exult 1.2-15.2 source package in Ubuntu


exult (1.2-15.2) unstable; urgency=low

  * Non-maintainer upload to help for libpng transition
  * Allow building with libpng 1.5. Thanks to Iwamatsu Nobuhiro
    for the patch. Closes: #649549
  * Build-Depends on libpng-dev. Closes: #662319
  * Lintian cleaning:
    - drop debian/files in clean rule
    - add build-arch and build-indep build rules

 -- Christian Perrier <email address hidden>  Thu, 15 Mar 2012 22:21:27 +0100

Upload details

Uploaded by:
Jordà Polo on 2012-03-17
Uploaded to:
Original maintainer:
Jordà Polo
Low Urgency

See full publishing history Publishing

Series Pocket Published Component Section
Precise release on 2012-04-15 multiverse games


File Size MD5 Checksum
exult_1.2-15.2.dsc 2.1 KiB 0c4b5cb9baab629bf206341f56416c5d
exult_1.2.orig.tar.gz 1.6 MiB 0fc88dee74a91724d25373ba0a8670ba
exult_1.2-15.2.diff.gz 31.8 KiB bb88442cb29fb52170b67e58c5cb6b02

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Binary packages built by this source

exult: engine for Ultima VII (BG, FOV, SI, SS)

 Exult is an open source engine for playing Ultima VII on a variety of
 modern operating systems and environments. The Black Gate (including
 Forge of Virtue) and Serpent Isle (plus Silver Seed) are both playable
 to the end. Some differences to the original games exist; see sections
 5.3/5.4 of the FAQ.
 While it is possible to use the engine for other games, no such game has
 been written yet. Therefore, Exult is useless unless you own a copy of one
 of the Ultima VIIs.

exult-studio: tools for editing and viewing exult games

   expack - Command line tool for creating and extracting Flex (.flx)
                  files. Flex files are used by Ultima 7 to store most
                  of its data.
   splitshp - Command line tool to take a multi-frame shp file and
                  split it into its individual frames.
   shp2pcx - Command line tool to convert shp files to pcx format;
                  the shp files can be extracted using expack.
   ucxt - Tool to translate usecode back into `human readable',
                  roughly assembly like code. The output can be presented
                  in a variety of different format, including one which
                  will, later, have a suitable compiler back into usecode.
   ucc - A usecode compiler.
   exult_studio - An editor for games using the Exult engine.
 These are all works in progress.
 A GIMP plugin is provided, so that if you have the GIMP installed you
 can edit and create game graphics with it.