# dart 6.12.1+dfsg4-9 source package in Ubuntu

## Changelog

dart (6.12.1+dfsg4-9) unstable; urgency=medium * Move to unstable -- Jose Luis Rivero <email address hidden> Sat, 29 Jan 2022 23:31:44 +0000

## Upload details

- Uploaded by:
- Debian Science Team

- Uploaded to:
- Sid

- Original maintainer:
- Debian Science Team

- Architectures:
- any all

- Section:
- misc

- Urgency:
- Medium Urgency

## See full publishing history Publishing

Series | Published | Component | Section |
---|

## Downloads

File | Size | SHA-256 Checksum |
---|---|---|

dart_6.12.1+dfsg4-9.dsc | 4.3 KiB | e59efb78072ef24bc3a62e21ab965bd8dbd5e8934fd6de9386c574f71c54e360 |

dart_6.12.1+dfsg4.orig.tar.xz | 10.4 MiB | bd93ce6889a131ffbed95b283f31fba4d103654f613cba1c2439990ecb5212fe |

dart_6.12.1+dfsg4-9.debian.tar.xz | 21.4 KiB | 1ed5e328a247614c03bdb1af4684f2ce345014c11d302bbc83bd4074fdf9cc19 |

### Available diffs

No changes file available.

## Binary packages built by this source

- dart-doc: Dynamic Animation and Robotics Toolkit - Documentation
DART is a collaborative, cross-platform, open source library created by the

Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data

structures and algorithms for kinematic and dynamic applications in robotics

and computer animation.

DART is distinguished by it's accuracy and stability due to its use of

generalized coordinates to represent articulated rigid body systems and

computation of Lagrange's equations derived from D.Alembert's principle to

describe the dynamics of motion.

For developers, in contrast to many popular physics engines which view the

simulator as a black box, DART gives full access to internal kinematic and

dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces,

transformation matrices and their derivatives. DART also provides efficient

computation of Jacobian matrices for arbitrary body points and coordinate

frames. Contact and collision are handled using an implicit time-stepping,

velocity-based LCP (linear-complementarity problem) to guarantee

non-penetration, directional friction, and approximated Coulomb friction cone

conditions. For collision detection, DART uses FCL developed by Willow Garage

and the UNC Gamma Lab.

DART has applications in robotics and computer animation because it features a

multibody dynamic simulator and tools for control and motion planning.

Multibody dynamic simulation in DART is an extension of RTQL8, an open source

software created by the Georgia Tech Graphics Lab.

.

This package contains documentation, tutorials and examples

- libdart-all-dev: Dynamic Animation and Robotics Toolkit - All Development Files
DART is a collaborative, cross-platform, open source library created by the

Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data

structures and algorithms for kinematic and dynamic applications in robotics

and computer animation.

DART is distinguished by it's accuracy and stability due to its use of

generalized coordinates to represent articulated rigid body systems and

computation of Lagrange's equations derived from D.Alembert's principle to

describe the dynamics of motion.

For developers, in contrast to many popular physics engines which view the

simulator as a black box, DART gives full access to internal kinematic and

dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces,

transformation matrices and their derivatives. DART also provides efficient

computation of Jacobian matrices for arbitrary body points and coordinate

frames. Contact and collision are handled using an implicit time-stepping,

velocity-based LCP (linear-complementarity problem) to guarantee

non-penetration, directional friction, and approximated Coulomb friction cone

conditions. For collision detection, DART uses FCL developed by Willow Garage

and the UNC Gamma Lab.

DART has applications in robotics and computer animation because it features a

multibody dynamic simulator and tools for control and motion planning.

Multibody dynamic simulation in DART is an extension of RTQL8, an open source

software created by the Georgia Tech Graphics Lab.

This package does not contain any file but install all development packages

.

Metapackage for all development files

- libdart-collision-bullet-dev: Dynamic Animation and Robotics Toolkit - Bullet Collision Dev
DART is a collaborative, cross-platform, open source library created by the

Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data

structures and algorithms for kinematic and dynamic applications in robotics

and computer animation.

DART is distinguished by it's accuracy and stability due to its use of

generalized coordinates to represent articulated rigid body systems and

computation of Lagrange's equations derived from D.Alembert's principle to

describe the dynamics of motion.

For developers, in contrast to many popular physics engines which view the

simulator as a black box, DART gives full access to internal kinematic and

dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces,

transformation matrices and their derivatives. DART also provides efficient

computation of Jacobian matrices for arbitrary body points and coordinate

frames. Contact and collision are handled using an implicit time-stepping,

velocity-based LCP (linear-complementarity problem) to guarantee

non-penetration, directional friction, and approximated Coulomb friction cone

conditions. For collision detection, DART uses FCL developed by Willow Garage

and the UNC Gamma Lab.

DART has applications in robotics and computer animation because it features a

multibody dynamic simulator and tools for control and motion planning.

