bombardier 0.8.3+nmu1ubuntu1 source package in Ubuntu


bombardier (0.8.3+nmu1ubuntu1) natty; urgency=low

  * Correct linking order to prevent FTBFS with newest toolchain.
 -- Angel Abad <email address hidden>   Mon, 31 Jan 2011 17:34:05 +0100

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Uploaded by:
Angel Abad on 2011-01-31
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Original maintainer:
Ubuntu Developers
Low Urgency

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Series Pocket Published Component Section
Trusty release on 2013-10-18 universe games
Precise release on 2011-10-13 universe games


File Size SHA-256 Checksum
bombardier_0.8.3+nmu1ubuntu1.tar.gz 26.4 KiB 5803dbd5329092ef29e6acc0362ba1f6b9b5b0ec73d20e4ed42cfa6f972ac484
bombardier_0.8.3+nmu1ubuntu1.dsc 987 bytes bf9f518d09e1f6ce98f01bec5b2c13b1bdfa45d54e4b9e027887e788a387fbb6

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Binary packages built by this source

bombardier: No summary available for bombardier in ubuntu wily.

No description available for bombardier in ubuntu wily.

bombardier-dbgsym: debug symbols for package bombardier

 This game is the same as the old Blitz16 game on Commodore 16/Plus 4,
 written by Simon Taylor.
 The player is driving a plane that moves across the screen. When the
 plane reaches the right edge of the screen it starts again on the
 left side, but drops down one line. Below is a cityscape composed of
 blocks. The player has to drop bombs from the plane, and each bomb
 which hits a building removes some blocks. As the plane descends it
 risks hitting any remaining blocks so priority has to be given to
 bombing the tallest buildings. The level is completed when all
 blocks are removed and the plane has descended safely to the bottom
 of the screen.
 Info about the original Blitz 16: