castle-game-engine 5.2.0-1 source package in Ubuntu

Changelog

castle-game-engine (5.2.0-1) unstable; urgency=medium

  * New upstream release
  * Versioned depedendency on pasdoc
  * Drop patch to prevent timestamps as this is now the default of pasdoc
  * Prevent the build timestamp to end up in ppu files for reproducible
    builds
  * Build images from xcf souce during package build
  * Set architecture to any, we have no reason to believe it shouldn't
    work on other archs

 -- Paul Gevers <email address hidden>  Sun, 15 Nov 2015 14:33:47 +0100

Upload details

Uploaded by:
Pascal Packaging Team
Uploaded to:
Sid
Original maintainer:
Pascal Packaging Team
Architectures:
any all
Section:
misc
Urgency:
Medium Urgency

See full publishing history Publishing

Series Pocket Published Component Section

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File Size SHA-256 Checksum
castle-game-engine_5.2.0-1.dsc 2.2 KiB 180ecbc9788dfb4ec6dc5d8a500a3e1ff03bce657db816df0af5bdfb39ea3098
castle-game-engine_5.2.0.orig.tar.gz 105.4 MiB 8c48d7dee148654d8b5fdda799a75bcfb385048f91425ee2113f76143c78ddc5
castle-game-engine_5.2.0-1.debian.tar.xz 18.5 KiB 08225f4c3ee2195916adb83213df9ebcf296bfdcda02612fbda4a00d93f75585

Available diffs

No changes file available.

Binary packages built by this source

castle-game-engine-doc: Castle Game Engine - Developer's Documentation

 Castle Game Engine is a set of LGPL licenced libraries that are intended to
 ease developing 3D games with FreePascal / Lazarus.
 .
 It provides an excellent support for the VRML / X3D 3D data format. Other 3D
 formats are also supported.
 .
 It features many advanced graphic effects and easy to use API on top of OpenGL.
 .
 This package contains documentation.

castle-game-engine-src: Castle Game Engine - Source code for Lazarus integration

 Castle Game Engine is a set of LGPL licenced libraries that are intended to
 ease developing 3D games with FreePascal / Lazarus.
 .
 It provides an excellent support for the VRML / X3D 3D data format. Other 3D
 formats are also supported.
 .
 It features many advanced graphic effects and easy to use API on top of OpenGL.
 .
 This package contains source code for integration with Lazarus RAD IDE.

fp-units-castle-game-engine: Castle Game Engine - 3D game engine for FreePascal / Lazarus

 Castle Game Engine is a set of LGPL licenced libraries that are intended to
 ease developing 3D games with FreePascal / Lazarus.
 .
 It provides an excellent support for the VRML / X3D 3D data format. Other 3D
 formats are also supported.
 .
 It features many advanced graphic effects and easy to use API on top of OpenGL.
 .
 This package contains the FPC units.