Multibody dynamic simulation in DART is an extension of RTQL8, an open source

software created by the Georgia Tech Graphics Lab.

- libdart-collision-bullet6.12: Dynamic Animation and Robotics Toolkit - Bullet Collision Library
DART is a collaborative, cross-platform, open source library created by the

Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data

structures and algorithms for kinematic and dynamic applications in robotics

and computer animation.

DART is distinguished by it's accuracy and stability due to its use of

generalized coordinates to represent articulated rigid body systems and

computation of Lagrange's equations derived from D.Alembert's principle to

describe the dynamics of motion.

For developers, in contrast to many popular physics engines which view the

simulator as a black box, DART gives full access to internal kinematic and

dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces,

transformation matrices and their derivatives. DART also provides efficient

computation of Jacobian matrices for arbitrary body points and coordinate

frames. Contact and collision are handled using an implicit time-stepping,

velocity-based LCP (linear-complementarity problem) to guarantee

non-penetration, directional friction, and approximated Coulomb friction cone

conditions. For collision detection, DART uses FCL developed by Willow Garage

and the UNC Gamma Lab.

DART has applications in robotics and computer animation because it features a

multibody dynamic simulator and tools for control and motion planning.

Multibody dynamic simulation in DART is an extension of RTQL8, an open source

software created by the Georgia Tech Graphics Lab.

This package contains the collision library with Bullet backend.

- libdart-collision-bullet6.12-dbgsym: debug symbols for libdart-collision-bullet6.12

- libdart-collision-ode-dev: Dynamic Animation and Robotics Toolkit - ODE Collision Dev
DART is a collaborative, cross-platform, open source library created by

the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library

provides data structures and algorithms for kinematic and dynamic

applications in robotics and computer animation. DART is distinguished

by it's accuracy and stability due to its use of generalized coordinates

to represent articulated rigid body systems and computation of

Lagrange's equations derived from D.Alembert's principle to describe the

dynamics of motion. For developers, in contrast to many popular physics

engines which view the simulator as a black box, DART gives full access

to internal kinematic and dynamic quantities, such as the mass matrix,

Coriolis and centrifugal forces, transformation matrices and their

derivatives. DART also provides efficient computation of Jacobian

matrices for arbitrary body points and coordinate frames. Contact and

collision are handled using an implicit time-stepping, velocity-based

LCP (linear-complementarity problem) to guarantee non-penetration,

directional friction, and approximated Coulomb friction cone conditions.

For collision detection, DART uses FCL developed by Willow Garage and

the UNC Gamma Lab. DART has applications in robotics and computer

animation because it features a multibody dynamic simulator and tools

for control and motion planning. Multibody dynamic simulation in DART is

an extension of RTQL8, an open source software created by the Georgia

Tech Graphics Lab. This package contains the collision ode headers and

other tools for development.

- libdart-collision-ode6.12: Dynamic Animation and Robotics Toolkit - ODE Collision Library
DART is a collaborative, cross-platform, open source library created by the

Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data

structures and algorithms for kinematic and dynamic applications in robotics

and computer animation.

DART is distinguished by it's accuracy and stability due to its use of

generalized coordinates to represent articulated rigid body systems and

computation of Lagrange's equations derived from D.Alembert's principle to

describe the dynamics of motion.

For developers, in contrast to many popular physics engines which view the

simulator as a black box, DART gives full access to internal kinematic and

dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces,

transformation matrices and their derivatives. DART also provides efficient

computation of Jacobian matrices for arbitrary body points and coordinate

frames. Contact and collision are handled using an implicit time-stepping,

velocity-based LCP (linear-complementarity problem) to guarantee

non-penetration, directional friction, and approximated Coulomb friction cone

conditions. For collision detection, DART uses FCL developed by Willow Garage

and the UNC Gamma Lab.

DART has applications in robotics and computer animation because it features a

multibody dynamic simulator and tools for control and motion planning.

Multibody dynamic simulation in DART is an extension of RTQL8, an open source

software created by the Georgia Tech Graphics Lab.

This package contains the collision library with ODE backend.

- libdart-collision-ode6.12-dbgsym: debug symbols for libdart-collision-ode6.12

- libdart-dev: Kinematics Dynamics and Optimization Library - development files
DART is a collaborative, cross-platform, open source library created by the

Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data

structures and algorithms for kinematic and dynamic applications in robotics

and computer animation.

DART is distinguished by it's accuracy and stability due to its use of

generalized coordinates to represent articulated rigid body systems and

computation of Lagrange's equations derived from D.Alembert's principle to

describe the dynamics of motion.

For developers, in contrast to many popular physics engines which view the

simulator as a black box, DART gives full access to internal kinematic and

dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces,

transformation matrices and their derivatives. DART also provides efficient

computation of Jacobian matrices for arbitrary body points and coordinate

frames. Contact and collision are handled using an implicit time-stepping,

velocity-based LCP (linear-complementarity problem) to guarantee

non-penetration, directional friction, and approximated Coulomb friction cone

conditions. For collision detection, DART uses FCL developed by Willow Garage

and the UNC Gamma Lab.

DART has applications in robotics and computer animation because it features a

multibody dynamic simulator and tools for control and motion planning.

Multibody dynamic simulation in DART is an extension of RTQL8, an open source

software created by the Georgia Tech Graphics Lab.

This package contains main headers and other tools for development.

- libdart-external-convhull-3d-dev: Kinematics Dynamics and Optimization Library - convhull-3d
DART is a collaborative, cross-platform, open source library created by the

Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data

structures and algorithms for kinematic and dynamic applications in robotics

and computer animation.

DART is distinguished by it's accuracy and stability due to its use of

generalized coordinates to represent articulated rigid body systems and

computation of Lagrange's equations derived from D.Alembert's principle to

describe the dynamics of motion.

For developers, in contrast to many popular physics engines which view the

simulator as a black box, DART gives full access to internal kinematic and

dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces,

transformation matrices and their derivatives. DART also provides efficient

computation of Jacobian matrices for arbitrary body points and coordinate

frames. Contact and collision are handled using an implicit time-stepping,

velocity-based LCP (linear-complementarity problem) to guarantee

non-penetration, directional friction, and approximated Coulomb friction cone

conditions. For collision detection, DART uses FCL developed by Willow Garage

and the UNC Gamma Lab.

DART has applications in robotics and computer animation because it features a

multibody dynamic simulator and tools for control and motion planning.

Multibody dynamic simulation in DART is an extension of RTQL8, an open source

software created by the Georgia Tech Graphics Lab.

A header only C implementation of the 3-D quickhull algorithm

- libdart-external-ikfast-dev: Kinematics Dynamics and Optimization Library - ikfast dev
DART is a collaborative, cross-platform, open source library created by the

Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data

structures and algorithms for kinematic and dynamic applications in robotics

and computer animation.

DART is distinguished by it's accuracy and stability due to its use of

generalized coordinates to represent articulated rigid body systems and

computation of Lagrange's equations derived from D.Alembert's principle to

describe the dynamics of motion.

For developers, in contrast to many popular physics engines which view the

simulator as a black box, DART gives full access to internal kinematic and

dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces,

transformation matrices and their derivatives. DART also provides efficient

computation of Jacobian matrices for arbitrary body points and coordinate

frames. Contact and collision are handled using an implicit time-stepping,

velocity-based LCP (linear-complementarity problem) to guarantee

non-penetration, directional friction, and approximated Coulomb friction cone

conditions. For collision detection, DART uses FCL developed by Willow Garage

and the UNC Gamma Lab.

DART has applications in robotics and computer animation because it features a

multibody dynamic simulator and tools for control and motion planning.

Multibody dynamic simulation in DART is an extension of RTQL8, an open source

software created by the Georgia Tech Graphics Lab.

This package contains ikfast headers and other useful tools for

development.

- libdart-external-imgui-dev: Kinematics Dynamics and Optimization Library - imgui dev
DART is a collaborative, cross-platform, open source library created by the

Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data

structures and algorithms for kinematic and dynamic applications in robotics

and computer animation.

DART is distinguished by it's accuracy and stability due to its use of

generalized coordinates to represent articulated rigid body systems and

computation of Lagrange's equations derived from D.Alembert's principle to

describe the dynamics of motion.

For developers, in contrast to many popular physics engines which view the

simulator as a black box, DART gives full access to internal kinematic and

dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces,

transformation matrices and their derivatives. DART also provides efficient

computation of Jacobian matrices for arbitrary body points and coordinate

frames. Contact and collision are handled using an implicit time-stepping,

velocity-based LCP (linear-complementarity problem) to guarantee

non-penetration, directional friction, and approximated Coulomb friction cone

conditions. For collision detection, DART uses FCL developed by Willow Garage

and the UNC Gamma Lab.

DART has applications in robotics and computer animation because it features a

multibody dynamic simulator and tools for control and motion planning.

Multibody dynamic simulation in DART is an extension of RTQL8, an open source

software created by the Georgia Tech Graphics Lab.

This package contains imgui headers and other useful tools for

development.

- libdart-external-imgui6.12: Kinematics Dynamics and Optimization Library - imgui lib
DART is a collaborative, cross-platform, open source library created by the

Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data

structures and algorithms for kinematic and dynamic applications in robotics

and computer animation.

DART is distinguished by it's accuracy and stability due to its use of

generalized coordinates to represent articulated rigid body systems and

computation of Lagrange's equations derived from D.Alembert's principle to

describe the dynamics of motion.

