Prince Haldric isn't the one to lead his band from the Sewers of Southbay." +msgid "" +"It's not very Heroic if Prince Haldric isn't the one to lead his band from " +"the Sewers of Southbay." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer.cfg:394 @@ -1642,12 +2180,16 @@ msgid "Southbay in Winter" msgstr "" -#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:47 data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:50 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:47 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:50 msgid "King Addroran IX" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:106 -msgid "Prince Haldric has emerged from the sewers of Southbay in the very heart of the city. After some commotion, he is given an audience with the King of Southbay." +msgid "" +"Prince Haldric has emerged from the sewers of Southbay in the very heart of " +"the city. After some commotion, he is given an audience with the King of " +"Southbay." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:110 @@ -1659,7 +2201,9 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:118 -msgid "I knew you as a boy, and your people have preceded you. Your father was an honorable man, and so are you. Aren't you the King now?" +msgid "" +"I knew you as a boy, and your people have preceded you. Your father was an " +"honorable man, and so are you. Aren't you the King now?" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:122 @@ -1667,7 +2211,10 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:126 -msgid "Fair enough. These are dark days to live through, my young Prince. You've done your father proud. Far better than my legacy, a dead adventurer and a missing fool! It is fitting that my line should end with my kingdom." +msgid "" +"Fair enough. These are dark days to live through, my young Prince. You've " +"done your father proud. Far better than my legacy, a dead adventurer and a " +"missing fool! It is fitting that my line should end with my kingdom." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:130 @@ -1675,7 +2222,9 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:134 -msgid "Hmph! It matters little now. What's this? You bring a Wesfolk waif with you. Put her out with the others!" +msgid "" +"Hmph! It matters little now. What's this? You bring a Wesfolk waif with you. " +"Put her out with the others!" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:138 @@ -1683,11 +2232,15 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:142 -msgid "She and her people have been of great service to me. Open the gates, let them in." +msgid "" +"She and her people have been of great service to me. Open the gates, let " +"them in." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:146 -msgid "What? On your word alone, boy? And what of the other Wesfolk that have drifted to our gate?" +msgid "" +"What? On your word alone, boy? And what of the other Wesfolk that have " +"drifted to our gate?" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:150 @@ -1695,7 +2248,11 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:154 -msgid "And because I can sweeten the deal. I can save the lives of all of the people left on this isle. I will reveal all, if you swear on the soul of your eldest son that you will let all of the Wesfolk who may come into the city, and to allow them to participate in what must happen next." +msgid "" +"And because I can sweeten the deal. I can save the lives of all of the " +"people left on this isle. I will reveal all, if you swear on the soul of " +"your eldest son that you will let all of the Wesfolk who may come into the " +"city, and to allow them to participate in what must happen next." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:158 @@ -1703,11 +2260,15 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:162 -msgid "First, I CAN translate the book that will allow Haldric to use the Ruby of Fire. The artifact should help with what must come." +msgid "" +"First, I CAN translate the book that will allow Haldric to use the Ruby of " +"Fire. The artifact should help with what must come." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:166 -msgid "Second, I know the way to the mysterious lands of the east. Addroran, I was your son's navigator and companion. Believe me, you must go east." +msgid "" +"Second, I know the way to the mysterious lands of the east. Addroran, I was " +"your son's navigator and companion. Believe me, you must go east." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:170 @@ -1719,23 +2280,42 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:178 -msgid "I was the navigator. Haldric, your people simply washed up here long ago. My people actually came here on purpose. You'd all still be herding sheep and living in grass huts if it wasn't for my people." +msgid "" +"I was the navigator. Haldric, your people simply washed up here long ago. My " +"people actually came here on purpose. You'd all still be herding sheep and " +"living in grass huts if it wasn't for my people." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:182 -msgid "Some favor your people did for us. Why flee at all? And why east? We've already repelled an orcish assault just before winter came. We should be working toward taking back the Isle." +msgid "" +"Some favor your people did for us. Why flee at all? And why east? We've " +"already repelled an orcish assault just before winter came. We should be " +"working toward taking back the Isle." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:186 -msgid "This is no time for bravado. You must head east because my people came from the west, which is teeming with every form of man and monster imaginable. There is literally no room there. If you thought we were bad, you should see what else lives there. You'd be slaves, or you'd be dead." +msgid "" +"This is no time for bravado. You must head east because my people came from " +"the west, which is teeming with every form of man and monster imaginable. " +"There is literally no room there. If you thought we were bad, you should see " +"what else lives there. You'd be slaves, or you'd be dead." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:190 -msgid "Learn the lesson of my people. If we had fled here while even one of our great cities still stood we could have taken this Isle with ease. But we fought on until the bitter end. There can be no compromise with the orcs, their numbers are limitless, and you have no way to stop more orcs from coming." +msgid "" +"Learn the lesson of my people. If we had fled here while even one of our " +"great cities still stood we could have taken this Isle with ease. But we " +"fought on until the bitter end. There can be no compromise with the orcs, " +"their numbers are limitless, and you have no way to stop more orcs from " +"coming." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:194 -msgid "Hmm. There is wisdom in your words, and my end should be in this place. We can hold out for the rest of the winter here. When the orcs last came it was fall and the harvest was in. We can hunt the great schools of fish that live under the ice. You might even be able to depart in well provisioned ships!" +msgid "" +"Hmm. There is wisdom in your words, and my end should be in this place. We " +"can hold out for the rest of the winter here. When the orcs last came it was " +"fall and the harvest was in. We can hunt the great schools of fish that live " +"under the ice. You might even be able to depart in well provisioned ships!" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:198 @@ -1743,23 +2323,36 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:202 -msgid "No. Flee, and flee east. It is my duty to hold this city as long as I can for the sake of all who can be evacuated. That means that it should fall on Haldric and you to lead the evacuation." +msgid "" +"No. Flee, and flee east. It is my duty to hold this city as long as I can " +"for the sake of all who can be evacuated. That means that it should fall on " +"Haldric and you to lead the evacuation." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:206 -msgid "My King, there will be a new kingdom in the east, and the bulk of the fleet will bear the flag of Southbay. A new throne and new lands await you in the east." +msgid "" +"My King, there will be a new kingdom in the east, and the bulk of the fleet " +"will bear the flag of Southbay. A new throne and new lands await you in the " +"east." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:210 -msgid "My bloodline has ended with my sons, and I am old. Let the ships take the women, children, and young men first. A new Kingdom must be born of vital blood. Us old men are still of some value. We will make the orcs pay dearly when they come to take this place!" +msgid "" +"My bloodline has ended with my sons, and I am old. Let the ships take the " +"women, children, and young men first. A new Kingdom must be born of vital " +"blood. Us old men are still of some value. We will make the orcs pay dearly " +"when they come to take this place!" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:214 -msgid "Well, if there is no other way. May the bards forever sing of the valor of the Kings of Southbay! Jessica, about that book?" +msgid "" +"Well, if there is no other way. May the bards forever sing of the valor of " +"the Kings of Southbay! Jessica, about that book?" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:218 -msgid "I'll begin my translation. Oh, and you should seal up the sewer entrance." +msgid "" +"I'll begin my translation. Oh, and you should seal up the sewer entrance." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:4 @@ -1778,24 +2371,32 @@ msgid "Tan-Gulo" msgstr "" -#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:217 data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:218 data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:219 data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:220 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:217 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:218 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:219 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:220 msgid "Southbay Guard" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:224 -msgid "The Ruby of Fire was imbued with magic in the distant west, and can be used to scorch enemies into submission." +msgid "" +"The Ruby of Fire was imbued with magic in the distant west, and can be used " +"to scorch enemies into submission." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:233 msgid "Ruby of Fire" msgstr "" -#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:268 data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:387 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:268 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:387 msgid "Death of King Addroran IX" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:282 -msgid "Several months pass. Jessica has translated Lich-Lord Caror's Book. Prince Haldric is busy trying to understand the secrets of the Ruby of Fire." +msgid "" +"Several months pass. Jessica has translated Lich-Lord Caror's Book. Prince " +"Haldric is busy trying to understand the secrets of the Ruby of Fire." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:286 @@ -1803,7 +2404,9 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:298 -msgid "Ouch! Hot, hot, hot! Gee, somebody should really attach this thing to a scepter or something! I think I'll save it for closer ranged combat for now." +msgid "" +"Ouch! Hot, hot, hot! Gee, somebody should really attach this thing to a " +"scepter or something! I think I'll save it for closer ranged combat for now." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:302 @@ -1811,19 +2414,25 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:306 -msgid "Humph. Fool of a boy's just gonna burn us all up. Humans, always playing at being wizards." +msgid "" +"Humph. Fool of a boy's just gonna burn us all up. Humans, always playing at " +"being wizards." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:310 msgid "Orcs sighted! They've seized the frontier! To arms! To arms!" msgstr "" -#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:314 data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:706 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:314 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:706 msgid "For the glory of Southbay!" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:318 -msgid "Prince Haldric, I'll concentrate on holding Southbay. You must defeat the orcs. The ships aren't ready yet. We must defeat this army of orcs to buy us more time. Try not to kill us all with that ruby!" +msgid "" +"Prince Haldric, I'll concentrate on holding Southbay. You must defeat the " +"orcs. The ships aren't ready yet. We must defeat this army of orcs to buy us " +"more time. Try not to kill us all with that ruby!" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:322 @@ -1843,7 +2452,11 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:346 -msgid "He's a big part of the reason your son made it to the lands of the east. Lord Typhon provided us with pearls and an escort for our voyages in exchange for steel trident points and fishhooks. It's difficult to be a blacksmith when you live underwater." +msgid "" +"He's a big part of the reason your son made it to the lands of the east. " +"Lord Typhon provided us with pearls and an escort for our voyages in " +"exchange for steel trident points and fishhooks. It's difficult to be a " +"blacksmith when you live underwater." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:350 @@ -1858,15 +2471,23 @@ msgid "Under the same terms?" msgstr "" -#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:362 data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_Elf_Lords.cfg:467 data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_Elf_Lords.cfg:471 data/campaigns/The_Rise_Of_Wesnoth/scenarios/18_A_Spy_in_the_Woods.cfg:123 data/campaigns/The_Rise_Of_Wesnoth/scenarios/18_A_Spy_in_the_Woods.cfg:131 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:362 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_Elf_Lords.cfg:467 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_Elf_Lords.cfg:471 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/18_A_Spy_in_the_Woods.cfg:123 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/18_A_Spy_in_the_Woods.cfg:131 msgid "Agreed." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:366 -msgid "Good. We need the steel for our own war in the deep. I formally place the might of the Merfolk at your disposal!" +msgid "" +"Good. We need the steel for our own war in the deep. I formally place the " +"might of the Merfolk at your disposal!" msgstr "" -#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:391 data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:164 data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:186 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:391 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:164 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:186 msgid "Death of Lord Typhon" msgstr "" @@ -1874,20 +2495,31 @@ msgid "Make haste. We must secure the frontier or it's all over!" msgstr "" -#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:421 data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:273 data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:309 data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_New_Land.cfg:282 data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:296 data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_Rise_of_Wesnoth.cfg:267 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:421 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:273 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:309 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_New_Land.cfg:282 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:296 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_Rise_of_Wesnoth.cfg:267 msgid "Familiar" msgstr "" -#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:429 data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:281 data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_Rise_of_Wesnoth.cfg:58 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:429 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:281 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_Rise_of_Wesnoth.cfg:58 msgid "Lich-Lord Jevyan" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:433 -msgid "King Addroran, your day is done. Prepare to be ground to dust. If you're lucky I may raise you from death for my own amusement. Oh, and what's this? I sense, I sense the Ruby of Fire." +msgid "" +"King Addroran, your day is done. Prepare to be ground to dust. If you're " +"lucky I may raise you from death for my own amusement. Oh, and what's this? " +"I sense, I sense the Ruby of Fire." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:437 -msgid "You monster! You've betrayed our people- - to ally yourself with these orcs?!" +msgid "" +"You monster! You've betrayed our people- - to ally yourself with these orcs?!" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:440 @@ -1895,7 +2527,10 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:444 -msgid "Fool girl! My ambition is boundless. I will survive. That is more than can be said for you. King Addroran, meet your son, you'll be joining him soon enough." +msgid "" +"Fool girl! My ambition is boundless. I will survive. That is more than can " +"be said for you. King Addroran, meet your son, you'll be joining him soon " +"enough." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:448 @@ -1911,7 +2546,8 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:497 -msgid "Their reserves are arriving and we haven't secured the frontier! We're dead!" +msgid "" +"Their reserves are arriving and we haven't secured the frontier! We're dead!" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:514 @@ -1959,15 +2595,23 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:665 -msgid "With the help of the Merfolk, and my knowledge of an island that will make a good re-provisioning point, we should be able to embark for the great lands that are to the east." +msgid "" +"With the help of the Merfolk, and my knowledge of an island that will make a " +"good re-provisioning point, we should be able to embark for the great lands " +"that are to the east." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:669 -msgid "What I don't like is the fact that Lich-Lord Jevyan, whom our capital is named after, betrayed my people. To make matters worse he knows that you have that ruby." +msgid "" +"What I don't like is the fact that Lich-Lord Jevyan, whom our capital is " +"named after, betrayed my people. To make matters worse he knows that you " +"have that ruby." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:673 -msgid "There's not much we can do about that now. I dub this fine ship the Eldaric, in honor of my father. About that island..." +msgid "" +"There's not much we can do about that now. I dub this fine ship the Eldaric, " +"in honor of my father. About that island..." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:677 @@ -1975,7 +2619,9 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:681 -msgid "After you make it to this new land, send some of the ships back, for there may still be survivors in Southbay." +msgid "" +"After you make it to this new land, send some of the ships back, for there " +"may still be survivors in Southbay." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:693 @@ -1999,7 +2645,9 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:212 -msgid "After some time at sea an island is spotted. The Eldaric docks at a crude port that appears to be deserted." +msgid "" +"After some time at sea an island is spotted. The Eldaric docks at a crude " +"port that appears to be deserted." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:216 @@ -2007,7 +2655,9 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:220 -msgid "This is the Elder Prince's island all right. We had a heck of a time pacifying the Drakes who live here. Oh my, it looks like they've rearmed!" +msgid "" +"This is the Elder Prince's island all right. We had a heck of a time " +"pacifying the Drakes who live here. Oh my, it looks like they've rearmed!" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:224 @@ -2019,7 +2669,9 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:232 -msgid "Ssso humansss, you've come to trouble usss again. Prepare to die! For the glory of the Lords of Morogor!" +msgid "" +"Ssso humansss, you've come to trouble usss again. Prepare to die! For the " +"glory of the Lords of Morogor!" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:236 @@ -2030,56 +2682,81 @@ msgid "Bitey the Serpent" msgstr "" -#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:217 data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:245 data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:273 data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:255 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:217 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:245 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:273 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:255 msgid "Look out, a Serpent has emerged from the deep." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:272 -msgid "Well, it looks like their warriors have given up the fight. We should be able to re-provision the ships now." +msgid "" +"Well, it looks like their warriors have given up the fight. We should be " +"able to re-provision the ships now." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:276 -msgid "The nice thing is, they'll go back to guarding this island after we're gone for a while. It'll make a good way of preventing others from following us." +msgid "" +"The nice thing is, they'll go back to guarding this island after we're gone " +"for a while. It'll make a good way of preventing others from following us." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:280 -msgid "This island is slowly sinking. Hmm, I wonder what they'll do when it gets too small for them?" +msgid "" +"This island is slowly sinking. Hmm, I wonder what they'll do when it gets " +"too small for them?" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:284 -msgid "Well, they seem rather intelligent. They're certainly belligerent and numerous. I'm sure they'll eventually evacuate. Just like us right now." +msgid "" +"Well, they seem rather intelligent. They're certainly belligerent and " +"numerous. I'm sure they'll eventually evacuate. Just like us right now." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:288 msgid "I don't find that thought very comforting." msgstr "" -#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:322 data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:314 data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:301 data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_Rise_of_Wesnoth.cfg:384 data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_Rise_of_Wesnoth.cfg:478 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:322 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:314 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:301 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_Rise_of_Wesnoth.cfg:384 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_Rise_of_Wesnoth.cfg:478 msgid "Neep! Neep!" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg:319 -msgid "The fleet is starving, we'll never pacify this Island before we all die!" +msgid "" +"The fleet is starving, we'll never pacify this Island before we all die!" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:4 msgid "Rough Landing" msgstr "" -#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:45 data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_Rise_of_Wesnoth.cfg:1007 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:45 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_Rise_of_Wesnoth.cfg:1007 msgid "Abraxas" msgstr "" -#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:68 data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_Rise_of_Wesnoth.cfg:1018 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:68 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_Rise_of_Wesnoth.cfg:1018 msgid "Xamalia" msgstr "" -#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:91 data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_A_Beach.cfg:260 data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_A_Beach.cfg:261 data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_A_Beach.cfg:265 data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_A_Beach.cfg:268 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:91 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_A_Beach.cfg:260 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_A_Beach.cfg:261 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_A_Beach.cfg:265 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_A_Beach.cfg:268 msgid "Gaxmail" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:178 -msgid "After a particularly bad series of storms the Eldaric has taken on water, and much of the fleet has been scattered. Lord Typhon suggests stopping at a group of small windswept islands to regroup." +msgid "" +"After a particularly bad series of storms the Eldaric has taken on water, " +"and much of the fleet has been scattered. Lord Typhon suggests stopping at a " +"group of small windswept islands to regroup." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:183 @@ -2087,7 +2764,10 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:188 -msgid "Be careful, these islands aren't safe. We're in Naga territory. But this is the only place to stop with soft sand beaches to make landfall... The Nagas like to scavenge metal from ships that they capture here." +msgid "" +"Be careful, these islands aren't safe. We're in Naga territory. But this is " +"the only place to stop with soft sand beaches to make landfall... The Nagas " +"like to scavenge metal from ships that they capture here." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:193 @@ -2115,11 +2795,13 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:295 -msgid "The next time we see land, it should be the great continent to the east." +msgid "" +"The next time we see land, it should be the great continent to the east." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:300 -msgid "I'll be glad when this voyage is over. We're almost there. Almost there." +msgid "" +"I'll be glad when this voyage is over. We're almost there. Almost there." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:329 @@ -2127,7 +2809,9 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg:338 -msgid "We were too slow... The fleet will be scattered to the four corners of the world!" +msgid "" +"We were too slow... The fleet will be scattered to the four corners of the " +"world!" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_New_Land.cfg:4 @@ -2151,15 +2835,24 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_New_Land.cfg:123 -msgid "At last the distant shores of a great continent are spotted. The time for landfall has arrived." +msgid "" +"At last the distant shores of a great continent are spotted. The time for " +"landfall has arrived." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_New_Land.cfg:127 -msgid "Go home, you vile dwarves! By treaty you are pledged to only the hills and mountains to the north of the Great River. This is not your land." +msgid "" +"Go home, you vile dwarves! By treaty you are pledged to only the hills and " +"mountains to the north of the Great River. This is not your land." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_New_Land.cfg:131 -msgid "Our lands are become full, and our mines go to the bottom of the world. We have won our war against those things that live in the dark. By what right do you claim all of the forests of the world, and ALL of the land south of the Great River, and force us onto only the hills and mountains of the north? There are hills and mountains as good as any here in the south!" +msgid "" +"Our lands are become full, and our mines go to the bottom of the world. We " +"have won our war against those things that live in the dark. By what right " +"do you claim all of the forests of the world, and ALL of the land south of " +"the Great River, and force us onto only the hills and mountains of the " +"north? There are hills and mountains as good as any here in the south!" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_New_Land.cfg:135 @@ -2167,7 +2860,10 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_New_Land.cfg:139 -msgid "Hmph! You namby-pamby elves: 'We don't cut the trees, we groom the forest.' Our axes can get the wood for a fifth of the cost! I can charge half of what your people do, and still be rich, and I'm not the first to have the thought!" +msgid "" +"Hmph! You namby-pamby elves: 'We don't cut the trees, we groom the forest.' " +"Our axes can get the wood for a fifth of the cost! I can charge half of what " +"your people do, and still be rich, and I'm not the first to have the thought!" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_New_Land.cfg:143 @@ -2175,7 +2871,9 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_New_Land.cfg:147 -msgid "Umm, we're being invaded? Okay, we'll sort out our differences later. Let's get them first." +msgid "" +"Umm, we're being invaded? Okay, we'll sort out our differences later. Let's " +"get them first." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_New_Land.cfg:208 @@ -2187,18 +2885,27 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_New_Land.cfg:216 -msgid "Gee, and you were practicing that speech for days. I guess that's it for diplomacy then. Haldric, we should avoid calling upon too many units, and avoid fighting them. There has to be a peaceful resolution to this." +msgid "" +"Gee, and you were practicing that speech for days. I guess that's it for " +"diplomacy then. Haldric, we should avoid calling upon too many units, and " +"avoid fighting them. There has to be a peaceful resolution to this." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_New_Land.cfg:220 -msgid "In the name of... This is the continent of my home. But I set out east. I must have traveled clear around the world." +msgid "" +"In the name of... This is the continent of my home. But I set out east. I " +"must have traveled clear around the world." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_New_Land.cfg:224 -msgid "My people are too far south. I don't know what's going on here. I'll stick with you until the end. You've been a good friend. Just no more sea voyages." +msgid "" +"My people are too far south. I don't know what's going on here. I'll stick " +"with you until the end. You've been a good friend. Just no more sea voyages." msgstr "" -#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_Elf_Lords.cfg:61 data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_New_Land.cfg:237 data/campaigns/The_Rise_Of_Wesnoth/scenarios/18_A_Spy_in_the_Woods.cfg:39 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_Elf_Lords.cfg:61 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_New_Land.cfg:237 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/18_A_Spy_in_the_Woods.cfg:39 msgid "Lord Dionli" msgstr "" @@ -2207,15 +2914,24 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_New_Land.cfg:245 -msgid "The stories are true. There must be dwarven colonists in the Brown Hills. We caught this band chopping wood near the bay. Then we saw lots of ships. Not like before, with that fellow from Southbay and his lone ship. It was always interesting when he stopped by." +msgid "" +"The stories are true. There must be dwarven colonists in the Brown Hills. We " +"caught this band chopping wood near the bay. Then we saw lots of ships. Not " +"like before, with that fellow from Southbay and his lone ship. It was always " +"interesting when he stopped by." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_New_Land.cfg:249 -msgid "We thought we were being invaded. We, erm, put our differences aside with the dwarves, for the moment, and decided to deal with this first." +msgid "" +"We thought we were being invaded. We, erm, put our differences aside with " +"the dwarves, for the moment, and decided to deal with this first." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_New_Land.cfg:253 -msgid "These are disturbing trends. Human, it is by luck alone that I am here to spare you. For on this day the Council of Lords is meeting in a forest not far from here." +msgid "" +"These are disturbing trends. Human, it is by luck alone that I am here to " +"spare you. For on this day the Council of Lords is meeting in a forest not " +"far from here." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_New_Land.cfg:257 @@ -2227,39 +2943,63 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_New_Land.cfg:265 -msgid "As for you, dwarf, return to the Brown Hills. Then tell your people to prepare to return to the north." +msgid "" +"As for you, dwarf, return to the Brown Hills. Then tell your people to " +"prepare to return to the north." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_New_Land.cfg:269 -msgid "I'll return to the hills, but I can't promise that my people will go. Hmph!" +msgid "" +"I'll return to the hills, but I can't promise that my people will go. Hmph!" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_New_Land.cfg:273 -msgid "Haldric is it? You are their leader? You and your advisers are to come with me. It will be safe for your passengers to disembark here." +msgid "" +"Haldric is it? You are their leader? You and your advisers are to come with " +"me. It will be safe for your passengers to disembark here." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_New_Land.cfg:296 -msgid "(Whisper) Maybe it'd be best if you didn't mention our little friend following us..." +msgid "" +"(Whisper) Maybe it'd be best if you didn't mention our little friend " +"following us..." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_New_Land.cfg:302 -msgid "I must return to my people. You have kept your word, you may avail of my services in the future. The services of my people will remain at your disposal." +msgid "" +"I must return to my people. You have kept your word, you may avail of my " +"services in the future. The services of my people will remain at your " +"disposal." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_New_Land.cfg:312 -msgid "I must return to my people. My warriors that fought by your side wish to remain with you. You have kept your word, and you may avail of my services in the future." +msgid "" +"I must return to my people. My warriors that fought by your side wish to " +"remain with you. You have kept your word, and you may avail of my services " +"in the future." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_New_Land.cfg:322 -msgid "May the currents carry you swiftly my friend. (Whisper) Jessica, send word that a third of the fleet is to return to the Green Isle, to look for more survivors. If they return tell them to keep returning until no more survivors are found." +msgid "" +"May the currents carry you swiftly my friend. (Whisper) Jessica, send word " +"that a third of the fleet is to return to the Green Isle, to look for more " +"survivors. If they return tell them to keep returning until no more " +"survivors are found." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_New_Land.cfg:326 -msgid "(Still Whispering) Man the ships with skeleton crews, and give them the remaining supplies. Pass the word to Lord Typhon. Make sure than no more than a third of the fleet is sent. We can't provide the orcs with a ready made fleet. Make haste, return before it is time to meet with these, what are they? Ahh, elves." +msgid "" +"(Still Whispering) Man the ships with skeleton crews, and give them the " +"remaining supplies. Pass the word to Lord Typhon. Make sure than no more " +"than a third of the fleet is sent. We can't provide the orcs with a ready " +"made fleet. Make haste, return before it is time to meet with these, what " +"are they? Ahh, elves." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_New_Land.cfg:330 -msgid "This is the second Eldaric I get to say goodbye to. At least this time it is easier than the first." +msgid "" +"This is the second Eldaric I get to say goodbye to. At least this time it is " +"easier than the first." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_New_Land.cfg:374 @@ -2270,15 +3010,18 @@ msgid "The Ka'lian" msgstr "" -#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_Elf_Lords.cfg:70 data/campaigns/The_Rise_Of_Wesnoth/scenarios/18_A_Spy_in_the_Woods.cfg:48 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_Elf_Lords.cfg:70 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/18_A_Spy_in_the_Woods.cfg:48 msgid "Lord Logalmier" msgstr "" -#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_Elf_Lords.cfg:80 data/campaigns/The_Rise_Of_Wesnoth/scenarios/18_A_Spy_in_the_Woods.cfg:57 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_Elf_Lords.cfg:80 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/18_A_Spy_in_the_Woods.cfg:57 msgid "Lord Aryad" msgstr "" -#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_Elf_Lords.cfg:158 data/campaigns/The_Rise_Of_Wesnoth/scenarios/18_A_Spy_in_the_Woods.cfg:80 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_Elf_Lords.cfg:158 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/18_A_Spy_in_the_Woods.cfg:80 msgid "Lord El'Isomithir" msgstr "" @@ -2335,23 +3078,37 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_Elf_Lords.cfg:306 -msgid "I fear my kin are too easy on you. I decree that you should be made to fight the Dragon of the Green Swamp and its Saurian minions. If you can defeat him, you have truly earned your place in this land." +msgid "" +"I fear my kin are too easy on you. I decree that you should be made to fight " +"the Dragon of the Green Swamp and its Saurian minions. If you can defeat " +"him, you have truly earned your place in this land." