doomsday 2.2.2+ds1-1~exp2 source package in Ubuntu

Changelog

doomsday (2.2.2+ds1-1~exp2) experimental; urgency=medium

  * Team upload.
  * debian/control:
    + Replace build-dependency of libqt5opengl5-dev with
      libqt5opengl5-desktop-dev. This game is know to be requiring
      desktop OpenGL support. (Previously explicitly excluded armel
      and armhf in the architecture section)
    + Use "Rules-Require-Root: no".
    + Mark package doomsday-data as Multi-Arch: foreign.
  * debian/copyright: Fix file matching issues (lintian info).
  * debian/doomsday.links: Dropped for now since we are not shipping
    doomsday-compat script.

 -- Boyuan Yang <email address hidden>  Fri, 14 Feb 2020 23:00:03 -0500

Upload details

Uploaded by:
Debian Games Group on 2020-02-15
Uploaded to:
Experimental
Original maintainer:
Debian Games Group
Architectures:
any all
Section:
misc
Urgency:
Medium Urgency

See full publishing history Publishing

Series Pocket Published Component Section

Downloads

File Size SHA-256 Checksum
doomsday_2.2.2+ds1-1~exp2.dsc 2.4 KiB a01b188e28200ee1d8cf18c78b928a2582876f95af4d7f0636d0cb495e2f5c75
doomsday_2.2.2+ds1.orig.tar.gz 41.3 MiB f3a4aa10c3e94eaf732f98e5c4c2e21e6cefa7210a8cb51cdb2e3377c9ca33b6
doomsday_2.2.2+ds1-1~exp2.debian.tar.xz 11.7 KiB edbf5d7fea7c371f5589eadc45c69860a696a0cd4c7bcc127d9e6ab89b009e0b

No changes file available.

Binary packages built by this source

doomsday: enhanced version of the legendary DOOM game

 The purpose of the Doomsday Engine project is to create versions of DOOM,
 Heretic and Hexen that feel the same as the original games but are implemented
 using modern techniques such as 3D graphics and client/server networking. A
 lot of emphasis is placed on good-looking graphics.
 .
 Doomsday Engine (or deng for short) requires an IWAD to play. You can install
 your commercial IWADs using game-data-packager.

doomsday-common: enhanced version of the legendary DOOM game - common files

 The purpose of the Doomsday Engine project is to create versions of DOOM,
 Heretic and Hexen that feel the same as the original games but are implemented
 using modern techniques such as 3D graphics and client/server networking. A
 lot of emphasis is placed on good-looking graphics.
 .
 This package includes files common to both server and client packages.

doomsday-common-dbgsym: debug symbols for doomsday-common
doomsday-data: enhanced version of the legendary DOOM game - data files

 The purpose of the Doomsday Engine project is to create versions of DOOM,
 Heretic and Hexen that feel the same as the original games but are implemented
 using modern techniques such as 3D graphics and client/server networking. A
 lot of emphasis is placed on good-looking graphics.
 .
 This package includes architecture-independent data files.

doomsday-dbgsym: debug symbols for doomsday
doomsday-server: enhanced version of the legendary DOOM game - server

 The purpose of the Doomsday Engine project is to create versions of DOOM,
 Heretic and Hexen that feel the same as the original games but are implemented
 using modern techniques such as 3D graphics and client/server networking. A
 lot of emphasis is placed on good-looking graphics.
 .
 This package contains the dedicated server.

doomsday-server-dbgsym: debug symbols for doomsday-server