exult 1.2-15.2 source package in Ubuntu
exult (1.2-15.2) unstable; urgency=low * Non-maintainer upload to help for libpng transition * Allow building with libpng 1.5. Thanks to Iwamatsu Nobuhiro for the patch. Closes: #649549 * Build-Depends on libpng-dev. Closes: #662319 * Lintian cleaning: - drop debian/files in clean rule - add build-arch and build-indep build rules -- Christian Perrier <email address hidden> Thu, 15 Mar 2012 22:21:27 +0100
- diff from 1.2-15 (in Ubuntu) to 1.2-15.2 (6.8 KiB)
No changes file available.
Binary packages built by this source
- exult: No summary available for exult in ubuntu saucy.
No description available for exult in ubuntu saucy.
- exult-studio: tools for editing and viewing exult games
expack - Command line tool for creating and extracting Flex (.flx)
files. Flex files are used by Ultima 7 to store most
of its data.
splitshp - Command line tool to take a multi-frame shp file and
split it into its individual frames.
shp2pcx - Command line tool to convert shp files to pcx format;
the shp files can be extracted using expack.
ucxt - Tool to translate usecode back into `human readable',
roughly assembly like code. The output can be presented
in a variety of different format, including one which
will, later, have a suitable compiler back into usecode.
ucc - A usecode compiler.
exult_studio - An editor for games using the Exult engine.
These are all works in progress.
A GIMP plugin is provided, so that if you have the GIMP installed you
can edit and create game graphics with it.