For developers, in contrast to many popular physics engines which view the

simulator as a black box, DART gives full access to internal kinematic and

dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces,

transformation matrices and their derivatives. DART also provides efficient

computation of Jacobian matrices for arbitrary body points and coordinate

frames. Contact and collision are handled using an implicit time-stepping,

velocity-based LCP (linear-complementarity problem) to guarantee

non-penetration, directional friction, and approximated Coulomb friction cone

conditions. For collision detection, DART uses FCL developed by Willow Garage

and the UNC Gamma Lab.

DART has applications in robotics and computer animation because it features a

multibody dynamic simulator and tools for control and motion planning.

Multibody dynamic simulation in DART is an extension of RTQL8, an open source

software created by the Georgia Tech Graphics Lab.

This package contains the imgui library.

- libdart-external-imgui6.12-dbgsym: debug symbols for libdart-external-imgui6.12

- libdart-external-lodepng-dev: Kinematics Dynamics and Optimization Library - lodepng dev
DART is a collaborative, cross-platform, open source library created by the

Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data

structures and algorithms for kinematic and dynamic applications in robotics

and computer animation.

DART is distinguished by it's accuracy and stability due to its use of

generalized coordinates to represent articulated rigid body systems and

computation of Lagrange's equations derived from D.Alembert's principle to

describe the dynamics of motion.

For developers, in contrast to many popular physics engines which view the

simulator as a black box, DART gives full access to internal kinematic and

dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces,

transformation matrices and their derivatives. DART also provides efficient

computation of Jacobian matrices for arbitrary body points and coordinate

frames. Contact and collision are handled using an implicit time-stepping,

velocity-based LCP (linear-complementarity problem) to guarantee

non-penetration, directional friction, and approximated Coulomb friction cone

conditions. For collision detection, DART uses FCL developed by Willow Garage

and the UNC Gamma Lab.

DART has applications in robotics and computer animation because it features a

multibody dynamic simulator and tools for control and motion planning.

Multibody dynamic simulation in DART is an extension of RTQL8, an open source

software created by the Georgia Tech Graphics Lab.

This package contains lodepng headers and other useful tools for

development.

- libdart-external-lodepng6.12: Kinematics Dynamics and Optimization Library - lodepng lib
DART is a collaborative, cross-platform, open source library created by the

Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data

structures and algorithms for kinematic and dynamic applications in robotics

and computer animation.

DART is distinguished by it's accuracy and stability due to its use of

generalized coordinates to represent articulated rigid body systems and

computation of Lagrange's equations derived from D.Alembert's principle to

describe the dynamics of motion.

For developers, in contrast to many popular physics engines which view the

simulator as a black box, DART gives full access to internal kinematic and

dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces,

transformation matrices and their derivatives. DART also provides efficient

computation of Jacobian matrices for arbitrary body points and coordinate

frames. Contact and collision are handled using an implicit time-stepping,

velocity-based LCP (linear-complementarity problem) to guarantee

non-penetration, directional friction, and approximated Coulomb friction cone

conditions. For collision detection, DART uses FCL developed by Willow Garage

and the UNC Gamma Lab.

DART has applications in robotics and computer animation because it features a

multibody dynamic simulator and tools for control and motion planning.

Multibody dynamic simulation in DART is an extension of RTQL8, an open source

software created by the Georgia Tech Graphics Lab.

This package contains the lodepng library.

- libdart-external-lodepng6.12-dbgsym: debug symbols for libdart-external-lodepng6.12

- libdart-external-odelcpsolver-dev: Kinematics Dynamics and Optimization Library - odelcpsolver dev
DART is a collaborative, cross-platform, open source library created by the

Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data

structures and algorithms for kinematic and dynamic applications in robotics

and computer animation.

DART is distinguished by it's accuracy and stability due to its use of

generalized coordinates to represent articulated rigid body systems and

computation of Lagrange's equations derived from D.Alembert's principle to

describe the dynamics of motion.

For developers, in contrast to many popular physics engines which view the

simulator as a black box, DART gives full access to internal kinematic and

dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces,

transformation matrices and their derivatives. DART also provides efficient

computation of Jacobian matrices for arbitrary body points and coordinate

frames. Contact and collision are handled using an implicit time-stepping,

velocity-based LCP (linear-complementarity problem) to guarantee

non-penetration, directional friction, and approximated Coulomb friction cone

conditions. For collision detection, DART uses FCL developed by Willow Garage

and the UNC Gamma Lab.

DART has applications in robotics and computer animation because it features a

multibody dynamic simulator and tools for control and motion planning.

Multibody dynamic simulation in DART is an extension of RTQL8, an open source

software created by the Georgia Tech Graphics Lab.

This package contains odelcpsolver headers and other useful tools for

development.

- libdart-external-odelcpsolver6.12: Kinematics Dynamics and Optimization Library - odelcpsolver lib
DART is a collaborative, cross-platform, open source library created by the

Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data

structures and algorithms for kinematic and dynamic applications in robotics

and computer animation.

