bombardier 0.8.3+nmu1ubuntu3 source package in Ubuntu

Changelog

bombardier (0.8.3+nmu1ubuntu3) bionic; urgency=high

  * No change rebuild to pick up -fPIE compiler default

 -- Balint Reczey <email address hidden>  Tue, 03 Apr 2018 12:15:30 +0000

Upload details

Uploaded by:
Balint Reczey on 2018-04-03
Uploaded to:
Bionic
Original maintainer:
Ubuntu Developers
Architectures:
any
Section:
games
Urgency:
Very Urgent

See full publishing history Publishing

Series Pocket Published Component Section
Bionic release on 2018-04-03 universe games

Downloads

File Size SHA-256 Checksum
bombardier_0.8.3+nmu1ubuntu3.tar.gz 26.0 KiB 08bfa9cd41a563df6ea5bb0f57c9dd9886c6f3d5848541af134b782f4db4c5ac
bombardier_0.8.3+nmu1ubuntu3.dsc 1.7 KiB 8e4f62384f984855984a72a3b22f65c35a42149f22120756f4d3e7daf1060918

View changes file

Binary packages built by this source

bombardier: The GNU Bombing utility

 This game is the same as the old Blitz16 game on Commodore 16/Plus 4,
 written by Simon Taylor.
 .
 The player is driving a plane that moves across the screen. When the
 plane reaches the right edge of the screen it starts again on the
 left side, but drops down one line. Below is a cityscape composed of
 blocks. The player has to drop bombs from the plane, and each bomb
 which hits a building removes some blocks. As the plane descends it
 risks hitting any remaining blocks so priority has to be given to
 bombing the tallest buildings. The level is completed when all
 blocks are removed and the plane has descended safely to the bottom
 of the screen.
 .
 Info about the original Blitz 16:
 http://plus4world.powweb.com/software/Blitz_16

bombardier-dbgsym: debug symbols for bombardier