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_Elf_Lords.cfg:319 -msgid "There is a group of Saurians, friends of the dragon I'm sure, who are trading metal with the Nagas of the sea. We should really put a stop to this. They are located on a beach near here." +msgid "" +"There is a group of Saurians, friends of the dragon I'm sure, who are " +"trading metal with the Nagas of the sea. We should really put a stop to " +"this. They are located on a beach near here." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_Elf_Lords.cfg:332 -msgid "We are having a problem with a Troll Hole in the Brown Hills. While I find the thought of those dwarves stumbling on the Trolls vaguely amusing, this should make an adequate quest for you." +msgid "" +"We are having a problem with a Troll Hole in the Brown Hills. While I find " +"the thought of those dwarves stumbling on the Trolls vaguely amusing, this " +"should make an adequate quest for you." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_Elf_Lords.cfg:345 -msgid "Long ago a clan of elves on an Isle fell under the sway of a dark curse. Their souls still haunt that place and no elf will go there. You should clear this isle, and put their souls to rest." +msgid "" +"Long ago a clan of elves on an Isle fell under the sway of a dark curse. " +"Their souls still haunt that place and no elf will go there. You should " +"clear this isle, and put their souls to rest." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_Elf_Lords.cfg:361 -msgid "Ahh, you have defeated the dragon, man of the west-north, you are truly impressive for a human." +msgid "" +"Ahh, you have defeated the dragon, man of the west-north, you are truly " +"impressive for a human." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_Elf_Lords.cfg:373 @@ -2367,7 +3124,9 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_Elf_Lords.cfg:407 -msgid "Haldric and his companions find themselves before the Ka'lian, or the Council of Elven Lords." +msgid "" +"Haldric and his companions find themselves before the Ka'lian, or the " +"Council of Elven Lords." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_Elf_Lords.cfg:419 @@ -2375,19 +3134,27 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_Elf_Lords.cfg:423 -msgid "They are of the same people as the Prince of Southbay. They come as refugees. I can see a use for them." +msgid "" +"They are of the same people as the Prince of Southbay. They come as " +"refugees. I can see a use for them." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_Elf_Lords.cfg:427 -msgid "What use would that be? What need could we have for the shortliveds here?" +msgid "" +"What use would that be? What need could we have for the shortliveds here?" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_Elf_Lords.cfg:431 -msgid "The dwarves have come to the Brown Hills. While they live long, even they grow like weeds when in an empty field. There is trouble brewing." +msgid "" +"The dwarves have come to the Brown Hills. While they live long, even they " +"grow like weeds when in an empty field. There is trouble brewing." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_Elf_Lords.cfg:435 -msgid "It is better to be the greater of three than the lesser of two. The Prince of Southbay was good, he was a credit to his people. Maybe these ones are made of the same stuff." +msgid "" +"It is better to be the greater of three than the lesser of two. The Prince " +"of Southbay was good, he was a credit to his people. Maybe these ones are " +"made of the same stuff." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_Elf_Lords.cfg:439 @@ -2395,19 +3162,28 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_Elf_Lords.cfg:443 -msgid "Our people come in peace. There was a war in our homeland. We are refugees. We come seeking a new home, since our island to the west and north is now forfeit." +msgid "" +"Our people come in peace. There was a war in our homeland. We are refugees. " +"We come seeking a new home, since our island to the west and north is now " +"forfeit." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_Elf_Lords.cfg:447 -msgid "So you come to steal our land? We know your kind, humans of the west-north." +msgid "" +"So you come to steal our land? We know your kind, humans of the west-north." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_Elf_Lords.cfg:451 -msgid "We only wish to live in peace. The dwarves are peoples of mountain and hill, the elves are people of the forests, we only seek some of the space in between." +msgid "" +"We only wish to live in peace. The dwarves are peoples of mountain and hill, " +"the elves are people of the forests, we only seek some of the space in " +"between." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_Elf_Lords.cfg:455 -msgid "I suggest that we grant these humans the plains to the north and south of the great river." +msgid "" +"I suggest that we grant these humans the plains to the north and south of " +"the great river." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_Elf_Lords.cfg:459 @@ -2427,11 +3203,17 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_Elf_Lords.cfg:483 -msgid "Well then, human. Each of us lords has a specific quest for you. If you complete them all you will be granted all of the plains in our domain and the hills south of the Great River, if not you will be forced to depart. So which quest do you wish to undertake first?" +msgid "" +"Well then, human. Each of us lords has a specific quest for you. If you " +"complete them all you will be granted all of the plains in our domain and " +"the hills south of the Great River, if not you will be forced to depart. So " +"which quest do you wish to undertake first?" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_Elf_Lords.cfg:503 -msgid "Very good, but this is just the start, human. There is still much more for you to do." +msgid "" +"Very good, but this is just the start, human. There is still much more for " +"you to do." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_Elf_Lords.cfg:531 @@ -2447,7 +3229,8 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_Elf_Lords.cfg:591 -msgid "Man of the west-north, you have earned your place on this great continent." +msgid "" +"Man of the west-north, you have earned your place on this great continent." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_Elf_Lords.cfg:596 @@ -2459,15 +3242,23 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_Elf_Lords.cfg:606 -msgid "We hereby grant you the plains to the north of the Great River, and the plains and hills to the south of the Great River. Be kind to the land. In a time of need we may call upon you, remember our generosity." +msgid "" +"We hereby grant you the plains to the north of the Great River, and the " +"plains and hills to the south of the Great River. Be kind to the land. In a " +"time of need we may call upon you, remember our generosity." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_Elf_Lords.cfg:611 -msgid "Fair enough. I decree a 'Pact of Mutual Aid' between our peoples. But, aren't you setting us in conflict with the Dwarves?" +msgid "" +"Fair enough. I decree a 'Pact of Mutual Aid' between our peoples. But, " +"aren't you setting us in conflict with the Dwarves?" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_Elf_Lords.cfg:616 -msgid "No. The dwarves have returned to the north. But humans mine as well. No? They are your resources to guard now. In the future we would be willing to trade with you." +msgid "" +"No. The dwarves have returned to the north. But humans mine as well. No? " +"They are your resources to guard now. In the future we would be willing to " +"trade with you." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_Elf_Lords.cfg:625 @@ -2479,19 +3270,28 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_Elf_Lords.cfg:634 -msgid "It's Lieutenant Aethyr, of Clearwater Port. I was sure you perished in the fighting there?" +msgid "" +"It's Lieutenant Aethyr, of Clearwater Port. I was sure you perished in the " +"fighting there?" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_Elf_Lords.cfg:639 -msgid "No Sir. I was leading the final survivors of Clearwater Port. We were making our last stand at the lighthouse when one of your ships came. One of my men conked me on the head, then I woke up at sea." +msgid "" +"No Sir. I was leading the final survivors of Clearwater Port. We were making " +"our last stand at the lighthouse when one of your ships came. One of my men " +"conked me on the head, then I woke up at sea." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_Elf_Lords.cfg:644 -msgid "I come bearing news. Some 'old friends' have decided to make an appearance. You should go 'greet' them." +msgid "" +"I come bearing news. Some 'old friends' have decided to make an appearance. " +"You should go 'greet' them." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_Elf_Lords.cfg:649 -msgid "(Whispering) I fear our friend has said too much. You go on ahead, I'll catch up with you." +msgid "" +"(Whispering) I fear our friend has said too much. You go on ahead, I'll " +"catch up with you." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:4 @@ -2523,7 +3323,10 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:243 -msgid "After some days of travel Haldric finds himself confronted by a vast expanse of swamp. A small island with a mountain dominates the view. That can only be the home of the dragon." +msgid "" +"After some days of travel Haldric finds himself confronted by a vast expanse " +"of swamp. A small island with a mountain dominates the view. That can only " +"be the home of the dragon." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:248 @@ -2539,7 +3342,9 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:267 -msgid "I'm glad that's over. The elves certainly aren't taking it easy on us. It's a miracle any of us are alive at all." +msgid "" +"I'm glad that's over. The elves certainly aren't taking it easy on us. It's " +"a miracle any of us are alive at all." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:272 @@ -2550,7 +3355,8 @@ msgid "Watch for the big Mudcrawlers. They divide when you kill them." msgstr "" -#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:353 data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:380 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:353 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:380 msgid "Shek'kahan" msgstr "" @@ -2574,7 +3380,8 @@ msgid "We still have to slay the dragon!" msgstr "" -#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:437 data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:501 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:437 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:501 msgid "The Dragon's Cave has yielded some treasure!" msgstr "" @@ -2602,7 +3409,8 @@ msgid "Lizard Beach" msgstr "" -#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:480 data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_A_Beach.cfg:50 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:480 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_A_Beach.cfg:50 msgid "Tirasch" msgstr "" @@ -2611,7 +3419,10 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_A_Beach.cfg:145 -msgid "After a long trek Prince Haldric and his companions find themselves on a sunny beach. While normally this would be a pleasant occurrence, they soon find the Saurians hard at work." +msgid "" +"After a long trek Prince Haldric and his companions find themselves on a " +"sunny beach. While normally this would be a pleasant occurrence, they soon " +"find the Saurians hard at work." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_A_Beach.cfg:150 @@ -2638,7 +3449,8 @@ msgid "Ick! When you kill them they divide." msgstr "" -#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_Rise_of_Wesnoth.cfg:1029 data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_A_Beach.cfg:249 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_Rise_of_Wesnoth.cfg:1029 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_A_Beach.cfg:249 msgid "Riaa" msgstr "" @@ -2646,19 +3458,25 @@ msgid "We must protect the Saurians. We need the metal!" msgstr "" -#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_Rise_of_Wesnoth.cfg:1023 data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_Rise_of_Wesnoth.cfg:1028 data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_A_Beach.cfg:256 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_Rise_of_Wesnoth.cfg:1023 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_Rise_of_Wesnoth.cfg:1028 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_A_Beach.cfg:256 msgid "Liabra" msgstr "" -#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_Rise_of_Wesnoth.cfg:1019 data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_A_Beach.cfg:257 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_Rise_of_Wesnoth.cfg:1019 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_A_Beach.cfg:257 msgid "Brissal" msgstr "" -#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_Rise_of_Wesnoth.cfg:1030 data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_A_Beach.cfg:266 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_Rise_of_Wesnoth.cfg:1030 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_A_Beach.cfg:266 msgid "Griama" msgstr "" -#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_Rise_of_Wesnoth.cfg:1022 data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_Rise_of_Wesnoth.cfg:1027 data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_A_Beach.cfg:267 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_Rise_of_Wesnoth.cfg:1022 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_Rise_of_Wesnoth.cfg:1027 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17b_A_Beach.cfg:267 msgid "Saxiala" msgstr "" @@ -2686,12 +3504,22 @@ msgid "Gulg" msgstr "" -#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:178 data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:182 data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:194 data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:198 data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:210 data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:214 data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:226 data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:230 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:178 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:182 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:194 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:198 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:210 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:214 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:226 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:230 msgid "Fang" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:275 -msgid "It isn't long before Haldric and his companions enter the Brown Hills. An elven guide leads them to a gaping cave mouth, and they descend into the darkness." +msgid "" +"It isn't long before Haldric and his companions enter the Brown Hills. An " +"elven guide leads them to a gaping cave mouth, and they descend into the " +"darkness." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:280 @@ -2699,11 +3527,16 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:285 -msgid "I indeed do. They are green, and mean, and will try to crush you like a bug. They heal very quickly." +msgid "" +"I indeed do. They are green, and mean, and will try to crush you like a bug. " +"They heal very quickly." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:290 -msgid "Hmm... Do we really need to know that much about the trolls? I think it's safe to say that the elves wouldn't have sent us down here if they were at all friendly." +msgid "" +"Hmm... Do we really need to know that much about the trolls? I think it's " +"safe to say that the elves wouldn't have sent us down here if they were at " +"all friendly." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:295 @@ -2711,11 +3544,14 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:303 -msgid "We have failed... More of the trolls' kin are arriving through the entrance." +msgid "" +"We have failed... More of the trolls' kin are arriving through the entrance." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:343 -msgid "The trolls are beaten. No wonder why the elves are getting us to do their dirty linens." +msgid "" +"The trolls are beaten. No wonder why the elves are getting us to do their " +"dirty linens." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:4 @@ -2754,7 +3590,8 @@ msgid "Get her before she can cause too much trouble!" msgstr "" -#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:184 data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:463 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:184 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:463 msgid "Defeat the Vampire Queen" msgstr "" @@ -2763,11 +3600,15 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:338 -msgid "After a short trip by sea Haldric arrives on the elves' cursed isle. A fog hangs in the air." +msgid "" +"After a short trip by sea Haldric arrives on the elves' cursed isle. A fog " +"hangs in the air." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:343 -msgid "I said no more ships. Double crossing humans! Ahh, I've been with you this far. Who'd have thought, a nautical dwarf." +msgid "" +"I said no more ships. Double crossing humans! Ahh, I've been with you this " +"far. Who'd have thought, a nautical dwarf." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:348 @@ -2775,7 +3616,9 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:353 -msgid "These will be the long dead. Not like the undead that my people used, and they are elf-dead. Be careful indeed." +msgid "" +"These will be the long dead. Not like the undead that my people used, and " +"they are elf-dead. Be careful indeed." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:358 @@ -2783,7 +3626,9 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:366 -msgid "Those elves are finally at rest. I hope that the curses they laid upon us hold no weight." +msgid "" +"Those elves are finally at rest. I hope that the curses they laid upon us " +"hold no weight." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:371 @@ -2815,7 +3660,9 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:495 -msgid "No! The ship that was supposed to pick us up sees that there's still fighting. It's not stopping. We're trapped." +msgid "" +"No! The ship that was supposed to pick us up sees that there's still " +"fighting. It's not stopping. We're trapped." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/18_A_Spy_in_the_Woods.cfg:4 @@ -2827,23 +3674,37 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/18_A_Spy_in_the_Woods.cfg:103 -msgid "So a doom has followed them here from their old home. My Outriders have reported that orcs have made landfall. Orcs here, for the first time in centuries." +msgid "" +"So a doom has followed them here from their old home. My Outriders have " +"reported that orcs have made landfall. Orcs here, for the first time in " +"centuries." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/18_A_Spy_in_the_Woods.cfg:107 -msgid "And he bears an artifact of some power. The orcs would not be able to sense that. There is some greater power at work here." +msgid "" +"And he bears an artifact of some power. The orcs would not be able to sense " +"that. There is some greater power at work here." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/18_A_Spy_in_the_Woods.cfg:111 -msgid "We may have decided wrong. If the humans drive the orcs off we should honor our pledge. If more trouble follows them here we should let them fight it out, then we should 'deal' with the survivors, and make compromise with the Dwarves." +msgid "" +"We may have decided wrong. If the humans drive the orcs off we should honor " +"our pledge. If more trouble follows them here we should let them fight it " +"out, then we should 'deal' with the survivors, and make compromise with the " +"Dwarves." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/18_A_Spy_in_the_Woods.cfg:115 -msgid "But we spoke a Pact with this Haldric and these men of the west-north..." +msgid "" +"But we spoke a Pact with this Haldric and these men of the west-north..." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/18_A_Spy_in_the_Woods.cfg:119 -msgid "We are the people of the forest, you know that all words spoken to these un-people are of secondary importance to our own needs. As Lord Aryad said, 'If more trouble follows them here we should let them fight it out, then we should 'deal' with the survivors, and make compromise with the Dwarves.'" +msgid "" +"We are the people of the forest, you know that all words spoken to these un-" +"people are of secondary importance to our own needs. As Lord Aryad said, 'If " +"more trouble follows them here we should let them fight it out, then we " +"should 'deal' with the survivors, and make compromise with the Dwarves.'" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/18_A_Spy_in_the_Woods.cfg:127 @@ -2870,12 +3731,16 @@ msgid "Thruf" msgstr "" -#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:211 data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:205 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:211 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:205 msgid "Death of Lt. Aethyr" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:219 -msgid "Haldric and his companions race across the plains to confront the resurgent orcish threat. On the eve of battle Lady Jessica catches up with Haldric on a fog covered plain." +msgid "" +"Haldric and his companions race across the plains to confront the resurgent " +"orcish threat. On the eve of battle Lady Jessica catches up with Haldric on " +"a fog covered plain." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:223 @@ -2887,7 +3752,9 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:232 -msgid "Haldric, it's bad. The elves are having second thoughts. They think we might be more trouble than we're worth. We have to defeat these orcs decisively." +msgid "" +"Haldric, it's bad. The elves are having second thoughts. They think we might " +"be more trouble than we're worth. We have to defeat these orcs decisively." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:236 @@ -2895,15 +3762,23 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:240 -msgid "More orcs will follow after these. That ruby guarantees it. If more orcs follow us here the elves seem content to let us fight it out. Then they said they would 'deal with the survivors'." +msgid "" +"More orcs will follow after these. That ruby guarantees it. If more orcs " +"follow us here the elves seem content to let us fight it out. Then they said " +"they would 'deal with the survivors'." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:244 -msgid "Jevyan is here... His familiar, that bat. He won't let such a lucrative prize as the Ruby of Fire just slip away. Especially when he sees that he has the advantage." +msgid "" +"Jevyan is here... His familiar, that bat. He won't let such a lucrative " +"prize as the Ruby of Fire just slip away. Especially when he sees that he " +"has the advantage." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:248 -msgid "I have a plan. Jessica, remember that Troll Hole? Here, take the Ruby of Fire, hide it in the hole." +msgid "" +"I have a plan. Jessica, remember that Troll Hole? Here, take the Ruby of " +"Fire, hide it in the hole." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:252 @@ -2915,15 +3790,22 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:260 -msgid "Lt. Aethyr, did these orcs come on our ships? Did they capture the fleet we sent out?" +msgid "" +"Lt. Aethyr, did these orcs come on our ships? Did they capture the fleet we " +"sent out?" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:264 -msgid "No Sir! They must have seized all remaining boats on the Green Isle. Our fleet should be returning any day now." +msgid "" +"No Sir! They must have seized all remaining boats on the Green Isle. Our " +"fleet should be returning any day now." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:268 -msgid "We are a refugee people. We must push back their vanguard, and secure our beachhead. If they capture our ships all is lost. We will be crushed under a tide of orcs." +msgid "" +"We are a refugee people. We must push back their vanguard, and secure our " +"beachhead. If they capture our ships all is lost. We will be crushed under a " +"tide of orcs." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:281 @@ -2931,7 +3813,9 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:299 -msgid "Drop the gold where it is! We've paid our friends enough. There are humans about, I can smell 'em!" +msgid "" +"Drop the gold where it is! We've paid our friends enough. There are humans " +"about, I can smell 'em!" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:308 @@ -2955,11 +3839,15 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:379 -msgid "Never trust the living to do the job of the undead. Prepare to meet the inevitable!" +msgid "" +"Never trust the living to do the job of the undead. Prepare to meet the " +"inevitable!" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:384 -msgid "The only job of the dead is to remain dead. Prepare to be reunited with the ground." +msgid "" +"The only job of the dead is to remain dead. Prepare to be reunited with the " +"ground." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:407 @@ -2971,15 +3859,20 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:442 -msgid "We've defeated their vanguard. We have to meet the fleet before Jevyan destroys them and captures the ships. I hope Jessica makes it back soon." +msgid "" +"We've defeated their vanguard. We have to meet the fleet before Jevyan " +"destroys them and captures the ships. I hope Jessica makes it back soon." msgstr "" -#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:519 data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:457 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:519 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:457 msgid "Oh, to join my family again! Do not mourn my passing." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:473 -msgid "Ahh, it's great to be home! I'm not much for the politics, but it's great to be home!" +msgid "" +"Ahh, it's great to be home! I'm not much for the politics, but it's great to " +"be home!" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:4 @@ -2999,19 +3892,28 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:225 -msgid "Haldric reaches the site where the fleet is due to return. Several ships have already docked. The orcs are on the frontier." +msgid "" +"Haldric reaches the site where the fleet is due to return. Several ships " +"have already docked. The orcs are on the frontier." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:229 -msgid "Sir, some ships have landed... They look like they've been damaged by the voyage. Hmm, it seems that most of the ships are staying at sea." +msgid "" +"Sir, some ships have landed... They look like they've been damaged by the " +"voyage. Hmm, it seems that most of the ships are staying at sea." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:233 -msgid "They've undoubtedly spotted the smoke from the orcish fires. We have to defeat these monsters before everybody starves at sea, or before Jevyan launches an attack with his fleet." +msgid "" +"They've undoubtedly spotted the smoke from the orcish fires. We have to " +"defeat these monsters before everybody starves at sea, or before Jevyan " +"launches an attack with his fleet." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:237 -msgid "Yes Sir! The rest of the refugees have fled south, to our initial landing site. If we fail here they'll get slaughtered." +msgid "" +"Yes Sir! The rest of the refugees have fled south, to our initial landing " +"site. If we fail here they'll get slaughtered." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:241 @@ -3035,11 +3937,17 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:285 -msgid "Give up, boy! You can't defeat me- Hmm, what's this? You've learned to conceal the power of the Ruby of Fire. It makes little difference, your undead corpse will lay it at my feet." +msgid "" +"Give up, boy! You can't defeat me- Hmm, what's this? You've learned to " +"conceal the power of the Ruby of Fire. It makes little difference, your " +"undead corpse will lay it at my feet." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:289 -msgid "We'll see about that. The Fool Prince of Southbay was wrong to start this war, but you're the real monster! You sacrificed your own people to preserve your immortal un-life." +msgid "" +"We'll see about that. The Fool Prince of Southbay was wrong to start this " +"war, but you're the real monster! You sacrificed your own people to preserve " +"your immortal un-life." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:293 @@ -3059,11 +3967,14 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:407 -msgid "I'm back, things went well! Haldric, I sure hope you know what you're doing." +msgid "" +"I'm back, things went well! Haldric, I sure hope you know what you're doing." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:411 -msgid "Umm, we'll talk about it later. I'm just a little busy at the moment. I'm glad you made it back in one piece." +msgid "" +"Umm, we'll talk about it later. I'm just a little busy at the moment. I'm " +"glad you made it back in one piece." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:415 @@ -3071,7 +3982,9 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:423 -msgid "We've defeated Jevyan's forces. The ships must disembark their passengers quickly-" +msgid "" +"We've defeated Jevyan's forces. The ships must disembark their passengers " +"quickly-" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:427 @@ -3083,14 +3996,20 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:435 -msgid "That will be easier said than done. Even if we defeat him, the other Lich-Lords will follow. It's because of that ruby. If I were paranoid I'd say that our dear old 'tree-friend' might have known as much." +msgid "" +"That will be easier said than done. Even if we defeat him, the other Lich-" +"Lords will follow. It's because of that ruby. If I were paranoid I'd say " +"that our dear old 'tree-friend' might have known as much." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:439 msgid "We should discuss this in private. Here, come with me." msgstr "" -#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:452 data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:454 data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:458 data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:459 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:452 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:454 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:458 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:459 msgid "Cuttle Fish" msgstr "" @@ -3131,11 +4050,14 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:493 -msgid "You Again. You will sssuffer for your attack against my people! Shek'kahan, our Naga friendsss- You'll pay! We have new friends now." +msgid "" +"You Again. You will sssuffer for your attack against my people! Shek'kahan, " +"our Naga friendsss- You'll pay! We have new friends now." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:539 -msgid "My people are like a rock slide, you can run, but we will crush you- Ahhck!" +msgid "" +"My people are like a rock slide, you can run, but we will crush you- Ahhck!" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:560 @@ -3151,23 +4073,37 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:144 -msgid "We're going to convince Jevyan that we gave the elves the Ruby of Fire to secure our place in this new land. Then if the orcs return, hopefully they'll go looking for our not so loyal elven allies first." +msgid "" +"We're going to convince Jevyan that we gave the elves the Ruby of Fire to " +"secure our place in this new land. Then if the orcs return, hopefully " +"they'll go looking for our not so loyal elven allies first." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:148 -msgid "Haldric, that's devious. I kind of like this plan. But you spoke a pact with the elves. You'll be expected to come to their aid." +msgid "" +"Haldric, that's devious. I kind of like this plan. But you spoke a pact with " +"the elves. You'll be expected to come to their aid." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:152 -msgid "Yes, and we may come to their aid. We'll have to weigh our options when and if the time comes. If the orcs return in great numbers the brunt of their assault must fall on somebody else. Who knows, maybe I won't even come to their aid at all-" +msgid "" +"Yes, and we may come to their aid. We'll have to weigh our options when and " +"if the time comes. If the orcs return in great numbers the brunt of their " +"assault must fall on somebody else. Who knows, maybe I won't even come to " +"their aid at all-" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:156 -msgid "Many people will call you a coward. They will say that you turned your back on your pact with the elves. It's not like you can tell people what I overheard." +msgid "" +"Many people will call you a coward. They will say that you turned your back " +"on your pact with the elves. It's not like you can tell people what I " +"overheard." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:160 -msgid "Recent events have taught me one thing: that survival trumps honor. Besides, they won't be screaming at me- I'll be dead." +msgid "" +"Recent events have taught me one thing: that survival trumps honor. Besides, " +"they won't be screaming at me- I'll be dead." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:164 @@ -3175,19 +4111,31 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:168 -msgid "I'll be dead. I mean we can't just say that we gave away the Ruby of Fire, or send Jevyan a letter. Well, we are going to say it- but that's not the point. Jessica, you're going to forge a very official looking treaty, in which we give the elves the Ruby of Fire, in return for our place here." +msgid "" +"I'll be dead. I mean we can't just say that we gave away the Ruby of Fire, " +"or send Jevyan a letter. Well, we are going to say it- but that's not the " +"point. Jessica, you're going to forge a very official looking treaty, in " +"which we give the elves the Ruby of Fire, in return for our place here." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:172 -msgid "I'm going to face Jevyan, and if rumors of his power are true he's going to pick that treaty off my mangled corpse. Then, you're going to destroy Jevyan after word of the treaty has spread to the orcs, but before he has a chance to read my undead mind..." +msgid "" +"I'm going to face Jevyan, and if rumors of his power are true he's going to " +"pick that treaty off my mangled corpse. Then, you're going to destroy Jevyan " +"after word of the treaty has spread to the orcs, but before he has a chance " +"to read my undead mind..." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:176 -msgid "Haldric! I won't do it... I won't help. What is it with your kind, always rushing to a fool's death. Who'll lead these people?" +msgid "" +"Haldric! I won't do it... I won't help. What is it with your kind, always " +"rushing to a fool's death. Who'll lead these people?" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:180 -msgid "You will. I wouldn't have made it this far without you. We really have to convince Jevyan-" +msgid "" +"You will. I wouldn't have made it this far without you. We really have to " +"convince Jevyan-" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:184 @@ -3195,7 +4143,9 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:216 -msgid "There is no way I'm letting you go through with this, Sir! Over our dead bodies, right Jessica?" +msgid "" +"There is no way I'm letting you go through with this, Sir! Over our dead " +"bodies, right Jessica?" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:220 @@ -3211,7 +4161,10 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:232 -msgid "You've denied me my honorable death twice already. Once when you arrived at Clearwater Port, and once again when your ships rescued me. I'll not be denied in this a third time!" +msgid "" +"You've denied me my honorable death twice already. Once when you arrived at " +"Clearwater Port, and once again when your ships rescued me. I'll not be " +"denied in this a third time!" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:236 @@ -3219,19 +4172,30 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:241 -msgid "Sir, my family has been slaughtered, and my home lost. All I long for is to join them. Give me this honorable death... Please, Sir! I beg you!" +msgid "" +"Sir, my family has been slaughtered, and my home lost. All I long for is to " +"join them. Give me this honorable death... Please, Sir! I beg you!" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:245 -msgid "After this conflict is over I'll have to suffer through the long years alone, with no honorable way of joining them. I want to look that monster Jevyan in the eye before I go! I won't be denied!" +msgid "" +"After this conflict is over I'll have to suffer through the long years " +"alone, with no honorable way of joining them. I want to look that monster " +"Jevyan in the eye before I go! I won't be denied!" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:249 -msgid "Very well, if you can't be deterred. Remember, you MUST be slain by the hand of Jevyan himself. We can't have an illiterate orc or mindless skeleton getting the treaty. We will honor your sacrifice." +msgid "" +"Very well, if you can't be deterred. Remember, you MUST be slain by the hand " +"of Jevyan himself. We can't have an illiterate orc or mindless skeleton " +"getting the treaty. We will honor your sacrifice." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:253 -msgid "Honor me by destroying Jevyan! Preferably before he can do unnatural things to me. I want to rest in the ground, not be some mindless undead slave for all eternity!" +msgid "" +"Honor me by destroying Jevyan! Preferably before he can do unnatural things " +"to me. I want to rest in the ground, not be some mindless undead slave for " +"all eternity!" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:257 @@ -3239,7 +4203,11 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:261 -msgid "We'll have to be careful to let one of the orcish leaders escape back to the Green Isle with the knowledge that the elves 'have' the Ruby of Fire. Sheesh... What is your kind's infatuation with rushing to an 'honorable death'?" +msgid "" +"We'll have to be careful to let one of the orcish leaders escape back to the " +"Green Isle with the knowledge that the elves 'have' the Ruby of Fire. " +"Sheesh... What is your kind's infatuation with rushing to an 'honorable " +"death'?" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_Rise_of_Wesnoth.cfg:90 @@ -3279,7 +4247,9 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_Rise_of_Wesnoth.cfg:315 -msgid "Haldric rapidly approaches the site where Lich-Lord Jevyan has made landfall. The final confrontation looms before him." +msgid "" +"Haldric rapidly approaches the site where Lich-Lord Jevyan has made " +"landfall. The final confrontation looms before him." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_Rise_of_Wesnoth.cfg:319 @@ -3287,19 +4257,28 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_Rise_of_Wesnoth.cfg:323 -msgid "This ends here, Jevyan. Even if I believed your words I couldn't give you the Ruby of Fire." +msgid "" +"This ends here, Jevyan. Even if I believed your words I couldn't give you " +"the Ruby of Fire." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_Rise_of_Wesnoth.cfg:327 -msgid "Bah! Even if you have learned to conceal the power of the Ruby of Fire you will deliver it unto me in death!" +msgid "" +"Bah! Even if you have learned to conceal the power of the Ruby of Fire you " +"will deliver it unto me in death!" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_Rise_of_Wesnoth.cfg:331 -msgid "You're a fool, Jevyan. How do you think we secured our place here? We had to give the elves the Ruby of Fire. We just signed a treaty with the elves ensuring our place here." +msgid "" +"You're a fool, Jevyan. How do you think we secured our place here? We had to " +"give the elves the Ruby of Fire. We just signed a treaty with the elves " +"ensuring our place here." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_Rise_of_Wesnoth.cfg:335 -msgid "No! I don't believe it. Only a fool would give away an artifact of such power." +msgid "" +"No! I don't believe it. Only a fool would give away an artifact of such " +"power." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_Rise_of_Wesnoth.cfg:339 @@ -3311,7 +4290,10 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_Rise_of_Wesnoth.cfg:347 -msgid "Fool human, you shouldn't give such toys to elves! Bah! It matters little to me. I'm no wizard. All I got is my axe. He, he. It's all I need -- Prepare to die, orcish scum!" +msgid "" +"Fool human, you shouldn't give such toys to elves! Bah! It matters little to " +"me. I'm no wizard. All I got is my axe. He, he. It's all I need -- Prepare " +"to die, orcish scum!" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_Rise_of_Wesnoth.cfg:351 @@ -3331,7 +4313,9 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_Rise_of_Wesnoth.cfg:367 -msgid "We don't need some magic trinket to beat you! Prepare to meet your fate you decrepit sack of bones! For the honor of all of the people of the west-north!" +msgid "" +"We don't need some magic trinket to beat you! Prepare to meet your fate you " +"decrepit sack of bones! For the honor of all of the people of the west-north!" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_Rise_of_Wesnoth.cfg:371 @@ -3339,7 +4323,9 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_Rise_of_Wesnoth.cfg:375 -msgid "I hate it when my prey gets chatty! Get them, it's a long boat ride back home!" +msgid "" +"I hate it when my prey gets chatty! Get them, it's a long boat ride back " +"home!" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_Rise_of_Wesnoth.cfg:379 @@ -3359,7 +4345,10 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_Rise_of_Wesnoth.cfg:426 -msgid "Feel my wrath, Jevyan, I'm coming for you! No piece of paper in my pocket is going to stop me from destroying you. For my family! For the people of Clearwater Port!" +msgid "" +"Feel my wrath, Jevyan, I'm coming for you! No piece of paper in my pocket is " +"going to stop me from destroying you. For my family! For the people of " +"Clearwater Port!" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_Rise_of_Wesnoth.cfg:430 @@ -3398,8 +4387,14 @@ msgid "Fight on, you cowardly orcish worms!" msgstr "" -#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_Rise_of_Wesnoth.cfg:546 data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_Rise_of_Wesnoth.cfg:746 data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_Rise_of_Wesnoth.cfg:753 data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_Rise_of_Wesnoth.cfg:760 data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_Rise_of_Wesnoth.cfg:767 -msgid "Da old bag of bones has been crushed, and our cause is lost. We know da elfses have da fire ruby. Retreat!" +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_Rise_of_Wesnoth.cfg:546 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_Rise_of_Wesnoth.cfg:746 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_Rise_of_Wesnoth.cfg:753 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_Rise_of_Wesnoth.cfg:760 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_Rise_of_Wesnoth.cfg:767 +msgid "" +"Da old bag of bones has been crushed, and our cause is lost. We know da " +"elfses have da fire ruby. Retreat!" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_Rise_of_Wesnoth.cfg:553 @@ -3407,15 +4402,21 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_Rise_of_Wesnoth.cfg:560 -msgid "We have many kinsmen on the Green Isle- we will return for the Ruby of Fire!" +msgid "" +"We have many kinsmen on the Green Isle- we will return for the Ruby of Fire!" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_Rise_of_Wesnoth.cfg:567 -msgid "We must get back to the Green Isle. The elfses have the Ruby of Fire and our assault has been stopped." +msgid "" +"We must get back to the Green Isle. The elfses have the Ruby of Fire and our " +"assault has been stopped." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_Rise_of_Wesnoth.cfg:589 -msgid "The plan revolved around some orcs making it back to the Green Isle to tell their kin that the elves have the Ruby of Fire so we wouldn't have to bear the brunt of the next invasion." +msgid "" +"The plan revolved around some orcs making it back to the Green Isle to tell " +"their kin that the elves have the Ruby of Fire so we wouldn't have to bear " +"the brunt of the next invasion." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_Rise_of_Wesnoth.cfg:593 @@ -3427,19 +4428,27 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_Rise_of_Wesnoth.cfg:673 -msgid "Lieutenant Aethyr! No! He was critical for convincing Jevyan that the elves have the Ruby of Fire." +msgid "" +"Lieutenant Aethyr! No! He was critical for convincing Jevyan that the elves " +"have the Ruby of Fire." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_Rise_of_Wesnoth.cfg:693 -msgid "Jevyan- I spit upon thee. Your end awaits. My love, my family, I'll be there soo-" +msgid "" +"Jevyan- I spit upon thee. Your end awaits. My love, my family, I'll be there " +"soo-" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_Rise_of_Wesnoth.cfg:698 -msgid "Fool. You are no match for my power. What! What's this? A treaty. That's elf script." +msgid "" +"Fool. You are no match for my power. What! What's this? A treaty. That's elf " +"script." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_Rise_of_Wesnoth.cfg:703 -msgid "No. Why? You fools, you gave the Ruby of Fire to the elves. But that won't save you from me. I will destroy you, then I will deal with the elves." +msgid "" +"No. Why? You fools, you gave the Ruby of Fire to the elves. But that won't " +"save you from me. I will destroy you, then I will deal with the elves." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_Rise_of_Wesnoth.cfg:708 @@ -3447,11 +4456,15 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_Rise_of_Wesnoth.cfg:719 -msgid "I am fallen before my plans have reached fruition. A curse upon you Haldric, may you and your descendants know nothing but strife!" +msgid "" +"I am fallen before my plans have reached fruition. A curse upon you Haldric, " +"may you and your descendants know nothing but strife!" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_Rise_of_Wesnoth.cfg:730 -msgid "You deny me my honorable death? Our foes are not yet convinced that the elves have the ruby." +msgid "" +"You deny me my honorable death? Our foes are not yet convinced that the " +"elves have the ruby." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_Rise_of_Wesnoth.cfg:780 @@ -3495,7 +4508,9 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_Rise_of_Wesnoth.cfg:1015 -msgid "It's the Haldric! Jevyan, you never said you came to destroy this monster. We will help you." +msgid "" +"It's the Haldric! Jevyan, you never said you came to destroy this monster. " +"We will help you." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_Rise_of_Wesnoth.cfg:1043 @@ -3527,11 +4542,15 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_Rise_of_Wesnoth.cfg:1194 -msgid "Jevyan is destroyed, but at a terrible price. Let's put Lieutenant Aethyr to rest and discuss what is to come in the following days." +msgid "" +"Jevyan is destroyed, but at a terrible price. Let's put Lieutenant Aethyr to " +"rest and discuss what is to come in the following days." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_Rise_of_Wesnoth.cfg:1202 -msgid "Our strength is waning, and our foes grow stronger by the hour. The battle is lost!" +msgid "" +"Our strength is waning, and our foes grow stronger by the hour. The battle " +"is lost!" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:4 @@ -3539,15 +4558,25 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:176 -msgid "May Lieutenant Aethyr have a peaceful journey into the next world, where he has been preceded by his wife and loving daughters. For his heroism in the face of adversity a place of glory is assured to him in the Halls of Light..." +msgid "" +"May Lieutenant Aethyr have a peaceful journey into the next world, where he " +"has been preceded by his wife and loving daughters. For his heroism in the " +"face of adversity a place of glory is assured to him in the Halls of Light..." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:180 -msgid "Without the Lieutenant's noble sacrifice we would have never carried the day. We have won a great victory here today but much has been lost. My father Eldaric and King Addroran have fallen, and with them many other good people. However, there is hope, and a new land is open before us!" +msgid "" +"Without the Lieutenant's noble sacrifice we would have never carried the " +"day. We have won a great victory here today but much has been lost. My " +"father Eldaric and King Addroran have fallen, and with them many other good " +"people. However, there is hope, and a new land is open before us!" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:201 -msgid "But dark deeds have been done on all sides. There is now a secret that only Jessica and I share. I must have your word that what I say will never be uttered again." +msgid "" +"But dark deeds have been done on all sides. There is now a secret that only " +"Jessica and I share. I must have your word that what I say will never be " +"uttered again." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:205 @@ -3563,19 +4592,26 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:217 -msgid "I agree, but misfortune may follow you depending on the nature of your misdeed." +msgid "" +"I agree, but misfortune may follow you depending on the nature of your " +"misdeed." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:221 -msgid "The elves don't have the Ruby of Fire. We perpetrated a ruse on the orcs. If they return they will come looking for the elves." +msgid "" +"The elves don't have the Ruby of Fire. We perpetrated a ruse on the orcs. If " +"they return they will come looking for the elves." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:225 -msgid "To be fair to you, Haldric, the elves were reconsidering their Pact with us." +msgid "" +"To be fair to you, Haldric, the elves were reconsidering their Pact with us." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:229 -msgid "Humph. I suspected as much -- from both the elves and you. Humans and elves always think they're so clever!" +msgid "" +"Humph. I suspected as much -- from both the elves and you. Humans and elves " +"always think they're so clever!" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:233 @@ -3591,15 +4627,23 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:248 -msgid "The orcs that didn't escape in the ships have regrouped. They are preparing to march on the elves. We should come to the aid of our new friends." +msgid "" +"The orcs that didn't escape in the ships have regrouped. They are preparing " +"to march on the elves. We should come to the aid of our new friends." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:252 -msgid "These orcs are few, but the elves aren't accustomed to war. Besides we will have to rely on elven charity if we are to survive this first winter." +msgid "" +"These orcs are few, but the elves aren't accustomed to war. Besides we will " +"have to rely on elven charity if we are to survive this first winter." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:256 -msgid "After that we should build towns in all of the regions that the elves have given us. We should move our capital inland, away from the coast. I hope the children of the good people of the west-north, of the Green Isle, find prosperity in this new land." +msgid "" +"After that we should build towns in all of the regions that the elves have " +"given us. We should move our capital inland, away from the coast. I hope the " +"children of the good people of the west-north, of the Green Isle, find " +"prosperity in this new land." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:276 @@ -3607,19 +4651,32 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:280 -msgid "I shall go back to my people. It seems we have grown many and strong in the time I was gone. I will try to convince them of the wisdom of using the underways to settle new lands." +msgid "" +"I shall go back to my people. It seems we have grown many and strong in the " +"time I was gone. I will try to convince them of the wisdom of using the " +"underways to settle new lands." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:284 -msgid "I know the way to many places, I think. I want to find out if there are dwarves in other lands. It's a big world with lots of good mountains. Of that much I am sure." +msgid "" +"I know the way to many places, I think. I want to find out if there are " +"dwarves in other lands. It's a big world with lots of good mountains. Of " +"that much I am sure." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:288 -msgid "We have lost much in the last few months, but we should not lose all of our knowledge. I will go forth amongst the people and spread wisdom, and see about establishing a new order of Magi in this new land." +msgid "" +"We have lost much in the last few months, but we should not lose all of our " +"knowledge. I will go forth amongst the people and spread wisdom, and see " +"about establishing a new order of Magi in this new land." msgstr "" -#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:292 data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:296 -msgid "I am but a humble servant of the Crown. I will establish a new order of knights for a new land. For a new King, if you will allow me to serve under your banner." +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:292 +#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:296 +msgid "" +"I am but a humble servant of the Crown. I will establish a new order of " +"knights for a new land. For a new King, if you will allow me to serve under " +"your banner." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:300 @@ -3627,7 +4684,8 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:306 -msgid "I suppose I am King Haldric now. Hmm... but what to call this new kingdom?" +msgid "" +"I suppose I am King Haldric now. Hmm... but what to call this new kingdom?" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:310 @@ -3639,11 +4697,17 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:318 -msgid "The word Wesfolk is from your old tongue. It means 'People of the West'. The elves call us the people of the west-north. Under the same old tongue that would be 'Wes Noth'. So I suggest that the new kingdom be called 'Wesnoth', in honor of our old home." +msgid "" +"The word Wesfolk is from your old tongue. It means 'People of the West'. The " +"elves call us the people of the west-north. Under the same old tongue that " +"would be 'Wes Noth'. So I suggest that the new kingdom be called 'Wesnoth', " +"in honor of our old home." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:322 -msgid "Hmm. 'Wesnoth'. I like it. Yes, 'Wesnoth' would be fine. So I am the first King of Wesnoth!" +msgid "" +"Hmm. 'Wesnoth'. I like it. Yes, 'Wesnoth' would be fine. So I am the first " +"King of Wesnoth!" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:326 @@ -3651,7 +4715,10 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:330 -msgid "There are many Wesfolk amongst the remains of my people. We must stay united under one banner. I will need you by my side if there is any hope of building a true 'Kingdom of Wesnoth'. Come, we have much work to do." +msgid "" +"There are many Wesfolk amongst the remains of my people. We must stay united " +"under one banner. I will need you by my side if there is any hope of " +"building a true 'Kingdom of Wesnoth'. Come, we have much work to do." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:334 @@ -3659,11 +4726,17 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:338 -msgid "In later ages the bards would sing the 'The Breaking of the Pact', an epic tale of Haldric's betrayal of the elves. They would whisper of the price he and his descendants would pay for that betrayal without knowing the whole truth." +msgid "" +"In later ages the bards would sing the 'The Breaking of the Pact', an epic " +"tale of Haldric's betrayal of the elves. They would whisper of the price he " +"and his descendants would pay for that betrayal without knowing the whole " +"truth." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:342 -msgid "But some of us have remembered the true story of our arrival on this great continent. The true story of the Rise of Wesnoth." +msgid "" +"But some of us have remembered the true story of our arrival on this great " +"continent. The true story of the Rise of Wesnoth." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-deaths.cfg:9 @@ -3679,7 +4752,9 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-deaths.cfg:51 -msgid "Bah! I'm not dying today! (POOF! The Lady Outlaw vanishes in a puff of smoke.)" +msgid "" +"Bah! I'm not dying today! (POOF! The Lady Outlaw vanishes in a puff of " +"smoke.)" msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-deaths.cfg:66 @@ -3703,39 +4778,71 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-intro.cfg:5 -msgid "In the days before Haldric the First saved our people and founded the country of Wesnoth, we came from an island kingdom far to the west..." +msgid "" +"In the days before Haldric the First saved our people and founded the " +"country of Wesnoth, we came from an island kingdom far to the west..." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-intro.cfg:9 -msgid "We were prosperous, strong, and numerous. We lived in a rich land with many kings. Then THEY came, the Wesfolk. They were a wicked, brutal, and dirty lot." +msgid "" +"We were prosperous, strong, and numerous. We lived in a rich land with many " +"kings. Then THEY came, the Wesfolk. They were a wicked, brutal, and dirty " +"lot." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-intro.cfg:13 -msgid "They were the vanquished refugees of some war, fleeing from their homes in a land even farther off into the west. The Wesfolk were not numerous, but they used dark magic, commanding vengeful spirits and legions of walking dead..." +msgid "" +"They were the vanquished refugees of some war, fleeing from their homes in a " +"land even farther off into the west. The Wesfolk were not numerous, but they " +"used dark magic, commanding vengeful spirits and legions of walking dead..." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-intro.cfg:21 -msgid "After a time of great struggle, a peace was reached. We came to dominate most of the Isle, with the Wesfolk pushed onto the most marginal of lands. In confronting their vile legions, we grew strong. Indeed, it was from this war we gleaned our first shards of knowledge about magic." +msgid "" +"After a time of great struggle, a peace was reached. We came to dominate " +"most of the Isle, with the Wesfolk pushed onto the most marginal of lands. " +"In confronting their vile legions, we grew strong. Indeed, it was from this " +"war we gleaned our first shards of knowledge about magic." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-intro.cfg:29 -msgid "Thus history continued apace for several centuries. You must recall that the route from the western continent to our Green Isle was perilous at the best of times - so perilous that a stable trading relationship between the mainland and the Isle could never be maintained." +msgid "" +"Thus history continued apace for several centuries. You must recall that the " +"route from the western continent to our Green Isle was perilous at the best " +"of times - so perilous that a stable trading relationship between the " +"mainland and the Isle could never be maintained." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-intro.cfg:37 -msgid "Things were worse still when sailing to the east. A strong, cold ocean current swept down from the north in the Eastern Ocean, pushing all ships horribly off course. Ships that traveled east and returned reported nothing but open ocean and vile sea monsters..." +msgid "" +"Things were worse still when sailing to the east. A strong, cold ocean " +"current swept down from the north in the Eastern Ocean, pushing all ships " +"horribly off course. Ships that traveled east and returned reported nothing " +"but open ocean and vile sea monsters..." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-intro.cfg:45 -msgid "Over time our skills as navigators grew. Then, one day, the strong-hearted Crown Prince of Southbay returned home from a long voyage with a fabulous tale. He said that there were lands to the east that could be reached by aggressively sailing to the east and north, to compensate for southern pull of the ocean." +msgid "" +"Over time our skills as navigators grew. Then, one day, the strong-hearted " +"Crown Prince of Southbay returned home from a long voyage with a fabulous " +"tale. He said that there were lands to the east that could be reached by " +"aggressively sailing to the east and north, to compensate for southern pull " +"of the ocean." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-intro.cfg:49 -msgid "It wasn't long after he returned that the very Crown Prince who discovered the land to the east fell ill and died under mysterious circumstances. His younger brother, the next in line for the throne, chafed at the eye of suspicion cast upon him. He conspired to start a war of distraction with the poor Wesfolk kingdoms and their Lich-Lords." +msgid "" +"It wasn't long after he returned that the very Crown Prince who discovered " +"the land to the east fell ill and died under mysterious circumstances. His " +"younger brother, the next in line for the throne, chafed at the eye of " +"suspicion cast upon him. He conspired to start a war of distraction with the " +"poor Wesfolk kingdoms and their Lich-Lords." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-intro.cfg:57 -msgid "The new Crown Prince departed with the largest army ever assembled on the Isle to make war with the Wesfolk. This is where our story begins..." +msgid "" +"The new Crown Prince departed with the largest army ever assembled on the " +"Isle to make war with the Wesfolk. This is where our story begins..." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-intro.cfg:61 @@ -3750,7 +4857,9 @@ msgid "You retrieve {AMOUNT} pieces of gold." msgstr "" -#: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-macros.cfg:102 data/campaigns/The_Rise_Of_Wesnoth/utils/trow-macros.cfg:117 data/campaigns/The_Rise_Of_Wesnoth/utils/trow-macros.cfg:132 +#: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-macros.cfg:102 +#: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-macros.cfg:117 +#: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-macros.cfg:132 msgid "A Former Friend" msgstr "" @@ -3771,7 +4880,8 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-nlmsg.cfg:53 -msgid "Well, at least we don't have to contend with the undead. No offense Jessica." +msgid "" +"Well, at least we don't have to contend with the undead. No offense Jessica." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-nlmsg.cfg:57 @@ -3783,7 +4893,9 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-nlmsg.cfg:89 -msgid "Haldric, just before we arrived here I got word that the your 'third of a fleet' has departed for our old home, the Green Isle." +msgid "" +"Haldric, just before we arrived here I got word that the your 'third of a " +"fleet' has departed for our old home, the Green Isle." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-nlmsg.cfg:93 @@ -3791,30 +4903,59 @@ msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-nlmsg.cfg:109 -msgid "Haldric, messengers just informed me that the fleet has returned from our old home. They came back with as nearly as large a fleet as we initially set out with, and Southbay still stands. This is excellent news. As per your orders a third of the fleet has headed back out." +msgid "" +"Haldric, messengers just informed me that the fleet has returned from our " +"old home. They came back with as nearly as large a fleet as we initially set " +"out with, and Southbay still stands. This is excellent news. As per your " +"orders a third of the fleet has headed back out." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-nlmsg.cfg:113 -msgid "That is excellent news indeed. Our numbers have doubled. Now on to the business at hand." +msgid "" +"That is excellent news indeed. Our numbers have doubled. Now on to the " +"business at hand." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-nohome.cfg:5 -msgid "So it came to pass that Prince Haldric was forced from his home, never to return. With the help of his father's noble sacrifice he has escaped through the southern pass. Haldric has left the lands of his home, and before him stretches the vast expanse of the southern kingdoms of his people." +msgid "" +"So it came to pass that Prince Haldric was forced from his home, never to " +"return. With the help of his father's noble sacrifice he has escaped through " +"the southern pass. Haldric has left the lands of his home, and before him " +"stretches the vast expanse of the southern kingdoms of his people." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-nohome.cfg:15 -msgid "To the southwest lay the Midlands. These were prosperous kingdoms, nestled between hill and forest. They served as the bread basket of a people, as well as a valuable source of both lumber and gemstones. These kingdoms fed the city of Southbay, the largest city on the Isle. Although, with this coming of the orcs the midlands are probably a barren waste by now." +msgid "" +"To the southwest lay the Midlands. These were prosperous kingdoms, nestled " +"between hill and forest. They served as the bread basket of a people, as " +"well as a valuable source of both lumber and gemstones. These kingdoms fed " +"the city of Southbay, the largest city on the Isle. Although, with this " +"coming of the orcs the midlands are probably a barren waste by now." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-nohome.cfg:21 -msgid "The river road follows the Isle's greatest river to the southeast. This road leads to the Isle's second largest city, Clearwater Port. It would likely have been the Isle's largest city save for the events of the Wesfolk War. The Lich-Lords befouled much of the land around the river during the course of a great battle. Now the swamp is home to a Wesfolk-imitating cult." +msgid "" +"The river road follows the Isle's greatest river to the southeast. This road " +"leads to the Isle's second largest city, Clearwater Port. It would likely " +"have been the Isle's largest city save for the events of the Wesfolk War. " +"The Lich-Lords befouled much of the land around the river during the course " +"of a great battle. Now the swamp is home to a Wesfolk-imitating cult." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-noisle.cfg:5 -msgid "Several days later Prince Haldric departs in his ship the Eldaric, his home and Isle lost to him forever. In his heart he knows he will never see his secluded valley again. Before him lay a vast expanse of stormy seas, and the mysterious island that Lady Jessica has mentioned, and even more exotic lands even further to the East." +msgid "" +"Several days later Prince Haldric departs in his ship the Eldaric, his home " +"and Isle lost to him forever. In his heart he knows he will never see his " +"secluded valley again. Before him lay a vast expanse of stormy seas, and the " +"mysterious island that Lady Jessica has mentioned, and even more exotic " +"lands even further to the East." msgstr "" #: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-noisle.cfg:10 -msgid "Apparently the island that King Haldric and his crew are approaching was at one time a volcano that is now slowly sinking into the sea. The elder Crown Prince of Southbay managed to establish a foothold on this Island, despite the belligerent nature of its reptilian inhabitants. There must be little left of that foothold by now." +msgid "" +"Apparently the island that King Haldric and his crew are approaching was at " +"one time a volcano that is now slowly sinking into the sea. The elder Crown " +"Prince of Southbay managed to establish a foothold on this Island, despite " +"the belligerent nature of its reptilian inhabitants. There must be little " +"left of that foothold by now." msgstr "" - --- wesnoth-1.2.6.orig/po/wesnoth-ei/wesnoth-ei.pot +++ wesnoth-1.2.6/po/wesnoth-ei/wesnoth-ei.pot @@ -35,18 +35,42 @@ msgstr "" #: data/campaigns/Eastern_Invasion.cfg:17 -msgid "There are rumors of undead attacks on the eastern border of Wesnoth. You, an officer in the Royal Army, have been sent to the eastern front to protect the villagers and find out what is happening." +msgid "" +"There are rumors of undead attacks on the eastern border of Wesnoth. You, an " +"officer in the Royal Army, have been sent to the eastern front to protect " +"the villagers and find out what is happening." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:4 msgid "The Outpost" msgstr "" -#: data/campaigns/Eastern_Invasion/scenarios/07a.The_Crossing.cfg:23 data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:19 data/campaigns/Eastern_Invasion/scenarios/18b.Weldyn_Besieged.cfg:23 data/campaigns/Eastern_Invasion/scenarios/11.Lake_Vrug.cfg:24 data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:24 data/campaigns/Eastern_Invasion/scenarios/04c.Mal-Ravanals_Capital.cfg:28 data/campaigns/Eastern_Invasion/scenarios/03.An_Unexpected_Appearance.cfg:24 data/campaigns/Eastern_Invasion/scenarios/18a.The_Duel.cfg:21 data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:55 data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:65 data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:37 data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:26 data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:30 data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:23 data/campaigns/Eastern_Invasion/scenarios/14.The_Drowned_Plains.cfg:23 data/campaigns/Eastern_Invasion/scenarios/04b.The_Undead_Border_Patrol.cfg:23 data/campaigns/Eastern_Invasion/scenarios/09.Training_the_Ogres.cfg:26 data/campaigns/Eastern_Invasion/scenarios/06.Two_Paths.cfg:24 data/campaigns/Eastern_Invasion/scenarios/15.Approaching_Weldyn.cfg:23 data/campaigns/Eastern_Invasion/scenarios/07b.Undead_Crossing.cfg:22 data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:23 +#: data/campaigns/Eastern_Invasion/scenarios/07a.The_Crossing.cfg:23 +#: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:19 +#: data/campaigns/Eastern_Invasion/scenarios/18b.Weldyn_Besieged.cfg:23 +#: data/campaigns/Eastern_Invasion/scenarios/11.Lake_Vrug.cfg:24 +#: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:24 +#: data/campaigns/Eastern_Invasion/scenarios/04c.Mal-Ravanals_Capital.cfg:28 +#: data/campaigns/Eastern_Invasion/scenarios/03.An_Unexpected_Appearance.cfg:24 +#: data/campaigns/Eastern_Invasion/scenarios/18a.The_Duel.cfg:21 +#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:55 +#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:65 +#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:37 +#: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:26 +#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:30 +#: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:23 +#: data/campaigns/Eastern_Invasion/scenarios/14.The_Drowned_Plains.cfg:23 +#: data/campaigns/Eastern_Invasion/scenarios/04b.The_Undead_Border_Patrol.cfg:23 +#: data/campaigns/Eastern_Invasion/scenarios/09.Training_the_Ogres.cfg:26 +#: data/campaigns/Eastern_Invasion/scenarios/06.Two_Paths.cfg:24 +#: data/campaigns/Eastern_Invasion/scenarios/15.Approaching_Weldyn.cfg:23 +#: data/campaigns/Eastern_Invasion/scenarios/07b.Undead_Crossing.cfg:22 +#: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:23 msgid "Gweddry" msgstr "" -#: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:37 data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:214 +#: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:37 +#: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:214 msgid "Dacyn" msgstr "" @@ -70,7 +94,27 @@ msgid "Resist until Dacyn's return in two days" msgstr "" -#: data/campaigns/Eastern_Invasion/scenarios/07a.The_Crossing.cfg:79 data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:87 data/campaigns/Eastern_Invasion/scenarios/18b.Weldyn_Besieged.cfg:123 data/campaigns/Eastern_Invasion/scenarios/11.Lake_Vrug.cfg:75 data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:100 data/campaigns/Eastern_Invasion/scenarios/04c.Mal-Ravanals_Capital.cfg:98 data/campaigns/Eastern_Invasion/scenarios/03.An_Unexpected_Appearance.cfg:95 data/campaigns/Eastern_Invasion/scenarios/18a.The_Duel.cfg:50 data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:185 data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:153 data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:125 data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:248 data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:107 data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:65 data/campaigns/Eastern_Invasion/scenarios/14.The_Drowned_Plains.cfg:213 data/campaigns/Eastern_Invasion/scenarios/04b.The_Undead_Border_Patrol.cfg:67 data/campaigns/Eastern_Invasion/scenarios/09.Training_the_Ogres.cfg:60 data/campaigns/Eastern_Invasion/scenarios/06.Two_Paths.cfg:70 data/campaigns/Eastern_Invasion/scenarios/15.Approaching_Weldyn.cfg:110 data/campaigns/Eastern_Invasion/scenarios/07b.Undead_Crossing.cfg:50 data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:87 +#: data/campaigns/Eastern_Invasion/scenarios/07a.The_Crossing.cfg:79 +#: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:87 +#: data/campaigns/Eastern_Invasion/scenarios/18b.Weldyn_Besieged.cfg:123 +#: data/campaigns/Eastern_Invasion/scenarios/11.Lake_Vrug.cfg:75 +#: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:100 +#: data/campaigns/Eastern_Invasion/scenarios/04c.Mal-Ravanals_Capital.cfg:98 +#: data/campaigns/Eastern_Invasion/scenarios/03.An_Unexpected_Appearance.cfg:95 +#: data/campaigns/Eastern_Invasion/scenarios/18a.The_Duel.cfg:50 +#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:185 +#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:153 +#: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:125 +#: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:248 +#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:107 +#: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:65 +#: data/campaigns/Eastern_Invasion/scenarios/14.The_Drowned_Plains.cfg:213 +#: data/campaigns/Eastern_Invasion/scenarios/04b.The_Undead_Border_Patrol.cfg:67 +#: data/campaigns/Eastern_Invasion/scenarios/09.Training_the_Ogres.cfg:60 +#: data/campaigns/Eastern_Invasion/scenarios/06.Two_Paths.cfg:70 +#: data/campaigns/Eastern_Invasion/scenarios/15.Approaching_Weldyn.cfg:110 +#: data/campaigns/Eastern_Invasion/scenarios/07b.Undead_Crossing.cfg:50 +#: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:87 msgid "Death of Gweddry" msgstr "" @@ -79,15 +123,22 @@ msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:150 -msgid "Look. To the east. Undead approach! But wait... I sense something... They cannot see me..." +msgid "" +"Look. To the east. Undead approach! But wait... I sense something... They " +"cannot see me..." msgstr "" -#: data/campaigns/Eastern_Invasion/scenarios/18b.Weldyn_Besieged.cfg:68 data/campaigns/Eastern_Invasion/scenarios/04c.Mal-Ravanals_Capital.cfg:77 data/campaigns/Eastern_Invasion/scenarios/18a.The_Duel.cfg:31 data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:163 +#: data/campaigns/Eastern_Invasion/scenarios/18b.Weldyn_Besieged.cfg:68 +#: data/campaigns/Eastern_Invasion/scenarios/04c.Mal-Ravanals_Capital.cfg:77 +#: data/campaigns/Eastern_Invasion/scenarios/18a.The_Duel.cfg:31 +#: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:163 msgid "Mal-Ravanal" msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:171 -msgid "Hm. I do not sense anything out of the ordinary here. My scouts must have deceived me. Very well; destroy them." +msgid "" +"Hm. I do not sense anything out of the ordinary here. My scouts must have " +"deceived me. Very well; destroy them." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:175 @@ -95,7 +146,9 @@ msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:180 -msgid "On with the search. I trust you can defeat these men yourself? I have no time to waste here." +msgid "" +"On with the search. I trust you can defeat these men yourself? I have no " +"time to waste here." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:192 @@ -103,11 +156,15 @@ msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:196 -msgid "There are too many undead, I cannot defeat them... but my orders are to hold this outpost. It appears we will die this day." +msgid "" +"There are too many undead, I cannot defeat them... but my orders are to hold " +"this outpost. It appears we will die this day." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:200 -msgid "But... somehow, I do not think Dacyn has abandoned us. He must have had a reason for leaving." +msgid "" +"But... somehow, I do not think Dacyn has abandoned us. He must have had a " +"reason for leaving." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:223 @@ -119,7 +176,9 @@ msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:231 -msgid "There is no time to explain. If you wish to survive, you will escape through this trapdoor." +msgid "" +"There is no time to explain. If you wish to survive, you will escape through " +"this trapdoor." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:235 @@ -127,14 +186,33 @@ msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:239 -msgid "It is pointless to try to defend it. Now come on, we do not have much time to spare!" +msgid "" +"It is pointless to try to defend it. Now come on, we do not have much time " +"to spare!" msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:244 msgid "Move Gweddry to the trapdoor" msgstr "" -#: data/campaigns/Eastern_Invasion/scenarios/07a.The_Crossing.cfg:83 data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:91 data/campaigns/Eastern_Invasion/scenarios/18b.Weldyn_Besieged.cfg:127 data/campaigns/Eastern_Invasion/scenarios/11.Lake_Vrug.cfg:79 data/campaigns/Eastern_Invasion/scenarios/04c.Mal-Ravanals_Capital.cfg:102 data/campaigns/Eastern_Invasion/scenarios/03.An_Unexpected_Appearance.cfg:99 data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:189 data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:157 data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:252 data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:111 data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:69 data/campaigns/Eastern_Invasion/scenarios/14.The_Drowned_Plains.cfg:217 data/campaigns/Eastern_Invasion/scenarios/04b.The_Undead_Border_Patrol.cfg:71 data/campaigns/Eastern_Invasion/scenarios/09.Training_the_Ogres.cfg:64 data/campaigns/Eastern_Invasion/scenarios/06.Two_Paths.cfg:74 data/campaigns/Eastern_Invasion/scenarios/15.Approaching_Weldyn.cfg:114 data/campaigns/Eastern_Invasion/scenarios/07b.Undead_Crossing.cfg:54 data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:91 +#: data/campaigns/Eastern_Invasion/scenarios/07a.The_Crossing.cfg:83 +#: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:91 +#: data/campaigns/Eastern_Invasion/scenarios/18b.Weldyn_Besieged.cfg:127 +#: data/campaigns/Eastern_Invasion/scenarios/11.Lake_Vrug.cfg:79 +#: data/campaigns/Eastern_Invasion/scenarios/04c.Mal-Ravanals_Capital.cfg:102 +#: data/campaigns/Eastern_Invasion/scenarios/03.An_Unexpected_Appearance.cfg:99 +#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:189 +#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:157 +#: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:252 +#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:111 +#: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:69 +#: data/campaigns/Eastern_Invasion/scenarios/14.The_Drowned_Plains.cfg:217 +#: data/campaigns/Eastern_Invasion/scenarios/04b.The_Undead_Border_Patrol.cfg:71 +#: data/campaigns/Eastern_Invasion/scenarios/09.Training_the_Ogres.cfg:64 +#: data/campaigns/Eastern_Invasion/scenarios/06.Two_Paths.cfg:74 +#: data/campaigns/Eastern_Invasion/scenarios/15.Approaching_Weldyn.cfg:114 +#: data/campaigns/Eastern_Invasion/scenarios/07b.Undead_Crossing.cfg:54 +#: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:91 msgid "Death of Dacyn" msgstr "" @@ -147,7 +225,9 @@ msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:289 -msgid "Hurry! Before long enemy reinforcements will arrive, and we will all die! Go to the trapdoor!" +msgid "" +"Hurry! Before long enemy reinforcements will arrive, and we will all die! Go " +"to the trapdoor!" msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:4 @@ -175,7 +255,9 @@ msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:109 -msgid "I do not know. There are trolls in here, which may try to fight us. Now hurry, we have to move quickly with those Lichs still behind us." +msgid "" +"I do not know. There are trolls in here, which may try to fight us. Now " +"hurry, we have to move quickly with those Lichs still behind us." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:113 @@ -183,7 +265,9 @@ msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:117 -msgid "It doesn't matter. They are much too powerful for us; our only hope is to get away, far away. Perhaps we should go north, and meet with Owaec." +msgid "" +"It doesn't matter. They are much too powerful for us; our only hope is to " +"get away, far away. Perhaps we should go north, and meet with Owaec." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:142 @@ -195,43 +279,64 @@ msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:160 -msgid "We are travelers loyal to the king of Wesnoth. Will you help us escape these trolls?" +msgid "" +"We are travelers loyal to the king of Wesnoth. Will you help us escape these " +"trolls?" msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:164 -msgid "Yes, we will help you, for we have no love for the trolls. Anyone attacked by them deserves some help, I think." +msgid "" +"Yes, we will help you, for we have no love for the trolls. Anyone attacked " +"by them deserves some help, I think." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:174 -msgid "Thank you. Now, I advise you to join us. Undead have followed us into these caves, and they will kill you if you stay behind." +msgid "" +"Thank you. Now, I advise you to join us. Undead have followed us into these " +"caves, and they will kill you if you stay behind." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:180 -msgid "Thank you. Now, I advise you to join us. Undead are in these lands, and they will find these caves." +msgid "" +"Thank you. Now, I advise you to join us. Undead are in these lands, and they " +"will find these caves." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:186 -msgid "My clan has lived in these caves for centuries. We will not leave now because of some roving undead." +msgid "" +"My clan has lived in these caves for centuries. We will not leave now " +"because of some roving undead." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:190 msgid "Very well. The best of luck in your battle." msgstr "" -#: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:210 data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:376 data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:430 data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:238 +#: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:210 +#: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:376 +#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:430 +#: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:238 msgid "Holy Amulet" msgstr "" -#: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:213 data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:379 data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:433 data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:241 +#: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:213 +#: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:379 +#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:433 +#: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:241 msgid "Wearing this amulet will cause every blow you deal to be holy!" msgstr "" -#: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:214 data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:380 data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:434 data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:242 +#: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:214 +#: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:380 +#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:434 +#: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:242 msgid "I am not suited to using this item! Let another take it." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:253 -msgid "There is a great fortune in this chest of treasure! I can count two hundred pieces of gold." +msgid "" +"There is a great fortune in this chest of treasure! I can count two hundred " +"pieces of gold." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:330 @@ -239,7 +344,10 @@ msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:334 -msgid "They follow us... we must get out of this tunnel. It looks like it is leading east. That is unfortunate, for it will bring us further from Weldyn. But it is our only option." +msgid "" +"They follow us... we must get out of this tunnel. It looks like it is " +"leading east. That is unfortunate, for it will bring us further from Weldyn. " +"But it is our only option." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:347 @@ -250,7 +358,8 @@ msgid "An Unexpected Appearance" msgstr "" -#: data/campaigns/Eastern_Invasion/scenarios/03.An_Unexpected_Appearance.cfg:35 data/campaigns/Eastern_Invasion/scenarios/04b.The_Undead_Border_Patrol.cfg:33 +#: data/campaigns/Eastern_Invasion/scenarios/03.An_Unexpected_Appearance.cfg:35 +#: data/campaigns/Eastern_Invasion/scenarios/04b.The_Undead_Border_Patrol.cfg:33 msgid "Mal-Skraat" msgstr "" @@ -271,7 +380,11 @@ msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/03.An_Unexpected_Appearance.cfg:122 -msgid "We are in the middle of the eastern mountains, in a mountain pass leading east and west. We need to head north, to meet Owaec, but we cannot go through the mountains... we must go east, or west, and hope we can get around them." +msgid "" +"We are in the middle of the eastern mountains, in a mountain pass leading " +"east and west. We need to head north, to meet Owaec, but we cannot go " +"through the mountains... we must go east, or west, and hope we can get " +"around them." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/03.An_Unexpected_Appearance.cfg:126 @@ -279,7 +392,9 @@ msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/03.An_Unexpected_Appearance.cfg:130 -msgid "Why don't we see if the new recruit can handle them. After all, there are only two!" +msgid "" +"Why don't we see if the new recruit can handle them. After all, there are " +"only two!" msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/03.An_Unexpected_Appearance.cfg:134 @@ -291,11 +406,15 @@ msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/03.An_Unexpected_Appearance.cfg:142 -msgid "These undead are toying with us! This here adept is weak - we may be able to take his castle." +msgid "" +"These undead are toying with us! This here adept is weak - we may be able to " +"take his castle." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/03.An_Unexpected_Appearance.cfg:146 -msgid "A good idea. Then, we must kill either of the dark sorcerers. I would prefer to attack the western one, so we can get closer to Wesnoth." +msgid "" +"A good idea. Then, we must kill either of the dark sorcerers. I would prefer " +"to attack the western one, so we can get closer to Wesnoth." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/03.An_Unexpected_Appearance.cfg:157 @@ -318,7 +437,8 @@ msgid "Gruga-Har" msgstr "" -#: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:61 data/campaigns/Eastern_Invasion/scenarios/07b.Undead_Crossing.cfg:46 +#: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:61 +#: data/campaigns/Eastern_Invasion/scenarios/07b.Undead_Crossing.cfg:46 msgid "Defeat enemy leader" msgstr "" @@ -331,7 +451,10 @@ msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:96 -msgid "Would it be possible for us to rest in your lands for a while? We have been pursued by fell undead, although they did not dare to enter the forest... yet." +msgid "" +"Would it be possible for us to rest in your lands for a while? We have been " +"pursued by fell undead, although they did not dare to enter the forest... " +"yet." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:100 @@ -339,23 +462,35 @@ msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:104 -msgid "Good. Now, you should be warned. This undead warlord is very powerful. If you choose to battle with him then even if you are victorious few will survive. I advise that you join us, and head north. We may be able to leave the area he wishes to conquer." +msgid "" +"Good. Now, you should be warned. This undead warlord is very powerful. If " +"you choose to battle with him then even if you are victorious few will " +"survive. I advise that you join us, and head north. We may be able to leave " +"the area he wishes to conquer." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:108 -msgid "I thank you for your offer. But I will not leave my homeland. These undead cannot be as powerful as you say. I will fight them." +msgid "" +"I thank you for your offer. But I will not leave my homeland. These undead " +"cannot be as powerful as you say. I will fight them." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:112 -msgid "This is not a wise choice, but it is yours to make. If you will not join us, will you at least help us reach the northern outpost? We wish to warn our comrades there." +msgid "" +"This is not a wise choice, but it is yours to make. If you will not join us, " +"will you at least help us reach the northern outpost? We wish to warn our " +"comrades there." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:116 -msgid "I will aid you. Although I too think that yours is the foolish choice. You should stay, and fight." +msgid "" +"I will aid you. Although I too think that yours is the foolish choice. You " +"should stay, and fight." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:120 -msgid "After we rest for a short while, we will leave. We have little time to spare." +msgid "" +"After we rest for a short while, we will leave. We have little time to spare." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:133 @@ -367,19 +502,24 @@ msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:141 -msgid "I know not. But they are right in the Northern Path. You will have to fight them to move on." +msgid "" +"I know not. But they are right in the Northern Path. You will have to fight " +"them to move on." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:145 msgid "Bring forth the assassins, we may be able to poison them!" msgstr "" -#: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:155 data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:190 +#: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:155 +#: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:190 msgid "Nafga" msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:162 -msgid "Your Warlordship, I am the only assassin left! Do you want me to go poison their leader?" +msgid "" +"Your Warlordship, I am the only assassin left! Do you want me to go poison " +"their leader?" msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:166 @@ -387,7 +527,9 @@ msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:181 -msgid "They have sent an assassin into the forest. We will have to be careful, and make sure he does not come out and attack us unexpectedly." +msgid "" +"They have sent an assassin into the forest. We will have to be careful, and " +"make sure he does not come out and attack us unexpectedly." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:197 @@ -399,7 +541,9 @@ msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:212 -msgid "My assassin is dead! the elves must pay, not for his death, but for stopping him in his mission!" +msgid "" +"My assassin is dead! the elves must pay, not for his death, but for stopping " +"him in his mission!" msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:223 @@ -411,7 +555,9 @@ msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:238 -msgid "We have not the time. This battle has wasted too much of it already. We must leave now." +msgid "" +"We have not the time. This battle has wasted too much of it already. We must " +"leave now." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:242 @@ -426,20 +572,29 @@ msgid "Mal-Telnarad" msgstr "" -#: data/campaigns/Eastern_Invasion/scenarios/04b.The_Undead_Border_Patrol.cfg:63 data/campaigns/Eastern_Invasion/scenarios/06.Two_Paths.cfg:66 +#: data/campaigns/Eastern_Invasion/scenarios/04b.The_Undead_Border_Patrol.cfg:63 +#: data/campaigns/Eastern_Invasion/scenarios/06.Two_Paths.cfg:66 msgid "Defeat either enemy leader" msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/04b.The_Undead_Border_Patrol.cfg:84 -msgid "We have gotten out of that mountain range now, and the path northwards is clear. Let us go north, now, and try to reach Owaec at the outpost." +msgid "" +"We have gotten out of that mountain range now, and the path northwards is " +"clear. Let us go north, now, and try to reach Owaec at the outpost." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/04b.The_Undead_Border_Patrol.cfg:88 -msgid "Wait. I am not sure that is the best option. If we go east now, we may be able to find the lich Mal-Ravanal who attacked us, and destroy him before he can attack Wesnoth again. After we escaped, I suspect he went back east to find us." +msgid "" +"Wait. I am not sure that is the best option. If we go east now, we may be " +"able to find the lich Mal-Ravanal who attacked us, and destroy him before he " +"can attack Wesnoth again. After we escaped, I suspect he went back east to " +"find us." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/04b.The_Undead_Border_Patrol.cfg:92 -msgid "They run from me! Still, it will not help them, the border patrol will destroy them. I may even be promoted!" +msgid "" +"They run from me! Still, it will not help them, the border patrol will " +"destroy them. I may even be promoted!" msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/04b.The_Undead_Border_Patrol.cfg:103 @@ -451,10 +606,15 @@ msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/04b.The_Undead_Border_Patrol.cfg:123 -msgid "We have defeated this patrol, but we can still turn back! Do we want to go further into these lands now, or do we want to try to turn back and defeat this dark sorcerer?" +msgid "" +"We have defeated this patrol, but we can still turn back! Do we want to go " +"further into these lands now, or do we want to try to turn back and defeat " +"this dark sorcerer?" msgstr "" -#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:315 data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:223 data/campaigns/Eastern_Invasion/scenarios/04b.The_Undead_Border_Patrol.cfg:127 +#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:315 +#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:223 +#: data/campaigns/Eastern_Invasion/scenarios/04b.The_Undead_Border_Patrol.cfg:127 msgid "Hmm..." msgstr "" @@ -471,7 +631,9 @@ msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/04b.The_Undead_Border_Patrol.cfg:147 -msgid "You are right. It is foolish to go onward - we must defeat Mal-Skraat and turn back, going to the Northern Outpost." +msgid "" +"You are right. It is foolish to go onward - we must defeat Mal-Skraat and " +"turn back, going to the Northern Outpost." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/04b.The_Undead_Border_Patrol.cfg:151 @@ -479,15 +641,21 @@ msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/04b.The_Undead_Border_Patrol.cfg:167 -msgid "We failed to defeat either enemy! Now more lichs will come, and we will be overwhelmed!" +msgid "" +"We failed to defeat either enemy! Now more lichs will come, and we will be " +"overwhelmed!" msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/04b.The_Undead_Border_Patrol.cfg:176 -msgid "We cannot spend any more time attempting to defeat Mal-Skraat. Like it or not, we must go further into these undead lands." +msgid "" +"We cannot spend any more time attempting to defeat Mal-Skraat. Like it or " +"not, we must go further into these undead lands." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/04b.The_Undead_Border_Patrol.cfg:180 -msgid "Noo!!! He will reach Mal-Ravanal's capital, and I shall be punished for letting him escape!" +msgid "" +"Noo!!! He will reach Mal-Ravanal's capital, and I shall be punished for " +"letting him escape!" msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/04c.Mal-Ravanals_Capital.cfg:4 @@ -515,11 +683,16 @@ msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/04c.Mal-Ravanals_Capital.cfg:120 -msgid "Yes, but look! The undead forces are closing in behind us. As I said before, we cannot kill Mal-Ravanal. It was foolish to come this far, we must turn back!" +msgid "" +"Yes, but look! The undead forces are closing in behind us. As I said before, " +"we cannot kill Mal-Ravanal. It was foolish to come this far, we must turn " +"back!" msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/04c.Mal-Ravanals_Capital.cfg:125 -msgid "Perhaps. To retreat, we must kill one of these dark sorcerers that follow us. But, perhaps we can kill this Mal-Ravanal still. I might wish to try." +msgid "" +"Perhaps. To retreat, we must kill one of these dark sorcerers that follow " +"us. But, perhaps we can kill this Mal-Ravanal still. I might wish to try." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/04c.Mal-Ravanals_Capital.cfg:131 @@ -531,7 +704,9 @@ msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/04c.Mal-Ravanals_Capital.cfg:155 -msgid "Thank you for destroying that skeleton warrior! Every time you kill one of the Revenants, one of us knights is let free!" +msgid "" +"Thank you for destroying that skeleton warrior! Every time you kill one of " +"the Revenants, one of us knights is let free!" msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/04c.Mal-Ravanals_Capital.cfg:159 @@ -539,15 +714,22 @@ msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/04c.Mal-Ravanals_Capital.cfg:163 -msgid "Yes. My allies and I were questing when we were ambushed by undead. The guard is playing a sick game- whenever one of their warriors dies, one of us is let free, but whenever you lose a fighter, they kill one of us." +msgid "" +"Yes. My allies and I were questing when we were ambushed by undead. The " +"guard is playing a sick game- whenever one of their warriors dies, one of us " +"is let free, but whenever you lose a fighter, they kill one of us." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/04c.Mal-Ravanals_Capital.cfg:167 -msgid "This sounds dangerous. We will try to free as many of you as possible before we escape from here." +msgid "" +"This sounds dangerous. We will try to free as many of you as possible before " +"we escape from here." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/04c.Mal-Ravanals_Capital.cfg:171 -msgid "There are five of us still locked up in the jail. All of us will join you if you can get us free." +msgid "" +"There are five of us still locked up in the jail. All of us will join you if " +"you can get us free." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/04c.Mal-Ravanals_Capital.cfg:229 @@ -555,14 +737,17 @@ msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/04c.Mal-Ravanals_Capital.cfg:233 -msgid "This is not good; we are unable to attack Mal-Ravanal at all, for his magic is too strong! We must turn back, it was foolish to press the attack." +msgid "" +"This is not good; we are unable to attack Mal-Ravanal at all, for his magic " +"is too strong! We must turn back, it was foolish to press the attack." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:4 msgid "Northern Outpost" msgstr "" -#: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:36 data/campaigns/Eastern_Invasion/scenarios/06.Two_Paths.cfg:92 +#: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:36 +#: data/campaigns/Eastern_Invasion/scenarios/06.Two_Paths.cfg:92 msgid "Owaec" msgstr "" @@ -578,7 +763,19 @@ msgid "Defeat the undead leader" msgstr "" -#: data/campaigns/Eastern_Invasion/scenarios/07a.The_Crossing.cfg:87 data/campaigns/Eastern_Invasion/scenarios/18b.Weldyn_Besieged.cfg:131 data/campaigns/Eastern_Invasion/scenarios/11.Lake_Vrug.cfg:83 data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:104 data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:193 data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:161 data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:115 data/campaigns/Eastern_Invasion/scenarios/14.The_Drowned_Plains.cfg:221 data/campaigns/Eastern_Invasion/scenarios/09.Training_the_Ogres.cfg:68 data/campaigns/Eastern_Invasion/scenarios/06.Two_Paths.cfg:78 data/campaigns/Eastern_Invasion/scenarios/15.Approaching_Weldyn.cfg:118 data/campaigns/Eastern_Invasion/scenarios/07b.Undead_Crossing.cfg:58 data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:95 +#: data/campaigns/Eastern_Invasion/scenarios/07a.The_Crossing.cfg:87 +#: data/campaigns/Eastern_Invasion/scenarios/18b.Weldyn_Besieged.cfg:131 +#: data/campaigns/Eastern_Invasion/scenarios/11.Lake_Vrug.cfg:83 +#: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:104 +#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:193 +#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:161 +#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:115 +#: data/campaigns/Eastern_Invasion/scenarios/14.The_Drowned_Plains.cfg:221 +#: data/campaigns/Eastern_Invasion/scenarios/09.Training_the_Ogres.cfg:68 +#: data/campaigns/Eastern_Invasion/scenarios/06.Two_Paths.cfg:78 +#: data/campaigns/Eastern_Invasion/scenarios/15.Approaching_Weldyn.cfg:118 +#: data/campaigns/Eastern_Invasion/scenarios/07b.Undead_Crossing.cfg:58 +#: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:95 msgid "Death of Owaec" msgstr "" @@ -587,35 +784,57 @@ msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:125 -msgid "Greetings, Owaec! We have been forced from our positions by undead invaders. They follow us even now." +msgid "" +"Greetings, Owaec! We have been forced from our positions by undead invaders. " +"They follow us even now." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:129 -msgid "Indeed, they do. And do not think you will be able to defeat them. They are too powerful. We are heading for the Northlands, where we may be able to outrun them. Will you join us?" +msgid "" +"Indeed, they do. And do not think you will be able to defeat them. They are " +"too powerful. We are heading for the Northlands, where we may be able to " +"outrun them. Will you join us?" msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:133 -msgid "I am not sure. There are bandits in this country, and I have been told that it is my duty to defeat them, and protect the local villages. However, I cannot find a way to defeat them. The outlaws hide in the villages when we are close, and come out when we are far away." +msgid "" +"I am not sure. There are bandits in this country, and I have been told that " +"it is my duty to defeat them, and protect the local villages. However, I " +"cannot find a way to defeat them. The outlaws hide in the villages when we " +"are close, and come out when we are far away." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:137 -msgid "Hoping to protect these villages is foolish; all who stay here will die. However, if we can drive these bandits out, we will be able to have all the villagers follow us into the northlands. There they may survive. But Wesnoth is no longer safe." +msgid "" +"Hoping to protect these villages is foolish; all who stay here will die. " +"However, if we can drive these bandits out, we will be able to have all the " +"villagers follow us into the northlands. There they may survive. But Wesnoth " +"is no longer safe." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:141 -msgid "Well, you appear to know what you're talking about... but, I have no way to remove these bandits." +msgid "" +"Well, you appear to know what you're talking about... but, I have no way to " +"remove these bandits." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:145 -msgid "I think I may be able to help you. I am a mage; I believe I will be able to cast a spell that will reveal them if you enter the villages. However, I won't be able to help you in battle." +msgid "" +"I think I may be able to help you. I am a mage; I believe I will be able to " +"cast a spell that will reveal them if you enter the villages. However, I " +"won't be able to help you in battle." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:149 -msgid "That sounds good; it is time to drive out some bandits. Dacyn, go cast your spell!" +msgid "" +"That sounds good; it is time to drive out some bandits. Dacyn, go cast your " +"spell!" msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:153 -msgid "I believe there is a leader behind these outlaws; kill him, and we will have defeated these bandits." +msgid "" +"I believe there is a leader behind these outlaws; kill him, and we will have " +"defeated these bandits." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:157 @@ -623,7 +842,10 @@ msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:161 -msgid "It seems the undead have caught up with us! We will have to kill them, too, if we want these villages to be safe. Well, I will see you when you defeat the outlaws and undead!" +msgid "" +"It seems the undead have caught up with us! We will have to kill them, too, " +"if we want these villages to be safe. Well, I will see you when you defeat " +"the outlaws and undead!" msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:223 @@ -635,11 +857,14 @@ msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:256 -msgid "So, you have found my hiding place. Very well, I guess I will have to kill you!" +msgid "" +"So, you have found my hiding place. Very well, I guess I will have to kill " +"you!" msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:260 -msgid "That's the bandit leader! Kill him, and we will have fulfilled our duty!" +msgid "" +"That's the bandit leader! Kill him, and we will have fulfilled our duty!" msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:268 @@ -655,19 +880,28 @@ msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:300 -msgid "I have fulfilled my duty to the villages. Now I suppose I can join you in your quest." +msgid "" +"I have fulfilled my duty to the villages. Now I suppose I can join you in " +"your quest." msgstr "" -#: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:308 data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:351 -msgid "Good job! Now, we should move onward, north. Tell the villagers to pack their belongings and follow us." +#: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:308 +#: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:351 +msgid "" +"Good job! Now, we should move onward, north. Tell the villagers to pack " +"their belongings and follow us." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:337 -msgid "There are still these outlaws to take care of - we must continue fighting here." +msgid "" +"There are still these outlaws to take care of - we must continue fighting " +"here." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:343 -msgid "Well, both the outlaws and undead are defeated. We have some time to spare now before more undead arrive." +msgid "" +"Well, both the outlaws and undead are defeated. We have some time to spare " +"now before more undead arrive." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/06.Two_Paths.cfg:4 @@ -687,27 +921,44 @@ msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/06.Two_Paths.cfg:103 -msgid "I know this area. I was here on an earlier patrol. Just north of here there is a river that leads to the northlands, where orcs live. To the west there is a path that stays inside the realm of Wesnoth, for a time. If we travel along this path, we will not have to fight orcs immediately." +msgid "" +"I know this area. I was here on an earlier patrol. Just north of here there " +"is a river that leads to the northlands, where orcs live. To the west there " +"is a path that stays inside the realm of Wesnoth, for a time. If we travel " +"along this path, we will not have to fight orcs immediately." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/06.Two_Paths.cfg:107 -msgid "We should probably go north to the orcish lands immediately. I suspect that the undead have already bypassed us, and cut off any crossing to the west of here." +msgid "" +"We should probably go north to the orcish lands immediately. I suspect that " +"the undead have already bypassed us, and cut off any crossing to the west of " +"here." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/06.Two_Paths.cfg:111 -msgid "The orcs are more powerful than you suspect. I doubt the undead have had time to get past us in large enough numbers to make them more dangerous than the orcs." +msgid "" +"The orcs are more powerful than you suspect. I doubt the undead have had " +"time to get past us in large enough numbers to make them more dangerous than " +"the orcs." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/06.Two_Paths.cfg:115 -msgid "Either way we will have to fight. Look, the orcs and undead are in a conflict, and block our path!" +msgid "" +"Either way we will have to fight. Look, the orcs and undead are in a " +"conflict, and block our path!" msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/06.Two_Paths.cfg:119 -msgid "Well, orc, we can either continue this fight, or we can crush these intruders and battle later. Your call." +msgid "" +"Well, orc, we can either continue this fight, or we can crush these " +"intruders and battle later. Your call." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/06.Two_Paths.cfg:123 -msgid "Hmm... I know. We will make a pact to destroy these men, and continue our fight later. (Hopefully you will die, for then I will win our battle without fighting.)" +msgid "" +"Hmm... I know. We will make a pact to destroy these men, and continue our " +"fight later. (Hopefully you will die, for then I will win our battle without " +"fighting.)" msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/06.Two_Paths.cfg:127 @@ -715,7 +966,9 @@ msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/06.Two_Paths.cfg:138 -msgid "No! These undead won our battle, and you will be able to enter my northern homeland!" +msgid "" +"No! These undead won our battle, and you will be able to enter my northern " +"homeland!" msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/06.Two_Paths.cfg:154 @@ -743,15 +996,23 @@ msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/07a.The_Crossing.cfg:103 -msgid "We have come to the Great River. What should we do? Should we attempt to cross it?" +msgid "" +"We have come to the Great River. What should we do? Should we attempt to " +"cross it?" msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/07a.The_Crossing.cfg:107 -msgid "We must cross this river. The undead are chasing us, and their hordes are much too great for us to defeat. Reinforcements for the undead will arrive soon. We must be across the river before that happens." +msgid "" +"We must cross this river. The undead are chasing us, and their hordes are " +"much too great for us to defeat. Reinforcements for the undead will arrive " +"soon. We must be across the river before that happens." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/07a.The_Crossing.cfg:111 -msgid "Across this river lies the Northland. If we can get there, we may be able to get some ogres to help us - but the orcs will definitely attack us before that happens." +msgid "" +"Across this river lies the Northland. If we can get there, we may be able to " +"get some ogres to help us - but the orcs will definitely attack us before " +"that happens." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/07a.The_Crossing.cfg:115 @@ -759,7 +1020,9 @@ msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/07a.The_Crossing.cfg:119 -msgid "Was that comprehensible to anyone? Silence, foolish ogre. I will deal with you later. Right now there are men trying to cross this river." +msgid "" +"Was that comprehensible to anyone? Silence, foolish ogre. I will deal with " +"you later. Right now there are men trying to cross this river." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/07a.The_Crossing.cfg:123 @@ -767,7 +1030,9 @@ msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/07a.The_Crossing.cfg:127 -msgid "If we show ourselves as enemies of the orcs, they may aid us. But I think we should cross the river before trying to convince these ogres to help." +msgid "" +"If we show ourselves as enemies of the orcs, they may aid us. But I think we " +"should cross the river before trying to convince these ogres to help." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/07a.The_Crossing.cfg:169 @@ -775,11 +1040,15 @@ msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/07a.The_Crossing.cfg:181 -msgid "The undead reinforcements have arrived! We must cross the river immediately!" +msgid "" +"The undead reinforcements have arrived! We must cross the river immediately!" msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/07a.The_Crossing.cfg:218 -msgid "Good! We have crossed. Now let's see if we can get the Ogres to join us. They have been convinced to work for the Crown in the past; maybe it can be done again." +msgid "" +"Good! We have crossed. Now let's see if we can get the Ogres to join us. " +"They have been convinced to work for the Crown in the past; maybe it can be " +"done again." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/07a.The_Crossing.cfg:227 @@ -811,34 +1080,47 @@ msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/07b.Undead_Crossing.cfg:74 -msgid "These fens look impassable. I don't think we will be able to continue on this road; it is time to turn northwards, away from these undead." +msgid "" +"These fens look impassable. I don't think we will be able to continue on " +"this road; it is time to turn northwards, away from these undead." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/07b.Undead_Crossing.cfg:78 -msgid "We must cross this river, then. We must make haste, already we have wasted too much time. Undead have positioned themselves in the middle of the ford." +msgid "" +"We must cross this river, then. We must make haste, already we have wasted " +"too much time. Undead have positioned themselves in the middle of the ford." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/07b.Undead_Crossing.cfg:82 -msgid "Across this river lies the Northland. Ogres live there, as do orcs. We should proceed with caution. The undead are dangerous, but the orcs may be more dangerous still." +msgid "" +"Across this river lies the Northland. Ogres live there, as do orcs. We " +"should proceed with caution. The undead are dangerous, but the orcs may be " +"more dangerous still." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/07b.Undead_Crossing.cfg:86 -msgid "I will leave your bodies to rot in the river, then I will raise you up to serve in my Master's undead hordes!" +msgid "" +"I will leave your bodies to rot in the river, then I will raise you up to " +"serve in my Master's undead hordes!" msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/07b.Undead_Crossing.cfg:103 -msgid "I summon from the depths of the river those beasts which will destroy you!" +msgid "" +"I summon from the depths of the river those beasts which will destroy you!" msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/07b.Undead_Crossing.cfg:134 -msgid "It seems as if in addition to summoning undead this foul sorcerer has learned to call up monsters from the deep!" +msgid "" +"It seems as if in addition to summoning undead this foul sorcerer has " +"learned to call up monsters from the deep!" msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/09.Training_the_Ogres.cfg:4 msgid "Training the Ogres" msgstr "" -#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:149 data/campaigns/Eastern_Invasion/scenarios/09.Training_the_Ogres.cfg:52 +#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:149 +#: data/campaigns/Eastern_Invasion/scenarios/09.Training_the_Ogres.cfg:52 msgid "Survive until end of turns" msgstr "" @@ -847,15 +1129,21 @@ msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/09.Training_the_Ogres.cfg:94 -msgid "Look, we have found a pack of Ogres. We should try to capture some to train." +msgid "" +"Look, we have found a pack of Ogres. We should try to capture some to train." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/09.Training_the_Ogres.cfg:98 -msgid "All right, we have to keep at least two of these Ogres on the grass where they can't escape until our troops get here to capture them. Then they will have to lead us to their tribe." +msgid "" +"All right, we have to keep at least two of these Ogres on the grass where " +"they can't escape until our troops get here to capture them. Then they will " +"have to lead us to their tribe." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/09.Training_the_Ogres.cfg:102 -msgid "We should try to surround them. Gweddry, you stay where you are. Dacyn, you go north-east. I'll go north-west." +msgid "" +"We should try to surround them. Gweddry, you stay where you are. Dacyn, you " +"go north-east. I'll go north-west." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/09.Training_the_Ogres.cfg:135 @@ -863,11 +1151,15 @@ msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/09.Training_the_Ogres.cfg:160 -msgid "Our troops have caught up! Now, we will be able to recruit Ogres, since these will be able to convince their tribe to join us." +msgid "" +"Our troops have caught up! Now, we will be able to recruit Ogres, since " +"these will be able to convince their tribe to join us." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/09.Training_the_Ogres.cfg:169 -msgid "We didn't capture enough of the ogres here. We will have to go on without them." +msgid "" +"We didn't capture enough of the ogres here. We will have to go on without " +"them." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:4 @@ -891,7 +1183,9 @@ msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:114 -msgid "Hail, Dwarves! Will you help us get by these foul Orcs? We need to get further along this path." +msgid "" +"Hail, Dwarves! Will you help us get by these foul Orcs? We need to get " +"further along this path." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:118 @@ -903,11 +1197,14 @@ msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:126 -msgid "Your people helped us in the past, in the tunnels in the South. Why won't you help us now?" +msgid "" +"Your people helped us in the past, in the tunnels in the South. Why won't " +"you help us now?" msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:130 -msgid "Impossible! I can't believe any of my comrades would have helped a human!" +msgid "" +"Impossible! I can't believe any of my comrades would have helped a human!" msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:134 @@ -915,7 +1212,8 @@ msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:138 -msgid "Will you then just let us pass, so that we may fight the orcs on our own?" +msgid "" +"Will you then just let us pass, so that we may fight the orcs on our own?" msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:142 @@ -927,7 +1225,9 @@ msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:150 -msgid "These orcs will die. But so will you, human. You have trespassed on Elvish land." +msgid "" +"These orcs will die. But so will you, human. You have trespassed on Elvish " +"land." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:154 @@ -935,11 +1235,16 @@ msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:158 -msgid "These people won't listen to reason, they are all blinded by their belief in their own supposed superiority. We probably will have to fight them, although we may be able to bypass them." +msgid "" +"These people won't listen to reason, they are all blinded by their belief in " +"their own supposed superiority. We probably will have to fight them, " +"although we may be able to bypass them." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:162 -msgid "True. As much as I dislike killing anything but orcs and undead, it seems we will have to kill these elves, and these dwarves, before they kill us." +msgid "" +"True. As much as I dislike killing anything but orcs and undead, it seems we " +"will have to kill these elves, and these dwarves, before they kill us." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:173 @@ -971,27 +1276,42 @@ msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/11.Lake_Vrug.cfg:103 -msgid "The trail stops soon. We have almost reached our destination, if we can call it that. There is a large lake in front of us, with a small island off the coast. If we burn down the bridge to it, no one will ever be able to reach us." +msgid "" +"The trail stops soon. We have almost reached our destination, if we can call " +"it that. There is a large lake in front of us, with a small island off the " +"coast. If we burn down the bridge to it, no one will ever be able to reach " +"us." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/11.Lake_Vrug.cfg:107 -msgid "But what if there are already people living on it? We will have to fight them! And besides, the undead can build boats." +msgid "" +"But what if there are already people living on it? We will have to fight " +"them! And besides, the undead can build boats." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/11.Lake_Vrug.cfg:111 -msgid "There are other people. A tribe of trolls, and some gryphons. But it is safer than fighting the undead, and once we kill them, the island will be ours." +msgid "" +"There are other people. A tribe of trolls, and some gryphons. But it is " +"safer than fighting the undead, and once we kill them, the island will be " +"ours." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/11.Lake_Vrug.cfg:115 -msgid "Very well, we will go on, take this island. It appears we have no choice. Onward!" +msgid "" +"Very well, we will go on, take this island. It appears we have no choice. " +"Onward!" msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/11.Lake_Vrug.cfg:127 -msgid "There is an abandoned castle here. It looks repairable - we should settle here." +msgid "" +"There is an abandoned castle here. It looks repairable - we should settle " +"here." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/11.Lake_Vrug.cfg:131 -msgid "Very well. Let us rally there, and then move to destroy these trolls and gryphons." +msgid "" +"Very well. Let us rally there, and then move to destroy these trolls and " +"gryphons." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/11.Lake_Vrug.cfg:143 @@ -1015,11 +1335,15 @@ msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:21 -msgid "After reaching what they believed was safety, Gweddry and his men had been captured by northern orcs." +msgid "" +"After reaching what they believed was safety, Gweddry and his men had been " +"captured by northern orcs." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:25 -msgid "They were being taken to the orcish king, Dra-Nak, but, of course, they wished to escape before that happened..." +msgid "" +"They were being taken to the orcish king, Dra-Nak, but, of course, they " +"wished to escape before that happened..." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:36 @@ -1034,7 +1358,8 @@ msgid "Throne Room" msgstr "" -#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:48 data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:52 +#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:48 +#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:52 msgid "The City" msgstr "" @@ -1051,7 +1376,9 @@ msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:261 -msgid "I think Dacyn and Owaec have escaped already. Now I have to, also... these guards are not being very alert, I may be able to get past them..." +msgid "" +"I think Dacyn and Owaec have escaped already. Now I have to, also... these " +"guards are not being very alert, I may be able to get past them..." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:286 @@ -1059,7 +1386,10 @@ msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:309 -msgid "So, Gweddry, you escaped too? Good. I think they have the rest of our troops captive, along with the peasants following us. We should be able to rescue them." +msgid "" +"So, Gweddry, you escaped too? Good. I think they have the rest of our troops " +"captive, along with the peasants following us. We should be able to rescue " +"them." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:313 @@ -1067,7 +1397,9 @@ msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:317 -msgid "Somewhere south of us. We are in a hidden passage in the north. Oh, and some others escaped too, along with Owaec." +msgid "" +"Somewhere south of us. We are in a hidden passage in the north. Oh, and some " +"others escaped too, along with Owaec." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:321 @@ -1087,7 +1419,8 @@ msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:337 -msgid "You fool! Well, find him. Bring him to me! Wait, no, just kill him on sight." +msgid "" +"You fool! Well, find him. Bring him to me! Wait, no, just kill him on sight." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:350 @@ -1111,7 +1444,9 @@ msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:477 -msgid "Wait! We cannot go out that way. There are too many orcs. We must exit through the south-west gates." +msgid "" +"Wait! We cannot go out that way. There are too many orcs. We must exit " +"through the south-west gates." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:481 @@ -1127,7 +1462,10 @@ msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:22 -msgid "Gweddry had escaped from the orcish prisons. He found himself in the Northlands, farther south than before. Orcs were at his back. He and his men went south, until they reached the Great River." +msgid "" +"Gweddry had escaped from the orcish prisons. He found himself in the " +"Northlands, farther south than before. Orcs were at his back. He and his men " +"went south, until they reached the Great River." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:39 @@ -1146,7 +1484,8 @@ msgid "Destroy the bridge OR defeat all enemies" msgstr "" -#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:103 data/campaigns/Eastern_Invasion/scenarios/15.Approaching_Weldyn.cfg:106 +#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:103 +#: data/campaigns/Eastern_Invasion/scenarios/15.Approaching_Weldyn.cfg:106 msgid "Get Gweddry to Weldyn" msgstr "" @@ -1159,11 +1498,15 @@ msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:174 -msgid "All is lost! We have to get out of the Northlands as quickly as possible! Run for your - what the...?!? Who are you?" +msgid "" +"All is lost! We have to get out of the Northlands as quickly as possible! " +"Run for your - what the...?!? Who are you?" msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:178 -msgid "I'm an enginea'. I s'pect you'll have a need of me services. I bet you're gonna want me to blow up that bridge ov'r theah." +msgid "" +"I'm an enginea'. I s'pect you'll have a need of me services. I bet you're " +"gonna want me to blow up that bridge ov'r theah." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:182 @@ -1171,7 +1514,9 @@ msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:186 -msgid "Well, I see those orcs are chasin' you, and if I blow up the bridge, they can't get across. It'll help you to escape." +msgid "" +"Well, I see those orcs are chasin' you, and if I blow up the bridge, they " +"can't get across. It'll help you to escape." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:190 @@ -1179,15 +1524,21 @@ msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:194 -msgid "I aint charging gold - I wants protecshun! Everywhere I go, I see orcs, undead. 'T'aint safe 'round 'ere!" +msgid "" +"I aint charging gold - I wants protecshun! Everywhere I go, I see orcs, " +"undead. 'T'aint safe 'round 'ere!" msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:198 -msgid "Very well, we'll protect you from the undead. But we can't help you until we get across this river. Now let's go!" +msgid "" +"Very well, we'll protect you from the undead. But we can't help you until we " +"get across this river. Now let's go!" msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:202 -msgid "Deal. I c'n blow'er up once I get to that signpost ov'r dere. That's where my eq'pment is." +msgid "" +"Deal. I c'n blow'er up once I get to that signpost ov'r dere. That's where " +"my eq'pment is." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:219 @@ -1207,11 +1558,15 @@ msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:272 -msgid "Good, we have escaped from these orcs. But where will we go? There are undead in Wesnoth." +msgid "" +"Good, we have escaped from these orcs. But where will we go? There are " +"undead in Wesnoth." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:276 -msgid "It is not safe here, but we cannot go back north. The orcs are a more immediate threat." +msgid "" +"It is not safe here, but we cannot go back north. The orcs are a more " +"immediate threat." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:285 @@ -1227,7 +1582,10 @@ msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:308 -msgid "Well, we didn't have to blow up the bridge after all, but we still have to leave the northlands. More orcs will come. But where will we go? There are undead in Wesnoth." +msgid "" +"Well, we didn't have to blow up the bridge after all, but we still have to " +"leave the northlands. More orcs will come. But where will we go? There are " +"undead in Wesnoth." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:316 @@ -1235,11 +1593,17 @@ msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:320 -msgid "We cannot go north, for that is where orcs are... we cannot go east, for that is where the undead come from... we cannot go west, for the ocean lies in that direction, and we have no ships. We would survive for a time, but we would still be in Wesnoth, and the undead would still find us." +msgid "" +"We cannot go north, for that is where orcs are... we cannot go east, for " +"that is where the undead come from... we cannot go west, for the ocean lies " +"in that direction, and we have no ships. We would survive for a time, but we " +"would still be in Wesnoth, and the undead would still find us." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:324 -msgid "We could go south, and return to Wesnoth... but I do not know what that would accomplish." +msgid "" +"We could go south, and return to Wesnoth... but I do not know what that " +"would accomplish." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:328 @@ -1247,23 +1611,36 @@ msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:332 -msgid "Have you not heard what Dacyn said? Either the orcs or undead will kill us no matter what we do. Our only hope was to isolate ourselves on the Isle of Vrug. We are too far away now to return that way, and we have aroused the orcfolk. We cannot try that again. So, if we have no hope..." +msgid "" +"Have you not heard what Dacyn said? Either the orcs or undead will kill us " +"no matter what we do. Our only hope was to isolate ourselves on the Isle of " +"Vrug. We are too far away now to return that way, and we have aroused the " +"orcfolk. We cannot try that again. So, if we have no hope..." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:336 -msgid "There is still some hope left. If we return to Wesnoth, we may be able to aid the king in defeating these invaders. We saw them attack us. And, I have... advice. To give the king. I may know the undead's weakness." +msgid "" +"There is still some hope left. If we return to Wesnoth, we may be able to " +"aid the king in defeating these invaders. We saw them attack us. And, I " +"have... advice. To give the king. I may know the undead's weakness." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:340 -msgid "Very well. If returning to Wesnoth has any chance of success, it is our best option. We will go south." +msgid "" +"Very well. If returning to Wesnoth has any chance of success, it is our best " +"option. We will go south." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:344 -msgid "I do not like this. But it appears we will die no matter our course of action." +msgid "" +"I do not like this. But it appears we will die no matter our course of " +"action." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:348 -msgid "I'll be followin' yah from now on. Hope yah can get to Weld'n an' all so I c'n stop runnin'..." +msgid "" +"I'll be followin' yah from now on. Hope yah can get to Weld'n an' all so I " +"c'n stop runnin'..." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/14.The_Drowned_Plains.cfg:4 @@ -1278,12 +1655,14 @@ msgid "There are still humans in this village! They can help us." msgstr "" -#: data/campaigns/Eastern_Invasion/scenarios/14.The_Drowned_Plains.cfg:152 data/campaigns/Eastern_Invasion/scenarios/14.The_Drowned_Plains.cfg:159 +#: data/campaigns/Eastern_Invasion/scenarios/14.The_Drowned_Plains.cfg:152 +#: data/campaigns/Eastern_Invasion/scenarios/14.The_Drowned_Plains.cfg:159 msgid "Villager" msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/14.The_Drowned_Plains.cfg:176 -msgid "The undead have killed all the villagers here, but they left their valuables." +msgid "" +"The undead have killed all the villagers here, but they left their valuables." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/14.The_Drowned_Plains.cfg:209 @@ -1291,19 +1670,27 @@ msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/14.The_Drowned_Plains.cfg:258 -msgid "Now, we have reached the fair homeland of my people. They may be able to help us in - " +msgid "" +"Now, we have reached the fair homeland of my people. They may be able to " +"help us in - " msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/14.The_Drowned_Plains.cfg:262 -msgid "What?! Swamps?! Those Undead have destroyed the grasslands of my House, and they shall pay for it!" +msgid "" +"What?! Swamps?! Those Undead have destroyed the grasslands of my House, and " +"they shall pay for it!" msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/14.The_Drowned_Plains.cfg:266 -msgid "The lich-lord must have flooded the valley. The undead like the swamp. It is death, decay, everything that they are themselves." +msgid "" +"The lich-lord must have flooded the valley. The undead like the swamp. It is " +"death, decay, everything that they are themselves." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/14.The_Drowned_Plains.cfg:270 -msgid "I s'ppose we'll hav' to wade across it... ugh. An' with dis mist from de swamp, we can't e'en see any 'nemies." +msgid "" +"I s'ppose we'll hav' to wade across it... ugh. An' with dis mist from de " +"swamp, we can't e'en see any 'nemies." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/14.The_Drowned_Plains.cfg:274 @@ -1315,7 +1702,10 @@ msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/14.The_Drowned_Plains.cfg:282 -msgid "I do not know, but my guess is the dragon Khrakrahs. He was a powerful beast indeed, in the time of Haldric, living in the Northern Mountains. But he does not sound alive. I know not what happened, but we must destroy him." +msgid "" +"I do not know, but my guess is the dragon Khrakrahs. He was a powerful beast " +"indeed, in the time of Haldric, living in the Northern Mountains. But he " +"does not sound alive. I know not what happened, but we must destroy him." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/14.The_Drowned_Plains.cfg:355 @@ -1323,7 +1713,9 @@ msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/14.The_Drowned_Plains.cfg:371 -msgid "Aha! I see what they have done. They have raised him as a dragon. But he does not appear to be weak to my holy flame... this is strange magic indeed." +msgid "" +"Aha! I see what they have done. They have raised him as a dragon. But he " +"does not appear to be weak to my holy flame... this is strange magic indeed." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/15.Approaching_Weldyn.cfg:4 @@ -1342,24 +1734,32 @@ msgid "Mal-un-Xadrux" msgstr "" -#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:65 data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:188 data/campaigns/Eastern_Invasion/scenarios/15.Approaching_Weldyn.cfg:88 +#: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:65 +#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:188 +#: data/campaigns/Eastern_Invasion/scenarios/15.Approaching_Weldyn.cfg:88 msgid "Konrad II" msgstr "" -#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:165 data/campaigns/Eastern_Invasion/scenarios/15.Approaching_Weldyn.cfg:122 +#: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:165 +#: data/campaigns/Eastern_Invasion/scenarios/15.Approaching_Weldyn.cfg:122 msgid "Death of Konrad II" msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/15.Approaching_Weldyn.cfg:180 -msgid "We have finally reached Weldyn, but it seems the undead have surrounded it. We must break through to reach the king!" +msgid "" +"We have finally reached Weldyn, but it seems the undead have surrounded it. " +"We must break through to reach the king!" msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/15.Approaching_Weldyn.cfg:184 -msgid "It would be best not to try to defeat these undead, there are too many of them. Go straight to the city." +msgid "" +"It would be best not to try to defeat these undead, there are too many of " +"them. Go straight to the city." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/15.Approaching_Weldyn.cfg:197 -msgid "We have reached Weldyn. Now we must have a council to decide what to do next." +msgid "" +"We have reached Weldyn. Now we must have a council to decide what to do next." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/15.Approaching_Weldyn.cfg:201 @@ -1375,27 +1775,52 @@ msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:22 -msgid "Before we begin our council, I must tell you all a story, of who this lich we face is. He was at first a mage of light, like me, and his fall began during the reign of Haldric VII..." +msgid "" +"Before we begin our council, I must tell you all a story, of who this lich " +"we face is. He was at first a mage of light, like me, and his fall began " +"during the reign of Haldric VII..." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:27 -msgid "The greatest seer in the land, Galdren, foresaw that some day, some day soon, a great evil would spread over the land. The king, naturally, was worried. The seer told him that the only way to stop the evil was to appoint a mage, versed well in combat with the spirits of darkness, to be the king's advisor." +msgid "" +"The greatest seer in the land, Galdren, foresaw that some day, some day " +"soon, a great evil would spread over the land. The king, naturally, was " +"worried. The seer told him that the only way to stop the evil was to appoint " +"a mage, versed well in combat with the spirits of darkness, to be the king's " +"advisor." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:32 -msgid "In all the land, there were two magi of light that clearly stood out from the rest. A mage from the East named Ravan, and myself. The King, wishing to choose a good advisor, sent us both before Galdren. Then he conversed with the seer privately. None know what was said, but when he came out he announced that the seer was dead, and he had chosen me as his new advisor." +msgid "" +"In all the land, there were two magi of light that clearly stood out from " +"the rest. A mage from the East named Ravan, and myself. The King, wishing to " +"choose a good advisor, sent us both before Galdren. Then he conversed with " +"the seer privately. None know what was said, but when he came out he " +"announced that the seer was dead, and he had chosen me as his new advisor." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:37 -msgid "Ravan took this quietly enough, we all thought, but now I think that this was when he began his fall. He went deep into conversation with the spirits of darkness, hoping to discover their weaknesses, but it was they who found his. In time, as all of the magi of death eventually do, he took his own life and reformed himself as a lich, one of the most powerful ones ever seen." +msgid "" +"Ravan took this quietly enough, we all thought, but now I think that this " +"was when he began his fall. He went deep into conversation with the spirits " +"of darkness, hoping to discover their weaknesses, but it was they who found " +"his. In time, as all of the magi of death eventually do, he took his own " +"life and reformed himself as a lich, one of the most powerful ones ever seen." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:42 -msgid "One day, he disguised himself and came to the castle, where I was living. He demanded to see me, and the guards let him in, for then he was still a respected member of the court. When I came out, he revealed himself, named himself Mal-Ravanal, and challenged me to a duel." +msgid "" +"One day, he disguised himself and came to the castle, where I was living. He " +"demanded to see me, and the guards let him in, for then he was still a " +"respected member of the court. When I came out, he revealed himself, named " +"himself Mal-Ravanal, and challenged me to a duel." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:47 -msgid "The guards, surprised by this sudden revelation, advanced to attack him. However, as he was now skilled in the magical art of teleportation, he simply vanished. And has not been seen since." +msgid "" +"The guards, surprised by this sudden revelation, advanced to attack him. " +"However, as he was now skilled in the magical art of teleportation, he " +"simply vanished. And has not been seen since." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:76 @@ -1403,7 +1828,10 @@ msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:93 -msgid "Not been seen, that is, until the day when he attacked Gweddry and me in that outpost on the Eastern border. This is the lich we are facing: Mal-Ravanal." +msgid "" +"Not been seen, that is, until the day when he attacked Gweddry and me in " +"that outpost on the Eastern border. This is the lich we are facing: Mal-" +"Ravanal." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:97 @@ -1411,23 +1839,36 @@ msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:101 -msgid "We must fight, obviously. Surely the might of Wesnoth can triumph over a mere Lich!" +msgid "" +"We must fight, obviously. Surely the might of Wesnoth can triumph over a " +"mere Lich!" msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:105 -msgid "I can tell by your words that you have not seen the hordes for yourself. It is like all of the dead warriors from all the ages have come back to attack us. There is no end to the columns of marching skeletons, the wailing ghosts, the infernal bats, led by the foul necromancers who raised them." +msgid "" +"I can tell by your words that you have not seen the hordes for yourself. It " +"is like all of the dead warriors from all the ages have come back to attack " +"us. There is no end to the columns of marching skeletons, the wailing " +"ghosts, the infernal bats, led by the foul necromancers who raised them." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:109 -msgid "At first we tried to escape them, for we knew they were too powerful; it is only by horrible luck that we are back in Wesnoth at all." +msgid "" +"At first we tried to escape them, for we knew they were too powerful; it is " +"only by horrible luck that we are back in Wesnoth at all." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:113 -msgid "That simply makes you cowards. True warriors would have stayed and fought, to the death!" +msgid "" +"That simply makes you cowards. True warriors would have stayed and fought, " +"to the death!" msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:117 -msgid "It doesn't matter anyway. The point is, we already know we cannot defeat the hordes of the enemy head-on in battle. So it seems that the only path to victory is to destroy the head of these necromancers, the lich Mal-Ravanal." +msgid "" +"It doesn't matter anyway. The point is, we already know we cannot defeat the " +"hordes of the enemy head-on in battle. So it seems that the only path to " +"victory is to destroy the head of these necromancers, the lich Mal-Ravanal." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:121 @@ -1435,15 +1876,22 @@ msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:125 -msgid "Well, we do know that he is very arrogant, and can be easily tricked. That is how he fell in the first place." +msgid "" +"Well, we do know that he is very arrogant, and can be easily tricked. That " +"is how he fell in the first place." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:129 -msgid "So maybe we can trick him into exposing himself to us? Dacyn, does he know we know who he is?" +msgid "" +"So maybe we can trick him into exposing himself to us? Dacyn, does he know " +"we know who he is?" msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:133 -msgid "No, I don't think so. I am the only person alive who would recognize the name Mal-Ravanal, and if he had known I was there when he attacked, he would have pursued us much more vigorously." +msgid "" +"No, I don't think so. I am the only person alive who would recognize the " +"name Mal-Ravanal, and if he had known I was there when he attacked, he would " +"have pursued us much more vigorously." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/16.The_Council.cfg:144 @@ -1483,7 +1931,9 @@ msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:197 -msgid "We will fight soon, my lord. Look, night approaches; they will soon attack. I hope we can hold them off." +msgid "" +"We will fight soon, my lord. Look, night approaches; they will soon attack. " +"I hope we can hold them off." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:201 @@ -1495,7 +1945,9 @@ msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:209 -msgid "In any case, the undead are attacking now. Let us hope we can last out the night." +msgid "" +"In any case, the undead are attacking now. Let us hope we can last out the " +"night." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:221 @@ -1523,39 +1975,68 @@ msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:283 -msgid "He says: 'Well done; you have defeated some of my less powerful captains, and a small fraction of my horde. Were I to bring the whole might of my Dread Legions to bear I could crush you like an insect. But I seek a victory that will reveal the true extent of my personal power. Unlike the Great General Gweddry I do not seek to hide behind the armored skirts of my soldiers! You, O commander Gweddry, are a coward! The bards may sing that you defeated my captains, but in reality you did nothing but cower far behind the lines in safety while others braver than you fought and died in your name.'" +msgid "" +"He says: 'Well done; you have defeated some of my less powerful captains, " +"and a small fraction of my horde. Were I to bring the whole might of my " +"Dread Legions to bear I could crush you like an insect. But I seek a victory " +"that will reveal the true extent of my personal power. Unlike the Great " +"General Gweddry I do not seek to hide behind the armored skirts of my " +"soldiers! You, O commander Gweddry, are a coward! The bards may sing that " +"you defeated my captains, but in reality you did nothing but cower far " +"behind the lines in safety while others braver than you fought and died in " +"your name.'" msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:287 -msgid "What is the point of this message? Does it consist of anything more than insults?" +msgid "" +"What is the point of this message? Does it consist of anything more than " +"insults?" msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:291 -msgid "The point is that you did not defeat my Lord's minions, it was others doing the work for you! The mighty Gweddry himself would last but a few moments in actual combat. And my master seeks to prove this. He challenges you, Gweddry, to a contest, a battle." +msgid "" +"The point is that you did not defeat my Lord's minions, it was others doing " +"the work for you! The mighty Gweddry himself would last but a few moments in " +"actual combat. And my master seeks to prove this. He challenges you, " +"Gweddry, to a contest, a battle." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:295 -msgid "What are his terms? I won't accept anything obviously weighted towards his victory!" +msgid "" +"What are his terms? I won't accept anything obviously weighted towards his " +"victory!" msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:299 -msgid "That only proves you are a coward. Nevertheless, these are his terms: You pick your six best warriors and he will pick his six best. Then you will fight, to the death; until either you or he is destroyed!" +msgid "" +"That only proves you are a coward. Nevertheless, these are his terms: You " +"pick your six best warriors and he will pick his six best. Then you will " +"fight, to the death; until either you or he is destroyed!" msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:303 -msgid "Gweddry, I don't think you should accept. He is bound to bring more than six Undead to the battle; he will bring an army!" +msgid "" +"Gweddry, I don't think you should accept. He is bound to bring more than six " +"Undead to the battle; he will bring an army!" msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:307 -msgid "Well, I think you should accept. There is a small chance that it will be a fair fight, and otherwise we will definitely have to face his whole undead army." +msgid "" +"Well, I think you should accept. There is a small chance that it will be a " +"fair fight, and otherwise we will definitely have to face his whole undead " +"army." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:311 -msgid "I will simplify your choice. Accept, coward, or face the onslaught of my lord's hordes at dawn tomorrow!" +msgid "" +"I will simplify your choice. Accept, coward, or face the onslaught of my " +"lord's hordes at dawn tomorrow!" msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:317 -msgid "I will accept this challenge. By your own master's terms, that proves I am no coward." +msgid "" +"I will accept this challenge. By your own master's terms, that proves I am " +"no coward." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/17.Weldyn_Under_Attack.cfg:333 @@ -1566,28 +2047,36 @@ msgid "The Duel" msgstr "" -#: data/campaigns/Eastern_Invasion/scenarios/18b.Weldyn_Besieged.cfg:119 data/campaigns/Eastern_Invasion/scenarios/18a.The_Duel.cfg:46 +#: data/campaigns/Eastern_Invasion/scenarios/18b.Weldyn_Besieged.cfg:119 +#: data/campaigns/Eastern_Invasion/scenarios/18a.The_Duel.cfg:46 msgid "Defeat Mal-Ravanal" msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/18a.The_Duel.cfg:62 -msgid "I have waited a long time for this day to come. Prepare to die, Gweddry of Wesnoth!" +msgid "" +"I have waited a long time for this day to come. Prepare to die, Gweddry of " +"Wesnoth!" msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/18a.The_Duel.cfg:72 msgid "" "The rules of the duel are these:\n" "You may recruit or recall up to 6 units.\n" -"At the end of your first turn, your keep will disappear, and you must battle with whatever troops you have at that time.\n" +"At the end of your first turn, your keep will disappear, and you must battle " +"with whatever troops you have at that time.\n" "The first leader to fall loses the duel." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/18a.The_Duel.cfg:128 -msgid "Wait - What just happened? He called more warriors out of the ground! That's not allowed!" +msgid "" +"Wait - What just happened? He called more warriors out of the ground! That's " +"not allowed!" msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/18a.The_Duel.cfg:133 -msgid "Stop talking and fight! The rules do not stop me from bringing up warriors that were already here." +msgid "" +"Stop talking and fight! The rules do not stop me from bringing up warriors " +"that were already here." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/18a.The_Duel.cfg:146 @@ -1631,7 +2120,12 @@ msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/18b.Weldyn_Besieged.cfg:154 -msgid "You people are fools! You decided to reject my master's duel... very well, you will all DIE! And know, my master is here, watching your very demise. For he does not fear you at all, and knows that you will never be able to find him and kill him! There are seven of us, and only ONE of us is the real leader! ha ha ha ha! To be fair about it, we will all tell you our names." +msgid "" +"You people are fools! You decided to reject my master's duel... very well, " +"you will all DIE! And know, my master is here, watching your very demise. " +"For he does not fear you at all, and knows that you will never be able to " +"find him and kill him! There are seven of us, and only ONE of us is the real " +"leader! ha ha ha ha! To be fair about it, we will all tell you our names." msgstr "" #: data/campaigns/Eastern_Invasion/scenarios/18b.Weldyn_Besieged.cfg:158 @@ -1671,34 +2165,62 @@ msgstr "" #: data/campaigns/Eastern_Invasion/utils/intro.cfg:6 -msgid "It was the thirtieth year of Konrad II's reign, and there were strange occurrences on the eastern border of Wesnoth." +msgid "" +"It was the thirtieth year of Konrad II's reign, and there were strange " +"occurrences on the eastern border of Wesnoth." msgstr "" #: data/campaigns/Eastern_Invasion/utils/intro.cfg:10 -msgid "Cattle and beasts of burden were found dead in the fields, and men went missing from their houses, with no clues but a thin stream of black blood. At first the settlers suspected raiders from the great desert, but when they sent scouts east they found nothing but a small mountain range and miles of swamp." +msgid "" +"Cattle and beasts of burden were found dead in the fields, and men went " +"missing from their houses, with no clues but a thin stream of black blood. " +"At first the settlers suspected raiders from the great desert, but when they " +"sent scouts east they found nothing but a small mountain range and miles of " +"swamp." msgstr "" #: data/campaigns/Eastern_Invasion/utils/intro.cfg:14 -msgid "The disappearances did not stop, and every day the terror grew greater. Eventually, the people living in the eastern villages sent a messenger to the King, asking for help. The messenger rode hard for many days and nights, and finally reached the city of Weldyn." +msgid "" +"The disappearances did not stop, and every day the terror grew greater. " +"Eventually, the people living in the eastern villages sent a messenger to " +"the King, asking for help. The messenger rode hard for many days and nights, " +"and finally reached the city of Weldyn." msgstr "" #: data/campaigns/Eastern_Invasion/utils/intro.cfg:19 -msgid "When the King received news of the problem, his advisor Dacyn had much to say. Apparently, these attacks were connected to similar ones that occurred earlier on the southern border, attacks by Undead. Dacyn outlined a plan to combat these intrusions." +msgid "" +"When the King received news of the problem, his advisor Dacyn had much to " +"say. Apparently, these attacks were connected to similar ones that occurred " +"earlier on the southern border, attacks by Undead. Dacyn outlined a plan to " +"combat these intrusions." msgstr "" #: data/campaigns/Eastern_Invasion/utils/intro.cfg:24 -msgid "In the days of the king Garard I, three outposts had been built along the south-eastern border to stop Orcish raiders from the east from entering Wesnoth. Since that time, the lands beyond the mountains had turned to marsh, and the orcs had left the mountains for the lands in the North." +msgid "" +"In the days of the king Garard I, three outposts had been built along the " +"south-eastern border to stop Orcish raiders from the east from entering " +"Wesnoth. Since that time, the lands beyond the mountains had turned to " +"marsh, and the orcs had left the mountains for the lands in the North." msgstr "" #: data/campaigns/Eastern_Invasion/utils/intro.cfg:29 -msgid "One of them, the South Guard, had been the site of the previous attacks, and was still occupied. Konrad II decided to re-man the other outposts also. He sent two of the most promising young officers to them." +msgid "" +"One of them, the South Guard, had been the site of the previous attacks, and " +"was still occupied. Konrad II decided to re-man the other outposts also. He " +"sent two of the most promising young officers to them." msgstr "" #: data/campaigns/Eastern_Invasion/utils/intro.cfg:33 -msgid "To the northern outpost he sent Owaec, a clan noble. To the middle outpost, he sent Gweddry, who would be accompanied by Dacyn the mage. It is with them this story is concerned." +msgid "" +"To the northern outpost he sent Owaec, a clan noble. To the middle outpost, " +"he sent Gweddry, who would be accompanied by Dacyn the mage. It is with them " +"this story is concerned." msgstr "" #: data/campaigns/Eastern_Invasion/utils/intro.cfg:37 -msgid "All went well once the King's forces arrived. There were no attacks for several weeks, and Gweddry's men started to grow incautious. Then, at dawn one day, Gweddry and his men were roused by the startled cries of the night watchmen..." +msgid "" +"All went well once the King's forces arrived. There were no attacks for " +"several weeks, and Gweddry's men started to grow incautious. Then, at dawn " +"one day, Gweddry and his men were roused by the startled cries of the night " +"watchmen..." msgstr "" - --- wesnoth-1.2.6.orig/po/wesnoth-tutorial/wesnoth-tutorial.pot +++ wesnoth-1.2.6/po/wesnoth-tutorial/wesnoth-tutorial.pot @@ -11,22 +11,30 @@ "Content-Transfer-Encoding: 8bit\n" #: data/tutorial/scenarios/1_Tutorial.cfg:38 -msgid "Hello translators! Tutorial is meant to be a little funny at the start, welcoming new players. Please keep friendly fun feeling! Any questions email rusty@rustcorp.com.au!" +msgid "" +"Hello translators! Tutorial is meant to be a little funny at the start, " +"welcoming new players. Please keep friendly fun feeling! Any questions " +"email rusty@rustcorp.com.au!" msgstr "" #: data/tutorial/scenarios/1_Tutorial.cfg:39 msgid "Wesnoth Tutorial" msgstr "" -#: data/tutorial/scenarios/2_Tutorial.cfg:257 data/tutorial/scenarios/1_Tutorial.cfg:70 data/tutorial/scenarios/1_Tutorial.cfg:150 data/tutorial/scenarios/1_Tutorial.cfg:153 +#: data/tutorial/scenarios/2_Tutorial.cfg:257 +#: data/tutorial/scenarios/1_Tutorial.cfg:70 +#: data/tutorial/scenarios/1_Tutorial.cfg:150 +#: data/tutorial/scenarios/1_Tutorial.cfg:153 msgid "Konrad" msgstr "" -#: data/tutorial/scenarios/1_Tutorial.cfg:80 data/tutorial/scenarios/1_Tutorial.cfg:360 +#: data/tutorial/scenarios/1_Tutorial.cfg:80 +#: data/tutorial/scenarios/1_Tutorial.cfg:360 msgid "Quintain" msgstr "" -#: data/tutorial/scenarios/1_Tutorial.cfg:101 data/tutorial/scenarios/1_Tutorial.cfg:112 +#: data/tutorial/scenarios/1_Tutorial.cfg:101 +#: data/tutorial/scenarios/1_Tutorial.cfg:112 msgid "Delfador" msgstr "" @@ -51,11 +59,15 @@ msgid "Who would you like to play?" msgstr "" -#: data/tutorial/scenarios/2_Tutorial.cfg:329 data/tutorial/scenarios/1_Tutorial.cfg:157 data/tutorial/scenarios/1_Tutorial.cfg:160 data/tutorial/scenarios/1_Tutorial.cfg:175 +#: data/tutorial/scenarios/2_Tutorial.cfg:329 +#: data/tutorial/scenarios/1_Tutorial.cfg:157 +#: data/tutorial/scenarios/1_Tutorial.cfg:160 +#: data/tutorial/scenarios/1_Tutorial.cfg:175 msgid "Li'sar" msgstr "" -#: data/tutorial/scenarios/1_Tutorial.cfg:189 data/tutorial/scenarios/1_Tutorial.cfg:197 +#: data/tutorial/scenarios/1_Tutorial.cfg:189 +#: data/tutorial/scenarios/1_Tutorial.cfg:197 msgid "*Welcome to Wesnoth!" msgstr "" @@ -65,11 +77,21 @@ "For this tutorial, you are playing Konrad. " msgstr "" -#: data/tutorial/scenarios/1_Tutorial.cfg:192 data/tutorial/scenarios/1_Tutorial.cfg:200 -msgid "You are standing in the keep, and your mentor Delfador is on the East side of the river." +#: data/tutorial/scenarios/1_Tutorial.cfg:192 +#: data/tutorial/scenarios/1_Tutorial.cfg:200 +msgid "" +"You are standing in the keep, and your mentor Delfador is on the East side " +"of the river." msgstr "" -#: data/tutorial/scenarios/1_Tutorial.cfg:194 data/tutorial/scenarios/1_Tutorial.cfg:202 data/tutorial/scenarios/1_Tutorial.cfg:224 data/tutorial/scenarios/1_Tutorial.cfg:230 data/tutorial/scenarios/1_Tutorial.cfg:240 data/tutorial/scenarios/1_Tutorial.cfg:245 data/tutorial/scenarios/1_Tutorial.cfg:382 data/tutorial/scenarios/1_Tutorial.cfg:387 +#: data/tutorial/scenarios/1_Tutorial.cfg:194 +#: data/tutorial/scenarios/1_Tutorial.cfg:202 +#: data/tutorial/scenarios/1_Tutorial.cfg:224 +#: data/tutorial/scenarios/1_Tutorial.cfg:230 +#: data/tutorial/scenarios/1_Tutorial.cfg:240 +#: data/tutorial/scenarios/1_Tutorial.cfg:245 +#: data/tutorial/scenarios/1_Tutorial.cfg:382 +#: data/tutorial/scenarios/1_Tutorial.cfg:387 msgid "" "\n" "*Left click or any key to continue..." @@ -81,11 +103,15 @@ "For this tutorial, you are playing Li'sar. " msgstr "" -#: data/tutorial/scenarios/1_Tutorial.cfg:205 data/tutorial/scenarios/1_Tutorial.cfg:399 data/tutorial/scenarios/1_Tutorial.cfg:494 +#: data/tutorial/scenarios/1_Tutorial.cfg:205 +#: data/tutorial/scenarios/1_Tutorial.cfg:399 +#: data/tutorial/scenarios/1_Tutorial.cfg:494 msgid "Left click on Konrad" msgstr "" -#: data/tutorial/scenarios/1_Tutorial.cfg:206 data/tutorial/scenarios/1_Tutorial.cfg:400 data/tutorial/scenarios/1_Tutorial.cfg:495 +#: data/tutorial/scenarios/1_Tutorial.cfg:206 +#: data/tutorial/scenarios/1_Tutorial.cfg:400 +#: data/tutorial/scenarios/1_Tutorial.cfg:495 msgid "Left click on Li'sar" msgstr "" @@ -120,7 +146,8 @@ #: data/tutorial/scenarios/1_Tutorial.cfg:287 msgid "" "*Oops!\n" -"You moved to the wrong place! After this message, you can press 'u' to Undo, then try again.\n" +"You moved to the wrong place! After this message, you can press 'u' to " +"Undo, then try again.\n" "*Left click or any key to continue..." msgstr "" @@ -149,15 +176,22 @@ msgstr "" #: data/tutorial/scenarios/1_Tutorial.cfg:375 -msgid "Child, you have 32 hitpoints and a sword. I'm fairly sure you'll win." +msgid "" +"Child, you have 32 hitpoints and a sword. I'm fairly sure you'll win." msgstr "" #: data/tutorial/scenarios/1_Tutorial.cfg:380 -msgid "To attack the quintain, you will first select the attacker (Konrad) and then the target (the quintain). You will see a description of the details of the attack. When you click OK, Konrad will attack." +msgid "" +"To attack the quintain, you will first select the attacker (Konrad) and then " +"the target (the quintain). You will see a description of the details of the " +"attack. When you click OK, Konrad will attack." msgstr "" #: data/tutorial/scenarios/1_Tutorial.cfg:385 -msgid "To attack the quintain, you will first select the attacker (Li'sar) and then the target (the quintain). You will see a description of the details of the attack. When you click OK, Li'sar will attack." +msgid "" +"To attack the quintain, you will first select the attacker (Li'sar) and then " +"the target (the quintain). You will see a description of the details of the " +"attack. When you click OK, Li'sar will attack." msgstr "" #: data/tutorial/scenarios/1_Tutorial.cfg:396 @@ -181,15 +215,23 @@ msgstr "" #: data/tutorial/scenarios/1_Tutorial.cfg:449 -msgid "Note: the tiny blue shield near Delfador shows that you will lose the game if he is killed. You will also lose the game if your leader (Konrad) is killed." +msgid "" +"Note: the tiny blue shield near Delfador shows that you will lose the game " +"if he is killed. You will also lose the game if your leader (Konrad) is " +"killed." msgstr "" #: data/tutorial/scenarios/1_Tutorial.cfg:452 -msgid "Note: the tiny blue shield near Delfador shows that you will lose the game if he is killed. You will also lose the game if your leader (Li'sar) is killed." +msgid "" +"Note: the tiny blue shield near Delfador shows that you will lose the game " +"if he is killed. You will also lose the game if your leader (Li'sar) is " +"killed." msgstr "" #: data/tutorial/scenarios/1_Tutorial.cfg:461 -msgid "Unfortunately, you've used up your turn attacking the quintain. The quintain will now get a turn." +msgid "" +"Unfortunately, you've used up your turn attacking the quintain. The " +"quintain will now get a turn." msgstr "" #: data/tutorial/scenarios/1_Tutorial.cfg:465 @@ -199,7 +241,8 @@ #: data/tutorial/scenarios/1_Tutorial.cfg:470 msgid "" "Yes: it's a magical quintain.\n" -"Now, this quintain gets five chances to hit you, and if it hits every time, you'll drop from $student_hp to $future_hp hit points. Brace yourself!" +"Now, this quintain gets five chances to hit you, and if it hits every time, " +"you'll drop from $student_hp to $future_hp hit points. Brace yourself!" msgstr "" #: data/tutorial/scenarios/1_Tutorial.cfg:472 @@ -210,12 +253,16 @@ msgid "Ouch! I need to heal! Only $student_hp hp left!" msgstr "" -#: data/tutorial/scenarios/2_Tutorial.cfg:409 data/tutorial/scenarios/1_Tutorial.cfg:487 +#: data/tutorial/scenarios/2_Tutorial.cfg:409 +#: data/tutorial/scenarios/1_Tutorial.cfg:487 msgid "Village" msgstr "" #: data/tutorial/scenarios/1_Tutorial.cfg:491 -msgid "There is a village on the other side of the river. Visiting villages is a good idea, and ending your turn in one will heal you: you should retreat to there." +msgid "" +"There is a village on the other side of the river. Visiting villages is a " +"good idea, and ending your turn in one will heal you: you should retreat to " +"there." msgstr "" #: data/tutorial/scenarios/1_Tutorial.cfg:503 @@ -228,28 +275,39 @@ #: data/tutorial/scenarios/1_Tutorial.cfg:521 msgid "" -"You now 'own' this village: you can see it flies your flag, and soon a '1' will appear next to the house icon at the top of screen. Villages give gold: every turn you gain two gold, plus one for every village you own.\n" +"You now 'own' this village: you can see it flies your flag, and soon a '1' " +"will appear next to the house icon at the top of screen. Villages give " +"gold: every turn you gain two gold, plus one for every village you own.\n" "*Left click or any key to continue..." msgstr "" -#: data/tutorial/scenarios/1_Tutorial.cfg:523 data/tutorial/scenarios/1_Tutorial.cfg:621 data/tutorial/scenarios/1_Tutorial.cfg:651 data/tutorial/scenarios/1_Tutorial.cfg:728 data/tutorial/scenarios/1_Tutorial.cfg:777 +#: data/tutorial/scenarios/1_Tutorial.cfg:523 +#: data/tutorial/scenarios/1_Tutorial.cfg:621 +#: data/tutorial/scenarios/1_Tutorial.cfg:651 +#: data/tutorial/scenarios/1_Tutorial.cfg:728 +#: data/tutorial/scenarios/1_Tutorial.cfg:777 msgid "Click on the End Turn button" msgstr "" #: data/tutorial/scenarios/1_Tutorial.cfg:557 -msgid "You're about to be healed by 8 hitpoints. But I think you're going to need some help against that quintain." +msgid "" +"You're about to be healed by 8 hitpoints. But I think you're going to need " +"some help against that quintain." msgstr "" #: data/tutorial/scenarios/1_Tutorial.cfg:562 msgid "I'll recruit some elves!" msgstr "" -#: data/tutorial/scenarios/2_Tutorial.cfg:934 data/tutorial/scenarios/1_Tutorial.cfg:565 +#: data/tutorial/scenarios/2_Tutorial.cfg:934 +#: data/tutorial/scenarios/1_Tutorial.cfg:565 msgid "Keep" msgstr "" #: data/tutorial/scenarios/1_Tutorial.cfg:569 -msgid "A splendid idea. If you return to your keep, you can recruit two units. You have plenty of gold for that." +msgid "" +"A splendid idea. If you return to your keep, you can recruit two units. " +"You have plenty of gold for that." msgstr "" #: data/tutorial/scenarios/1_Tutorial.cfg:573 @@ -262,7 +320,9 @@ #: data/tutorial/scenarios/1_Tutorial.cfg:593 msgid "" -"Whenever you're on a keep, you can recruit into castle tiles around it, by right-clicking and selecting 'Recruit'. This time you will only be given one type of unit to choose: select it.\n" +"Whenever you're on a keep, you can recruit into castle tiles around it, by " +"right-clicking and selecting 'Recruit'. This time you will only be given " +"one type of unit to choose: select it.\n" "*Left click or any key to continue..." msgstr "" @@ -270,25 +330,32 @@ msgid "Right click on one castle tile and select Recruit" msgstr "" -#: data/tutorial/scenarios/1_Tutorial.cfg:617 data/tutorial/scenarios/1_Tutorial.cfg:647 +#: data/tutorial/scenarios/1_Tutorial.cfg:617 +#: data/tutorial/scenarios/1_Tutorial.cfg:647 msgid "" -"These newly recruited units can do nothing this turn: you will control them next turn.\n" -"Note: after this dialog, you can move the mouse over a unit to see a description on the right of the screen.\n" +"These newly recruited units can do nothing this turn: you will control them " +"next turn.\n" +"Note: after this dialog, you can move the mouse over a unit to see a " +"description on the right of the screen.\n" "*Left click or any key to continue..." msgstr "" -#: data/tutorial/scenarios/1_Tutorial.cfg:624 data/tutorial/scenarios/1_Tutorial.cfg:654 +#: data/tutorial/scenarios/1_Tutorial.cfg:624 +#: data/tutorial/scenarios/1_Tutorial.cfg:654 msgid "Right click on the other castle tile and Recruit another unit" msgstr "" #: data/tutorial/scenarios/1_Tutorial.cfg:667 -msgid "Hey, the quintain just healed by two hitpoints! I'd better attack it at once!" +msgid "" +"Hey, the quintain just healed by two hitpoints! I'd better attack it at " +"once!" msgstr "" #: data/tutorial/scenarios/1_Tutorial.cfg:672 msgid "" "Yes, if a unit doesn't do anything for a turn, it will slowly heal.\n" -"But before you send your fighters against the quintain, you should know they have two kinds of attack..." +"But before you send your fighters against the quintain, you should know they " +"have two kinds of attack..." msgstr "" #: data/tutorial/scenarios/1_Tutorial.cfg:676 @@ -296,7 +363,9 @@ msgstr "" #: data/tutorial/scenarios/1_Tutorial.cfg:680 -msgid "And which would that be? The sword (5-4) or the bow (3-3)? I guess you'll find out..." +msgid "" +"And which would that be? The sword (5-4) or the bow (3-3)? I guess you'll " +"find out..." msgstr "" #: data/tutorial/scenarios/1_Tutorial.cfg:682 @@ -312,32 +381,45 @@ msgstr "" #: data/tutorial/scenarios/1_Tutorial.cfg:719 -msgid "Your elf used a sword (5-4, or 5 damage, 4 attacks), which is a melee attack, so the quintain defended with its melee attack (3-5). The ranged attack was safer." +msgid "" +"Your elf used a sword (5-4, or 5 damage, 4 attacks), which is a melee " +"attack, so the quintain defended with its melee attack (3-5). The ranged " +"attack was safer." msgstr "" #: data/tutorial/scenarios/1_Tutorial.cfg:726 msgid "" -"Your elf used a sword (5-4, or 5 damage, 4 attacks), which is a melee attack, so the quintain defended with its melee attack (3-5). The ranged attack was safer.\n" +"Your elf used a sword (5-4, or 5 damage, 4 attacks), which is a melee " +"attack, so the quintain defended with its melee attack (3-5). The ranged " +"attack was safer.\n" "End your turn, then attack again." msgstr "" #: data/tutorial/scenarios/1_Tutorial.cfg:736 msgid "" -"Your elf used a sword (5-4, or 5 damage, 4 attacks), which is a melee attack, so the quintain defended with its melee attack (3-5).\n" +"Your elf used a sword (5-4, or 5 damage, 4 attacks), which is a melee " +"attack, so the quintain defended with its melee attack (3-5).\n" "You should tell the other Elf to use the bow." msgstr "" -#: data/tutorial/scenarios/1_Tutorial.cfg:738 data/tutorial/scenarios/1_Tutorial.cfg:786 +#: data/tutorial/scenarios/1_Tutorial.cfg:738 +#: data/tutorial/scenarios/1_Tutorial.cfg:786 msgid "Attack with the other Elf" msgstr "" -#: data/tutorial/scenarios/1_Tutorial.cfg:768 data/tutorial/scenarios/1_Tutorial.cfg:784 -msgid "Your elf used a bow, which is a ranged attack (3-3, or 3 damage, 3 attacks). The quintain has no ranged attack, only a melee attack, so it could not defend itself." +#: data/tutorial/scenarios/1_Tutorial.cfg:768 +#: data/tutorial/scenarios/1_Tutorial.cfg:784 +msgid "" +"Your elf used a bow, which is a ranged attack (3-3, or 3 damage, 3 " +"attacks). The quintain has no ranged attack, only a melee attack, so it " +"could not defend itself." msgstr "" #: data/tutorial/scenarios/1_Tutorial.cfg:775 msgid "" -"Your elf used a bow, which is a ranged attack (3-3, or 3 damage, 3 attacks). The quintain has no ranged attack, only a melee attack, so it could not defend itself.\n" +"Your elf used a bow, which is a ranged attack (3-3, or 3 damage, 3 " +"attacks). The quintain has no ranged attack, only a melee attack, so it " +"could not defend itself.\n" "End your turn, then attack again." msgstr "" @@ -358,47 +440,62 @@ #: data/tutorial/scenarios/1_Tutorial.cfg:829 msgid "" "Note:\n" -"Remember to pull back wounded units into villages, and recruit more if you need. Take special care of units with the highest experience points (XP)." +"Remember to pull back wounded units into villages, and recruit more if you " +"need. Take special care of units with the highest experience points (XP)." msgstr "" #: data/tutorial/scenarios/1_Tutorial.cfg:846 msgid "" "Note:\n" -"These dummies only attack if you are a single tile away. With care, you should be able to kill them one at a time." +"These dummies only attack if you are a single tile away. With care, you " +"should be able to kill them one at a time." msgstr "" #: data/tutorial/scenarios/1_Tutorial.cfg:857 msgid "" "Note:\n" -"Each village you own can support a single unit for free. After that, each unit costs you one gold per turn." +"Each village you own can support a single unit for free. After that, each " +"unit costs you one gold per turn." msgstr "" #: data/tutorial/scenarios/1_Tutorial.cfg:866 msgid "" "Note:\n" -"When a unit gets enough experience (the experience bar is the smaller bar on the right), it will go up a level. Elvish Fighters have two options, and you will get to choose which one you want." +"When a unit gets enough experience (the experience bar is the smaller bar on " +"the right), it will go up a level. Elvish Fighters have two options, and " +"you will get to choose which one you want." msgstr "" #: data/tutorial/scenarios/1_Tutorial.cfg:875 msgid "" "Note:\n" -"Once you select a unit, you see percentages for different places: higher means more defensible. For example, defence is good in castles and villages, bad inside rivers. The dummies' attacks are magical, however, so they have a 70% chance of hitting you wherever you stand." +"Once you select a unit, you see percentages for different places: higher " +"means more defensible. For example, defence is good in castles and " +"villages, bad inside rivers. The dummies' attacks are magical, however, so " +"they have a 70% chance of hitting you wherever you stand." msgstr "" #: data/tutorial/scenarios/1_Tutorial.cfg:897 msgid "The quintain is dead, sirs, and I have gained more experience!" msgstr "" -#: data/tutorial/scenarios/1_Tutorial.cfg:901 data/tutorial/scenarios/1_Tutorial.cfg:905 -msgid "Yes, you gain more experience through battle, especially killing an opponent: gain enough experience and you become more powerful." +#: data/tutorial/scenarios/1_Tutorial.cfg:901 +#: data/tutorial/scenarios/1_Tutorial.cfg:905 +msgid "" +"Yes, you gain more experience through battle, especially killing an " +"opponent: gain enough experience and you become more powerful." msgstr "" #: data/tutorial/scenarios/1_Tutorial.cfg:902 -msgid "Now Konrad, I will leave you with more dummies to practice on! After that, we have real work to do..." +msgid "" +"Now Konrad, I will leave you with more dummies to practice on! After that, " +"we have real work to do..." msgstr "" #: data/tutorial/scenarios/1_Tutorial.cfg:906 -msgid "Now Li'sar, I will leave you with more dummies to practice on! After that, we have real work to do..." +msgid "" +"Now Li'sar, I will leave you with more dummies to practice on! After that, " +"we have real work to do..." msgstr "" #: data/tutorial/scenarios/1_Tutorial.cfg:953 @@ -419,16 +516,23 @@ "You can press 'u' to undo most things: useful to correct mistakes." msgstr "" -#: data/tutorial/scenarios/2_Speaking.cfg:38 data/tutorial/scenarios/2_Speaking.cfg:48 data/tutorial/scenarios/2_Speaking.cfg:61 +#: data/tutorial/scenarios/2_Speaking.cfg:38 +#: data/tutorial/scenarios/2_Speaking.cfg:48 +#: data/tutorial/scenarios/2_Speaking.cfg:61 msgid "*Galdrad" msgstr "" #: data/tutorial/scenarios/2_Speaking.cfg:73 -msgid ", your new recruit, has two traits: strong and intelligent. Strong means a unit does more damage, and intelligent means it requires less experience to advance a level." +msgid "" +", your new recruit, has two traits: strong and intelligent. Strong means a " +"unit does more damage, and intelligent means it requires less experience to " +"advance a level." msgstr "" #: data/tutorial/scenarios/2_Speaking.cfg:86 -msgid " has two traits: quick and resilient. Quick means a unit can move one tile further each turn, and resilient means it has more hitpoints." +msgid "" +" has two traits: quick and resilient. Quick means a unit can move one tile " +"further each turn, and resilient means it has more hitpoints." msgstr "" #: data/tutorial/scenarios/2_Tutorial.cfg:25 @@ -436,7 +540,9 @@ msgstr "" #: data/tutorial/scenarios/2_Tutorial.cfg:26 -msgid "Now put an unwounded unit, preferably a fighter, in that patch of forest on the south-east of the island: a nice, defensible spot." +msgid "" +"Now put an unwounded unit, preferably a fighter, in that patch of forest on " +"the south-east of the island: a nice, defensible spot." msgstr "" #: data/tutorial/scenarios/2_Tutorial.cfg:27 @@ -444,7 +550,10 @@ msgstr "" #: data/tutorial/scenarios/2_Tutorial.cfg:28 -msgid "With a little help, yes. If you move your Shaman next to the defending unit, it will heal it by 4 hitpoints per turn. Just be careful not to expose the Shaman to attack: it is fairly weak itself." +msgid "" +"With a little help, yes. If you move your Shaman next to the defending " +"unit, it will heal it by 4 hitpoints per turn. Just be careful not to " +"expose the Shaman to attack: it is fairly weak itself." msgstr "" #: data/tutorial/scenarios/2_Tutorial.cfg:29 @@ -452,11 +561,14 @@ msgstr "" #: data/tutorial/scenarios/2_Tutorial.cfg:36 -msgid "Advance other units onto the island or to capture villages, then End Turn" +msgid "" +"Advance other units onto the island or to capture villages, then End Turn" msgstr "" #: data/tutorial/scenarios/2_Tutorial.cfg:131 -msgid "That unit is about one kill (8 experience points) away from gaining a level! Do not let it die!" +msgid "" +"That unit is about one kill (8 experience points) away from gaining a " +"level! Do not let it die!" msgstr "" #: data/tutorial/scenarios/2_Tutorial.cfg:183 @@ -491,7 +603,8 @@ msgid "Galdrad" msgstr "" -#: data/tutorial/scenarios/2_Tutorial.cfg:296 data/tutorial/scenarios/2_Tutorial.cfg:335 +#: data/tutorial/scenarios/2_Tutorial.cfg:296 +#: data/tutorial/scenarios/2_Tutorial.cfg:335 msgid "Defeat the Orc Leader" msgstr "" @@ -499,7 +612,8 @@ msgid "Death of Konrad" msgstr "" -#: data/tutorial/scenarios/2_Tutorial.cfg:304 data/tutorial/scenarios/2_Tutorial.cfg:343 +#: data/tutorial/scenarios/2_Tutorial.cfg:304 +#: data/tutorial/scenarios/2_Tutorial.cfg:343 msgid "Turns run out" msgstr "" @@ -508,15 +622,21 @@ msgstr "" #: data/tutorial/scenarios/2_Tutorial.cfg:378 -msgid "Ho Galdrad! Has Delfador conjured something else to beat me with? A flock of scarecrows, perhaps?" +msgid "" +"Ho Galdrad! Has Delfador conjured something else to beat me with? A flock " +"of scarecrows, perhaps?" msgstr "" #: data/tutorial/scenarios/2_Tutorial.cfg:379 msgid "This is no game, Konrad! " msgstr "" -#: data/tutorial/scenarios/2_Tutorial.cfg:380 data/tutorial/scenarios/2_Tutorial.cfg:381 -msgid "Orcs have encamped across the river. This is elven country: we Elves are fast and hard to hit in forests. They are fools to enter here. You must defeat their leader, so they never bother us again. I will advise you." +#: data/tutorial/scenarios/2_Tutorial.cfg:380 +#: data/tutorial/scenarios/2_Tutorial.cfg:381 +msgid "" +"Orcs have encamped across the river. This is elven country: we Elves are " +"fast and hard to hit in forests. They are fools to enter here. You must " +"defeat their leader, so they never bother us again. I will advise you." msgstr "" #: data/tutorial/scenarios/2_Tutorial.cfg:380 @@ -528,27 +648,45 @@ msgstr "" #: data/tutorial/scenarios/2_Tutorial.cfg:387 -msgid "First, we will have to deal with the Orcish Grunt stationed in the middle of the river. He should be little trouble." +msgid "" +"First, we will have to deal with the Orcish Grunt stationed in the middle of " +"the river. He should be little trouble." msgstr "" #: data/tutorial/scenarios/2_Tutorial.cfg:388 -msgid "By then, their leader will have recruited units to send against us, and the real fight will begin." +msgid "" +"By then, their leader will have recruited units to send against us, and the " +"real fight will begin." msgstr "" -#: data/tutorial/scenarios/2_Tutorial.cfg:389 data/tutorial/scenarios/2_Tutorial.cfg:390 data/tutorial/scenarios/2_Tutorial.cfg:391 data/tutorial/scenarios/2_Tutorial.cfg:392 data/tutorial/scenarios/2_Tutorial.cfg:393 +#: data/tutorial/scenarios/2_Tutorial.cfg:389 +#: data/tutorial/scenarios/2_Tutorial.cfg:390 +#: data/tutorial/scenarios/2_Tutorial.cfg:391 +#: data/tutorial/scenarios/2_Tutorial.cfg:392 +#: data/tutorial/scenarios/2_Tutorial.cfg:393 msgid "SHALLOW" msgstr "" -#: data/tutorial/scenarios/2_Tutorial.cfg:394 data/tutorial/scenarios/2_Tutorial.cfg:395 data/tutorial/scenarios/2_Tutorial.cfg:396 data/tutorial/scenarios/2_Tutorial.cfg:397 +#: data/tutorial/scenarios/2_Tutorial.cfg:394 +#: data/tutorial/scenarios/2_Tutorial.cfg:395 +#: data/tutorial/scenarios/2_Tutorial.cfg:396 +#: data/tutorial/scenarios/2_Tutorial.cfg:397 msgid "DEEP" msgstr "" #: data/tutorial/scenarios/2_Tutorial.cfg:399 -msgid "See this dark blue water: it is too deep for either side to cross. They could slowly wade through that narrow band of shallow lighter-blue water in the east, but we would stand on the shore and force them to fight us from the water, where they are exposed and we are protected by the forest." +msgid "" +"See this dark blue water: it is too deep for either side to cross. They " +"could slowly wade through that narrow band of shallow lighter-blue water in " +"the east, but we would stand on the shore and force them to fight us from " +"the water, where they are exposed and we are protected by the forest." msgstr "" #: data/tutorial/scenarios/2_Tutorial.cfg:410 -msgid "The more likely attack, then, is across the bridge. That middle island is the key: it has a village, for healing injured units, and forest in which we fight so well." +msgid "" +"The more likely attack, then, is across the bridge. That middle island is " +"the key: it has a village, for healing injured units, and forest in which we " +"fight so well." msgstr "" #: data/tutorial/scenarios/2_Tutorial.cfg:415 @@ -560,11 +698,17 @@ msgstr "" #: data/tutorial/scenarios/2_Tutorial.cfg:482 -msgid "During your tutorial, $recall_name1 gained $recall_xp1 experience points, and $recall_name2 gained $recall_xp2. You should recall them now so they can gain more experience, rather than recruiting new ones." +msgid "" +"During your tutorial, $recall_name1 gained $recall_xp1 experience points, " +"and $recall_name2 gained $recall_xp2. You should recall them now so they " +"can gain more experience, rather than recruiting new ones." msgstr "" #: data/tutorial/scenarios/2_Tutorial.cfg:486 -msgid "During your tutorial, $recall_name1 gained $recall_xp1 experience points. You should recall that unit now, and recruit a second one (which is cheaper than recalling, anyway)." +msgid "" +"During your tutorial, $recall_name1 gained $recall_xp1 experience points. " +"You should recall that unit now, and recruit a second one (which is cheaper " +"than recalling, anyway)." msgstr "" #: data/tutorial/scenarios/2_Tutorial.cfg:489 @@ -576,14 +720,21 @@ msgstr "" #: data/tutorial/scenarios/2_Tutorial.cfg:499 -msgid "If any Elvish Fighters from your last battle had experience, we would recall them: as they don't, it's cheaper to recruit new ones. So recruit an Elvish Fighter." +msgid "" +"If any Elvish Fighters from your last battle had experience, we would recall " +"them: as they don't, it's cheaper to recruit new ones. So recruit an Elvish " +"Fighter." msgstr "" #: data/tutorial/scenarios/2_Tutorial.cfg:502 -msgid "If you had any experienced units alive from your last battle we would recall them, instead we must recruit a new Elvish Fighter." +msgid "" +"If you had any experienced units alive from your last battle we would recall " +"them, instead we must recruit a new Elvish Fighter." msgstr "" -#: data/tutorial/scenarios/2_Tutorial.cfg:505 data/tutorial/scenarios/2_Tutorial.cfg:782 data/tutorial/scenarios/2_Tutorial.cfg:825 +#: data/tutorial/scenarios/2_Tutorial.cfg:505 +#: data/tutorial/scenarios/2_Tutorial.cfg:782 +#: data/tutorial/scenarios/2_Tutorial.cfg:825 msgid "Elvish Fighter" msgstr "" @@ -596,7 +747,10 @@ msgstr "" #: data/tutorial/scenarios/2_Tutorial.cfg:546 -msgid "The Shaman is a fairly weak unit, but has the ability to heal units around it. It also has a special attack which slows enemies, halving the damage they do!" +msgid "" +"The Shaman is a fairly weak unit, but has the ability to heal