DART is distinguished by it's accuracy and stability due to its use of

generalized coordinates to represent articulated rigid body systems and

computation of Lagrange's equations derived from D.Alembert's principle to

describe the dynamics of motion.

For developers, in contrast to many popular physics engines which view the

simulator as a black box, DART gives full access to internal kinematic and

dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces,

transformation matrices and their derivatives. DART also provides efficient

computation of Jacobian matrices for arbitrary body points and coordinate

frames. Contact and collision are handled using an implicit time-stepping,

velocity-based LCP (linear-complementarity problem) to guarantee

non-penetration, directional friction, and approximated Coulomb friction cone

conditions. For collision detection, DART uses FCL developed by Willow Garage

and the UNC Gamma Lab.

DART has applications in robotics and computer animation because it features a

multibody dynamic simulator and tools for control and motion planning.

Multibody dynamic simulation in DART is an extension of RTQL8, an open source

software created by the Georgia Tech Graphics Lab.

This package contains the odelcpsolver library.

- libdart-external-odelcpsolver6.12-dbgsym: debug symbols for libdart-external-odelcpsolver6.12

- libdart-gui-dev: Kinematics Dynamics and Optimization Library - gui dev files
DART is a collaborative, cross-platform, open source library created by the

Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data

structures and algorithms for kinematic and dynamic applications in robotics

and computer animation.

DART is distinguished by it's accuracy and stability due to its use of

generalized coordinates to represent articulated rigid body systems and

computation of Lagrange's equations derived from D.Alembert's principle to

describe the dynamics of motion.

For developers, in contrast to many popular physics engines which view the

simulator as a black box, DART gives full access to internal kinematic and

dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces,

transformation matrices and their derivatives. DART also provides efficient

computation of Jacobian matrices for arbitrary body points and coordinate

frames. Contact and collision are handled using an implicit time-stepping,

velocity-based LCP (linear-complementarity problem) to guarantee

non-penetration, directional friction, and approximated Coulomb friction cone

conditions. For collision detection, DART uses FCL developed by Willow Garage

and the UNC Gamma Lab.

DART has applications in robotics and computer animation because it features a

multibody dynamic simulator and tools for control and motion planning.

Multibody dynamic simulation in DART is an extension of RTQL8, an open source

software created by the Georgia Tech Graphics Lab.

This package contains GUI headers and other useful tools for GUI development.

- libdart-gui-osg-dev: Kinematics Dynamics and Optimization Library - gui-osg dev files
DART is a collaborative, cross-platform, open source library created by the

Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data

structures and algorithms for kinematic and dynamic applications in robotics

and computer animation.

DART is distinguished by it's accuracy and stability due to its use of

generalized coordinates to represent articulated rigid body systems and

computation of Lagrange's equations derived from D.Alembert's principle to

describe the dynamics of motion.

For developers, in contrast to many popular physics engines which view the

simulator as a black box, DART gives full access to internal kinematic and

dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces,

transformation matrices and their derivatives. DART also provides efficient

computation of Jacobian matrices for arbitrary body points and coordinate

frames. Contact and collision are handled using an implicit time-stepping,

velocity-based LCP (linear-complementarity problem) to guarantee

non-penetration, directional friction, and approximated Coulomb friction cone

conditions. For collision detection, DART uses FCL developed by Willow Garage

and the UNC Gamma Lab.

DART has applications in robotics and computer animation because it features a

multibody dynamic simulator and tools for control and motion planning.

Multibody dynamic simulation in DART is an extension of RTQL8, an open source

software created by the Georgia Tech Graphics Lab.

This package contains GUI OpenSceneGraph headers and other useful tools for

GUI OpenSceneGraph development.

- libdart-gui-osg6.12: Kinematics Dynamics and Optimization Library - gui-osg library
DART is a collaborative, cross-platform, open source library created by the

Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data

structures and algorithms for kinematic and dynamic applications in robotics

and computer animation.

DART is distinguished by it's accuracy and stability due to its use of

generalized coordinates to represent articulated rigid body systems and

computation of Lagrange's equations derived from D.Alembert's principle to

describe the dynamics of motion.

For developers, in contrast to many popular physics engines which view the

simulator as a black box, DART gives full access to internal kinematic and

dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces,

transformation matrices and their derivatives. DART also provides efficient

computation of Jacobian matrices for arbitrary body points and coordinate

frames. Contact and collision are handled using an implicit time-stepping,

velocity-based LCP (linear-complementarity problem) to guarantee

non-penetration, directional friction, and approximated Coulomb friction cone

conditions. For collision detection, DART uses FCL developed by Willow Garage

and the UNC Gamma Lab.

DART has applications in robotics and computer animation because it features a

multibody dynamic simulator and tools for control and motion planning.

