bzflag 2.4.2+ds1-6build1 source package in Ubuntu

Changelog

bzflag (2.4.2+ds1-6build1) xenial; urgency=medium

  * No change rebuild with new glew

 -- Sebastien Bacher <email address hidden>  Wed, 11 Nov 2015 11:28:29 +0100

Upload details

Uploaded by:
Sebastien Bacher on 2015-11-11
Uploaded to:
Xenial
Original maintainer:
Debian Games Group
Architectures:
any all
Section:
games
Urgency:
Medium Urgency

See full publishing history Publishing

Series Pocket Published Component Section

Downloads

File Size SHA-256 Checksum
bzflag_2.4.2+ds1.orig.tar.gz 13.0 MiB 633d308425c5cb61c788146ff3768787a2754a14c0ba049c3a1d88f0b9669d2e
bzflag_2.4.2+ds1-6build1.debian.tar.xz 22.2 KiB 4400f25a10d4be366d35b46f3c33bf5ffacf3e2bea5b4e3073a7725643eac248
bzflag_2.4.2+ds1-6build1.dsc 1.6 KiB 738bcb76cc032cae7eeb73ffca175d088fef5c6caba0f457ae54a0b83dd09afe

View changes file

Binary packages built by this source

bzflag: 3D first person tank battle game

 BZFlag is a 3D multi-player multiplatform tank battle game that allows users
 to play against each other in a network environment. There are five teams:
 red, green, blue, purple and rogue (rogue tanks are black). Destroying a
 player on another team scores a win, while being destroyed or destroying a
 teammate scores a loss. Rogues have no teammates (not even other rogues), so
 they cannot shoot teammates and they do not have a team score.
 .
 There are two main styles of play: capture-the-flag and free-for-all. In
 capture-the-flag, each team (except rogues) has a team base and each team with
 at least one player has a team flag. The object is to capture an enemy team's
 flag by bringing it to your team's base. This destroys every player on the
 captured team, subtracts one from that team's score, and adds one to your
 team's score. In free-for-all, there are no team flags or team bases. The
 object is simply to get as high a score as possible.
 .
 This metapackage installs both the client and the server, as well as generic
 documentation files concerning the bzflag community, contributing to bzflag,
 etc.

bzflag-client: 3D first person tank battle game -- client

 BZFlag is a 3D multi-player multiplatform tank battle game that allows users
 to play against each other in a network environment. There are five teams:
 red, green, blue, purple and rogue (rogue tanks are black). Destroying a
 player on another team scores a win, while being destroyed or destroying a
 teammate scores a loss. Rogues have no teammates (not even other rogues), so
 they cannot shoot teammates and they do not have a team score.
 .
 There are two main styles of play: capture-the-flag and free-for-all. In
 capture-the-flag, each team (except rogues) has a team base and each team with
 at least one player has a team flag. The object is to capture an enemy team's
 flag by bringing it to your team's base. This destroys every player on the
 captured team, subtracts one from that team's score, and adds one to your
 team's score. In free-for-all, there are no team flags or team bases. The
 object is simply to get as high a score as possible.
 .
 This package installs the BZFlag client compatible with 2.4.x BZFlag servers.

bzflag-client-dbgsym: debug symbols for package bzflag-client

 BZFlag is a 3D multi-player multiplatform tank battle game that allows users
 to play against each other in a network environment. There are five teams:
 red, green, blue, purple and rogue (rogue tanks are black). Destroying a
 player on another team scores a win, while being destroyed or destroying a
 teammate scores a loss. Rogues have no teammates (not even other rogues), so
 they cannot shoot teammates and they do not have a team score.
 .
 There are two main styles of play: capture-the-flag and free-for-all. In
 capture-the-flag, each team (except rogues) has a team base and each team with
 at least one player has a team flag. The object is to capture an enemy team's
 flag by bringing it to your team's base. This destroys every player on the
 captured team, subtracts one from that team's score, and adds one to your
 team's score. In free-for-all, there are no team flags or team bases. The
 object is simply to get as high a score as possible.
 .
 This package installs the BZFlag client compatible with 2.4.x BZFlag servers.

bzflag-data: 3D first person tank battle game -- data

 BZFlag is a 3D multi-player multiplatform tank battle game that allows users
 to play against each other in a network environment. There are five teams:
 red, green, blue, purple and rogue (rogue tanks are black). Destroying a
 player on another team scores a win, while being destroyed or destroying a
 teammate scores a loss. Rogues have no teammates (not even other rogues), so
 they cannot shoot teammates and they do not have a team score.
 .
 There are two main styles of play: capture-the-flag and free-for-all. In
 capture-the-flag, each team (except rogues) has a team base and each team with
 at least one player has a team flag. The object is to capture an enemy team's
 flag by bringing it to your team's base. This destroys every player on the
 captured team, subtracts one from that team's score, and adds one to your
 team's score. In free-for-all, there are no team flags or team bases. The
 object is simply to get as high a score as possible.
 .
 This package installs the data files needed by the BZFlag client.

bzflag-server: 3D first person tank battle game -- server

 bzfs is the server for BZFlag, and it must be running to play. It can be run
 on any system on the network (including a player's system or one without
 graphics). You need to install this package if you wish to:
  - play by yourself
  - play amongst a small group of people on a private network
  - provide a server so that anyone on the Internet may play with you

bzflag-server-dbgsym: debug symbols for package bzflag-server

 bzfs is the server for BZFlag, and it must be running to play. It can be run
 on any system on the network (including a player's system or one without
 graphics). You need to install this package if you wish to:
  - play by yourself
  - play amongst a small group of people on a private network
  - provide a server so that anyone on the Internet may play with you