doomsday 1.15.4-1 source package in Ubuntu

Changelog

doomsday (1.15.4-1) unstable; urgency=medium

  * New upstream release.
  * Use deterministic timestamps in zip files.

 -- Michael Gilbert <email address hidden>  Sun, 04 Oct 2015 00:55:42 +0000

Upload details

Uploaded by:
Debian Games Group on 2015-10-04
Uploaded to:
Sid
Original maintainer:
Debian Games Group
Architectures:
amd64 arm64 i386 mips mipsel powerpc ppc64el s390x alpha hppa hurd-i386 kfreebsd-amd64 kfreebsd-i386 m68k mips64el powerpcspe ppc64 sh4 sparc64 x32 all
Section:
misc
Urgency:
Medium Urgency

See full publishing history Publishing

Series Pocket Published Component Section

Downloads

File Size SHA-256 Checksum
doomsday_1.15.4-1.dsc 3.5 KiB 8dd66ad72415a644f225089b3231e456873083f35043439a6da4cf8f9a3ca515
doomsday_1.15.4.orig.tar.gz 8.5 MiB d15aff41b46c7b4b696d6c8e492cbcb2d4d06f85dfdff92406752f360c9e5b40
doomsday_1.15.4-1.debian.tar.xz 15.9 KiB 5648d7e7fcf132f273f6b6c2b6b2b9064d85b2026438476b69b211346cb1bbdc

Available diffs

No changes file available.

Binary packages built by this source

doomsday: enhanced version of the legendary DOOM game

 The purpose of the Doomsday Engine project is to create versions of DOOM,
 Heretic and Hexen that feel the same as the original games but are implemented
 using modern techniques such as 3D graphics and client/server networking. A
 lot of emphasis is placed on good-looking graphics.
 .
 Doomsday Engine (or deng for short) requires an IWAD to play. You can install
 your commercial IWADs using game-data-packager.

doomsday-common: enhanced version of the legendary DOOM game - common files

 The purpose of the Doomsday Engine project is to create versions of DOOM,
 Heretic and Hexen that feel the same as the original games but are implemented
 using modern techniques such as 3D graphics and client/server networking. A
 lot of emphasis is placed on good-looking graphics.
 .
 This package includes files common to both server and client packages.

doomsday-common-dbgsym: debug symbols for package doomsday-common

 The purpose of the Doomsday Engine project is to create versions of DOOM,
 Heretic and Hexen that feel the same as the original games but are implemented
 using modern techniques such as 3D graphics and client/server networking. A
 lot of emphasis is placed on good-looking graphics.
 .
 This package includes files common to both server and client packages.

doomsday-data: enhanced version of the legendary DOOM game - data files

 The purpose of the Doomsday Engine project is to create versions of DOOM,
 Heretic and Hexen that feel the same as the original games but are implemented
 using modern techniques such as 3D graphics and client/server networking. A
 lot of emphasis is placed on good-looking graphics.
 .
 This package includes architecture-independent data files.

doomsday-dbgsym: debug symbols for package doomsday

 The purpose of the Doomsday Engine project is to create versions of DOOM,
 Heretic and Hexen that feel the same as the original games but are implemented
 using modern techniques such as 3D graphics and client/server networking. A
 lot of emphasis is placed on good-looking graphics.
 .
 Doomsday Engine (or deng for short) requires an IWAD to play. You can install
 your commercial IWADs using game-data-packager.

doomsday-server: enhanced version of the legendary DOOM game - server

 The purpose of the Doomsday Engine project is to create versions of DOOM,
 Heretic and Hexen that feel the same as the original games but are implemented
 using modern techniques such as 3D graphics and client/server networking. A
 lot of emphasis is placed on good-looking graphics.
 .
 This package contains the dedicated server.

doomsday-server-dbgsym: debug symbols for package doomsday-server

 The purpose of the Doomsday Engine project is to create versions of DOOM,
 Heretic and Hexen that feel the same as the original games but are implemented
 using modern techniques such as 3D graphics and client/server networking. A
 lot of emphasis is placed on good-looking graphics.
 .
 This package contains the dedicated server.