bzflag 2.4.8-1 source package in Ubuntu

Changelog

bzflag (2.4.8-1) unstable; urgency=medium

  * Team upload.
  * New upstream version 2.4.8.
  * Drop 06_PATH_MAX.diff. Apparently PATH_MAX is no longer used.
  * Drop 04_desktop_file_keywords.diff. Fixed upstream.
  * Switch to compat level 10.
  * Make the build reproducible. Thanks to Reiner Herrmann for the report and
    patch. (Closes: #845317)

 -- Markus Koschany <email address hidden>  Sun, 04 Dec 2016 00:54:05 +0100

Upload details

Uploaded by:
Debian Games Group on 2016-12-04
Uploaded to:
Sid
Original maintainer:
Debian Games Group
Architectures:
any all
Section:
games
Urgency:
Medium Urgency

See full publishing history Publishing

Series Pocket Published Component Section

Downloads

File Size SHA-256 Checksum
bzflag_2.4.8-1.dsc 2.4 KiB 726da8dd57f941bb0aba98b254cca330c4fef531b3e6812639b9ea363e5a07e2
bzflag_2.4.8.orig.tar.gz 13.4 MiB 9058871fb9c558509b0ca37fa4578bcad7f9db14052aed2232917689e1fa7ea1
bzflag_2.4.8-1.debian.tar.xz 14.8 KiB dbd2cf5ee891344f4917734f13548343a2b3a0e3b2fb2a2c3879e489b85ab3cc

Available diffs

No changes file available.

Binary packages built by this source

bzflag: 3D first person tank battle game

 BZFlag is a 3D multi-player multiplatform tank battle game that allows users
 to play against each other in a network environment. There are five teams:
 red, green, blue, purple and rogue (rogue tanks are black). Destroying a
 player on another team scores a win, while being destroyed or destroying a
 teammate scores a loss. Rogues have no teammates (not even other rogues), so
 they cannot shoot teammates and they do not have a team score.
 .
 There are two main styles of play: capture-the-flag and free-for-all. In
 capture-the-flag, each team (except rogues) has a team base and each team with
 at least one player has a team flag. The object is to capture an enemy team's
 flag by bringing it to your team's base. This destroys every player on the
 captured team, subtracts one from that team's score, and adds one to your
 team's score. In free-for-all, there are no team flags or team bases. The
 object is simply to get as high a score as possible.
 .
 This metapackage installs both the client and the server, as well as generic
 documentation files concerning the bzflag community, contributing to bzflag,
 etc.

bzflag-client: 3D first person tank battle game -- client

 BZFlag is a 3D multi-player multiplatform tank battle game that allows users
 to play against each other in a network environment. There are five teams:
 red, green, blue, purple and rogue (rogue tanks are black). Destroying a
 player on another team scores a win, while being destroyed or destroying a
 teammate scores a loss. Rogues have no teammates (not even other rogues), so
 they cannot shoot teammates and they do not have a team score.
 .
 There are two main styles of play: capture-the-flag and free-for-all. In
 capture-the-flag, each team (except rogues) has a team base and each team with
 at least one player has a team flag. The object is to capture an enemy team's
 flag by bringing it to your team's base. This destroys every player on the
 captured team, subtracts one from that team's score, and adds one to your
 team's score. In free-for-all, there are no team flags or team bases. The
 object is simply to get as high a score as possible.
 .
 This package installs the BZFlag client compatible with 2.4.x BZFlag servers.

bzflag-client-dbgsym: No summary available for bzflag-client-dbgsym in ubuntu zesty.

No description available for bzflag-client-dbgsym in ubuntu zesty.

bzflag-data: No summary available for bzflag-data in ubuntu zesty.

No description available for bzflag-data in ubuntu zesty.

bzflag-server: No summary available for bzflag-server in ubuntu zesty.

No description available for bzflag-server in ubuntu zesty.

bzflag-server-dbgsym: Debug symbols for bzflag-server