units around " +"it. It also has a special attack which slows enemies, halving the damage " +"they do!" msgstr "" #: data/tutorial/scenarios/2_Tutorial.cfg:547 @@ -604,7 +758,10 @@ msgstr "" #: data/tutorial/scenarios/2_Tutorial.cfg:549 -msgid "It's true, none of your recruited units can move, but you still can. Your five units cost you 5 gold, leaving you 3 gold pieces poorer per turn. You need more income." +msgid "" +"It's true, none of your recruited units can move, but you still can. Your " +"five units cost you 5 gold, leaving you 3 gold pieces poorer per turn. You " +"need more income." msgstr "" #: data/tutorial/scenarios/2_Tutorial.cfg:550 @@ -615,11 +772,13 @@ msgid "Move Li'sar to capture a village" msgstr "" -#: data/tutorial/scenarios/2_Tutorial.cfg:570 data/tutorial/scenarios/2_Tutorial.cfg:615 +#: data/tutorial/scenarios/2_Tutorial.cfg:570 +#: data/tutorial/scenarios/2_Tutorial.cfg:615 msgid "No! I said recruit an Elvish ARCHER! Now try again..." msgstr "" -#: data/tutorial/scenarios/2_Tutorial.cfg:579 data/tutorial/scenarios/2_Tutorial.cfg:591 +#: data/tutorial/scenarios/2_Tutorial.cfg:579 +#: data/tutorial/scenarios/2_Tutorial.cfg:591 msgid "Eowynial" msgstr "" @@ -631,7 +790,8 @@ msgid "Recruit an Elvish Shaman to your north" msgstr "" -#: data/tutorial/scenarios/2_Tutorial.cfg:624 data/tutorial/scenarios/2_Tutorial.cfg:635 +#: data/tutorial/scenarios/2_Tutorial.cfg:624 +#: data/tutorial/scenarios/2_Tutorial.cfg:635 msgid "Elriend" msgstr "" @@ -639,15 +799,18 @@ msgid "No! I said RECALL $recall_name2|! Now try again..." msgstr "" -#: data/tutorial/scenarios/2_Tutorial.cfg:667 data/tutorial/scenarios/2_Tutorial.cfg:709 +#: data/tutorial/scenarios/2_Tutorial.cfg:667 +#: data/tutorial/scenarios/2_Tutorial.cfg:709 msgid "Archer #1" msgstr "" -#: data/tutorial/scenarios/2_Tutorial.cfg:668 data/tutorial/scenarios/2_Tutorial.cfg:710 +#: data/tutorial/scenarios/2_Tutorial.cfg:668 +#: data/tutorial/scenarios/2_Tutorial.cfg:710 msgid "Archer #2" msgstr "" -#: data/tutorial/scenarios/2_Tutorial.cfg:669 data/tutorial/scenarios/2_Tutorial.cfg:711 +#: data/tutorial/scenarios/2_Tutorial.cfg:669 +#: data/tutorial/scenarios/2_Tutorial.cfg:711 msgid "Recruit two Elvish Archers in tiles to your west" msgstr "" @@ -655,7 +818,8 @@ msgid "No! I said recruit an Elvish FIGHTER! Now try again..." msgstr "" -#: data/tutorial/scenarios/2_Tutorial.cfg:695 data/tutorial/scenarios/2_Tutorial.cfg:706 +#: data/tutorial/scenarios/2_Tutorial.cfg:695 +#: data/tutorial/scenarios/2_Tutorial.cfg:706 msgid "Golir" msgstr "" @@ -664,7 +828,9 @@ msgstr "" #: data/tutorial/scenarios/2_Tutorial.cfg:761 -msgid "No! I said RECALL $recall_name1 from the last battle, not recruit a new $recruit.type|! Now try again..." +msgid "" +"No! I said RECALL $recall_name1 from the last battle, not recruit a new " +"$recruit.type|! Now try again..." msgstr "" #: data/tutorial/scenarios/2_Tutorial.cfg:778 @@ -675,7 +841,8 @@ msgid "RECALL $recall_name2" msgstr "" -#: data/tutorial/scenarios/2_Tutorial.cfg:783 data/tutorial/scenarios/2_Tutorial.cfg:826 +#: data/tutorial/scenarios/2_Tutorial.cfg:783 +#: data/tutorial/scenarios/2_Tutorial.cfg:826 msgid "Right click on the tile south-east of you and recruit an Elvish Fighter" msgstr "" @@ -683,7 +850,8 @@ msgid "$recruit.type|? I said RECRUIT a new ELVISH FIGHTER. Now try again..." msgstr "" -#: data/tutorial/scenarios/2_Tutorial.cfg:813 data/tutorial/scenarios/2_Tutorial.cfg:824 +#: data/tutorial/scenarios/2_Tutorial.cfg:813 +#: data/tutorial/scenarios/2_Tutorial.cfg:824 msgid "Elindel" msgstr "" @@ -691,28 +859,38 @@ msgid "You've learned well, Konrad! " msgstr "" -#: data/tutorial/scenarios/2_Tutorial.cfg:853 data/tutorial/scenarios/2_Tutorial.cfg:855 -msgid "The village supports one unit, and pays one gold per turn: you're only losing 1 gold per turn now." +#: data/tutorial/scenarios/2_Tutorial.cfg:853 +#: data/tutorial/scenarios/2_Tutorial.cfg:855 +msgid "" +"The village supports one unit, and pays one gold per turn: you're only " +"losing 1 gold per turn now." msgstr "" #: data/tutorial/scenarios/2_Tutorial.cfg:854 msgid "You've learned well, Li'sar! " msgstr "" -#: data/tutorial/scenarios/2_Tutorial.cfg:856 data/tutorial/scenarios/2_Tutorial.cfg:976 +#: data/tutorial/scenarios/2_Tutorial.cfg:856 +#: data/tutorial/scenarios/2_Tutorial.cfg:976 msgid "End your turn" msgstr "" #: data/tutorial/scenarios/2_Tutorial.cfg:862 -msgid "You've captured all the villages around the keep, but stay near so you can recruit more units." +msgid "" +"You've captured all the villages around the keep, but stay near so you can " +"recruit more units." msgstr "" #: data/tutorial/scenarios/2_Tutorial.cfg:877 -msgid "You should leave the villages near your keep for Konrad to capture, as he needs to stay nearby to recruit more units anyway." +msgid "" +"You should leave the villages near your keep for Konrad to capture, as he " +"needs to stay nearby to recruit more units anyway." msgstr "" #: data/tutorial/scenarios/2_Tutorial.cfg:878 -msgid "You should leave the villages near your keep for Li'sar to capture, as she needs to stay nearby to recruit more units anyway." +msgid "" +"You should leave the villages near your keep for Li'sar to capture, as she " +"needs to stay nearby to recruit more units anyway." msgstr "" #: data/tutorial/scenarios/2_Tutorial.cfg:884 @@ -720,15 +898,22 @@ msgstr "" #: data/tutorial/scenarios/2_Tutorial.cfg:886 -msgid "Attack the Orc with an Archer (move mouse over units to see description on right)" +msgid "" +"Attack the Orc with an Archer (move mouse over units to see description on " +"right)" msgstr "" #: data/tutorial/scenarios/2_Tutorial.cfg:894 -msgid "Excellent. Elves are well protected in the forest: there's only a 30% chance of hitting an Elven Archer when it's in forest." +msgid "" +"Excellent. Elves are well protected in the forest: there's only a 30% " +"chance of hitting an Elven Archer when it's in forest." msgstr "" #: data/tutorial/scenarios/2_Tutorial.cfg:903 -msgid "It's very dangerous to stand in water when there are enemies about! Your unit would have an 80% chance of being hit when the Orc counter-attacks! Cancel!" +msgid "" +"It's very dangerous to stand in water when there are enemies about! Your " +"unit would have an 80% chance of being hit when the Orc counter-attacks! " +"Cancel!" msgstr "" #: data/tutorial/scenarios/2_Tutorial.cfg:909 @@ -740,11 +925,15 @@ msgstr "" #: data/tutorial/scenarios/2_Tutorial.cfg:922 -msgid "Your other units cannot reach that Orc this turn. Send a Fighter to that village to the far east: that will take two turns." +msgid "" +"Your other units cannot reach that Orc this turn. Send a Fighter to that " +"village to the far east: that will take two turns." msgstr "" #: data/tutorial/scenarios/2_Tutorial.cfg:923 -msgid "You can make a unit keep moving for multiple turns: select the unit, then click on the target. You will see (2) if it will take two turns to reach it." +msgid "" +"You can make a unit keep moving for multiple turns: select the unit, then " +"click on the target. You will see (2) if it will take two turns to reach it." msgstr "" #: data/tutorial/scenarios/2_Tutorial.cfg:924 @@ -752,7 +941,9 @@ msgstr "" #: data/tutorial/scenarios/2_Tutorial.cfg:935 -msgid "Send the other Fighter and the Shaman south so they can attack next turn, then return to the keep to recruit more units!" +msgid "" +"Send the other Fighter and the Shaman south so they can attack next turn, " +"then return to the keep to recruit more units!" msgstr "" #: data/tutorial/scenarios/2_Tutorial.cfg:936 @@ -784,37 +975,52 @@ msgstr "" #: data/tutorial/scenarios/2_Tutorial.cfg:990 -msgid "The Orc is blocking the bridge! We must occupy that island before the wolf riders reach it." +msgid "" +"The Orc is blocking the bridge! We must occupy that island before the wolf " +"riders reach it." msgstr "" #: data/tutorial/scenarios/2_Tutorial.cfg:991 msgid "Can't our units just move around him?" msgstr "" -#: data/tutorial/scenarios/2_Tutorial.cfg:994 data/tutorial/scenarios/2_Tutorial.cfg:995 data/tutorial/scenarios/2_Tutorial.cfg:996 data/tutorial/scenarios/2_Tutorial.cfg:997 data/tutorial/scenarios/2_Tutorial.cfg:998 data/tutorial/scenarios/2_Tutorial.cfg:999 +#: data/tutorial/scenarios/2_Tutorial.cfg:994 +#: data/tutorial/scenarios/2_Tutorial.cfg:995 +#: data/tutorial/scenarios/2_Tutorial.cfg:996 +#: data/tutorial/scenarios/2_Tutorial.cfg:997 +#: data/tutorial/scenarios/2_Tutorial.cfg:998 +#: data/tutorial/scenarios/2_Tutorial.cfg:999 msgid "ZoC" msgstr "" #: data/tutorial/scenarios/2_Tutorial.cfg:1002 msgid "" -"No: once you move close to an enemy unit, you are in it's 'Zone of Control', and cannot move further that turn.\n" -"To move your troops onto that island without wading slowly through the water, you'll have to kill him." +"No: once you move close to an enemy unit, you are in it's 'Zone of Control', " +"and cannot move further that turn.\n" +"To move your troops onto that island without wading slowly through the " +"water, you'll have to kill him." msgstr "" #: data/tutorial/scenarios/2_Tutorial.cfg:1003 msgid "Attack the Orc with an Archer" msgstr "" -#: data/tutorial/scenarios/2_Tutorial.cfg:1025 data/tutorial/scenarios/2_Tutorial.cfg:1037 +#: data/tutorial/scenarios/2_Tutorial.cfg:1025 +#: data/tutorial/scenarios/2_Tutorial.cfg:1037 msgid "Advance other units and capture villages, then End Turn" msgstr "" #: data/tutorial/scenarios/2_Tutorial.cfg:1029 -msgid "No other units can reach that Orc: I hope my archer survives its counter-attack! I'd better grab more villages, and move everyone closer for next turn." +msgid "" +"No other units can reach that Orc: I hope my archer survives its counter-" +"attack! I'd better grab more villages, and move everyone closer for next " +"turn." msgstr "" #: data/tutorial/scenarios/2_Tutorial.cfg:1030 -msgid "Yes. If your Shaman stands just behind that unit on the bridge, it will heal it at the beginning of next turn, too." +msgid "" +"Yes. If your Shaman stands just behind that unit on the bridge, it will " +"heal it at the beginning of next turn, too." msgstr "" #: data/tutorial/scenarios/2_Tutorial.cfg:1031 @@ -822,31 +1028,47 @@ msgstr "" #: data/tutorial/scenarios/2_Tutorial.cfg:1077 -msgid "Be careful: if you stand on the bridge you are exposed to attack from multiple directions!" +msgid "" +"Be careful: if you stand on the bridge you are exposed to attack from " +"multiple directions!" msgstr "" #: data/tutorial/scenarios/2_Tutorial.cfg:1090 -msgid "It's very dangerous to stand in water when there are enemies about! Your unit would have an 80% chance of being hit! Cancel, and wait for them to attack you!" +msgid "" +"It's very dangerous to stand in water when there are enemies about! Your " +"unit would have an 80% chance of being hit! Cancel, and wait for them to " +"attack you!" msgstr "" #: data/tutorial/scenarios/2_Tutorial.cfg:1100 -msgid "Don't forget about your fighter in the east: you can move him south to that last village near the channel." +msgid "" +"Don't forget about your fighter in the east: you can move him south to that " +"last village near the channel." msgstr "" #: data/tutorial/scenarios/2_Tutorial.cfg:1107 -msgid "We need to take that village, otherwise they will take it next turn! Move your wounded unit to take it so it can heal, then kill that Orc!" +msgid "" +"We need to take that village, otherwise they will take it next turn! Move " +"your wounded unit to take it so it can heal, then kill that Orc!" msgstr "" #: data/tutorial/scenarios/2_Tutorial.cfg:1120 -msgid "Careful! It is now nighttime. Orcs are chaotic: their attacks are 25% stronger at night, 25% weaker in the day. You are lawful: stronger by day. Elves are neutral: we are unaffected by night and day." +msgid "" +"Careful! It is now nighttime. Orcs are chaotic: their attacks are 25% " +"stronger at night, 25% weaker in the day. You are lawful: stronger by day. " +"Elves are neutral: we are unaffected by night and day." msgstr "" #: data/tutorial/scenarios/2_Tutorial.cfg:1121 -msgid "After this dialog, hold the mouse over the image below the map on the right, to see a description of the time of day." +msgid "" +"After this dialog, hold the mouse over the image below the map on the right, " +"to see a description of the time of day." msgstr "" #: data/tutorial/scenarios/2_Tutorial.cfg:1128 -msgid "Remember to retreat your wounded units to villages. Healers can only heal 4 hitpoints at a time, villages can heal 8 (the maximum for any unit)." +msgid "" +"Remember to retreat your wounded units to villages. Healers can only heal 4 " +"hitpoints at a time, villages can heal 8 (the maximum for any unit)." msgstr "" #: data/tutorial/scenarios/2_Tutorial.cfg:1135 @@ -854,12 +1076,15 @@ msgstr "" #: data/tutorial/scenarios/2_Tutorial.cfg:1136 -msgid "Beware those Orcs crossing the river! If they get into the forest they'll be hard to dislodge!" +msgid "" +"Beware those Orcs crossing the river! If they get into the forest they'll " +"be hard to dislodge!" msgstr "" #: data/tutorial/scenarios/2_Tutorial.cfg:1143 msgid "" -"You can make sure you've used all your units for this turn: press 'n' for the next unit, SPACE to indicate it's finished.\n" +"You can make sure you've used all your units for this turn: press 'n' for " +"the next unit, SPACE to indicate it's finished.\n" "When 'n' no longer selects a new unit, you can end your turn." msgstr "" @@ -868,69 +1093,100 @@ msgstr "" #: data/tutorial/scenarios/2_Tutorial.cfg:1153 -msgid "Remember to recruit more troops as you need them: Archers are particularly effective against Grunts, Wolf Riders and their leader." +msgid "" +"Remember to recruit more troops as you need them: Archers are particularly " +"effective against Grunts, Wolf Riders and their leader." msgstr "" #: data/tutorial/scenarios/2_Tutorial.cfg:1171 -msgid "Stay near the keep: you need to be on a keep to recruit more units, and I doubt the Orc leader will let you use his!" +msgid "" +"Stay near the keep: you need to be on a keep to recruit more units, and I " +"doubt the Orc leader will let you use his!" msgstr "" #: data/tutorial/scenarios/2_Tutorial.cfg:1185 -msgid "Their leader has moved into that village! He's not as stupid as I thought: it heals him each turn and provides good defense." +msgid "" +"Their leader has moved into that village! He's not as stupid as I thought: " +"it heals him each turn and provides good defense." msgstr "" #: data/tutorial/scenarios/2_Tutorial.cfg:1196 -msgid "That unit has captured our village! You'd better get him out: it heals him each turn and provides good defense." +msgid "" +"That unit has captured our village! You'd better get him out: it heals him " +"each turn and provides good defense." msgstr "" #: data/tutorial/scenarios/2_Tutorial.cfg:1208 -msgid "Using me to attack is risky! I can slow the opponent with my ranged attack, but I hope you have a plan if I miss!" +msgid "" +"Using me to attack is risky! I can slow the opponent with my ranged attack, " +"but I hope you have a plan if I miss!" msgstr "" -#: data/tutorial/scenarios/2_Tutorial.cfg:1244 data/tutorial/scenarios/2_Tutorial.cfg:1260 -msgid "You are close to killing their leader! The unit which finishes him will gain 16 experience points, because he is level 2. Choose your unit carefully!" +#: data/tutorial/scenarios/2_Tutorial.cfg:1244 +#: data/tutorial/scenarios/2_Tutorial.cfg:1260 +msgid "" +"You are close to killing their leader! The unit which finishes him will " +"gain 16 experience points, because he is level 2. Choose your unit " +"carefully!" msgstr "" #: data/tutorial/scenarios/2_Tutorial.cfg:1301 -msgid "We will miss $deadguy.user_description|, and he had $deadguy.experience experience points, meaning he would have advanced to level 2 soon." +msgid "" +"We will miss $deadguy.user_description|, and he had $deadguy.experience " +"experience points, meaning he would have advanced to level 2 soon." msgstr "" #: data/tutorial/scenarios/2_Tutorial.cfg:1310 -msgid "We will miss $deadguy.user_description|, but better than one of our experienced troops dying!" +msgid "" +"We will miss $deadguy.user_description|, but better than one of our " +"experienced troops dying!" msgstr "" #: data/tutorial/scenarios/2_Tutorial.cfg:1323 -msgid "Losing a healer hurts all the troops! Keep them out of the enemy's reach!" +msgid "" +"Losing a healer hurts all the troops! Keep them out of the enemy's reach!" msgstr "" #: data/tutorial/scenarios/2_Tutorial.cfg:1324 -msgid "You can see where an enemy could reach by moving the mouse over them. You can see all the possible enemy moves at once with 'Show Enemy Moves' from the 'Actions' menu." +msgid "" +"You can see where an enemy could reach by moving the mouse over them. You " +"can see all the possible enemy moves at once with 'Show Enemy Moves' from " +"the 'Actions' menu." msgstr "" #: data/tutorial/scenarios/2_Tutorial.cfg:1328 -msgid "Level 2 units are powerful, but not invulnerable! Goodbye, $deadguy.user_description|." +msgid "" +"Level 2 units are powerful, but not invulnerable! Goodbye, $deadguy." +"user_description|." msgstr "" #: data/tutorial/scenarios/2_Tutorial.cfg:1343 -msgid "Beware the leader: he can do 36 hitpoints damage at night! Attack with many units at once, during the day." +msgid "" +"Beware the leader: he can do 36 hitpoints damage at night! Attack with many " +"units at once, during the day." msgstr "" #: data/tutorial/scenarios/2_Tutorial.cfg:1356 msgid "" "Advancing a level has fully healed me!\n" -"I always have a 60% chance of hitting with my bow, and 9 hitpoints damage on each of the four attacks. Use me to dislodge hard-to-hit units." +"I always have a 60% chance of hitting with my bow, and 9 hitpoints damage on " +"each of the four attacks. Use me to dislodge hard-to-hit units." msgstr "" #: data/tutorial/scenarios/2_Tutorial.cfg:1368 msgid "" "Advancing a level has fully healed me!\n" -"I am good with both bow and sword, but I have a special ability: ambush. I can hide in forests, and enemies can only see me if they are right next to me." +"I am good with both bow and sword, but I have a special ability: ambush. I " +"can hide in forests, and enemies can only see me if they are right next to " +"me." msgstr "" #: data/tutorial/scenarios/2_Tutorial.cfg:1380 msgid "" "Advancing a level has fully healed me!\n" -"I am good with both bow and sword, but I have a special ability: leadership. Level 1 units around me do 25% more damage, so position me carefully." +"I am good with both bow and sword, but I have a special ability: " +"leadership. Level 1 units around me do 25% more damage, so position me " +"carefully." msgstr "" #: data/tutorial/scenarios/2_Tutorial.cfg:1393 @@ -942,4 +1198,3 @@ #: data/tutorial/scenarios/2_Tutorial.cfg:1560 msgid "You took too long, we'll never be rid of these Orcs!" msgstr "" - --- wesnoth-1.2.6.orig/po/wesnoth/ca.po +++ wesnoth-1.2.6/po/wesnoth/ca.po @@ -12745,6 +12745,18 @@ msgid "Help us make Wesnoth better for you!" msgstr "Ajuda'ns a millorar Wesnoth!" +#: data/abilities.cfg:445 +msgid "" +"Slow:\n" +"This attack slows the target until it ends a turn. Slow halves the damage " +"caused by attacks and slowed units move at half the normal speed (rounded " +"up)." +msgstr "" +"Alentir:\n" +"Aquest atac alenteix l'objectiu. Això redueix a la meitat el mal que causen " +"els seus atacs, i les unitat alentides es mouen a la meitat de la seva " +"velocitat normal (arrodonint cap amunt)." + #, fuzzy #~ msgid "" #~ "The Elven Enchantresses are masters of offensive magic, striking at their " --- wesnoth-1.2.6.orig/po/wesnoth/fr.po +++ wesnoth-1.2.6/po/wesnoth/fr.po @@ -13383,6 +13383,18 @@ msgid "Help us make Wesnoth better for you!" msgstr "Aidez-nous à améliorer Wesnoth pour vous !" +#: data/abilities.cfg:445 +msgid "" +"Slow:\n" +"This attack slows the target until it ends a turn. Slow halves the damage " +"caused by attacks and slowed units move at half the normal speed (rounded " +"up)." +msgstr "" +"Ralentissement:\n" +"Cette attaque ralentit la cible jusqu'à la fin de son tour. Le " +"ralentissement diminue de moitié les dégâts causés par les attaques de la " +"cible et diminue de moitié le mouvement de celle-ci (arrondi au supérieur)." + #~ msgid "" #~ "Your saves directory contains some files that don't appear to have been " #~ "generated by this version of Battle for Wesnoth. Would you like to " --- wesnoth-1.2.6.orig/po/wesnoth/sl.po +++ wesnoth-1.2.6/po/wesnoth/sl.po @@ -11247,6 +11247,18 @@ msgid "Help us make Wesnoth better for you!" msgstr "Pomagajte nam izboljšati Wesnoth!" +#: data/abilities.cfg:445 +msgid "" +"Slow:\n" +"This attack slows the target until it ends a turn. Slow halves the damage " +"caused by attacks and slowed units move at half the normal speed (rounded " +"up)." +msgstr "" +"Upočasni:\n" +"Ta napad upočasni tarčo do konca njene poteze. Upočasnjene enote se " +"premikajo pri polovični hitrosti (zaokroženo navzgor) in povzročajo " +"polovično škodo." + #~ msgid "$friends Friendly units sighted" #~ msgstr "Opaženih $friends zavezniških enot!" --- wesnoth-1.2.6.orig/po/wesnoth/de.po +++ wesnoth-1.2.6/po/wesnoth/de.po @@ -13733,6 +13733,19 @@ msgid "Help us make Wesnoth better for you!" msgstr "Helft uns, Wesnoth zu verbessern!" +#: data/abilities.cfg:445 +msgid "" +"Slow:\n" +"This attack slows the target until it ends a turn. Slow halves the damage " +"caused by attacks and slowed units move at half the normal speed (rounded " +"up)." +msgstr "" +"Verlangsamen:\n" +"Unsichtbare Fäden scheinen das Opfer zu behindern und festzuhalten. " +"Verlangsamte Einheiten verursachen bei einem Angriff nur die Hälfte ihrer " +"Schadenspunkte und verfügen nur noch über die Hälfte ihrer Bewegungspunkte " +"(aufgerundet). Die Verlangsamung hält eine Runde an." + #~ msgid "" #~ "A duel map for super fast play. Recommended setting of 2 gold per village." #~ msgstr "" --- wesnoth-1.2.6.orig/po/wesnoth/eo.po +++ wesnoth-1.2.6/po/wesnoth/eo.po @@ -12734,6 +12734,14 @@ msgid "Help us make Wesnoth better for you!" msgstr "" +#: data/abilities.cfg:445 +msgid "" +"Slow:\n" +"This attack slows the target until it ends a turn. Slow halves the damage " +"caused by attacks and slowed units move at half the normal speed (rounded " +"up)." +msgstr "" + #, fuzzy #~ msgid "" #~ "The Elven Enchantresses are masters of offensive magic, striking at their " --- wesnoth-1.2.6.orig/po/wesnoth/zh_CN.po +++ wesnoth-1.2.6/po/wesnoth/zh_CN.po @@ -11766,6 +11766,14 @@ msgid "Help us make Wesnoth better for you!" msgstr "帮助我们改进韦诺,提升您的游戏体验!" +#: data/abilities.cfg:445 +msgid "" +"Slow:\n" +"This attack slows the target until it ends a turn. Slow halves the damage " +"caused by attacks and slowed units move at half the normal speed (rounded " +"up)." +msgstr "" + #, fuzzy #~ msgid "" #~ "The Elven Enchantresses are masters of offensive magic, striking at their " --- wesnoth-1.2.6.orig/po/wesnoth/bg.po +++ wesnoth-1.2.6/po/wesnoth/bg.po @@ -13181,3 +13181,15 @@ #: src/upload_log.cpp:297 msgid "Help us make Wesnoth better for you!" msgstr "Помогнете ни да направим Уеснот по-добър за Вас!" + +#: data/abilities.cfg:445 +msgid "" +"Slow:\n" +"This attack slows the target until it ends a turn. Slow halves the damage " +"caused by attacks and slowed units move at half the normal speed (rounded " +"up)." +msgstr "" +"Забавящ:\n" +"Тази атака забавя целта до края на хода. Забавянето намалява наполовина " +"пораженията, причинени от атаките на целта, и забавените единици се движат с " +"половината от нормалната скорост (закръглена нагоре)." --- wesnoth-1.2.6.orig/po/wesnoth/fi.po +++ wesnoth-1.2.6/po/wesnoth/fi.po @@ -12608,6 +12608,18 @@ msgid "Help us make Wesnoth better for you!" msgstr "Auta meitä kehittämään Wesnothista parempi sinulle!" +#: data/abilities.cfg:445 +msgid "" +"Slow:\n" +"This attack slows the target until it ends a turn. Slow halves the damage " +"caused by attacks and slowed units move at half the normal speed (rounded " +"up)." +msgstr "" +"Hidastus:\n" +"Hidastushyökkäys puolittaa uhrin tekemän vahingon ja liikkumisen " +"(pyöristetään ylös). Hidastus kestää hidastetun yksikön oman vuoron loppuun " +"asti." + #~ msgid "" #~ "The Elven Enchantresses are masters of offensive magic, striking at their " #~ "enemies both with blasts of icy wind drawn from the ethereal plane, and " --- wesnoth-1.2.6.orig/po/wesnoth/it.po +++ wesnoth-1.2.6/po/wesnoth/it.po @@ -13359,3 +13359,15 @@ #: src/upload_log.cpp:297 msgid "Help us make Wesnoth better for you!" msgstr "Aiutaci a migliorare Wesnoth!" + +#: data/abilities.cfg:445 +msgid "" +"Slow:\n" +"This attack slows the target until it ends a turn. Slow halves the damage " +"caused by attacks and slowed units move at half the normal speed (rounded " +"up)." +msgstr "" +"Rallenta:\n" +"Questo attacco rallenta il bersaglio. Rallentare dimezza il danno causato " +"dagli attacchi e le unità rallentate si muovono a metà movimento " +"(Arrotondato per eccesso)." --- wesnoth-1.2.6.orig/po/wesnoth/id.po +++ wesnoth-1.2.6/po/wesnoth/id.po @@ -10168,3 +10168,11 @@ #: src/upload_log.cpp:297 msgid "Help us make Wesnoth better for you!" msgstr "" + +#: data/abilities.cfg:445 +msgid "" +"Slow:\n" +"This attack slows the target until it ends a turn. Slow halves the damage " +"caused by attacks and slowed units move at half the normal speed (rounded " +"up)." +msgstr "" --- wesnoth-1.2.6.orig/po/wesnoth/he.po +++ wesnoth-1.2.6/po/wesnoth/he.po @@ -11209,6 +11209,18 @@ msgid "Help us make Wesnoth better for you!" msgstr "עזור לנו להפוך את ווסנות' לטוב יותר בשבילך!" +#: data/abilities.cfg:445 +#, fuzzy +msgid "" +"Slow:\n" +"This attack slows the target until it ends a turn. Slow halves the damage " +"caused by attacks and slowed units move at half the normal speed (rounded " +"up)." +msgstr "" +"האטה:\n" +"התקפה זאת מאיטה את המטרה. האטה מפחיתה בחצי את הנזק שנגרם על ידי ההתקפות " +"ויחידות מואטות נעות בחצי מהמהירות (מעוגל למעלה)." + #~ msgid "" #~ "Poachers rely on their hunting experience and are most valuable at night " #~ "and in forests and swamps." --- wesnoth-1.2.6.orig/po/wesnoth/pt_BR.po +++ wesnoth-1.2.6/po/wesnoth/pt_BR.po @@ -13238,3 +13238,15 @@ #: src/upload_log.cpp:297 msgid "Help us make Wesnoth better for you!" msgstr "Ajude-nos a fazer um Wesnoth melhor para você!" + +#: data/abilities.cfg:445 +msgid "" +"Slow:\n" +"This attack slows the target until it ends a turn. Slow halves the damage " +"caused by attacks and slowed units move at half the normal speed (rounded " +"up)." +msgstr "" +"Lentidão:\n" +"Este ataque deixa o alvo mais lento. A lentidão divide o dano causado pelos " +"ataques por dois, e unidades lentas se movem à metade da velocidade normal " +"(arredondado para cima)." --- wesnoth-1.2.6.orig/po/wesnoth/la.po +++ wesnoth-1.2.6/po/wesnoth/la.po @@ -12532,6 +12532,18 @@ msgid "Help us make Wesnoth better for you!" msgstr "Nos adiuva facientes Occidiseptentrionem meliorem tibi!" +#: data/abilities.cfg:445 +msgid "" +"Slow:\n" +"This attack slows the target until it ends a turn. Slow halves the damage " +"caused by attacks and slowed units move at half the normal speed (rounded " +"up)." +msgstr "" +"Lentifacere:\n" +"Haec oppugnatio lentifacit scopum usque ad terminum tractu eius. Hoc minuit " +"damnum oppugnationum dimidia parte et unitates lentifactae se movent cum " +"celeritate dimidia (si adest fractio numero superiori utitur)." + #~ msgid "" #~ "The Elven Enchantresses are masters of offensive magic, striking at their " #~ "enemies both with blasts of icy wind drawn from the ethereal plane, and " --- wesnoth-1.2.6.orig/po/wesnoth/cs.po +++ wesnoth-1.2.6/po/wesnoth/cs.po @@ -13037,3 +13037,14 @@ #: src/upload_log.cpp:297 msgid "Help us make Wesnoth better for you!" msgstr "Pomozte nám vylepšit Wesnoth!" + +#: data/abilities.cfg:445 +msgid "" +"Slow:\n" +"This attack slows the target until it ends a turn. Slow halves the damage " +"caused by attacks and slowed units move at half the normal speed (rounded " +"up)." +msgstr "" +"Zpomalení:\n" +"Tento útok zpomalí cílovou jednotku do konce kola. Zpomalení sníží na " +"polovinu zranění způsobené jednotkou a počet pohybů (zaokrouhleno nahoru)." --- wesnoth-1.2.6.orig/po/wesnoth/sv.po +++ wesnoth-1.2.6/po/wesnoth/sv.po @@ -13060,3 +13060,15 @@ #: src/upload_log.cpp:297 msgid "Help us make Wesnoth better for you!" msgstr "Hjälp oss att förbättra Wesnoth!" + +#: data/abilities.cfg:445 +msgid "" +"Slow:\n" +"This attack slows the target until it ends a turn. Slow halves the damage " +"caused by attacks and slowed units move at half the normal speed (rounded " +"up)." +msgstr "" +"Sakta ner:\n" +"Denna attack saktar ner motståndartruppen tills den avslutar sitt drag. En " +"nersaktad trupp vållar hälften av den nominella skadan och har en hälften så " +"god förflyttning (avrundat uppåt)." --- wesnoth-1.2.6.orig/po/wesnoth/pl.po +++ wesnoth-1.2.6/po/wesnoth/pl.po @@ -13168,6 +13168,18 @@ msgid "Help us make Wesnoth better for you!" msgstr "Pomóż nam uczynić Wesnoth lepszym!" +#: data/abilities.cfg:445 +msgid "" +"Slow:\n" +"This attack slows the target until it ends a turn. Slow halves the damage " +"caused by attacks and slowed units move at half the normal speed (rounded " +"up)." +msgstr "" +"Spowolnienie:\n" +"Ten atak spowalnia cel do końca jego tury. Spowolnienie zmniejsza o połowę " +"obrażenia zadawane przez ataki, a spowolniona jednostka porusza się z połową " +"swojej normalnej szybkości (zaokrąglając w górę)." + #~ msgid "" #~ "The Elven Enchantresses are masters of offensive magic, striking at their " #~ "enemies both with blasts of icy wind drawn from the ethereal plane, and " --- wesnoth-1.2.6.orig/po/wesnoth/pt.po +++ wesnoth-1.2.6/po/wesnoth/pt.po @@ -10168,3 +10168,11 @@ #: src/upload_log.cpp:297 msgid "Help us make Wesnoth better for you!" msgstr "" + +#: data/abilities.cfg:445 +msgid "" +"Slow:\n" +"This attack slows the target until it ends a turn. Slow halves the damage " +"caused by attacks and slowed units move at half the normal speed (rounded " +"up)." +msgstr "" --- wesnoth-1.2.6.orig/po/wesnoth/eu.po +++ wesnoth-1.2.6/po/wesnoth/eu.po @@ -10534,6 +10534,14 @@ msgid "Help us make Wesnoth better for you!" msgstr "" +#: data/abilities.cfg:445 +msgid "" +"Slow:\n" +"This attack slows the target until it ends a turn. Slow halves the damage " +"caused by attacks and slowed units move at half the normal speed (rounded " +"up)." +msgstr "" + #~ msgid "$friends Friendly units sighted" #~ msgstr "$friends Lagun-unitateak ikustatuta!" --- wesnoth-1.2.6.orig/po/wesnoth/en_GB.po +++ wesnoth-1.2.6/po/wesnoth/en_GB.po @@ -13084,3 +13084,15 @@ #: src/upload_log.cpp:297 msgid "Help us make Wesnoth better for you!" msgstr "Help us make Wesnoth better for you!" + +#: data/abilities.cfg:445 +msgid "" +"Slow:\n" +"This attack slows the target until it ends a turn. Slow halves the damage " +"caused by attacks and slowed units move at half the normal speed (rounded " +"up)." +msgstr "" +"Slow:\n" +"This attack slows the target until it ends a turn. Slow halves the damage " +"caused by attacks and slowed units move at half the normal speed (rounded " +"up)." --- wesnoth-1.2.6.orig/po/wesnoth/af.po +++ wesnoth-1.2.6/po/wesnoth/af.po @@ -12583,6 +12583,14 @@ msgid "Help us make Wesnoth better for you!" msgstr "Help ons om Wesnoth beter te maak!" +#: data/abilities.cfg:445 +msgid "" +"Slow:\n" +"This attack slows the target until it ends a turn. Slow halves the damage " +"caused by attacks and slowed units move at half the normal speed (rounded " +"up)." +msgstr "" + #, fuzzy #~ msgid "" #~ "The Elven Enchantresses are masters of offensive magic, striking at their " --- wesnoth-1.2.6.orig/po/wesnoth/et.po +++ wesnoth-1.2.6/po/wesnoth/et.po @@ -10477,6 +10477,14 @@ msgid "Help us make Wesnoth better for you!" msgstr "" +#: data/abilities.cfg:445 +msgid "" +"Slow:\n" +"This attack slows the target until it ends a turn. Slow halves the damage " +"caused by attacks and slowed units move at half the normal speed (rounded " +"up)." +msgstr "" + #, fuzzy #~ msgid "$friends Friendly units sighted" #~ msgstr "$friends sõbralikku üksust märgatud" --- wesnoth-1.2.6.orig/po/wesnoth/da.po +++ wesnoth-1.2.6/po/wesnoth/da.po @@ -11824,3 +11824,11 @@ #: src/upload_log.cpp:297 msgid "Help us make Wesnoth better for you!" msgstr "Hjælp os med at gøre Wesnoth bedre for dig!" + +#: data/abilities.cfg:445 +msgid "" +"Slow:\n" +"This attack slows the target until it ends a turn. Slow halves the damage " +"caused by attacks and slowed units move at half the normal speed (rounded " +"up)." +msgstr "" --- wesnoth-1.2.6.orig/po/wesnoth/el.po +++ wesnoth-1.2.6/po/wesnoth/el.po @@ -11057,6 +11057,18 @@ msgid "Help us make Wesnoth better for you!" msgstr "Βοηθήστε μας να κάνουμε το Γουέσνοθ καλύτερο για εσάς!" +#: data/abilities.cfg:445 +msgid "" +"Slow:\n" +"This attack slows the target until it ends a turn. Slow halves the damage " +"caused by attacks and slowed units move at half the normal speed (rounded " +"up)." +msgstr "" +"Επιβραδύνει:\n" +"Αυτή η επίθεση επιβραδύνει τον στόχο μέχρι να τελειώσει τον γύρο του. Η " +"επιβράδυνση μειώνει την ζημιά που θα προκληθεί και οι επιβραδυμένες μονάδες " +"κινούνται στο μισό της κανονικής τους κίνησής της (στρογγυλοποιημένη)." + #~ msgid "" #~ "Trappers usually work supplying food for bandits and outlaws. Their " #~ "hunting experience makes them most valuable at night and in forests and " --- wesnoth-1.2.6.orig/po/wesnoth/ja.po +++ wesnoth-1.2.6/po/wesnoth/ja.po @@ -12840,6 +12840,17 @@ msgid "Help us make Wesnoth better for you!" msgstr "Wesnoth をもっとよくするために協力してください!" +#: data/abilities.cfg:445 +msgid "" +"Slow:\n" +"This attack slows the target until it ends a turn. Slow halves the damage " +"caused by attacks and slowed units move at half the normal speed (rounded " +"up)." +msgstr "" +"遅化:\n" +"この攻撃は、ターンが終わるまでターゲットを遅くします。