Multibody dynamic simulation in DART is an extension of RTQL8, an open source

software created by the Georgia Tech Graphics Lab.

This package contains the GUI OpenSceneGraph optimizer library.

- libdart-gui-osg6.12-dbgsym: debug symbols for libdart-gui-osg6.12

- libdart-gui6.12: Kinematics Dynamics and Optimization Library - gui library
DART is a collaborative, cross-platform, open source library created by the

Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data

structures and algorithms for kinematic and dynamic applications in robotics

and computer animation.

DART is distinguished by it's accuracy and stability due to its use of

generalized coordinates to represent articulated rigid body systems and

computation of Lagrange's equations derived from D.Alembert's principle to

describe the dynamics of motion.

For developers, in contrast to many popular physics engines which view the

simulator as a black box, DART gives full access to internal kinematic and

dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces,

transformation matrices and their derivatives. DART also provides efficient

computation of Jacobian matrices for arbitrary body points and coordinate

frames. Contact and collision are handled using an implicit time-stepping,

velocity-based LCP (linear-complementarity problem) to guarantee

non-penetration, directional friction, and approximated Coulomb friction cone

conditions. For collision detection, DART uses FCL developed by Willow Garage

and the UNC Gamma Lab.

DART has applications in robotics and computer animation because it features a

multibody dynamic simulator and tools for control and motion planning.

Multibody dynamic simulation in DART is an extension of RTQL8, an open source

software created by the Georgia Tech Graphics Lab.

This package contains the GUI library.

- libdart-gui6.12-dbgsym: debug symbols for libdart-gui6.12

- libdart-optimizer-ipopt-dev: Kinematics Dynamics and Optimization Library - ipopt optimizer dev
DART is a collaborative, cross-platform, open source library created by the

Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data

structures and algorithms for kinematic and dynamic applications in robotics

and computer animation.

DART is distinguished by it's accuracy and stability due to its use of

generalized coordinates to represent articulated rigid body systems and

computation of Lagrange's equations derived from D.Alembert's principle to

describe the dynamics of motion.

For developers, in contrast to many popular physics engines which view the

simulator as a black box, DART gives full access to internal kinematic and

dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces,

transformation matrices and their derivatives. DART also provides efficient

computation of Jacobian matrices for arbitrary body points and coordinate

frames. Contact and collision are handled using an implicit time-stepping,

velocity-based LCP (linear-complementarity problem) to guarantee

non-penetration, directional friction, and approximated Coulomb friction cone

conditions. For collision detection, DART uses FCL developed by Willow Garage

and the UNC Gamma Lab.

DART has applications in robotics and computer animation because it features a

multibody dynamic simulator and tools for control and motion planning.

Multibody dynamic simulation in DART is an extension of RTQL8, an open source

software created by the Georgia Tech Graphics Lab.

This package contains IPOPT optimizer headers and other useful tools for

development.

- libdart-optimizer-ipopt6.12: Kinematics Dynamics and Optimization Library - ipopt optimizer lib
DART is a collaborative, cross-platform, open source library created by the

Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data

structures and algorithms for kinematic and dynamic applications in robotics

and computer animation.

DART is distinguished by it's accuracy and stability due to its use of

generalized coordinates to represent articulated rigid body systems and

computation of Lagrange's equations derived from D.Alembert's principle to

describe the dynamics of motion.

For developers, in contrast to many popular physics engines which view the

simulator as a black box, DART gives full access to internal kinematic and

dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces,

transformation matrices and their derivatives. DART also provides efficient

computation of Jacobian matrices for arbitrary body points and coordinate

frames. Contact and collision are handled using an implicit time-stepping,

velocity-based LCP (linear-complementarity problem) to guarantee

non-penetration, directional friction, and approximated Coulomb friction cone

conditions. For collision detection, DART uses FCL developed by Willow Garage

and the UNC Gamma Lab.

DART has applications in robotics and computer animation because it features a

multibody dynamic simulator and tools for control and motion planning.

Multibody dynamic simulation in DART is an extension of RTQL8, an open source

software created by the Georgia Tech Graphics Lab.

This package contains the ipopt optimizer library.

- libdart-optimizer-ipopt6.12-dbgsym: debug symbols for libdart-optimizer-ipopt6.12

- libdart-optimizer-nlopt-dev: Kinematics Dynamics and Optimization Library - nlopt optimizer dev
DART is a collaborative, cross-platform, open source library created by the

Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data

structures and algorithms for kinematic and dynamic applications in robotics

and computer animation.

DART is distinguished by it's accuracy and stability due to its use of

generalized coordinates to represent articulated rigid body systems and

computation of Lagrange's equations derived from D.Alembert's principle to

describe the dynamics of motion.

For developers, in contrast to many popular physics engines which view the

simulator as a black box, DART gives full access to internal kinematic and

dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces,

transformation matrices and their derivatives. DART also provides efficient

computation of Jacobian matrices for arbitrary body points and coordinate

frames. Contact and collision are handled using an implicit time-stepping,

velocity-based LCP (linear-complementarity problem) to guarantee

non-penetration, directional friction, and approximated Coulomb friction cone

conditions. For collision detection, DART uses FCL developed by Willow Garage

and the UNC Gamma Lab.

DART has applications in robotics and computer animation because it features a

multibody dynamic simulator and tools for control and motion planning.

Multibody dynamic simulation in DART is an extension of RTQL8, an open source

software created by the Georgia Tech Graphics Lab.

This package contains NLOPT optimizer headers and other useful tools for

development.

- libdart-optimizer-nlopt6.12: Kinematics Dynamics and Optimization Library - nlopt optimizer lib
DART is a collaborative, cross-platform, open source library created by the

Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data

structures and algorithms for kinematic and dynamic applications in robotics

and computer animation.

DART is distinguished by it's accuracy and stability due to its use of

generalized coordinates to represent articulated rigid body systems and

computation of Lagrange's equations derived from D.Alembert's principle to

describe the dynamics of motion.

For developers, in contrast to many popular physics engines which view the

simulator as a black box, DART gives full access to internal kinematic and

dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces,

transformation matrices and their derivatives. DART also provides efficient

computation of Jacobian matrices for arbitrary body points and coordinate

frames. Contact and collision are handled using an implicit time-stepping,

velocity-based LCP (linear-complementarity problem) to guarantee

non-penetration, directional friction, and approximated Coulomb friction cone

conditions. For collision detection, DART uses FCL developed by Willow Garage

and the UNC Gamma Lab.

DART has applications in robotics and computer animation because it features a

multibody dynamic simulator and tools for control and motion planning.

Multibody dynamic simulation in DART is an extension of RTQL8, an open source

software created by the Georgia Tech Graphics Lab.

This package contains the NLOPT optimizer library.

- libdart-optimizer-nlopt6.12-dbgsym: debug symbols for libdart-optimizer-nlopt6.12

- libdart-utils-dev: Kinematics Dynamics and Optimization Library - utils dev files
DART is a collaborative, cross-platform, open source library created by the

Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data

structures and algorithms for kinematic and dynamic applications in robotics

and computer animation.

DART is distinguished by it's accuracy and stability due to its use of

generalized coordinates to represent articulated rigid body systems and

computation of Lagrange's equations derived from D.Alembert's principle to

describe the dynamics of motion.

For developers, in contrast to many popular physics engines which view the

simulator as a black box, DART gives full access to internal kinematic and

dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces,

transformation matrices and their derivatives. DART also provides efficient

computation of Jacobian matrices for arbitrary body points and coordinate

frames. Contact and collision are handled using an implicit time-stepping,

velocity-based LCP (linear-complementarity problem) to guarantee

non-penetration, directional friction, and approximated Coulomb friction cone

conditions. For collision detection, DART uses FCL developed by Willow Garage

and the UNC Gamma Lab.

DART has applications in robotics and computer animation because it features a

multibody dynamic simulator and tools for control and motion planning.

Multibody dynamic simulation in DART is an extension of RTQL8, an open source

software created by the Georgia Tech Graphics Lab.

This package contains headers and other useful tools for development.

- libdart-utils-urdf-dev: Dynamic Animation and Robotics Toolkit - URDF Component Development Files
DART is a collaborative, cross-platform, open source library created by the

Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data

structures and algorithms for kinematic and dynamic applications in robotics

and computer animation.

DART is distinguished by it's accuracy and stability due to its use of

generalized coordinates to represent articulated rigid body systems and

computation of Lagrange's equations derived from D.Alembert's principle to

describe the dynamics of motion.

For developers, in contrast to many popular physics engines which view the

simulator as a black box, DART gives full access to internal kinematic and

dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces,

transformation matrices and their derivatives. DART also provides efficient

computation of Jacobian matrices for arbitrary body points and coordinate

frames. Contact and collision are handled using an implicit time-stepping,

velocity-based LCP (linear-complementarity problem) to guarantee

non-penetration, directional friction, and approximated Coulomb friction cone

conditions. For collision detection, DART uses FCL developed by Willow Garage

and the UNC Gamma Lab.

DART has applications in robotics and computer animation because it features a

multibody dynamic simulator and tools for control and motion planning.

Multibody dynamic simulation in DART is an extension of RTQL8, an open source

software created by the Georgia Tech Graphics Lab.

This package contains urdf utils headers and other useful tools for

development.

- libdart-utils-urdf6.12: Dynamic Animation and Robotics Toolkit - Utils URDF Library
DART is a collaborative, cross-platform, open source library created by the

Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data

structures and algorithms for kinematic and dynamic applications in robotics

and computer animation.

