bumblebee 3.2.1-5 source package in Ubuntu

Changelog

bumblebee (3.2.1-5) unstable; urgency=medium


  * Allow more nvidia flavours to satisfy bumblebee-nvidia's dependencies
    (relevant only for Ubuntu). (LP: #1261180)
  * Update Standards version to 3.9.5, no changes required.

 -- Vincent Cheng <email address hidden>  Mon, 06 Jan 2014 01:24:33 -0800

Upload details

Uploaded by:
Debian NVIDIA Maintainers on 2014-01-06
Uploaded to:
Sid
Original maintainer:
Debian NVIDIA Maintainers
Architectures:
linux-any
Section:
misc
Urgency:
Medium Urgency

See full publishing history Publishing

Series Pocket Published Component Section
Trusty release on 2014-01-06 universe misc

Downloads

File Size SHA-256 Checksum
bumblebee_3.2.1-5.dsc 2.1 KiB 2f1eb414ddde53c3c5eaeb9be92dc837ec11abb7797cc1b40b2f42f3b281d8cd
bumblebee_3.2.1.orig.tar.gz 141.9 KiB 968250e126da326e6eea24082b7adfc454214c26898fa09dcb73299d4336d45e
bumblebee_3.2.1-5.debian.tar.gz 7.7 KiB d2bb1a4a7d5a08a14e9c86b3bd10256625df13e02c90f390eb7f6aa288399a90

Available diffs

No changes file available.

Binary packages built by this source

bumblebee: NVIDIA Optimus support for Linux

 Bumblebee is an effort to make NVIDIA Optimus enabled laptops work in
 GNU/Linux systems. These laptops are built in such a way that the NVIDIA
 graphics card can be used on demand so that battery life is improved and
 temperature is kept low.
 .
 It disables the discrete graphics card if no client is detected, and start
 an X server making use of NVIDIA card if requested then let software GL
 implementations (such as VirtualGL) copy frames to the visible display that
 runs on the intergrated graphics. The ability to use discrete graphics
 depends on the driver: open source nouveau and proprietary nvidia.

bumblebee-dbg: NVIDIA Optimus support - debugging symbols

 This package contains the debugging symbols for bumblebee.

bumblebee-nvidia: NVIDIA Optimus support using the proprietary NVIDIA driver

 This metapackage ensures that the proprietary NVIDIA driver is installed in a
 way such that 3D acceleration does not break. It does so by configuring the
 OpenGL library path to use the Mesa graphics library.