遅化は攻撃によるダメー" +"ジを半減させ、遅化されたユニットは通常の半分の速度(切り上げ)で動きます。" + #~ msgid "" #~ "The Elven Enchantresses are masters of offensive magic, striking at their " #~ "enemies both with blasts of icy wind drawn from the ethereal plane, and " --- wesnoth-1.2.6.orig/po/wesnoth/ca_ES@valencia.po +++ wesnoth-1.2.6/po/wesnoth/ca_ES@valencia.po @@ -11688,6 +11688,14 @@ msgid "Help us make Wesnoth better for you!" msgstr "¡Ajudeu-nos a fer un millor Wesnoth per a tots!" +#: data/abilities.cfg:445 +msgid "" +"Slow:\n" +"This attack slows the target until it ends a turn. Slow halves the damage " +"caused by attacks and slowed units move at half the normal speed (rounded " +"up)." +msgstr "" + #~ msgid "" #~ "The Elven Enchantresses are masters of offensive magic, striking at their " #~ "enemies both with blasts of icy wind drawn from the ethereal plane, and " --- wesnoth-1.2.6.orig/po/wesnoth/wesnoth.pot +++ wesnoth-1.2.6/po/wesnoth/wesnoth.pot @@ -10180,3 +10180,11 @@ #: src/upload_log.cpp:297 msgid "Help us make Wesnoth better for you!" msgstr "" + +#: data/abilities.cfg:445 +msgid "" +"Slow:\n" +"This attack slows the target until it ends a turn. Slow halves the damage " +"caused by attacks and slowed units move at half the normal speed (rounded " +"up)." +msgstr "" --- wesnoth-1.2.6.orig/po/wesnoth/sr.po +++ wesnoth-1.2.6/po/wesnoth/sr.po @@ -12955,6 +12955,17 @@ msgid "Help us make Wesnoth better for you!" msgstr "Помозите нам да побољшамо Веснот за вас!" +#: data/abilities.cfg:445 +msgid "" +"Slow:\n" +"This attack slows the target until it ends a turn. Slow halves the damage " +"caused by attacks and slowed units move at half the normal speed (rounded " +"up)." +msgstr "" +"Успоравање:\n" +"Напад успорава циљану јединицу док не заврши потез. Штета коју чини бива " +"преполовљена, и може се померати упола нормалне брзине (закружено нагоре)." + #~ msgid "" #~ "The Elven Enchantresses are masters of offensive magic, striking at their " #~ "enemies both with blasts of icy wind drawn from the ethereal plane, and " --- wesnoth-1.2.6.orig/po/wesnoth/nb_NO.po +++ wesnoth-1.2.6/po/wesnoth/nb_NO.po @@ -11881,6 +11881,17 @@ msgid "Help us make Wesnoth better for you!" msgstr "Hjelp oss å gjøre Kampen om Wesnoth bedre for deg!" +#: data/abilities.cfg:445 +msgid "" +"Slow:\n" +"This attack slows the target until it ends a turn. Slow halves the damage " +"caused by attacks and slowed units move at half the normal speed (rounded " +"up)." +msgstr "" +"Forsinkende:\n" +"Dette angrepet sinker målet. Forsinkede enheter gjør halv skade og beveger " +"seg med halv normal fart (rundet opp)." + #~ msgid "" #~ "The Elven Enchantresses are masters of offensive magic, striking at their " #~ "enemies both with blasts of icy wind drawn from the ethereal plane, and " --- wesnoth-1.2.6.orig/po/wesnoth/ru.po +++ wesnoth-1.2.6/po/wesnoth/ru.po @@ -13078,3 +13078,15 @@ #: src/upload_log.cpp:297 msgid "Help us make Wesnoth better for you!" msgstr "Помогите нам сделать Веснот лучше!" + +#: data/abilities.cfg:445 +msgid "" +"Slow:\n" +"This attack slows the target until it ends a turn. Slow halves the damage " +"caused by attacks and slowed units move at half the normal speed (rounded " +"up)." +msgstr "" +"Замедление:\n" +"Эта атака замедляет жертву в конце хода. Подверженное этой атаке соединение " +"будет наносить лишь половину атак и перемещаться в два раза медленнее (с " +"округлением в большую сторону)." --- wesnoth-1.2.6.orig/po/wesnoth/hu.po +++ wesnoth-1.2.6/po/wesnoth/hu.po @@ -12367,6 +12367,18 @@ msgid "Help us make Wesnoth better for you!" msgstr "Segíts a Wesnoth tökéletesítésében!" +#: data/abilities.cfg:445 +msgid "" +"Slow:\n" +"This attack slows the target until it ends a turn. Slow halves the damage " +"caused by attacks and slowed units move at half the normal speed (rounded " +"up)." +msgstr "" +"Lassítás:\n" +"Ez a támadás lelassítja a célpontot saját körének végéig. A lassítás " +"megfelezi a támadások által okozott sebzést, valamint a lelassított egységek " +"a normál sebességük felével (felfelé kerekítve) képesek csak haladni." + #~ msgid "" #~ "The Elven Enchantresses are masters of offensive magic, striking at their " #~ "enemies both with blasts of icy wind drawn from the ethereal plane, and " --- wesnoth-1.2.6.orig/po/wesnoth/ro.po +++ wesnoth-1.2.6/po/wesnoth/ro.po @@ -10271,6 +10271,18 @@ msgid "Help us make Wesnoth better for you!" msgstr "" +#: data/abilities.cfg:445 +#, fuzzy +msgid "" +"Slow:\n" +"This attack slows the target until it ends a turn. Slow halves the damage " +"caused by attacks and slowed units move at half the normal speed (rounded " +"up)." +msgstr "" +"incetineste:\n" +"Acest atac incetineste victima. Incetinirea injumatateste daunele cauzate de " +"atauri si viteza(aproximat in sus)" + #~ msgid "$friends Friendly units sighted" #~ msgstr "$friends unitati aliate descoperite" --- wesnoth-1.2.6.orig/po/wesnoth/nl.po +++ wesnoth-1.2.6/po/wesnoth/nl.po @@ -12866,6 +12866,18 @@ msgid "Help us make Wesnoth better for you!" msgstr "Help ons Wesnoth te verbeteren!" +#: data/abilities.cfg:445 +msgid "" +"Slow:\n" +"This attack slows the target until it ends a turn. Slow halves the damage " +"caused by attacks and slowed units move at half the normal speed (rounded " +"up)." +msgstr "" +"Vertraagt:\n" +"Deze aanval vertraagt het slachtoffer. Een vertraagde eenheid beweegt met " +"halve snelheid en zijn aanvallen brengen slechts half zoveel verwondingen " +"toe." + #~ msgid "" #~ "The Elven Enchantresses are masters of offensive magic, striking at their " #~ "enemies both with blasts of icy wind drawn from the ethereal plane, and " --- wesnoth-1.2.6.orig/po/wesnoth/gl_ES.po +++ wesnoth-1.2.6/po/wesnoth/gl_ES.po @@ -10368,3 +10368,16 @@ #: src/upload_log.cpp:297 msgid "Help us make Wesnoth better for you!" msgstr "" + +#: data/abilities.cfg:445 +#, fuzzy +msgid "" +"Slow:\n" +"This attack slows the target until it ends a turn. Slow halves the damage " +"caused by attacks and slowed units move at half the normal speed (rounded " +"up)." +msgstr "" +"Ralentiza:\n" +"Este ataque ralentiza ao obxectivo. Ralentizar reduce á metade o dano " +"causado polos ataques e as unidades ralentizadas se moven á metade da " +"velocidade normal (unha ronda máis)." --- wesnoth-1.2.6.orig/po/wesnoth/tr.po +++ wesnoth-1.2.6/po/wesnoth/tr.po @@ -12597,6 +12597,18 @@ msgid "Help us make Wesnoth better for you!" msgstr "Wesnoth'u sizin için daha iyi hale getirmemize yardım et!" +#: data/abilities.cfg:445 +msgid "" +"Slow:\n" +"This attack slows the target until it ends a turn. Slow halves the damage " +"caused by attacks and slowed units move at half the normal speed (rounded " +"up)." +msgstr "" +"Yavaş:\n" +"Bu saldırı hedefi bir sıra sürece yavaşlatır. Kurbanın saldırı hasarlarını " +"yarıya indirir ve birimleri normalin yarısı hızında (yukarı yuvarlanmış " +"olarak) hareket ettirir. " + #, fuzzy #~ msgid "" #~ "The Elven Enchantresses are masters of offensive magic, striking at their " --- wesnoth-1.2.6.orig/po/wesnoth/sk.po +++ wesnoth-1.2.6/po/wesnoth/sk.po @@ -12783,6 +12783,18 @@ msgid "Help us make Wesnoth better for you!" msgstr "Pomôž nám urobiť Wesnoth lepším pre teba!" +#: data/abilities.cfg:445 +msgid "" +"Slow:\n" +"This attack slows the target until it ends a turn. Slow halves the damage " +"caused by attacks and slowed units move at half the normal speed (rounded " +"up)." +msgstr "" +"Spomalenie:\n" +"Tento útok spomalí obeť do konca kola. Spomalená jednotka spôsobuje pri " +"útoku polovičné zranenie a pohybuje sa len polovicou bežnej rýchlosti " +"(zaokrúhlené nahor)." + #~ msgid "" #~ "The Elven Enchantresses are masters of offensive magic, striking at their " #~ "enemies both with blasts of icy wind drawn from the ethereal plane, and " --- wesnoth-1.2.6.orig/po/wesnoth/es.po +++ wesnoth-1.2.6/po/wesnoth/es.po @@ -13365,3 +13365,15 @@ #: src/upload_log.cpp:297 msgid "Help us make Wesnoth better for you!" msgstr "¡Ayúdenos a hacer un mejor Wesnoth para todos!" + +#: data/abilities.cfg:445 +msgid "" +"Slow:\n" +"This attack slows the target until it ends a turn. Slow halves the damage " +"caused by attacks and slowed units move at half the normal speed (rounded " +"up)." +msgstr "" +"Ralentiza:\n" +"Este ataque ralentiza al objetivo hasta que acabe el turno. Una unidad " +"afectada inflige la mitad del daño normal con sus ataques y se mueve a la " +"mitad de velocidad (redondeando hacia arriba)." --- wesnoth-1.2.6.orig/po/wesnoth/ko.po +++ wesnoth-1.2.6/po/wesnoth/ko.po @@ -10277,6 +10277,14 @@ msgid "Help us make Wesnoth better for you!" msgstr "더 좋은 Wesnoth를 만들기 위해 도와주십시오!" +#: data/abilities.cfg:445 +msgid "" +"Slow:\n" +"This attack slows the target until it ends a turn. Slow halves the damage " +"caused by attacks and slowed units move at half the normal speed (rounded " +"up)." +msgstr "" + #~ msgid "attacks" #~ msgstr "번 공격" --- wesnoth-1.2.6.orig/po/wesnoth/tl.po +++ wesnoth-1.2.6/po/wesnoth/tl.po @@ -10167,3 +10167,11 @@ #: src/upload_log.cpp:297 msgid "Help us make Wesnoth better for you!" msgstr "" + +#: data/abilities.cfg:445 +msgid "" +"Slow:\n" +"This attack slows the target until it ends a turn. Slow halves the damage " +"caused by attacks and slowed units move at half the normal speed (rounded " +"up)." +msgstr "" --- wesnoth-1.2.6.orig/config.sub +++ wesnoth-1.2.6/config.sub @@ -0,0 +1,1622 @@ +#! /bin/sh +# Configuration validation subroutine script. +# Copyright (C) 1992, 1993, 1994, 1995, 1996, 1997, 1998, 1999, +# 2000, 2001, 2002, 2003, 2004, 2005, 2006 Free Software Foundation, +# Inc. + +timestamp='2007-01-18' + +# This file is (in principle) common to ALL GNU software. +# The presence of a machine in this file suggests that SOME GNU software +# can handle that machine. It does not imply ALL GNU software can. +# +# This file is free software; you can redistribute it and/or modify +# it under the terms of the GNU General Public License as published by +# the Free Software Foundation; either version 2 of the License, or +# (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program; if not, write to the Free Software +# Foundation, Inc., 51 Franklin Street - Fifth Floor, Boston, MA +# 02110-1301, USA. +# +# As a special exception to the GNU General Public License, if you +# distribute this file as part of a program that contains a +# configuration script generated by Autoconf, you may include it under +# the same distribution terms that you use for the rest of that program. + + +# Please send patches to . Submit a context +# diff and a properly formatted ChangeLog entry. +# +# Configuration subroutine to validate and canonicalize a configuration type. +# Supply the specified configuration type as an argument. +# If it is invalid, we print an error message on stderr and exit with code 1. +# Otherwise, we print the canonical config type on stdout and succeed. + +# This file is supposed to be the same for all GNU packages +# and recognize all the CPU types, system types and aliases +# that are meaningful with *any* GNU software. +# Each package is responsible for reporting which valid configurations +# it does not support. The user should be able to distinguish +# a failure to support a valid configuration from a meaningless +# configuration. + +# The goal of this file is to map all the various variations of a given +# machine specification into a single specification in the form: +# CPU_TYPE-MANUFACTURER-OPERATING_SYSTEM +# or in some cases, the newer four-part form: +# CPU_TYPE-MANUFACTURER-KERNEL-OPERATING_SYSTEM +# It is wrong to echo any other type of specification. + +me=`echo "$0" | sed -e 's,.*/,,'` + +usage="\ +Usage: $0 [OPTION] CPU-MFR-OPSYS + $0 [OPTION] ALIAS + +Canonicalize a configuration name. + +Operation modes: + -h, --help print this help, then exit + -t, --time-stamp print date of last modification, then exit + -v, --version print version number, then exit + +Report bugs and patches to ." + +version="\ +GNU config.sub ($timestamp) + +Copyright (C) 1992, 1993, 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, 2003, 2004, 2005 +Free Software Foundation, Inc. + +This is free software; see the source for copying conditions. There is NO +warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE." + +help=" +Try \`$me --help' for more information." + +# Parse command line +while test $# -gt 0 ; do + case $1 in + --time-stamp | --time* | -t ) + echo "$timestamp" ; exit ;; + --version | -v ) + echo "$version" ; exit ;; + --help | --h* | -h ) + echo "$usage"; exit ;; + -- ) # Stop option processing + shift; break ;; + - ) # Use stdin as input. + break ;; + -* ) + echo "$me: invalid option $1$help" + exit 1 ;; + + *local*) + # First pass through any local machine types. + echo $1 + exit ;; + + * ) + break ;; + esac +done + +case $# in + 0) echo "$me: missing argument$help" >&2 + exit 1;; + 1) ;; + *) echo "$me: too many arguments$help" >&2 + exit 1;; +esac + +# Separate what the user gave into CPU-COMPANY and OS or KERNEL-OS (if any). +# Here we must recognize all the valid KERNEL-OS combinations. +maybe_os=`echo $1 | sed 's/^\(.*\)-\([^-]*-[^-]*\)$/\2/'` +case $maybe_os in + nto-qnx* | linux-gnu* | linux-dietlibc | linux-newlib* | linux-uclibc* | \ + uclinux-uclibc* | uclinux-gnu* | kfreebsd*-gnu* | knetbsd*-gnu* | netbsd*-gnu* | \ + storm-chaos* | os2-emx* | rtmk-nova*) + os=-$maybe_os + basic_machine=`echo $1 | sed 's/^\(.*\)-\([^-]*-[^-]*\)$/\1/'` + ;; + *) + basic_machine=`echo $1 | sed 's/-[^-]*$//'` + if [ $basic_machine != $1 ] + then os=`echo $1 | sed 's/.*-/-/'` + else os=; fi + ;; +esac + +### Let's recognize common machines as not being operating systems so +### that things like config.sub decstation-3100 work. We also +### recognize some manufacturers as not being operating systems, so we +### can provide default operating systems below. +case $os in + -sun*os*) + # Prevent following clause from handling this invalid input. + ;; + -dec* | -mips* | -sequent* | -encore* | -pc532* | -sgi* | -sony* | \ + -att* | -7300* | -3300* | -delta* | -motorola* | -sun[234]* | \ + -unicom* | -ibm* | -next | -hp | -isi* | -apollo | -altos* | \ + -convergent* | -ncr* | -news | -32* | -3600* | -3100* | -hitachi* |\ + -c[123]* | -convex* | -sun | -crds | -omron* | -dg | -ultra | -tti* | \ + -harris | -dolphin | -highlevel | -gould | -cbm | -ns | -masscomp | \ + -apple | -axis | -knuth | -cray) + os= + basic_machine=$1 + ;; + -sim | -cisco | -oki | -wec | -winbond) + os= + basic_machine=$1 + ;; + -scout) + ;; + -wrs) + os=-vxworks + basic_machine=$1 + ;; + -chorusos*) + os=-chorusos + basic_machine=$1 + ;; + -chorusrdb) + os=-chorusrdb + basic_machine=$1 + ;; + -hiux*) + os=-hiuxwe2 + ;; + -sco6) + os=-sco5v6 + basic_machine=`echo $1 | sed -e 's/86-.*/86-pc/'` + ;; + -sco5) + os=-sco3.2v5 + basic_machine=`echo $1 | sed -e 's/86-.*/86-pc/'` + ;; + -sco4) + os=-sco3.2v4 + basic_machine=`echo $1 | sed -e 's/86-.*/86-pc/'` + ;; + -sco3.2.[4-9]*) + os=`echo $os | sed -e 's/sco3.2./sco3.2v/'` + basic_machine=`echo $1 | sed -e 's/86-.*/86-pc/'` + ;; + -sco3.2v[4-9]*) + # Don't forget version if it is 3.2v4 or newer. + basic_machine=`echo $1 | sed -e 's/86-.*/86-pc/'` + ;; + -sco5v6*) + # Don't forget version if it is 3.2v4 or newer. + basic_machine=`echo $1 | sed -e 's/86-.*/86-pc/'` + ;; + -sco*) + os=-sco3.2v2 + basic_machine=`echo $1 | sed -e 's/86-.*/86-pc/'` + ;; + -udk*) + basic_machine=`echo $1 | sed -e 's/86-.*/86-pc/'` + ;; + -isc) + os=-isc2.2 + basic_machine=`echo $1 | sed -e 's/86-.*/86-pc/'` + ;; + -clix*) + basic_machine=clipper-intergraph + ;; + -isc*) + basic_machine=`echo $1 | sed -e 's/86-.*/86-pc/'` + ;; + -lynx*) + os=-lynxos + ;; + -ptx*) + basic_machine=`echo $1 | sed -e 's/86-.*/86-sequent/'` + ;; + -windowsnt*) + os=`echo $os | sed -e 's/windowsnt/winnt/'` + ;; + -psos*) + os=-psos + ;; + -mint | -mint[0-9]*) + basic_machine=m68k-atari + os=-mint + ;; +esac + +# Decode aliases for certain CPU-COMPANY combinations. +case $basic_machine in + # Recognize the basic CPU types without company name. + # Some are omitted here because they have special meanings below. + 1750a | 580 \ + | a29k \ + | alpha | alphaev[4-8] | alphaev56 | alphaev6[78] | alphapca5[67] \ + | alpha64 | alpha64ev[4-8] | alpha64ev56 | alpha64ev6[78] | alpha64pca5[67] \ + | am33_2.0 \ + | arc | arm | arm[bl]e | arme[lb] | armv[2345] | armv[345][lb] | avr | avr32 \ + | bfin \ + | c4x | clipper \ + | d10v | d30v | dlx | dsp16xx \ + | fido | fr30 | frv \ + | h8300 | h8500 | hppa | hppa1.[01] | hppa2.0 | hppa2.0[nw] | hppa64 \ + | i370 | i860 | i960 | ia64 \ + | ip2k | iq2000 \ + | m32c | m32r | m32rle | m68000 | m68k | m88k \ + | maxq | mb | microblaze | mcore | mep \ + | mips | mipsbe | mipseb | mipsel | mipsle \ + | mips16 \ + | mips64 | mips64el \ + | mips64vr | mips64vrel \ + | mips64orion | mips64orionel \ + | mips64vr4100 | mips64vr4100el \ + | mips64vr4300 | mips64vr4300el \ + | mips64vr5000 | mips64vr5000el \ + | mips64vr5900 | mips64vr5900el \ + | mipsisa32 | mipsisa32el \ + | mipsisa32r2 | mipsisa32r2el \ + | mipsisa64 | mipsisa64el \ + | mipsisa64r2 | mipsisa64r2el \ + | mipsisa64sb1 | mipsisa64sb1el \ + | mipsisa64sr71k | mipsisa64sr71kel \ + | mipstx39 | mipstx39el \ + | mn10200 | mn10300 \ + | mt \ + | msp430 \ + | nios | nios2 \ + | ns16k | ns32k \ + | or32 \ + | pdp10 | pdp11 | pj | pjl \ + | powerpc | powerpc64 | powerpc64le | powerpcle | ppcbe \ + | pyramid \ + | score \ + | sh | sh[1234] | sh[24]a | sh[23]e | sh[34]eb | sheb | shbe | shle | sh[1234]le | sh3ele \ + | sh64 | sh64le \ + | sparc | sparc64 | sparc64b | sparc64v | sparc86x | sparclet | sparclite \ + | sparcv8 | sparcv9 | sparcv9b | sparcv9v \ + | spu | strongarm \ + | tahoe | thumb | tic4x | tic80 | tron \ + | v850 | v850e \ + | we32k \ + | x86 | xc16x | xscale | xscalee[bl] | xstormy16 | xtensa \ + | z8k) + basic_machine=$basic_machine-unknown + ;; + m6811 | m68hc11 | m6812 | m68hc12) + # Motorola 68HC11/12. + basic_machine=$basic_machine-unknown + os=-none + ;; + m88110 | m680[12346]0 | m683?2 | m68360 | m5200 | v70 | w65 | z8k) + ;; + ms1) + basic_machine=mt-unknown + ;; + + # We use `pc' rather than `unknown' + # because (1) that's what they normally are, and + # (2) the word "unknown" tends to confuse beginning users. + i*86 | x86_64) + basic_machine=$basic_machine-pc + ;; + # Object if more than one company name word. + *-*-*) + echo Invalid configuration \`$1\': machine \`$basic_machine\' not recognized 1>&2 + exit 1 + ;; + # Recognize the basic CPU types with company name. + 580-* \ + | a29k-* \ + | alpha-* | alphaev[4-8]-* | alphaev56-* | alphaev6[78]-* \ + | alpha64-* | alpha64ev[4-8]-* | alpha64ev56-* | alpha64ev6[78]-* \ + | alphapca5[67]-* | alpha64pca5[67]-* | arc-* \ + | arm-* | armbe-* | armle-* | armeb-* | armv*-* \ + | avr-* | avr32-* \ + | bfin-* | bs2000-* \ + | c[123]* | c30-* | [cjt]90-* | c4x-* | c54x-* | c55x-* | c6x-* \ + | clipper-* | craynv-* | cydra-* \ + | d10v-* | d30v-* | dlx-* \ + | elxsi-* \ + | f30[01]-* | f700-* | fido-* | fr30-* | frv-* | fx80-* \ + | h8300-* | h8500-* \ + | hppa-* | hppa1.[01]-* | hppa2.0-* | hppa2.0[nw]-* | hppa64-* \ + | i*86-* | i860-* | i960-* | ia64-* \ + | ip2k-* | iq2000-* \ + | m32c-* | m32r-* | m32rle-* \ + | m68000-* | m680[012346]0-* | m68360-* | m683?2-* | m68k-* \ + | m88110-* | m88k-* | maxq-* | mcore-* \ + | mips-* | mipsbe-* | mipseb-* | mipsel-* | mipsle-* \ + | mips16-* \ + | mips64-* | mips64el-* \ + | mips64vr-* | mips64vrel-* \ + | mips64orion-* | mips64orionel-* \ + | mips64vr4100-* | mips64vr4100el-* \ + | mips64vr4300-* | mips64vr4300el-* \ + | mips64vr5000-* | mips64vr5000el-* \ + | mips64vr5900-* | mips64vr5900el-* \ + | mipsisa32-* | mipsisa32el-* \ + | mipsisa32r2-* | mipsisa32r2el-* \ + | mipsisa64-* | mipsisa64el-* \ + | mipsisa64r2-* | mipsisa64r2el-* \ + | mipsisa64sb1-* | mipsisa64sb1el-* \ + | mipsisa64sr71k-* | mipsisa64sr71kel-* \ + | mipstx39-* | mipstx39el-* \ + | mmix-* \ + | mt-* \ + | msp430-* \ + | nios-* | nios2-* \ + | none-* | np1-* | ns16k-* | ns32k-* \ + | orion-* \ + | pdp10-* | pdp11-* | pj-* | pjl-* | pn-* | power-* \ + | powerpc-* | powerpc64-* | powerpc64le-* | powerpcle-* | ppcbe-* \ + | pyramid-* \ + | romp-* | rs6000-* \ + | sh-* | sh[1234]-* | sh[24]a-* | sh[23]e-* | sh[34]eb-* | sheb-* | shbe-* \ + | shle-* | sh[1234]le-* | sh3ele-* | sh64-* | sh64le-* \ + | sparc-* | sparc64-* | sparc64b-* | sparc64v-* | sparc86x-* | sparclet-* \ + | sparclite-* \ + | sparcv8-* | sparcv9-* | sparcv9b-* | sparcv9v-* | strongarm-* | sv1-* | sx?-* \ + | tahoe-* | thumb-* \ + | tic30-* | tic4x-* | tic54x-* | tic55x-* | tic6x-* | tic80-* \ + | tron-* \ + | v850-* | v850e-* | vax-* \ + | we32k-* \ + | x86-* | x86_64-* | xc16x-* | xps100-* | xscale-* | xscalee[bl]-* \ + | xstormy16-* | xtensa-* \ + | ymp-* \ + | z8k-*) + ;; + # Recognize the various machine names and aliases which stand + # for a CPU type and a company and sometimes even an OS. + 386bsd) + basic_machine=i386-unknown + os=-bsd + ;; + 3b1 | 7300 | 7300-att | att-7300 | pc7300 | safari | unixpc) + basic_machine=m68000-att + ;; + 3b*) + basic_machine=we32k-att + ;; + a29khif) + basic_machine=a29k-amd + os=-udi + ;; + abacus) + basic_machine=abacus-unknown + ;; + adobe68k) + basic_machine=m68010-adobe + os=-scout + ;; + alliant | fx80) + basic_machine=fx80-alliant + ;; + altos | altos3068) + basic_machine=m68k-altos + ;; + am29k) + basic_machine=a29k-none + os=-bsd + ;; + amd64) + basic_machine=x86_64-pc + ;; + amd64-*) + basic_machine=x86_64-`echo $basic_machine | sed 's/^[^-]*-//'` + ;; + amdahl) + basic_machine=580-amdahl + os=-sysv + ;; + amiga | amiga-*) + basic_machine=m68k-unknown + ;; + amigaos | amigados) + basic_machine=m68k-unknown + os=-amigaos + ;; + amigaunix | amix) + basic_machine=m68k-unknown + os=-sysv4 + ;; + apollo68) + basic_machine=m68k-apollo + os=-sysv + ;; + apollo68bsd) + basic_machine=m68k-apollo + os=-bsd + ;; + aux) + basic_machine=m68k-apple + os=-aux + ;; + balance) + basic_machine=ns32k-sequent + os=-dynix + ;; + c90) + basic_machine=c90-cray + os=-unicos + ;; + convex-c1) + basic_machine=c1-convex + os=-bsd + ;; + convex-c2) + basic_machine=c2-convex + os=-bsd + ;; + convex-c32) + basic_machine=c32-convex + os=-bsd + ;; + convex-c34) + basic_machine=c34-convex + os=-bsd + ;; + convex-c38) + basic_machine=c38-convex + os=-bsd + ;; + cray | j90) + basic_machine=j90-cray + os=-unicos + ;; + craynv) + basic_machine=craynv-cray + os=-unicosmp + ;; + cr16c) + basic_machine=cr16c-unknown + os=-elf + ;; + crds | unos) + basic_machine=m68k-crds + ;; + crisv32 | crisv32-* | etraxfs*) + basic_machine=crisv32-axis + ;; + cris | cris-* | etrax*) + basic_machine=cris-axis + ;; + crx) + basic_machine=crx-unknown + os=-elf + ;; + da30 | da30-*) + basic_machine=m68k-da30 + ;; + decstation | decstation-3100 | pmax | pmax-* | pmin | dec3100 | decstatn) + basic_machine=mips-dec + ;; + decsystem10* | dec10*) + basic_machine=pdp10-dec + os=-tops10 + ;; + decsystem20* | dec20*) + basic_machine=pdp10-dec + os=-tops20 + ;; + delta | 3300 | motorola-3300 | motorola-delta \ + | 3300-motorola | delta-motorola) + basic_machine=m68k-motorola + ;; + delta88) + basic_machine=m88k-motorola + os=-sysv3 + ;; + djgpp) + basic_machine=i586-pc + os=-msdosdjgpp + ;; + dpx20 | dpx20-*) + basic_machine=rs6000-bull + os=-bosx + ;; + dpx2* | dpx2*-bull) + basic_machine=m68k-bull + os=-sysv3 + ;; + ebmon29k) + basic_machine=a29k-amd + os=-ebmon + ;; + elxsi) + basic_machine=elxsi-elxsi + os=-bsd + ;; + encore | umax | mmax) + basic_machine=ns32k-encore + ;; + es1800 | OSE68k | ose68k | ose | OSE) + basic_machine=m68k-ericsson + os=-ose + ;; + fx2800) + basic_machine=i860-alliant + ;; + genix) + basic_machine=ns32k-ns + ;; + gmicro) + basic_machine=tron-gmicro + os=-sysv + ;; + go32) + basic_machine=i386-pc + os=-go32 + ;; + h3050r* | hiux*) + basic_machine=hppa1.1-hitachi + os=-hiuxwe2 + ;; + h8300hms) + basic_machine=h8300-hitachi + os=-hms + ;; + h8300xray) + basic_machine=h8300-hitachi + os=-xray + ;; + h8500hms) + basic_machine=h8500-hitachi + os=-hms + ;; + harris) + basic_machine=m88k-harris + os=-sysv3 + ;; + hp300-*) + basic_machine=m68k-hp + ;; + hp300bsd) + basic_machine=m68k-hp + os=-bsd + ;; + hp300hpux) + basic_machine=m68k-hp + os=-hpux + ;; + hp3k9[0-9][0-9] | hp9[0-9][0-9]) + basic_machine=hppa1.0-hp + ;; + hp9k2[0-9][0-9] | hp9k31[0-9]) + basic_machine=m68000-hp + ;; + hp9k3[2-9][0-9]) + basic_machine=m68k-hp + ;; + hp9k6[0-9][0-9] | hp6[0-9][0-9]) + basic_machine=hppa1.0-hp + ;; + hp9k7[0-79][0-9] | hp7[0-79][0-9]) + basic_machine=hppa1.1-hp + ;; + hp9k78[0-9] | hp78[0-9]) + # FIXME: really hppa2.0-hp + basic_machine=hppa1.1-hp + ;; + hp9k8[67]1 | hp8[67]1 | hp9k80[24] | hp80[24] | hp9k8[78]9 | hp8[78]9 | hp9k893 | hp893) + # FIXME: really hppa2.0-hp + basic_machine=hppa1.1-hp + ;; + hp9k8[0-9][13679] | hp8[0-9][13679]) + basic_machine=hppa1.1-hp + ;; + hp9k8[0-9][0-9] | hp8[0-9][0-9]) + basic_machine=hppa1.0-hp + ;; + hppa-next) + os=-nextstep3 + ;; + hppaosf) + basic_machine=hppa1.1-hp + os=-osf + ;; + hppro) + basic_machine=hppa1.1-hp + os=-proelf + ;; + i370-ibm* | ibm*) + basic_machine=i370-ibm + ;; +# I'm not sure what "Sysv32" means. Should this be sysv3.2? + i*86v32) + basic_machine=`echo $1 | sed -e 's/86.*/86-pc/'` + os=-sysv32 + ;; + i*86v4*) + basic_machine=`echo $1 | sed -e 's/86.*/86-pc/'` + os=-sysv4 + ;; + i*86v) + basic_machine=`echo $1 | sed -e 's/86.*/86-pc/'` + os=-sysv + ;; + i*86sol2) + basic_machine=`echo $1 | sed -e 's/86.*/86-pc/'` + os=-solaris2 + ;; + i386mach) + basic_machine=i386-mach + os=-mach + ;; + i386-vsta | vsta) + basic_machine=i386-unknown + os=-vsta + ;; + iris | iris4d) + basic_machine=mips-sgi + case $os in + -irix*) + ;; + *) + os=-irix4 + ;; + esac + ;; + isi68 | isi) + basic_machine=m68k-isi + os=-sysv + ;; + m88k-omron*) + basic_machine=m88k-omron + ;; + magnum | m3230) + basic_machine=mips-mips + os=-sysv + ;; + merlin) + basic_machine=ns32k-utek + os=-sysv + ;; + mingw32) + basic_machine=i386-pc + os=-mingw32 + ;; + miniframe) + basic_machine=m68000-convergent + ;; + *mint | -mint[0-9]* | *MiNT | *MiNT[0-9]*) + basic_machine=m68k-atari + os=-mint + ;; + mips3*-*) + basic_machine=`echo $basic_machine | sed -e 's/mips3/mips64/'` + ;; + mips3*) + basic_machine=`echo $basic_machine | sed -e 's/mips3/mips64/'`-unknown + ;; + monitor) + basic_machine=m68k-rom68k + os=-coff + ;; + morphos) + basic_machine=powerpc-unknown + os=-morphos + ;; + msdos) + basic_machine=i386-pc + os=-msdos + ;; + ms1-*) + basic_machine=`echo $basic_machine | sed -e 's/ms1-/mt-/'` + ;; + mvs) + basic_machine=i370-ibm + os=-mvs + ;; + ncr3000) + basic_machine=i486-ncr + os=-sysv4 + ;; + netbsd386) + basic_machine=i386-unknown + os=-netbsd + ;; + netwinder) + basic_machine=armv4l-rebel + os=-linux + ;; + news | news700 | news800 | news900) + basic_machine=m68k-sony + os=-newsos + ;; + news1000) + basic_machine=m68030-sony + os=-newsos + ;; + news-3600 | risc-news) + basic_machine=mips-sony + os=-newsos + ;; + necv70) + basic_machine=v70-nec + os=-sysv + ;; + next | m*-next ) + basic_machine=m68k-next + case $os in + -nextstep* ) + ;; + -ns2*) + os=-nextstep2 + ;; + *) + os=-nextstep3 + ;; + esac + ;; + nh3000) + basic_machine=m68k-harris + os=-cxux + ;; + nh[45]000) + basic_machine=m88k-harris + os=-cxux + ;; + nindy960) + basic_machine=i960-intel + os=-nindy + ;; + mon960) + basic_machine=i960-intel + os=-mon960 + ;; + nonstopux) + basic_machine=mips-compaq + os=-nonstopux + ;; + np1) + basic_machine=np1-gould + ;; + nsr-tandem) + basic_machine=nsr-tandem + ;; + op50n-* | op60c-*) + basic_machine=hppa1.1-oki + os=-proelf + ;; + openrisc | openrisc-*) + basic_machine=or32-unknown + ;; + os400) + basic_machine=powerpc-ibm + os=-os400 + ;; + OSE68000 | ose68000) + basic_machine=m68000-ericsson + os=-ose + ;; + os68k) + basic_machine=m68k-none + os=-os68k + ;; + pa-hitachi) + basic_machine=hppa1.1-hitachi + os=-hiuxwe2 + ;; + paragon) + basic_machine=i860-intel + os=-osf + ;; + pbd) + basic_machine=sparc-tti + ;; + pbb) + basic_machine=m68k-tti + ;; + pc532 | pc532-*) + basic_machine=ns32k-pc532 + ;; + pc98) + basic_machine=i386-pc + ;; + pc98-*) + basic_machine=i386-`echo $basic_machine | sed 's/^[^-]*-//'` + ;; + pentium | p5 | k5 | k6 | nexgen | viac3) + basic_machine=i586-pc + ;; + pentiumpro | p6 | 6x86 | athlon | athlon_*) + basic_machine=i686-pc + ;; + pentiumii | pentium2 | pentiumiii | pentium3) + basic_machine=i686-pc + ;; + pentium4) + basic_machine=i786-pc + ;; + pentium-* | p5-* | k5-* | k6-* | nexgen-* | viac3-*) + basic_machine=i586-`echo $basic_machine | sed 's/^[^-]*-//'` + ;; + pentiumpro-* | p6-* | 6x86-* | athlon-*) + basic_machine=i686-`echo $basic_machine | sed 's/^[^-]*-//'` + ;; + pentiumii-* | pentium2-* | pentiumiii-* | pentium3-*) + basic_machine=i686-`echo $basic_machine | sed 's/^[^-]*-//'` + ;; + pentium4-*) + basic_machine=i786-`echo $basic_machine | sed 's/^[^-]*-//'` + ;; + pn) + basic_machine=pn-gould + ;; + power) basic_machine=power-ibm + ;; + ppc) basic_machine=powerpc-unknown + ;; + ppc-*) basic_machine=powerpc-`echo $basic_machine | sed 's/^[^-]*-//'` + ;; + ppcle | powerpclittle | ppc-le | powerpc-little) + basic_machine=powerpcle-unknown + ;; + ppcle-* | powerpclittle-*) + basic_machine=powerpcle-`echo $basic_machine | sed 's/^[^-]*-//'` + ;; + ppc64) basic_machine=powerpc64-unknown + ;; + ppc64-*) basic_machine=powerpc64-`echo $basic_machine | sed 's/^[^-]*-//'` + ;; + ppc64le | powerpc64little | ppc64-le | powerpc64-little) + basic_machine=powerpc64le-unknown + ;; + ppc64le-* | powerpc64little-*) + basic_machine=powerpc64le-`echo $basic_machine | sed 's/^[^-]*-//'` + ;; + ps2) + basic_machine=i386-ibm + ;; + pw32) + basic_machine=i586-unknown + os=-pw32 + ;; + rdos) + basic_machine=i386-pc + os=-rdos + ;; + rom68k) + basic_machine=m68k-rom68k + os=-coff + ;; + rm[46]00) + basic_machine=mips-siemens + ;; + rtpc | rtpc-*) + basic_machine=romp-ibm + ;; + s390 | s390-*) + basic_machine=s390-ibm + ;; + s390x | s390x-*) + basic_machine=s390x-ibm + ;; + sa29200) + basic_machine=a29k-amd + os=-udi + ;; + sb1) + basic_machine=mipsisa64sb1-unknown + ;; + sb1el) + basic_machine=mipsisa64sb1el-unknown + ;; + sde) + basic_machine=mipsisa32-sde + os=-elf + ;; + sei) + basic_machine=mips-sei + os=-seiux + ;; + sequent) + basic_machine=i386-sequent + ;; + sh) + basic_machine=sh-hitachi + os=-hms + ;; + sh5el) + basic_machine=sh5le-unknown + ;; + sh64) + basic_machine=sh64-unknown + ;; + sparclite-wrs | simso-wrs) + basic_machine=sparclite-wrs + os=-vxworks + ;; + sps7) + basic_machine=m68k-bull + os=-sysv2 + ;; + spur) + basic_machine=spur-unknown + ;; + st2000) + basic_machine=m68k-tandem + ;; + stratus) + basic_machine=i860-stratus + os=-sysv4 + ;; + sun2) + basic_machine=m68000-sun + ;; + sun2os3) + basic_machine=m68000-sun + os=-sunos3 + ;; + sun2os4) + basic_machine=m68000-sun + os=-sunos4 + ;; + sun3os3) + basic_machine=m68k-sun + os=-sunos3 + ;; + sun3os4) + basic_machine=m68k-sun + os=-sunos4 + ;; + sun4os3) + basic_machine=sparc-sun + os=-sunos3 + ;; + sun4os4) + basic_machine=sparc-sun + os=-sunos4 + ;; + sun4sol2) + basic_machine=sparc-sun + os=-solaris2 + ;; + sun3 | sun3-*) + basic_machine=m68k-sun + ;; + sun4) + basic_machine=sparc-sun + ;; + sun386 | sun386i | roadrunner) + basic_machine=i386-sun + ;; + sv1) + basic_machine=sv1-cray + os=-unicos + ;; + symmetry) + basic_machine=i386-sequent + os=-dynix + ;; + t3e) + basic_machine=alphaev5-cray + os=-unicos + ;; + t90) + basic_machine=t90-cray + os=-unicos + ;; + tic54x | c54x*) + basic_machine=tic54x-unknown + os=-coff + ;; + tic55x | c55x*) + basic_machine=tic55x-unknown + os=-coff + ;; + tic6x | c6x*) + basic_machine=tic6x-unknown + os=-coff + ;; + tx39) + basic_machine=mipstx39-unknown + ;; + tx39el) + basic_machine=mipstx39el-unknown + ;; + toad1) + basic_machine=pdp10-xkl + os=-tops20 + ;; + tower | tower-32) + basic_machine=m68k-ncr + ;; + tpf) + basic_machine=s390x-ibm + os=-tpf + ;; + udi29k) + basic_machine=a29k-amd + os=-udi + ;; + ultra3) + basic_machine=a29k-nyu + os=-sym1 + ;; + v810 | necv810) + basic_machine=v810-nec + os=-none + ;; + vaxv) + basic_machine=vax-dec + os=-sysv + ;; + vms) + basic_machine=vax-dec + os=-vms + ;; + vpp*|vx|vx-*) + basic_machine=f301-fujitsu + ;; + vxworks960) + basic_machine=i960-wrs + os=-vxworks + ;; + vxworks68) + basic_machine=m68k-wrs + os=-vxworks + ;; + vxworks29k) + basic_machine=a29k-wrs + os=-vxworks + ;; + w65*) + basic_machine=w65-wdc + os=-none + ;; + w89k-*) + basic_machine=hppa1.1-winbond + os=-proelf + ;; + xbox) + basic_machine=i686-pc + os=-mingw32 + ;; + xps | xps100) + basic_machine=xps100-honeywell + ;; + ymp) + basic_machine=ymp-cray + os=-unicos + ;; + z8k-*-coff) + basic_machine=z8k-unknown + os=-sim + ;; + none) + basic_machine=none-none + os=-none + ;; + +# Here we handle the default manufacturer of certain CPU types. It is in +# some cases the only manufacturer, in others, it is the most popular. + w89k) + basic_machine=hppa1.1-winbond + ;; + op50n) + basic_machine=hppa1.1-oki + ;; + op60c) + basic_machine=hppa1.1-oki + ;; + romp) + basic_machine=romp-ibm + ;; + mmix) + basic_machine=mmix-knuth + ;; + rs6000) + basic_machine=rs6000-ibm + ;; + vax) + basic_machine=vax-dec + ;; + pdp10) + # there are many clones, so DEC is not a safe bet + basic_machine=pdp10-unknown + ;; + pdp11) + basic_machine=pdp11-dec + ;; + we32k) + basic_machine=we32k-att + ;; + sh[1234] | sh[24]a | sh[34]eb | sh[1234]le | sh[23]ele) + basic_machine=sh-unknown + ;; + sparc | sparcv8 | sparcv9 | sparcv9b | sparcv9v) + basic_machine=sparc-sun + ;; + cydra) + basic_machine=cydra-cydrome + ;; + orion) + basic_machine=orion-highlevel + ;; + orion105) + basic_machine=clipper-highlevel + ;; + mac | mpw | mac-mpw) + basic_machine=m68k-apple + ;; + pmac | pmac-mpw) + basic_machine=powerpc-apple + ;; + *-unknown) + # Make sure to match an already-canonicalized machine name. + ;; + *) + echo Invalid configuration \`$1\': machine \`$basic_machine\' not recognized 1>&2 + exit 1 + ;; +esac + +# Here we canonicalize certain aliases for manufacturers. +case $basic_machine in + *-digital*) + basic_machine=`echo $basic_machine | sed 's/digital.*/dec/'` + ;; + *-commodore*) + basic_machine=`echo $basic_machine | sed 's/commodore.*/cbm/'` + ;; + *) + ;; +esac + +# Decode manufacturer-specific aliases for certain operating systems. + +if [ x"$os" != x"" ] +then +case $os in + # First match some system type aliases + # that might get confused with valid system types. + # -solaris* is a basic system type, with this one exception. + -solaris1 | -solaris1.*) + os=`echo $os | sed -e 's|solaris1|sunos4|'` + ;; + -solaris) + os=-solaris2 + ;; + -svr4*) + os=-sysv4 + ;; + -unixware*) + os=-sysv4.2uw + ;; + -gnu/linux*) + os=`echo $os | sed -e 's|gnu/linux|linux-gnu|'` + ;; + # First accept the basic system types. + # The portable systems comes first. + # Each alternative MUST END IN A *, to match a version number. + # -sysv* is not here because it comes later, after sysvr4. + -gnu* | -bsd* | -mach* | -minix* | -genix* | -ultrix* | -irix* \ + | -*vms* | -sco* | -esix* | -isc* | -aix* | -sunos | -sunos[34]*\ + | -hpux* | -unos* | -osf* | -luna* | -dgux* | -solaris* | -sym* \ + | -amigaos* | -amigados* | -msdos* | -newsos* | -unicos* | -aof* \ + | -aos* \ + | -nindy* | -vxsim* | -vxworks* | -ebmon* | -hms* | -mvs* \ + | -clix* | -riscos* | -uniplus* | -iris* | -rtu* | -xenix* \ + | -hiux* | -386bsd* | -knetbsd* | -mirbsd* | -netbsd* \ + | -openbsd* | -solidbsd* \ + | -ekkobsd* | -kfreebsd* | -freebsd* | -riscix* | -lynxos* \ + | -bosx* | -nextstep* | -cxux* | -aout* | -elf* | -oabi* \ + | -ptx* | -coff* | -ecoff* | -winnt* | -domain* | -vsta* \ + | -udi* | -eabi* | -lites* | -ieee* | -go32* | -aux* \ + | -chorusos* | -chorusrdb* \ + | -cygwin* | -pe* | -psos* | -moss* | -proelf* | -rtems* \ + | -mingw32* | -linux-gnu* | -linux-newlib* | -linux-uclibc* \ + | -uxpv* | -beos* | -mpeix* | -udk* \ + | -interix* | -uwin* | -mks* | -rhapsody* | -darwin* | -opened* \ + | -openstep* | -oskit* | -conix* | -pw32* | -nonstopux* \ + | -storm-chaos* | -tops10* | -tenex* | -tops20* | -its* \ + | -os2* | -vos* | -palmos* | -uclinux* | -nucleus* \ + | -morphos* | -superux* | -rtmk* | -rtmk-nova* | -windiss* \ + | -powermax* | -dnix* | -nx6 | -nx7 | -sei* | -dragonfly* \ + | -skyos* | -haiku* | -rdos* | -toppers* | -drops*) + # Remember, each alternative MUST END IN *, to match a version number. + ;; + -qnx*) + case $basic_machine in + x86-* | i*86-*) + ;; + *) + os=-nto$os + ;; + esac + ;; + -nto-qnx*) + ;; + -nto*) + os=`echo $os | sed -e 's|nto|nto-qnx|'` + ;; + -sim | -es1800* | -hms* | -xray | -os68k* | -none* | -v88r* \ + | -windows* | -osx | -abug | -netware* | -os9* | -beos* | -haiku* \ + | -macos* | -mpw* | -magic* | -mmixware* | -mon960* | -lnews*) + ;; + -mac*) + os=`echo $os | sed -e 's|mac|macos|'` + ;; + -linux-dietlibc) + os=-linux-dietlibc + ;; + -linux*) + os=`echo $os | sed -e 's|linux|linux-gnu|'` + ;; + -sunos5*) + os=`echo $os | sed -e 's|sunos5|solaris2|'` + ;; + -sunos6*) + os=`echo $os | sed -e 's|sunos6|solaris3|'` + ;; + -opened*) + os=-openedition + ;; + -os400*) + os=-os400 + ;; + -wince*) + os=-wince + ;; + -osfrose*) + os=-osfrose + ;; + -osf*) + os=-osf + ;; + -utek*) + os=-bsd + ;; + -dynix*) + os=-bsd + ;; + -acis*) + os=-aos + ;; + -atheos*) + os=-atheos + ;; + -syllable*) + os=-syllable + ;; + -386bsd) + os=-bsd + ;; + -ctix* | -uts*) + os=-sysv + ;; + -nova*) + os=-rtmk-nova + ;; + -ns2 ) + os=-nextstep2 + ;; + -nsk*) + os=-nsk + ;; + # Preserve the version number of sinix5. + -sinix5.*) + os=`echo $os | sed -e 's|sinix|sysv|'` + ;; + -sinix*) + os=-sysv4 + ;; + -tpf*) + os=-tpf + ;; + -triton*) + os=-sysv3 + ;; + -oss*) + os=-sysv3 + ;; + -svr4) + os=-sysv4 + ;; + -svr3) + os=-sysv3 + ;; + -sysvr4) + os=-sysv4 + ;; + # This must come after -sysvr4. + -sysv*) + ;; + -ose*) + os=-ose + ;; + -es1800*) + os=-ose + ;; + -xenix) + os=-xenix + ;; + -*mint | -mint[0-9]* | -*MiNT | -MiNT[0-9]*) + os=-mint + ;; + -aros*) + os=-aros + ;; + -kaos*) + os=-kaos + ;; + -zvmoe) + os=-zvmoe + ;; + -none) + ;; + *) + # Get rid of the `-' at the beginning of $os. + os=`echo $os | sed 's/[^-]*-//'` + echo Invalid configuration \`$1\': system \`$os\' not recognized 1>&2 + exit 1 + ;; +esac +else + +# Here we handle the default operating systems that come with various machines. +# The value should be what the vendor currently ships out the door with their +# machine or put another way, the most popular os provided with the machine. + +# Note that if you're going to try to match "-MANUFACTURER" here (say, +# "-sun"), then you have to tell the case statement up towards the top +# that MANUFACTURER isn't an operating system. Otherwise, code above +# will signal an error saying that MANUFACTURER isn't an operating +# system, and we'll never get to this point. + +case $basic_machine in + score-*) + os=-elf + ;; + spu-*) + os=-elf + ;; + *-acorn) + os=-riscix1.2 + ;; + arm*-rebel) + os=-linux + ;; + arm*-semi) + os=-aout + ;; + c4x-* | tic4x-*) + os=-coff + ;; + # This must come before the *-dec entry. + pdp10-*) + os=-tops20 + ;; + pdp11-*) + os=-none + ;; + *-dec | vax-*) + os=-ultrix4.2 + ;; + m68*-apollo) + os=-domain + ;; + i386-sun) + os=-sunos4.0.2 + ;; + m68000-sun) + os=-sunos3 + # This also exists in the configure program, but was not the + # default. + # os=-sunos4 + ;; + m68*-cisco) + os=-aout + ;; + mep-*) + os=-elf + ;; + mips*-cisco) + os=-elf + ;; + mips*-*) + os=-elf + ;; + or32-*) + os=-coff + ;; + *-tti) # must be before sparc entry or we get the wrong os. + os=-sysv3 + ;; + sparc-* | *-sun) + os=-sunos4.1.1 + ;; + *-be) + os=-beos + ;; + *-haiku) + os=-haiku + ;; + *-ibm) + os=-aix + ;; + *-knuth) + os=-mmixware + ;; + *-wec) + os=-proelf + ;; + *-winbond) + os=-proelf + ;; + *-oki) + os=-proelf + ;; + *-hp) + os=-hpux + ;; + *-hitachi) + os=-hiux + ;; + i860-* | *-att | *-ncr | *-altos | *-motorola | *-convergent) + os=-sysv + ;; + *-cbm) + os=-amigaos + ;; + *-dg) + os=-dgux + ;; + *-dolphin) + os=-sysv3 + ;; + m68k-ccur) + os=-rtu + ;; + m88k-omron*) + os=-luna + ;; + *-next ) + os=-nextstep + ;; + *-sequent) + os=-ptx + ;; + *-crds) + os=-unos + ;; + *-ns) + os=-genix + ;; + i370-*) + os=-mvs + ;; + *-next) + os=-nextstep3 + ;; + *-gould) + os=-sysv + ;; + *-highlevel) + os=-bsd + ;; + *-encore) + os=-bsd + ;; + *-sgi) + os=-irix + ;; + *-siemens) + os=-sysv4 + ;; + *-masscomp) + os=-rtu + ;; + f30[01]-fujitsu | f700-fujitsu) + os=-uxpv + ;; + *-rom68k) + os=-coff + ;; + *-*bug) + os=-coff + ;; + *-apple) + os=-macos + ;; + *-atari*) + os=-mint + ;; + *) + os=-none + ;; +esac +fi + +# Here we handle the case where we know the os, and the CPU type, but not the +# manufacturer. We pick the logical manufacturer. +vendor=unknown +case $basic_machine in + *-unknown) + case $os in + -riscix*) + vendor=acorn + ;; + -sunos*) + vendor=sun + ;; + -aix*) + vendor=ibm + ;; + -beos*) + vendor=be + ;; + -hpux*) + vendor=hp + ;; + -mpeix*) + vendor=hp + ;; + -hiux*) + vendor=hitachi + ;; + -unos*) + vendor=crds + ;; + -dgux*) + vendor=dg + ;; + -luna*) + vendor=omron + ;; + -genix*) + vendor=ns + ;; + -mvs* | -opened*) + vendor=ibm + ;; + -os400*) + vendor=ibm + ;; + -ptx*) + vendor=sequent + ;; + -tpf*) + vendor=ibm + ;; + -vxsim* | -vxworks* | -windiss*) + vendor=wrs + ;; + -aux*) + vendor=apple + ;; + -hms*) + vendor=hitachi + ;; + -mpw* | -macos*) + vendor=apple + ;; + -*mint | -mint[0-9]* | -*MiNT | -MiNT[0-9]*) + vendor=atari + ;; + -vos*) + vendor=stratus + ;; + esac + basic_machine=`echo $basic_machine | sed "s/unknown/$vendor/"` + ;; +esac + +echo $basic_machine$os +exit + +# Local variables: +# eval: (add-hook 'write-file-hooks 'time-stamp) +# time-stamp-start: "timestamp='" +# time-stamp-format: "%:y-%02m-%02d" +# time-stamp-end: "'" +# End: