bzflag 2.4.14-1 source package in Ubuntu

Changelog

bzflag (2.4.14-1) unstable; urgency=medium

  * Team upload.
  * New upstream version 2.4.14.
  * Switch to compat level 11.
  * Declare compliance with Debian Policy 4.1.4.
  * Replace dh_systemd_enable with dh_installsystemd.

 -- Markus Koschany <email address hidden>  Wed, 09 May 2018 10:03:48 +0200

Upload details

Uploaded by:
Debian Games Group on 2018-05-09
Uploaded to:
Sid
Original maintainer:
Debian Games Group
Architectures:
any all
Section:
games
Urgency:
Medium Urgency

See full publishing history Publishing

Series Pocket Published Component Section

Downloads

File Size SHA-256 Checksum
bzflag_2.4.14-1.dsc 2.4 KiB 3269ceceb77f7ab9ffb5736b0aee536d77809afe34b60be049b717365e3f248d
bzflag_2.4.14.orig.tar.gz 13.5 MiB 858e50fd40d861c018b820c190ae276a83ed441756d87c175cfa1e1b378a55fc
bzflag_2.4.14-1.debian.tar.xz 19.8 KiB 8f4abd97c0f991fd961e15eac6cf41b3c93bdfb7209efac36d577e0a657ce7bf

No changes file available.

Binary packages built by this source

bzflag: 3D first person tank battle game

 BZFlag is a 3D multi-player multiplatform tank battle game that allows users
 to play against each other in a network environment. There are five teams:
 red, green, blue, purple and rogue (rogue tanks are black). Destroying a
 player on another team scores a win, while being destroyed or destroying a
 teammate scores a loss. Rogues have no teammates (not even other rogues), so
 they cannot shoot teammates and they do not have a team score.
 .
 There are two main styles of play: capture-the-flag and free-for-all. In
 capture-the-flag, each team (except rogues) has a team base and each team with
 at least one player has a team flag. The object is to capture an enemy team's
 flag by bringing it to your team's base. This destroys every player on the
 captured team, subtracts one from that team's score, and adds one to your
 team's score. In free-for-all, there are no team flags or team bases. The
 object is simply to get as high a score as possible.
 .
 This metapackage installs both the client and the server, as well as generic
 documentation files concerning the bzflag community, contributing to bzflag,
 etc.

bzflag-client: 3D first person tank battle game -- client

 BZFlag is a 3D multi-player multiplatform tank battle game that allows users
 to play against each other in a network environment. There are five teams:
 red, green, blue, purple and rogue (rogue tanks are black). Destroying a
 player on another team scores a win, while being destroyed or destroying a
 teammate scores a loss. Rogues have no teammates (not even other rogues), so
 they cannot shoot teammates and they do not have a team score.
 .
 There are two main styles of play: capture-the-flag and free-for-all. In
 capture-the-flag, each team (except rogues) has a team base and each team with
 at least one player has a team flag. The object is to capture an enemy team's
 flag by bringing it to your team's base. This destroys every player on the
 captured team, subtracts one from that team's score, and adds one to your
 team's score. In free-for-all, there are no team flags or team bases. The
 object is simply to get as high a score as possible.
 .
 This package installs the BZFlag client compatible with 2.4.x BZFlag servers.

bzflag-client-dbgsym: debug symbols for bzflag-client
bzflag-data: 3D first person tank battle game -- data

 BZFlag is a 3D multi-player multiplatform tank battle game that allows users
 to play against each other in a network environment. There are five teams:
 red, green, blue, purple and rogue (rogue tanks are black). Destroying a
 player on another team scores a win, while being destroyed or destroying a
 teammate scores a loss. Rogues have no teammates (not even other rogues), so
 they cannot shoot teammates and they do not have a team score.
 .
 There are two main styles of play: capture-the-flag and free-for-all. In
 capture-the-flag, each team (except rogues) has a team base and each team with
 at least one player has a team flag. The object is to capture an enemy team's
 flag by bringing it to your team's base. This destroys every player on the
 captured team, subtracts one from that team's score, and adds one to your
 team's score. In free-for-all, there are no team flags or team bases. The
 object is simply to get as high a score as possible.
 .
 This package installs the data files needed by the BZFlag client.

bzflag-server: 3D first person tank battle game -- server

 bzfs is the server for BZFlag, and it must be running to play. It can be run
 on any system on the network (including a player's system or one without
 graphics). You need to install this package if you wish to:
  - play by yourself
  - play amongst a small group of people on a private network
  - provide a server so that anyone on the Internet may play with you

bzflag-server-dbgsym: debug symbols for bzflag-server