castle-game-engine 6.0.2+dfsg1-2build1 source package in Ubuntu

Changelog

castle-game-engine (6.0.2+dfsg1-2build1) zesty; urgency=medium

  * No-change rebuild against fpc 3.0.2

 -- Graham Inggs <email address hidden>  Sun, 09 Apr 2017 22:32:59 +0200

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Uploaded by:
Graham Inggs on 2017-04-09
Uploaded to:
Zesty
Original maintainer:
Pascal Packaging Team
Architectures:
any all
Section:
misc
Urgency:
Medium Urgency

See full publishing history Publishing

Series Pocket Published Component Section
Zesty release on 2017-04-09 universe misc

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File Size SHA-256 Checksum
castle-game-engine_6.0.2+dfsg1.orig.tar.xz 93.4 MiB 842fad675e7ad4f00d34f1d257d3c643a71be6968ef44705c78701672577a457
castle-game-engine_6.0.2+dfsg1-2build1.debian.tar.xz 29.2 KiB d572377cb7c8da977468051ce3a7056d842545de4e7b351a2c7b63127a65ca74
castle-game-engine_6.0.2+dfsg1-2build1.dsc 2.6 KiB 4ffb2eda5a5d8079680b7b1390dbdd510c4798de1a1f4507ade766692455963f

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Binary packages built by this source

castle-game-engine-doc: Castle Game Engine - Developer's Documentation

 Castle Game Engine is a set of LGPL licenced libraries that are intended to
 ease developing 3D games with FreePascal / Lazarus.
 .
 It provides an excellent support for the VRML / X3D 3D data format. Other 3D
 formats are also supported.
 .
 It features many advanced graphic effects and easy to use API on top of OpenGL.
 .
 This package contains documentation.

castle-game-engine-src: Castle Game Engine - Source code for Lazarus integration

 Castle Game Engine is a set of LGPL licenced libraries that are intended to
 ease developing 3D games with FreePascal / Lazarus.
 .
 It provides an excellent support for the VRML / X3D 3D data format. Other 3D
 formats are also supported.
 .
 It features many advanced graphic effects and easy to use API on top of OpenGL.
 .
 This package contains source code for integration with Lazarus RAD IDE.

fp-units-castle-game-engine: Castle Game Engine - 3D game engine for FreePascal / Lazarus

 Castle Game Engine is a set of LGPL licenced libraries that are intended to
 ease developing 3D games with FreePascal / Lazarus.
 .
 It provides an excellent support for the VRML / X3D 3D data format. Other 3D
 formats are also supported.
 .
 It features many advanced graphic effects and easy to use API on top of OpenGL.
 .
 This package contains the FPC units and the auxiliary tools castle-curves,
 castle-engine, image-to-pascal, sprite-sheet-to-x3d, and
 texture-font-to-pascal.
 .
 This package suggests the gradle package. Gradle is only necessary if one
 wants to build Android applications, otherwise one can ignore that
 suggestion. Note that, in order to create Android applications, one will also
 need the Android SDK and NDK, and FPC cross-compiler, see
 https://github.com/castle-engine/castle-engine/wiki/Android.