DART is distinguished by it's accuracy and stability due to its use of

generalized coordinates to represent articulated rigid body systems and

computation of Lagrange's equations derived from D.Alembert's principle to

describe the dynamics of motion.

For developers, in contrast to many popular physics engines which view the

simulator as a black box, DART gives full access to internal kinematic and

dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces,

transformation matrices and their derivatives. DART also provides efficient

computation of Jacobian matrices for arbitrary body points and coordinate

frames. Contact and collision are handled using an implicit time-stepping,

velocity-based LCP (linear-complementarity problem) to guarantee

non-penetration, directional friction, and approximated Coulomb friction cone

conditions. For collision detection, DART uses FCL developed by Willow Garage

and the UNC Gamma Lab.

DART has applications in robotics and computer animation because it features a

multibody dynamic simulator and tools for control and motion planning.

Multibody dynamic simulation in DART is an extension of RTQL8, an open source

software created by the Georgia Tech Graphics Lab.

This package contains the Utils URDF library.

- libdart-utils-urdf6.12-dbgsym: debug symbols for libdart-utils-urdf6.12

- libdart-utils6.12: Kinematics Dynamics and Optimization Library - utils library
DART is a collaborative, cross-platform, open source library created by the

Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data

structures and algorithms for kinematic and dynamic applications in robotics

and computer animation.

DART is distinguished by it's accuracy and stability due to its use of

generalized coordinates to represent articulated rigid body systems and

computation of Lagrange's equations derived from D.Alembert's principle to

describe the dynamics of motion.

For developers, in contrast to many popular physics engines which view the

simulator as a black box, DART gives full access to internal kinematic and

dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces,

transformation matrices and their derivatives. DART also provides efficient

computation of Jacobian matrices for arbitrary body points and coordinate

frames. Contact and collision are handled using an implicit time-stepping,

velocity-based LCP (linear-complementarity problem) to guarantee

non-penetration, directional friction, and approximated Coulomb friction cone

conditions. For collision detection, DART uses FCL developed by Willow Garage

and the UNC Gamma Lab.

DART has applications in robotics and computer animation because it features a

multibody dynamic simulator and tools for control and motion planning.

Multibody dynamic simulation in DART is an extension of RTQL8, an open source

software created by the Georgia Tech Graphics Lab.

This package contains the DART utils library.

- libdart-utils6.12-dbgsym: debug symbols for libdart-utils6.12

- libdart6.12: Kinematics Dynamics and Optimization Library - main library
DART is a collaborative, cross-platform, open source library created by the

Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data

structures and algorithms for kinematic and dynamic applications in robotics

and computer animation.

DART is distinguished by it's accuracy and stability due to its use of

generalized coordinates to represent articulated rigid body systems and

computation of Lagrange's equations derived from D.Alembert's principle to

describe the dynamics of motion.

For developers, in contrast to many popular physics engines which view the

simulator as a black box, DART gives full access to internal kinematic and

dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces,

transformation matrices and their derivatives. DART also provides efficient

computation of Jacobian matrices for arbitrary body points and coordinate

frames. Contact and collision are handled using an implicit time-stepping,

velocity-based LCP (linear-complementarity problem) to guarantee

non-penetration, directional friction, and approximated Coulomb friction cone

conditions. For collision detection, DART uses FCL developed by Willow Garage

and the UNC Gamma Lab.

DART has applications in robotics and computer animation because it features a

multibody dynamic simulator and tools for control and motion planning.

Multibody dynamic simulation in DART is an extension of RTQL8, an open source

software created by the Georgia Tech Graphics Lab.

This package contains the main library of DART.

- libdart6.12-dbgsym: debug symbols for libdart6.12

- python3-dartpy: Dynamic Animation and Robotics Toolkit - DART Python bindings
DART is a collaborative, cross-platform, open source library created by the

Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data

structures and algorithms for kinematic and dynamic applications in robotics

and computer animation.

DART is distinguished by it's accuracy and stability due to its use of

generalized coordinates to represent articulated rigid body systems and

computation of Lagrange's equations derived from D.Alembert's principle to

describe the dynamics of motion.

For developers, in contrast to many popular physics engines which view the

simulator as a black box, DART gives full access to internal kinematic and

dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces,

transformation matrices and their derivatives. DART also provides efficient

computation of Jacobian matrices for arbitrary body points and coordinate

frames. Contact and collision are handled using an implicit time-stepping,

velocity-based LCP (linear-complementarity problem) to guarantee

non-penetration, directional friction, and approximated Coulomb friction cone

conditions. For collision detection, DART uses FCL developed by Willow Garage

and the UNC Gamma Lab.

DART has applications in robotics and computer animation because it features a

multibody dynamic simulator and tools for control and motion planning.

Multibody dynamic simulation in DART is an extension of RTQL8, an open source

software created by the Georgia Tech Graphics Lab.

This package does not contain any file but install all development packages

.

DART Python bindings