doomsday 1.15.5-1 source package in Ubuntu

Changelog

doomsday (1.15.5-1) unstable; urgency=medium

  * New upstream release.

 -- Michael Gilbert <email address hidden>  Sun, 15 Nov 2015 19:36:05 +0000

Upload details

Uploaded by:
Debian Games Group on 2015-11-16
Uploaded to:
Sid
Original maintainer:
Debian Games Group
Architectures:
amd64 arm64 i386 mips mipsel powerpc ppc64el s390x alpha hppa hurd-i386 kfreebsd-amd64 kfreebsd-i386 m68k mips64el powerpcspe ppc64 sh4 sparc64 x32 all
Section:
misc
Urgency:
Medium Urgency

See full publishing history Publishing

Series Pocket Published Component Section

Downloads

File Size SHA-256 Checksum
doomsday_1.15.5-1.dsc 3.5 KiB 8ba0b2291ceccd057168effcd8f48424d785aa612835b06fbe09553f5c4af2f0
doomsday_1.15.5.orig.tar.gz 8.5 MiB c506371cfdf619cf48640ff6d16d2da6f1f502092471efad6c8e83c8a46bb061
doomsday_1.15.5-1.debian.tar.xz 15.9 KiB f04462f67a1df40302221fe6798d2ca741a71217756452011ef82d022bb9433b

Available diffs

No changes file available.

Binary packages built by this source

doomsday: enhanced version of the legendary DOOM game

 The purpose of the Doomsday Engine project is to create versions of DOOM,
 Heretic and Hexen that feel the same as the original games but are implemented
 using modern techniques such as 3D graphics and client/server networking. A
 lot of emphasis is placed on good-looking graphics.
 .
 Doomsday Engine (or deng for short) requires an IWAD to play. You can install
 your commercial IWADs using game-data-packager.

doomsday-common: enhanced version of the legendary DOOM game - common files

 The purpose of the Doomsday Engine project is to create versions of DOOM,
 Heretic and Hexen that feel the same as the original games but are implemented
 using modern techniques such as 3D graphics and client/server networking. A
 lot of emphasis is placed on good-looking graphics.
 .
 This package includes files common to both server and client packages.

doomsday-common-dbgsym: debug symbols for package doomsday-common

 The purpose of the Doomsday Engine project is to create versions of DOOM,
 Heretic and Hexen that feel the same as the original games but are implemented
 using modern techniques such as 3D graphics and client/server networking. A
 lot of emphasis is placed on good-looking graphics.
 .
 This package includes files common to both server and client packages.

doomsday-data: enhanced version of the legendary DOOM game - data files

 The purpose of the Doomsday Engine project is to create versions of DOOM,
 Heretic and Hexen that feel the same as the original games but are implemented
 using modern techniques such as 3D graphics and client/server networking. A
 lot of emphasis is placed on good-looking graphics.
 .
 This package includes architecture-independent data files.

doomsday-dbgsym: debug symbols for package doomsday

 The purpose of the Doomsday Engine project is to create versions of DOOM,
 Heretic and Hexen that feel the same as the original games but are implemented
 using modern techniques such as 3D graphics and client/server networking. A
 lot of emphasis is placed on good-looking graphics.
 .
 Doomsday Engine (or deng for short) requires an IWAD to play. You can install
 your commercial IWADs using game-data-packager.

doomsday-server: enhanced version of the legendary DOOM game - server

 The purpose of the Doomsday Engine project is to create versions of DOOM,
 Heretic and Hexen that feel the same as the original games but are implemented
 using modern techniques such as 3D graphics and client/server networking. A
 lot of emphasis is placed on good-looking graphics.
 .
 This package contains the dedicated server.

doomsday-server-dbgsym: debug symbols for package doomsday-server

 The purpose of the Doomsday Engine project is to create versions of DOOM,
 Heretic and Hexen that feel the same as the original games but are implemented
 using modern techniques such as 3D graphics and client/server networking. A
 lot of emphasis is placed on good-looking graphics.
 .
 This package contains the dedicated server.